sharkeye, lawful male randomized Wizard -----.---- |...r@...| |..%.f?..| |........| ---------- [Sharkeye the Evoker] St8 Dx17 Co13 In19 Wi9 Ch10 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw31(31) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (3x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 458 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 23 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 48% Potion drop chance was reduced to 81% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11218 Monster spawn increase reached its maximum at turn 25979 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 366900 The monster class that cannot be genocided was grue The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: silver naga hatchling (freq bonus 4) The monster species that spawned more often: Demogorgon (freq bonus 10) The monster species that spawned more often: void mushroom (freq bonus 4) The monster species that spawned more often: cheator rusalka (freq bonus 12) The monster species that spawned more often: tapicoa pudding (freq bonus 3) The monster species that spawned more often: tracker jacker (freq bonus 3) The monster species that spawned more often: pustulent warp patch (freq bonus 6) The monster species that spawned more often: lion (freq bonus 3) The monster species that spawned more often: tortured traitor (freq bonus 4) The monster species that spawned more often: lethe colony (freq bonus 6) The monster species that spawned more often: hidden force fungus (freq bonus 3) The monster species that spawned more often: giant brown toad (freq bonus 6) The monster species that spawned more often: colorful mushroom (freq bonus 4) The monster species that spawned more often: rubber golem (freq bonus 8) The monster species that spawned more often: clockwork soldier (freq bonus 6) The monster species that spawned more often: knight of the abyss (freq bonus 4) The monster species that spawned more often: hydra centaur (freq bonus 8) The monster species that spawned more often: giant tiger (freq bonus 32) The monster species that spawned more often: large wand trove (freq bonus 2) The monster species that spawned more often: supreme orc warlord (freq bonus 12) The monster species that never randomly spawned: pink patch The monster species that never randomly spawned: sexy girl The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: nonethical nurse The monster species that never randomly spawned: novice archer The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: real chaos hound The monster species that never randomly spawned: haughty-looking elf The monster species that never randomly spawned: leprechaun wizard master The monster species that never randomly spawned: pit beast The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 15) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 16) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 17) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 6) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 3) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 7) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 100) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 68) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Next attribute increase check would have come at turn 3416 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (333) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (0 of 160) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...