sharkeye, chaotic male randomized Wizard -.----- ...f.{| |..@..| ------- [Sharkeye the Evoker] St9 Dx5 Co10 In14 Wi5 Ch6 WizRanMalCha Dlvl:1 $0 HP18(18) Pw31(31) AC9 Exp1 T1 Old Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a chaotic male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. You can't even move a handspan with this load! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 89% Potion drop chance was reduced to 55% Concealing monsters were spawned underneath items 77% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17310 Monster spawn increase reached its maximum at turn 66140 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 230841 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: fear trove (freq bonus 4) The monster species that spawned more often: citric acid cloud (freq bonus 4) The monster species that spawned more often: leafeon (freq bonus 6) The monster species that spawned more often: porter tiger (freq bonus 24) The monster species that spawned more often: numbness monster (freq bonus 5) The monster species that spawned more often: asphynx (freq bonus 4) The monster species that spawned more often: The Knave of Hearts (freq bonus 3) The monster species that spawned more often: Isengard orc (freq bonus 8) The monster species that spawned more often: Jumbo the Elephant (freq bonus 48) The monster species that spawned more often: completely bad monster (freq bonus 20) The monster species that spawned more often: star byakhee (freq bonus 16) The monster species that spawned more often: skull druj (freq bonus 3) The monster species that spawned more often: green koopa (freq bonus 5) The monster species that spawned more often: huge bugbear (freq bonus 7) The monster species that spawned more often: limlug (freq bonus 12) The monster species that spawned more often: gnome ruler (freq bonus 3) The monster species that spawned more often: great aether wyrm (freq bonus 14) The monster species that spawned more often: rubber golem (freq bonus 10) The monster species that spawned more often: formless spawn of Tsathoggua (freq bonus 3) The monster species that spawned more often: Daoloth, the Render of the Veils (freq bonus 12) The monster species that never randomly spawned: Larissa's girl boot The monster species that never randomly spawned: trelon The monster species that never randomly spawned: hellblade The monster species that never randomly spawned: pack fox The monster species that never randomly spawned: The Grand Inquisitor The monster species that never randomly spawned: mirror warp fungus The monster species that never randomly spawned: angst The monster species that never randomly spawned: evasive vampire The monster species that never randomly spawned: undead cavewoman The monster species that never randomly spawned: gangster The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 14) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 180) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 17) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 8) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 17) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 2) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 3) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 2) Next attribute increase check would have come at turn 479 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (248) You survived Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 54% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (0 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...