ZcS Player: roguemanul Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-10-27.18:03:06.ttyrec Time: (1666893786) Thu Oct 27 18:03:06 2022 Zc^This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Zc^WShall I pick a character's race, role, gender and alignment for you? [ynq] Zc yZc>gNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--Zc+>$@`@Zc,[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T1 It is written in the Book of Bailey:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Bailey seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Little Fool, have been heralded from birth as the instrument of Bailey. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For Zc^Mthe sake of us all: Go bravely with Bailey!--More--Zcs+>$@`@ZcZcsHello roguemanul, welcome to SlashEMExtended! You are a neutral male stairseeker null Jester.--More--Zc  Zc @You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Zc Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! --More--Zcq SZcjr [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1Be careful! New moon tonight.Zc DDo you want to turn on the number pad? [yn] (n) Zc y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)Zc[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T1+>$@`@Zc You are not wearing any armor.[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1Zc;Unknown command 'B'.[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1Zc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Zc$[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1Zc( Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)Zc  a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - classic_status [true]  g - cursesgraphics [false]  h - DECgraphics [false]  i - eatingboulders [true]  j - eatingconfirm [false]  k - eatingdoors [true]  l - eatingwalls [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - gmmessage [true]  p - graffitihilite [true]  q - help [true]  r - hilite_pet [true]  s - hitpointbar [true]  t - IBMgraphics [true]  u - ignintr [false]  v - inertiaconfirm [false]  w - invweight [true] (2 of 7)Zc a - knapsacklimit [false]  b - lit_corridor [true]  c - lootabc [false]  d - mail [true]  e - materialglyph [false]  f - memorizationknown [false]  g - statuscolors [true]  h - menucolors [false]  i - menu_on_esc [true]  j - menu_glyphs [false]  k - missing_safety [true]  l - mon_polycontrol [false]  m - moreforced [true]  n - numpadmessage [false]  o - null [true]  p - paranoidquit [true]  q - perm_invent [true]  r - pickup_thrown [true]  s - pickup_cursed [false]  t - pokedex [true]  u - prayconfirm [true]  v - pushweapon [false]  w - quiver_fired [false] (3 of 7)Zc  a - qwertz_layout [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showrealtime [false]  g - showscore [false]  h - showsym [true]  i - showdmg [true]  j - showweight [false]  k - showmc [false]  l - showmovement [false]  m - showlongstats [false]  n - showsanity [false]  o - showsymbiotehp [false]  p - silent [true]  q - simpledescs [false]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - tabcursesconfirm [false]  w - tech_description [true] (4 of 7)Zcb\ a - time [true]  b - timed_autosave [true]  c - quick_autosave [false]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - use_inverse [false]  h - verbose [true]  i - wallglyph [true]   Compounds (selecting will prompt for new value):  name [roguemanul]  role [Jester]  race [null]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)] (5 of 7) Zc boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5] (6 of 7)$Zc+  a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [none]  d - suppress_alert [(none)]  e - tileset [(none)]  f - autopickup exceptions (0 currently set) (7 of 7)'Zc  +)Zc  -,ZcS boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5] (6 of 7)1Zc/L+2Zc_ -3Zc+:Zc~W -$@`@?Zc[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T1Set tileset to what? EZc [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T1+>$@`@HZc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) IZcn[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1IZc}R Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) JZc#~[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1JZc  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) LZcي[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1MZcH2 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) MZc [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T1PZc You begin two-handed combat.[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T2 [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T3@RZcӓRZc.You switch to your right hand.[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1 T3RZcFYou are roguemanul, a neutral male stairseeker null Jester. Level 1 HP 12 (max 12) Pw 3 (max 3) AC 9 Score 0 Current status effects: .--More--TZc0  Base Attributes  Starting name : roguemanul  race : null  role : Jester  gender : male  alignment : neutral  hybrid races : stairseeker   Current race : null  role : Jester  gender : male  alignment : neutral   Deities Chaotic : Shaco  Neutral : Bailey (s,c) Lawful : Barnum (end) UZc8+Ŀ>$@@ [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T3 [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i  12(12)  Pw 3(3)  AC9 Exp1UZc8 T3XZc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) YZc6V + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) [Zc +Really quit? WARNING: this will erase your game permanently! [yes/no]? ]Zc) y]Zc e^Zcs^Zc- v[Roguemanu the Little Fool  12(12)  Pw 3(3)^Zcڣ +Ŀ>$@@^Zc [Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T3Do you want your possessions identified? DYWYPI? [ynq] (n) _ZcM Zn Scrolls a - 5 uncursed scrolls of healing {0} b - 4 uncursed scrolls of mana {0} c - 3 uncursed scrolls of phase door {0} d - 2 uncursed scrolls of standard id {0} e - an uncursed scroll of cure {0} f - an uncursed scroll of heal other {0}(end) _ZcDo you want to see your attributes? [ynq] (n) `ZcQknFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: detect monsters. You could not have this property intrinsically: quad attacks. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 6. Implant identification only worked 1 times out of 41. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 5. Monsters only dropped their equipment with 95% chance. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 90%. Potion drop chance was reduced to 99%. Weapon drop chance was reduced to 76%. Armor drop chance was reduced to 93%. Tool drop chance was reduced to 93%. Food drop chance was reduced to 95%. Shop item generation was reduced to 88%. Musable `ZcukKitem generation frequency had a negative bias of 12%. --More--`ZcConcealing monsters were spawned underneath items 89% of the time only. Monster death drops spawned with only 91% chance. Mastering the following skill taught you the hidden power: chaos spells. The following skill could not be trained at all: firearms. The following skill was trained at one fifth the usual rate: techniques. The following skill was limited to basic proficiency: attack spells. The following skill was limited to skilled proficiency: trident. The following skill became untrainable if you tried to train it too early: protection spells (turn 54). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'comb over' and your beard type is 'revolver man'. The last time you got a new haircut was 5002 turns ago. Your areola diameter was 18. Monster spawn increase would have started at turn 133220. Monster spawn increase had reached its maximum at turn 21715`Zc97. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 1972. Your limit for ascension was at turn 6117911. The monster class that cannot be genocided was gnome. The monster class that was spawned more often: rub monster (freq bonus 2). The monster color that was spawned more often: yellow (freq bonus 2). The monster species that was spawned more often: crunchy force fungus (freq --More--`ZcX bonus 32). The monster species that was spawned more often: antimatter vampire (freq bonus 30). The monster species that was spawned more often: omega knight (freq bonus 6). The monster species that was spawned more often: rando ant (freq bonus 48). The monster species that was spawned more often: beryl ripper (freq bonus 8). The monster species that was spawned more often: forgotten soul (freq bonus 9). The monster species that was spawned more often: short skirt (freq bonus 12). The monster species that was spawned more often: unnimok (freq bonus 6). The monster species that was spawned more often: annoying hitter (freq bonus 30). The monster species that was spawned more often: undead wandkeeper (freq bonus 36). The monster species that was spawned more often: splining patrilinear situation devolvement (freq bonus 8). The monster species that was spawned more often: political singer (freq bonus [17;1`ZcX KH15). The monster species that was spawned more often: sweaty-feet girl (freq bonus 4).The monster species that was spawned more often: quadruped zombie (freq bonus 36). The monster species that was spawned more often: nutritionist curbable teacherage (freq bonus 8). --More--`ZcThe monster species that was spawned more often: slider down (freq bonus 22). The monster species that was spawned more often: stalking bulette (freq bonus 44). The monster species that was spawned more often: pin rancour sentimentalization (freq bonus 20). The monster species that was spawned more often: enchanted dog (freq bonus 16). The monster species that was spawned more often: drifty splashing (freq bonus 15). The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2). The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2). The monster trait that was more common: monsters that count as werecreatures (freq bonus 2). The monster species that was never randomly spawned: felly annat. The monster species that was never randomly spawned: iron treppor. The monster species that was never randomly `Zcčspawned: punting penetrate. The monster species that was never randomly spawned: transfixion photomicrogram. The monster species that was never randomly spawned: voracious bug. The monster species that was never randomly spawned: black and white growth. The monster species that was never randomly spawned: score colony. The monster species that was never randomly spawned: giant red swarm ant. --More--aZc]The monster species that was never randomly spawned: chevalier. The monster species that was never randomly spawned: uncrowded entrant. The RNG hath decreed that this item was never generated: bullwhip ((null)). The RNG hath decreed that this item was never generated: batarang ((null)). The RNG hath decreed that this item was never generated: rumor (scribbled). The RNG hath decreed that this item was never generated: doom (one). The RNG hath decreed that this item was generated more often: bubblehorn ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 41). The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 33). The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: cartridge of Zc%^16;1Hhaving a horror (dream helmet, freq bonus 12). The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 7). The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 7). The RNG hath decreed that this item was generated more often: stat decay stone --More--aZc}(gray, freq bonus 13). The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 17). The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 76). The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 2). The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 93). The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 14). The RNG hath decreed that this item waZc4}Was generated more often: tech boost (pressing, freq bonus 11). The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 6). The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 41). --More--aZcThe RNG hath decreed that this item class was generated more often: Armor (freq bonus 58). The RNG hath decreed that this item was always generated cursed: brass knuckles ((null)). The RNG hath decreed that this item was always generated cursed: copper rifle bullet ((null)). The RNG hath decreed that this item was always generated cursed: lab coat (white coat). The RNG hath decreed that this item was always generated cursed: magic banana ((null)). The RNG hath decreed that this item was always generated cursed: halite (white). The RNG hath decreed that this item was always generated cursed: foamy staff ((null)). The RNG hath decreed that this item was always generated cursed: water bolt (accusory). The RNG hath decreed that this trap was always invisible: choiceless trap. The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1). TraaZcp randomization happened for 1 in 819 traps. Traps were spawned invisible 1 times in 60. Traps were extra hard to find 15% of the time. Next attribute increase check would have come at turn 344. --More--aZc Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You had 1498 points of nutrition remaining. You could survive without air. Your luck was zero. You had spell retention for remembering 40 spells. You could not have safely prayed (355). You survived. --More--aZcU[+>$@@aZc[[Roguemanu the Little Fool ] St9 Dx12 Co15 In10 Wi8 Ch13 JesNulMalNeu+i Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC9 Exp1 T3Do you want to see your discoveries? [ynq] (n) bZc ;n Discoveries  Scrolls scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (ETADPU CIMOC) scroll of phase door (DEFERRED FEATURE) scroll of standard id (X 14 39 ZS) scroll of cure (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) scroll of heal other (LIBERA MI DALLE CATENE DI AENDRU RASENBAN) * scroll of extra healing (RGB ZNFUVAALL CRERIBQ) * scroll of greater mana restoration (HUFFI MUFFI GUFFI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) bZc- +>$@@Do you want an account of creatures vanquished? [ynq] (n) bZc un Vanquished creatures:  0 drains rats (1 created) 0 fast giant rats (1 created) 0 hares (1 created) 0 GRs (1 created) 0 priests (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--cZcKE+Do you want to see your conduct? [ynq] (n) cZc57n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -3. You had a maximum alignment of 0.--More--cZc1 +>$@@cZc^ Goodbye roguemanul the Jester... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 12 hit points when you quit.--More--dZc*\  dZc\7 Since you quit, the score list will not be checked.