:XJ Player: shugal Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-11-27.12:17:05.ttyrec Time: (1480249025) Sun Nov 27 12:17:05 2016 :XKY6NetHack, Copyright 1985-2015  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.0 Unix, built Jun 7 06:21:54 2016.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] :X (n name: shugal  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) :X. + name: shugal  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * - Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) :X2+ name: shugal  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * - Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) :X+ name: shugal  role: Monk  race: human  gender: male  alignment: chaotic Is this ok? [ynq]  shugal, chaotic male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) :XK6b-:X_9----.------.....$*Fx.||......dx.||.....$@..|----------- Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1  It is written in the Book of Huan Ti:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Huan Ti seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded[1:X9 4;83H from birth as the instrument of Huan Ti. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Huan Ti!--More--:X Hello shugal, welcome to NetHack! You are a chaotic male human Monk.Be careful! New moon tonight. Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :XiM Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :Xz Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :X  Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :X ::X$(m Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of sleep Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70)(end) :X:X% +What do you want to read? [cd or ?*] :XJ  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 You begin to memorize the runes.You stop studying.  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 The little dog bites the grid bug.The grid bug is killed!..x:XZ;9What do you want to read? [cd or ?*] :X&p   St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 You begin to memorize the runes.The little dog misses the grid bug.The grid bug misses!You stop studying. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 $:Xϗ Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) %:X]f :-:XK m Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of sleep Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70)(end) /:X4:X @<  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:61 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 61 gold pieces.The little dog bites the grid bug.9:X]=There is nothing here to pick up.=:Xmmt@.The little dog bites the grid bug.The grid bug is killed!.?:XH$d.@.H:X$dF@.I:X@*.dK:X 7.@ St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:98 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 37 gold pieces.Something is engraved here on the headstone.You read: "Don't forget to stop and smell the roses".Fd.R:Xn!?|@k - a yellow gem..dT:X =There is nothing here to pick up.V:Xf7 H.@l - a statue of a lichen..dY:Xʝ [:X .d@.a:X..d@c:Xid..@<d:XH d.@.e:Xn*@.e:X |d.@.j:X/:.d@.o:XZ%@..do:X0 @.q:XmP !@.d..r:X3##@.d.s:X@.d.t:Xh(##@#d.u:X2@#.w:X"+#@#d.~:X@ s||......##|..........#@.r...$.d-------#:X4K|....#@d.#-:XkV-----........@d#.-:XS Q--|-........|@d#.|-:XD0--.|@d#-:X}e $.@..d.:X+What do you want to throw? [$ or ?*] :XG!Never mind.:Xf=What do you want to take off? [ab or ?*] :X !Never mind.:XΣ'In what direction? :X^ 2You see no door there.:X$d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :X+(For instructions type a ?):X1:X :Xҝ:XM=What do you want to call the little dog? :X F:X"Ei:Xd:X^z o:XC :X=d@You swap places with Fido..d:X8@d...:Xx7d@.$:X3..d@:Xd.@.:Xd.@.:X @. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 51 gold pieces..d:XQ.@d:X d@...:X.@.d:XA/@.m - a statue of a sewer rat.:X ;What do you want to drop? [$a-m or ?*] :X/R Coins $ - 149 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of sleep Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - a yellow gem Boulders/Statues l - a statue of a lichen m - a statue of a sewer rat(end) :XS+ Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:149 HP:14(14) Pw:5(5) AC:4 Xp:1  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 You drop a statue of a lichen.d..:Xt\<What do you want to drop? [$a-km or ?*] :X  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 You drop a statue of a sewer rat..d.:X:X. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :XF+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/shugal/nethack/shugal.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, fullscreen, help, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legacy, lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, :XF mouse_support, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showborn, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, statuscolors, tiled_map, time, tombstone, toptenwin, travel, use_darkgray, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (:X1Fe.g., dogname:Fang), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender:X8F (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), --More--:X* `map_mode' - map display mode under Windows, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - text attribute for menu headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top:X+  line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad for movement, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `paranoid_confirmation' - extra prompting in certain situations, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pile_limit' - threshold for "there are many objects here", `playmode' - normal play, non-scoring explore mode, or debug mode, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your sta:X+ rting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `symset' - load a set of display symbols from the symbols file, `roguesymset' - load a set of rogue display symbols from the symbols file, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the for:X?+ ueground/background colors of windows, `windowtype' - windowing system to use, --More--:X8`DECgraphics' - load DECGraphics display symbols, `IBMgraphics' - load IBMGraphics display symbols. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--:XCShugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 -------|---|.........||..........|.........|##|..d.......###.@........|##-----------#----.------#.....|....||.........||......<..|-----------:X` Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [false]  r - hilite_pile [false]  s - hitpointbar [false]  t - ignintr :X'`[false]  u - implicit_uncursed [true]  v - lit_corridor [false]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [false]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [true]  E - pushweapon [false]  F - rest_on_space [false]  G - safe_pet [true]  H - showborn [false]  I - showexp [false]  J - showrace [false]  K - showscore [false] (1 of 3):XzShugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 -------|---|.........||..........|.........|##|..d.......###.@........|##-----------#----.------#.....|....||.........||......<..|----------- Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :X/::X-  Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [false]  r - hilite_pile [false]  s - hitpointbar [false]  t - ignintr :X- [false]  u - implicit_uncursed [true]  v - lit_corridor [false]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [false]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [true]  E - pushweapon [false]  F - rest_on_space [false]  G - safe_pet [true]  H - showborn [false]  I - showexp [false]  J - showrace [false]  K - showscore [false] (1 of 3) :X/u+:X@2-:X +:XDShugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 -------|---|.........||..........|.........|##|..d.......###.@........|##-----------#----.------#.....|....||.........||......<..|-----------:X#You are empty handed.:X  Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [false]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [false]  r - hilite_pile [false]  s - hitpointbar [false]  t - ignintr :X  [false]  u - implicit_uncursed [true]  v - lit_corridor [false]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [false]  B - null [true]  C - perm_invent [false]  D - pickup_thrown [true]  E - pushweapon [false]  F - rest_on_space [false]  G - safe_pet [true]  H - showborn [false]  I - showexp [false]  J - showrace [false]  K - showscore [false] (1 of 3)!:Xcq Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:149 HP:14(14) Pw:5(5) AC:4 Xp:1 -------|---|.........||..........|.........|##|..d.......###.@........|##-----------#----.------#.....|....||.........||......<..|-----------%:X#@#:Xu#@#:X~ #@`#:X #@:X59:With great effort you move the boulder.`@#:X=7`@#:Xe`@#:X`@#:X? `@#:X<`@#:X`@#:Xe `@#:X(`@#:X\ `@#:X`@#:X* `@#:X}&`@#:X *`@#You hear a door open.:X `@#:X+`@#:X`@#:XW`@#:X `@#:Xݏ#`@#:X 7You try to move the boulder, but in vain.:X##@#:X R#@#:X##@#:XU `@#:Xw #@:X/4@#:XA#@#:X( :With great effort you move the boulder.`@#:X- `@#:XM7You try to move the boulder, but in vain.:Xp>EYou try to move the boulder, but in vain.:Xlt EYou try to move the boulder, but in vain.:XX[:X\ #@:Xb#@:Xm #@:X#@:X#@:X5 #@:X #@:X#@:X[ #@:X #@:Xz#@:XQ$#@:XT#@:X' #@:X #@:X#@:X#@:X#@:XN #@:X #@:X#@:X1 #@:X#@:XN#@:X#@:X #@:X Coins $ - 153 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of sleep Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - a yellow gem(end) :X  Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:4 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 :XoC@#:X #@:X[ @#:X\m@#:X8v @#:X/@#:X@#:Xu #@:X #@:Xa##@:X>t#@:Xe @#:X} The door opens.-:X$ #@:Xm-@:XK .@:Xw@.:X{@.:XH &The door opens.|:X$#@.:X h @|:X. #@:Xz |@:XmE .@:X; @.:X@-:X#@:Xus@-:Xu #@:XR@#:Xܘ @#:X6s @#:X5@# :XS'+You find a hidden door. :XJ?BYou hear the chime of a cash register. :X'In what direction? :XThe door opens.-------|...>..|.......-|......|....-..---:X&R X-.|@#.|.......----:X 6-@-|.|--:X@.:X@.:X@.:X| @.:Xz .@:X2@.:X`.@:Xݒ%You descend the stairs.--More-- :X2QQ------...|...||..@|----- Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:5 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 $:X&You climb up the stairs.--More--%:X m #-|------------|...||...@...|#-...||.......-#####|...||.......|#####....||.......|#-----`###-.......|#####---------#`#####################Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:4 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 .:XF @>/:XD8@.You hear someone cursing shoplifters.2:X)W.@3:X @.6:Xh .@7:X  .@7:XF .@7:X  .@9:X:@.9:X ##@.::Xx@-<:Xm#@#<:XP##@#<:Xt @#=:Xk #@#>:X#@#>:X|+1:#@#The newt misses!>:X= @#@:X!You kill the newt! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 #A:XQF'-##@#B:X}-----|...+|........|...........................@---------------#C:XK #@E:X@#F:X'G #@G:Xno@#G:X| 7-----.........@#H:X;z----........|@#-The goblin thrusts his crude dagger.The goblin misses!I:Xv You kill the goblin! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 [J:XUA--.|@- Things that are here: an orcish helm a crude dagger an elven leather helm--More--M:XY:Q:XS Pick up what?  Weapons a - a crude dagger Armor b - an elven leather helm c - an orcish helm(end) W:XB\ +Z:XW o - an elven leather helm.^:X.@[_:X@._:X @._:Xb@.`:X@.`:XT@.`:X . @.c:X@.d:X@.d:X@.e:X=@ q@.There is a staircase down here.You see here a light blue spellbook.j:X!5p - a light blue spellbook.o:Xo:X%You descend the stairs.--More--p:X|---..-----...h....--||............--.|..|....G.........--.......-------..*....@.h.......*......||.......G...............---.................GG...G.-....................---...|-....................--|..--.......|.|....-------......------.--....>..----------Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:5 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 s:Xe&You climb up the stairs.--More--t:XJT----------------|...@..........||...............#|..............|-|---..............[-##---------|...|----------------#|...>...|#-...|#####|.......-#####|...|#|.......|#####....|#|.......|#-----`####-.......|#####---------#`#####################Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:4 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 x:Xn@>x:X @.}:X.@~:X@.:X@.@:X~@.:X0 .@:XW .@:XJD .@:XQ @.:X#@.#:X@.#:X|##@#:X%@#:X #@#:X#@#:X #@##:X #@:X#@#:X^#@#:X;x#@##:Xi@#:X, #@+#:XS #@:X "This door is locked.:XϹ 'In what direction? :X90This door is locked.:Xs;D Coins $ - 153 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - a yellow gem(end) :X  Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:4 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 :X2},What do you want to read? [cdp or ?*] :XWU  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 As you read the scroll, it disappears.A map coalesces in your mind!-----|<|#..###-----################[#######------------##||###### -------##||` ||##|| ||##.` |+#|| ||------------ -------:X}@#:X6o #@:X1&i###@##@########:Xސ@.:X #@:XDP@#:X@#:X #@:X #@:Xh #@:Xy #@:X/@#:XF_@#:X2 @#:XV.@#:X #@:X] #@:X"This door is locked.:X4 Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :X\ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monst:X\ er  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2. --More--:X If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) [:XK# introduces an extended command (#? for a list of them) Game commands: --More--:X8^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up:Xj items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--:X~ :X  Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Spellbooks f - Potions g - Tools h - Gems/Stones A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) :Xu :X/S In what direction? :XAAs you kick the door, it crashes open!.........................................:X~<........@#.:X7 .@.:X@.:X9\@.:X @.:Xie @.:X(@.:XQ @.:X@.:X\/@.:XR@.:Xu@.:XP @.:X#@#:XE @#:XC6@#:X>@#:XŢ @#:XXR @#:X-"@#:X@#:X@#:X @#:X!@#:X2@#:Xo%....@# :X .@#!:X|@#!:XY @.":XkT@.%:X &You climb up the stairs.--More--':X1_-------|.....|+..$@.||b....|-------Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:153 HP:14(14) Pw:5(5) AC:4 Xp:1 +:X /@>You see here 70 gold pieces.-:X  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 70 gold pieces.0:X .@3:X .b@.4:XYou hit the acid blob.You are splashed by the acid blob's acid! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:10(14) Pw:5(5) AC:4 Xp:1 6:XYou kill the acid blob! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:10(14) Pw:5(5) AC:4 Xp:1 %8:XA@.You see here an acid blob corpse.::XPIThere is an acid blob corpse here; eat it? [ynq] (n) =:X6/yYou have a very bad case of stomach acid. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:9(14) Pw:5(5) AC:4 Xp:1 This acid blob corpse is delicious!You finish eating the acid blob corpse.F:Xi@.H:XU@.M:XIn what direction? N:X Q:XbThe door opens.-R:X G St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:10(14) Pw:5(5) AC:4 Xp:1 #@.S:X B#@-T:Xa#@#T:XD* #@#U:X_#@#U:XS#@#U:X 2#@#V:X##@#W:XC#@#X:X !##@#Y:X #@#Z:X$ #@#[:X:#@#[:X_ #@#[:Xb #@#\:Xl#@#\:X#@#\:XFM #@#\:X;#@#]:X3#@#]:X St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:11(14) Pw:5(5) AC:4 Xp:1 +@#]:Xf jThe door opens.||..+....|.....-|...(-----^:X a-----|......).....|@#.|-_:X2?--.|.||@--`:Xk @.a:X@.c:X .@d:XH..@You see here a chest.f:Xp'In what direction? h:Xd% l:X^@(m:Xc In what direction? p:Xy 2You see no door there.v:XM 4.@You see here a chest.x:X4 (@{:X(@.You see here a chest.}:XІ(@:X/(@.You see here a chest.:X4 Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :X-+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monst:XUer  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2. --More--:X? If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) [:X@K# introduces an extended command (#? for a list of them) Game commands: --More--:X^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up:X items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--:XP puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( :X, ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold --More--:XA + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e :X enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers --More--:X M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something :X; &(usually a door) --More--:X[W:XJ(@:X~(@.You see here a chest.:X( dUnknown command 'M-B'.Unknown command 'M-,'.:X dUnknown command 'M-B'.Unknown command 'M-,'.:Xťv Voluntary challenges: You have followed a strict vegan diet. You have been an atheist. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--:X+b:Xxy @(:X-$&.@You see here a chest.I:X@(L:XO St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:12(14) Pw:5(5) AC:4 Xp:1 .@M:XIf @.N:Xa .@O:X .@Q:X^(@.You see here a chest.h:X'm:XY@(m:X@.m:X @.p:Xg4@.p:XP@.q:X@.q:XC@.q:X\ @.s:X^cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--w:XShugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:223 HP:12(14) Pw:5(5) AC:4 Xp:1 -------|@....||..)..||.....|+.....||.....-############-------|...(.|##|.....|-------########-...>.||.....|-------:X_.@:X .@:XV3 .@:X@.:X+k&.@You see here 7 arrows.:X&)@:XE 4@.You see here 7 arrows.:X)@:XNH St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:13(14) Pw:5(5) AC:4 Xp:1 .@:Xɡ .@:X .@:X>&.@You see here a chest.:Xş  Coins $ - 223 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - a yellow gem(end) :Xj`  Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:223 HP:13(14) Pw:5(5) AC:4 Xp:1 :XyS(@:X\@.:X1@.:X .@:X, .@:Xם (@.You see here a chest.:X4j(@:Xj (@.You see here a chest.{:Xo4 Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :Xe[+ Extended Commands List  Press '#', then type:  adjust - adjust inventory letters.  annotate - name current level.  chat - talk to someone.  conduct - list voluntary challenges you have maintained.  dip - dip an object into something.  enhance - advance or check weapon and spell skills.  exploremode - enter explore mode.  force - force a lock.  invoke - invoke an object's powers.  jump - jump to a location.  loot - loot a box on the floor.  monster - use a monster's special ability.  name - name a mo:X[nster or an object.  offer - offer a sacrifice to the gods.  overview - show an overview of the dungeon.  pray - pray to the gods for help.  quit - exit without saving current game.  ride - ride (or stop riding) a monster.  rub - rub a lamp or a stone.  sit - sit down.  terrain - show map without obstructions.  tip - empty a container.  turn - turn undead.  twoweapon - toggle two-weapon combat.  untrap - untrap something.  version - list compile time options for this version of NetHack.  wipe - wipe off your face.  ? - get this list of extended commands. --More--:XShugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:223 HP:13(14) Pw:5(5) AC:4 Xp:1 -------|.....||..)..||.....|+.....||.....-############-------|...@.|##|.....|-------########-...>.||.....|-------:X7# :X loot:X+oot:XY/ot:X t:X >There is a chest here, loot it? [ynq] (q) :Xs :yHmmm, it turns out to be locked.:X Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn)(end) :X ::X@(:X@.:X@.:XI.@:XY .@:X 5.@You see here a locked chest.:X@(:X @.@. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:223 HP:14(14) Pw:5(5) AC:4 Xp:1 @..You see here 7 arrows.:XN)@:X\ .@:X  .@:XM .@:Xc@...@.You see here 7 arrows.:Xd )@:X$ .@:X .@:X .@:XVUnknown command 'M-K'.Unknown command 'M-'.:Xx6 :XL. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :X@=+ Extended Commands List  Press '#', then type:  adjust - adjust inventory letters.  annotate - name current level.  chat - talk to someone.  conduct - list voluntary challenges you have maintained.  dip - dip an object into something.  enhance - advance or check weapon and spell skills.  exploremode - enter explore mode.  force - force a lock.  invoke - invoke an object's powers.  jump - jump to a location.  loot - loot a box on the floor.  monster - use a monster's special ability.  name - name a mo:Xo=nster or an object.  offer - offer a sacrifice to the gods.  overview - show an overview of the dungeon.  pray - pray to the gods for help.  quit - exit without saving current game.  ride - ride (or stop riding) a monster.  rub - rub a lamp or a stone.  sit - sit down.  terrain - show map without obstructions.  tip - empty a container.  turn - turn undead.  twoweapon - toggle two-weapon combat.  untrap - untrap something.  version - list compile time options for this version of NetHack.  wipe - wipe off your face.  ? - get this list of extended commands. --More--:X Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:223 HP:14(14) Pw:5(5) AC:4 Xp:1 -------|.....||..)..||.....|+.....||.....-############-------|..@(.|##|.....|-------########-...>.||.....|-------:X%-. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :X+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monst:Xͼer  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2. --More--:X6  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) [:Xx K# introduces an extended command (#? for a list of them) Game commands: --More--:X.^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up:X. items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--:X:X&In what direction? :X(JTHUD!You break open the lock!:X @.@You see here an unlockable chest.:Xu# :X = loot:XKoot:X-5ot:X@t:XJThere is an unlockable chest here, loot it? [ynq] (q) :X9yYou carefully open the chest...--More--:X8MM Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest q + do nothing(end) :X"+ Contents of the chest:  a scroll labeled VE FORBRYDERNE a yellow gem--More--:XF s Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest q + done(end) :XTKX+ Take out what type of objects?  a - All types b - Scrolls c - Gems/Stones A - Auto-select every item X - Items of unknown B/C/U status(end) :X +:XEk - a yellow gem.q - a scroll labeled VE FORBRYDERNE.:Xڠ@(:X @.":Xx@.":X @.#:X+ @.%:XThe door resists!&:X ,The door opens.-':X\#@.(:X#@-):X##@##):X@##+:Xa4 ##@,:X#@#,:X #@#-:XU#@#-:Xt+@#-:X HThe door opens.+|......-----.:X< F---|...<..|@#-/:X7'--$||@-/:X3 @.1:X @.2:X!@.2:X8 @<3:Xcz -.@You see here 131 gold pieces.5:X  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 131 gold pieces.::X:+ @.>:X .@@:X&You climb up the stairs.--More--B:X/ d----.-|...x||....||.....|...@|------Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:2 $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 F:X95).x@>F:X?You kill the grid bug! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 .H:Xǘ@.H:XL @.I:X)k##@.I:X! #@.L:XkIn what direction? N:X'Never mind.P:XJ[There appears to be no shopkeeper here to receive your payment.Q:Xm R:X ; Coins $ - 354 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin Scrolls q - a scroll labeled VE FORBRYDERNE Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - 2 yellow gems(end) T:Xy  Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:2 $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 U:X.B---...F#@#X:X #@#Y:XC=--..#@#Y:Xg ".<@#Z:XYou kill the lichen! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 %[:X*~---|...+...|(..|-@-#There is a doorway here.You see here a lichen corpse.]:XDThere is a lichen corpse here; eat it? [ynq] (n) ^:X5myThis lichen corpse is delicious!You finish eating the lichen corpse.c:X~T8|x..@----.-f:Xh.x@.f:Xs++@.You see here a large box.g:XŪ @(h:XYou kill the grid bug! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 .k:XO=.@You see here a large box.xm:X.x@(m:X You kill the grid bug! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 .n:X6P @.o:XQ##@.#p:XW.@p:X2 .@q:Xh).@You see here a large box.v:XX# w:Xslootw:Xootw:X otw:Xtx:X AThere is a large box here, loot it? [ynq] (q) z:X<yYou carefully open the large box...--More--{:X7W Y Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box q + do nothing(end) }:X + Contents of the large box:  a food ration--More--:Xz Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box q + done(end) :X+ Take out what?  Comestibles a - a food ration(end) :X+:XE0 br - a food ration.:X!@d(:X< 0.@A trap door opens up under you!--More--:Xί------------|.....||...||..)..|+.<.||.....||...|###-.....|....-######|.....-############------------|...(.|##|.....|-------########-...>.| ---+--|.....| |..%.|------- |..... |.@..| |..... ------ Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:354 HP:14(14) Pw:5(5) AC:4 Xp:1 :Xo:@.:X@.:X4 +.@You see here a food ration.:XI ,r - a food ration.:XD 1The door opens.|:X""#@.:X ##@|:X ##@#:Xd@#:X„#@##:X #@#`:XY{#@##:Ẍ́ ....##@#:X7-----........#@:Xo =--...@#:X$l---|...| |.....|....+...-@-#:XG |.|..$@| -----.--:Xn @.:X @.:Xd@.:X@.:X-h 1.@You see here 70 gold pieces.:X: St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:424 HP:14(14) Pw:5(5) AC:4 Xp:1 $ - 70 gold pieces.:X#l :X@.:X..@:X .@:Xtw.@:Xvb.@:X.@:XThe door opens.-:XtT.@##:X/-@:XJ #@#:XR{ #@##:X#@#:XU#@:X4w#@##:XLcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--:Xl;Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:424 HP:14(14) Pw:5(5) AC:4 Xp:1 ---------- |........| |........|------- |........-#-----|.....| |........|#|...||..)..| ------.---#+.<.||.....|###|...|###-.....|######@....-######|.....-############-------###`###-----|...(.|##|.....|#-------########-...>.| ---|--|.....| |....|------- |..... |....| |..... ------:Xvh#@###:X?8`#@##..:X]<#@##.....---:XD).##@#:X##@:X({ Y Coins $ - 424 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin r - 2 food rations Scrolls q - a scroll labeled VE FORBRYDERNE Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:70) Gems/Stones k - 2 yellow gems(end) :X5 Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:3 $:424 HP:14(14) Pw:5(5) AC:4 Xp:1 :XF@##:XY#You hit the shrieker!:X;mYou kill the shrieker!# St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:424 HP:20(20) Pw:10(10) AC:4 Xp:2 Welcome to experience level 2. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:424 HP:20(20) Pw:10(10) AC:4 Xp:2 :X9@|...|.(|#@#:XP@-----...|.....!.#@#:XH||||.|-@-#:X @-|-:X7&.@You see here a chest.:X# :Xloot:X_moot:Xsot:X t:X >There is a chest here, loot it? [ynq] (q) :Xڇ:yHmmm, it turns out to be locked.:X^:@(:XIn what direction? :Xs!THUD!:X'In what direction? :XMZ !THUD!:X'In what direction? :XtJTHUD!You break open the lock!:X) @.@You see here an unlockable chest.:Xh# :Xjeloot:Xoot:X ot:Xűt:X^ JThere is an unlockable chest here, loot it? [ynq] (q) :X 9yYou carefully open the chest...--More--:X M Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest q + do nothing(end) :XS ]+ Contents of the chest:  38 gold pieces an orange gem a scroll labeled LEP GEX VEN ZEA a scroll labeled MAPIRO MAHAMA DIROMAT a yellow gem--More--:Xa Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest q + done(end) :Xl+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Gems/Stones A - Auto-select every item X - Items of unknown B/C/U status(end) :Xe+ :X Ls - a scroll labeled MAPIRO MAHAMA DIROMAT.t - an orange gem. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 38 gold pieces. St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 k - a yellow gem.u - a scroll labeled LEP GEX VEN ZEA.:X @(:Xv<@.You see here a murky potion.:XX -v - a murky potion.:X@.:X <.@A board beneath you squeaks a B note loudly.:X ^@#:Xx#.@":X[U"##@####:X#@###:X! #@':X, #@#(:Xr#@#(:X #@#*:XThe door resists!+:X.The door opens.-,:X?{#@,:X -@-:X.@/:X&You climb up the stairs.--More--1:X--------|......+#|...^.<|#...(...|#-----.--#####----.-#|....||....||.....|...@|------Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:2 $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 4:X/%@>6:Xh@.6:XK @.7:X.@;:X1@.;:X@.>:X>?d@#The jackal misses!@:X You kill the jackal! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 %A:X-.G@#You see here a jackal corpse.C:Xj"@%C:X,f@#C:X[ C@.You hear the chime of a cash register.F:XfR@.J:Xz@.K:X .@L:X)The door opens.-M:X&.@#M:Xp-@#N:XKV#@#N:X8s#@:O:XKYou hit the newt.O:X4LYou hit the newt.The newt misses!P:X+You kill the newt! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 #Q:X" #@#R:X#@r#.R:XIYou hit the sewer rat.The sewer rat misses!S:XYou kill the sewer rat! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:462 HP:20(20) Pw:10(10) AC:4 Xp:2 #T:X#@#X:Xg_#@#Y:X.&#@[:Xi =#@#.......---\:XX )#----@..||^:X[6-#@|.-^:X<.@-_:X 0.@.a:X .@a:Xk .@b:X .@b:XJe.@#c:X.@#c:X #@#d:X #@#d:X#@#d:X u #@#d:X#@#e:X#@#e:X##@#e:X #@g:X3-##-@#h:Xދ v------------@.(%?!%%?[(=!|#%![*?%!%!%|/"%(/?|/!|---l:X& 7#@@!)]%*)[)-----m:X$! -#@|..!???([----"Hello, shugal! Welcome to Wonotobo's general store!"p:X[ r:X;@-r:X%{ @#(u:Xv #@u:X< #@v:XJ@#v:X" @#v:Xc @#v:X@#w:XY@#w:X@#w:XU@#w:XR? @#w:X @#x:X/B@.x:X@.x:Xb@.x:XP#@.x:X #@.y:X(#@#y:X#@##y:X @#{:X #@#{:X #@##|:XkA #@}:X#@#}:Xg #@#}:Xx#@#~:Xp@##~:X`@#:X.r #@#:XG #@#:X\ #@:X]w @#:XA@.:X@.:X5r@.:XP @.:X2 @.:X @.:X#@.:Xrw @.:X @#:X̴<@#You see here a jackal corpse.:X@%:X@#:X;_@.:Xt@.:XSr ;@.You see here an empty unlocked large box.:XZ @(:X3@.:XM@.:X #@.#:X@#:X$ #@##:Xc#@###:XK#@#:XJ#@#You hear someone cursing shoplifters.:XH3@#:X#@##:XA@#+:Xit #@:XF4"This door is locked.:XY0This door is locked.:X 0This door is locked.:XS0This door is locked.:X'In what direction? :Xg As you kick the door, it crashes open!------------|............|..........|...$....|......|....-----:X ^-@#.|.............------:Xq(@..|.--:X5 @..:X @.-:X@.:X@.:Xo@.:X8@.:X @.:XI` .@:X͔5.@You see here 73 gold pieces.:XF St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:535 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 73 gold pieces.:XBJ.@:X .@:Xd@.:X@.:X,@.:X @.:XrR@.:XO@.:Xcb@.:Xt .@:X.@:X .@:X? .@:XA.@:X43You hear someone cursing shoplifters.:X.# :XX^ .@:Xx.@:X1 .@:X::X:.:X.@:X@:X.@:Xn.@##:X1.@:X{n#@#:X#@#:XE#@#:XI #@#:X#@#:XTY#@##:X #@:X g#@#:Xs`#@##:XQ St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:535 HP:20(20) Pw:10(10) AC:4 Xp:2 @#:XA #@#:X#@#:XB/#@#.$...----:XlD-.#..|@..||:X:---...|.#@|:X c Q-|.@-You see here 3 gold pieces.:XA St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:538 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 3 gold pieces.:XY.@:Xs@.:X ##@F.:X6 You kill the lichen! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:538 HP:20(20) Pw:10(10) AC:4 Xp:2 %:XH>.@#You see here a lichen corpse.:XEThere is a lichen corpse here; eat it? [ynq] (n) :XpyThis lichen corpse is delicious!You finish eating the lichen corpse.:X %#@#:XA#@#:X #@#:XF%#@#:X #@#:X##@#:Xm@#:Xdb#@#:X܌##@#:X##@:XQ"#@##:X-#@#:X5#+@#:XB@#:XpThe door opens.------.....|d.....%|.....|...|.|--:X&In what direction?  :X2k 4The jackal blocks the way! :X :X5 You hit the jackal.:XYou kill the jackal! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:538 HP:20(20) Pw:10(10) AC:4 Xp:2 -:X2Q-|.#@|........----:Xy< 2--@||$--:XX .@:XZ .@:X.@:Xq.@:X;-.@You see here 2 tripe rations.:X .w - 2 tripe rations.:X .@:X .@:XX .@:X @.:Xq@.:X7@.:XM -@.You see here 4 gold pieces.!:XI St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:542 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 4 gold pieces.#:X>.@#:X7.@#:X8 .@$:XP.@.@':X! @.*:XB@.,:Xt @..:XBR @.1:X .@4:X @.6:X @.;:Xn. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) >:X +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monst>:X er  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2. --More--?:X  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) [?:X K# introduces an extended command (#? for a list of them) Game commands: --More--E:X^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used upE:X items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--J:Xp P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( J:X ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold --More--U:XN+ spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e U:Xy enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers --More--b:X#zM-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something b:XPz&(usually a door) --More--e:X6 l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--i:Xqo:X@.o:X @.o:X @.p:X6H@.s:X .@s:Xָ .@u:X@.v:X4@.v:X3@-y:X #@y:X\| #@y:Xv #@z:X @#{:X #@}:Xe@#}:X @#~:X: #@:XA #@:X, #@:X^_ #@:X4 #@:X #@:X #@:X4!@#:X #@:XV #@##:XJ#@##:X #@#:X#@#..:X(#@##:X#@#:XKq#-------@....{|:...+|The newt just misses!:X'@##:X #@::X8:@##.:X.#:@?...---:Xi You kill the newt! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:542 HP:20(20) Pw:10(10) AC:4 Xp:2 %:X@# Things that are here: a newt corpse a scroll labeled TEMOV--More--:Xv0:X/(  Pick up what?  Comestibles a - a newt corpse Scrolls b - a scroll labeled TEMOV(end) :X +:Xx - a scroll labeled TEMOV.:XS% %@:X5=-#@|$...---.:XM .@-:XB @.@.You see here 52 gold pieces.:X St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:594 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 52 gold pieces.:XS.@You see here a scroll labeled MAPIRO MAHAMA DIROMAT.:X Gy - a scroll labeled MAPIRO MAHAMA DIROMAT.:X.@:X.@:X.@:XG .@:XPThe door resists!:XG .The door opens.-:X #.@#:X]#-@:XB#@#:X##@#:XP #@#:X##@##:XLE#@#:X #@#:XO#@#:X7S##@#:X`' #@#:X"#@##:XW!#@##:XA#@#:X@#:XThe door resists!:X,The door opens.-:X`P #@:X|d-@:X8.@.d:X[7)You could drink the water...:X.Unknown command ' '.:X :X( @d.:XY,.@You see here 87 gold pieces.:Xa St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:681 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - 87 gold pieces.:XJkd{@:Xp Voluntary challenges: You have followed a strict vegan diet. You have been an atheist. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--:XHa:X:In what direction? :X֗0You see no door there.{:X< 4 Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) :Xl+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monst:Xer  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2. --More--:X If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) [:XK# introduces an extended command (#? for a list of them) Game commands: --More--:XH< ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up:X< items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--:X6 P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( :Xh ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold --More--:X e+ spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e :X6e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers --More--:XM-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something :Xo&(usually a door) --More--:XVl loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--:X\:X]!Unknown command ' '.:XE# :XTc:Xhat:XEat:X3 t:XK 5Talk to whom? (in what direction) :XXNFido barks.Fido drops a gold piece.:XIB@.:Xn (Drink from the fountain? [yn] (n) :X myThis water gives you bad breath!Fido picks up a gold piece..d:X5Drink from the fountain? [yn] (n) :X 7yYou feel self-knowledgeable...--More--:X* Shugal the Monk's attributes:  Current Status: You are unencumbered. You are empty handed.  Current Attributes: You are fervently aligned. You are sleep resistant. You see invisible. You are guarded. You are fast. You can safely pray.--More--:X9The feeling subsides..d:X~J@.d.:XwZ :#@.Fido drops a gold piece.d$:X :XM$ #@-:X#@d-.:X #@d##:Xd@###:X6 ##@d:X #@d#:XS@d#:X#:X€)#You find a hidden passage.:X?6d:Xа#@d##:Xы @d##:Xs ##@d#:X[ #@#:X###@#:X #@#:XW #@:X d:X d:X #:X@#:X  #:X֭ d:XgY#d@:XN # :XB_ d :X #:X @#:X=@#:X#@#:X1@#:X6d:XՉ#d:X #:X d:XIfd#:XCd#:XG #:Xd:XE## :Xd# :Xd#":X #d@$:Xt@d##&:Xc"!Unknown command ' '.(:X! ,:XA d#@/:Xx#@d0:X #@#1:X̖#@1:X&#@2:Xi{@#3:X,#@3:X #@4:X#@4:X8d@4:X #d@5:X .@6:X-.d@<:XI .d@A:X-1..d@C:X1d..@K:X #@L:XKr.#@M:XqK #@N:X #@O:XV#@V:X+ d@#Z:X_[# [:Xc[:X^ hat[:XB at\:Xt]:XŰ5Talk to whom? (in what direction) `:X-Fido barks.#b:X'"#@#c:XV d@#z:XWp Voluntary challenges: You have followed a strict vegan diet. You have been an atheist. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--~:Xa:X# :X? c:Xhat:Xat:X` t:X̃ 5Talk to whom? (in what direction) :XVI %Fido barks.:XI :Xqa##@:X d@#:XTD@dYou swap places with Fido.d#:X| # :X c:Xhat:X9at:XՂt:X|j5Talk to whom? (in what direction) :X" &Fido barks..:X΢.d@#:X"d.@..:Xf;d.@.:XN_@.There is a fountain here.You see here a gold piece..d:Xz St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:20(20) Pw:10(10) AC:4 Xp:2 $ - a gold piece..d:X_5Drink from the fountain? [yn] (n) :X AyThis tepid water is tasteless.d.:X 5Drink from the fountain? [yn] (n) :XҢ myYou see an image of someone stalking you.But it disappears..d:X0 5Drink from the fountain? [yn] (n) :X gyThe cool draught refreshes you.The fountain dries up!d.:X;!..@d:XЊd@..:X.d@-:XN)d.#@:X&$.#@:X@#:X~ #@:Xg "-#@:X/ #@:XF #@:XMl #@:X #@:Xx #@:X32 #@:X #@:X #@:X4 #@:XK @#:X@-:X @.:X 'There is a fountain here.:XӴ6Drink from the fountain? [yn] (n) :X gyYou see an image of someone stalking you.But it disappears.:X6Drink from the fountain? [yn] (n) :X' 5y&You unleash a water demon!:X.You miss the water demon.The water demon hits! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:17(20) Pw:10(10) AC:4 Xp:2 The water demon hits! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:16(20) Pw:10(10) AC:4 Xp:2 The water demon bites! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:13(20) Pw:10(10) AC:4 Xp:2 :XDJ,You miss the water demon.The water demon hits! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:10(20) Pw:10(10) AC:4 Xp:2 The water demon hits! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:8(20) Pw:10(10) AC:4 Xp:2 The water demon bites! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:5(20) Pw:10(10) AC:4 Xp:2 :Xx( Coins $ - 682 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a tin r - 2 food rations w - 2 tripe rations Scrolls q - a scroll labeled VE FORBRYDERNE s - a scroll labeled MAPIRO MAHAMA DIROMAT u - a scroll labeled LEP GEX VEN ZEA x - a scroll labeled TEMOV y - a scroll labeled MAPIRO MAHAMA DIROMAT Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook Potions e - 3 uncursed potions of healing v - a murky potion Tools j - a magi:X({c marker (0:70) Gems/Stones k - 3 yellow gems t - an orange gem(end) :XPo ^Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:682 HP:5(20) Pw:10(10) AC:4 Xp:2 :X+(Drink from the fountain? [yn] (n)  :X)gyYou see an image of someone stalking you.But it disappears. :Xy>What do you want to read? [cpqsuxy or ?*] :X  Scrolls q - a scroll labeled VE FORBRYDERNE s - a scroll labeled MAPIRO MAHAMA DIROMAT u - a scroll labeled LEP GEX VEN ZEA x - a scroll labeled TEMOV y - a scroll labeled MAPIRO MAHAMA DIROMAT Spellbooks c - a blessed spellbook of sleep p - a light blue spellbook(end) :X+ St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:5(20) Pw:10(10) AC:4 Xp:2 As you read the scroll, it disappears.The ceiling rumbles above you!You are hit by a boulder! St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic  $:682 HP:-3(20) Pw:10(10) AC:4 Xp:2 --More--:XT You die...--More--:XTp GDo you want your possessions identified? [ynq] (n) :XO y Coins $ - 682 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) o - an uncursed +0 elven leather helm Comestibles f - 3 uncursed food rations g - 8 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies n - a cursed tin of lichen r - 2 uncursed food rations w - 2 uncursed tripe rations Scrolls s - a blessed scroll of light u - an uncursed scroll of create monster x - a blessed scroll of fire y - an uncursed scroll of light Spellbooks c - a blessed spellbook of sleep p - an uncursed spellbook of magic missile Potions e - 3 uncursed potions of healing v - an uncursed potion of :XO blindness Tools j - a magic marker (0:70) Gems/Stones k - 3 uncursed worthless pieces of yellow glass t - an uncursed worthless piece of orange glass(end) =:X[ Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:682 HP:-3(20) Pw:10(10) AC:4 Xp:2 Do you want to see your attributes? [ynq] (n) @:XAy Shugal the Monk's attributes:  Background: You were a Candidate, a level 2 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).  Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18).  Final Status: You were unencumbered. You were empty handed.  Final Attributes: You were fervently aligned. You were sleep resistant. You saw invisible. You were guarded. You were fast. You are dead.--More--N:X֨]Shugal the Candidate  St:15 Dx:10 Co:17 In:12 Wi:12 Ch:8 Chaotic Dlvl:1 $:682 HP:-3(20) Pw:10(10) AC:4 Xp:2 Do you want an account of creatures vanquished? [ynq] (n) P:X& !y Vanquished creatures:  a shrieker an acid blob 2 jackals a goblin a sewer rat 5 grid bugs 2 lichens 4 newts  17 creatures vanquished.--More--S:X 0Do you want to see your conduct? [ynq] (n) U:X.Wy Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--W:X[ Do you want to see the dungeon overview? [ynq] (n) Z:XCy The Dungeons of Doom: levels 1 to 5 Level 1: <- You were here. A fountain, a grave. Final resting place for you, killed by a scroll of earth. Level 2: A general store. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: Level 5:--More--e:X; ----------  / \  / REST \  / IN \  / PEACE \  / \  | shugal |  | 682 Au |  | killed by a |  | scroll of earth |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shugal the Monk... You died in The Dungeons of Doom on dungeon lee:Xvel 1 with 966 points, and 682 pieces of gold, after 877 moves. You were level 2 with a maximum of 20 hit points when you died. --More--m:X  m:X`