sharkeye, chaotic male randomized Wizard --.------ |.$.....| |.....{.| |F.f@...| --------- [Sharkeye the Evoker] St5 Dx8 Co11 In23 Wi4 Ch8 WizRanMalCha Dlvl:1 $500 HP18(18) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a chaotic male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22985 Monster spawn increase reached its maximum at turn 40233 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 124605 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: pile of coins (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 6) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 14) The monster species that spawned more often: vampire troll (freq bonus 5) The monster species that spawned more often: panotty (freq bonus 8) The monster species that spawned more often: chill (freq bonus 2) The monster species that spawned more often: seven of hearts (freq bonus 2) The monster species that spawned more often: marihuana wolf (freq bonus 2) The monster species that spawned more often: pile of very angry coins (freq bonus 4) The monster species that spawned more often: hunger vortex (freq bonus 12) The monster species that spawned more often: nightly mushroom (freq bonus 8) The monster species that spawned more often: hidden spore (freq bonus 5) The monster species that spawned more often: foretosu (freq bonus 8) The monster species that spawned more often: time turret (freq bonus 6) The monster species that spawned more often: heavily cursed turret (freq bonus 6) The monster species that spawned more often: magma vortex (freq bonus 2) The monster species that spawned more often: porter gray ooze (freq bonus 4) The monster species that spawned more often: boar (freq bonus 12) The monster species that spawned more often: purple stalk (freq bonus 3) The monster species that spawned more often: shrieker mushroom patch (freq bonus 10) The monster species that spawned more often: crystal golem (freq bonus 12) The monster species that never randomly spawned: pustulent fungus The monster species that never randomly spawned: nexus warp fungus The monster species that never randomly spawned: undead failed existence The monster species that never randomly spawned: red starlit sky The monster species that never randomly spawned: purple mushroom The monster species that never randomly spawned: stitched abomination The monster species that never randomly spawned: menis The monster species that never randomly spawned: ancient pharao The monster species that never randomly spawned: lower brain The monster species that never randomly spawned: gigantic blob The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 32) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 117) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 86) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 9) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 1) Next attribute increase check would have come at turn 257 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...