sidsel, chaotic female vampiric Wizard ------- |......# -------- |.....|# |......| |.)....## #.......| -%-----## ###|......| ##### ###############.......| # # # ### --.-+--- ####### ########## # # # -------- # #### |......| # # # |......| # # ### #.......| # ------ -.---.-- ###|......| ### |....|# |......| # |......| # |....-# |......-#### |.>....| ##.@f..|### |......| -------- ------ # |......| ###.......| -------- Sidsel the Conjurer St:7 Dx:13 Co:14 In:17 Wi:12 Ch:11 Chaotic S:1327 Dlvl:4 $:517 HP:0(21) Pw:37(37) AC:5 Xp:3/150 Wt:304/575 T:1346 Satiated Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +1 cloak of magic resistance (being worn) {10} y - an uncursed +1 pair of high boots (being worn) {20} Comestibles A - an uncursed food ration {20} Scrolls i - an uncursed scroll of identify {5} j - an uncursed scroll of enchant weapon {5} s - 2 uncursed scrolls of teleportation {10} B - an uncursed scroll of confuse monster {5} Spellbooks z - a spellbook of insulate (0:1) {50} C - a spellbook of summon undead (0:3) {50} Potions g - an uncursed potion of monster detection {20} h - an uncursed potion of object detection {20} t - a cursed potion of speed {20} Rings d - an uncursed ring of conflict {3} e - an uncursed ring of slow digestion (on right hand) {3} Wands c - a wand of striking (0:10) {7} D - a wand of secret door detection (0:17) {7} Tools p - a magic marker (0:34) {2} q - an uncursed blindfold {2} Final attributes You were devoutly aligned You were sleep resistant You were shock resistant You were level-drain resistant You were magic-protected You could fly You could survive without air You had slower digestion You regenerated You are dead Spells known in the end Name Level Category Fail a - detect monsters 1 divine 0% b - sleep 1 enchant 0% c - healing 1 healing 0% d - resist sleep 1 protect 0% e - insulate 2 protect 0% f - summon undead 5 attack 100% Vanquished creatures a dung worm a shrieker 2 little dogs a kitten a hobbit 2 larvae a gecko 2 jackals a fox a rabbit 2 grid bugs a lichen a kobold zombie a newt 18 creatures vanquished. Voluntary challenges You were an atheist You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills healing spells [Basic] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye sidsel the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 1276 points, and 517 pieces of gold, after 1346 moves. Killer: kitten You were level 3 with a maximum of 21 hit points when you died. You reached the 165th place on the top 2000 list. No Points Name Hp [max] 1 7936466 Pacra-Arc-Hum-Fem-Cha ascended to demigoddess-hood. 283 [283] 2 7501949 dig-Sam-Hum-Mal-Law (Poly-Art) ascended to demigod-hood. 585 [585] 3 7177754 Illgotten-Yeo-Hum-Mal-Law (Form-Art-Geno) ascended to demigod-hood. 322 [342] 163 1313 mx-Wiz-Dop-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a boulder. - [14] 164 1294 Noble-Yeo-Hum-Mal-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a little dog. - [38] *165 1276 sidsel-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a kitten. - [21] 166 1275 demonzero-Rog-Vam-Fem-Cha died in The Gnomish Mines on level 4. Killed by a gnome lord, while helpless. - [41] 167 1270 Pacifist-Hea-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 23 [26]