r1h Player: seppokalevi7 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-07-28.08:14:42.ttyrec Time: (1753690482) Mon Jul 28 08:14:42 2025 r1hThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. r1hXWShall I pick a character's race, role, gender and alignment for you? [ynq] s1hX( nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cybernis1h( nja (1 of 5)1hw J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick  c - a Failed Existence  d - a Feat Master  e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer  n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin (2 of 5)1hl  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi  A - a Hussy  B - an Ice Mage  C - an Intel Scribe  D - a Janitor  E - a Jedi  F - a Jester  G - a Jockey  H - a Justice Keeper  I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin (3 of 5)1h  j - a Pickpocket  k - a Pirate  l - a Poison Mage  m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Ringseeker  x - a Rocker  y - a Rogue  z - a Sage  A - a Saiyan  B - a Samurai  C - a Scientist  D - a Secret Advice Member  E - a Shadow Jedi  F - a Shapeshifter  G - a Shoe Fetishist  H - a Singslave  I - a Slave Master  J - a Social Justice Warrior  K - a Software Engineer  L - a Space Marine  M - a Spacewars Fighter  N - a Spellmaster  O - a Stormboy  P - a Supermarket Cashier  Q - a Symbiant  R - a Thalmor  S - a Topmodel  T - a Tosser  U - a Tourist  V - a Tracer (4 of 5)1hN:+Choosing Race Pick the race of your Prostitute   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic (1 of 8)1h )+Use hybrid races? [yn] (n) 1h nChoosing Gender Pick the gender of your android Prostitute  m - male f - female * - Random ! - Quit(end) 1h A+Choosing Alignment Pick the alignment of your male android Prostitute  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 1h$ b+1h] NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--1h\=Ŀ@$r`1hw[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC10 Exp1 T1  It is written in the Book of Mercedes:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Mercedes seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Light Girl, have been heralded from birth as the instrument of Mercedes. You are destined to recover the Amulet for your deity, or1h die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mercedes!--More--1hr%1h}Hello seppokalevi7, welcome to SlashEMExtended! You are a lawful male android Prostitute.--More--1h[~You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--1h IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--2hlĿ @Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--2h7S Attention, main weather broadcast coming in:2h8#The sky is cloudy.2h;;[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T1 Be careful! New moon tonight.2hv[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T2 <@ 2h4 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T2 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T3 @r 2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T3 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T4 @r 2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T4 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T5 @r 2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T5 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T6 r@ 2hͲ[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T6 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 r@ 2haY6Do you want to turn on the number pad? [yn] (n) 2hy Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [fa2hlse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true] (1 of 4)2hӉ  a - eight_bit_tty [false]  b - epyxmode [true]  c - extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [true]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [false]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickup2hj 2_cursed [false]  F - pokedex [true]  G - prayconfirm [true]  H - pushweapon [false]  I - quiver_fired [false]  J - qwertz_layout [false]  K - rest_on_space [false]  L - safe_pet [true]  M - showexp [false] (2 of 4)2h7  a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - showsym [true]  e - showdmg [true]  f - showweight [false]  g - showmc [false]  h - showmovement [false]  i - showlongstats [false]  j - showsanity [false]  k - showsymbiotehp [false]  l - silent [true]  m - simpledescs [false]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - tabcursesconfirm [false]  s - tech_description [true]  t - time [true]  u - timed_autosave [true]  v - quick_autosave [false]  w - tombstone [true]  x - toptenwin [false]  y - travel [true]  z - use_inverse [false]  A - verbose [true]  B - wallglyph [true]   Compounds (selecting will prompt for new value):  2h{8 u name [seppokalevi7]  role [Prostitute]  race [android]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)] (3 of 4)2h?  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed] [25;2h`@ 1H j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (4 of 4)2h!0[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC10 Exp1 T7 Ŀ<$r`@2h  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) "2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 "2h You don't find anything here to loot.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 #2h= 3In what direction? [47896321><] $2hi [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 '2h3In what direction? [47896321><] (2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 (2h  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [(2hP false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true] (1 of 4))2h2  a - eight_bit_tty [false]  b - epyxmode [true]  c - extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [true]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [false]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickup)2h_3 2_cursed [false]  F - pokedex [true]  G - prayconfirm [true]  H - pushweapon [false]  I - quiver_fired [false]  J - qwertz_layout [false]  K - rest_on_space [false]  L - safe_pet [true]  M - showexp [false] (2 of 4)*2hn( a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - showsym [true]  e - showdmg [true]  f - showweight [false]  g - showmc [false]  h - showmovement [false]  i - showlongstats [false]  j - showsanity [false]  k - showsymbiotehp [false]  l - silent [true]  m - simpledescs [false]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - tabcursesconfirm [false]  s - tech_description [true]  t - time [true]  u - timed_autosave [true]  v - quick_autosave [false]  w - tombstone [true]  x - toptenwin [false]  y - travel [true]  z - use_inverse [false]  A - verbose [true]  B - wallglyph [true]   Compounds (selecting will prompt for new value):  *2h(u name [seppokalevi7]  role [Prostitute]  race [android]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)] (3 of 4)*2hUY monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed] [25;*2hY1H j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (4 of 4)-2h2 +32hF  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) 72hh +[?1l>[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC10 Exp1 T7 Ŀ<$r`@92h&In what direction? [47896321><] :2hl[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 <2ht Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [<2hufalse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true] (1 of 4)=2h a - eight_bit_tty [false]  b - epyxmode [true]  c - extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [true]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [false]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickup=2h!2_cursed [false]  F - pokedex [true]  G - prayconfirm [true]  H - pushweapon [false]  I - quiver_fired [false]  J - qwertz_layout [false]  K - rest_on_space [false]  L - safe_pet [true]  M - showexp [false] (2 of 4)=2hc a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - showsym [true]  e - showdmg [true]  f - showweight [false]  g - showmc [false]  h - showmovement [false]  i - showlongstats [false]  j - showsanity [false]  k - showsymbiotehp [false]  l - silent [true]  m - simpledescs [false]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - tabcursesconfirm [false]  s - tech_description [true]  t - time [true]  u - timed_autosave [true]  v - quick_autosave [false]  w - tombstone [true]  x - toptenwin [false]  y - travel [true]  z - use_inverse [false]  A - verbose [true]  B - wallglyph [true]   Compounds (selecting will prompt for new value):  =2hu name [seppokalevi7]  role [Prostitute]  race [android]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)] (3 of 4)=2h  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_ty=2hJ pes [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (4 of 4)B2h+D2h\ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) F2h |+[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC10 Exp1 T7 Ŀ<$r`@H2hŏ%[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T7 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T8 @rH2h0V%[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T8 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T9 r@H2h"[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T9 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T10 r@I2h)##[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T10 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T11 r@J2h&In what direction? [hykulnjb><] J2hw J2hDy %You kick at empty space.J2h~ =[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T11 Elif picks up 5 gold pieces {0}.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T12 rL2h"0[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T12 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T13 r@L2h8 @L2h> /[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T13 Elif drops 5 gold pieces.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T14 r$M2h,#[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T14 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T15 r@M2h *@M2h/+You see here 5 gold pieces {0}.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T15 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T16 rN2h N2h 5 gold pieces.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw 5 17(17)  Pw 8(8)  AC10 Exp1 T16 O2h?Specify unknown object by cursor? [ynq] (q) Q2h{q[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T16 Q2hYou are not wearing any armor.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T16 Q2hF@rQ2hhThere is a wall in the way![Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 S2h_?Specify unknown object by cursor? [ynq] (q) U2h eyPlease move the cursor to an unknown object and press the , key.(Press , when at target location. For instructions type a ?)V2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 V2hpoYou are not wearing any armor.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 (Press , when at target location. For instructions type a ?)X2hy[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 X2hSoYou are not wearing any armor.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 (Press , when at target location. For instructions type a ?)X2hU Y2hPZ2h>What do you want to call Elif called Elif? ^2h][Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 ^2h> 6[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T17 r@^2h`? '[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T18 You hear the footsteps of a guard on patrol.`2hh ?Specify unknown object by cursor? [ynq] (q) a2h q[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T18 b2h  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) f2h c [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T18 g2h? @Pick an object with the cursor and press the , key.h2h `j2hr a rodent (tame Elif called Elif) (base level 1) (female)  Accessing Pokedex entry for Elif...  Base statistics of this monster type: Base level = 1, difficulty = 10, AC = 7, magic resistance = 20, alignment 15. Fast (18). Normal generation, unique in groups, with frequency 1. Resists disintegration, poison, petrification, death magic. Conveys poison resistance. Not genocidable, breathless, amphibious, carnivorous, herbivorous. This monster is always female. Follows you to other levels. Has infravision. Can spontaneously betray you if tame. Is not a valid polymorph form.  Attacks: 1d4, uses weaj2hIfpon - ordinary physical  1d5, kick - disarms you  1d2, breath - drains strength  --More--t2h.Ŀ < r @`  [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T18 v2hz'[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T18 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T19 r@v2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T19 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T20 r@w2hںW Weapons a - an uncursed -2 inka shackle (weapon in hand) {8} b - an uncursed -1 knife (alternate weapon; not wielded) {2} c - an uncursed -1 pistol {8} d - 50 uncursed +0 pistol bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) 2h\[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T20 2hY[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T20 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T21 @r2huB[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T21 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T22 #@r2h}4[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T22 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T23 ##@r#2h> There is a wall in the way![Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T23 2h{@#Something is written here on the ground.2hƁ$Use "r." to read it.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T23 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T24 r2hN%:What do you want to read? [e-j or ?*.] 2h?KSomething is written here on the ground.--More--2hN You read: "The next time I have meat and mashed potatoes, I think I'll put a very large blob of potatoes on my plate with just a little piece of meat.".--More--2hFv  [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T24 2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T24 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T25 2h6[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T25 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T26 2h.& G[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T26 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T27 @##2hH[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T27 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T28 @##2h%D[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T28 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T29 @##2h^ E[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T29 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T30 @##2h 2[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T30 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T31 @#%#2h f@+#2h You see here 10 slime molds {0}.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T31 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T32 2h 2h k - 10 slime molds {0}.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T32 2hS8[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T32 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T33 @###2h;The door opens.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T33 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T34 2hs[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T34 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T35 >@2h} V[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T35 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T36 @2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T36 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T37 @2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T37 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T38 @2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T38 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T39 @r2hO &[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T39 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T40 @r2h9TThis is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) 2hn[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T40 2hi 1[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T40 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T41 @r2hǴZ@Something is written here on the floor.2h>Use "r." to read it.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T41 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T42 r2h;What do you want to read? [e-j or ?*.] 2h%T=Something is written here on the floor.2hQUYou read: "?d acr riu?".[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T42 2h% [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T42 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T43 r2h*%You find a secret door!--More--2h+[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T43 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T44 +r2h[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T44 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T45 r2h8.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T45 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T46 r2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T46 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T47 r2h This door is locked.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T47 2h 2h&This door is locked.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T47 2h4In what direction? [hykulnjb><] 2hJ2h@PHAs you kick the door, it crashes open![Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T47 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T48 r2h \[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T48 ###@r2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T49 You hear someone counting money.2he [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T49 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T50 r2hT@Something is written here on the floor.2hUse "r." to read it.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T50 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T51 r2hHR2hZX;You displaced Elif.[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T51 [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  17(17)  Pw 8(8)  AC10 Exp1 T52 @r2h bThis is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) 2h&0yAre you really sure [yes/no]? 2hJy2h[e2h_s2hc @You fall into the lava!The lava here burns you, and your health is severely damaged!2h 6[Seppokale th e Light Girl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  9(17)  Pw 8(8)  AC10 Exp1 T52 [-8 -> 9]You rapidly sink into the lava![Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T52 --More--2h#TW[-1 -> 7][Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T52 rYou sink deeper into the lava.--More--2hF|[Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T53 2hF[Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T53 rYou sink deeper into the lava.--More--2h[Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T54 2h7 E[Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T54 rYou sink deeper into the lava.--More--2h([Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T55 2hG 9[Seppokale the Light G irl] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  7(8)  Pw 8(8)  AC10 Exp1 T55 rYou sink deeper into the lava.--More--2hA[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T56 2hgD[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T56 rYou sink deeper into the lava.--More--2h] [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T57 2h#?[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T57 rYou sink deeper into the lava.--More--2h>[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T58 2hdF[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T58 rYou sink deeper into the lava.--More--2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T59 2hML[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T59 rYou sink deeper into the lava.--More--2h\[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T60 2hA[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T60 rYou sink deeper into the lava.--More--2h-[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T61 2h| U[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T61 rYou sink deeper into the lava.--More--2hq [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T62 2h: =[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T62 rYou sink deeper into the lava.--More--2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T63 2h9G[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T63 rYou sink deeper into the lava.--More--2h [Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T64 2hqG[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T64 rYou sink deeper into the lava.--More--2hԗ[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T65 2h/,[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw  8(8)  Pw 8(8)  AC10 Exp1 T65 r2h7You sink below the surface and die.[Seppokale the Light Girl  8(8)  Pw 8(8) --More--2hz| 2h sĿ##<##`########Ŀ#>#r#@###2hA 1[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $5 HP 8(8)  Pw 8(8)  AC10 Exp1 T66 Do you want your possessions identified? DYWYPI? [ynq] (n) 2hE n Weapons a - an uncursed -2 inka shackle (weapon in hand) {8} b - an uncursed -1 knife (alternate weapon; not wielded) {2} c - an uncursed -1 pistol {8} d - 50 uncursed +0 pistol bullets (in quiver) {1} Comestibles k - 10 uncursed slime molds {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) 2h+Do you want to see your attributes? [ynq] (n) 2hyFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: half physical damage. You could not have this property extrinsically: diminished bleeding. You could not have the double effect of this property: numbopathy. Potion identification only worked 3 times out of 4. Amulet identification only worked 15 times out of 26. Implant identification only worked 1 times out of 27. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 102. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 97% chance. Monsters only dropped their equipment with 95% chance. Scroll drop chance was reduced to 2h89%. Ring drop chance was reduced to 90%. Amulet drop chance was reduced to 87%. Implant drop chance was reduced to 89%. Potion drop chance was reduced to 75%. Weapon drop chance was reduced to 95%. Armor drop chance was reduced to 87%. Tool drop chance was reduced to 89%. Food drop chance was reduced to 96%. Shop item generation was reduced to 84%. Mastering the following skill taught you the hidden power: high heels. The following skill could not be trained at all: knife. The following skill was limited to basic proficiency: crossbow. The following skill was limited to skilled proficiency: morning star. The following skill became untrainable if you tried to train it too early: chaos spells (turn 24). The following skill became untrainable if you tried to train it too early: gun control (turn 243). The following skill became harder to train at higher skill levels: riding. Heavy curses were m2h"ore common by 18%. Items were more likely to be generated cursed by 2%. Monster spawn rate multiplier was currently 100. --More--2hNumber of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'messy' and your beard type is 'dictator cheng'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5064 turns ago. Your areola diameter was 20. Monster spawn increase would have started at turn 151348. Monster spawn increase had reached its maximum at turn 1307603. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 3351. Your limit for ascension was at turn 904017. The monster class that cannot be genocided was light. The monster species that was spawned more often: murine crosstown (freq bonus 8). The monster species that was spawned more often: requiem (freq bonus 20). The monster species that was spawned more often: sawyer darling (freq bonus 9). The monster species that was 2hspawned more often: beauteous potato (freq bonus 4). The monster species that was spawned more often: flapping vertebral (freq bonus 12). The monster species that was spawned more often: upper spinner (freq bonus 16). The monster species that was spawned more often: climbing giant (freq bonus 6). The monster species that was spawned more often: drydrip mushroom (freq bonus 6). The monster species that was spawned more often: wednesday polyethylene reforesting (freq bonus 5). The monster species that was spawned more often: masochism elemental (freq bonus 2). The monster species that was spawned more often: dogcatcher (freq bonus 60). The monster species that was spawned more often: poisonous blob (freq bonus 8). The monster species that was spawned more often: saber-toothed tiger (freq bonus 16). The monster species that was spawned more often: tomb spitter (freq bonus 18). The monster species that was spawned more often: elbow devil2h (freq bonus 6). The monster species that was spawned more often: War (freq bonus 24). The monster species that was spawned more often: fortify dogmatism rocklike (freq bonus 6). The monster species that was spawned more often: giant driver ant (freq bonus 2). The monster species that was spawned more often: pompeji supercaster (freq bonus 3). The monster species that was spawned more often: Chaima (freq bonus 2). The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1). The monster species that was never randomly spawned: +1 gml wall. The monster species that was never randomly spawned: japanese lichen. The monster species that was never randomly spawned: umbra stalk. The monster species that was never randomly spawned: goldenrod anthill. The monster species that was never randomly spawned: captured outlawing. --More--2h'The monster species that was never randomly spawned: awake ant lieutenant. The monster species that was never randomly spawned: gooseberry nitpicked took. The monster species that was never randomly spawned: missing growth. The monster species that was never randomly spawned: pale inviter. The monster species that was never randomly spawned: nightmare unicorn. The RNG hath decreed that this item was never generated: proof weapon (Scrolls). The RNG hath decreed that this item was never generated: pack of floppies (Tools). The RNG hath decreed that this item was never generated: hard mode stone (Gems). The RNG hath decreed that this item was generated more often: taming (Scrolls, freq bonus 16). The RNG hath decreed that this item was generated more often: elite batleth (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: lead-filled mace (Weapons, freq bonus 7). The RNG hath decreed that this item 2h8(was generated more often: plain dragon scale shield (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: make visible (Wands, freq bonus 41). The RNG hath decreed that this item was generated more often: bad effect (Wands, freq bonus 33). The RNG hath decreed that this item was generated more often: amulet of sickness resistance (Amulets, freq bonus 27). The RNG hath decreed that this item was generated more often: earth (Scrolls, freq bonus 18). The RNG hath decreed that this item was generated more often: amulet of magic control (Amulets, freq bonus 152). The RNG hath decreed that this item was generated more often: slice of pizza (Comestibles, freq bonus 13). The RNG hath decreed that this item was generated more often: quality axe (Weapons, freq bonus 14). The RNG hath decreed that this item was generated more often: tooled horn (Tools, freq bonus 6). The RNG hath decreed that this item was generated more often:2h`( cure stun (Spellbooks, freq bonus 5). The RNG hath decreed that this item was generated more often: bo staff (Weapons, freq bonus 5). The RNG hath decreed that this item was generated more often: golden dragon scale shield (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: weapon specialization (Scrolls, freq bonus 4). The RNG hath decreed that this item was generated more often: short sword (Weapons, freq bonus 12). The RNG hath decreed that this item was generated more often: reduce accuracy (Rings, freq bonus 4). The RNG hath decreed that this item was generated more often: heavy hammer (Weapons, freq bonus 2). The RNG hath decreed that this item was generated more often: resist confusion (Spellbooks, freq bonus 9). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 1). The RNG hath decreed that this item was always generated cursed: Anna's jewel (Gems). The RNG hat2hp(.h decreed that this trap was always invisible: moth larvae trap. The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 1). The spell school whose books are more common was occult spells (freq bonus 14). Trap randomization happened for 1 in 188 traps. Traps were spawned invisible 1 times in 94. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 1031. Strength training was 1. Dexterity training was 1. --More--2h>Wisdom training was 1. Constitution training was 7. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having half physical damage (0). You had 1435 points of nutrition remaining. You could survive without air. You had resistance to death rays. Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (28). You are dead. --More--2h'}Ŀ##<##`########Ŀ#>#r#@###2hL'%[Seppokale the Light Girl ] St9 Dx9 Co13 In11 Wi5 Ch12 ProAndMalLaw Dlvl:1 $5 HP 8(8)  Pw 8(8)  AC10 Exp1 T66 Do you want to see your discoveries? [ynq] (n) 2hclq2hIm$ 2hkn 2ho