1Y*u  Player: shugal Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-02.21:47:49.ttyrec Time: (1496440069) Fri Jun 2 21:47:49 2017 1YXu MThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] 1Y^nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) 1Y+Choosing Race Pick the race of your Monk  d - doppelganger h - hobbit H - human * - Random q - Quit(end) 1YS '+Choosing Gender Pick the gender of your human Monk  m - male f - female * - Random q - Quit(end) 1Y+A+Choosing Alignment Pick the alignment of your male human Monk  l - lawful n - neutral c - chaotic * - Random q - Quit(end) 1Y+-------|.....||@.....|f....||.....||.....|-------Shugal the Candidate St:12 Dx:12 Co:11 In:12 Wi:17 Ch:14 Chaotic S: Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:14(14) Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:3 Xp:1/0 T:1   It is written in the Book of Huan Ti:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks1Y , and bides his time.  Your god Huan Ti seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Huan Ti. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Huan Ti!--More--"1Y3Hello shugal, welcome to SlashEM! You are a chaotic male human Monk. Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) $1YL 14(14)  Pw:4(4) AC:3 Xp:1/0 T:1  Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) 31YG 14(14)  Pw:4(4) AC:3 Xp:1/0 T:1 71Yn  14(14)  Pw:4(4) AC:3 Xp:1/0 T:2 @<:1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:3 .@f.;1Y, 14(14)  Pw:4(4) AC:3 Xp:1/0 T:4 .@..f=1Y[  14(14)  Pw:4(4) AC:3 Xp:1/0 T:4 .@f.C1Y8 5Unknown command 'M-C'. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:4 Unknown command 'M-''. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:4 S1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6 ....@Y1Yʄ x 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6 [1Y5((For instructions type a ?)^1Y?F Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--k1Y Tl1YXol1Y\ m1Ym1YΩ q1Y.x 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6 q1Y+ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) s1YW 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6 v1Y; Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing (0:2) Potions e - 3 uncursed potions of healing(end) 1Y/ 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6 1Y7+What do you want to read? [cd or ?*] 1YKThe words on the page seem to glow faintly.You begin to memorize the runes. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:6  14(14)  Pw:4(4) AC:3 Xp:1/0 T:7 fYour knowledge of that spell is keener. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:8 .f.1Y)~ 14(14)  Pw:4(4) AC:3 Xp:1/0 T:8 1Yq((For instructions type a ?)1Yj1Y Unknown direction: 'i' (aborted).Done. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:8 1Yz~ 14(14)  Pw:4(4) AC:3 Xp:1/0 T:8 1Y((For instructions type a ?)1Yٷ1Y1Y*o 1Y 8What do you want to call the kitten? 1Yw E1Y(r1Yri1Ys1YH ~ 14(14)  Pw:4(4) AC:3 Xp:1/0 T:8 1YY  14(14)  Pw:4(4) AC:3 Xp:1/0 T:9 .f@.1Y0  14(14)  Pw:4(4) AC:3 Xp:1/0 T:9 .f.@.1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:10 .@##1Y@  14(14)  Pw:4(4) AC:3 Xp:1/0 T:11 ..@f1Yp 14(14)  Pw:4(4) AC:3 Xp:1/0 T:11 f#.@#1Y( 14(14)  Pw:4(4) AC:3 Xp:1/0 T:12 .#@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:13 #@#1Y" 14(14)  Pw:4(4) AC:3 Xp:1/0 T:13 #@#1Y6 14(14)  Pw:4(4) AC:3 Xp:1/0 T:14 #@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:15 #@##1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:15 #@1Y #@# 14(14)  Pw:4(4) AC:3 Xp:1/0 T:16 You hear the footsteps of a guard on patrol.1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:17 #@##1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:18 @f1YpV  14(14)  Pw:4(4) AC:3 Xp:1/0 T:18 f#@#1Y] 14(14)  Pw:4(4) AC:3 Xp:1/0 T:19 ##@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:20 f@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:21 #f@1Y{ z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:21 1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:22 #1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:22 f1Yz z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:23 1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:24 #1Yz 14(14)  Pw:4(4) AC:3 Xp:1/0 T:25 1Y z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:25 1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:25 #+1YXD z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:26 1Yz 14(14)  Pw:4(4) AC:3 Xp:1/0 T:27 1Ysz 14(14)  Pw:4(4) AC:3 Xp:1/0 T:28 1Y= z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:28 1Y"&In what direction? [hykulnjb><] 1YvThis door is locked. 14(14)  Pw:4(4) AC:3 Xp:1/0 T:28 1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:29 f@#1Y} 14(14)  Pw:4(4) AC:3 Xp:1/0 T:30 ##@1Y| 14(14)  Pw:4(4) AC:3 Xp:1/0 T:31 f@##1Y 14(14)  Pw:4(4) AC:3 Xp:1/0 T:32 ##@1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:32 #@1Y z 14(14)  Pw:4(4) AC:3 Xp:1/0 T:32 1Y%  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) 1Y+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Dep1Y;/ending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered --More--1Y v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop dro1Y p selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) --More--1Y  14(14)  Pw:4(4) AC:3 Xp:1/0 T:32 1Yn&In what direction? [hykulnjb><] 1YB=As you kick the door, it crashes open! 14(14)  Pw:4(4) AC:3 Xp:1/0 T:33 |.?|....|...---1Y1 14(14)  Pw:4(4) AC:3 Xp:1/0 T:34 ----...|.#@|.:-1YP 14(14)  Pw:4(4) AC:3 Xp:1/0 T:35 -|.@-1Y2  14(14)  Pw:4(4) AC:3 Xp:1/0 T:36 f..@:.1Y You kill the newt! 14(14)  Pw:4(4) AC:3 Xp:1/1 T:36 .f.1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:37 .@1YC@.You see here a scroll labeled THARR. 14(14)  Pw:4(4) AC:3 Xp:1/1 T:38 .f1YPA  14(14)  Pw:4(4) AC:3 Xp:1/1 T:38 f.1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:39 ?@1YU!.@Something is written here in the dust.Use "r." to read it. 14(14)  Pw:4(4) AC:3 Xp:1/1 T:40 f.1YJ #.@# 14(14)  Pw:4(4) AC:3 Xp:1/1 T:40 Eris picks up a scroll labeled THARR.1YQ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:41 ..@ 1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:42 #@# 1YU 14(14)  Pw:4(4) AC:3 Xp:1/1 T:43 #@# 1Y&  14(14)  Pw:4(4) AC:3 Xp:1/1 T:44 #@# 1YQ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:45 #@# 1Y8` 14(14)  Pw:4(4) AC:3 Xp:1/1 T:45 #@# 1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:46 #@# 1YZf 14(14)  Pw:4(4) AC:3 Xp:1/1 T:47 #@# 1Y. 14(14)  Pw:4(4) AC:3 Xp:1/1 T:48 #@# 1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:48 #@# 1Y~P 14(14)  Pw:4(4) AC:3 Xp:1/1 T:49 #@# 1Y,l  14(14)  Pw:4(4) AC:3 Xp:1/1 T:50 ##.@# 1Y= 14(14)  Pw:4(4) AC:3 Xp:1/1 T:50 ---..|.......@........|#------+--1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:51 ---....#@1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:52 ---...|.#@-1Yݺ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:53 -|.@1Yd  14(14)  Pw:4(4) AC:3 Xp:1/1 T:54 .@1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:54 .@1Y 0  14(14)  Pw:4(4) AC:3 Xp:1/1 T:55 .@1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:56 @.1Yl  14(14)  Pw:4(4) AC:3 Xp:1/1 T:56 .@1Y< 14(14)  Pw:4(4) AC:3 Xp:1/1 T:57 @.1Y6c 14(14)  Pw:4(4) AC:3 Xp:1/1 T:58 .@1Y)(  14(14)  Pw:4(4) AC:3 Xp:1/1 T:59 .@f1Yl 14(14)  Pw:4(4) AC:3 Xp:1/1 T:60 .f.@.1Yg  14(14)  Pw:4(4) AC:3 Xp:1/1 T:60 .f.@1YԦ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:61 .@##1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:62 ...@f 1Y-p 14(14)  Pw:4(4) AC:3 Xp:1/1 T:63 #.@## 1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:63 #@!1YF  14(14)  Pw:4(4) AC:3 Xp:1/1 T:64 #@###1Y\  14(14)  Pw:4(4) AC:3 Xp:1/1 T:65 #@%1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:65 .#@##%1YSO  14(14)  Pw:4(4) AC:3 Xp:1/1 T:66 #@&1Yq 14(14)  Pw:4(4) AC:3 Xp:1/1 T:67 #@##*1YW 14(14)  Pw:4(4) AC:3 Xp:1/1 T:68 #@+1Y+y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:69 f#@##................|..|----1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:69 ##@f......|..||01Yz 14(14)  Pw:4(4) AC:3 Xp:1/1 T:70 01YA 14(14)  Pw:4(4) AC:3 Xp:1/1 T:71 #c1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:72 f#@##d1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:72 ##f@......--f1Y@ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:73 #--------@.....#h1Y8 D 14(14)  Pw:4(4) AC:3 Xp:1/1 T:74 #f-#@|...-i1Y( 14(14)  Pw:4(4) AC:3 Xp:1/1 T:74 #.@||.|.|..---i1Y[R 14(14)  Pw:4(4) AC:3 Xp:1/1 T:75 .@j1YH 14(14)  Pw:4(4) AC:3 Xp:1/1 T:76 .@j1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:77 .@k1Ym 14(14)  Pw:4(4) AC:3 Xp:1/1 T:77 .@k1YQ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:78 .@k1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:79 .@l1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:80 .@#l1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:81 .@#l1Y7W 14(14)  Pw:4(4) AC:3 Xp:1/1 T:81 #@#m1YK 14(14)  Pw:4(4) AC:3 Xp:1/1 T:82 #@#m1Y>  14(14)  Pw:4(4) AC:3 Xp:1/1 T:83 #@#n1YZ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:84 #@#n1Y8 14(14)  Pw:4(4) AC:3 Xp:1/1 T:84 #@#n1Y^* 14(14)  Pw:4(4) AC:3 Xp:1/1 T:85 #@#o1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:86 x#@#o1Y c  14(14)  Pw:4(4) AC:3 Xp:1/1 T:87 .x#@#r1Y'z 14(14)  Pw:4(4) AC:3 Xp:1/1 T:87 r1Y z 14(14)  Pw:4(4) AC:3 Xp:1/1 T:87 t1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:88 .x@#t1YNE  14(14)  Pw:4(4) AC:3 Xp:1/1 T:88 .x@#u1Y7b 14(14)  Pw:4(4) AC:3 Xp:1/1 T:89 @#u1Y  14(14)  Pw:4(4) AC:3 Xp:1/1 T:90 .x@#u1Yʍ  14(14)  Pw:4(4) AC:3 Xp:1/1 T:91 x.@#v1Yf 14(14)  Pw:4(4) AC:3 Xp:1/1 T:91 x.@#v1YB 14(14)  Pw:4(4) AC:3 Xp:1/1 T:92 @#v1Yi  14(14)  Pw:4(4) AC:3 Xp:1/1 T:93 .@#xw1Y 14(14)  Pw:4(4) AC:3 Xp:1/1 T:93 @#.xw1YB 14(14)  Pw:4(4) AC:3 Xp:1/1 T:94 @.w1YՌ 14(14)  Pw:4(4) AC:3 Xp:1/1 T:95 @..xw1Yk  14(14)  Pw:4(4) AC:3 Xp:1/1 T:95 xx@..y1YYou kill the grid bug! 14(14)  Pw:4(4) AC:3 Xp:1/2 T:96 .z1Y 14(14)  Pw:4(4) AC:3 Xp:1/2 T:97 .x@.{1YW} 14(14)  Pw:4(4) AC:3 Xp:1/2 T:98 .x@.{1YYou miss the grid bug. 14(14)  Pw:4(4) AC:3 Xp:1/2 T:98 The grid bug misses.|1Y You miss the grid bug. 14(14)  Pw:4(4) AC:3 Xp:1/2 T:99 }1Y You kill the grid bug! 14(14)  Pw:4(4) AC:3 Xp:1/3 T:100 .1Y_ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:100 .@1YV 14(14)  Pw:4(4) AC:3 Xp:1/3 T:101 .@1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:102 .@1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:103 .@1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:103 f.@1YY 14(14)  Pw:4(4) AC:3 Xp:1/3 T:104 .@1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:105 .f#@1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:106 ..#@f1YF 14(14)  Pw:4(4) AC:3 Xp:1/3 T:107 f#@.1Yɍ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:108 ..f#@1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:109 .f#@1YS, 14(14)  Pw:4(4) AC:3 Xp:1/3 T:109 ..#@1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:110 #@1Y$( 14(14)  Pw:4(4) AC:3 Xp:1/3 T:111 #@1YJ#@# 14(14)  Pw:4(4) AC:3 Xp:1/3 T:112 You hear the footsteps of a guard on patrol.1YK" 14(14)  Pw:4(4) AC:3 Xp:1/3 T:113 #@##1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:113 #@1YW: 14(14)  Pw:4(4) AC:3 Xp:1/3 T:114 #@##...........|---1Y^ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:115 #@....||1Yg 14(14)  Pw:4(4) AC:3 Xp:1/3 T:115 #@##1YdG  14(14)  Pw:4(4) AC:3 Xp:1/3 T:116 #@!.--1Y@r 14(14)  Pw:4(4) AC:3 Xp:1/3 T:117 -----#....|@.$|1YJv  14(14)  Pw:4(4) AC:3 Xp:1/3 T:118 -|.#@|.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:119 -.@||.--1Y& 14(14)  Pw:4(4) AC:3 Xp:1/3 T:120 .f@1Ye  14(14)  Pw:4(4) AC:3 Xp:1/3 T:121 ..f@1Y( 14(14)  Pw:4(4) AC:3 Xp:1/3 T:122 ...@f1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:122 !f1Y .@You see here a sparkling potion. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:123 1Ym 14(14)  Pw:4(4) AC:3 Xp:1/3 T:124 ..f1Y4,What do you want to drop? [a-i or ?*] 1YA Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing (0:1) Potions e - 3 uncursed potions of healing(end) 1YKNever mind. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:124 1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:124 @!f.1Yۑ.@You see here a sparkling potion. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:125 1Y9 j - a sparkling potion. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:126 f..1Y0 14(14)  Pw:4(4) AC:3 Xp:1/3 T:126 f..@1Y, 14(14)  Pw:4(4) AC:3 Xp:1/3 T:127 .@1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:128 .f$@.1YBl 14(14)  Pw:4(4) AC:3 Xp:1/3 T:128 @.1YJ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:129 .@1Y;@.You see here 19 gold pieces. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:130 .f1Y[ 19 gold pieces.19 14(14)  Pw:4(4) AC:3 Xp:1/3 T:131 .f1Ylv 14(14)  Pw:4(4) AC:3 Xp:1/3 T:131 .@.f.1Y{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:132 1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:133 .f1Yg 14(14)  Pw:4(4) AC:3 Xp:1/3 T:133 .f@..1YlF  14(14)  Pw:4(4) AC:3 Xp:1/3 T:134 .@1Y]  14(14)  Pw:4(4) AC:3 Xp:1/3 T:135 .f1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:135 f.1Y{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:136 1YԢ{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:137 1YM 14(14)  Pw:4(4) AC:3 Xp:1/3 T:138 f..1YNs  14(14)  Pw:4(4) AC:3 Xp:1/3 T:138 f.1YSb { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:139 1Y| 14(14)  Pw:4(4) AC:3 Xp:1/3 T:140 ..f1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:140 f.@.1Y{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:141 1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:142 ..f1YD  14(14)  Pw:4(4) AC:3 Xp:1/3 T:143 f.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:144 f..1YR 14(14)  Pw:4(4) AC:3 Xp:1/3 T:145 .f1Y\ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:146 f..1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:147 .f@.1Yo 14(14)  Pw:4(4) AC:3 Xp:1/3 T:147 f..1Y { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:148 1Y1 14(14)  Pw:4(4) AC:3 Xp:1/3 T:149 .f1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:150 .f.1YM 14(14)  Pw:4(4) AC:3 Xp:1/3 T:150 f.1YR{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:151 1YZ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:152 ..@f.1Y<  14(14)  Pw:4(4) AC:3 Xp:1/3 T:153 .f1Yg 14(14)  Pw:4(4) AC:3 Xp:1/3 T:153 f..1Y){ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:154 1Y': 14(14)  Pw:4(4) AC:3 Xp:1/3 T:155 .f1Yl 14(14)  Pw:4(4) AC:3 Xp:1/3 T:155 f..1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:156 @.1YU 14(14)  Pw:4(4) AC:3 Xp:1/3 T:157 f.1Y! 14(14)  Pw:4(4) AC:3 Xp:1/3 T:157 .f.1Yø { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:158 1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:159 .f1YZ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:160 rf..1YY ..r@ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:160 Eris misses the sewer rat.1YG 14(14)  Pw:4(4) AC:3 Xp:1/3 T:161 .@1YR.r@. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:161 Eris bites the sewer rat.The sewer rat is killed!.fEris eats a sewer rat corpse. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:162 1Y1 14(14)  Pw:4(4) AC:3 Xp:1/3 T:163 @.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:163 @.1Yv  14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 .@1Y3 &In what direction? [hykulnjb><] 1YYou see no door there. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 1Yh7(For instructions type a ?)1Y,  14(14)  Pw:4(4) AC:3 Xp:1/3 T:164  1Y  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) 1Y1+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Dep1Y1/ending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered --More--1Yv version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop dro1Yp selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) --More--1YI Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots 1Y4h X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use --More--1Y= * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapon1Y*> s skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability --More--!1YV 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 %1Y &In what direction? [hykulnjb><] )1Y/-You see no door there. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 /1Y 7(For instructions type a ?)21Yz41Y 81Y] <1YEWhat do you want to call the kitten called Eris? ?1YК 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 G1YI]<Unknown command 'M-C'. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 Unknown command 'M-''. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 L1Y67(For instructions type a ?)P1Y<F Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--S1YU\1Yp1Y1Ye1Y1Y1m 1Y)1Ye 1Y 1Y0 1Y1Y_1YP1Y1Y`1Y?(1YC1Yd1YԷ1Yɝ1Ywl1Y 1Y31Y!=1YH1YS1Y1YV 1Y 1Y1Y1Y}1Y-A 1Y% 1YN1Yn1Y1Y;1Y 1Y 1Y>1Y{ 1Y. 1Y 1Y 1Y { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 1Y Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 1YUx Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 1Y Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1YJ,+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) 1Y5 14(14)  Pw:4(4) AC:3 Xp:1/3 T:164 1Yu  14(14)  Pw:4(4) AC:3 Xp:1/3 T:165 @..f1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:166 @...f1Y3d 14(14)  Pw:4(4) AC:3 Xp:1/3 T:166 @.f.1Yy  14(14)  Pw:4(4) AC:3 Xp:1/3 T:167 @.1Yo{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:167 1Y] { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:167 1Y { 14(14)  Pw:4(4) AC:3 Xp:1/3 T:167 1Y4Z  14(14)  Pw:4(4) AC:3 Xp:1/3 T:168 .@f..1Ym 14(14)  Pw:4(4) AC:3 Xp:1/3 T:168 @.f.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:169 @.1Y֟  14(14)  Pw:4(4) AC:3 Xp:1/3 T:170 @#f.1YST  14(14)  Pw:4(4) AC:3 Xp:1/3 T:170 #@f.1Yt 14(14)  Pw:4(4) AC:3 Xp:1/3 T:171 @#1Y[ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:172 @#f1Yg  14(14)  Pw:4(4) AC:3 Xp:1/3 T:172 @#.1YFx 14(14)  Pw:4(4) AC:3 Xp:1/3 T:173 @#1YO 14(14)  Pw:4(4) AC:3 Xp:1/3 T:174 @f1YjYou displaced Eris. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:175 f#@1Yc  14(14)  Pw:4(4) AC:3 Xp:1/3 T:176 #@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:177 #@1Yr 14(14)  Pw:4(4) AC:3 Xp:1/3 T:178 @#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:178 #@#1YoY 14(14)  Pw:4(4) AC:3 Xp:1/3 T:179 f@#1YU You displaced Eris. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:180 @#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:181 @#1Ya 14(14)  Pw:4(4) AC:3 Xp:1/3 T:182 @#1Y1 14(14)  Pw:4(4) AC:3 Xp:1/3 T:182 @#1Y^ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:183 @#1Yz  14(14)  Pw:4(4) AC:3 Xp:1/3 T:184 @#1Yq  14(14)  Pw:4(4) AC:3 Xp:1/3 T:185 @#1Y3\ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:186 @#1YI 14(14)  Pw:4(4) AC:3 Xp:1/3 T:186 @#1YK 14(14)  Pw:4(4) AC:3 Xp:1/3 T:187 @#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:188 @.1Yp  14(14)  Pw:4(4) AC:3 Xp:1/3 T:188 @.f1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:189 @.1Y ( 14(14)  Pw:4(4) AC:3 Xp:1/3 T:190 @..1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:190 @.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:191 @.1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:192 @.1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:192 @.1Y^ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:193 @.1Y`  14(14)  Pw:4(4) AC:3 Xp:1/3 T:194 @#1Y8 14(14)  Pw:4(4) AC:3 Xp:1/3 T:194 @#1YHH  14(14)  Pw:4(4) AC:3 Xp:1/3 T:195 #@#1YX 14(14)  Pw:4(4) AC:3 Xp:1/3 T:196 #@#1Y6  14(14)  Pw:4(4) AC:3 Xp:1/3 T:196 #@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:197 #@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:198 #@#1YO  14(14)  Pw:4(4) AC:3 Xp:1/3 T:198 #@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:199 #@#1YT  14(14)  Pw:4(4) AC:3 Xp:1/3 T:200 #@#1Y > 14(14)  Pw:4(4) AC:3 Xp:1/3 T:201 #@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:201 #@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:202 #@#1YR% 14(14)  Pw:4(4) AC:3 Xp:1/3 T:203 #@#1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:204 #@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:204 #@#1YI 14(14)  Pw:4(4) AC:3 Xp:1/3 T:205 #@#1YJ  14(14)  Pw:4(4) AC:3 Xp:1/3 T:206 #@#1YoA  14(14)  Pw:4(4) AC:3 Xp:1/3 T:207 #@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:208 ##@#1Y[ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:209 #@1Y{ 14(14)  Pw:4(4) AC:3 Xp:1/3 T:209 1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:209 ---.....##@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:210 -+..@#1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:211 ##@#1Y"  14(14)  Pw:4(4) AC:3 Xp:1/3 T:212 #@1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:212 @|#---1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:213 |#@-1Y2G 14(14)  Pw:4(4) AC:3 Xp:1/3 T:214 -.@1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:215 .@.1Y% 14(14)  Pw:4(4) AC:3 Xp:1/3 T:215 @.1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:216 .@1Y(, Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 1Y1% 14(14)  Pw:4(4) AC:3 Xp:1/3 T:216 1YJ &In what direction? [hykulnjb><] 1YL$As you kick the door, it crashes open! 14(14)  Pw:4(4) AC:3 Xp:1/3 T:217 . 1YR  14(14)  Pw:4(4) AC:3 Xp:1/3 T:218 .@# 1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:218 .@# 1Y* 14(14)  Pw:4(4) AC:3 Xp:1/3 T:219 #@#:1YdB Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1Y  14(14)  Pw:4(4) AC:3 Xp:1/3 T:219 1Y,What do you want to drink? [ej or ?*] 1Y Never mind. 14(14)  Pw:4(4) AC:3 Xp:1/3 T:219 1Y} Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1Y 14(14)  Pw:4(4) AC:3 Xp:1/3 T:219 1Y Really save? [yn] (n) 1Y BySaving...Be seeing you...