sharkeye, lawful male randomized Wizard .-------- --- ........ . |%..-------- .- ----- |...|+.+|..|------.| |(((| |...|+++|..|.....|.| (((| | |...|.. ||-|.._..|.-+--...----.| ....-|---........|....--|--.@..| ..#..............|....[....@...| |........{...-|---.)...........| |..........................f...| |...-+---...........-+---|--.... |...|...|.------.---- .@. ...| |..)|( |} +.+ |>..|..$| |...| |} |.| |...|.l.| |$..- -+- -.- ----- $.| |.?. . ".| ----- --- --- [Sharkeye the Thaumaturge] St10 Dx6 Co15 In19 Wi10 Ch5 WizRanMalLaw Min:6 $286 HP0(91) Pw160(160) AC4 Exp8 T2077 Latest messages [-1 -> 4] Warning: HP low! You hit the money transporter. The money transporter thrusts her knife. The money transporter pretends to be friendly. The money transporter misses. The money transporter's large round shield blocks your attack. The money transporter touches you! [-1 -> 4] Warning: HP low! You hear some noises. You miss the money transporter. The money transporter thrusts her knife. You feel a tug on your knapsack The money transporter smiles at you seductively. The money transporter hits you! [-4 -> 1] Warning: HP low! The money transporter touches you! You die... Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 64% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 70% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17802 Monster spawn increase reached its maximum at turn 38979 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 374419 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster species that spawned more often: porter fire elemental (freq bonus 5) The monster species that spawned more often: grave digger (freq bonus 4) The monster species that spawned more often: Sheorogath (freq bonus 4) The monster species that spawned more often: mirror grue (freq bonus 24) The monster species that spawned more often: fire vampire (freq bonus 10) The monster species that spawned more often: gazer larva (freq bonus 4) The monster species that spawned more often: leprechaun elder (freq bonus 7) The monster species that spawned more often: @r<þgÜ (freq bonus 5) The monster species that spawned more often: water colony (freq bonus 22) The monster species that spawned more often: poliwrath (freq bonus 4) The monster species that spawned more often: muzzle fiend (freq bonus 12) The monster species that spawned more often: mongbat (freq bonus 16) The monster species that spawned more often: lightning paraelemental (freq bonus 14) The monster species that spawned more often: young sky dragon (freq bonus 5) The monster species that spawned more often: zakarumite (freq bonus 40) The monster species that spawned more often: bandersnatch boss (freq bonus 5) The monster species that spawned more often: time patch (freq bonus 10) The monster species that spawned more often: needle monster (freq bonus 4) The monster species that spawned more often: giant red frog (freq bonus 18) The monster species that spawned more often: snore colony (freq bonus 12) The monster species that never randomly spawned: giant mind flayer The monster species that never randomly spawned: Jens The monster species that never randomly spawned: supercop The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: greedy nymph The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: aquatic ant The monster species that never randomly spawned: ultimate mimic The monster species that never randomly spawned: striped rat snake The monster species that never randomly spawned: Judge Fire The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 29) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 21) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 16) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 6) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 66) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 1) Next attribute increase check would have come at turn 2197 Strength training was 50 Dexterity training was 50 Wisdom training was 12 Constitution training was 42 You leeched mana You had 592 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (842) You are dead Spells known in the end Name Level Category Fail Memory a - magic mapping 5 divine 95% 102% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) disarm 2 O Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 319 times You killed 78 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (7 of 20) knife [Skilled] (max Expert) (234 of 540) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (7 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (10 of 20) enchantment spells [Basic] (max Master) (21 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...