sharkeye, lawful male randomized Wizard ------------- ------- |...........| ---------- ,|.....| |...........| -------------- |.K@....>| #`...*..| |...........| |............| |.&......+ ,,|.....| |...........|##### #####|............| --------.-# #,--)---- |............,,,,# #,,,,.............| #,,# #,##,,,# |...........|###,## #####|............| ##,## #,####,### --.---------- #,,,# |............| #,,,##,# #`,,# #,########## ##,## ---------.---- ###,##,# ##,### #,,,,,,,,,,# #,,,# ####,# -------.--,# #,,,# ##--------.- ##,## #,,,,,# |...*....|,# ##,# |........| #,,,------------.----- |*........,# #,,##----......(.---- ##,..........._.....| |..^.....|## -----.-,...............|#######|................| ---------- |...)..,|.........{....|,,,,,,,........0........| |.....|,----........----,######|................| |.....|,,,,|........|,,,,# ------------------ |......,##,----------,### -------# #,,,,,,,,,,,,# ############ [Sharkeye the Conjurer] St9 Dx10 Co7 In10 Wi6 Ch5 WizRanMalLaw Dlvl:1 $13 HP43(43) Pw72(72) AC9 Exp4 T556 Latest messages The black bear cub claws you! [-2 -> 40] You kill the black bear cub! You hear some noises in the distance. You see here a squishy potion {1}. H - a squishy potion {1}. You feel here an invisible invisible badguy corpse {900}. You hear some noises in the distance. You see here a kitten corpse {150}. I - a kitten corpse {150}. You feel here an invisible invisible badguy corpse {900}. You hear some noises in the distance. # What do you want to sacrifice? [I or ?*] So this is how you repay loyalty? The voice of Moloch booms: "Thou durst call upon me?" "Then die, mortal!" # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -15 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 117 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 52 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 68% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 41% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51476 Monster spawn increase reached its maximum at turn 83706 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 423420 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: pink mewlip (freq bonus 4) The monster species that spawned more often: stalactite piercer (freq bonus 3) The monster species that spawned more often: Katia's lovely sneaker (freq bonus 6) The monster species that spawned more often: antimagic mushroom (freq bonus 4) The monster species that spawned more often: Sueschen's combat boot (freq bonus 3) The monster species that spawned more often: ichthyosaur (freq bonus 18) The monster species that spawned more often: The Red Death (freq bonus 10) The monster species that spawned more often: gold viper (freq bonus 10) The monster species that spawned more often: haughty centaur (freq bonus 12) The monster species that spawned more often: orc champion (freq bonus 5) The monster species that spawned more often: green giant (freq bonus 6) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 3) The monster species that spawned more often: cyan starlit sky (freq bonus 12) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 7) The monster species that spawned more often: stalking ore lichen (freq bonus 12) The monster species that spawned more often: pale force patch (freq bonus 9) The monster species that spawned more often: striped spider (freq bonus 4) The monster species that spawned more often: shard fungus (freq bonus 3) The monster species that spawned more often: undead undertaker (freq bonus 3) The monster species that spawned more often: gecko (freq bonus 8) The monster species that never randomly spawned: undead noblewoman The monster species that never randomly spawned: tumblrer The monster species that never randomly spawned: Neo, bane of the lands of Rgra The monster species that never randomly spawned: scarab beetle The monster species that never randomly spawned: blade urchin The monster species that never randomly spawned: false patch The monster species that never randomly spawned: tortoise The monster species that never randomly spawned: brown centipede The monster species that never randomly spawned: blood lord The monster species that never randomly spawned: iron slime The monster class that more likely to generate with musable stuff: naga The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 3) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 33) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 15) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 6) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 27) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 48) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 6) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 5) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1) Next attribute increase check would have come at turn 766 Strength training was 27 Dexterity training was 34 Wisdom training was 9 Constitution training was 29 You leeched mana You had 893 points of nutrition remaining You aggravated monsters You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (459) You survived Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 90% 295% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw energy 2X Prepared(0) Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 30 times You killed 17 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (30 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (0 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (3 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...