sharkeye, lawful male randomized Wizard - ---- ---..... --- |........r@f |....$.....| |..........| ---......--- ------- [Sharkeye the Evoker] St9 Dx10 Co13 In11 Wi9 Ch5 WizRanMalLaw Dlvl:1 $1 HP18(18) Pw31(31) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 175 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Ring drop chance was reduced to 82% Potion drop chance was reduced to 61% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23162 Monster spawn increase reached its maximum at turn 70782 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 496779 The monster class that cannot be genocided was nemese The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: yellow nightmare (freq bonus 6) The monster species that spawned more often: ungorrog (freq bonus 3) The monster species that spawned more often: hobbit merchant (freq bonus 12) The monster species that spawned more often: rock smasher (freq bonus 4) The monster species that spawned more often: blue dragon bat (freq bonus 4) The monster species that spawned more often: mean growth (freq bonus 2) The monster species that spawned more often: angsty gnome (freq bonus 6) The monster species that spawned more often: two-tentacle hententmon (freq bonus 6) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 8) The monster species that spawned more often: airi (freq bonus 4) The monster species that spawned more often: animated roller blade (freq bonus 5) The monster species that spawned more often: baal tentacle (freq bonus 2) The monster species that spawned more often: darker thief (freq bonus 18) The monster species that spawned more often: blinker (freq bonus 6) The monster species that spawned more often: irresistible fungus (freq bonus 4) The monster species that spawned more often: vampiric amazonas fish (freq bonus 12) The monster species that spawned more often: the ghosts (freq bonus 3) The monster species that spawned more often: bikojuumo (freq bonus 8) The monster species that spawned more often: rainbow cattle (freq bonus 3) The monster species that spawned more often: griffin (freq bonus 3) The monster species that never randomly spawned: pink horror The monster species that never randomly spawned: death widow The monster species that never randomly spawned: overworked police officer The monster species that never randomly spawned: crap teacher The monster species that never randomly spawned: panther woman The monster species that never randomly spawned: Ina The monster species that never randomly spawned: kickboxing girl The monster species that never randomly spawned: island centaur The monster species that never randomly spawned: lava mushroom The monster species that never randomly spawned: assailant The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 14) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 40) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 14) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 36) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 10) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 8) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 9) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 17) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 2) Next attribute increase check would have come at turn 476 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (486) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...