rikerw, lawful female zruty Drunk -#---- ...... ....| -....| |..... | -----....| |..........Y... |.............| --------------- [Rikerw the Drinker] St13 Dx11 Co14 In16 Wi7 Ch12 DruZruFemLaw S0 Dlvl:1 $0 HP16(16) Pw4(4) AC9 Xp1/0 T1 Latest messages Hello rikerw, welcome to SlashEMExtended! You are a lawful female zruty Drunk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 183 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 71% Wand drop chance was reduced to 84% Potion drop chance was reduced to 89% Armor drop chance was reduced to 97% Tool drop chance was reduced to 68% Food drop chance was reduced to 74% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: body armor The following skill was limited to expert proficiency: javelin The following skill became untrainable after a while: two-handed sword (turn 58813) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 78456 Monster spawn increase reached its maximum at turn 157857 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1517731 The monster class that cannot be genocided was ant or other insect The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: real miner zombie (freq bonus 9) The monster species that spawned more often: ugod (freq bonus 3) The monster species that spawned more often: fortress master (freq bonus 2) The monster species that spawned more often: Ilse (freq bonus 4) The monster species that spawned more often: tram vortex (freq bonus 4) The monster species that spawned more often: black and white patch (freq bonus 2) The monster species that spawned more often: mallbug (freq bonus 9) The monster species that spawned more often: reflex giant (freq bonus 2) The monster species that spawned more often: occult warlock (freq bonus 4) The monster species that spawned more often: running cobra (freq bonus 18) The monster species that spawned more often: goblin wizard (freq bonus 4) The monster species that spawned more often: vogon lord (freq bonus 12) The monster species that spawned more often: redlite patch (freq bonus 6) The monster species that spawned more often: oven wast (freq bonus 4) The monster species that spawned more often: felltwin (freq bonus 8) The monster species that spawned more often: iceman (freq bonus 54) The monster species that spawned more often: calmer union (freq bonus 6) The monster species that spawned more often: noxious spore (freq bonus 4) The monster species that spawned more often: diverse shooter (freq bonus 12) The monster species that spawned more often: depowered growth (freq bonus 6) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 14) The monster species that never randomly spawned: nominee commissariat The monster species that never randomly spawned: slevian The monster species that never randomly spawned: weresexyleatherpump The monster species that never randomly spawned: salient obliterating The monster species that never randomly spawned: vivid bulb The monster species that never randomly spawned: veil-hidden girl The monster species that never randomly spawned: registered trademark The monster species that never randomly spawned: baby krokodile The monster species that never randomly spawned: power nymph The monster species that never randomly spawned: arrester sprinted imbued The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: moorland (KREM QUAY) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: cloak of flight (feathery cloak) The RNG hath decreed that this item was never generated: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 15) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 20) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 15) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 64) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 2) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 11) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 6) The RNG hath decreed that this item was generated more often: bad part stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 9) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 9) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 2) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 26) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: pet syringe (dental) The RNG hath decreed that this item was always generated cursed: grassland (deitificial) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: fireworks (scooting) The RNG hath decreed that this item was always generated cursed: implant of queeb butt (ass) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 4) Trap randomization happened for 1 in 525 traps Next attribute increase check would have come at turn 260 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Apollo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (884) You survived You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) berserk 1 R Prepared(0) pummel 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (THIS SLING IS RETARDED) scroll of mana (A LAW THAT MAKES SNOWFLAKES VISIBLE) scroll of phase door (SEED SHOTED AS GUN 25 TIME) scroll of standard id (HACKEM MUCHE) scroll of cure (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) * scroll of extra healing (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) * scroll of greater mana restoration (MAKE THE PRIZE TWICE USED) Potions potion of booze (caustic) potion of water (clear) potion of amnesia (sparkling) potion of invisibility (ice-cold) potion of confusion (turquoise) potion of oil (manky) potion of numbness (cacao) potion of speed (fizzy) potion of clairvoyance (glossy white) potion of extra healing (honey) potion of ESP (endbringer) potion of sickness (camping) potion of levitation (magenta) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) implants [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the Drunk... Since you quit, the score list will not be checked.