sharkeye, lawful male randomized Wizard -------------- |.........@..| |..........f.| |............| |............| -----------.-- [Sharkeye the Evoker] St13 Dx25 Co12 In22 Wi8 Ch11 WizRanMalLaw Dlvl:1 $2 HP18(18) Pw29(29) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 75% Wand drop chance was reduced to 96% Potion drop chance was reduced to 90% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29428 Monster spawn increase reached its maximum at turn 40289 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 511044 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: amorphous spore (freq bonus 8) The monster species that spawned more often: spike spore (freq bonus 4) The monster species that spawned more often: smart penetrator (freq bonus 7) The monster species that spawned more often: mutated undead cockatrice (freq bonus 4) The monster species that spawned more often: greater balrog (freq bonus 8) The monster species that spawned more often: vorkolak (freq bonus 5) The monster species that spawned more often: moldy stalk (freq bonus 4) The monster species that spawned more often: telemindflayer (freq bonus 12) The monster species that spawned more often: black penetrator (freq bonus 14) The monster species that spawned more often: young stone dragon (freq bonus 3) The monster species that spawned more often: soul hole (freq bonus 48) The monster species that spawned more often: undead altmer (freq bonus 16) The monster species that spawned more often: red putty (freq bonus 4) The monster species that spawned more often: sizzle naga (freq bonus 16) The monster species that spawned more often: Hanh's ballerina (freq bonus 3) The monster species that spawned more often: blind eye (freq bonus 2) The monster species that spawned more often: mist giant (freq bonus 6) The monster species that spawned more often: magma vortex (freq bonus 2) The monster species that spawned more often: hunting hawk (freq bonus 4) The monster species that spawned more often: colorless mold (freq bonus 2) The monster species that never randomly spawned: charcoal warp patch The monster species that never randomly spawned: reaper mold The monster species that never randomly spawned: large armor trove The monster species that never randomly spawned: Yakushi Kabuto, Servant of Orochimaru The monster species that never randomly spawned: orange mold The monster species that never randomly spawned: flying ribbon fish The monster species that never randomly spawned: purple force worm The monster species that never randomly spawned: lesser nishikiori The monster species that never randomly spawned: great blue wyrm The monster species that never randomly spawned: babau The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 192) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 15) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 39) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 28) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 8) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 2) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 18) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 25) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 2) Next attribute increase check would have come at turn 685 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (123) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...