sharkeye, lawful male randomized Wizard ----------- |........$| |.........| |.........| |.........| |.........| .. .......f..| |.....@...| |.........| |.........| ----------- [Sharkeye the Evoker] St6 Dx10 Co8 In16 Wi5 Ch8 WizRanMalLaw Dlvl:1 $53 HP18(18) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could nothave this property extrinsically: stunnopathy You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 41 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 92% Musable item generation frequency was reduced by 85% Ring drop chance was reduced to 84% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: hammer (turn 28) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31700 Monster spawn increase reached its maximum at turn 94892 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 259210 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: greater owlbear (freq bonus 4) The monster species that spawned more often: lightning point (freq bonus 4) The monster species that spawned more often: blood hook (freq bonus 8) The monster species that spawned more often: chinese girl (freq bonus 4) The monster species that spawned more often: worm that walks (freq bonus 3) The monster species that spawned more often: japanese dragon (freq bonus 12) The monster species that spawned more often: crazed goblin (freq bonus 6) The monster species that spawned more often: concrete giant (freq bonus 15) The monster species that spawned more often: undead otaku (freq bonus 3) The monster species that spawned more often: explodestool (freq bonus 4) The monster species that spawned more often: raticlaw (freq bonus 5) The monster species that spawned more often: porter deactivator vortex (freq bonus 3) The monster species that spawned more often: six of clubs (freq bonus 6) The monster species that spawned more often: mutated undead potato (freq bonus 3) The monster species that spawned more often: Hilda (freq bonus 6) The monster species that spawned more often: soft warp fungus (freq bonus 8) The monster species that spawned more often: nightwing (freq bonus 3) The monster species that spawned more often: dull grey ooze (freq bonus 10) The monster species that spawned more often: harrowbark boo (freq bonus 4) The monster species that spawned more often: Sarah's soft sneaker (freq bonus 6) The monster species that never randomly spawned: matrix gal The monster species that never randomly spawned: tiny troll The monster species that never randomly spawned: psychic force fungus The monster species that never randomly spawned: petty pink icky thing The monster species that never randomly spawned: moldy warp patch The monster species that never randomly spawned: king cobra The monster species that never randomly spawned: stalking ore lichen The monster species that never randomly spawned: blue lizard The monster species that never randomly spawned: non-animal The monster species that never randomly spawned: water colony The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 70) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 44) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 32) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 17) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 15) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 21) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 7) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 16) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 8) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 45) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 3) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 4) Next attribute increase check would have come at turn 776 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were prevented from having drain resistance (0) You were prevented from having stunnopathy (0) You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (164) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (hemispherical) Weapons scimitar (curved sword) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (SUECHOL OGI ABS OLUTEN ULPEN) scroll of mana (AWAKED FASTLY) scroll of phase door (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of standard id (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of cure (BASA MAINASA 1 MINETA MA AUCHA) Potions potion of booze (murky) Rings ring of see invisible (forking) Tools * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (0 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (0 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (0 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...