sharkeye, lawful male randomized Wizard ------- ......| |.....| +..$..| |....@| |....f| ------- [Sharkeye the Evoker] St9 Dx17 Co11 In25 Wi8 Ch13 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw29(29) AC-7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 347 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 90% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28725 Monster spawn increase reached its maximum at turn 115201 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 575916 The monster class that cannot be genocided was wraith The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: bright blue force fungus (freq bonus 6) The monster species that spawned more often: gug (freq bonus 3) The monster species that spawned more often: death sword (freq bonus 7) The monster species that spawned more often: prick witch (freq bonus 12) The monster species that spawned more often: young adult water dragon (freq bonus 4) The monster species that spawned more often: Quachil Uttaus, Treader of the Dust (freq bonus 4) The monster species that spawned more often: ten of spades (freq bonus 6) The monster species that spawned more often: horse-deer (freq bonus 7) The monster species that spawned more often: petty gnoll shaman (freq bonus 10) The monster species that spawned more often: Stefan (freq bonus 8) The monster species that spawned more often: Blight Disease (freq bonus 6) The monster species that spawned more often: stone elemental (freq bonus 4) The monster species that spawned more often: doom fire (freq bonus 12) The monster species that spawned more often: spirit (freq bonus 10) The monster species that spawned more often: seven-headed hydra (freq bonus 4) The monster species that spawned more often: mail worm (freq bonus 6) The monster species that spawned more often: rainbow dragon (freq bonus 3) The monster species that spawned more often: cave orc (freq bonus 4) The monster species that spawned more often: werepanther (freq bonus 10) The monster species that spawned more often: rabid goblin (freq bonus 8) The monster species that never randomly spawned: elf boxer The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: chuunin The monster species that never randomly spawned: snow rabbit The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: gnome champion The monster species that never randomly spawned: coins of precious gold The monster species that never randomly spawned: smart piercer The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: Sauron the Imprisoned The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 80) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 8) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 4) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 20) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 7) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 9) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 7) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 5) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 17) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 96) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 3) Next attribute increase check would have come at turn 535 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (402) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...