roguemanul, chaotic male bastard Doom Marine ------------------- ....$............ ............. ......... ...@. -@- ### [Roguemanu the Mars Marine] St15 Dx17 Co15 In3 Wi3 Ch3 MarBasMalCha+O Dlvl:1 $0 HP15(15) Pw1(1) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello roguemanul, welcome to SlashEMExtended! You are a chaotic male homicider bastard Doom Marine. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! Be careful! New moon tonight. What do you want to use or apply? [jl or ?*] Never mind. Count: 66 Count: 668 Count: 37 What do you want to drink? [op or ?*] Never mind. What do you want to ready? [- bmn or ?*] Never mind. You are roguemanul, a chaotic male homicider bastard Doom Marine. Level 1 HP 15 (max 15) Pw 1 (max 1) AC -4 Score 0 Current status effects: . Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 pistol bullets (in quiver) {1} m - an uncursed +1 raygun (alternate weapon; not wielded) {20} n - 150 uncursed +0 raygun bolts {3} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - the uncursed +0 commander suit named Arachnid Mesh (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} k - an uncursed +0 silk mail {45} Scrolls q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} v - a ^ uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of horrify (4:3) {0} h - an uncursed spellbook of aule smithing (4:2) {0} i - an uncursed finalized spellbook of ESP (0:0) {0} Potions o - an uncursed potion of full healing {0} p - an uncursed potion of cure insanity {0} Wands l - an uncursed wand of mana (1:7) {0} Tools j - an uncursed stethoscope {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: clairvoyance You could not have the double effect of this property: warning Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 28 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 94% Tool drop chance was reduced to 84% Concealing monsters were spawned underneath items 74% of the time only Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: body spells The following skill became untrainable after a while: bare-handed combat (turn 63293) The following skill became harder to train at higher skill levels: claw Sticky curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'sarge' and your beard type is 'hombre' The last time you got a new haircut was 5000 turns ago Your areola diameter was 14 Monster spawn increase started at turn 13973 Monster spawn increase reached its maximum at turn 88251 In this game, Eevee's evolution was insecteon Maximum amount of combined random monster spawn freqs was 2012 Your limit for ascension was at turn 731549 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 7) The monster color that was spawned more often: blue (freq bonus 6) The monster species that spawned more often: barfing midget (freq bonus 60) The monster species that spawned more often: klepto (freq bonus 10) The monster species that spawned more often: weresnake (freq bonus 24) The monster species that spawned more often: unnethackplus horror (freq bonus 16) The monster species that spawned more often: red mushroom (freq bonus 168) The monster species that spawned more often: Helen's lady pump (freq bonus 32) The monster species that spawned more often: stayer mesmerism (freq bonus 32) The monster species that spawned more often: greyfish (freq bonus 9) The monster species that spawned more often: meadowlark purulently (freq bonus 22) The monster species that spawned more often: season irrigation (freq bonus 8) The monster species that spawned more often: imposted dustily (freq bonus 13) The monster species that spawned more often: amnesiac blabbering (freq bonus 9) The monster species that spawned more often: color-changing ray (freq bonus 36) The monster species that spawned more often: resowing worm (freq bonus 10) The monster species that spawned more often: stitcher reconstructed periodically affiliating naziism (freq bonus 39) The monster species that spawned more often: plasma mushroom (freq bonus 22) The monster species that spawned more often: myrkalfar granny (freq bonus 54) The monster species that spawned more often: reconciliator trashed (freq bonus 16) The monster species that spawned more often: ass cloud (freq bonus 20) The monster species that spawned more often: microprocessing accusable (freq bonus 30) The monster trait that was more common: monsters with petrification resistance (freq bonus 8) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 4) The monster trait that was more common: monsters that mew (freq bonus 16) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: Bonebreaker The monster species that never randomly spawned: aclocker The monster species that never randomly spawned: slow-ass stalk The monster species that never randomly spawned: brill peepshow The monster species that never randomly spawned: maud patch The monster species that never randomly spawned: interfacing lapper The monster species that never randomly spawned: evil patch The monster species that never randomly spawned: charcoal wort The monster species that never randomly spawned: fife warp patch The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 42) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 12) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 8) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 5) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 2) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: feeler gauge stone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 47) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 97) The RNG hath decreed that this item was always generated cursed: metal star ((null)) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: sky horn ((null)) The RNG hath decreed that this item was always generated cursed: toilet roll ((null)) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 6) Trap randomization happened for 1 in 126 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 1063 Strength training was 0 Dexterity training was 0 Wisdom training was 14 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Cyberdemon MkIII Deluxe The version you were playing was: Unix SlashEMExtended Version 2.7.8 (96f8e415) - last build Fri Oct 14 02:37:20 2022. You could not have safely prayed (353) You survived Spells known in the end Name Level Category Fail Memory a - horrify 4 + occult 90% 300% b - aule smithing 8 + occult 100% 700% c - ESP 5 + divine 95% 400% Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (conundrum gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (very hard helmet) Scrolls * scroll of extra healing (WATERFALL MUSHROOM CLIMB) * scroll of greater mana restoration (CRASH EM EXTENDED COREDUMPS) scroll of healing (89 50 4E 47 0D 0A 1A 0A) scroll of mana (NOBIMUS UPSCOTI) scroll of phase door (MOUSE MICE HOUSE HICE) scroll of standard id (OBI WAN CANOPY) scroll of cure (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of heal other (NERVEN SIE SICH UND NERVERE) Spellbooks spellbook of horrify (moldy) spellbook of aule smithing (far away) spellbook of ESP (extraordinary) Potions potion of full healing (fuming) potion of cure insanity (peculiar) Wands wand of mana (floatsam) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 soldiers (1 created) 1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bastard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Master) (0 of 20) gun control [Unskilled] (max Grand Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Legendary) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye roguemanul the Doom Marine... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. Since you quit, the score list will not be checked.