sharkeye, lawful male randomized Wizard ---------------------- |..¯..............@..| |...........$....f...| |....................- |....................| |....................| -------- ----+-------- [Sharkeye the Evoker] St7 Dx10 Co11 In16 Wi7 Ch5 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw30(30) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (2x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 235 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 16 Scroll drop chance was reduced to 95% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74805 Monster spawn increase reached its maximum at turn 111575 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2018056 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: psychic force patch (freq bonus 4) The monster species that spawned more often: absent mold (freq bonus 6) The monster species that spawned more often: Undead Katcher (freq bonus 32) The monster species that spawned more often: spiker (freq bonus 16) The monster species that spawned more often: star dragon (freq bonus 4) The monster species that spawned more often: pink spore (freq bonus 3) The monster species that spawned more often: rafflesia (freq bonus 3) The monster species that spawned more often: dolgsman hunter (freq bonus 10) The monster species that spawned more often: fragment grue (freq bonus 6) The monster species that spawned more often: nosferatu (freq bonus 8) The monster species that spawned more often: Nonerotic Irina's wedge sandal (freq bonus 10) The monster species that spawned more often: slime elemental (freq bonus 5) The monster species that spawned more often: orange mold (freq bonus 7) The monster species that spawned more often: nine-headed hydra (freq bonus 16) The monster species that spawned more often: Kasidori (freq bonus 8) The monster species that spawned more often: golden spore (freq bonus 10) The monster species that spawned more often: weremindflayer (freq bonus 3) The monster species that spawned more often: petty wiper rubber (freq bonus 4) The monster species that spawned more often: purple patch (freq bonus 16) The monster species that spawned more often: winged black unicorn (freq bonus 32) The monster species that never randomly spawned: colorful warp patch The monster species that never randomly spawned: master owlbear The monster species that never randomly spawned: blizzard trove The monster species that never randomly spawned: baby diamond dragon The monster species that never randomly spawned: rhino beetle The monster species that never randomly spawned: drone patch The monster species that never randomly spawned: colombian potato The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: suspicious vortex The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 51) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 13) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 3) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 16) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 5) Next attribute increase check would have come at turn 1334 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (324) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (0 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...