sharkeye, lawful male randomized Wizard ------ ..r... --------.....| |............| |.....f......| .......@.....| -------------- [Sharkeye the Evoker] St8 Dx8 Co7 In19 Wi7 Ch9 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw30(30) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 163 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 75% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29523 Monster spawn increase reached its maximum at turn 77525 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 411414 The monster class that cannot be genocided was wraith Today, this monster class was always generated invisible: nymph The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: Pylops (freq bonus 16) The monster species that spawned more often: agent black stalk (freq bonus 3) The monster species that spawned more often: patriarch (freq bonus 4) The monster species that spawned more often: gorilla (freq bonus 4) The monster species that spawned more often: night sparrow (freq bonus 5) The monster species that spawned more often: lilac warp patch (freq bonus 8) The monster species that spawned more often: door mimic (freq bonus 8) The monster species that spawned more often: porter black unicorn (freq bonus 8) The monster species that spawned more often: healing colony (freq bonus 3) The monster species that spawned more often: very old sky dragon (freq bonus 10) The monster species that spawned more often: Nonerotic Irina's wedge sandal (freq bonus 3) The monster species that spawned more often: scruffy looking hobbit (freq bonus 3) The monster species that spawned more often: desert robber (freq bonus 4) The monster species that spawned more often: black demon awgwa (freq bonus 4) The monster species that spawned more often: ravenous bat (freq bonus 5) The monster species that spawned more often: sulfur fungus (freq bonus 6) The monster species that spawned more often: venom turret (freq bonus 10) The monster species that spawned more often: {9¿ i$Ú—Á›—»’}6û$‡¬bͳˆ (freq bonus 12) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 8) The monster species that spawned more often: master lichen (freq bonus 8) The monster species that never randomly spawned: grandmaster spore lichen The monster species that never randomly spawned: lethe spore The monster species that never randomly spawned: acid paraelemental The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: gas spore The monster species that never randomly spawned: steel zombie The monster species that never randomly spawned: mountain ogre The monster species that never randomly spawned: petty venom slime The monster species that never randomly spawned: wise spirit The monster species that never randomly spawned: slime bomb The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 26) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 19) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 9) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 5) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 5) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 6) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 15) Next attribute increase check would have come at turn 799 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (271) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (0 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...