sharkeye, chaotic male randomized Monk ----- |d..+ |...| |...| |f@.| ----- [Sharkeye the Candidate] St11 Dx10 Co8 In11 Wi20 Ch4 MonRanMalCha Dlvl:1 $0 HP20(20) Pw13(13) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a chaotic male randomized Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 80% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64100 Monster spawn increase reached its maximum at turn 78157 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 485100 The monster class that cannot be genocided was nemese The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: minion (freq bonus 16) The monster species that spawned more often: moldy pudding (freq bonus 4) The monster species that spawned more often: dark elven priest (freq bonus 3) The monster species that spawned more often: suxxor (freq bonus 4) The monster species that spawned more often: random black mage (freq bonus 4) The monster species that spawned more often: skeletal terror (freq bonus 10) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 3) The monster species that spawned more often: juju zombi (freq bonus 4) The monster species that spawned more often: guts golem (freq bonus 10) The monster species that spawned more often: rock eater (freq bonus 6) The monster species that spawned more often: void colony (freq bonus 6) The monster species that spawned more often: aokabi (freq bonus 5) The monster species that spawned more often: petty stealer mimic (freq bonus 8) The monster species that spawned more often: runt shaman (freq bonus 5) The monster species that spawned more often: floating lemon (freq bonus 3) The monster species that spawned more often: creeper (freq bonus 8) The monster species that spawned more often: ki-rin (freq bonus 4) The monster species that spawned more often: clock patch (freq bonus 10) The monster species that spawned more often: yellow ogre (freq bonus 3) The monster species that spawned more often: drone stalk (freq bonus 5) The monster species that never randomly spawned: fucked-up person The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: chasing garter snake The monster species that never randomly spawned: laser eye The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: adult blood dragon The monster species that never randomly spawned: fell beast The monster species that never randomly spawned: goblin The monster species that never randomly spawned: white dragon bat The monster species that never randomly spawned: butcher The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 4) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 51) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 5) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 7) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 7) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 5) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 9) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 8) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had 1500 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (185) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Monk...