sharkeye, lawful male randomized Wizard -------------- .............| |............| |..f<........| |...@........| -------------- [Sharkeye the Evoker] St5 Dx13 Co11 In18 Wi10 Ch9 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw29(29) AC8 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 55% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 62% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20574 Monster spawn increase reached its maximum at turn 43512 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 479155 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: terrax (freq bonus 3) The monster species that spawned more often: sylveon (freq bonus 3) The monster species that spawned more often: greater nalfeshnee (freq bonus 10) The monster species that spawned more often: swamp giant (freq bonus 18) The monster species that spawned more often: cursed rubber (freq bonus 4) The monster species that spawned more often: scrag (freq bonus 6) The monster species that spawned more often: red naga hatchling (freq bonus 6) The monster species that spawned more often: annoying leprechaun (freq bonus 2) The monster species that spawned more often: arachnid (freq bonus 8) The monster species that spawned more often: shaped patch (freq bonus 8) The monster species that spawned more often: squeaking lich (freq bonus 4) The monster species that spawned more often: ultramarine warp fungus (freq bonus 2) The monster species that spawned more often: blue stalk (freq bonus 3) The monster species that spawned more often: toxic fungus (freq bonus 6) The monster species that spawned more often: winter wolf boss (freq bonus 4) The monster species that spawned more often: dwarven elite guardian (freq bonus 2) The monster species that spawned more often: chaos brother (freq bonus 4) The monster species that spawned more often: apprentice archer (freq bonus 3) The monster species that spawned more often: Mina Majikina (freq bonus 3) The monster species that spawned more often: invisible warp fungus (freq bonus 6) The monster species that never randomly spawned: dark young The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: fiery effulgence The monster species that never randomly spawned: Sophia's high-heeled lady's shoe The monster species that never randomly spawned: time patch The monster species that never randomly spawned: undead tourist The monster species that never randomly spawned: deadly eye The monster species that never randomly spawned: deep sea thieving fish The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: giant white mouse The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 16) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 7) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 75) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 7) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 3) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 5) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 17) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 9) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 1) Next attribute increase check would have come at turn 981 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1499 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (523) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (0 of 160) Goodbye sharkeye the Wizard...