sharkeye, lawful male randomized Wizard --- ... |.f#| |./@. ----- [Sharkeye the Evoker] St7 Dx19 Co13 In15 Wi10 Ch6 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw30(30) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 51% Ring drop chance was reduced to 78% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 78% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25489 Monster spawn increase reached its maximum at turn 53160 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 769692 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: undead kangaroo (freq bonus 3) The monster species that spawned more often: fishing rod (freq bonus 8) The monster species that spawned more often: slow mushroom (freq bonus 10) The monster species that spawned more often: jumping cattle (freq bonus 8) The monster species that spawned more often: pseudo rat (freq bonus 6) The monster species that spawned more often: ungenomold (freq bonus 5) The monster species that spawned more often: Undead Katcher (freq bonus 6) The monster species that spawned more often: war elf (freq bonus 5) The monster species that spawned more often: warty mold (freq bonus 5) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 4) The monster species that spawned more often: wind warp fungus (freq bonus 3) The monster species that spawned more often: wind elemental (freq bonus 12) The monster species that spawned more often: plasma mushroom (freq bonus 4) The monster species that spawned more often: Ilona Szilagy (freq bonus 6) The monster species that spawned more often: chaos horde (freq bonus 9) The monster species that spawned more often: spear turret (freq bonus 3) The monster species that spawned more often: subterranean giant (freq bonus 8) The monster species that spawned more often: deep lava drowning fish (freq bonus 10) The monster species that spawned more often: lizard man (freq bonus 4) The monster species that spawned more often: hunger turret (freq bonus 6) The monster species that never randomly spawned: petty boobed permamimic The monster species that never randomly spawned: blot sephirah The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: land dragon The monster species that never randomly spawned: arabesque naga hatchling The monster species that never randomly spawned: fazor rubber The monster species that never randomly spawned: azure growth The monster species that never randomly spawned: wereeel The monster species that never randomly spawned: lazy turret The monster species that never randomly spawned: irritating lady The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 65) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 3) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 12) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 31) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 79) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 49) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 14) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 10) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 10) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 16) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 8) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 4) Next attribute increase check would have come at turn 333 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (75) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (0 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...