sharkeye, lawful male human Samurai ----- |...+ |...| |.@.| |.d.. |...| --#-- [Sharkeye the Hatamoto] St10 Dx9 Co9 In3 Wi7 Ch8 SamHumMalLaw Dlvl:1 $0 HP21(21) Pw8(8) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Konnichi wa sharkeye, welcome to SlashEMExtended! You are a lawful male human Samurai. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # (2x) Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 188 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 95% Wand drop chance was reduced to 50% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26357 Monster spawn increase reached its maximum at turn 225497 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 520664 The monster class that cannot be genocided was wraith The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: flameproof troll (freq bonus 8) The monster species that spawned more often: big centipede (freq bonus 8) The monster species that spawned more often: water stalk (freq bonus 6) The monster species that spawned more often: harpy (freq bonus 6) The monster species that spawned more often: leocentaur (freq bonus 9) The monster species that spawned more often: little pig (freq bonus 8) The monster species that spawned more often: petty lava demon (freq bonus 8) The monster species that spawned more often: icicle smasher (freq bonus 12) The monster species that spawned more often: nautilus coxswain (freq bonus 6) The monster species that spawned more often: forest goblin (freq bonus 12) The monster species that spawned more often: null force patch (freq bonus 4) The monster species that spawned more often: gray growth (freq bonus 4) The monster species that spawned more often: pterodactyl (freq bonus 3) The monster species that spawned more often: grandmaster newt (freq bonus 4) The monster species that spawned more often: kappa (freq bonus 7) The monster species that spawned more often: Mister Blackman (freq bonus 3) The monster species that spawned more often: Jane's dancing shoe (freq bonus 12) The monster species that spawned more often: wand mimic (freq bonus 8) The monster species that spawned more often: noxious stalk (freq bonus 7) The monster species that spawned more often: feral morlock (freq bonus 5) The monster species that never randomly spawned: random cortex The monster species that never randomly spawned: weregridbug The monster species that never randomly spawned: flying dryad The monster species that never randomly spawned: shadolith The monster species that never randomly spawned: gas goblin The monster species that never randomly spawned: dreadlord The monster species that never randomly spawned: freemason councillor The monster species that never randomly spawned: steam-powered pistol sentry The monster species that never randomly spawned: large arrow turret The monster species that never randomly spawned: red colony The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 21) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 37) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 14) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 2) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 3) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 5) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 2) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 3) Next attribute increase check would have come at turn 742 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could not have safely prayed (110) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara sharkeye the Samurai...