sharkeye, lawful male randomized Wizard --------### ---- -------------------.-------- |.......,,# |.- |..|..-....-..|..|..|..-...| |......|#,## ###|.| |..| |....|..|.....| |.... |...%..|#,,,# #,,..----|-----........|..|.----[..| .......... |.<....| ##,###,#|......%.................(......| - ------- ---.---- #,%%,,#|.-|-----.--.......-)|..-)---...| ###,## |.|.. |..|...)..{|....|.?.|%... #,,,, |.|..| |..|.......|....|...|.... #,### |.---- -----..%....|.._.|...|.... #,# |.............{....|..%.|..]|...| ----.---,# |.------ --------.----------|...| |>.....|,# |. |??. |.-./..|!.I.|.... |......|,# |.| |???.-.|....|!.@@%.... |......|,# |.| |+??.|.|.../|!!!.|.... |......-,# |.- ------.-----------.... |......|## |. . ...| -------- --- --- ----- [Sharkeye the Thaumaturge] St6 Dx15 Co13 In16 Wi14 Ch8 WizRanMalLaw Min:7 $184 HP-1(95) Pw152(152) AC-4 Exp8 T2806 Latest messages U - a lock pick {1}. You hit the rabid rat! The rabid rat bites you! [-3 -> 22] You hit the rabid rat. The rabid rat misses. You kill the rabid rat! "Hello, sharkeye! Welcome to Syktywkar's liquor emporium!" There is an open door here. There are several objects here. Wait! There's something there you can't see! It gets angry! The crappy brat swings her soft girl sneaker. Your splint mail blocks the crappy brat's attack. The crappy brat pretends to be friendly. It hits you! [-11 -> 12] Warning: HP low! It hits you! You die... Final attributes You were piously aligned Your alignment was 20 Your max alignment was 25 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 21% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 94% Wand drop chance was reduced to 94% Potion drop chance was reduced to 95% Monster death drops spawned with only 90% chance Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 81782 Monster spawn increase reached its maximum at turn 136172 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 450386 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: apelike creature (freq bonus 12) The monster color that was spawned more often: bright green (freq bonus 4) The monster species that spawned more often: grey spider (freq bonus 14) The monster species that spawned more often: weregiant (freq bonus 15) The monster species that spawned more often: large giant (freq bonus 45) The monster species that spawned more often: Linda (freq bonus 26) The monster species that spawned more often: domestic naga hatchling (freq bonus 52) The monster species that spawned more often: magic book permamimic (freq bonus 32) The monster species that spawned more often: master rogue (freq bonus 14) The monster species that spawned more often: undead bard (freq bonus 13) The monster species that spawned more often: church preacher (freq bonus 28) The monster species that spawned more often: megaload turret (freq bonus 36) The monster species that spawned more often: Jennifer's lovely sneaker (freq bonus 36) The monster species that spawned more often: psychic mushroom (freq bonus 13) The monster species that spawned more often: lilac fungus (freq bonus 16) The monster species that spawned more often: voracious penetrator (freq bonus 17) The monster species that spawned more often: furious growth (freq bonus 30) The monster species that spawned more often: girl in worn-out sneakers (freq bonus 30) The monster species that spawned more often: fumblebee (freq bonus 30) The monster species that spawned more often: xorn thief (freq bonus 36) The monster species that spawned more often: dwarf king (freq bonus 13) The monster species that spawned more often: impossible dream turret (freq bonus 14) The monster species that never randomly spawned: umbra patch The monster species that never randomly spawned: large cat The monster species that never randomly spawned: large spawn permamimic The monster species that never randomly spawned: cave spider The monster species that never randomly spawned: electro shocker The monster species that never randomly spawned: mountain ogre The monster species that never randomly spawned: fire bird The monster species that never randomly spawned: Cerberus The monster species that never randomly spawned: giant group permamimic The monster species that never randomly spawned: pit viper The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 16) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 16) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 140) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 43) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 24) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 38) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 16) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 8) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 58) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 7) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 11) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 6) Next attribute increase check would have come at turn 3003 Strength training was 50 Dexterity training was 50 Wisdom training was 1 Constitution training was 31 You had the following problem: Your maximum alignment decreased over time. (0) You leeched mana You had 1495 points of nutrition remaining You were fast You had reflection Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (310) You are dead You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) disarm 1 O Prepared(0) Voluntary challenges You eaten 11 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 244 times You killed 81 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (0 of 160) long sword [Skilled] (max Expert) (234 of 540) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (58 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...