sharkeye, lawful male randomized Wizard ----- -- f@..¯... |...# | |..... |..#.$.. -------- [Sharkeye the Evoker] St9 Dx13 Co15 In15 Wi9 Ch6 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw31(31) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. You don't have anything to drink. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 10% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 83% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31872 Monster spawn increase reached its maximum at turn 71197 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2760717 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: helcungol (freq bonus 8) The monster species that spawned more often: undead noblewoman (freq bonus 6) The monster species that spawned more often: animated wooden statue (freq bonus 14) The monster species that spawned more often: undead ice mage (freq bonus 8) The monster species that spawned more often: silver dragonfly (freq bonus 5) The monster species that spawned more often: pink mushroom patch (freq bonus 11) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 6) The monster species that spawned more often: ancient green dragon (freq bonus 6) The monster species that spawned more often: large shocking sphere (freq bonus 8) The monster species that spawned more often: chain devil (freq bonus 6) The monster species that spawned more often: ÛœJ( (freq bonus 2) The monster species that spawned more often: Lara (freq bonus 6) The monster species that spawned more often: egocentric kamadan (freq bonus 10) The monster species that spawned more often: enclave soldier (freq bonus 4) The monster species that spawned more often: Baaaael (freq bonus 15) The monster species that spawned more often: Vorlon missile (freq bonus 6) The monster species that spawned more often: adult draken (freq bonus 2) The monster species that spawned more often: very old blue dragon (freq bonus 3) The monster species that spawned more often: anthrazite mushroom (freq bonus 6) The monster species that spawned more often: acid ant (freq bonus 12) The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: semi-novice paladin The monster species that never randomly spawned: Xinvirae The monster species that never randomly spawned: petty venomous nymph The monster species that never randomly spawned: azure patch The monster species that never randomly spawned: cheep-cheep The monster species that never randomly spawned: Fanny's velcro sneaker The monster species that never randomly spawned: unreal stalk The monster species that never randomly spawned: brain ooze The monster species that never randomly spawned: mirror mold The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 17) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 19) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 7) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 8) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 17) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 133) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 8) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 39) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 21) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 89) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 15) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 11) Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (0 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (0 of 160) Goodbye sharkeye the Wizard...