sharkeye, lawful male randomized Wizard ---------- |..@.....| |.f---- | |.. |. |. -- [Sharkeye the Evoker] St5 Dx10 Co7 In11 Wi10 Ch7 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 83% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51770 Monster spawn increase reached its maximum at turn 77572 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 193082 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: fake stalk (freq bonus 6) The monster species that spawned more often: wolf beast (freq bonus 11) The monster species that spawned more often: redguard girl (freq bonus 3) The monster species that spawned more often: crowned queen bee (freq bonus 3) The monster species that spawned more often: Olog-hai permamimic (freq bonus 4) The monster species that spawned more often: fighter (freq bonus 7) The monster species that spawned more often: flareon (freq bonus 4) The monster species that spawned more often: shoo turret (freq bonus 4) The monster species that spawned more often: undead kangaroo (freq bonus 7) The monster species that spawned more often: werepiranha (freq bonus 6) The monster species that spawned more often: ninja boy (freq bonus 14) The monster species that spawned more often: mutant fly (freq bonus 16) The monster species that spawned more often: holy cow (freq bonus 12) The monster species that spawned more often: very annoying fish (freq bonus 8) The monster species that spawned more often: sporkhack horror (freq bonus 16) The monster species that spawned more often: quantum penetrator (freq bonus 6) The monster species that spawned more often: Mahadeva (freq bonus 10) The monster species that spawned more often: ice spaceship (freq bonus 8) The monster species that spawned more often: werekraken (freq bonus 6) The monster species that spawned more often: leveldrain turret (freq bonus 12) The monster species that never randomly spawned: Graz'zt The monster species that never randomly spawned: glare fungus The monster species that never randomly spawned: Warder Kchief The monster species that never randomly spawned: variag raider The monster species that never randomly spawned: young psychic dragon The monster species that never randomly spawned: blade naga The monster species that never randomly spawned: Miss Mud/Dirt The monster species that never randomly spawned: sukiya The monster species that never randomly spawned: cursed patch The monster species that never randomly spawned: stationary owlbear The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 216) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 25) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 11) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 6) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 4) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 65) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 6) Next attribute increase check would have come at turn 428 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (0 of 160) Goodbye sharkeye the Wizard...