shugal, chaotic male human Monk ---------------- |.........%%%%%| ..........%.%%%| ,#|..%%.....%.%%%| ####,...@.......%%.%| #,,,,--------- ------ #,#### #,# ##,#-------.- ,,,,........| #,##|....<..| ........| |.......| |.......| |.......| --------- [Shugal the Initiate] St10 Dx7 Co4 In5 Wi12 Ch6 MonHumMalCha Dlvl:3 $34 HP0(58) Pw56(56) AC1 Exp6 T1518 Latest messages You kill the glacier fern spore! You kill it! The killer tomato is caught in the glacier fern spore's explosion! The shrieker mushroom patch is caught in the glacier fern spore's explosion! The arctic fern spore is caught in the glacier fern spore's explosion! You kill the arctic fern spore! The shrieker mushroom patch is caught in the arctic fern spore's explosion! You are caught in the arctic fern spore's explosion! [-2 -> 11] Warning: HP low! You are caught in the arctic fern spore's explosion! [-3 -> 8] Warning: HP low! The shrieker mushroom patch shrieks. The lime killer tomato bites you! You hear the howling of the CwnAnnwn... [-6 -> 4] Warning: HP low! The killer tomato bites you! You die... Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +0 robe (being worn) {16} z - an uncursed +0 cloak of invisibility {4} Comestibles g - 4 uncursed food rations {0} h - 4 blessed apples {0} i - 16 uncursed apples {0} j - 15 uncursed oranges {0} k - 3 uncursed fortune cookies {0} C - an uncursed partly eaten batman plant corpse {100} Scrolls d - an uncursed scroll of earth {0} l - 7 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 3 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} u - an uncursed scroll of identify {0} y - an uncursed scroll of taming {0} Spellbooks c - a blessed spellbook of sleep (0:1) {0} s - an uncursed spellbook of levitation (3:4) {0} Potions e - 2 blessed potions of healing {0} f - an uncursed potion of healing {0} r - a potion of holy water {0} Wands q - an uncursed wand of undead turning (0:4) {0} t - an uncursed wand of striking (0:1) {0} v - an uncursed wand of fire (0:1) {0} w - an uncursed wand of cancellation (0:5) {0} x - an uncursed wand of lightning (0:3) {0} B - an uncursed wand of sleep (0:5) {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 115 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 289 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 29% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 77% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 11% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: club The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: shuriken (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 37660 Monster spawn increase reached its maximum at turn 125220 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 202131 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: shaped spore (freq bonus 8) The monster species that spawned more often: prologed staffed (freq bonus 9) The monster species that spawned more often: lygrog (freq bonus 18) The monster species that spawned more often: uncertainty demon (freq bonus 12) The monster species that spawned more often: doppelsauger (freq bonus 12) The monster species that spawned more often: mimicry rubber (freq bonus 8) The monster species that spawned more often: novel mold (freq bonus 36) The monster species that spawned more often: gore bearer (freq bonus 5) The monster species that spawned more often: critically injured thief (freq bonus 30) The monster species that spawned more often: green blob (freq bonus 2) The monster species that spawned more often: Shaddai El Chai, Prince of Air (freq bonus 6) The monster species that spawned more often: great yellow dragon (freq bonus 72) The monster species that spawned more often: monkey head (freq bonus 24) The monster species that spawned more often: blood pudding (freq bonus 12) The monster species that spawned more often: solid mushroom (freq bonus 10) The monster species that spawned more often: spellbook trove (freq bonus 15) The monster species that spawned more often: nonabsolute infarction answer plow orbiter (freq bonus 18) The monster species that spawned more often: mean astral elemental (freq bonus 4) The monster species that spawned more often: gnome badass (freq bonus 8) The monster species that spawned more often: Mailie's thick girl boot (freq bonus 12) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster species that never randomly spawned: sludge patch The monster species that never randomly spawned: poisonous wimp The monster species that never randomly spawned: APEC Worker The monster species that never randomly spawned: gremgargoyle The monster species that never randomly spawned: scarlet patch The monster species that never randomly spawned: alien pseudopod The monster species that never randomly spawned: Nicholas D. Wolfwood The monster species that never randomly spawned: indefatigability vapourer The monster species that never randomly spawned: shaman The monster species that never randomly spawned: random sphere The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 15) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 6) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 47) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 3) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 18) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 7) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 5) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 3) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: wind (blowing) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 1) Next attribute increase check would have come at turn 1617 Strength training was 17 Dexterity training was 23 Wisdom training was 4 Constitution training was 38 You were sleep resistant You were poison resistant You were prevented from having cold resistance (0) You were prevented from having sickness resistance (0) You saw invisible You had 591 points of nutrition remaining You were stealthy You aggravated monsters You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1e52c62b) - last build Sat Nov 18 13:30:31 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 85% Techniques known in the end Name Level Status pummel 6X Prepared(0) air dash 6X Prepared(0) chained blitz 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) chi strike 5X Prepared(0) chi healing 3X Prepared(0) elemental fist 1X Prepared(0) Discoveries Armor * leather gloves (runic gloves) * robe (gray robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (wok-shaped helmet) * skullcap (long-hair helmet) * flack helmet (crested helmet) * crystal helm stone (rubynus helmet) * mining helm (netradiation helmet) * field helm (wide conical hat) * helm of safeguard (filtered helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (clumsy gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hiking boots) * field boots (weapon light boots) * boots of safeguard (jade boots) cloak of invisibility (purple cloak) Scrolls scroll of earth (ZOUCH ZOUKI TO PARY) scroll of healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of mana (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of phase door (INSOMNIA SMACKER) scroll of standard id (GROUP SING MAKE MORE DAMAGED) scroll of cure (HP RECOVERY BY GRAUP) scroll of identify (NUMB IF HITTED SERIOUS IF HURT) scroll of taming (ESQUECER OS RENUNCIANTES) Spellbooks spellbook of sleep (foreign) spellbook of levitation (luxurious) Potions potion of healing (orange tea) potion of water (clear) Wands wand of striking (dyed) wand of sleep (buzzing) wand of undead turning (mahogany) wand of fire (tar) wand of cancellation (molybdenum) wand of lightning (brittle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 49 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (74 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye shugal the Monk...