sharkeye, lawful male randomized Wizard ----.----- |....f...| |.....@..| |........| .........| |......... |...$....| ---------- [Sharkeye the Evoker] St4 Dx7 Co5 In16 Wi10 Ch10 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 136 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 20 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 67% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49398 Monster spawn increase reached its maximum at turn 59758 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1148097 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: warty stalk (freq bonus 14) The monster species that spawned more often: lava mold (freq bonus 12) The monster species that spawned more often: animated clay (freq bonus 4) The monster species that spawned more often: controlled trove (freq bonus 4) The monster species that spawned more often: raticate (freq bonus 18) The monster species that spawned more often: obsidian gargoyle (freq bonus 3) The monster species that spawned more often: mugger (freq bonus 8) The monster species that spawned more often: arcane vortex (freq bonus 4) The monster species that spawned more often: solar creeper (freq bonus 2) The monster species that spawned more often: crunchy colony (freq bonus 3) The monster species that spawned more often: sword tooth tiger (freq bonus 3) The monster species that spawned more often: roaring fishtaur (freq bonus 5) The monster species that spawned more often: Woodland-elf rogue (freq bonus 2) The monster species that spawned more often: leprechaun fanatic (freq bonus 3) The monster species that spawned more often: giant rotting toad (freq bonus 5) The monster species that spawned more often: Yvonne (freq bonus 12) The monster species that spawned more often: hostile girlfriend (freq bonus 16) The monster species that spawned more often: black beetle (freq bonus 4) The monster species that spawned more often: poisonous Olog-hai (freq bonus 10) The monster species that spawned more often: plasma patch (freq bonus 3) The monster species that never randomly spawned: Ravenous Bugblatter Beast Of Traal The monster species that never randomly spawned: Hilda The monster species that never randomly spawned: crystal ice golem The monster species that never randomly spawned: undead paladin The monster species that never randomly spawned: sokosolver The monster species that never randomly spawned: stegosaurus The monster species that never randomly spawned: giant penguin The monster species that never randomly spawned: Keystone Detective The monster species that never randomly spawned: antimatter grue The monster species that never randomly spawned: javelin chucker The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 8) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 399) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 19) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 15) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 34) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 9) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 5) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 28) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 3) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (144) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (0 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (0 of 160) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (0 of 160) Goodbye sharkeye the Wizard...