rorre, chaotic female fiendish Ice Mage ----- -#--------- .... ##|.........|# .... #,...........,# ... ####,|.........|,# .. #,,,^|.........|,## #,,#####,###-----------,,## #,,,,,,,`# ##,,# ---------,,-----#-- ##,# |........,,-......| #,# +.......|,#|......| #,# |..$..... $$.$...| #,------ |.@.....| ...... #,-....| --#------ .....| -----------....| ....| |.........|....| ----- |....%..<.------ |.......{.|# ----------- [Rorre the Condenser] St4 Dx8 Co5 In15 Wi6 Ch6 IceFieFemCha Dlvl:3 $82 HP-4(35) Pw2(52) AC6 Exp3 T398 Latest messages The creeping silver coins touches you! [-1 -> 17] [-6 -> 11] The creeping silver coins misses. You displaced your freezing sphere. The freezing sphere explodes! (2x) Your studded leather armor blocks the creeping silver coins' attack. The creeping silver coins touches you! [-1 -> 17] [-8 -> 9] You miss the creeping silver coins. (2x) The creeping silver coins touches you! [-1 -> 9] [-5 -> 4] Warning: HP low! The creeping silver coins touches you! You hear the howling of the CwnAnnwn... [-1 -> 3] Warning: HP low! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles q - an uncursed tripe ration {0} s - an uncursed slime mold {0} Scrolls e - an uncursed scroll of sleep {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - an uncursed scroll of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - a blessed scroll of fountain building {0} Spellbooks h - a blessed spellbook of freeze sphere (0:3) {0} i - a blessed spellbook of cone of cold (1:5) {0} j - a blessed spellbook of confuse monster (0:3) {0} Potions c - 2 uncursed potions of vampire blood {0} d - a blessed potion of cyanide {0} Rings g - an uncursed ring of searching {0} Wands f - an uncursed wand of cold (0:3) {0} r - an uncursed wand of undead turning (0:7) {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 6 You carried 5 sins You could not have this property at all: slow digestion You could not have this property extrinsically: fire resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 82% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 88% Monster death drops spawned with only 94% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: healing spells (turn 98) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40880 Monster spawn increase reached its maximum at turn 80449 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 787984 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: green force fungus (freq bonus 12) The monster species that spawned more often: arctic worm (freq bonus 10) The monster species that spawned more often: ungraceful stingy (freq bonus 36) The monster species that spawned more often: ice bug (freq bonus 6) The monster species that spawned more often: warp trove (freq bonus 36) The monster species that spawned more often: lizard king (freq bonus 20) The monster species that spawned more often: parlance demeriting (freq bonus 42) The monster species that spawned more often: Corina's special combat boot (freq bonus 5) The monster species that spawned more often: forgetful gremlin (freq bonus 5) The monster species that spawned more often: notable fungus (freq bonus 21) The monster species that spawned more often: ferrous horror (freq bonus 12) The monster species that spawned more often: refunding pathetic (freq bonus 12) The monster species that spawned more often: stung hangman (freq bonus 10) The monster species that spawned more often: emperor permamimic (freq bonus 7) The monster species that spawned more often: insecteon (freq bonus 9) The monster species that spawned more often: wailing beast (freq bonus 20) The monster species that spawned more often: dancing dragon (freq bonus 22) The monster species that spawned more often: great wyrm of power (freq bonus 18) The monster species that spawned more often: multicolor laser (freq bonus 28) The monster species that spawned more often: tree lurker (freq bonus 12) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 3) The monster trait that was more common: monsters with shock resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks numb you (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster species that never randomly spawned: Arle Nadja The monster species that never randomly spawned: creeping vine The monster species that never randomly spawned: gevurah sephirah The monster species that never randomly spawned: targetting turret The monster species that never randomly spawned: reprobing thruway The monster species that never randomly spawned: estherian shade The monster species that never randomly spawned: manes The monster species that never randomly spawned: dazzling smasher The monster species that never randomly spawned: insane red jack The monster species that never randomly spawned: blackest febrifuge diligently The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 11) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 17) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 11) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 2) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 17) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this trap was always invisible: discharge trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 2) Next attribute increase check would have come at turn 2397 Strength training was 18 Dexterity training was 1 Wisdom training was 11 Constitution training was 21 You were cold resistant You were prevented from having fire resistance (0) You were prevented from having slow digestion (0) You saw invisible You had 746 points of nutrition remaining You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 197% b - cone of cold 5 matter 86% 397% c - confuse monster 2 enchant 0% 97% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) dazzle 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) draw blood 3 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of sleep (XUS MODA) scroll of healing (FAGEYUDUD) scroll of mana (CAO NI MA) scroll of phase door (SLEX NOW WITH TRANSVESTITE ROLE) scroll of standard id (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) scroll of cure (KINUESILI STATION) scroll of fountain building (FRINDS ELF ATTACK) Spellbooks spellbook of freeze sphere (transparent) spellbook of cone of cold (hugging) spellbook of confuse monster (jetting) Potions potion of vampire blood (blood-red) potion of cyanide (iridescent) Rings ring of searching (malachite) Wands wand of cold (cherry) wand of undead turning (silver) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 8 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (24 of 160) searching [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (44 of 160) Goodbye rorre the Ice Mage...