quios, lawful male khajiit Nuclear Physicist ---------- |........| |........| |.<......| ----.----- #,# |...... #,# |>. . #,,# -.- . ##,,# #,,,,, ,,## # # #,,,,,, -----@-- |.}.}.}. |}.}.;.| |.}.}.}+ |}.}.}.| -------- [Quios the Burning Stick Controller] St12 Dx6 Co7 In18 Wi5 Ch5 NucKhaMalLaw Dlvl:2 $27 HP0(46) Pw30(37) AC11 Exp4 T524 Bld Latest messages You miss the hamm piranha. The hamm piranha bites you! You're bleeding! [-4 -> 8] Warning: HP low! [-1 -> 7] Warning: HP low! You hit the hamm piranha. The hamm piranha bites you! You're bleeding! You hear the howling of the CwnAnnwn... [-3 -> 4] Warning: HP low! [-2 -> 2] Warning: HP low! You kill the hamm piranha! [-1 -> 1] Warning: HP low! You attack thin air. You die... Your inventory Weapons a - an uncursed +0 spear (weapon in foreclaw) {12} l - an uncursed +0 dagger {4} m - 27 uncursed +2 darts {0} n - an uncursed +0 orcish dagger {4} p - an uncursed +0 unknown knife {2} r - 3 uncursed -2 orcish spears {36} Armor b - an uncursed +0 jumpsuit (being worn) {5} q - an uncursed +0 pair of leather gloves {4} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Potions o - an uncursed potion of gain energy {0} Wands e - an uncursed wand of probing (7:30) {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 36% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 10% The following skill was trained at one fifth the usual rate: whip The following skill was limited to skilled proficiency: body spells The following skill became harder to train at higher skill levels: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63973 Monster spawn increase reached its maximum at turn 335906 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 666068 The monster class that cannot be genocided was vampire The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: unemployed define (freq bonus 14) The monster species that spawned more often: Terrarchon (freq bonus 12) The monster species that spawned more often: stalking ogre (freq bonus 20) The monster species that spawned more often: hypotonic saline infusion (freq bonus 12) The monster species that spawned more often: werekraken (freq bonus 36) The monster species that spawned more often: journalism doorman chivaree (freq bonus 5) The monster species that spawned more often: spell sucker (freq bonus 6) The monster species that spawned more often: outsider stalk (freq bonus 24) The monster species that spawned more often: ghetto warp fungus (freq bonus 36) The monster species that spawned more often: hc mom (freq bonus 27) The monster species that spawned more often: pullxorn (freq bonus 18) The monster species that spawned more often: tattered lurker (freq bonus 8) The monster species that spawned more often: foun centaur (freq bonus 10) The monster species that spawned more often: Friederike (freq bonus 24) The monster species that spawned more often: powerdig troll (freq bonus 5) The monster species that spawned more often: platinum colony (freq bonus 18) The monster species that spawned more often: laser mummy (freq bonus 4) The monster species that spawned more often: nasty horned devil (freq bonus 24) The monster species that spawned more often: hatchetlike maundy (freq bonus 24) The monster species that spawned more often: susa (freq bonus 12) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 3) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 12) The monster species that never randomly spawned: porter lichen The monster species that never randomly spawned: shakiest masturbator The monster species that never randomly spawned: evlin The monster species that never randomly spawned: orange ray The monster species that never randomly spawned: ratty slime The monster species that never randomly spawned: megaphone ricotta The monster species that never randomly spawned: red monster The monster species that never randomly spawned: shock turret The monster species that never randomly spawned: hellhole patch The monster species that never randomly spawned: deathwalker battlemaster The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 8) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 7) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 6) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 95) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 2) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 4) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 6) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 50) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: stuck announcement stone (gray) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 3) The spell school whose books are more common was elemental spells (freq bonus 2) Trap randomization happened for 1 in 843 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 1051 Strength training was 17 Dexterity training was 14 Wisdom training was 13 Constitution training was 33 Your sanity was 0 You were bleeding (25) You had not decided on your sexuality yet You had 923 points of nutrition remaining You had contamination resistance You had improved technique levels You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was Gina The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Thu Mar 26 03:32:10 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 + attack 45% 437% Techniques known in the end Name Level Status decontaminate 4X LIMIT(0) eviscerate 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) symbiosis 4 O LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor jumpsuit (silver clothes) leather gloves (inverse gloves) Scrolls scroll of healing (MONST DOT C AINT BIG ENOUGH) scroll of mana (IMB AXES MUMMIES) scroll of phase door (ALPHABET SOUP LETTER SALAD) scroll of standard id (SLEXY POLEARM DANCERS 2020) scroll of cure (H A T E) scroll of heal other (LARGEST DIVING JUMP) * scroll of extra healing (PHAM NUWEN) * scroll of greater mana restoration (GET SLEX TODAY) Spellbooks spellbook of magic missile (corrupted) Potions potion of healing (ghostly) potion of gain energy (flubber) Wands wand of probing (double-headed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 blue blobs (1 created) a gas spore a lazy cat a hobbit merchant 3 pack kobolds a hidden kobold a goblin 0 culves (1 created) 4 GRs 0 little webmakers (1 created) 0 bloody badguys (1 created) 0 lichens (1 created) 0 nolds (1 created) 0 kazwo lichens (1 created) 0 violet spores (1 created) a gnome stalker a large humanoid 0 mininagas (1 created) 0 brain-eating ghouls (1 created) a kasa-obake a gauntpeeker 0 maias (1 created) 0 mussles (1 created) 0 spawning fish (1 created) a hamm piranha 0 iguanas (1 created) 0 dungeon fern spores (1 created) a stationary wall a novice medium wall 0 newborn rub monsters (1 created) 35 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 28 times You killed 18 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 5 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 2 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new khajiit 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (27 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (15 of 20) symbiosis [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (48 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (2 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye quios the Nuclear Physicist... You died in The Dungeons of Doom on dungeon level 2 with 679 points, and 27 pieces of gold, after 524 moves. Killer: bleedout You were level 4 with a maximum of 46 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 21576 Forrest Gu-Ast-Myr-Mal-Cha died in The Dungeons of Doom on level 43 [max 59]. Killed by a monster (wrap aboleth). - [83] 2 13464 asriel-Wiz-Oct-Fem-Cha died in The Gnomish Mines on level 9. Killed by a monster (blue sentai). - [101] 3 8672 asriel-Alt-Rod-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 54 [54] 11 865 Carbonara-Sof-Des-Fem-Neu died in Space Base on level 16. Killed by a monster (small lynx). - [12] 12 850 asriel-Alt-Oct-Fem-Cha quit in The Dungeons of Doom on level 3. 18 [42] *13 679 quios-Nuc-Kha-Mal-Law died in The Dungeons of Doom on level 2. Killed by bleedout. - [46] 14 472 asriel-Alt-Xor-Fem-Cha quit in The Dungeons of Doom on level 1 [max 3]. 27 [27] 15 197 zor-Scr-Bov-Fem-Neu quit in The Dungeons of Doom on level 3. 30 [30]