shugal, chaotic male human Monk . . #@| | #z .# | | -------------- 1 Shugal the Initiate St:18/01 Dx:13 Co:12 In:10 Wi:14 Ch:13 Chaotic S:22083 Dlvl:11 $:1183 HP:0(57) Pw:55(60) AC:-1 Xp:8/5100 T:9427 Hungry Your inventory Armor a - a blessed +2 pair of leather gloves (being worn) b - an uncursed +1 robe t - an uncursed +2 dwarvish cloak (being worn) W - an invisible uncursed +2 dwarvish cloak Scrolls h - an uncursed scroll of fire C - an uncursed scroll of genocide E - an uncursed scroll of punishment O - an uncursed scroll of blank paper Q - an uncursed scroll of demonology T - 2 cursed scrolls of enchant weapon Spellbooks c - a blessed spellbook of healing (0:0) x - a blessed spellbook of knock (0:0) S - a spellbook of create monster (0:2) Potions j - a blessed potion of sleeping l - an uncursed potion of sickness r - an uncursed potion of oil y - a blessed potion of gain energy A - an uncursed potion of fruit juice B - an uncursed potion of restore ability D - an uncursed potion of full healing H - a blessed potion of gain ability P - a potion of holy water Rings n - an uncursed ring of shock resistance G - an uncursed ring of sustain ability Wands p - a wand of slow monster named slow monster? (0:5) I - a wand of enlightenment (0:16) Z - a blessed wand of magic missile (0:5) Tools d - an uncursed sack e - an uncursed mirror f - an uncursed brass lantern k - a magic marker (0:36) s - a greased can of grease (0:28) u - 3 +0 torches w - an uncursed tallow candle z - an uncursed tin whistle F - an uncursed towel J - an uncursed tooled horn N - an uncursed mirror V - an uncursed bag of holding Y - a +0 pick-axe Gems g - an uncursed flint stone i - an uncursed worthless piece of yellowish brown glass m - 5 uncursed worthless pieces of red glass o - 2 uncursed worthless pieces of yellow glass q - 3 uncursed worthless pieces of white glass v - an uncursed worthless piece of yellowish brown glass L - an uncursed worthless piece of red glass U - an uncursed worthless piece of black glass Contents of the sack: an uncursed potion of water Contents of the bag of holding: a +0 club Final attributes You were piously aligned You were sleep resistant You were poison resistant You saw invisible You were telepathic You were warned You were stealthy You were fast You are dead Spells known in the end Name Level Category Fail a - healing 1 healing 16% b - knock 1 matter 31% Vanquished creatures a small mimic a rabid wolf a large cat a wallaroo a watchman 2 quivering blobs a wolf a spotted jelly 2 leprechauns 2 giant spiders a barking spider an ice vortex a wombat a gnome warrior a brown pudding a Green-elf a lizard 2 chickatrices 2 dogs 2 jaguars 3 squealers 2 plains centaurs a baby silver dragon a baby red dragon a baby green dragon a baby yellow dragon a snake 3 snow ants 2 wood nymphs 2 water nymphs a sheep 2 rock moles a woodchuck 3 ponies 2 fog clouds 3 dung worms 3 yellow lights 3 shriekers 5 gnome lords 7 gnomish wizards 2 red naga hatchlings a black naga hatchling a guardian naga hatchling an elf zombie a paper golem 2 floating eyes 2 kittens 10 dwarves 2 dwarf thieves 4 hill orcs 3 rabid rats 2 maggots an echidna a monkey 4 muggers a killer bee an acid blob 2 coyotes 6 hobbits 4 giant rats 2 cave spiders 2 larvae 2 brown molds 4 yellow molds 5 green molds 39 gnomes a gnome zombie 4 geckos 2 jackals a fox 3 goblins 8 sewer rats 3 rabbits 4 grid bugs a bat 12 lichens 2 kobold zombies 6 newts 225 creatures vanquished. Voluntary challenges You ate non-vegetarian food 1 time. You never hit with a wielded weapon You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Goodbye shugal the Monk... You died in The Dungeons of Doom on dungeon level 11 with 21965 points, and 1183 pieces of gold, after 9427 moves. Killer: Tasmanian devil You were level 8 with a maximum of 57 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 21965 shugal-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 11. Killed by a Tasmanian devil. - [57]