sharkeye, lawful male randomized Wizard ---.----- |.......| |...@...| |...f...| |.......| |.......- |.....`.| --------- [Sharkeye the Evoker] St10 Dx8 Co12 In19 Wi8 Ch6 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 45 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 18% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 86% Ring drop chance was reduced to 56% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17415 Monster spawn increase reached its maximum at turn 33464 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1221192 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: mummy (freq bonus 3) The monster species that spawned more often: multi-hued force fungus (freq bonus 12) The monster species that spawned more often: baby draken (freq bonus 12) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 8) The monster species that spawned more often: bronze dragon bat (freq bonus 10) The monster species that spawned more often: kobold mummy (freq bonus 24) The monster species that spawned more often: large cat (freq bonus 6) The monster species that spawned more often: master light wall (freq bonus 6) The monster species that spawned more often: wood elf hunter (freq bonus 4) The monster species that spawned more often: demilich (freq bonus 12) The monster species that spawned more often: giant emerald frog (freq bonus 9) The monster species that spawned more often: nondescript warp patch (freq bonus 4) The monster species that spawned more often: morlock (freq bonus 24) The monster species that spawned more often: thighs (freq bonus 32) The monster species that spawned more often: eye of the unknown god (freq bonus 5) The monster species that spawned more often: giant zombie (freq bonus 5) The monster species that spawned more often: Jorin (freq bonus 24) The monster species that spawned more often: shard force fungus (freq bonus 24) The monster species that spawned more often: whipfish (freq bonus 6) The monster species that spawned more often: yellow nightmare (freq bonus 7) The monster species that spawned more often: blister mushroom (freq bonus 5) The monster species that never randomly spawned: narrow vortex The monster species that never randomly spawned: programming bug The monster species that never randomly spawned: song book mimic The monster species that never randomly spawned: blue-green warp fungus The monster species that never randomly spawned: small flying permamimic The monster species that never randomly spawned: ogre mage The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: Baffomet The monster species that never randomly spawned: spider monkey The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 36) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 17) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 20) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 19) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 14) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 21) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 4) Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (431) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 600% b - charm monster 4 enchant 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (0 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (0 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...