VEFX Player: pyite Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-06.04:57:58.ttyrec Time: (1481000278) Tue Dec 6 04:57:58 2016 VEFX)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...VEFXOVEFXPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:10 Xp:6/736 Wt:888/675 T:2642 Burdened You return to level 4 in The Dungeons of Doom.--More--WEFX#>(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~(B@(0~(Bf(0~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########WEFX]>(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*#######EFX>H#(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(WEFX>B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:10 Xp:6/736 Wt:888/675 T:2642 Burdened Hello pyite, the human Archeologist, welcome back to SlashEM!--More--XEFX=5]Your movements are slowed slightly because of your load.YEFX- Weapons a - an uncursed broad pick Armor f - an uncursed +0 hard hat s - an uncursed +0 pair of speed boots E - an uncursed +0 dwarvish mithril-coat Comestibles d - an uncursed food ration Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) ^EFXC (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~(B@(0~(Bf(0~~~~~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##[38;5^EFXC ;7m(0x~~~x(B######(0~~~~~x(B##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#[1^EFXD ,6;70H(0lqq~(B####(0x~~~~~~~~~~~x(B#(0x~~~qqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqjqqqqqqqqqqj(B Pyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:10 Xp:6/736 Wt:888/675 T:2642 Burdened `EFX_K:What do you want to use or apply? [acegjouBR or ?*] `EFXR Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) `EFXur+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) aEFX+aEFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B^(0~x(B###(0x~~~x(B#(0~(B@(0~(Bf(0~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(B#EFX0m################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?   Coins  a - 1566 gold pieces  Weapons  b - 10 uncursed darts  c - 38 uncursed darts  Armor  d - an uncursed pair of speed boots  e - an uncursed helmet  f - a cursed polished silver shield  Comestibles  g - an uncursed food ration  Scrolls  h - an uncursed scaEFX,roll labeled NR 9  i - an uncursed scroll labeled DAIYEN FOOELS  j - 2 uncursed scrolls of teleportation  k - an uncursed scroll of confuse monster  Potions  l - an uncursed bubbly potion  m - an uncursed black potion  n - an uncursed cyan potion  Rings  o - an uncursed granite ring  p - an uncursed copper ring  Tools (1 of 2)cEFXx a - an uncursed candle  b - a blessed candle  c - 2 +0 torches  Gems  d - an uncursed garnet stone  e - an uncursed whetstone  f - an uncursed jacinth stone (2 of 2)dEFXPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:10 Xp:6/736 Wt:888/675 T:2642 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~(B@(0~(Bf(0~~~~~~x(BEFXm#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########EFXm(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####EFXj17;49H(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BfEFX,What do you want to wear? [fsE or ?*] fEFX.d  Armor f - an uncursed +0 hard hat s - an uncursed +0 pair of speed boots E - an uncursed +0 dwarvish mithril-coat(end) hEFXc+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(Bf(0~(B3 You finish your dressing maneuver.4 iEFX2s8What do you want to wear? [fs or ?*] iEFXj Armor f - an uncursed +0 hard hat s - an uncursed +0 pair of speed boots(end) jEFXe `+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B(0~(Bf(0~(B4 You finish your dressing maneuver.2 kEFX(H7What do you want to wear? [s or ?*] lEFXU15 (0~(Bf(0~(B6 You finish your dressing maneuver.--More--mEFX3You feel yourself speed up a bit more.nEFX[ Weapons a - an uncursed broad pick Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) uEFX?(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x(Bf(0~~~~~~(B^(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~(B@(0~~~~~~~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##EFX?;7m(0x~~~x(B########(0~~~~~x(B##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#uEFX3@6[16;70H(0lqq~(B####(0x~~~~~~~~~~~x(B#(0x~~~lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~xx~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqjmqqqqqqqqqqqj(B Pyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/736 Wt:888/675 T:2646 Burdened uEFX :What do you want to use or apply? [acegjouBR or ?*] vEFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) vEFX-+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x(Bf(0~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) wEFXg+wEFXB(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x(Bf(0~~~~~~(B^(0~x(B###(0x~~~x(B#(0~(B@(0~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(B#EFXz0m################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?   Coins  a - 1566 gold pieces  Weapons  b - 10 uncursed darts  c - 38 uncursed darts  Armor  d - an uncursed pair of speed boots  e - an uncursed helmet  f - a cursed polished silver shield  Comestibles  g - an uncursed food ration  Scrolls  h - an uncursed scwEFXroll labeled NR 9  i - an uncursed scroll labeled DAIYEN FOOELS  j - 2 uncursed scrolls of teleportation  k - an uncursed scroll of confuse monster  Potions  l - an uncursed bubbly potion  m - an uncursed black potion  n - an uncursed cyan potion  Rings  o - an uncursed granite ring  p - an uncursed copper ring  Tools (1 of 2)|EFX a - an uncursed candle  b - a blessed candle  c - 2 +0 torches  Gems  d - an uncursed garnet stone  e - an uncursed whetstone  f - an uncursed jacinth stone (2 of 2)}EFXf Pyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/736 Wt:888/675 T:2646 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x(Bf(0~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~(B@(0~~~~~~~~x(B[38;5;0}EFX m#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########[}EFX m(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####[}EFX j17;49H(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BEFXP #(0~(B#@f(0~(B#EFXh" g7 #@(0~(BEFXP 8 ##@##f(0~(B#EFX9 #@###(0~(BEFXEFXأp50 #@##EFX?m1 ####@EFX$.What do you want to wield? [- ac or ?*] EFXUca - an uncursed broad pick (weapon in hands).2 EFX##@####3 7 @#####EFXKBa8 @(0~(B#EFXXO9 @(0~(BEFXkxW60 (0~(B@EFXM(0~(B@EFXMQ1 #@(0~(BEFXQ2 #@(0~(BEFX0 ##@#######7 8 EFXTz##@##EFX9 ##@####EFXl70 @###EFX01 #@###EFXB 2 @#(0~(B##EFX{O@(0~(BEFXtY3 @(0~(BEFXy@(0~~(B4 @(0~(B6 @(0~~(BEFX:What do you want to use or apply? [acegjouBR or ?*] EFX7  Weapons a - an uncursed broad pick (weapon in hands) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) EFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~xqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x~~~~x(B##########FX֐7m(0mq~qj(B`(0~~~x(B####(0qqqaj(B#*##########)###############0####Never mind.EFX1[7 (0~(B@EFXP~U8 (0~(B@EFXIt(0~~~~~(B@81 2 EFX3 (0~(B#@##EFX #(0~(B@##EFXZ4 #@##EFX5 ####@##EFXRp6 ###@#EFX= f###@fEFX j7 ##@##EFX8 ##@##EFXz9 ##@#f##EFX 90 #@f###EFX3V@f#EFXF1 @#(0~(B##EFXA|2 @f(0~(BEFX} 3 @(0~(B(0~(BfEFX:YC@(0~~~~(Bf(0~(B(0~~(B5 7 @(0~(Bf(0~(B(0~(BEFX u@(0~(Bf(0~(BEFX a8 (0~(BfEFXa9 f(0~(BEFXv 8You fall down the stairs.[1 pts.]--More--EFX|(0lqqqk(B(0x~~~(B+(0x~~(Bf(0x(B(0x(B:(0~(B@(0x(B(0x~~~x(B(0x~~~x(B(0mqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:40(41) Pw:36(36) AC:1 Xp:6/736 Wt:888/675 T:2699 Burdened 1700 f(0~(BEFX j(0~~(Bf@<EFX^You kill the gecko!441 (0~(BEFX+2 (0~(Bf@(0~(BEFX[ :What do you want to use or apply? [acegjouBR or ?*] EFXa$ :In what direction do you want to dig? [uln>] EFXűYou start chopping at the door.3 (0~(BfYou hit the door with all your might.4 5 6 (0~(Bf(0~~~(B(0~(B--More--EFXYou hear a door open.7 8 9 (0~(Bf(0~(B<(0~(BYou break through the door.10 (0~(Bf(0~(BEFXh ~(0~(Bf@#(0~(BEFXk1 (0~(B@##EFX ]g2 (0~(Bf#@EFXG3 (0~(B#f@##EFX##f@##EFXyl 6 ####(0qqqqqqqk(B#(0~~~~~~~x(B###(0x(BB(0~~~~~~x(Bf@(0~~~~~~~x(B(0x~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~(B(0qqqqqqj(BEFX 7 (0l(B(0x(B##(0~(B@(0x(B(0x~(B(0mq(BEFXĒ8 (0~~(BfB(0~(B@EFX! 9 (0~(B(0~(B(0~~(BBf@EFXb(0~(B@Poster misses the bat.The bat misses.The bat bites![2 pts.]39 20 EFX(0~(B@Poster just misses the bat.(0~(BBEFXpCWhat do you want to write with? [- ajuB or ?*] EFX~You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberEFXMethThe bat turns to flee!1 B(0~(BEFX{;What do you want to read? [lGV or ?*.] EFXݤ|Something is written here in the dust.You read: " elbereth".EFX 2 B(0~(B(0~(B(0~~(BfEFXH3 (0~(B(0~(BBf(0~(BEFX'a 404 (0~(BB(0~(BfEFX, Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) EFX4=(0qqk~~x~~x~~x(Bf(0~x~~x~~~qqj(B Pyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:40(41) Pw:36(36) AC:1 Xp:6/744 Wt:888/675 T:2724 Burdened EFXN:What do you want to use or apply? [acegjouBR or ?*] EFX7 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) EFXI2 + Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) EFX> +EFXsM Take out what?  Weapons a - 10 uncursed darts b - 38 uncursed darts(end) EFX8 +EFX+You have a little trouble removing k - 10 uncursed darts.B(0~(B(0~(Bf(0~(BEFX-:What do you want to throw? [ak or ?*] EFX'$.In what direction? [hykulnjb><] EFX ))(0~(B)(0~(B(0~(BThe dart misses the bat.75 EFX:What do you want to throw? [ak or ?*] EFXWy.In what direction? [hykulnjb><] EFXV0 X))(0~(B)(0~(B(0~(BThe dart misses the bat.66 )B(0~(B(0~(BfEFX:DWhat do you want to write with? [- ajkuB or ?*] EFXCDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? EFXelbereEFXFnth7 (0~(B(0~(BBf(0~(BEFXc-What do you want to read? [lGV or ?*.] EFXz {Something is written here in the dust.You read: "elbereth".EFX (0~(BfB(0~(BPoster bites the bat.The bat is killed!8 %EFXp(0~(Bf@(0~(BPoster eats a bat corpse.EFXuYou displaced Poster.9 @fEFXlj130 @(0~(BEFXb @(0~(BYou have a little trouble lifting k - 2 uncursed darts.81 EFXL UThere is nothing here to pick up.EFX2 (0~(B@f(0~(BEFX You displaced Poster.f(0~(B@EFXU]3 (0~(B@EFX4 (0~(Bf(0~(B(0~(B@EFX5 (0~(Bf(0~(B#@#EFXI @#(0~(B#(0~(B#(0~(B#7 43 4 (0qqqqqqqqk(B(0x~~~~~~~~(B+#@(0~~~~~~~~x(B###(0x~~~~~~~~x(B#(0q(B+(0q(B+(0qqqqj(B####(0~(BEFX(0l(B#(0~(B@#(0m(BEFXdvV5 (0~(B@EFX. :What do you want to use or apply? [acegjouBR or ?*] EFX@w;In what direction do you want to dig? [njb>] EFX ~You start chopping at the door.6 You hit the door with all your might.7 --More--EFX|You see a door open.oYou stop digging.8 EFXp@o(0a(BEFXx W9 @(0~(BEFX%6What do you want to write with? [- ajkuB or ?*] EFXyYou write in the dust with your fingers.--More--What do you want to write in the dust here?  elEFXberetEFXyYho(0~(BThe orc shaman turns to flee!50 EFX:What do you want to read? [lGV or ?*.] EFX+ySomething is written here in the dust.You read: " elbereth".EFXx1 (0~(BoEFXwQo(0~(BEFXi9 )2 EFXo(0~(BThe orc shaman turns to flee!3 EFXYou hit the orc shaman.The air crackles around the orc shaman.4 o(0~(BEFX+ 5 (0~(B@(0~(BoEFX76 (0~(Bo(0~(B@EFX@(0~(BThe air crackles around the orc shaman.(0~(BEFX p7 #@(0~(BoEFX5rYou hit the orc shaman.8 #EFXct9 (0~(B#@EFXVq60 #@##EFXC###@##EFX2###o@fPoster bites the orc shaman.--More--EFX ]The orc shaman points at Poster, then curses.1 EFXqYou hit the orc shaman.Poster bites the orc shaman.--More--EFX9hThe orc shaman casts a spell!The orc shaman looks better.--More--EFXZThe orc shaman points at you, then curses.2 EFX2You hit the orc shaman!Poster misses the orc shaman.--More--EFX. 8The orc shaman points at you, then curses.EFX- VYou miss the orc shaman.3 EFX : You miss the orc shaman.Poster bites the orc shaman.--More--EFX JThe orc shaman points at Poster, then curses.--More--EFXouGThe orc shaman points at you, then curses.--More--EFX MPoster misses the orc shaman.4 EFX You hit the orc shaman!Poster bites the orc shaman.--More--EFX3}The orc shaman is killed!5 $fEFXܚ #@##You have a little trouble lifting 78 gold pieces.7896 f#EFXYou displaced Poster.##@##EFX7 ##@###EFX8 #@####EFXb9 @###EFXš P#@#EFX~70 #(0~(B@#EFXW1 @(0~(BEFX"3(0~~(B@Something is written here in the dust.Use "r." to read it.2 (0~(B@5 (0~~~(B@EFX GWhat do you want to use or apply? [acegjouBR or ?*] EFXf<In what direction do you want to dig? [ykuln>] EFXl9You start chopping at the door.6 You hit the door with all your might.7 8 9 80 D--More--EFXy @You stop digging.1 EFXNOuch! You bump into a door.EFX CWhat do you want to write with? [- ajkuB or ?*] EFX vYou write in the dust with your fingers.--More--What do you want to write in the dust here? EFX  elbeEFX` )rethEFX_T-What do you want to read? [lGV or ?*.] EFXySomething is written here in the dust.You read: " elbereth".EFX7/2 EFX \3 D(0~(BEFX[4 D(0~(BEFX(S5 (0~(BDEFX EFXϫ )6 EFXNk-What do you want to read? [lGV or ?*.] EFXA`ySomething is written here in the dust.You read: " elbereth".EFXќ V7 (0~(BDEFXa(0~(BDThe baby orange dragon turns to flee!8 EFX You miss the baby orange dragon.(0~(BDEFXnU9 @(0~(BEFX PYou miss the baby orange dragon.90 EFXt You miss the baby orange dragon.(0~(BDEFXc[1 (0~(B@EFX20 |You just miss the baby orange dragon.2 D(0~(BEFXK$|D(0~(B(0~(B@EFXaZ3 @(0~(BEFXNYou hit the baby orange dragon!4 EFXlwYou kill the baby orange dragon!905 %EFXs@(0~(BYou see here a baby orange dragon corpse.6 EFX[/7What do you want to eat? [d or ?*,] EFXh eat what?  Comestibles a - a baby orange dragon corpse(end) EFX$'+Blecch! Rotten food!dYou stop eating the baby orange dragon corpse.d(0a(BEFXoa CWhat do you want to write with? [- ajkuB or ?*] EFX%u zYou write in the dust with your fingers.--More--What do you want to write in the dust here?  elbEFX erEFX 2eth7 EFXj -What do you want to read? [lGV or ?*.] EFX\ ySomething is written here in the dust.You read: " elbereth".EFX7 7What do you want to eat? [d or ?*,] EFX  eat what?  Comestibles a - a partly eaten baby orange dragon corpse(end) EFXR+You resume your meal.The little dog turns to flee!8 (0~(B(0~~(B--More--EFX_You finish eating the baby orange dragon corpse.9 EFXu; FUnknown command ' '.FFXS%FFXQ\@(0~(BSomething is written here in the dust.Use "r." to read it.800 FFX` 5(0~(B@(0~(B@(0~~(B@Something is written here in the dust.Use "r." to read it.3 FFXa%GWhat do you want to use or apply? [acegjouBR or ?*] FFX<In what direction do you want to dig? [ykuln>] FFXgYou continue chopping at the door.4 --More--FFX~ You hit the door with all your might.5 6 (0x(B(0~(B(0~~~~~~~x(BYou break through the door.FFXV7 (0~(B@#FFXz 6(0~(B@#You hear some noises in the distance.#########@##(0~(B(0a~~~~~x(B(0j(B(0x(B14 (0x(B(0~(B##@#(0~(B+9 (0qqqqqqk(B(0~~~~~~(B#(0x(B>(0~~~~(B######@(0x~~~~~(B(0qqqqq(BFFX20 (0l(B#(0~(B@(0m(BFFXM1 (0~(B(0~(B(0x(B@FFX\ W2 @(0~(BFFXh4 d(0~~~(B@FFXJ g(0~(B(0~(B@#FFXöx(0qqk(B`(0~x(B#(0~~~~(B(0~(B####@(0~~~~(B(0~~x(B(0x(B8 9 (0qqq(B(0~~~(B#(0x~(B##@(0x~(B[(0~~(B(0~~~~(B(0qqqqj(BFFX O 30 (0l(B#(0a(B@(0x(B(0x~(B(0mq(BFFX >V1 (0~(B@FFXжw(0~(B@You see here a scale mail.2 FFX[Z3 @[FFX O@(0~(B FFXr4 (0~(B@(0~(B FFX,U5 (0~(B@ FFX P6 #@(0~(B FFX^##@(0a(B FFXC>7 #@# FFXP8 #@## FFX ^##@## FFXcOO9 @## FFX,P40 @## FFX :What do you want to use or apply? [acegjouBR or ?*]  FFX <In what direction do you want to dig? [kunjb>]  FFXYou start chopping at the door.1 You hit the door with all your might.--More-- FFX^You hear some noises in the distance.2 3 4 5 6 7 (0~(BYou break through the door.8  FFXMq (0~(B#@# FFX-  FFX&t9 (0~(B@## FFX m#@50 FFX6Y1 #@##FFXv######@########(0a(B(0x~~(B(0x~~~~(B+(0~~~~x(B(0mqqq~j(B6 @##You hear some noises in the distance.##(0l(B(0qq(B+#(0x~~~~~(B#@######(0x(B63 #@#########(0~(B(0x(B70 #@##(0~(B2 (0k(B[1FFX1wm@###(0~~x(B(0~~~~(B(0x~~(B%(0mqqq(BFFXW3 (0~(B@#FFXo ######@#7 #########@#84 5 ###@#FFX~6 ##@##FFX{w7 @####D(0~(BFFX) ##@##(0~(BFFXO 8 #(0l(B@(0q(BD(0~(B(0x(BFFXS$###(0a(B(0qqk(B@(0~x(BThe baby blue dragon bites![8 pts.]33 9 FFX|90 ###@(0~(BFFXG You hit the baby blue dragon!The baby blue dragon bites![6 pts.]27 1 FFXHUnknown command ' '.FFXL DWhat do you want to write with? [- ajkuB or ?*] FFX }You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbeFFX rFFXҝ ethThe baby blue dragon turns to flee!82 (0~(BDFFX+p;What do you want to read? [lGV or ?*.] FFXxF |Something is written here in the dust.You read: " elbereth".FFXd ###(0a(B@(0~(BDFFX3-*3 FFXE W4 (0~(B@FFXz-What do you want to throw? [$ak or ?*] FFX Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) FFX+(0lqqqqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0lqqqqqqqqk(B#(0x(B>(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~~~~~~~(B###############(0~~~~~~~x(B#(0x~~~~~xqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x~~x(B###(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[FFX6[m(0~~~~x~~x(B######(0x~~~~~x~~x(B##(0mqqqqqj~~x(B##########(0~~~(B#(0l(B(0qq(B+(0k(B#(0laqqqkqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x(B@(0~~(BD(0x(B(0x~~~~(B+(0~~~~x(B(0x~~(B%(0mqqq~j(B(0mqqq(BPyite the IFFXFnvestigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:28(41) Pw:36(36) AC:1 Xp:6/790 Wt:889/675 T:2894 Burdened In what direction? [hykulnjb><] FFX)(0~(B)(0~(BThe dart hits the baby blue dragon.85 )DFFX/X}6 (0~(B@(0~(BFFX{  FFX2*7  FFXge 398 !FFX*9 !FFXU<900 D!FFX0BCD(0~(B"FFX-What do you want to throw? [$ak or ?*] "FFX3 .In what direction? [hykulnjb><] #FFX`fThe dart misses the baby blue dragon.71 #FFX aYou just miss the baby blue dragon.2 $FFX DWhat do you want to write with? [- ajkuB or ?*] $FFX |You write in the dust with your fingers.--More--What do you want to write in the dust here?  elb$FFX? eret%FFX'hThe baby blue dragon bites![8 pts.]1 3 &FFXWhat do you want to write with? [- ajkuB or ?*] Do you want to add to the current engraving? [ynq] (y) &FFXInYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elber&FFXethThe baby blue dragon turns to flee!24 D)'FFXj:;What do you want to read? [lGV or ?*.] 'FFX2 {Something is written here in the dust.You read: "elbereth".(FFX VD(0~(B)FFX*(0~(B@You have a little trouble lifting k - an uncursed dart.85 +FFXU6 (0~(B@-FFX6What do you want to write with? [- ajkuB or ?*] -FFX ->You write in the dust with your fingers.--More---FFX@<What do you want to write in the dust here?  e-FFXwJlber-FFX[eth7 D(0~(B.FFXϹ-What do you want to read? [lGV or ?*.] .FFX|Something is written here in the dust.You read: " elbereth"./FFXF(0~(BDThe baby blue dragon turns to flee!8 0FFXOsYou kill the baby blue dragon!836 %1FFX@(0~(BYou see here a baby blue dragon corpse.9 2FFX*8What do you want to eat? [d or ?*,] 2FFX} eat what?  Comestibles a - a baby blue dragon corpse(end) 2FFX +(0lqqqqqqk(B(0~~~~~~~x(B(0lqqqqqk(BBlecch! Rotten food!310 1 2 You finish eating the baby blue dragon corpse.3 3FFXZHUnknown command ' '.3FFX # (0~(B@You have a little trouble lifting k - an uncursed dart.9 4FFXeV4 @(0~(B4FFX P5 @(0~(B5FFXd46 @(0~(B5FFX`###@(0~(BSomething is written here in the dust.Use "r." to read it.7 5FFXEV `8 @(0a(B7FFXF##@#7FFXz Q9 #@##8FFXk20 #@###8FFX+1 ##@##8FFXy52 ####@8FFXC##@#######6 68 @##########33 74 9FFX1=P5 @##9FFX"6 (0~(B(0~(B#@(0~(B(0~x(B(0qj(B:FFXW7 (0~(B@:FFX n(0~(B@You see here a food ration.;FFXJ|You have a little trouble lifting b - a food ration.908 ;FFX` a9 @(0~(B;FFXce840 @(0~(B=FFX*7Count: 10>FFXrR&>FFXi P@(0~(B>FFX- t1 ##@(0~(B?FFXZ2 @(0~(B?FFX|& X3 ##@#@FFX#n###@###AFFX 4 (0~(B#####@#BFFX5 ###@BFFX<=z96 ##(0~(B@BFFX, W7 (0~(B@CFFXSE(0~(B@CFFX Z8 @#(0~(BCFFXu3052 (0~(B#######@#4 18 9 ######@eHFFXjWhat do you want to write with? [- ajkuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbereHFFX&(thHFFXE-What do you want to read? [lGV or ?*.] HFFX|Something is written here in the dust.You read: " elbereth".IFFX- HWhat do you want to use or apply? [acegjouBR or ?*] IFFXW >In what direction do you want to dig? [ykunjb>] IFFX You start digging.60 You hit the rock with all your might.1 2 --More--JFFX@nSThe gas spore turns to flee!3 24 5 6 #You succeed in cutting away some rock.7 e#KFFXAHUnknown command ' '.KFFX` V8 ##@#LFFXF##@#LFFX 9 ####@#MFFXZ370 ##@##MFFXck@####MFFX m1 ##@##MFFXgP2 ##@#NFFX7P3 ##@#NFFXP4 ##@#NFFX?_###@#NFFX7 P5 ##@#NFFXJ OFFXA{46 ##@#OFFXI#@#####OFFX 7 @###PFFXu8 @###PFFX v9 @(0~(B#QFFX2Z80 @(0~(BQFFX-O@(0~(BQFFX O1 @(0~(BQFFXX52 @(0~(BRFFXB 8You fall down the stairs.[1 pts.]--More--SFFX~(0l(B+(0qqk(B(0~~(Bn(0~(B+(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:34(41) Pw:36(36) AC:1 Xp:6/836 Wt:909/675 T:2982 Burdened UFFX 6What do you want to write with? [- ajkuB or ?*] UFFX zYou write in the dust with your fingers.--More--What do you want to write in the dust here?  eUFFXT* lbereUFFX 2th3 VFFX -What do you want to read? [lGV or ?*.] WFFXR|Something is written here in the dust.You read: " elbereth".XFFXdjSomething is written here in the dust. You read: " elbereth".XFFXSWhat do you want to read? [lGV or ?*.] XFFX aWhat do you want to write in the dust here? elberethYFFXnTYou write in the dust with your fingers.ZFFX\What do you want to write with? [- ajkuB or ?*] [FFXHThe mountain nymph turns to flee!4 (0~(Bn[FFXч (0~(BYou see a door open.5 n\FFX ;What do you want to read? [lGV or ?*.] \FFX\a|Something is written here in the dust.You read: " elbereth".]FFX,G K6 (0a(B^FFX= ^FFX] *7 _FFX358 _FFXs^You find a bear trap.9 n_FFXk M90 n(0a(B`FFXkYou hit the mountain nymph!(0~(BnaFFXYYou hit the mountain nymph!1 bFFXyYou kill the mountain nymph!642 (0~(BeFFXB@Specify unknown object by cursor? [ynq] (q) eFFXt UyPlease move the cursor to an unknown object.--More--eFFXa)(For instructions type a ?)fFFX^%fFFXrW^ a trap (bear trap)Pick an object.gFFX&gFFXx  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hFFXhFFXwA # iFFX untrapiFFX. ntrapiFFX4In what direction? [hykulnjb><] iFFX Whoops...<@A bear trap closes on your foot!3 kFFXv;You are caught in a bear trap.64 73000 86 912 7 lFFXvx@^Something is written here in the dust.Use "r." to read it.408 lFFXS# mFFX untrapmFFXu ntrapmFFXh4In what direction? [hykulnjb><] mFFXg Whoops...<@You escape a bear trap.9 oFFXKz@^Something is written here in the dust.Use "r." to read it.20 oFFXk # pFFXf untrappFFX62 ntrappFFX4In what direction? [hykulnjb><] pFFXl TThat bear trap is difficult to disarm.qFFX # qFFXM untraprFFX ntraprFFX4In what direction? [hykulnjb><] rFFXWhoops...<@A bear trap closes on your foot!1 sFFXYou are caught in a bear trap.14 46 tFFX1@^Something is written here in the dust.Use "r." to read it.7 tFFXV# uFFX untrapuFFX ntrapuFFX4In what direction? [hykulnjb><] vFFX5Whoops...<@A bear trap closes on your foot!8 xFFXZA{You are caught in a bear trap.You hear water falling on coins.--More--yFFXqOYou are caught in a bear trap.73 yFFX @^Something is written here in the dust.Use "r." to read it.4 zFFXf(# zFFXM0 untrapzFFXf ntrapzFFXf 4In what direction? [hykulnjb><] zFFX%3TThat bear trap is difficult to disarm.|FFX?0# |FFX untrap|FFXbE ntrap|FFX;4In what direction? [hykulnjb><] }FFX*Whoops...<@A bear trap closes on your foot!5 ~FFXAYou are caught in a bear trap.The yellow light flows under the door.y--More--FFXA You are caught in a bear trap.+(0~(ByThe yellow light explodes!--More--FFX You are blinded by a blast of light!$:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:909/675 T:3093 Blind Burdened 4 <@FFX2Count: 50FFX15 6 7 8 9 100 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 20 1 2 3 4 FFX125 6 7 8 9 30 1 2 3 FFXЁNYou are caught in a bear trap.4 FFX&FFX T5 @^FFXĀ Count: 50FFX 6 7 8 9 40 1 2 3 4 5 6 7 8 9 50 1 2 3 4 5 6 7 8 9 60 1 2 3 4 5 6 FFX [25;1H7 8 9 70 1 2 3 4 FFX Count: 50FFX6*5 6 7 8 9 80 1 2 3 4 5 6 7 8 9 90 1 2 3 4 5 6 7 8 9 200 1 2 3 4 FFXo*s5 6 7 8 9 You can see again. $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:909/675 T:3210 Burdened You stop searching.FFXs # FFXx untrapFFX4  ntrapFFX4In what direction? [hykulnjb><] FFXMTThat bear trap is difficult to disarm.FFX# FFXZ untrapFFX ntrapFFX֘4In what direction? [hykulnjb><] FFX[J^That bear trap is difficult to disarm.1 FFX]# FFX: untrapFFX ntrapFFXy4In what direction? [hykulnjb><] FFXs Whoops...<@A bear trap closes on your foot!2 FFXX You are caught in a bear trap.You are beginning to feel hungry.$:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:909/675 T:3240 Hungry Burdned --More--FFXNYou are caught in a bear trap.2 FFX@^Something is written here in the dust.Use "r." to read it.3 FFXk# FFX untrapFFX  ntrapFFXb[ 4In what direction? [hykulnjb><] FFXCE Whoops...<@You escape a bear trap.4 FFXJ @^Something is written here in the dust.Use "r." to read it.5 FFX # FFX untrapFFX ntrapFFXG4In what direction? [hykulnjb><] FFX^That bear trap is difficult to disarm.6 FFXX # FFX untrapFFX ntrapFFXW4In what direction? [hykulnjb><] FFX*TThat bear trap is difficult to disarm.FFXF# FFX, untrapFFXWr ntrapFFXw 4In what direction? [hykulnjb><] FFXS bYou disarm the bear trap.7 (FFX4 <@You see here a beartrap.8 FFX(>h - a beartrap.1109/675 T:3248 Hungry StressedYou rebalance your load. Movement is difficult.9 FFX'Y@(0~(BSomething is written here in the dust.Use "r." to read it.50 FFXY, FWhat do you want to drop? [$a-hj-losuBEGRV or ?*] FFX ~You drop an uncursed sack.773/675 T:3250 Hungry Burdened --More--FFX<eYour movements are only slowed slightly by your load.1 FFX (0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~~~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~~x(B(0mqFFX-qqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(B(0mqqqqqqqj(BFXQG;7m(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:773/675 T:3251 Hungry Burdened 2 (0~(BfFFXd9What do you want to drop? [$a-fhj-losuBEGRV or ?*] FFX{q Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  b - a food ration  d - an uncursed food ration  Scrolls  G - an uncursed scroll labeled LEP GEX VEN ZEA  V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Wands  u - an uncursed silver wand  Tools  c - a +0 pick-axe  e - an uncursed blindfold  h - a beartrap  o - an uncursed lamp called oil  R - an uncursed whistle called normal  Gems  j - an uncursed touchstone  B - an uncursed luckstone (end) FFX +(0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~(Bf(0~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###FX̽ 7m(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(BFX 8H(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:773/675 T:3252 Hungry Burdened You drop a beartrap.The beartrap falls down the stairs. $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3252 Hungy  --More--FFX(Your movements are now unencumbered.3 (0~(BfFFX:(0l(B+(0qqk(B(0~~~~a(B(0x~(B@((0x(B(0x~~~x(B(0mqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3253 Hungry  There is a staircase up here.You see here an uncursed sack.FFXRu(@You see here a beartrap.4 FFX You have a little trouble lifting h - a beartrap.$:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:773/675 T:3254 Hungry Budened --More--FFXmhYour movements are slowed slightly because of your load.5 FFXx @(0~(BThere is a staircase up here.You see here an uncursed sack.FFX*(0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~~~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~(Bf(0~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###FFX*(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(BFFX +{(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:773/675 T:3255 Hungry Burdened 6 f(0~(BFFXj 9Unknown command ' '.FFXz)7 >@(0~(BfFFXf(0~(B(0~(B@(0~(BFFX,fX8 @(0~(BFFXJ 9What do you want to drop? [$a-fhj-losuBEGRV or ?*] FFX Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  b - a food ration  d - an uncursed food ration  Scrolls  G - an uncursed scroll labeled LEP GEX VEN ZEA  V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Wands  u - an uncursed silver wand  Tools  c - a +0 pick-axe  e - an uncursed blindfold  h - a beartrap  o - an uncursed lamp called oil  R - an uncursed whistle called normal  Gems  j - an uncursed touchstone  B - an uncursed luckstone (end) FFX +(0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B>(0~(Bf(0~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~(B@(0~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(BFFX [m###(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0lFX Y;5;3maqqqk(B(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:773/675 T:3258 Hungry Burdened You drop a beartrap. $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3258 Hungy  Your movements are now unencumbered.9 f(0~(BFFX}} 60 f(0~(B@(FFX ((0l(B+(0qqk(B(0~~~~a(B(0x~(B@(0~x(B(0x~~~x(B(0mqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3260 Hungry  There is a staircase up here.You see here an uncursed sack.FFXem(0lqqqqqqk(B(0lqqqk(B(0~~~(Bf(0~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~(B((0~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(BFFXm[C###(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laFFXmqqqk(B(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3260 Hungry  1 (0~(BfFFX[(0l(B+(0qqk(B(0~~~~a(B(0x(Bf@(0~x(B(0x~~~x(B(0mqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:573/675 T:3261 Hungry  There is a staircase up here.You see here an uncursed sack.2 (0~(Bf(0~(BFFXyYou have a little trouble lifting g - an uncursed sack.$:78 HP:41(41) Pw:36(36) AC:1 Xp:6/864 Wt:909/675 T:3262 Hungry Budened --More--FFX$Your movements are slowed slightly because of your load.(0~(BfFFX_3 @<FFX 4 #@(0~(B#(0~(BfFFXS_#(0~~(B###<#(0~(B+@###Ouch! You bump into a door.8 FFXw4In what direction? [hykulnjb><] FFXBJThe door opens.9 (0lqqqq(B+ (0x~~~~~(B (0x~~~~~~~(B (0x~~~~~~~~a(B (0x~~~~~~~(B (0mqq(B+(0qqqq(BFFX 70 (0qqq(B(0~~~(B(0~x(B@##(0~x(B(0q(BFFX1 (0k(B(0x(B@(0a(B#(0j(BFFXt2 @(0~(BfFFXAa @(0~(Bf(0a(BFFX :What do you want to use or apply? [acegjouBR or ?*] FFXE;In what direction do you want to dig? [yku>] FFXT-You start chopping at the door.3 You hit the door with all your might.4 5 6 7 8 9 80 (0~(B(0~(B(0~~(Bf(0~~~(B(0~~~(B--More--FFXdYou break through the door.(0~(BfFFX y1 ##@(0~(BFFXm2 #@(0~(B(0~~(BFFX3 ##@#f(0~(BFFXK@###(0~(B4 FFX z5 ##@#(0~(BFFX!, #@###FFXm8 @#####FFX$Count: 10FFX n c9 90 +FFX&In what direction? [hykulnjb><] FFX The door opens.1 (0qqqqqqq(B (0~~~~~(B(0~~~(B(0~~~(B(0~(BafFFX2 BWhat do you want to write with? [- ajkuB or ?*] FFXޭ {You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbereFFX thFFX#The fire ant bites![3 pts.]38 The fire ant bites!--More--FFXVYour speed boots deflect the fire ant's attack.The fire ant bites!2 FFXk DUnknown command ' '.FFXsSWhat do you want to write with? [- ajkuB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? FFXJelberetFFXnhThe fire ant turns to flee!3 FFX9What do you want to read? [lGV or ?*.] FFXȵuSomething is written here in the dust.You read: "elbereth".FFXM94 #FFXB?The fire ant turns to flee!FFX .5 FFX>(6 FFX -What do you want to read? [lGV or ?*.] FFX uSomething is written here in the dust.You read: "elbereth".FFX37 8 9 a(0~(B(0a(BFFX[ -What do you want to read? [lGV or ?*.] FFXY uSomething is written here in the dust.You read: "elbereth".FFX(0l(B(0qk(B (0x~(B(0~~x(B (0x~~(Ba(0~~~(B (0x~~(B(0~(B((0~~(B (0~~(B(0~~(B(0q(B@(0q(B##FFX&*40300 a(0~(B(0x(B (0x~(B@(0~~x(B (0mqq(B(0a(B(0qqqj(B#FFX%|1 (0~(Ba@(0~(BFFX?rWhat do you want to write with? [- ajkuB or ?*] You write in the dust with your fingers.--More--FFX@3?What do you want to write in the dust here?  elbereFFX pth2 (0~(B(0~(BaFFXr-What do you want to read? [lGV or ?*.] FFXvSomething is written here in the dust.You read: " elbereth".FFX[3 (0~(BaFFX!"g4 (0~(Ba(0~(BFFXKyJa(0~(BFFXW (5 FFXa(The fire ant turns to flee!16 (0~(BaFFXZ7 a(0~(BFFXA g8 (0~(Ba(0~(BFFX:-What do you want to read? [lGV or ?*.] FFX2vSomething is written here in the dust.You read: " elbereth".FFXnB Qa(0~(BFFX(9 FFX 10 a(0~(B(0~(BfFFX<1 a(0~(Bf(0a(BFFX 2 (0~(B(0~(Bfa(0~(BFFXuf(0~(Ba(0~(BFFX -What do you want to read? [lGV or ?*.] FFX 5Never mind.FFXR.3 FFX ^-What do you want to read? [lGV or ?*.] FFXvSomething is written here in the dust.You read: " elbereth".FFX*Poster misses the fire ant.a(The fire ant turns to flee!--More--FFX tPoster bites the fire ant.4 (0~(BaFFXn5 f(0~(B(0~(BaFFX6 f(0~(Ba(0~(B(0~(BFFXׄ-What do you want to throw? [$ak or ?*] FFX,In what direction? [hykulnjb><] FFX )(0~(B)(The dart misses the fire ant.8 f(0~(Ba)FFX 9What do you want to throw? [$ak or ?*] FFX2 ,In what direction? [hykulnjb><] FFX})(0~(BThe dart misses the fire ant.77 FFXT BWhat do you want to write with? [- ajkuB or ?*] FFX Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbereFFX tFFX "h(0~~(Bfa)The fire ant bites![5 pts.]36 The fire ant bites!78 FFXBWhat do you want to write with? [- ajkuB or ?*] FFX2Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbFFXJerFFXethf(0~(BThe fire ant bites![6 pts.]1 The fire ant bites!FFX BWhat do you want to write with? [- ajkuB or ?*] FFX Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbereFFXl tFFX]5 /h9 FFXh -What do you want to read? [lGV or ?*.] FFXU uSomething is written here in the dust.You read: "elbereth".FFXGm(0~(BfThe fire ant turns to flee!20 (0~(B(0~(BaFFX/1 (0~(Bf(0~(BaFFXf_}a (0~(Bf(0~(BFFXy -What do you want to throw? [$ak or ?*] FFXF ,In what direction? [hykulnjb><] FFXJ )(0~(BThe dart misses the fire ant.62 a f)(0~(BFFX 9What do you want to read? [lGV or ?*.] FFXj uSomething is written here in the dust.You read: "el|er?th".FFX3 BWhat do you want to write with? [- ajkuB or ?*] FFX5O Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbFFX+b erFFX eth3 fa(0~(B (0~(BFFX(b-What do you want to read? [lGV or ?*.] FFXmuSomething is written here in the dust.You read: "elbereth".FFXMq24 a(0~(B(0~(Bf(0~(BFFX|wa(0~(B(0~(BfFFXT(5 FFXn (0~(Ba(0~(BfPoster misses the fire ant.6 (0~(BaFFX9Poster bites the fire ant.7 )aFFX Poster misses the fire ant.a(0~(BThe fire ant turns to flee!8 (0~(BaFFX{nYou miss the fire ant.Poster misses the fire ant.a(0~(BFFX3 kYou kill the fire ant!989 %FFXX: (0~(B@You see here a fire ant corpse.330 )f(0~(BFFX+7What do you want to eat? [bd or ?*,] FFX[ou eat what?  Comestibles a - a fire ant corpse(end) FFXLf ++This fire ant corpse tastes terrible!1 2 f)(0~(B--More--FFXYou finish eating the fire ant corpse.3 (0~(BfFFX3You stop. Poster is in the way!4 f(0~(B)FFXG (0~(Bf(0~(B@FFX@(0~(BYou have a little trouble lifting k - an uncursed dart.--More--FFX PYou see here a large box.75 FFXDUnknown command ' '.FFX"(@You have a little trouble lifting k - 2 uncursed darts.496 (0~(BfFFXb@(0~(BYou see here a large box.f(0~(BFFXtL # GFXclootGFX @There is a large box here, loot it? [ynq] (q) GFX|JyHmmm, it seems to be locked.GFXΤFWhat do you want to use or apply? [acegjouBR or ?*] GFXaG  Weapons a - an uncursed broad pick (weapon in hands) Wands u - an uncursed silver wand Tools c - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp called oil R - an uncursed whistle called normal Gems j - an uncursed touchstone B - an uncursed luckstone(end) GFXo4Never mind.GFX M7 (@GFXX&In what direction? [hykulnjb><] GFXy zTHUD!8 (f(0~(BGFXI2In what direction? [hykulnjb><] GFXRpTHUD!9 f(0~(BGFX2In what direction? [hykulnjb><] GFX^nTHUD!40 f(0~(BGFXj2In what direction? [hykulnjb><] GFX(`THUD!(0~(BfGFX!2In what direction? [hykulnjb><] GFXMQ9THUD!1 GFXi2In what direction? [hykulnjb><]  GFX-THUD!52 (0~(B(0~(Bf GFX 2In what direction? [hykulnjb><]  GFXdTHUD!(0~(Bf GFX^ 2In what direction? [hykulnjb><]  GFX& 9THUD!3  GFXqN2In what direction? [hykulnjb><]  GFX qTHUD!4 (0~(Bf GFXء2In what direction? [hykulnjb><]  GFXiTHUD!5 f(0~(B GFX2In what direction? [hykulnjb><]  GFXpzTHUD!f(0~~(B1 506 You are beginning to feel weak.Weak Burdend GFX 6What do you want to eat? [bd or ?*] GFX,x Comestibles b - a food ration d - an uncursed food ration(end) GFXt+That food really hit the spot! $:78 HP:35(41) Pw:36(36) AC:1 Xp:6/98 Wt:90/650 T:3346 17 68978 39 2 075 f(0~(B((0~(BYou finish eating the food ration.8950 (0~(BfGFXc 2In what direction? [hykulnjb><] GFXs THUD!You break open the lock!1 (0~(BfGFX You stop. Poster is in the way!2 f(GFXjy@(0~(BYou see here a large box.3 GFXe # GFXClootGFXn@There is a large box here, loot it? [ynq] (q) GFX2;yYou carefully open the large box...--More--GFXx Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) GFX ++ Take out what type of objects?  a - All types b - Spellbooks c - Rings A - Auto-select every item X - Items of unknown B/C/U status(end) GFXF+GFX Take out what?  Spellbooks a - a tartan spellbook Rings b - an opal ring(end) GFXz ++GFXfYou have a little trouble removing i - a tartan spellbook.--More--GFX]s You have a little trouble removing m - an opal ring.79424 (0~(B(0~(BfGFX& DUnknown command ' '.GFXˤ$GFXn - a large box.1292/675 T:354 Strssed You rebalance your load. Movement is difficult.f(0~(BGFX#DUnknown command ' '.GFXAt6 (0~~(B@fGFXk 7 (0~(B@f(0~(BGFXa8 @#(0~(Bf(0~(B(0~(BGFXhl9 f(0~(B@#(0~(BGFX.(0~(Bf##@#60 (0~(B#######@#7 71 ###@GFX Count: 10GFXԭk82 3 4 5 6 7 98 9 80 1 GFX Count: 10GFXm2 3 404 6 7 8 9 190 2 3 (0~~(BGFX*k Count: 10GFXZ# k4 5 6 7 9 400 1 2 4 5 # GFXt Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true] (1 of 4) GFX+ GFXTPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/898 Wt:1292/675 T:3405 Stressed (0lqqqqqqqqk(B (0x~~~~~~~~x(B (0x~~~~~~~~~(B##########@ (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0mqqqaqqqqj(B##########(0l(B+(0qqk(B (0lqqqq~qqqk(B#(0~~~~a(B (0x~~~~~~~~x(B###(0x~(B<(0~x(B (0x~~~~~~~~x(B#(0x~~~x(B ( GFX0x~~~~~~~~a(B####(0mqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(B GFX3 You start digging.You hit the rock with all your might.6 7 8 9 10 2 3 4 (0~(B(0x(B--More--!GFXGOYou make an opening in the wall.5 !GFX}7 #@(0q(B(0~~(B(0~(B$b(0~(B(0~~~x(B(0~qqj(B!GFXǕAYou start digging.You hit the rock with all your might.8 9 20 1 2 3 4 5 ##(0~(Bb(0~(B(0x(B(0~(B(0~(B(0q(B--More--"GFXQWOYou make an opening in the wall.7 #GFXy Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true] (1 of 4)#GFX +$GFX%#Pyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:78 HP:41(41) Pw:36(36) AC:1 Xp:6/898 Wt:1292/675 T:3427 Stressed (0lqqqqqqqqk(B (0x~~~~~~~~x(B (0x~~~~~~~~~(B########### (0x~~~~~~~~x(B@(0q(B (0x~~~~~~~~x(B(0~(Bb(0~(B (0mqqqaqqqqj(B(0x~(B$(0~~(B#(0~~~~x(B#(0q~qqj(B########(0l(B+(0qqk(B (0lqqqq~qqqk(B#(0~~~~a(B [17$GFXV#;4H(0x~~~~~~~~x(B###(0x~(B<(0~x(B (0x~~~~~~~~x(B#(0x~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(B$GFX8 ##(0~(B(0qqqk(B@(0~~x(B+%GFXy9 (0~(B@(0x(B(0m(B%GFX_ (0~(B@You have much trouble lifting 19 gold pieces.9730 &GFXӾ[2 (0~(B@&GFXN3 (0~(Bb(0~(B@#&GFX t4 (0~(B@##'GFXf(0~(B#@qYour dwarvish mithril-coat blocks the rothe's attack.--More--(GFXkThe rothe bites![3 pts.]38 The rothe bites![6 pts.]2 5 (GFX y6 #@###)GFXz8 ###@##*GFXo9 ###@,GFXDYour load is too heavy to balance yourself for a kick.--More---GFX&.GFXS;What do you want to use or apply? [acegjnouBR or ?*] .GFXs>In what direction do you want to dig? [hyknjb>] .GFXYou start chopping at the door.40 You hit the door with all your might.1 2 34 5 6 7 8 450 (0~(B--More--/GFXRKYou break through the door.1 /GFXNQ ##@You hear some noises in the distance.2 0GFX w3 ##(0~(B@1GFX5W5 (0~(B@2GFXUW6 (0~(B@2GFXK8What do you want to drop? [$ac-gi-osuBEGRV or ?*] 2GFX_  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  d - an uncursed food ration  Scrolls  G - an uncursed scroll labeled LEP GEX VEN ZEA  V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  i - a tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Rings  m - an opal ring  Wands  u - an uncursed silver wand  Tools  c - a +0 pick-axe  e - an uncursed blindfold  g - an uncursed sack  n - a large box  o - an uncursed lamp called oil  R - an uncursed whistle called normal (1 of 2)4GFX1z +(0lqqqqqqqqk(B (0x~~~~~~~~x(B (0x~~~~~~~~~(B########### (0x~~~~~~~~x(B(0~qqqqk(B (0x~~~~~~~~x(B(0~~~~~x(B (0mqqqaqqqqj(B(0x~~~~(B+#(0x~~~~x(B#(0mq~qqj(B################(0l~qqk(B (0lqqqq~qqqk(B#(0~~~~a(B (0x~~~~~~~~x(B###(0x~(B<(0~x(B (0x~4GFXPz_~~~~~~~x(B#(0x(B@(0~~x(B (0x~~~~~~~~a(B####(0mqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:97 HP:34(41) Pw:36(36) AC:1 Xp:6/898 Wt:1292/675 T:3456 Stressed You drop a large box.942/675 T:3456 Burdned --More--5GFXeYour movements are only slowed slightly by your load.7 6GFXi8 f@(7GFXj2(0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~(B((0~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~~x(B7GFX2[m(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(B(0mqqqq7GFX21qqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:97 HP:34(41) Pw:36(36) AC:1 Xp:6/898 Wt:942/675 T:3458 Burdened 9 8GFX;r>@You see here a beartrap.60 8GFXth - a beartrap.1142/675 T:3460 Strssed You rebalance your load. Movement is difficult.1 8GFXT ^2 @(0~(B9GFXj:8You fall down the stairs.[1 pts.]--More--:GFX(0lqqqqqqqqk(B (0x~~~~~~~~x(B (0x~~~~~~~~~(B########### (0x~~~~~~~~x(B(0~qqqqk(B (0x~~~~~~~~x(B(0~~~~~x(B (0mqqqaqqqqj(B(0x~~~~(B+#(0x~~~~x(B#(0mq~qqj(B################(0l(Bf(0qqk(B (0lqqqq~qqqk(B#(0~~~~a(B (0x~~~~~~~~x(B###(0x~(B@(0~x:GFXe(B (0x~~~~~~~~x(B#(0x(B((0~~x(B (0x~~~~~~~~a(B####(0mqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:97 HP:33(41) Pw:36(36) AC:1 Xp:6/898 Wt:1142/675 T:3462 Stressed 3 (0~(Bf;GFX<@You see here a large box.4 (0~(Bf;GFX # ;GFXjIlootfHFX/lYou displaced Poster.2 (0q(B((0~(B@#f##HFXqYou displaced Poster.3 f#@##HFXC /4 HFX)5 HFX3306 HFXA7 #HFXf@####HFX(0qqqqqk(B@(0~~~~~~x(B#(0~~~~~~~x(B#(0~~~~~x(B(0~~~(B+(0qqj(B Things that are here: a looking glass a golden potion--More--HFX~7 Q8 HFX* Pick up what?  Potions a - a golden potion Tools b - a looking glass(end) HFXo++HFX You have a little trouble lifting t - a golden potion.--More--HFX You have a little trouble lifting v - a looking glass.409 (0~(BfHFXjFUnknown command ' '.HFXXB%HFX+# HFXe nameHFXp 8Name an individual object? [ynq] (q) HFXCnWhat do you want to call? [e-gijlmqs-vBEGV or ?*] HFX Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks i - a tartan spellbook l - a blessed spellbook of wizard lock (0:3) Potions t - a golden potion Rings m - an opal ring Wands u - an uncursed silver wand Tools e - an uncursed blindfold g - an uncursed sack q - 2 +0 torches v - a looking glass Gems j - an uncursed touchstone B - an uncursed luckstone(end) HFX+(0qqqqqqqqk(B@(0~(Bf(0~~~~~~~x(B0##(0~~~~~~~xqqqk(B#(0~~~~~x~~~x(B###(0~~~(B+(0~~~(B+#(0qqj~~~x(B####(0~qqj(B#########0####(0k(B#(0a(B#(0xxj(B Pyite the Investigator St:13 Dx:10 Co:13 In:HFXP14 Wi:17 Ch:10 Neutral Dlvl:6 $:97 HP:30(41) Pw:36(36) AC:1 Xp:6/926 Wt:840/700 T:3549 Burdened Call a golden potion: HFX' oHFXubHFX&jHFXڞ%HFXO!(0l(B#@(0~(B#(0x(Bf(0~(B(0~~~(B(0~~~~(B(0qqqqa(BHFXD 50 #(0~(B@#(0x(B(0x~(B(0mq(BHFX1 (0~(B@(0~(BfHFXG12 (0~(B@(0~(BfHFXܲ 3 (0~(B@(0~(BfHFXzf(0~(B(0~~(B@HFXZIN4 (0~(B@HFX9^5 (0~(Bf(0~(B@##HFXsL (0~(B(0a(B#@###6 28 9 (0~(B(0a(B###@#### HFXCount: 10 HFXc60 1 #!HFXW2 #@f#(0~(B(0~~(B(0x~(B(0x~(B(0x(B!HFX3 f#(0q(B@(0q(B(0x(B(0~~(B(0~~~~~(B(0~~~~~~~(B{(0~~~~~~~~~(B(0~~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B"HFX7##(0l(Bf(0qqqqqqk(B@(0~~~~(B$(0x(B(0~~~x(B(0~x(B(0~(B#HFX(0~(B(0~(B@34 (0~~~(Bf(0~~(B@(0~(BYou have a little trouble lifting 91 gold pieces.188 HP:3(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/70 T:3568 Burdened #HFXo 470 (0~(B(0~(B(0~(Bf(0~(B@$HFXfo(0~(Bf@#%HFXP D(0~(B(0~(B@##@(0~(B###f#You are carrying too much to get through.5 &HFXoSCount: 10&HFX$56 #f#'HFX>7 #@####'HFXR 8 #@#f#(HFXkV (HFXd |9 @f##)HFX Count: 10)HFXM80 1 62 ##*HFXV 3 (0q(B(0~(B##@#+HFX9(0~(Bd#@###(0a~~~(B#(0~(B{(0~~~~~~(B(0~~~~~~x(B(0qqqqqqj(BThe little dog bites![6 pts.]0 +HFX 4 ##(0~(B@#####+HFXO 5 (0qqqqqqqk(B#@(0~~~~~~(B>(0x(B##(0~~~~~(B$(0~~x(B###(0~~~~~~x(B(0~~~~x(B(0x(B,HFXq 6 (0l(B#@#(0x~(B(0~~~(B(0~~(B(0~(B(0q(B-HFX 7 (0~(B#(0~(B#@(0x(B(0x~(B(0x~~(B(0mqq(B-HFX'18 91 (0~(B(0~~~~(Bd@.HFX(0~(B@You have a little trouble lifting 31 gold pieces.219 (0~(Bd/HFXEEWhat do you want to write with? [- ajkmuB or ?*] /HFX0\}You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbe/HFX^qreth/HFX_02 /HFX[i/What do you want to read? [ilmGV or ?*.] /HFXx |Something is written here in the dust.You read: " elbereth".1HFX??;What do you want to throw? [$ak or ?*] 1HFX 1You don't have that object.--More--2HFX 5What do you want to throw? [$ak or ?*] 3HFX9Never mind.3HFX?  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3HFX^(0qqqqk~~~(B>(0x(Bd@(0~~x(B4HFXk2Specify unknown object by cursor? [ynq] (q) 4HFX~ UyPlease move the cursor to an unknown object.--More--5HFX)(For instructions type a ?)5HFXmu 6HFX|Fd a dog or other canine (little dog)--More--7HFXWt(More info? [yn] (n) 8HFX˕)nPick an object.8HFX& aUnknown direction: 't' (aborted).Done.9HFX[1 Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn)(end) :HFX0(0lqqqqqqqqk(B#(0~~~~~~~~~x(B0##(0x~~~~~~~~xqqqk(B#(0x~~~~~~~~x~~~x(B###(0x~~~~~~~~(B+(0~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B;HFX Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  d - an uncursed food ration  Scrolls  G - an uncursed scroll labeled LEP GEX VEN ZEA  V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  i - a tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a potion called obj  Rings  m - an opal ring  Wands  u - an uncursed silver wand  Tools  e - an uncursed blindfold  g - an uncursed sack  q - 2 +0 torches  v - a looking glass (1 of 2)oHFXn Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)oHFX Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:219 HP:31(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3592 Burdened (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~xHFX: 0m(B########(0~~~~~~~~~(B>(0x(B#(0mq~qqj(B######(0x~~~~~(Bd@(0~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B###(0a~~~~~~~~~x(B####0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B####(0x~~~~~~~~~x(BHFXI ;5;0m###(0x~~~~~~~~~x(B##(0l~qqk(B#(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~(B%(0a(B#(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BpHFXF9What do you want to use or apply? [aegjquvB or ?*] pHFXB  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) pHFX> J+(0qqk~~x~~x~~x~~(B+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) qHFXQ+qHFXZ(0qk~x~x~x~(B+(0qj(B(0lq~qqqqqqqk(B##(0~~~~~~~~~(B>(0x(B###(0x~~~~~(Bd@(0~~x(B###(0x~~~~~~~~~xk(B###(0a~~~~~~~~~xx(B#(0x~~(B{(0~~~~~~xx(B###(0x~~~~~~~~~xx(B#(0mqqqqqqqqqj~(B#####(0xxj(B Put in what?   Coins  w - 219 gold pieces  Weapons  a - an uncursed broqHFXZad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  d - an uncursed food ration  Scrolls  G - an uncursed scroll labeled LEP GEX VEN ZEA  V - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  i - a tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a potion called obj  Rings  m - an opal ring  Wands  u - an uncursed silver wand  Tools (1 of 2)sHFX +tHFXn+uHFX8++wHFX|:+xHFXY e - an uncursed blindfold  g - an uncursed sack  q - 2 +0 torches  v - a looking glass  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)xHFX 5 (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#HFXH5 5;7m(0mq~qqj(B######(0x~~~~~(Bd@(0~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B###(0a~~~~~~~~~x(B####0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B#(0x~~~~~~~~~x(B#xHFX`5 [m(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~(B%(0a(B#(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:31(41) Pw:36(36) AC:1 Xp:6/926 Wt:839/700 T:3592 Burdened You put 219 gold piecesxHFXv5 L into the sack.41 --More--xHFX vYou put an uncursed scroll labeled LEP GEX VEN ZEA into the sack.--More--yHFX{You put an uncursed scroll labeled XIXAXA XOXAXA XUXAXA into the sack.--More--yHFX6% _You put a potion called obj into the sack.--More--zHFXYou put an opal ring into the sack.The little dog turns to flee!3 (0~(B(0~(BdzHFXAHUnknown command ' '.zHFX&HFX@(0~(B(0~(BdHFXJPW24 (0~(B@HFX ? Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Spellbooks i - a tartan spellbook l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools e - an uncursed blindfold g - an uncursed sack q - 2 +0 torches v - a looking glass Gems j - an uncursed touchstone B - an uncursed luckstone(end) HFXa(0lqqqqqqqqk(B#(0~~~~~~~~~x(B0##(0x~~~~~~~~xqqqk(B#(0x~~~~~~~~x~~~x(B###(0x~~~~~~~~(B+(0~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk~~~x(B########(0~~~~~~~~~(B@(0x~qqj(B######(0x~~~~~~~~~x(B##############(0x~~~~~~~~~x(B###(0lq~qHFXbqqqqqqk(B###(0a~~~~(Bd(0~~~~x(B0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B#(0x~~~~~~~~~x(B#(0mqqqqqqqqqja(B#(0x(B{(0~~~~~~~~~(B#####(0x(B(0~~~~~~~~~~xx(B(0x~~~~~~~~~xj(B(0mqqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:32(41) Pw:36(36) HFX>bXAC:1 Xp:6/926 Wt:841/700 T:3594 Burdened HFX8x 9What do you want to use or apply? [aegjquvB or ?*] HFXp  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) HFXB+(0qqk~~x~~x~~x~~(B+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) HFXW+HFX(0qk~x~x~x~(B+(0qj(B(0lq~qqqqqqqk(B##(0~~~~~~~~~(B@(0x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B###(0a~~~~(Bd(0~~~~xx(B#(0x~~(B{(0~~~~~~xx(B###(0x~~~~~~~~~xx(B#(0mqqqqqqqqqj~(B#####(0xx(B Take out what?  Comestibles a - an uncursed food ration(end) HFX [HFXݵ8You fall down the stairs.[1 pts.]--More--HFX (0lqqqqqqqqqqk(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~(B@(0x(B (0x~~~~~~~~~~~(B (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:31(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3594 Burdened 5 HFX[ k6 <#@#HFXVs7 ##@(0~(BHFXW8 ###@##HFX\ #####@###HFX9 ##@##HFXQ 2600 ######@###HFX)1 #y#@####HFX##y#@###HFX̭2 ##@##HFX2 N3 #####y########@##HFX#y####@#HFX] HFXlh4 ###@#HFXX5 #y#####@HFXE36 #######@#(0~(B#HFXf(0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B@(0x(B#FXf5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B###(0a~~~~(Bd(0~~~~x(B####0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B#(0x~~~~~~~~~x(B#HFXf[m(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~(B%(0a(B#(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:33(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3606 Burdened 7 FXgL;1H(0~(BdHFXEi@>(0~(BdHFX@O8 @(0~(BHFX 9 @(0~(Bd(0~(B(0~(BHFX@(0~(BYour dwarvish mithril-coat blocks the little dog's attack.10 fHFXs@d(0~(B(0a(BfHFXp,What do you want to throw? [ak or ?*] HFX`E Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Spellbooks i - a tartan spellbook l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools e - an uncursed blindfold g - an uncursed sack q - 2 +0 torches v - a looking glass Gems j - an uncursed touchstone B - an uncursed luckstone(end) HFX+(0lqqqqqqqqk(B#(0~~~~~~~~~x(B0##(0x~~~~~~~~xqqqk(B#(0x~~~~~~~~x~~~x(B###(0x~~~~~~~~(B+(0~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk~~~x(B########(0~~~~(B@d(0~~~(B>(0x~qqj(B######(0x~~~~~~~~~x(B##############(0x~~~~~~~~~x(B#HFX##(0lq~qqqqqqqk(B###(0a(Bf(0~~~~~~~~x(B0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B#(0x~~~~~~~~~x(B#(0mqqqqqqqqqja(B#(0x(B{(0~~~~~~~~~(B#####(0x(B(0~~~~~~~~~~xx(B(0x~~~~~~~~~xj(B(0mqqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral FX4;1HDlvl:6 $:0 HP:33(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3610 Burdened In what direction? [hykulnjb><] HFXg The little dog devours an uncursed food ration.21 dHFXYU 42 (0~(B@(0~(BfHFXb(0~(Bd@f(0~(BHFX:@(0~(BSomething is written here in the dust.Use "r." to read it.3 (0~(BdHFXL4 @(0~(B(0~(Bf(0~(B(0~(BdHFXQ5 (0~(B@fd(0~(B(0~(B(0~(BHFXa(0~(B(0~(BfdHFX )6 HFXB7 fd(0~(B(0~(BHFX}58 (0~~(B(0~(BfdHFX f(0~(B(0~(BdHFX i9 d(0~(BHFXPd20 (0~(B(0~(BfdHFX$' 1 (0~(Bf(0~(BdHFXQf(0~(B(0~(B(0~(BdHFXi3 )2 HFX&p3 (0~(Bfd(0~(B(0~(BHFX 64 f(0~(Bd(0~(BHFXH)8You fall down the stairs.[1 pts.]--More--HFX ################ (0lqqqqqqqqqqk(B### (0x~~~~~~~~~~x(B## (0x~~~~~~~~(Bf@(0x(B# (0x~~~~~~~~~~~(B# (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:35(41) Pw:36(36) AC:1 Xp:6/926 Wt:821/700 T:3624 Burdened 5 (0~(BfHFX (0~(Bf#(0~(BHFX*6 HFX Z7 (0~(BfHFXW8 +(0~(BHFX(0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B@(0x(B#FX5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~(Bd(0x(B######(0lq~qqqqqqqk(B###(0a~~~~~~~~~x(B####0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B#(0x~~~~~~~~~x(BFX;5;0m#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~(B%(0a(B#(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:35(41) Pw:36(36) AC:1 Xp:6/926 Wt:821/700 T:3628 Burdened FXԅbH9 d(0~(B(0~(BHFX$i630 d(0~(BHFXŻ 8You fall down the stairs.[3 pts.]--More--HFXJ################ (0lqqqqqqqqqqk(B### (0x~~~~~~~~~~(B+## (0x~~~~~~~~(B@d(0x(B# (0x~~~~~~~~~~~(B# (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:33(41) Pw:36(36) AC:1 Xp:6/926 Wt:821/700 T:3630 Burdened <dYou hear some noises.The yellow light flows under the door.yHFXDWhat do you want to write with? [- ajkuB or ?*] HFX|You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbHFXeretHFX` hy+(0~(BdThe yellow light turns to flee!1 #HFX:What do you want to read? [il or ?*.] HFX|Something is written here in the dust.You read: " elbereth".HFX 2 (0~(Byf#dHFXXd(0~(BPoster misses the yellow light.<y--More--HFXWThe little dog misses the yellow light.3 HFXfsjThe little dog misses the yellow light.--More--HFXwePoster just misses the yellow light.4 (0~(ByHFXHUnknown command ' '.HFX jThe little dog misses the yellow light.--More--HFX ZgPoster bites the yellow light.The yellow light explodes!--More--HFX^Poster is blinded.5 d#(0~~(BHFXY @d(0~(B(0~(BfHFX9What do you want to use or apply? [aegjquvB or ?*] HFX\=In what direction do you want to dig? [ykuln>] HFXLYou start chopping at the door.46 f(0~(BYou hit the door with all your might.7 8 9 40 1 52 (0~(B(0~(B<(0~~~(B(0~(Bf--More--HFXuH You break through the door.3 (0~(Bf(0~(BHFX?4 #f@d<#(0~(BHFX9##@u(0~(B##The little dog misses the white unicorn.(0~(BfThe white unicorn butts!--More--HFXO[1 pts.]4 The white unicorn kicks![1 pts.]3 --More--HFX JThe little dog just misses the white unicorn.--More--HFX4 ZYour dwarvish mithril-coat blocks the white unicorn's attack.--More--HFXP,The white unicorn kicks![3 pts.]0 5 HFX-.HUnknown command ' '.HFXU &HFX HFXW HFXwYou displaced Poster.##f#@##You hear some noises.HFXE6 #@(0~(B##HFX (0~(B@Something is written here in the dust.Use "r." to read it.7 HFX(0~(B@You hear some noises in the distance.18 HFXTR(0~(B@HFX; O9 @(0~(BHFX~ P50 @(0~(BHFX O1 @(0~(BHFXCount: 10HFXk 2 3 24 5 6 7 8 9 (0~~(B(0~(B<(0~(Bd(0~(BHFX2 Count: 10HFXK 360 1 2 3 4 5 46 7 (0~(B<(0~(B(0~~(BHFX^Count: 25HFX8 9 70 1 52 3 4 5 6 7 68 (0~(B(0~(Bf(0~~(B<d(0~~~~(B(0~(B(0~~~~~(BThe little dog drops a unicorn horn.f(0~(B--More--HFX The little dog picks up a unicorn horn.9 (0~(Bd--More--HFXh The little dog drops a unicorn horn.80 1 2 3 74 5 6 7 (0~(B(0~~~(B f(0~~(Bd(0~(B((0~~~(BHFXC|(0~(B@You see here a unicorn horn.(0~(B(0~(BfdHFX> You have a little trouble lifting x - a unicorn horn.48 f(0~(BHFX( Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Spellbooks i - a tartan spellbook l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools e - an uncursed blindfold g - an uncursed sack q - 2 +0 torches v - a looking glass x - a unicorn horn Gems j - an uncursed touchstone B - an uncursed luckstone(end) HFX  Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:37(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3688 Burdened HFX4# HFX adjustHFX& djustHFXz FWhat do you want to adjust? [ae-gi-lqsuvxBE or ?*] HFX&f9Adjust letter to what [b-dhm-prtw-zACDF-Z]? HFXGMoving: d - a unicorn horn.HFX~GWhat do you want to use or apply? [adegjquvB or ?*] HFXNothing happens.9 (0~(Bdf(0~~(BHFXXq890 f(0~(B(0~~(B@dHFX (0~(Bf(0~(B@(0~(BdHFX̢ 1 d(0~(B@(0~(BHFXM2 d(0~(B(0~~(Bf(0~(B@HFX3 (0~~(Bd(0~(Bf(0~(B@HFXB Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Spellbooks i - a tartan spellbook l - a blessed spellbook of wizard lock (0:3) Wands u - an uncursed silver wand Tools d - a unicorn horn e - an uncursed blindfold g - an uncursed sack q - 2 +0 torches v - a looking glass Gems j - an uncursed touchstone B - an uncursed luckstone(end) HFXC Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:38(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3693 Burdened HFX' :What do you want to use or apply? [adegjquvB or ?*] HFX You are now wearing a blindfold.You can't see any more.$:0 HP:38(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3693 Blind (0~(B(0~(B@HFX HWhat do you want to use or apply? [adegjquvB or ?*] HFX~ You were wearing an uncursed blindfold.You can see again. $:0 HP:38(41) Pw:36(36) AC:1 Xp:6/926 Wt:841/700 T:3694 dfHFX5 #df@#(0~~~~(BHFX ##@(0~~~(BfdHFXC96 ###@##(0~(BHFX7 ####@###(0~(BHFXT8 ###@###dHFX9 ###@##(0~(BHFX=##@##f##HFXWy40702 ####@######3 ##@#18 +##########@#10 (0qqqqqqqqqqqqqqk(B#####@#(0~~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B#(0~~~~~x(B#(0x(B##7 21 (0l(B####@(0x~~~(B(0~~~~~~~~~(BHFXnyX(0~~~~~~~~~~~~~(B(0qqqqqqqqqq(B(0qqj(BHFX#(0~(B@+(0x~(B(0mq(BHFX 3 (0~~(B(0~~(Bf(0~(B@HFXfq (0~~(B@4 (0~(B(0~(B(0~(B(0~(B(0~~(Bd(0~~~~~~~(Bf(0~~~(B@(0~(B31 2 (0~~(B(0~(BdfHFX 3 f(0~(Bd@(0~(B(0~(BHFXh(0~(Bd(0~(Bf@##HFX (0~(B(0~(B(0~(B#######@8 #####@#+That door is closed.43 HFXZ] 4In what direction? [hykulnjb><] HFX} IThe door resists!4 HFXK#4In what direction? [hykulnjb><] HFXIThe door resists!5 HFX, 4In what direction? [hykulnjb><] HFXs ?The door resists!HFX_4In what direction? [hykulnjb><] HFXvIThe door resists!6 HFX&4In what direction? [hykulnjb><] HFX2XThe door opens.7 (0a(B(0~(B(0x~~(B(0x(B$(0~(B(0x~~~(B(0mqqqq(BHFX V8 #f(0l(B@(0q(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0qqqqqq(BHFX9 ##(0x(Bf(0qqqqqqqqqqqqk(B(0x~~~~~~~~~(B@>(0~~~~~~~~~~(B+(0mqqqqqqqq(B(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0qqqqj(BHFXm(0a(Bf@HFXta (0~(B@You have a little trouble lifting 154 gold pieces.154 HP:41(41) Pw:36(36) AC:1 Xp:6/926 Wt:843/70 T:3750 Burdened HFXk1 d(0~(Bf(0~(B@HFX+ 2 (0a(Bd(0~(B(0~(Bf@HFXc3 (0~(B(0~(Bfd(0~(B@HFX4d@(0~~(B(0~(BfHFX (0~(B(0~~~~~~~(Bd(0~~(B@(0~(B(0~(Bf(0~(B9 61 (0~~(Bf(0~~(B@(0~(BdHFX#:What do you want to use or apply? [adegjquvB or ?*] HFX;In what direction do you want to dig? [uln>] HFXZYou start chopping at the door.(0~(Bfd(0~(BYou hit the door with all your might.2 3 4 5 6 7 (0~~~(B(0~(Bd(0~~~(Bf(0~~(B--More--HFXKYou break through the door.8 HFXI 9 @(0~(Bd(0~(BHFX# Count: 10HFXC} 170 1 (0x(B#(0~~~~~~~x(Bf(0qqqqqqj(Bd(0~(BHFX 2 (0x(B(0~(Bf(0~(B@#(0~(B(0~(BHFXP(0~~(B##@#3 (0~(B(0~(B##@#5 (0x(B(0~x(B(0~~~(B(0~(B##@HFX6 6 (0qqqqqk(B(0~~~~~(B(0~~~~(B(0~~(Bl(0x~(B##@(0m(BHFXY7 (0lq(B(0x~(B(0x~(B(0x(B@#(0~(BHFX7n(0~(Bf#@HFX4 l8 (0~(B#@(0~(BHFXec80 fd@##HFX B1 dHFX%1#HFXh2 d@##HFX *3 IFX>Nf(0~(BIFX]*4 IFXf5 (0~(Bd#IFXb X6 d(0~(BIFX7 (0~(B@##fIFXQ f@##(0~(B(0~(BIFXs8 @(0~(B#dIFX 9 f(0~~(B@d(0~~(BIFXYE90 (0~(Bf@(0~(Bd(0~(BIFXjYou displaced Poster.1 @d(0~(BfIFXڼ @(0~~(Bfd(0~~(BIFX;P2 @(0~(BIFXV3 @(0~(Bdf(0~(B(0~~(BIFX* f@(0~(Bd(0~(B(0~(BIFX P4 @(0~(BIFX 5 f(0~(B@(0~(Bd(0~~(BIFXQ6 @f(0~~(B(0~(B(0~(BdIFX f(0~(Bd(0~(B IFXNe7 d(0~(B IFX18 df(0~(B(0~(B IFX0 kdf(0~(B IFX6e9 (0~(Bd IFXY 800 (0~~(Bf(0~(Bd IFX1 (0~(Bf(0~(Bd(0~(B IFXV fd(0~(B(0~(B IFXB*2  IFXK~3 d(0~~(Bf IFX!4 d(0~(Bf(0~(B(0~(BIFXvb8You fall down the stairs.[3 pts.]--More--IFX(0lq(B(0qqqk(B(0x~~~(B@(0~x(B(0x~~~(Bd(0~x(B(0x~~~~~x(B(0x~~~~~x(B(0x~~~~~(B(0mqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:154 HP:38(41) Pw:36(36) AC:1 Xp:6/926 Wt:843/700 T:3804 Burdened 5 (0~(B(0~(BdIFX#(0lqqqqqqqqqqqqqqk(B#########(0~~~~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B##+(0~~~~~~~~~~~~~~x(B#+#(0x~~~~~~~~~~~~~~x(B###############(0mqqqqqqqqqqq~qqj(B#############(0lqqqqqqk(B#####(0x~~~~~~x(B#####(0x~~~~~~x(B (0lqqqqqqqqqqk(B#####[38;IFX5;7m(0x~~~~~~x(B (0x~~~~~~~~~~~(B##(0x(B(0laqqqqqqqqqqqqqk(B(0x~~~~~~x(B (0x~~~~~~~~~(B<(0x(B#(0x~~~~~~~~~(B(0~~~~(B@(0~~~~~~~~~~~(B#####(0~~~~~~~x(B (0x~~~~~~~~~~~(B#(0mqqqqqqqq(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqj(B (0x~~~~~~~~~~x(B(0x~~(Bf(0~~~~~~~~~~~x(B (0mqqqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:154 HP:38(41) Pw:36(36) AC:1 Xp:6/926 Wt:843/700 T:38IFXt05 Burdened 6 f(0~(BIFXb(0~(BfIFX-P *7 IFXÊa8 (0~(BfIFXq g9 f(0~~(BIFXK!Zf(0~(BIFX] 8You fall down the stairs.[1 pts.]--More--IFX(0lq(B(0qqqk(B(0x~~~(B@(0~x(B(0x~~~(Bf(0~x(B(0x~~~~~x(B(0x~~~~(Bd(0x(B(0x~~~~~(B(0mqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:154 HP:37(41) Pw:36(36) AC:1 Xp:6/926 Wt:843/700 T:3809 Burdened 810 d(0~(BIFX>@1 (0~(Bd@<f(0~~(B(0~(B(0~(BIFX2 ##@(0~(Bdf(0~(BIFX[k(0qqq(B(0~(B(0~(B(0~(B#@####(0~(B(0~(B<5 #@##96 8 (0lq(B(0qqqq(B(0x~~(B(0~~~~(B(0~~(B(0~~(B(0q(B@(0q(B####IFXo99 (0qqqqk(B(0~~~~~x(B(0x(B@(0~~~~~~~x(B(0mq(B(0~(B(0qqqqq(B+(0qqj(B#IFXh, 4022 (0~~~~~(B@3 (0~(B@IFX:What do you want to use or apply? [adegjquvB or ?*] IFXw:In what direction do you want to dig? [njb>] IFXB You start chopping at the door.4 You hit the door with all your might.5 6 7 18 9 30 1 (0~(B--More--IFX= JYou break through the door.2 IFXs1v3 (0~(B@#IFX"(0~(B####@##6 ##############@##(0~~(B(0~~(B$(0~~~~(B(0~~~~(B%(0~(B(0qqqqqqq(B43 ###(0qqqqqqq(B+(0qk(B@(0~~~~~~~~x(B##(0~~~~~~~(B(0~~~(B?(0x(B(0~~x(B(0qj(BIFXv[A6 ######(0x(B#@(0~(B(0x~(B(0q(BIFX7 (0l(B##(0~(B@(0m(BIFX f8 (0~(B@IFXԑ @(0~(BYou have a little trouble lifting 17 gold pieces.71 9 IFXݸy50 (0~(B(0~(B@IFXv p(0~(B@You see here a cram ration.1 IFXeYou have a little trouble lifting y - a cram ration.58 2 IFX` 3 d@(0~(BIFXn(0~(Bd(0~(B@IFX4(0~(B@You see here a scroll labeled JUYED AWK YACC.4 IFX' You have a little trouble lifting z - a scroll labeled JUYED AWK YACC.635 (0~(B(0~(BdIFX6 d@(0~(B(0~(BIFX8 7 #(0~~(Bd(0~(B@#IFX>((0~(B@###@#######(0~~(B#(0~(B64 7 ####d@# IFX_{You displaced your little dog.#@d# IFX 8 ###@!IFX< !IFXK  "IFXCount: 10"IFXi:9 70 1 2 3 4 5 6 ##d#IFXF yYou stop. Your little dog is in the way!7 d#IFXr &$IFX.You displaced your little dog.#d@##$IFXqr8 ##@#%IFXCount: 10%IFX2 e9 80 #&IFXN1 ##@'IFXx 'IFXCount: 10'IFX? 2 3 4 (0x(B##(0~~~~~~~~~~~x(B(0x(B(IFX###@#5 9 ######@#(IFX& v###@##M(0~~(B(0~~(B(0~~(B(0qqq(BThe ice vortex engulfs you!--More--*IFX/(0o(B\(0x(B@(0x(B\(0s(B/Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:171 HP:41(41) Pw:36(36) AC:1 Xp:6/926 Wt:863/700 T:3890 Burdened You are freezing to death![4 pts.]37 1 *IFX =HUnknown command ' '.+IFXKYou hit the ice vortex.You are freezing to death![2 pts.]5 +IFX UYou hit the ice vortex.2 +IFX7You destroy the ice vortex!--More--,IFX Pyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:171 HP:35(41) Pw:36(36) AC:1 Xp:6/1000 Wt:863/700 T:3893 Burdened (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0mqq~qqqqqq~qqj(B####################(0x(B#################@#(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x,IFX (B(0x~~~(B<(0~x(B##(0lqqqqqqq(B+(0qk(B###(0x~~~~~x(B##(0~~~~~~~~~~x(B#(0~(B(0x~~~~~x(B##(0x~~~~~~~~~~(B#(0~~(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0~~(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0~~(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0qqq(B-IFXV:Unknown command ' '.-IFX3&-IFX= -IFXOl .IFX .IFXS64 ####@M#(0~(B.IFX B####@(0~(B(0~~(B(0qqq(BThe gnome mummy claws you![4 pts.]2 5 /IFXK&/IFX##(0q(B@(0q(B(0~~(B_(0~~~(B(0~~(B(0x~~~(B(0~~~x(B(0mqq(B(0qqj(BThe gnome mummy claws you![5 pts.]27 /IFXK A6 ##(0lqqq(B(0~(B(0qqqqk(B(0x~~(B@(0~~(B$(0x(B(0x(B(0~x(B0IFX:d7 M(0~(B@0IFXG d8 (0~(BM@1IFXSThere is an altar to Huhetotl (chaotic) here.2IFXck9 (0~(B_M@2IFX<7 What do you want to write with? [- ajkuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here? 2IFXD  elber2IFX )eth3IFX -What do you want to read? [ilz or ?*.] 3IFX |Something is written here in the dust.You read: " elbereth".4IFXD ;8900 5IFX3 dThe gnome mummy turns to flee!1 (0~(Bd(0~(BM6IFXR?2 (0~(BdM(0~(B6IFX-3 _(0~(BdM(0~(B6IFXxF (0~(BdM(0~(B7IFX*4 7IFX M(0~(BThe little dog picks up 30 gold pieces.5 $d7IFX&g96 d(0~(B8IFXuThe little dog drops 30 gold pieces.7 (0~(BM$d8IFXӎ (0~(BM(0~(Bd9IFX(0~(B@You have a little trouble lifting 30 gold pieces.208 9IFX^I @(0~(BYou have a little trouble lifting 31 gold pieces.329 M(0~(Bd(0~~(B:IFXWhat do you want to write with? [- ajkuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  el:IFXbere:IFXz th10 _M(0~(Bd:IFX$ -What do you want to read? [ilz or ?*.] :IFX |Something is written here in the dust.You read: " elbereth".;IFXCount: 25 wThe little dog misses the gnome mummy.M(0~(B--More--=IFXeThe little dog misses the gnome mummy.7 --More-->IFXŗnThe little dog misses the gnome mummy.18 --More-->IFX _The little dog bites the gnome mummy._M--More-->IFX3 BThe little dog bites the gnome mummy.--More-->IFX.eThe gnome mummy misses the little dog.9 --More--?IFXThe little dog misses the gnome mummy.(0~(BMThe gnome mummy turns to flee!20 (0~(B(0~(BMd--More--?IFXeThe little dog misses the gnome mummy.1 --More--?IFX0BThe little dog bites the gnome mummy.2 (0~(BM--More--?IFX` BThe little dog bites the gnome mummy.--More--?IFX The gnome mummy hits the little dog.3 Md(0~(B--More--@IFXiBThe little dog bites the gnome mummy.--More--@IFXlThe gnome mummy hits the little dog.24 --More--@IFXBThe little dog bites the gnome mummy.--More--@IFXzThe gnome mummy misses the little dog.M(0~(B--More--@IFX^ eThe little dog misses the gnome mummy.5 --More--@IFXb{ BThe little dog bites the gnome mummy.--More--AIFXThe gnome mummy misses the little dog.6 M(0~(B--More--AIFXŖThe little dog misses the gnome mummy.7 M(0~(Bd(0~(B--More--AIFX;The little dog misses the gnome mummy.8 M_--More--AIFX5The little dog bites the gnome mummy.9 330 M(0~(B(0~(Bd(0~(BAIFX HUnknown command ' '.AIFXg&BIFXb BIFX BIFX  BIFXPS Count: 10BIFX":1 2 3 4 5 46 7 8 (0~(B(0~(B(0~(Bd(0~(BM(0~(B(0~~~~(B(0~~~(B(0~(BCIFX[ Count: 25CIFX 9 40 1 52 3 4 5 6 7 68 9 50 1 2 3 74 5 6 7 (0~~(B_(0~~(B(0~~(B(0~(Bd(0~~(B(0~(BM(0~(B(0~~~(BDIFXt? :Unknown command ' '.DIFX &EIFXa EIFX-What do you want to read? [ilz or ?*.] EIFXO{Something is written here in the dust.You read: "e||e??th".FIFXP]What do you want to write with? [- ajkuB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? FIFXdelberFIFX| eth(0~(B(0~(BMdFIFX@| -What do you want to read? [ilz or ?*.] FIFX {Something is written here in the dust.You read: "elbereth".GIFX,Count: 25GIFX#]8 9 860 1 2 3 4 5 96 7 8 9 70 (0~~~~~~(B_(0~(BM(0~~(B(0~~~~(B(0~(B(0~~~(BdThe gnome mummy turns to flee!1 d(0~(BThe little dog bites the gnome mummy.--More--HIFXO oThe gnome mummy misses the little dog.402 --More--HIFX\The little dog bites the gnome mummy.3 (0~(BMd(0~(B--More--IIFX/The little dog just misses the gnome mummy.4 5 (0~(Bd(0~~(BM(0~(B--More--IIFXܶThe little dog misses the gnome mummy.6 M(0~(BIIFX>HUnknown command ' '.IIFXi &IIFX JIFX{ JIFXr"-What do you want to read? [ilz or ?*.] JIFX@ {Something is written here in the dust.You read: "elbereth".KIFXq=Count: 25KIFXZ{ The little dog misses the gnome mummy.M(0~(B--More--MIFX;eThe little dog misses the gnome mummy.7 --More--MIFX8nThe little dog misses the gnome mummy.18 --More--MIFX$r `The little dog misses the gnome mummy._M--More--MIFXH eThe little dog misses the gnome mummy.9 --More--NIFXThe little dog bites the gnome mummy.The gnome mummy is destroyed!80 1 2 3 4 5 6 7 8 9 90 1 2 3 4 5 6 _(0~~(B(0~~~(Bd(0~~~(BNIFXHUnknown command ' '.NIFX!&NIFX+D NIFX NIFXZ NIFXE OIFXF PIFX 7 @(0~(Bd(0~(B(0~(BPIFX Y@d(0~(BQIFX*P8 @(0~(BRIFX̏:What do you want to use or apply? [adegjquvB or ?*] RIFX| Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) RIFX%+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) RIFXZ +SIFX#(0x(B###########(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B(0x~~~~~~(B@(0~(Bd(0~x(B Take out what?  Potions a - a potion called obj Rings b - an opal ring(end) SIFXZ ++TIFX=9You have a little trouble removing t - a potion called obj.--More--TIFX9 You have a little trouble removing m - an opal ring.9 (0~~(BdUIFX! Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UIFX+WIFX7-WIFX`+WIFXw #(0x(B###########(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B(0x~~~~~~(B@(0~~~x(B(0x~~~~~~~(Bd(0~~x(B(0x~~~~~~~~~~x(B What would you like to drop?  Comestibles y - a cram ration Scrolls z - a scroll labeled JUYED AWK YACC Spellbooks i - a tartan spellbook Potions t - a potion called obj Rings m - an opal ring Tools d - WIFX Aa unicorn horn v - a looking glass(end) XIFX D+++++++YIFX#(0x(B#############(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B48 A cram ration lands on the altar.--More--YIFXy PA scroll labeled JUYED AWK YACC lands on the altar.--More--ZIFX3t737 (0~(BdZIFX@ Pick up what?  Comestibles a - an uncursed cram ration Scrolls b - an uncursed scroll labeled JUYED AWK YACC Spellbooks c - an uncursed tartan spellbook Potions d - a cursed potion called obj Rings e - an uncursed opal ring Tools f - an uncursed looking glass g - an uncursed unicorn horn(end) ZIFX D+++++++ZIFXg##(0x(B#################(0~~~~~~~~~~~x(B###(0xq(B+(0qk(B#####(0~~~x(B#(0lqqqq~qqqqqk(BYou have a little trouble lifting y - an uncursed cram ration.--More--[IFXЯF8634000 [IFX":What do you want to use or apply? [adegjquvB or ?*] \IFXs Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) \IFXi+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) \IFXЋ+\IFXj0#(0x(B########(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B(0x~~~~~~(B@(0~~~x(B(0x~~~~~~~~~~x(B Put in what?   Coins  C - 232 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  Scrolls  z - an uncursed\IFX0 scroll labeled JUYED AWK YACC  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a cursed potion called obj  Rings  m - an uncursed opal ring  Wands  u - an uncursed silver wand  Tools  d - an uncursed unicorn horn (1 of 2)]IFX +_IFX$.+aIFX+cIFX e - an uncursed blindfold  g - an uncursed sack  q - 2 +0 torches  v - an uncursed looking glass  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)eIFX #gIFX (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0mqq~qqqqqq~qqj(B####################(0x(B####################(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x(B(0x~~~(B<(0~x(B##(0lqqqqqqq(B+(0qk(B#####IFX m(0x~~~~~x(B##(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~x(B##(0x~~~~~~~~~~(B#(0x~~~~~~(B@(0~~~x(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~(Bd(0~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/1000 Wt:861/700 T:4000 Burdened You put 232 gold pieces into the sack.3 --More--hIFXpuYou put an uncursed scroll labeled JUYED AWK YACC into the sack.--More--hIFX fYou put a cursed potion called obj into the sack.--More--hIFX՟ You put a +0 torch into the sack.1 d(0~(B(0~(BhIFX/'HUnknown command ' '.iIFX&iIFX[ iIFX,6 iIFX :What do you want to use or apply? [adegjquvB or ?*] iIFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) jIFXF + Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) lIFXG+lIFX1#(0x(B########(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B Take out what?   Coins  a - 2017 gold pieces  Weapons  b - 38 uncursed darts  Armor  c - an uncursed pair of speed boots  d - a cursed polished silver shield  Comestibles  e - an uncursed food ration  Scrolls  f - an uncursed scroll labeled JUYED AWK YACC  g - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  h - an uncursed scroll labeled LEP GEX VEN ZEA  i - an uncursed scroll labeled NR 9  j - an uncursed scroll labeled DAIYEN FOOELS  k - 2 unculIFX[Lrsed scrolls of teleportation  l - an uncursed scroll of confuse monster  Potions  m - a cursed potion called obj  n - an uncursed bubbly potion  o - an uncursed black potion  p - an uncursed cyan potion  Rings  q - an uncursed granite ring (1 of 2)qIFX+rIFX a - an uncursed copper ring  Tools  b - a +0 torch  c - an uncursed candle  Gems  d - an uncursed garnet stone  e - an uncursed whetstone  f - an uncursed jacinth stone (2 of 2)sIFX[ (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0mqq~qqqqqq~qqj(B####################(0x(B####################(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x(B(0x~~~(B<(0~x(B##(0lqqqqqqq(B+(0qk(B#####IFX\ m(0x~~~~~x(B##(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~x(B##(0x~~~~~~~~~~(B#(0x~~~~(Bd(0~(B@(0~~~x(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/1000 Wt:863/700 T:4001 Burdened You have a little trouble removing t - a cursed potion called obj.2 (0~IFX-\ 8;5;7m(BdtIFXeHUnknown command ' '.tIFXG &tIFX uIFXJ! uIFX:What do you want to use or apply? [adegjquvB or ?*] uIFX}  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) uIFXu+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) wIFXK+wIFX 1#(0x(B########(0~~~~~~~~~~~x(B#(0x(B##(0lqqqq~qqqqqk(B Take out what?  Rings a - an uncursed granite ring b - an uncursed copper ring(end) yIFXfyIFX-What do you want to put on? [em or ?*] zIFXw Rings m - an uncursed opal ring Tools e - an uncursed blindfold(end) {IFXʒ y+Which ring-finger, Right or Left? [rl] |IFXl5 5 m - an uncursed +2 ring of gain constitution (on left hand).3 (0~(Bd(0~(BIFXBU@d(0~(BIFXbX u4 ##@(0~(BIFX/5 #@(0~(Bd_(0~(BIFX6 ###@#(0~(BdIFXp7 ##@####(0~(B(0~(BIFX8 ##@####IFX0 11 (0lqqqqqqqqqqqqq(B(0x~~~~~~~~~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~(B(0~~~~~(B(0q(B@(0q(Bd#######IFXY(0qk(B(0~~x(B(0~~~~x(B(0~~~~~~x(B(0~~(B@(0~~~~~~~~x(B(0mqq(Bd(0qqqqqqqqqj(B##IFXP2 @(0~(BIFX{3 d@(0~~(B(0~(BIFX 4 (0~(B@(0~(BdIFX 5 @(0~(Bd(0~(BIFX x#@(0~(Bd(0~(BIFX~Q6 #@(0~(BIFX[`7 @#d(0~~(BIFXg IFXCount: 10IFX8 9 (0~(Bd#IFXlh#(0~(B@#IFXO IFXV IFX p20 ###@IFXA IFXx Count: 10IFX1 2 3 d#IFX0 o##@d#IFX24 ###@###IFX5 ##d#@##IFX[u6 #d@IFX= Count: 10IFX (7 8 9 30 1 2 3 ##IFXl4 #@##IFX32########@##9 ###@#(0qqq(B(0k(B#(0~~~~(B##########@##(0~~~~(B(0x(B46 52 (0qqqqqq(B(0x~~~~~~(B#######@(0x~~~~~~(B(0~~~~~(B>(0~~~~(B(0~~~~~~~~~x(B(0qqqqqqqqqj(BIFX3 (0l(B#(0~(B@(0x(B(0x~(B(0mq(BIFXL O@(0~(BIFX`(0~(B@9 (0~(Bd(0~~~~~~(B@(0~(BIFX0 60 (0~(B(0~(B##@(0~(B(0~(BIFX U(0lq(B(0x~(B(0~~(B(0~~(B(0~(B##@(0~(B(0q(B(0~(B(0~(B##@##3 (0qqqqqqk(B(0~~~~~~x(B(0x(B(0~~~~~~x(B(0x(B(0~~~~(B(0~(B(0~~(B(0q(B@(0q(B####IFX; $4 (0~x(B(0~(B@$(0~(Bn(0x(B(0mq(B(0~(B(0qqqqj(B##IFXkD(0~(B@IFXN5 (0~(B@IFXdY(0~(B@You have a little trouble lifting 25 gold pieces.256 IFX]K@(0~(BIFXO7 @(0~(BIFX8 (0~(B(0~(B@##IFX r9 (0~(B@#IFXMpz70 #@#dIFX`H1 #dIFXЦ6#IFX6w2 ###@dIFX`3 #dIFX IFXj*4 IFX]V B5 (0~(BIFXҎ###@(0~(BdIFX6 You are beginning to feel hungry.$:25 HP:41(41) Pw:36(36) AC:1 Xp:6/100 Wt:863/750 T:4076 Hungry BurdenedIFXj 7 (0~(B(0~(BdIFX+8 ##(0~(B@(0~(BdIFXav 9 (0~(B@(0~(B(0~(BdIFX (0~(B@d(0~(BIFXǖ`80 (0~(B@IFX1 d(0~(B(0~(BIFXb m2 (0~(BdIFXv8You fall down the stairs.[2 pts.]--More--IFXF(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~(Bd(0~~~~~~~~~x(B(0x~(B@(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~(B%(0~~x(B(0mqq~qqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:25 HP:39(41) Pw:36(36) AC:1 Xp:6/1000 Wt:863/750 T:4082 Hungry Burdened  d(0~(BIFXv 4 (0~(B(0~(B<d(0~(B@IFX)406 (0~(B(0~(B(0~(B(0~(Bd(0~~~(B@You see here a food ration.8 IFXYou have a little trouble lifting D - a food ration.89 (0~(B(0~(BdIFXcU Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  D - a food ration  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a cursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed silver wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  v - an uncursed looking glass  Gems (1 of 2)IFXl[ j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)IFXY >Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:25 HP:40(41) Pw:36(36) AC:1 Xp:6/1000 Wt:883/750 T:4089 Hungry Burdened(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~(Bd(0~(B@(0~~x(B(0mqq~qqqqqqqqj(BIFX/192 (0~~(B(0~(B(0~~(B(0~~(Bf@(0~(Bd(0~~~(BThe large cat bites![3 pts.]38 3 d(0~(BIFX :What do you want to throw? [$ak or ?*] IFX: Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  D - a food ration  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a cursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed silver wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  v - an uncursed looking glass  Gems (1 of 2)IFXcJ+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~(Bf@d(0~~~~~~x(B(0mqq~qqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:25 HP:38(41) Pw:36(36) AC:1 Xp:6/1000 Wt:883/750 T:4093 Hungry BurdenedIn what direction? [hykulnjb><] IFXThe large cat devours a food ration.6 df(0~(BIFXk 4 (0~(B@#IFX(0~(Bdf##@#(0~(B5 98 100 (0~(B(0~(B#######D@#####(0~~(B(0~~x(B(0~~~x(B>(0~~x(B(0~~~(B(0qqqqj(BIFXVX1 #D@#IFX#2 f#D@dIFX$You displaced your little dog.3 #f#D@#IFX 404 d###@fIFXG ####fd(0q(B@(0q(B(0~~(B(0x(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0x(B(0mqqqqqqqq(BIFX+5 ##(0l(B(0qqqqqqqq(Bd(0k(B(0x~~(B?(0~~~(Bq(0~(B@(0x~~~~~~(B(0x~(B0(0x(B(0x(BIFX -(0~(B@(0~(B You hear some noises.6 (0~(B(0~(BdqIFX EWhat do you want to write with? [- ajkmuB or ?*] IFX yYou write in the dust with your fingers.--More--What do you want to write in the dust here?  IFX3 elbereIFX$ tIFXeh7 (0~~(B(0~(BdqIFX_-What do you want to read? [ilm or ?*.] IFXvSomething is written here in the dust.You read: " elbereth". IFX5Count: 10IFX C You hear some noises in the distance.8 (0~(BdYou hear some noises.9 110 (0~(Bqa(0~~(B(0~(B(0~(B>d(0~(B(0~~(B--More--IFX The fire ant turns to flee!1 2 (0~(B(0~(Baqd(0~(B(0~(BThe fire ant turns to flee!3 4 (0~(Bf(0~(B(0~(B(0~(Bq(0~(B(0~(B(0~(B>(0~(B(0~(BdaIFXQUnknown command ' '. IFX/ IFXG5 (0~(Bfd(0~(Ba(0~(BIFXd The large cat misses the cow.6 d(0~(Ba(0~(BIFX  The large cat bites the cow.The cow butts the large cat.--More--IFX]The cow misses the large cat.7 (0~(B(0~(Bdqa(0~~(BIFXaQUnknown command ' '. IFXe;What do you want to read? [ilm or ?*.] IFXQ Something is written here in the dust.You read: " elbereth". IFX+8 af(0~(B(0~(Ba(0~(Bdq(0~(BIFX(0~(Bf(0~(Baad(0~(B>(0~(Bq Click! The fire ant triggers something.(0~(B00(0~(B0(0~(B0(0~(B0(0~~(B(0~(B--More--IFXw The boulder hits the fire ant!The fire ant is killed!(0~(B0%0(0~(B0--More--IFXWP The boulder misses the little dog.(0~(B09 (0~(B(0~(Baf(0~(B0IFXQUnknown command ' '. IFXi  (0~(Ba(0~(B@(0~(Bfd(0~(BIFX)" Y20 @(0~(BIFX(0~(B@There is a rolling boulder trap here.You see here a fire ant corpse.--More--IFX *You escape a rolling boulder trap.1 (0~(B(0~(Ba(0~~(Bdf(0~(Bq(0~(BIFX_EWhat do you want to write with? [- ajkmuB or ?*] IFXUuYou write in the dust with your fingers.--More--What do you want to write in the dust here?  elberetIFX'@hfq(0~(B>(0~(Bd The fire ant turns to flee!2 (0~(BaIFXJ ;What do you want to read? [ilm or ?*.] IFXsSomething is written here in the dust.You read: " elbereth". IFXYou have a little trouble lifting F - a fire ant corpse.93 (0~(Bd(0~~~(Ba(0~(BqfIFX@^ The large cat misses the cow.4 d(0~(Ba(0~(BIFX#4 8What do you want to eat? [yF or ?*] IFXThis fire ant corpse tastes terrible!84 The large cat bites the cow.--More--IFXThe cow butts the large cat.The cow misses the large cat.5 d(0~(Bf(0~(Ba(0~(Bq(0~~(B(0~(Bf(0~(B(0~~(B--More--IFX0d ]You stop eating the fire ant corpse.75 IFXWEWhat do you want to write with? [- ajkmuB or ?*] IFX |You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbIFXcereIFXOL :th6 IFX-What do you want to read? [ilm or ?*.] IFX4Something is written here in the dust.You read: " elbereth". IFX8What do you want to eat? [yF or ?*] IFXYou resume your meal.You finish eating the fire ant corpse.63 --More--IFX gThe large cat bites the cow.The cow butts the large cat.--More--IFX <The cow just misses the large cat.The little dog picks up a scroll.(0~(B(0~(Bdfa(0~(Bqf(0~(B--More--IFXFsThe little dog bites the fire ant.The fire ant bites the little dog.--More--IFXThe fire ant bites the little dog.The little dog is on fire!7 a(0~(BIFX! ;What do you want to read? [ilm or ?*.] IFX Something is written here in the dust.You read: " elbereth". IFX*z  The large cat bites the cow.The cow butts the large cat.--More--IFXʄ The cow misses the large cat.The little dog bites the fire ant.8 a(0~(Bf(0~(BIFXqQUnknown command ' '. IFXfE/ IFX0What do you want to wield? [- adkq or ?*] IFX UYou are already wielding that! IFX~# IFXeIFX~ nhanceIFX(  Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  pick-axe [Skilled]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Basic]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled]  divination spells [Unskilled]  enchantment spells [Unskilled] (1 of 2)IFX4Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:25 HP:41(41) Pw:36(36) AC:1 Xp:6/1000 Wt:863/750 T:4128 Hungry Burdened(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqq~qqqqqqqqj(B##############(0l(B(0qqqqqqqqq~qk(B(0x~~(Ba(0~~~~~~~~~x(B(0x~~(Bd(0~~~(B@(0~(Bf(0~~~x(B(0x~~~~(Bqf(0~(B^(0~~~(B0(0x(B(0x~~~~~~~~~(B>IFXkp(0~~x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BIFXq The large cat bites the cow.The little dog misses the fire ant.(0~(Baqf(0~(B(0~(B--More--IFXfiThe tiger turns to flee!The little dog bites the fire ant.--More--IFX@The fire ant misses the little dog.--More--IFXThe fire ant just misses the little dog.9 (0~(BaIFX QUnknown command ' '. IFX / IFXWhat do you want to write in the dust here?  elbIFX)eretIFX("h(0~(Bf Click! The large cat triggers a rolling boulder trap.(0~(B00(0~(B0(0~(B0(0~(B0--More--IFXDThe boulder hits the large cat.(0~(B0f0(0~(B0(0~(B05 (0~(Bdq^f(0~(B0>(0~(Ba(0~(BfIFX#QUnknown command ' '. IFXr9/ IFX ) IFX#r ) IFXh-What do you want to read? [ilm or ?*.] IFXQSomething is written here in the dust.You read: " elbereth". IFX;8What do you want to eat? [y or ?*,] IFXau eat what?  Comestibles a - a fire ant corpse(end) JFXS/+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(BThis fire ant corpse tastes terrible!6 (0~(Bd(0~(Baff(0~(B(0~(B--More--JFXkz rThe large cat bites the fire ant.The fire ant misses the large cat.--More--JFXۏ$The fire ant misses the large cat.7 (0~~(Bd(0~(Bf(0~(Bq(0~~(BaThe large cat bites the tiger.d(0~(Bf(0~(B(0~(Bq(0~(Ba--More--JFXThe tiger turns to flee!8 You finish eating the fire ant corpse.--More--JFXqYou feel a momentary chill.9 (0~~(Bdf(0~(Bfq(0~(B>(0~(B(0~(Ba(0~(BJFX f(0~~(Bd@f(0~(Ba(0~(BJFX You displaced your large cat.40 f@JFX`(0~(B@Something is written here in the dust.Use "r." to read it.1 (0~(Bf(0~~(Bd(0~(Bqa(0~~(BJFX\A / (0~(Bf(0~(B@(0~(Bqd(0~(Ba(0~(BJFXWith great effort you move the boulder.2 (0~(B@0JFX1 @(0~(BSomething is written here in the dust.Use "r." to read it.f(0~(B(0~(Ba>q(0~(Bd --More--JFX The large cat picks up a scroll.(0~(Bfa(0~(Bd(0~(B--More-- JFXgKlClick! The fire ant triggers a rolling boulder trap.3  JFXtQUnknown command ' '.  JFX d /  JFX )  JFX)  JFX_@(0~(B The large cat drops a scroll.?fa(0~(Bd(0~(B JFXEWhat do you want to write with? [- ajkmuB or ?*]  JFXxYou write in the dust with your fingers.--More--What do you want to write in the dust here?  JFX;# elbe JFX9ret JFX9h4  JFXa-What do you want to read? [ilm or ?*.]  JFX)0Something is written here in the dust.You read: " elbereth".  JFXnZz The large cat misses the fire ant.(0~(Bd(0~(BqThe fire ant turns to flee!5 (0~~(Bda(0~(BJFXu6 d(0~(B(0~(Bqa(0~(BJFXb7 df(0~(B(0~(Bq(0~(B(0~~(BaJFX- 8 d(0~~(Bf(0~(BaJFX$f(0~(B The little dog picks up a scroll.(0~(Bd(0~(Bq(0~(BaThe little dog drops a scroll.9 ?d(0~(BaJFXK  (0~(Bf(0~(Bdq(0~(B(0~(BaJFXc 350 JFX:K-What do you want to read? [ilm or ?*.] JFXSomething is written here in the dust.You read: " elbereth". JFX(0~(Bf(0~(Bq(0~(Bd(0~(B(0~(Ba The little dog just misses the fire ant.1 (0~(BaJFX@2 f(0~(Bd>a(0~(BJFX% kdf(0~(B(0~(Ba(0~(B(0~(B>q(0~(B The fire ant turns to flee!3 JFX5<You miss the fire ant. The large cat picks up a scroll.f(0~(Bd(0~(Bqa(0~(BJFXFEWhat do you want to write with? [- ajkmuB or ?*] JFXRDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elJFXberJFXow;eth4 JFXP-What do you want to read? [ilm or ?*.] JFX~Something is written here in the dust.You read: "elbereth". JFX5 d(0~(B(0~~(Bfq(0~(B(0~(Ba(0~(BJFXjl6 (0~(Bd(0~(Bfa(0~(BJFXnY(0~~(Bdq(0~(Baf(0~(B(0~(B(0~(B The fire ant turns to flee!7 JFX>}  The large cat misses the fire ant.d(0~(B(0~(Bq(0~(BaJFXl 88 JFXI The large cat just misses the fire ant.9 (0~(B(0~(Bf(0~(Bq(0~(Ba(0~(BJFX60 f(0~(Ba(0~(BJFX'f(0~(Ba(0~(B>q(0~(B The fire ant turns to flee!1 JFXxYou miss the fire ant. The large cat misses the fire ant.2 (0~(Bqa(0~(BJFXEWhat do you want to write with? [- ajkmuB or ?*] JFX}Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? JFXelbereJFX+tJFXh The large cat drops a scroll.f?(0~(B(0~(BqaJFX: ;What do you want to read? [ilm or ?*.] JFX Something is written here in the dust.You read: "elbereth". JFXq3 df(0~(Ba(0~(BJFXF4 (0~(B(0~(Bdfa(0~(BJFX 5 (0~~(B(0~(Bdfq(0~(Ba(0~~(B JFX (0~(B(0~(Bfd(0~(Bqa(0~(B JFX] 26 !JFXq+77 (0~(B(0~(Bd(0~(Bqa(0~(B(0~(B(0~~(Bf!JFX)8 (0~(Ba(0~(Bdf(0~(B!JFXQ 6a(0~(B(0~(Bq(0~(Bf(0~(Bd(0~(B9 You hear water falling on coins."JFXM(0~(Baqf(0~(Bd>(0~(B The fire ant turns to flee!70 "JFX#You hit the fire ant! The large cat misses the fire ant.?q(0~(Bad(0~(B--More--#JFX The large cat misses the fire ant.1 d(0~(B(0~(Ba$JFXoQUnknown command ' '. $JFX,/ $JFX27) %JFX'UWhat do you want to write with? [- ajkmuB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elber%JFX*eth f(0~(B(0~(Bd(0~(Ba%JFXI-What do you want to read? [ilm or ?*.] %JFXòSomething is written here in the dust.You read: "blbereth". &JFXEWhat do you want to write with? [- ajkmuB or ?*] &JFXiDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? &JFXcelber&JFX5F;eth2 &JFXW-What do you want to read? [ilm or ?*.] &JFX" Something is written here in the dust.You read: "elbereth". 'JFXfq?(0~(Ba(0~(B(0~(Bd The fire ant turns to flee!The little dog misses the fire ant.3 (0~(Ba'JFX(0~(Bf The little dog bites the fire ant.The fire ant bites the little dog.--More--(JFX, The little dog is killed!4 (0~(Bq(0~(B>a)JFXNQUnknown command ' '. +JFX IUnknown command ' '. ,JFXENThe little dog is killed! -JFX  q(0~(B(0~(Bf(0~(Ba.JFXӔ5 (0~(Bfa(0~(B/JFX The large cat misses the fire ant.a>The fire ant turns to flee!6 0JFXYou miss the fire ant. The large cat misses the fire ant.q(0~(B(0~(Ba1JFXaWhat do you want to write with? [- ajkmuB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elb1JFXer1JFXf keth7 (0~(Ba1JFXE -What do you want to read? [ilm or ?*.] 1JFXGSomething is written here in the dust.You read: "elbereth". 2JFX  The large cat bites the fire ant.The fire ant bites the large cat.--More--3JFXThe large cat is killed!8 (0~(Bq(0~(B(0~(Ba3JFX QUnknown command ' '. 4JFXdJ/ 5JFXY 9 fq(0~(Ba(0~~(B7JFX-What do you want to read? [ilm or ?*.] 7JFX|Something is written here in the dust.You read: "elbereth". 7JFX (0~(Bfa(0~(B The tiger turns to flee!80 9JFXl NYou kill the tiger!(0~(B%qa(0~~(B2 121251 You are beginning to feel weak.Weak Burdened ;JFX|7What do you want to eat? [y or ?*] JFX+-What do you want to read? [ilm or ?*.] >JFX>o|Something is written here in the dust.You read: " eHbereth".?JFXEWhat do you want to write with? [- ajkmuB or ?*] ?JFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--?JFX<What do you want to write in the dust here? el?JFX bere?JFXthThe baby white dragon turns to flee!3 (0~(B(0~(Bq(0~~(Ba?JFXس;What do you want to read? [ilm or ?*.] ?JFX] {Something is written here in the dust.You read: "elbereth".@JFXz+8What do you want to eat? [y or ?*,] @JFXr eat what?  Comestibles a - a tiger corpse(end) @JFXa+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(BThis tiger corpse tastes terrible!4Hungry Burdened 5 a(0~(B(0~(Bq(0~(B(0~(B(0~(B(0~(BThe fire ant turns to flee!6  $:25 HP:41(41) Pw:36(36) AC:1 Xp:6/121 Wt:863/725 T:4187 Burdened 8 9 90 D(0~~(B(0~(B(0~(B(0~~(B[@JFX2bzC(0~~(Bq(0~(Ba--More--AJFX\The baby white dragon turns to flee!a(0~(B(0~(B(0~(BqThe fire ant turns to flee!1 2 ?a--More--BJFX)The baby white dragon turns to flee!3 3 50 (0~(B(0~(Bq(0~(B(0~(Ba--More--BJFX9You finish eating the tiger corpse.(0~(Baq(0~(BBJFX HUnknown command ' '.BJFX &CJFXxz DJFX"i (0~(B@You see here a scroll labeled XIXAXA XOXAXA XUXAXA.4 EJFXYou have a little trouble lifting G - a scroll labeled XIXAXA XOXAXA XUXAXA.85 q(0~(B(0~(Ba(0~(BFJFX&^What do you want to write with? [- ajkmuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberFJFX-meth6 a(0~(BFJFXJ .What do you want to read? [ilmG or ?*.] FJFXD |Something is written here in the dust.You read: " elbDreth".GJFXx What do you want to write with? [- ajkmuB or ?*] Do you want to add to the current engraving? [ynq] (y) GJFX< nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbeGJFX retha(0~(B(0~(Bq(0~(BThe fire ant turns to flee!7 HJFX<What do you want to read? [ilmG or ?*.] HJFX{Something is written here in the dust.You read: "elbereth".IJFXYou kill the fire ant!69 (0~(Bq(0~(BKJFX0FEWhat do you want to write with? [- ajkmuB or ?*] KJFX6[Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbeKJFX?qrKJFXv(3eth8 KJFX .What do you want to read? [ilmG or ?*.] KJFX {Something is written here in the dust.You read: "rlbereth".LJFX4 What do you want to write with? [- ajkmuB or ?*] Do you want to add to the current engraving? [ynq] (y) LJFXF nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbeLJFXY rLJFX geth9 q(0~(BLJFX .What do you want to read? [ilmG or ?*.] LJFX&{Something is written here in the dust.You read: "elbereth".MJFX/ HWhat do you want to use or apply? [adegjquvB or ?*] MJFX{  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) NJFX%+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) NJFX+NJFX9(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqq~qqqqqqqqj(B##############(0l(B(0qqqqqqqqq~qk(B(0x~~~~~~~~~~~~x(B(0x~~(Bq(0~~~~~(B@(0~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqjNJFXd(B Put in what?   Coins  H - 25 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  Scrolls  G - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - a cursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed silver wand  Tools  d - an uncursed unicorn horn (1 of 2)OJFX+PJFX/ +TJFX4 +VJFX  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  v - an uncursed looking glass  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)XJFXg+YJFXɹ(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqq~qqqqqqqqj(B##############(0l(B(0qqqqqqqqq~qk(B(0x~~~~~~~~~~~~x(B(0x~~(Bq(0~~~~~(B@(0~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/1169 Wt:868/750 T:4199 Burdened You YJFXSput 25 gold pieces into the sack.--More--YJFX9 qYou put a scroll labeled XIXAXA XOXAXA XUXAXA into the sack.--More--YJFX fYou put a cursed potion called obj into the sack.--More--ZJFXyYou put an uncursed looking glass into the sack.200 ZJFX8lHUnknown command ' '.ZJFX&ZJFX  ZJFX \JFX+)1 @(0~(B(0~(Bq\JFX@(0~(B(0~(Bq]JFX P2 @(0~(B]JFXw3 @(0~(Bq(0~(B]JFX]F@(0~(B]JFX6 P4 @(0~(B]JFX8 5 (0~(B@(0~(B(0~(Bq^JFXf6 ##@(0~(Bq(0~(B^JFX 7 @D(0~(B(0~(Bq_JFX7 K#@`JFXq8 ##(0~(B@`JFX9 (0~(B@q(0~(BaJFXG What do you want to write with? [- ajkmuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  eaJFX(L lberaJFX tethDq(0~(BaJFX| -What do you want to read? [ilm or ?*.] aJFX|Something is written here in the dust.You read: " elbereth".bJFX 110 cJFX>(0~(BDThe baby white dragon turns to flee!1 q(0~(BcJFX \You hit the baby white dragon!2 dJFX >What do you want to wield? [- adkq or ?*] dJFXb LYou are already wielding that!eJFX* You miss the baby white dragon.3 D(0~(B(0~(BqfJFXPi# fJFXp efJFX nhancegJFXp Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  pick-axe [Skilled]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Basic]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled]  divination spells [Unskilled]  enchantment spells [Unskilled] (1 of 2)gJFXX Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:0 HP:41(41) Pw:36(36) AC:1 Xp:6/1169 Wt:868/750 T:4213 Burdened (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqq~qqqqqqqqj(B################(0l~qqqqqqqqq~qk(B(0x(BD(0~~~~~~~~~~~x(B(0x~(Bq@(0~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BhJFX4 (0~(B@qD(0~~(BiJFXt'You kill the baby white dragon!2305 (0~(B%qiJFX (0~(B@You see here a baby white dragon corpse.jJFXYw8What do you want to eat? [y or ?*,] jJFX:~ eat what?  Comestibles a - a baby white dragon corpse(end) jJFX0I+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(BBlecch! Rotten food!6 7 8 (0~~(BqYou finish eating the baby white dragon corpse.9 (0~(BqkJFXV@(0~(BlJFX}F20 ##@(0~(B(0~(BlJFXZ1 @#(0~(BmJFXpP2 ##@#mJFX P3 ##@#nJFXVl6 ######@#oJFX5_7 ##@####oJFX9 8 #@######pJFX& pJFXJ#@#####qJFX>9 (0~(B##@##qJFXm 30 ##@###rJFXi 1 (0lqq(B(0x~~(B[(0~~(B(0~(B####@###rJFX3 (0x(B(0~(B#i@#####rJFX2 (0~~(B@(0mqq(B#####sJFX You hit the rutterkin!The rutterkin claws you![4 pts.]37 3 uJFXB< DWhat do you want to write with? [- ajkmuB or ?*] uJFXT {You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbeuJFXp ruJFX ethThe rutterkin turns to flee!4 #vJFX5 (0q(B(0~(B(0x(B@#(0~j(B#wJFX(0k(B(0x(B@(0~(B##wJFXp X86 @(0~(BwJFXS @(0~(BYou see here a leather armor.A trap door opens up under you!--More--yJFX*(0lqqqqqqqqqqqqk(B(0x~~~(B@(0~~~~~~~~x(B(0x(Boo(0~~~~~~~~~~x(B(0~~(Bo(0~(B$(0~(B%(0~~~~~~x(B(0x(Boo(0~~~~~~~~~~x(B(0mqqqqqqqqq(B+(0qqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:0 HP:38(41) Pw:36(36) AC:1 Xp:6/1230 Wt:868/750 T:4236 Burdened 7 |JFXP 7What do you want to write with? [- ajkmuB or ?*] |JFX+ xYou write in the dust with your fingers.--More--What do you want to write in the dust here?  e|JFX lbe|JFXb! r|JFXʹ (eth}JFXa-What do you want to read? [ilm or ?*.] }JFX<ySomething is written here in the dust.You read: " elbereth".JFX [8 (0~(B@JFX] (0~(B@You have a little trouble lifting 166 gold pieces.166 HP:38(41) Pw:36(36) AC:1 Xp:6/1230 Wt:870/750 T:4238 Burdened --More--JFX<] JFX[^The door resists!6 JFXB3In what direction? [hykulnjb><] JFXThe door resists!7 (0~(B(0~(Booo(0~(Bo(0~(BoJFXu3In what direction? [hykulnjb><] JFX:The door opens.(0a(B)You are hit by a runed spear![5 pts.])(0a(B4 (0~(Bo(0~(B(0~(Boo@--More--JFX The hill orc throws a crude dagger!)You are hit by a crude dagger.--More--JFX[1 pts.](0~(B)3 (0~(Bo(0~(Bo@JFXFUnknown command ' '.JFX48 (0~(B(0~(B)@#JFX^What do you want to write with? [- ajkmuB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  eJFXklbeJFXrJFXeJFXtJFXOh(0~(B(0~(Boo@The hill orc turns to flee!9 o(0~(BJFX :What do you want to read? [ilm or ?*.] JFX ySomething is written here in the dust.You read: " elbereth".JFX6?Specify unknown object by cursor? [ynq] (q) JFX+SyPlease move the cursor to an unknown object.--More--JFXc((For instructions type a ?)JFX~ JFXC@@ a human or elf (Woodland-elf)--More--JFX^'More info? [yn] (n) JFX(nPick an object.JFX %JFX@You hit the Woodland-elf!The Woodland-elf hits![4 pts.]0 50 JFX You hit the Woodland-elf!The Woodland-elf hits![6 pts.]24 o(0~(Bo--More--JFXThe hill orc wields a crude dagger!1 o(0~(BJFXqYou hit the Woodland-elf!The Woodland-elf hits![6 pts.]18 (0~(Bo--More--JFX_ The hill orc hits![4 pts.]4 (0~(BoThe hill orc picks up a crude dagger.o(0~(BoJFX. DWhat do you want to write with? [- ajkmuB or ?*] JFX=- Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbJFXB ereJFX 1th2 JFX -What do you want to read? [ilm or ?*.] JFXe xSomething is written here in the dust.You read: "elbereth".JFX Your hard hat blocks the Woodland-elf's attack.o(0~(B--More--JFX The hill orc turns to flee!o(0~(BThe hill orc turns to flee!--More--JFX The hill orc picks up a runed spear.(0~(BoThe hill orc turns to flee!3 (0~(BoJFXThe Woodland-elf hits![6 pts.]8(41) Pw:36(36) AC:1 Xp:6/1230 Wt:890/750 T:4253 Burdened 94 JFX3+ZThe Woodland-elf hits![4 pts.]5 oo(0~~(BThe hill orc wields a runed spear!(0~(Boo(0~(BJFX% # JFXprayJFXt;Are you sure you want to pray? [yn] (n) JFX EyYou begin praying to Camaxtli.--More--JFXZYou are surrounded by a shimmering light.5 --More--JFX"The Woodland-elf starts to attack you, but pulls back.(0~(Bo--More--JFXThe hill orc turns to flee!6 o(0~(Bo(0~(B(0~(Boo(0~(B--More--JFX The Woodland-elf starts to attack you, but pulls back.(0~(B(0~(Boo--More--JFXThe hill orc turns to flee!(0~(BoThe hill orc turns to flee!o(0~(B(0~(B7 --More--JFXי kYou finish your prayer.You feel that Camaxtli is well-pleased.--More--JFXԦYou feel much better.41(41) Pw:36(36) AC:1 Xp:6/1230 Wt:890/750 T:4257 Burdened JFXFUnknown command ' '.JFX^%JFX You hit the hill orc!The Woodland-elf hits![3 pts.]38 8 JFX >You kill the hill orc!%63 The Woodland-elf hits![3 pts.]5 oo(0~(B(0~(B--More--JFXL The hill orc throws a runed spear!)You are hit by a runed spear.--More--JFX}*[3 pts.](0~(B)2 9 (0~(Boo@JFXL| FUnknown command ' '.JFXc %JFXS@)#You see here a hill orc corpse.o(0~(B@The hill orc wields 2 crude daggers!(0~(Bo(0~(BoJFXɯ e360 @%JFXutWhat do you want to write with? [- ajkmuB or ?*] You write in the dust with your fingers.--More--JFXh@What do you want to write in the dust here?  elbereJFXpAthThe Woodland-elf picks up a runed spear.oo(0~(B(0~(B(0~(BoThe hill orc turns to flee!(0~(Bo--More--JFXZJThe hill orc turns to flee!1 JFX"FUnknown command ' '.JFXa %JFX-What do you want to read? [ilm or ?*.] JFX_ySomething is written here in the dust.You read: " elbereth".JFXM @(0~(BThe Woodland-elf wields a runed spear!2 JFX7 @(0~(BThe Woodland-elf thrusts her runed spear at the hill orc.--More--JFXQ ?The Woodland-elf hits the hill orc.--More--JFX-The Woodland-elf's blue and green shield blocks the hill orc.o(0~(B--More--JFXThe hill orc thrusts her crude dagger.The hill orc hits![7 pts.]26 3 (0~(BoJFX FUnknown command ' '.JFXI%JFX @(0~(BThe Woodland-elf thrusts her runed spear at the hill orc.--More--JFX The Woodland-elf hits the hill orc.The hill orc is killed!o(0~(B%--More--JFX The hill orc thrusts her crude dagger.The hill orc hits![5 pts.]1 (0~(BoJFXFUnknown command ' '.JFXj%JFX U4 (0~(B@JFX(0~(B@@(0a(BThe Woodland-elf picks up an iron skull cap.--More--JFX<The Woodland-elf puts on an iron skull cap.5 (0~(B(0~(Booo(0~(BJFX8FUnknown command ' '.JFX%JFX$h u@(0~(B@%JFXX26 @(0~(BJFX7 (0~(Boo@(0~(Bo(0~(B@(0~(B(0~(BdJFX} 8 (0~(B(0~(B@(0~(Bo(0~(B@(0~(Bdoo%JFX=9 oo@(0~(Bo(0~(B@(0~(B(0~~~(BdJFX,#@(0~(B@(0~(Bd#(0~(BJFX> 70 (0~~(B(0x(B(0~(B(0~~(B(0~(B(0x(Bf(0~~~(B#@JFX1 d@(0~(B#@#JFXs 32 (0~(B(0~(B@d#of#@##JFX 3 (0~(B(0~(B(0~(B(0~(Bf#@##(0~(B(0m(BJFX4 (0lq(Bf(0~(B#@##((0q(BJFX@4 (0q(B(0~(B@##(0~(B(0q(BJFX 5 (0q(B#(0~x(Bf@##(0~x(B(0~(BJFX|6 (0k(B#f(0~(B@(0~(B#(0j(BJFXN] 7 (0~(Bf(0~(B@JFX@@(0~(BYou see here a chest.You hear some noises in the distance.(0~(BfJFX8# JFXclootJFXL=There is a chest here, loot it? [ynq] (q) JFXG LyHmmm, it seems to be locked.JFXu` X48 @(JFXJFX (0~(B@You see here a chest.9 (0~(Bf(0~(BJFX=80 f(0~(B(@JFX(0~(Bf(0~(B@##JFX t1 (0~(B@#JFXڛ2 (0~(B(0~(B#@(0~(B(0~x(B(0~x(B(0~x(B(0qqj(BJFX JFX q3 #@#JFX###@#JFXɱ54 ##@###(0~(B(0q(BJFXt5 ##@(0~(BJFX! ##(0q(B@(0k(B(0~~(B(0~~~(B(0~~~~~(B(0mqqqq(BJFXN6 ###(0lqqqqq(B(0~(B(0~(B<(0~~(B{@(0x~~(B(0x(BJFX W7 (0~(B@JFX T@(0~(BYou step onto a polymorph trap!JFX( CYou feel a change coming over you.--More--JFX>)You turn into a ghoul mage!JFX?Ghoul Mage 515HD10 Wt:890/206 T:4287 Overload Your armor falls around you!Z74 --More--JFXTq You can't even move a handspan with this load!You hear a door open.8 dJFX HUnknown command ' '.JFXm tThere is an uncursed +0 dwarvish mithril-coat here, but you cannot lift any more.--More--JFX\ You hear some noises in the distance.9 #(0~(BdJFX-5 cYou can't do that while carrying so much stuff.JFX Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles y - an uncursed cram ration I - a food ration Spellbooks i - an uncursed tartan spellbook l - a blessed spellbook of wizard lock (0:3) Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed silver wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) JFX (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~(Bd(0~x(BFX 8;38H(0x~~~~(BZ(0~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B Pyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:166 HP:51(51) Pw:36(36) AC:1 HD:10 Wt:740/206 T:4289 Overloaded JFX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) JFX%V +JFX(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~xqk(B(0x~~~~~~~~~~~~x~x(B#(0~~~~~~~~~~~~~x~~(B######(0x~~~~~~~~~(B%(0~~x~x(B(0mqqqqqqqqqaqqj~j(B#########(0q~k(Bd(0~x~~x(B What would you like to drop?   Coins  J - 166 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  ComJFX estibles  y - an uncursed cram ration  I - a food ration  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed silver wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  Gems (1 of 2)JFX+JFXX +JFX5+JFXg0 +JFXK+JFXa+JFX.+JFX +JFX7+KFX +KFX-KFX~[ j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)KFX((0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~(Bd(0~x(B(0x~~~~(BZ(0~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BPyite the Ghoul Mage SKFX)t:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:166 HP:51(51) Pw:36(36) AC:1 HD:10 Wt:740/206 T:4289 Overloaded You drop an uncursed broad pick.You drop 10 uncursed darts.--More--KFXt>You drop an uncursed cram ration.--More--KFX125 49 KFXT +What do you want to throw? [$ or ?*]  KFX4 Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles I - a food ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) KFX4 D+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B######In what direction? [hykulnjb><]  KFXThe little dog devours a food ration.090 dKFXm Pick up what?  Weapons a - 10 uncursed darts b - an uncursed broad pick Armor c - an uncursed +0 dwarvish mithril-coat Comestibles d - an uncursed cram ration Spellbooks e - a blessed spellbook of wizard lock (0:3) f - an uncursed tartan spellbook Wands g - an uncursed silver wand Tools h - an uncursed sack i - an uncursed blindfold j - an uncursed unicorn horn(end) KFXs +KFX`(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~(Bd(0~x(KFX;B(0x~~~~(BZ(0~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BYou have a little trouble lifting a - an uncursed broad pick.22 Burdened --More--KFXt^Your movements are slowed slightly because of your load.KFXNHUnknown command ' '.KFX7<What do you want to wield? [- aq or ?*] KFX Weapons a - an uncursed broad pick Tools q - a +0 torch(end) KFXYb+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(Ba - an uncursed broad pick (weapon in hands).1 KFXHv Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Rings m - an uncursed +2 ring of gain constitution (on left hand) Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) KFXZ.(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B######KFXЮ A Pick up what?  Weapons a - 10 uncursed darts Armor b - an uncursed +0 dwarvish mithril-coat Comestibles c - an uncursed cram ration Spellbooks d - a blessed spellbook of wizard lock (0:3) e - an uncursed tartan spellbook Wands f - an uncursed silver wand Tools g - an uncursed sack h - an uncursed blindfold i - an uncursed unicorn horn(end) KFXB+KFX)(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~(Bd(0~x(KFX,*DB(0x~~~~(BZ(0~~x(B(0x~~~~~~~x(BYou have a little trouble lifting y - an uncursed cram ration.40 2 (0~(Bd KFX Pick up what?  Weapons a - 10 uncursed darts Armor b - an uncursed +0 dwarvish mithril-coat Spellbooks c - a blessed spellbook of wizard lock (0:3) d - an uncursed tartan spellbook Wands e - an uncursed silver wand Tools f - an uncursed sack g - an uncursed blindfold h - an uncursed unicorn horn(end) !KFXF +!KFX (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~~~x(BYou have extreme difficulty lifting a!KFX (n uncursed sack. Continue? [ynq] (q) "KFXswqd(0~(B(0~(B$KFX# $KFX4 loot$KFX GThere is an uncursed sack here, loot it? [ynq] (q) %KFX3A8yYou carefully open the sack...--More--%KFX P Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) &KFXl +(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~xqqk(B(0x~~~~~~~~~~~~x~~x(B#(0~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 'KFX+'KFX (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~xqk(B(0x~~~~~~~~~~~~x~x(B#(0~~~~~~~~~~~~~x~~(B######(0x~~~~~~~~~(B%(0~~x~x(B(0mqqqqqqqqqaqqj~j(B#########(0q~k~~x~~x(B Take out what?   Coins  a - 2042 gold pieces  Weapons  b - 38 uncursed darts  Armor  c - an uncursed pair of speed boots  d - a cursed polished silver shield  Comestibles  e - an uncursed food ration  Scrolls  f - a scroll labeled XIXAXA XOXAXA XUXAXA 'KFX C g - an uncursed scroll labeled JUYED AWK YACC  h - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  i - an uncursed scroll labeled LEP GEX VEN ZEA  j - an uncursed scroll labeled NR 9  k - an uncursed scroll labeled DAIYEN FOOELS  l - 2 uncursed scrolls of teleportation  m - an uncursed scroll of confuse monster  Potions  n - a cursed potion called obj  o - an uncursed bubbly potion  p - an uncursed black potion  q - an uncursed cyan potion  Rings (1 of 2)0KFXK a - an uncursed granite ring  b - an uncursed copper ring  Tools  c - an uncursed looking glass  d - a +0 torch  e - an uncursed candle  Gems  f - an uncursed garnet stone  g - an uncursed whetstone  h - an uncursed jacinth stone (2 of 2)1KFX Pyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:166 HP:49(51) Pw:36(36) AC:1 HD:10 Wt:240/206 T:4292 Burdened (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B#########(0lqqqqqq~k(B(0~(B<(0~~(B{(0~~~x(B(0x~~~FX 7m(BdZ(0~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B3KFX.S3 Z(3KFXE4 ###Z(0~(B(0~(Bd4KFX 5 # H#Z#(0~(Bd(5KFXAG# H###Z(0~(Bd7KFX s6  ###(0~(BZ8KFX7 Z(0~(Bd(0~(B(0~(B8KFX00 8 Z(0~(B(0~(Bd9KFXZ{(0~(Bd(;KFXP9 Z(0~(B;KFX50300 Z(0~(B(0~(Bd>KFX1 <Z(0~~(Bd>KFX 2 (0~(BZd(0~(B?KFXDH(0~(BZd(0~(B?KFX 3 {Z(d@KFX#4 (0~(BZd(0~(BAKFXuWhat do you want to write with? [- ajmB or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here? AKFXl elberAKFX$Dbethd(0~(BAKFX@+What do you want to read? [m or ?*.] AKFXF8|Something is written here in the dust.You read: " e0bereth".BKFX7% CWhat do you want to write with? [- ajmB or ?*] BKFX= Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--BKFXO pYou write in the dust with your fingers.--More--What do you want to write in the dust here? BKFXe oelbereth5 (0~(BdCKFXŊ+What do you want to read? [m or ?*.] CKFX{Something is written here in the dust.You read: "elbereth".DKFXRZ^What do you want to write with? [- ajmB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elDKFXkbereDKFXElth6 (0~(BdEKFX+What do you want to read? [m or ?*.] EKFX{Something is written here in the dust.You read: "elbereth".FKFX1m(d(0~(BFKFX5 *7 GKFXP8 9 10 (0~(B(0~(Bd(0~(BHKFXRk1 2 (0~(Bd(0~~(BIKFX3 4 d((0~(B(0~(BIKFX65 6 7 (0~(B(0~(B((0~(BdJKFX֊ Bd(0~(BJKFXŋ 8 You hear water falling on coins.(0~(Bd--More--KKFXg You hear a hill orc reading a scroll of teleportation.9 (0~(BdKKFX11HUnknown command ' '.MKFX120 1 2 d((0~~~(BNKFX:3 4 (0~(B(0~(B(0~(BdNKFX5 6 d(0~~(BOKFX+What do you want to read? [m or ?*.] OKFXrb {Something is written here in the dust.You read: "elbereth".QKFXveCount: 25QKFX'7 8 9 30 1 2 3 4 @(0~(B((0~~(B(0~~(BdYou stop searching.d(0~(BRKFX You kill the Woodland-elf!%5599 Welcome to experience level 7.5 TKFXX 1###Z(0~(B There is a doorway here.  Things that are here: a Woodland-elf corpse a blue and green shield a runed spear an iron skull cap--More--UKFX|#(0qqqqqqqqqqqk~~~~~~~~~~~x~~~~~~~~~~~x~~~~~~~~~~~x~~~~~~~~(B%(0~~x(B6 d(0~(BVKFX!*What do you want to eat? [y or ?*,] VKFX>y eat what?  Comestibles a - a Woodland-elf corpse(end) WKFX+(0lqqqqqqqqqqqqkx~~~~~~~~~~~~xx~~~~~~~~~~~~x(BThis Woodland-elf corpse is delicious!7 8 9 40 1 2 3 4 5 6 (0~~~(Bd(0~(B(0~(B7 You hear a gurgling noise.d(0~(B--More--YKFX3ZYou finish eating the Woodland-elf corpse.8 ZKFXk  Pick up what?  Weapons a - a runed spear Armor b - a blue and green shield c - an iron skull cap(end) ]KFX (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~x(B##(0x~~~~~~~~~(B%(0~~x(B(0mqqqqqqqqqaqqj(B^KFXp9 ###[(0~(BqZ(d(0~(B^KFXa Z(0~(BSomething is written here in the dust.Use "r." to read it.50 {qd(0~(B_KFX"?CWhat do you want to write with? [- ajmB or ?*] `KFXpDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? e`KFX*lber`KFXmsethd[(0~(B`KFXg +What do you want to read? [m or ?*.] aKFX"{Something is written here in the dust.You read: "elbZreth".aKFX ]What do you want to write with? [- ajmB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? eaKFX lberebKFXO2th1 bKFX +What do you want to read? [m or ?*.] bKFXݞ {Something is written here in the dust.You read: "elbereth".cKFXwThe mumak turns to flee!2 (0~(BqdKFX3 #d(0~(BqdKFXYY#q(0~(BhKFXO *4 iKFXvrThe mumak turns into a pack rat!5 iKFXJk6 r(0~(BiKFX dr(0~(BThe little dog picks up a blue and green shield.7 )diKFXJ/r(0~(B(0~(BdjKFX +What do you want to read? [m or ?*.] jKFX {Something is written here in the dust.You read: "elbereth".kKFX08 kKFX The little dog drops a blue and green shield.F(0~(Bd[(0~(B--More--nKFXdSThe pack rat turns into a red mold!9 sKFXu# & Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) uKFXl(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B##########(0lqqqqqq(B)(0k(BvKFXDe (0~(BZThere are several objects here.60 (0~(BdwKFXM # wKFXI lootxKFXH(GThere is an uncursed sack here, loot it? [ynq] (q) xKFX8yYou carefully open the sack...--More--xKFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) xKFX +(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~xqqk(B(0x~~~~~~~~~~~~x~~x(B#(0~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) yKFX_ +yKFX7(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~xqk(B(0x~~~~~~~~~~~~x~x(B#(0~~~~~~~~~~~~~x~~(B######(0x~~~~~~~~~(B%(0~~x~x(B(0mqqqqqqqqqaqqj~j(B##########(0q(B)(0k~~x~(B[(0x(B Take out what?  Comestibles a - an uncursed food ration(end) zKFXI +{KFX?^(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(BYou have a little trouble removing d - an uncursed food ration.6 d(0~~(B|KFXz 01 ~KFXYou displaced your little dog.2 dZ(KFX3 (0~(BZ(0~(B[dKFXZ 4 Z(0~(Bd(0~(BKFXV5 Zd(0~(B(0~(BKFXqEsWhat do you want to write with? [- ajmB or ?*] You write in the dust with your fingers.--More--KFX`AWhat do you want to write in the dust here?  elbereKFX 2th6 KFX +What do you want to read? [m or ?*.] KFX |Something is written here in the dust.You read: " elbereth".KFX!<Yd(0~(BKFX*7 KFX{ v8 @dKFXR+What do you want to read? [m or ?*.] KFX-|Something is written here in the dust.You read: " elbereth".KFX 9 @(0~(B(d(0~(BKFXFj70 @(0~(BKFX The little dog picks up a blue and green shield.@{d(0~(BKFX9What do you want to read? [m or ?*.] KFX|Something is written here in the dust.You read: " elbereth".KFX&?c1 d(0~(BKFX d(0~(BThe Woodland-elf wields a runed short sword!2 KFX:(0~(B{@dThe little dog bites the red mold.KFX?You hit the Woodland-elf.The Woodland-elf is frozen by you!d--More--KFXOjTThe red mold turns into a large dog!3 KFX0x:What do you want to throw? [$a or ?*] KFXM Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles d - an uncursed food ration y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) KFX+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B##########(0lqqqqqq(B)(0k(B(0~(BZd(0~(B{(0~~~KFX 5x(BIn what direction? [hykulnjb><] KFXoThe large dog devours an uncursed food ration.44 d(0~(BdKFXD You hit the Woodland-elf.The large dog bites the Woodland-elf.--More--KFX JThe little dog drops a blue and green shield.--More--KFX@The little dog picks up a blue and green shield.5 d(0~(BKFXdHUnknown command ' '.KFXlYou hit the Woodland-elf.The Woodland-elf is frozen by you!--More--KFX3The large dog bites the Woodland-elf.KFXܟHUnknown command ' '.KFXBSjYou kill the Woodland-elf!6 %KFXMh<ZThere are several objects here.(0~(Bd--More--KFXaThe little dog drops a blue and green shield.7 (0~(B[dKFXt 8What do you want to eat? [y or ?*,] KFX|y eat what?  Comestibles a - a Woodland-elf corpse(end) KFX< +(0lqqqqqqqqqqqqkx~~~~~~~~~~~~xx~~~~~~~~~~~~x(BThis Woodland-elf corpse is delicious!8 9 80 1 2  (0~(Ba(0~(B(0~~(B(0~~~~(Bd--More--KFX gThe large dog turns into a migo warrior!3 --More--KFXYou hear water falling on coins.4 <(0~(B(a(0~(Bd(0~~(B5 You hear a slow drip.6 7 (0~(B<qd(0~~~~(B--More--KFXThe migo warrior turns into a mastodon!8 9 (0~(Bq(0~(Bd--More--KFXYou finish eating the Woodland-elf corpse.You feel wide awake.[q(0~(BdKFXHUnknown command ' '.KFX=\90 Z[KFXm 1 #Z<{q(0~(Bd(0~(BKFX2 #Z(0~(Bd#(0~(B(qKFX,k Z#d[{(0~(BKFXi(3 #(0~(BZ##KFX~Z|4 (0lqqqqqqq(B##(0x~~~(B$(0~~~(B#(0x~~~~~~~~~~~~~(B#Z(0~~~~~~(B>(0~(B(0mqqqqqqq(BKFX(5 (0q(B(0~(B##Z##(0~(B(0q(BKFXwl 6 (0q(B(0~(B##Z##(0~(B(0q(BKFXׂ(0q(B(0~(B#Z##(0~(B(0q(BKFXR/7 (0q(B(0~(BZ##(0~(B(0q(BKFX` 8 (0q(B(0~x(B#Z##(0~x(B(0q(BKFX 9 (0k(BZ(0~(B#(0j(BKFXR400 Z(0~(BKFXQZ(0~(BKFX Z(0~~~~(B3 Z(0~~(BYou have a little trouble lifting 92 gold pieces.25816 KFX S(0~(BZKFXPW7 (0~(BZKFX Q 8 Z(0~(BKFX{ 9 ##Z(0~(BKFXYk 10 #Z(0~(BKFXl##Z###Z###(0lqqqqqq(B {(0~~~~~(B(0~~~~(B((0~~(B(0~~(B#Z#########You hear a chugging sound.6 (0x(B(0x~~(B(0~(B (0x~~~~(B(0x(B (0x~~~~~~(BoZ# (0mqqqqqqqj(B##KFXKYou hit the hill orc.The hill orc is frozen by you!7 KFX4SYou hit the hill orc!8 KFX7lThe hill orc's crude daggers shatter from the force of your blow!--More--KFX#0zThe hill orc turns to flee!You kill the hill orc!%KFX HUnknown command ' '.KFX.(0qk(B(0~(B(0x(BZ(0~(B##You have a little trouble lifting 141 gold pieces.3992 --More--KFX} p Things that are here: a hill orc corpse a crude dagger--More--KFXK m(0qqqqqqqqk(B9 KFX*What do you want to eat? [y or ?*,] KFX^ u eat what?  Comestibles a - a hill orc corpse(end) KFXd3+(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(BThis hill orc corpse is delicious!20 1 2 3 4 5 6 HD:10 Wt:24/06 T:4427 Satiate Burdened 8 9 30 1 2 3 4  --More--KFX4You finish eating the hill orc corpse.KFXU7 Z(0a(B(0~(B(0~(B)KFX&(S (0~(BZKFX3|(0~(BZYou see here a large box.8 KFXh5# KFXlootKFX3AThere is a large box here, loot it? [ynq] (q) KFXkUyHmmm, it seems to be locked. KFX& Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) KFX(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B(0x~~~~(B######(0x~~~~~~~~~(B%(0~~x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B(0mqq~j(B##########(0lqqqqqq(B)(0k(B KFX P9 (ZKFX[&In what direction? [hykulnjb><] KFX7oTHUD!You hear a muffled shatter.40 KFX3In what direction? [hykulnjb><] KFX :THUD! KFX[\3In what direction? [hykulnjb><] KFX CTHUD!1 KFX“3In what direction? [hykulnjb><] KFX:CTHUD!2 KFX-3In what direction? [hykulnjb><] KFXOCTHUD!3 KFX3In what direction? [hykulnjb><] KFX$:THUD! KFX3In what direction? [hykulnjb><] KFXkTHUD!You break open the lock!4 KFX 3In what direction? [hykulnjb><] KFXs( KFXZ(0~(BYou see here a large box.5 KFX(# KFXmlootKFXAThere is a large box here, loot it? [ynq] (q) KFXO*<yYou carefully open the large box...--More--KFXM Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) KFX +(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B Take out what?  Spellbooks a - a colorful spellbook(end) KFX+KFX (0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~~~~x(BYou have a little trouble removing K - a colorful spellbook.9 KFXŲ|There is a large box here, but you cannot lift any more.6 KFX_7 Z(KFXPvV8 (0~(BZKFX ) KFX*X Z(0~(BKFXh9 (0~(BZ#KFXD (0a(B####Z#52 7 ######ZKFXz Count: 10KFXN 8 9 60 1 2 3 4 KFX Count: 10KFX 5 You hear some noises in the distance.6 7 8 9 70 1 2 KFXs #Z###3 9 Z#######KFX ih80 Z##KFX` Z(0a(B#KFXö (0~(BZ 2 (0~(BZKFXS63 (0~(BZ##KFX4 (0~(BZd#KFX  ) KFX#) KFX[You displaced your little dog. ##Z#KFX/ KFX5 ) KFXσ5 d##Z#KFXJ) KFX6 ##Z##KFXh7 ###Z##KFX ###Z##KFXd8 ###Z##KFXt9 d###%ZKFX  #d#H#ZKFXķ 90 ##Zu#(0~(BKFX>1 (0~(BZu(0~(B#KFXC (0~(BZYou see here a gray ooze corpse.2 u(0~(B(0~(BKFXJ Z%d(0~(B(0~(B The warhorse turns into a pit bull!3 KFX4 (0~(BZd(0~(B(0~(BKFX9 (0~(BZ The pit bull drops a leather hat.d[KFXͬ]5 (0~(BZKFXp6 (0~(BZ(0~(BdKFXq#(0~(BZYou see here a leather hat.dd(0~(B The pit bull turns into a rabid wolf!7 KFXh+8 [Z#d>dKFXFj  ddZ(0~(B(0~(BKFX)V(0~(BdB(0~(BZ The rabid wolf turns into a byakhee!9 KFXXZ(0~(BdB(0~(B(0~(BZ The byakhee picks up a leather hat.--More--KFXThe byakhee puts on a leather hat.500 B(0~(BKFXG1QUnknown command ' '. KFXGi / KFXE ) KFX41 B(0~(B%(0~(B(0~(BZ(0~(BdKFX֭) KFX$d 2 (0~(BdB(0~(BZ#(0~(BKFX, #(0~(BdB(0~(BZ#KFXG3 ##Z(0~~(B##KFX 4 #Z#####KFXrE5 ##Z###KFXB  Z####KFX ) KFXD:v#####Z##8 ##Z# 10 ##Z0KFXJWith great effort you move the boulder.1 ##Z0KFXD z2 ##Z0KFXݧ ###Z0(0~(BKFXF 3 #Z###KFX4 ###Z#KFX5m5 ##Z#KFX##Z# 9 ######Z##KFX20 ###ZKFX~) KFX}  HD:10 Wt:9/206 T:4521 Burened #Z##KFX$U###Z##2 d##Z##3 KFXv4 ####Z#(0a(B KFXH KFX&r####(0q(BZ(0k(B (0~~x(BuThe hill orc falls into a pit!uo You hear a clank.5 KFX You hit the hill orc.The hill orc is frozen by you!6   uKFXV7 ###Z(0a(B^  KFX##dZ#KFX'8 Z#######uKFX 9 ##Z###uo  KFXv30 F#Z######uKFX#Z###(0a(B^KFXƀ 1 #Z###KFX6"t2 Z##KFXis3 Z##KFXOYou kill the red mold!%KFX9 Z(0a(B#You see here a red mold corpse.4 KFXm<7What do you want to eat? [y or ?*,] KFX=u eat what?  Comestibles a - a red mold corpse(end) KFX2+(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(BThis red mold corpse tastes terrible!5 HD:10 Wt:29/06 T:4536 Satiate Burdened  d####--More--KFX_~]You finish eating the red mold corpse.7 KFXk You displaced your little dog.d(0~(BZ# You hear a clank.8 KFXS9 (0~(B(0a(BZ#KFXp #Z#KFXu 40 ##Z##KFX1 ##Z####uoKFX. 2 ###Z###^KFXoA ##Z###uoLFXX zd####Z## The white unicorn just misses!The white unicorn misses.3 (0~(BLFXwYou hit the white unicorn!The white unicorn turns to flee!--More--LFXThe white unicorn is frozen by you! 4 dLFXc HD:10 Wt:9/206 T:544 Burened You kill the white unicorn!5 (0~(B%LFX ###Z^ Things that are here: a white unicorn corpse a unicorn horn--More--LFX`cd(0qqqqqqqqqk(BLFX'*What do you want to eat? [y or ?*,] LFXz eat what?  Comestibles a - a white unicorn corpse(end) LFX +(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(BThis white unicorn corpse is delicious!HD:10 Wt:29/06 T:4546 Satiate Burdened 7 (0~(B(0a(BdvYou hear a clank.8 9 50 1 2 3 4 5 6 7 8 9 60 LFXD [25;1H#####:######## --More-- LFX#\The grid bug turns into a crocodile!1 You hear a gurgling noise.d#d--More-- LFX?The crocodile turns into a dog!2 3  d##d--More-- LFXӈYou finish eating the white unicorn corpse.4 d# LFX;wQUnknown command ' '.  LFX ! (L - a unicorn horn.31 StessYou rebalance your load. Movement is difficult. 5 #dLFXcCBWhat do you want to drop? [$afjmqsyBKL or ?*] LFX pYou drop a unicorn horn.29 Buden--More--LFX Your movements are only slowed slightly by your load.##dH# --More--LFXVThe dog turns into a minotaur!6 LFXB 7 d##ZH##oLFXjq##Z#### The minotaur picks up a unicorn horn.[wd#^--More--LFXK@YThe minotaur turns into a maggot!8 LFX. QUnknown command ' '. LFX]  #Z#d#####oLFX0######Z###(0a(B71 You hear some noises in the distance.d##Z#(0a(B(0~x(B(0~(B(0x(B 2 LFX3 ##d##Z$(0~(B(0~~(B(0qqqj(BLFX9 #4 ##(0q(BZ(0k(B(0~(B`(0x~(B(0~~(B(0m(BLFXU ##(0lq(B(0a(B(0x(BZLFX(0~(BZYou have a little trouble lifting 46 gold pieces.4455 LFXa}6 d(0~(BZLFXL #d#(0~(BZ#LFX (0a(B(0~(BZ7 You hear a slow drip.LFX8 #Zd#LFX #Z#(0~(B# 84 ##Z##d####LFX35 Z(0~(B#d#LFX (0x~(B##Z(0~(B#(0x~(B#LFXC6 $#(0~(BZ((0~(BLFX 7  #d(0~(BZ(0mqq(BLFX>8 (0~(Bd(0~(B(0~(BZ(0~(B(0q(BLFX'X  d (0~(B (0~(BZ(0~(B(0q(B LFXv9 $d(0x(B (0~(BZ(0x(B(0j(B LFXp(  LFXZ90 (0~~x(B(0~(BZd(0~(B!LFX1 (0~~x(BdZ(0~(B !LFX (0qqk(BdZ(0~~(B !LFX0 ( "LFX.q2 (0q(BZ(0~(B"LFXBYou displaced your little dog.3 (0q(B(0~(BZ(0~(B (0~(B$ d"LFX 4 (0l(B(0~(BZ(0~(B d (#LFXY(0~(B(0~(BZ(0~(B(0~(B(0~(BYou have a little trouble lifting 169 gold pieces.61445 (0~(B(0~(Bd#LFXh6  (0~(BZ(0~(B(0~(BYou see here a chest. d(0~(B$LFX # %LFXwloot%LFXʏ=There is a chest here, loot it? [ynq] (q) %LFX UyHmmm, it seems to be locked. 'LFX 76 (0~~~(BZ( 'LFXo3&In what direction? [hykulnjb><] (LFX{THUD!7 ( d)LFX3In what direction? [hykulnjb><] )LFX٧kTHUD!8 d *LFX43In what direction? [hykulnjb><] *LFXOTHUD!You break open the lock!9 d(0~(B(0~(B+LFX.  (0~(BZ(0~~~(BYou see here a chest.  d+LFXe # +LFX loot+LFX8=There is a chest here, loot it? [ynq] (q) ,LFX8yYou carefully open the chest...--More--,LFXev The chest is empty. Do what?  i - Put something into the chest(end) -LFXm(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B -LFX h600  Z(  .LFXr1  #Z(0~(Bd .LFXi2  #Z(0~(B (# .LFXV 3 d(0~(BZ#/LFXw##d####Z##6 7 #D0LFXm ) 1LFX7 You displaced your baby shimmering dragon.8 #DZ#2LFXk9 #DZ#3LFXc+p #DZ3LFX10 o#(0~(B#Z3LFX_. ) 4LFXċ 1 #oDZ(0~(B5LFXVf5What do you want to write with? [- ajmB or ?*] 5LFXhxYou write in the dust with your fingers.--More--What do you want to write in the dust here? 5LFXy elberet5LFX(dh (0a(Bo5LFX,What do you want to read? [mK or ?*.] 5LFX& Something is written here in the dust.You read: " elbeQeth". 6LFXi*What do you want to write with? [- ajmB or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--6LFX?uYou write in the dust with your fingers.--More--What do you want to write in the dust here? elber6LFX ;eth2 6LFX![ ,What do you want to read? [mK or ?*.] 6LFX Something is written here in the dust.You read: "elber4th". 7LFX CWhat do you want to write with? [- ajmB or ?*] 7LFX$ Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elber7LFX,u eth The baby shimmering dragon misses the hill orc.3 o(0~(B7LFX4:What do you want to read? [mK or ?*.] 8LFXiSomething is written here in the dust.You read: "elbereth". 8LFXZ i4 (0~(BD9LFX`oD(0~(B The hill orc turns to flee!5 :LFX? You hit the hill orc! o(0~(B;LFXji6 Z(0~(B<] ]LFX }The door resists!2 d#^LFXj4In what direction? [hykulnjb><] ^LFX&qThe door opens.3 (0a(B#d_LFX04 (0~(B<Z###d((0x(B`LFXr (0~(BZ(0a(B##(bLFX5 (0~(B(0~(BZ<(0~(BbLFX    (0~(B Z(0qqj(BYou see here a candle.6 cLFX(0~(B(0~(BZ((0q(BYou see here a large box.7 dLFX3 # dLFXAlooteLFX8BThere is a large box here, loot it? [ynq] (q) fLFXjWyHmmm, it seems to be locked. fLFX8 (0~(B(0~(BZ((0q(BgLFX 9 (0~(B (0~(BZ(0~(B(0q(BgLFX 40 (0~(B (0~(BZ(0~(B (0q(BhLFXX  (0x(B (0x(BZ(0~(B (0m(BhLFX~ *  hLFX 1 (0x~~(BZ(0~(BiLFXk2 (0lqq(BZ(0~(B iLFX4 (0q(B(0~(BZ(0~(B(0~(BdiLFXHJ 3 (0q(B (0~(BZ(0~(B (0~(BjLFX^4  (0~(B Z(0~(Bd#(0~~(BjLFXĎ 5  (0~(B (0~(BZd###u kLFX6   (0~(BZ(0a(BdY## lLFXc U d#nLFX*7 (0~(B(0~(BZ<(0~(BnLFXcH ~8 d(0a(BY#oLFX;-9 <Y#doLFXXt 50 Y(0a(Bd(pLFXYou displaced your ape.   (0~(BZ dYqLFX qLFX;(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B(0x~(B0(0~(B/(0mqqj~(B0(0~x(B(0x~(B0(0~~~(BYd(0~(B0(0~~x(B(0x~~lqk(BZ(0lqk(B0(0~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B0(0~~~~x(B(0mk(B^(0x(B(0x~(B0(0~~~x(B(0x(B^(0mqqqj~(B0(0~~~x(B(0x~~(B^^^^0(0~(B0(0~~x(B(0x~~lqqqqqqqqj(B(0mqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:55(5qLFX+;o5) Pw:39(39) AC:1 HD:10 Wt:259/206 T:4650 Satiated Burdened 1 sLFX2 Z(0~(Bd>sLFXZ(0~(B(0~(BYou see here a spiked wand.3 dYtLFXüYou have a little trouble lifting N - a spiked wand.664 Y(0~(BdtLFXF You displaced your ape.(0~(BYZd>uLFXs5 (0~(B(0~(BZvLFX{*]6 (0~(BdvLFXI`7 Y(0~(BwLFX$f(0~(BThe ape turns into a hellcat!8 wLFXvJ9 (0~(BwLFX+60 xLFX xLFX$n *1 xLFX8 *2 yLFXMSd(0~(ByLFX6B*3 yLFXs]4 d(0~(BzLFXc8You fall down the stairs.[3 pts.]--More--zLFX.(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(BLFX]5;0m## (0x~~~~(B((0~~x(B#### (0x~~~~~~(B)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B#############0##################(0x(B[`(0~x(B###(0lqqqqqq~k(B###(0x~~~~(B#LFX}1m###(0lqqqqqqqqqqqqk(B#####(0~(B<(0~(B[{(0~~~x(B(0lqqqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x~(B[(0~~(B((0~~x(B(0x(B^(0~x(B#(0mqqqj(B###(0x~~(B%(0~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B(0~(BZ(0a(B#####(0~~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(BLFX53H(0x(Bd((0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:614 HP:52(55) Pw:39(39) AC:1 HD:10 Wt:266/206 T:4664 Satiated Burdened 5  d({LFX ` (0~(Bd|LFXb26 |LFX _7 d(}LFXc1Z8 d(}LFX~(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B(0x~(B0(0~~mqqj~(B0(0~x(B(0x~(B0(0~~~~~~(B0(0~~x(B(0x~~lqk(BZ(0lqk(B0(0~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B0(0~~~~x(B(0mk(B^(0x(B(0x~(B0(0~~~x(B(0x(B^(0mqqqj~(B0(0~~~x(B(0x~~(B^^^^0(0~(B0(0~~x(B(0x~~lqqqqqqqqj(B(0mqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:52(55) Pw:39(39) AC:1 HD:10 Wt:266/206 T:4668 Satiated Burdened }LFX ~LFX*9 ~LFX +70 ~LFXp*1 LFXT LFXp*2 LFXߤ*3 LFX *4 LFX LFX *5 LFXT*6 LFX<t7 zZ>LFXvPhZ(0~(B(0~(BThe Tasmanian devil turns into a dwarf lord!8 LFX7R(0~(BZLFX W9 (0~(BZLFXj380 (0~(BhLFX *1 LFXY2 (0~(BhLFXQ8You fall down the stairs.[3 pts.]--More--LFX(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(BFX5;0m## (0x~~~~(B((0~~x(B#### (0x~~~~~~(B)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B#############0##################(0x(B[`(0~x(B###(0lqqqqqq~k(B###(0x~~~~(B#FX1m###(0lqqqqqqqqqqqqk(B#####(0~(B<(0~(B[{(0~~~x(B(0lqqqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x~(B[(0~~(B((0~~x(B(0x(B^(0~x(B#(0mqqqj(B###(0x~~(B%(0~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B(0~(BZ(0a(B#####(0~~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(BFX<53H(0x(Bd(h(0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:614 HP:50(55) Pw:39(39) AC:1 HD:10 Wt:266/206 T:4682 Satiated Burdened  LFX3 (0~(BdZ<(0~(BLFXx4 dZ (0~~~(B LFXUYou displaced your little dog.5 (0~(BZ(0~(Bd(0~(B LFX6 (0~(BZ(0~(B (0~(B h(LFX# d Z(0~(B   LFX1n 6What do you want to use or apply? [ajqBN or ?*] LFX=In what direction do you want to dig? [hykub>] LFX8;rYou start digging.7 <You hit the rock with all your might.8 9 90 1 (0~(B--More--LFXd.XYou make an opening in the wall.2 LFX 3 #Z(0~(B LFXݵ4 ###Z(0~(B LFX5 #Z####LFXnp #Z#######7 1700  #Z####B#d#LFXY 1 2 3 4 o#####d#LFXj 5 6 7 8 o##d######LFX9 ######ZLFX`c##(0~(BZ[)Something is written here in the dust.Use "r." to read it.10 LFX(0~(BZThere are several objects here. LFXI X1 Z(LFXKX2 Z(0~(BLFX 3 ZY(0~(BLFX|4 Z(0~(BYdLFX5 (0~~(BYd(0~(BLFX6 v d(YLFX26 LFXf7 (0~(BYd(0~~(BLFXs The yeti picks up an uncursed sack.8 Y(d(0~(BLFX;  The yeti drops an uncursed sack.dY(0~(B(0~(BLFX89 LFXpd((0~(BQ The yeti turns into a genetic engineer!220 LFX ,[d(0~(BQ The little dog picks up a runed short sword.1 d)LFXB(0~(BdN(0~(B The genetic engineer turns into a guardian naga!2 LFXxoDdN[(0~(B(0~(B The little dog drops a runed short sword.3 )dLFX  N([dLFXߩ24 LFXHY 5 [dN(0~~(BLFXY (0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B[(0~~x(B(0x~~~~~~~~~~~x(B(0~~~~~(B#(0x~(B<(0~~~~~~~~~x(B(0mqq~j(B####(0~~~~~~~~~~~~x(B####(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B######################(0l~qqqqqqqqq~qk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~(Bq(0~~~~~~~x(B(0x~~~~~~~~(BNZ(0~(B0(0x(B(0x~~~~LFXY ~~~~~(Bd(0~~x(B(0mqqqqqqqqqqqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:52(55) Pw:39(39) AC:1 HD:10 Wt:266/206 T:4725 Satiated Burdened 6 q(0~(B(0~~(BdN(0~(BLFX7 q(0~(BdNZ>(0~(B(0~(BLFX 8 q(0~(Bd(0~(B(0~(BNZ(0~(BLFXYou stop. Your guardian naga is in the way!(0~(Bd(0~(BNLFX39 Z(0~(B(0~(BdN(0~(BLFX30 q(0~(BZ(0~(BdN(0~(B(0~(BLFXdv q(0~(BZd(0~(B(0~(BN(0~(B(0~(BLFXQP1 Z(0~(BLFX/2 (0~(BqZ(0~(Bd(0~(B(0~(BN(0~(BLFX2 &Really attack the cow? [yn] (n) LFX$nLFX8 3 (0~(B(0~(BZ(0~(BNd(0~(BLFXZ(0~(BNdq(0~(B(0~~(BLFX 4 ##Z(0~(B(0~~(BLFXPE5 Z(0~(B(0~(BqLFXt8 ####Zi##(0~(BLFX q9 #Zi#LFX?You hit the rutterkin!The rutterkin claws you![3 pts.]49 --More--LFX\"Up thy nose with a rubber hose!"5040 LFX qYou hit the rutterkin!The rutterkin misses.LFX,hYou kill the rutterkin!1 #LFX##Z#You hear some noises in the distance.2 LFXJ~4 #Z####LFXX5 ##Z(0~~(BaqLFX 6 ##(0~(BZa(0~(Bdq(0~(B(0~(BLFX(You displaced your giant wasp.(0~(BadZq(0~(B(0~(BLFX'wc7 d(0~(BLFX? The giant wasp misses the cow.8 q(0~(B(0~(BdLFX (0~(BZThe giant wasp stings the cow.The cow butts the giant wasp.--More--LFX gThe cow misses the giant wasp.(0~(BdLFXWHUnknown command ' '.LFX2&LFXThe giant wasp stings the cow.9 d(0~(BLFX (0~(BZThe giant wasp stings the cow.The giant wasp's sting was poisoned!--More--LFX The cow misses the giant wasp.The cow misses the giant wasp.50 (0~(Bq(0~(BdLFX` HUnknown command ' '.LFX&LFX LFX LFXs1 (0~(Bqad(0~(B(0~(B(0~(BLFXz 2 d(0~(B(0~(BqaLFXThe giant wasp stings the cow.The cow is killed!(0~(Bd--More--LFXk} /The little dog eats a cow corpse.LFXV HUnknown command ' '.LFXm5&LFX LFX ]3 (0~(BaLFX4 Z(0~(B(0~(BaLFXnN [(0~(BaLFX] qThe giant wasp turns into a cow!5 LFX|Z6 Z(0~(Bq(0~(BLFXVrg7 (0~(BqLFXe0*8 LFX'g9 q(0~(BLFXdo160 q(0~(BLFXtZq(0~(BLFXP *1 LFX *2 LFXr3 ##Zq(0~(BLFX (0~(BaThe cow turns into a giant louse!4 LFX.5 Z#a(0~(B(0~(BLFXLS#####Z#(0~(B7 9 ####Z#LFX70 ##Z####LFXl LFX½1 ##Z####LFXp; 2 ##Z####LFX##Z###LFX3 o####Z###LFXA_(0~(B##Z#####Suddenly, the gnome king disappears out of sight.4 (0~(BoLFX&: Z####LFX {[You kill the goblin!5 [LFXZ##### There is a doorway here.  Things that are here: an iron skull cap a crude short sword a sandwich--More--LFXH (0lqqqk(B(0lqqqqqqqqqqqkx~~~x(B(0x~~~~~~~~~~~xx(B[(0~~x(B(0x~~~~~~~~~~~x~~~~(BZ#(0x~(B<(0~~~~~~~~~xmqq~j(B####(0~~~~~~~~~~~~x(B6 LFXե Pick up what?  Weapons a - a crude short sword Armor b - an iron skull cap Comestibles c - a sandwich(end) LFX&+LFXl(0lqqqk(B(0lqqqqqqqqqqqkx~~~x(B(0x~~~~~~~~~~~xx(B[(0~~x(B(0x~~~~~~~~~~~x~~~~(BZ#(0x~(B<(0~~~~~~~~~xmqq~j(B####(0~~~~~~~~~~~~x(B#####(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B####You have a little trouble lifting O - a sandwich.77 LFXW2`8 Z[##LFXEZ(0~(BLFXO9 Z(0~(BLFXv280 #Z(0~(B#LFX; ^Z(0~(B#LFXObi1 #Z#LFXoZ#(0~(B#There is a trap door here.You see here a leather armor.--More--LFX ;A trap door opens up under you!--More--LFXd >The adjacent object falls through the trap door.--More--LFXE)(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(BFX~)5;0m## (0x~~~~(B((0~~x(B#### (0x~~~~~(BZ)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B#############0##################(0x(B[`(0~x(B###(0lqqqqqq~k(B###(0x~~~~(B#FX)1m###(0lqqqqqqqqqqqqk(B#####)<(0~(B[((0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[)(0~~(B((0~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~(B%(0~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B<(0a(B#####(0~~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(BFX);5;7m(0x(B(((0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:614 HP:52(55) Pw:39(39) AC:1 HD:10 Wt:276/206 T:4781 Satiated BurdenedYou see here a leather armor.2 LFXy[ZYou see here a crude dagger.3 LFXhy4 )Z##LFX1r (0~(BZ#LFXQ7 ####Z##LFX 8 ##Z##LFXP ###Z##LFX9 ###Z##LFX90 ###(0~(BZLFX@ o 1 ##ZLFX 2 ##(0~(BZLFX!Y  Z(0~(BLFXQY5 (0~~~(BZLFX N (0~(BZLFX-y(0~(BZ 3800  (0~~~~~(BZLFX3 i1 (0~(BZ#LFX"2 #(0~(BZ#LFXkf ^ #Z#LFXn##Z# 3 LFX. 4 ###Z#LFXY5 ###Z#LFX< ##Z##6 You hear a gurgling noise.LFXE  Z#G##LFX##Z#There is a doorway here.You see here a runed short sword.7 LFX8#)Z The gnome king wields a thonged club! HD:10 Wt:276/206 T:4808 Burened LFXn<ZThe gnome king zaps a silver wand!\The magic missile hits you!--More--LFXY[11 pts.]The magic missile bounces!/The magic missile bounces!\--More--LFX8S (The magic missile bounces!--More--LFXj429 )<ZLFXpRYou hit the gnome king.The gnome king zaps a wand of magic missile!\--More--LFXThe magic missile hits you![11 pts.]The magic missile bounces!/--More--LFX0The magic missile bounces!\\The magic missile bounces!/--More--LFXpi<Z[(0~~(BLFXEUnknown command ' '.31 LFX &LFX LFX HYou hit the gnome king!10 LFX You hit the gnome king!The gnome king zaps a wand of magic missile!\--More--LFX} {The magic missile whizzes by you!The magic missile bounces!/--More--LFXwThe magic missile bounces!\\The magic missile bounces!/--More--LFXB1 <Z[(0~~(BLFX=:Unknown command ' '.LFX5&LFXNaZYou kill the gnome king!2 %LFXI (0~(BZThere are several objects here.3 LFX7:What do you want to eat? [yMO or ?*,] LFXw eat what?  Comestibles a - a gnome king corpse(end) LFXR+(0qqqqqqqqqqqk(B(0lqqqqk~~~~~~~~~~~x(B(0~(B(0x~~~~~~~~~~~x(B(0x(B(0x(BThis gnome king corpse is delicious!4 HD:10 Wt:276/206 T:4815 Satiate Burdened 6 7 8 9 220 1 2 3 4  --More--LFX6You finish eating the gnome king corpse.LFX d Pick up what?  Weapons a - a thonged club b - 10 uncursed darts Armor c - an uncursed +0 dwarvish mithril-coat Wands d - an uncursed wand of magic missile Tools e - an uncursed unicorn horn(end) LFX+LFXy +LFX(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B####FX"-;5;0m###############You have a little trouble lifting k - 10 uncursed darts.--More--LFXYou have a little trouble lifting u - an uncursed wand of magic missile.935 LFXsQUnknown command ' '. LFX'/ LFX ) LFXJ4 ]6 Z)LFXnCX7 Z(0~(BLFX (0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B#(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(B##(0mqq~j(B####(0~~~~~~~~~~~~x(B#####(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B######################(0l~qqqqqqqqq~qk(B(0x~~~~~~~~~~~~x(B(0x~~~~(BY(0~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(BZ(0~(B0(0x(BFX n55H(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BPyite the Ghoul Mage St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:32(55) Pw:39(39) AC:1 HD:10 Wt:293/206 T:4827 Satiated Burdened (0~(BY@Investigator  $:614 HP:48(48) Pw:39(39) AC:7 Xp:7/1676 Wt:293/750 T:4828 Satiat You return to human form!25 Your movements are now unencumbered.LFX&r(0~(BY@>LFX @(0~(BSomething is written here in the dust.Use "r." to read it.9 LFX@(0~(B(0~(BYLFX$Z630 @(0~(BLFX @(0~(BY(0~(BLFXt P1 @(0~(BLFX@(0~(BY(0~(BLFXP2 @(0~(BLFXz3 @(0~(BdY(0~(BLFX 2t Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true] (1 of 4)LFX5+LFXfPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:26(48) Pw:39(39) AC:7 Xp:7/1676 Wt:293/750 T:4833 Satiated (0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B#(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(B##(0mqq~j(B####(0~~~~~~~~~~~~x(B#####(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B######################(0l~qqqqqqqqq~qk(B(0x(B@(0~~~~~~~LFXQ~~(Bd(0~x(B(0x~~(BY(0~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BLFXYou start digging.You hit the rock with all your might.4 75 6 7 8 (0~(BY(0~(Bd(0~~~~~(B(0~~~(B(0~~(B(0~(B--More--LFX|You make an opening in the wall.9 Y(0~(Bd(0~~(BLFX(0~(B@Yd(0~(BLFXI w840 1 2 3 4 95 #(0~~~(BY(0~~(B(0~~(BLFX 6 @(0~(BY(0~(BLFX&a(0~(BThe owlbear turns into a giant louse!7 8 9 3050 1 #(0~~~(Ba(0~~(B(0~~(B(0~(BLFXWD2 @#LFX!3 4 D(0~~(Ba(0~(BYou stop digging.a(0~(BLFX]CYou continue digging.You hit the rock with all your might.15 D(0~(Bd(0~(B(0~(Ba--More--LFX^pYou stop digging.6 a(0~(BLFXYou hit the baby orange dragon!The baby orange dragon bites!--More--LFX_p[6 pts.]25 (0~~(B(0~(BLFX ]You hit the baby orange dragon!7 LFXb^You miss the baby orange dragon.8 MFXYou miss the baby orange dragon.The baby orange dragon bites!--More--MFX> Y[7 pts.]18 dMFX'M^You miss the baby orange dragon.9 MFXV,You kill the baby orange dragon!737 %d(0~(BMFX0 #@You see here a baby orange dragon corpse.960 MFX5:What do you want to eat? [yMO or ?*,] MFX eat what?  Comestibles a - a baby orange dragon corpse(end) MFX;G(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B#(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(BNever mind.MFX1 @%(0~(BdMFX!7What do you want to use or apply? [ajquBN or ?*] MFX[1You don't have that object.--More--MFX2?What do you want to use or apply? [ajquBN or ?*] MFXr% ?In what direction do you want to dig? [hykunjb>] MFX You continue digging.q(0~(BdYou hit the rock with all your might.n--More--MFXOThe sheep turns into a pixie!2 #You succeed in cutting away some rock.n(0~(B(0~(BMFX  D3 @#MFXYr q4 205 6 n(0~~(BThe pixie drops a baby orange dragon corpse.7 #r(0~(B--More-- MFX- QThe pixie turns into a rock mole!8  MFX HUnknown command ' '. MFXtt& MFXZ!p9 @#%d MFX4>170 z(0~~(BThe rock mole turns into an echidna!1 2 #d--More-- MFXThe echidna eats a baby orange dragon corpse.3 4 #(0~(Bd MFXrHUnknown command ' '. MFX l & MFXa  MFX$  MFX݈y25 @##(0~(B MFX86 7 8 9 380 #(0~~(Bd(0~~(B MFXf @##d(0~~(B MFX' 1 2 3 4 45 #R(0~~~~~(B MFXh|6 (0a(B#@## MFXU7 8 9 590 1 (0lqq(B(0k(B(0x~(B{(0x~(B@{(0~(B`(0~~(B(0~~(B#: MFXߦ2 (0qqq(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@##MFX7' s Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true] (1 of 4)MFX+MFX/bPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:25(48) Pw:39(39) AC:7 Xp:7/1737 Wt:293/750 T:4892 Satiated (0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B#(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(B##(0mqq~j(B####(0~~~~~~~~~~~~x(B(0qqq(B#####(0x~~~~~~~~~~~x(B(0~~(B#(0mqq~qqqqqqqqj(B(0~~(B####(0lqq(B(0k~~(B####(0x~[38MFXb|;5;4m(B{(0x~~(B###(0~(B{(0~(B`(0~~(B###########(0~~a(B#(0l~qqqqqqqqq~qk(B@#####%%(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BMFX 3 (0x(B{@#(0x~(B@(0j~~(B#(0~~(BMFX|O(0q(B(0~(B(0~(B(0~(B(0x(B@#(0~x(B#(0~~~(B(0~~~~~~~(B(0qqqqqqqq(BMFX4 (0qqk(B(0~(B`(0x(B(0~x(B(0~x(B(0x(B#@(0a(B##(0x(B`(0x(B(0qj(BMFXn65 (0q(B(0~(B@(0~(BMFX @(0x~(B(0~(B(0mq(BMFX 6 (0q(B(0~(B@(0~(B{(0~(B(0qq(BMFXS (0qqqq(B(0~~~~(B`(0~(B@(0~(B(0~(B7 You hear snoring snakes.MFX{(0l(B(0x(B`(0x~~~~~(B@(0x(B(0~(BzMFX8 @(0~(B(0~~(B(0x(BMFX D7900 @(0~~~~~(B(0~(B(0~~~(B(0x~~(B`(0x~~~(B(0a(B(0~~~~(B(0x~~~(B(0x(B`(0~~(B(0mqq(B@(0~~(BYou see here a historic statue of a forest centaur.2 MFXOP`@MFX7 y3 (0~(B@(0~(BMFXuW4 (0~(B@MFXtM(0~(B@MFXs85 (0~(B@(0~(BMFX#(0~(B@`MFX MFX Count: 10MFXU b6 7 #MFXR#@(0~(BMFX MFXuX8 ##@#MFX l9 @###MFX##D@#The baby orange dragon bites![7 pts.]1 MFX\-210 35 (0lqqqqk(B(0a~~~~(B@#(0x~~~~x(B#+(0~~~~(B#(0x~~~(B#(0x~~~(B##(0x~~(B##(0mqq(B#############MFX,@(0~(B##(0x(B(0~x(B(0~x(B(0~~x(B(0qqj(BMFXp O6 @(0~(BMFXO7 @(0~(BMFX@ What do you want to write with? [- ajkmuBN or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbMFX/` erMFX)f eMFX 'thMFX+What do you want to read? [m or ?*.] MFX ySomething is written here in the dust.You read: " elbereth".MFXī Count: 50MFXȠ 8 9 420 1 2 3 4 55 6 7 8 9 630 1 2 3 4 75 6 7 8 9 840 You hear some noises in the distance.1 2 3 4 MFX ^95 6 7 MFX T8 (0~(B@MFXPED(0~(B@MFX k9 (0~(B@##MFXf(0~(B@#MFXc!##@#3050 ##@## MFXM1 ##@### MFX~####@###!MFX-2 ####@###!MFXD3 ####@###!MFXz####@##"MFX4 ####@D#"MFX" 15 ####@###MFX You miss the baby orange dragon.dThe baby orange dragon bites!--More--$MFX5 9[8 pts.]23 %MFX]You hit the baby orange dragon!6 &MFXWYou hit the baby orange dragon!(0~(BdThe baby orange dragon bites!--More--'MFX9[6 pts.]17 'MFXyYou miss the baby orange dragon.7 (0~(B(MFX You hit the baby orange dragon.dThe baby orange dragon bites!--More--)MFXvjt[9 pts.]8(48) Pw:39(39) AC:7 Xp:7/1737 Wt:293/750 T:4957  *MFXeyYou kill the baby orange dragon!988 %+MFX@### Things that are here: a baby orange dragon corpse a scroll labeled TEMOV--More--+MFX (0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(Bd(0~(B,MFX&R,What do you want to eat? [yMO or ?*,] ,MFX  eat what?  Comestibles a - a baby orange dragon corpse(end) ,MFX΋ R+(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~~x(B(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B#(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(BThis baby orange dragon corpse tastes terrible!9 Satiated 960 1 2 3 4 #d(0~(B--More---MFXժYou finish eating the baby orange dragon corpse.10(48) Pw:39(39) AC:7 Xp:7/1798 Wt:293/750 T:4965 Satiated -MFXuP - a scroll labeled TEMOV.86 #.MFX/Po###@#.MFX 7 ###@####/MFX8 ###@####/MFX_###@####/MFXC 9 ##@####0MFX{#@###1MFXP170 #@##1MFX"Y#@###You hear some noises in the distance.#@##1 1MFX n@##2MFX]|2 @(0~(B##2MFXE@(0~(B2MFXK@(0~(BSomething is written here in the dust.Use "r." to read it.3 3MFXs[What do you want to write with? [- ajkmuBN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? e3MFXlber3MFX(eth3MFXI( ,What do you want to read? [mP or ?*.] 3MFX xSomething is written here in the dust.You read: "Jlbereth".4MFX,# <What do you want to wield? [- akq or ?*] 5MFX0You don't have that object.--More--6MFXC<What do you want to wield? [- akq or ?*] 6MFX~X7Never mind.6MFX  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 7MFXvx (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B####8MFX8What do you want to write with? [- ajkmuBN or ?*] 8MFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elb8MFXer8MFX2eth4 8MFXb ,What do you want to read? [mP or ?*.] 8MFX5 xSomething is written here in the dust.You read: "elbereth".9MFX_0 Count: 50:MFX25 6 7 8 9 380 1 2 3 You hear some noises in the distance.4 45 6 7 8 9 590 1 2 3 4 65 6 7 8 9 75000 1 [2:MFXZ4;69H2 3 4 :MFXO1 9What do you want to read? [mP or ?*.] :MFXVAxSomething is written here in the dust.You read: "elb?reth".;MFX(Count: 50MFX,What do you want to read? [mP or ?*.] >MFXoxSomething is written here in the dust.You read: "elbereth".>MFX Count: 50>MFXp 85 6 7 8 9 (0a(B:The crocodile turns to flee!910 1 (0~(B:The crocodile turns to flee!2 3 4 205 6 7 8 9 120 1 (0~(B:(0~~(B(0~~~(B(0~(B(0~(B--More--?MFXQ The crocodile turns to flee!2 3 4 25 6 7 8 9 330 1 2 3 (0~(B(0~(B(0~~~~(B(0~(B(0~~(BThe crocodile is caught in a bear trap!4 :@MFXI FUnknown command ' '.AMFX1%AMFX AMFX,What do you want to read? [mP or ?*.] BMFXAzxSomething is written here in the dust.You read: "elbereth".BMFX 845 BMFXK@6 CMFXlkCMFX )7 CMFXw* DMFXz)8 DMFX@9 DMFXyDMFX 3540 EMFXYEMFX)1 EMFX,What do you want to read? [mP or ?*.] EMFX xSomething is written here in the dust.You read: "elbereth".FMFXF2 FMFXWZGMFX)3 GMFX HMFX)4 HMFXq265 HMFXN HMFX)6 IMFX@7 IMFXmIMFX )8 JMFX)9 JMFX@JMFX7 3750 KMFXKMFXs)1 KMFX,What do you want to read? [mP or ?*.] KMFX xSomething is written here in the dust.You read: "elbereth".LMFXc Count: 25MMFXl12 3 4 85 6 7 8 9 960 1 2 3 4 305 6 NMFXz ,What do you want to read? [mP or ?*.] NMFX].xSomething is written here in the dust.You read: "clberc h".OMFX5EWhat do you want to write with? [- ajkmuBN or ?*] OMFXrJDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbOMFXT]erOMFX (ethOMFX ,What do you want to read? [mP or ?*.] OMFX xSomething is written here in the dust.You read: "elbereth".PMFX5. Count: 25PMFXR 7 8 9 170 1 2 3 4 25 6 7 8 9 380 1 RMFXCount: 25RMFX$bc2 3 4 45 6 7 8 9 590 1 :(0~(B(0~(B^The crocodile turns to flee!2 3 The crocodile turns to flee!4 65 6 7 (0~(B(0~(B:(0~(B(0~(BTMFX;?Specify unknown object by cursor? [ynq] (q) TMFX i SyPlease move the cursor to an unknown object.--More--UMFXw((For instructions type a ?)UMFXUMFX UMFX#j VMFXVMFXT^ a trap (bear trap)Pick an object.WMFX%WMFXT Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) WMFX$W(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~(B<(0~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0mqq~qqqqqqqqj(B####XMFX U8 (0~(B@YMFXX What do you want to write with? [- ajkmuBN or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  elYMFXt berYMFX% ceth9 (0~(B:ZMFXA,What do you want to read? [mP or ?*.] ZMFXjvySomething is written here in the dust.You read: " elbereth".[MFX@S(0~(B:[MFX 47100 [MFX̐)1 \MFXM:(0~(B\MFX. )2 \MFX4 W3 (0~(B:]MFXQ,What do you want to read? [mP or ?*.] ]MFXo(ySomething is written here in the dust.You read: " elbereth".^MFXL:(0~(B^MFX?)4 ^MFX99 _MFXM285 _MFX W6 :(0~(B_MFX P:(0~(B`MFX)7 `MFXG:(0~(BaMFXq,What do you want to read? [mP or ?*.] aMFXySomething is written here in the dust.You read: " elbereth".bMFX/8 bMFX8 )9 cMFXQ(0~(B:cMFX 3910 dMFX7pM(0~(B:dMFX)1 dMFX. W2 :(0~(BdMFXeMFX[)3 eMFXFT W4 (0~(B:fMFX$M:(0~(BfMFX_405 (0~(B@gMFX6X6 @(0~(B(0~(B:hMFXK(0~(B@hMFXfO7 @(0~(BiMFX7 F(0~(B:jMFXN8 (0~(B@kMFXt(0~(B@:(0~(BkMFX U9 (0~(B@lMFX@(0~(BThe crocodile bites![6 pts.]34 The crocodile claws you![6 pts.]28 mMFXJ\You hit the crocodile!920 nMFX) RYou hit the crocodile!1 tMFX?j@:(0~(BuMFX|@W2 @(0~(BuMFX=& @(0~(B:(0~(BvMFX"n3 @#(0~(B#vMFX 4 (0~(B@#(0~(BwMFX;%?##@###@##305 wMFXe 6 ##@###wMFX####@###xMFX 7 ####@###xMFX  Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles y - an uncursed cram ration M - a cram ration O - a sandwich Scrolls P - a scroll labeled TEMOV Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) zMFX}(0lqqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0a~~~~~(B#(0x~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~x(B#(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B+(0~~~~x(B##(0~~~~(B[#(0x~(B<(0~~~~~~~~~x(B(0x~~~~x(B###(0mqq~j(B####(0~~~~~~~~~~~~x(B(0x~(B^(0~~x(B###(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~x(B(0x~zMFX}~~~x(B##(0x(B`(0~~~~~~~~~(B`(0x(B#(0mqq~qqqqqqqqj(B(0mqqqqj(B###@#(0x~~~~~(B`(0~~~~~x(B######(0x~~~lqqqk~~~x(B#########(0x~~~x~(B{(0~x~~~x(B####(0x~~(B`(0x(B{(0~(B{(0~(B`(0~~x(B###############(0x~~~x~(B{(0~x~~~azMFX~[1m(B#(0l~qqqqqqqqq~qk(B#(0~~~~mqqqj~~~x(B######%%(0~~~~~~~~~~~~~x(B(0x~~~~~(B`(0~~~~~x(B(0x~~~~~~~~~~~~x(B(0x(B`(0~~~~~~~~~(B`(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:30(48) Pw:39(39) AC:7 Xp:7/1798 Wt:298/750 T:5127 Satiated zMFXK ####@###|MFX 8 ####@##|MFXVk9 ####@##|MFXL ####@##|MFX7 130 ###@}MFXl1 r(0~(B`#d#@}MFX"d#(0~(B#(0~(B@}MFX O2 (0~(B@}MFX3 (0~(Br(0~(B(0~(Bd(0~(B@~MFXc(0~(Bd(0~(B(0~(B@~MFXO4 (0~(B@~MFXh (0~(B(0~(B@You see here a historic statue of a plains centaur.(0~(Bd~MFX}F L25 `@MFXE6 (0~(B(0~(B@dMFX o@(0~(B(0~(BMFXN r7 @@(0~(BMFX[ 8 f(0~(B@MFXw+(0~(B#f(0~(B@##The kamadan breathes sleep gas!(0q(B(0q(B(0q(B--More--MFX\The blast of sleep gas whizzes by you!(0q(B--More--MFXʍS(0~~(B@#(0q(B(0q(B0#@#0#*0#@#0#*0#@#0#*@(0q(B(0~(B#MFX l9 (0a(B@#MFX340 (0~(B#(0~(B#@MFX1g@f#@#MFX.4 (0~(B(0~(B########@MFX#W45 ##@MFXV#(0~(B@MFXV O6 (0~(B@MFXE(0~(B@MFX6550 (0~~~~~~~(B@Something is written here in the dust.Use "r." to read it.MFXqy1 ##@(0~(BMFXI vN#@(0~(BMFX^ s2 ###@#MFXA 3 ##@#N##MFXhv@N##MFXU t4 @###MFX,@(0~(B#65 You hear the splashing of a naiad.MFXT@(0~(BMFX_NY6 @(0~(BMFX/ (0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0mqq~qqqqqq~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B####(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B######(0mqqq~qqqqqqqqqqj(B########MFX// ####(0lqqqqqqqqq~k(B######(0x~~~~~~~~~~x(B##############################(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x~~~~~~~~~~x(B(0x~~~(B<(0~x(B##(0lqqqqqqq(B+(0qk(B#####(0x~~~~~(B@(0~~~~x(B(0x~~~~~x(B##(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~x(B##(0x~~~~~~~~~~MFX>/ (B#(0x~~~~~~(B_(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:614 HP:36(48) Pw:39(39) AC:7 Xp:7/1798 Wt:298/750 T:5156 Satiated MFX1 Y7 @>MFXrx@(0~~~~(B9 MFXUU f760 #@(0~(BMFX$85 #@#########(0~(B6 #@###7 MFX/ 8 ###@##MFXkf####@MFXo4n9 ##@MFXi g##(0~(B@MFX'Y970 (0~(B@MFX& 7What do you want to use or apply? [ajquBN or ?*] MFX1You don't have that object.--More--MFX?What do you want to use or apply? [ajquBN or ?*] MFX 9Never mind.MFX|F@_MFX6 u1 ##@(0~(BMFX>]s2 #@(0~(BMFXSj###@#MFXL 3 ##@####MFXp#@###405 7 #Z@######MFX` Weapons a - an uncursed broad pick (weapon in hands) k - 10 uncursed darts Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Comestibles y - an uncursed cram ration M - a cram ration O - a sandwich Scrolls P - a scroll labeled TEMOV Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) MFX (0lqqqqqqqqkqqqk(B(0x~~~~~~~~x~~~x(B(0x~~~~~~~~x~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B###(0x~~~~~~~~~~~~~~x(B#####(0~~~~~~~~~~~~~~~x(B#####(0mqqq~qqqqqqqqqqj(B###########(0lqqqqqqqqq~k(B#####(0x~MFX2 ~~~~~~~~~x(B########Z@##################(0~~~~~~~~~~~x(B#####(0x~~~~~~~~~~x(B##(0lqqqqqqq(B+(0qk(B#####(0x~~~~~(B>(0~~~~x(B##(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B##(0x~~~~~~~~~~(B#(0x~~~~~~(B_(0~~~x(B(0mqqqqqqqqqqj(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(BFXU a8;5;7m(0x~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:614 HP:40(48) Pw:39(39) AC:7 Xp:7/1798 Wt:298/750 T:5177 Satiated MFXKYou feel more confident in your weapon skills.--More--MFX|=You hit the orc zombie!MFX2 # MFXeMFX nhanceMFX2 Pick a skill to advance:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  a - pick-axe [Skilled]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Basic]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled]  divination spells [UnMFX2Kskilled]  enchantment spells [Unskilled] (1 of 2)MFX+(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0mqq~qqqqqq~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B####(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B######(0mqqq~qqqqqqqqqqj(B########FXS48H####(0lqqqqqqqqq~k(B######(0x~~~~~~~~~~x(B##########Z@##################(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x~~~~~~~~~~x(B(0x~~~(B<(0~x(B##(0lqqqqqqq(B+(0qk(B#####(0x~~~~~(B>(0~~~~x(B(0x~~~~~x(B##(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~x(BMFXq[m##(0x~~~~~~~~~~(B#(0x~~~~~~(B_(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:614 HP:40(48) Pw:39(39) AC:7 Xp:7/1798 Wt:298/750 T:5177 Satiated You are now most skilled in pick-axe.MFX/UYou hit the orc zombie!8 MFXww hYou destroy the orc zombie!826 ZMFXUYou hit the orc zombie.9 MFXrKYou hit the orc zombie!MFXn _You hit the orc zombie!180 MFXMpYou destroy the orc zombie!541 ZMFXCKYou hit the orc zombie!MFX UYou hit the orc zombie!2 MFXtYou destroy the orc zombie!823 #MFX(M#@##MFX Q4 #@##MFXn 25 #@####MFXv}`##@##MFXKQ6 #@##MFX% 7 #@####MFX###@##MFX1 8 ####@#MFXwn###@#MFXr 9 ###)@MFXw#(0~(B#@MFX1 @(0~(BYou see here a dart.A little dart shoots out at you!--More--MFXS ^You are almost hit by a little dart.390 MFX6UQ - 2 darts.3001 MFX/UThere is nothing here to pick up.MFXz UThere is nothing here to pick up.MFXQZ:^@MFX(# MFX untrapMFX H ntrapMFX$4In what direction? [hykulnjb><] MFXIYYou disarm the trap.2 )MFXiz@(0~(BYou see here 23 darts.3 MFX/ |Q - 23 darts.23 (0~(B:MFXV4 @(0~(BMFX^F@(0~(BMFX Y45 @(0~(BMFX[$ 6 (0~(B:@(0~(BMFXA What do you want to write with? [- ajkmuBNQ or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  MFXT elberMFXX)ethMFXQ,What do you want to read? [mP or ?*.] MFX|Something is written here in the dust.You read: " elbereth".MFX07 MFX# (0~(B:The lizard turns to flee!8 MFX6GYou hit the lizard.MFXx QYou hit the lizard!9 MFXYou hit the lizard!The lizard bites![1 pts.]3 MFXq@ \You hit the lizard!4200 MFXgHYou miss the lizard.MFX jYou kill the lizard!9381 %MFX w@(0~(BYou see here a lizard corpse.MFX&[R - a lizard corpse.32 MFX8qt3 (0~(B@MFXҪF@(0~(BMFXCd j4 ##@(0~(BMFXAv r55 #@(0~(BMFXik####@#MFX]6 ####@#####MFXc#######@#MFX%# 7 ####@####MFX#@#######MFX 8 ####@####MFXv#######@#MFX9 ####@####MFX/i 610 @######MFX֣ 7What do you want to use or apply? [ajquBN or ?*] MFX=In what direction do you want to dig? [hykub>] MFXHYou start digging.You hit the rock with all your might.1 2 3 4 75 (0~(B--More--MFX?PYou break through a secret door!6 MFX+ r7 @###MFX0 t@(0~(B##MFX7P8 @(0~(BMFXq #(0lqqqqqqqqqqqqqqk(B#########(0~~~~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B##+(0~~~~~~~~~~~~~~x(B#+#(0x~~~~~~~~~~~~~~x(B###############(0mqqqqqqqqqqq~qqj(B#############(0lqqqqqqk(B#####(0x~~~~~~x(B#####(0x~~~~~~x(B (0lqqqqqqqqqqk(B#####FX[ 5;7m(0x~~~~~~x(B (0x~~~~~~~~~~~(B##(0x(B(0laqqqqqqqqqqqqqk(B(0x~~~~~~x(B (0x~~~~~~~~~(B<(0x(B#(0x~~~~~~~~~(B(0~~~~(B@(0~~~~~~~~~~~(B#####(0~~~~~~~x(B (0x~~~~~~~~~~~(B#(0mqqqqqqqq(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqj(B (0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:614 HP:47(48) Pw:39(39) AC:7 Xp:7/1938 Wt:333/750 T:5218 Satiated FX ;1HMFXTm(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0mqq~qqqqqq~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B####(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B######(0mqqq~qqqqqqqqqqj(B########MFXm####(0lqqqqqqqqq~k(B######(0x~~~~~~~~~~x(B##############################(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x~~~~~~~~~~x(B(0x~~~(B@(0~~(B##########(0lqqqqqqq(B+(0qk(B#####(0x~~~~~(B>(0~~~~x(B(0x~~~~~x(B##########(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~x(B##########(0x~~~~~~~~~~MFXm(B#(0x~~~~~~(B_(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:614 HP:47(48) Pw:39(39) AC:7 Xp:7/1938 Wt:333/750 T:5218 Satiated 9 MFX G820 <@MFXc(0~(B@##MFXT.1 (0~(B#@###MFX########@######2 ####@###6 ##############@#######MFXLP7 ##(0~(B#@MFX(0~~~~(B@9 (0~(B@32 (0~~~(B@MFX8 j3 #(0~(B@#MFXni##@(0~(BMFXD4 #@###MFXE 5 ##@###MFXU #@#@###MFX*>6 ##@###MFX0####(0~(B@MFXR l7 #@##MFXD41 ##########@#(0~~~(B#MFX P2 ##@#MFXnl3 ##@##MFXb####@##MFX>6p4 ####@MFXA MFX6d##@MFXuq5 ##(0~(B@MFX_n6 (0~(B@MFXQ@(0~(BMFXu7 ##@(0~(BMFXi#@(0~(BMFX t8 ###@#MFXM#@####)You are hit by a runed dagger.[2 pts.])#6 9 @MFX#)@@#The Woodland-elf wields a runed broadsword!MFXxW aYou hit the Woodland-elf!750 MFX@You hit the Woodland-elf!The Woodland-elf turns to flee!--More--MFX|5rThe Woodland-elf swings her runed broadsword.The Woodland-elf hits!--More--MFX79[9 pts.]38 MFXo qYou kill the Woodland-elf!841 %MFXe#@# Things that are here: a Woodland-elf corpse a runed broadsword a blue and green shield--More--MFX0?(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(BMFX| Pick up what?  Weapons a - a runed broadsword Armor b - a blue and green shield Comestibles c - a Woodland-elf corpse(end) MFXZ (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~x~~~~~~~~~x(B(0~~~~~~~~~x~~~~~~~~~x(B(0mqq~qqqqqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#MFX795 6 #%#######@MFXN7 ##@MFXuV#(0~(B@MFXb9 (0~(B@9 (0~(B(0~(B@MFX4d4060 @(0~(BMFXE(0~(B@MFX+7What do you want to use or apply? [ajquBN or ?*] MFXh1You don't have that object.--More--MFX?What do you want to use or apply? [ajquBN or ?*] MFXL; 9Never mind.MFXl(0lqqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0a~~~~~(B#(0x~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~x(B#(0x(B^(0~~x(B(0x~~~~~~~~~~~x(B+(0~~~~x(B##(0~~~~(B[#(0x~(B@(0~~~~~~~~~x(B(0x~~~~x(B###(0mqq~j(B####(0~~~~~~~~~~~~x(B(0x~(B^(0~~x(B###(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~x(B(0x~~~~x(B##(0x(B`MFX[m(0~~~~~~~~~(B`(0x(B#(0mqq~qqqqqqqqj(B(0mqqqqj(B#####(0x~~~~~(B`(0~~~~~x(B######(0x~~~lqqqk~~~x(B#########(0x~~~x~(B{(0~x~~~x(B####(0x~~(B`(0x(B{(0~(B{(0~(B`(0~~x(B###############(0x~~~x~(B{(0~x~~~a(B#(0l~qqqqqqqqq~qk(B#(0~~~~mqqqj~~~x(B########(0~~~~~~~~~MFX~~~~x(B(0x~~~~~(B`(0~~~~~x(B(0x~~~~~~~~~~~~x(B(0x(B`(0~~~~~~~~~(B`(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~~~~~~~(B>(0~(B0(0x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:614 HP:40(48) Pw:39(39) AC:7 Xp:7/1984 Wt:333/750 T:5260 Satiated 1 MFXlS2 <@MFXz K(0~(B@MFXFq3 (0~(B@#MFXw i(0~(B@##MFXA4 #d@#NMFX @#d##MFX 9What do you want to write with? [- ajkmuBNQ or ?*] MFX |You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbMFX erMFX|Yeth15 #dMFX,What do you want to read? [mP or ?*.] MFX |Something is written here in the dust.You read: " elbereth".MFX9;#MFX˩ *6 MFXØ]You hear some noises.7 MFX&MFXD*8 MFX$ MFX *9 MFXK270 MFX MFX*1 MFXv A2 MFXNfNMFX2*3 MFXUj,What do you want to read? [mP or ?*.] MFX<{Something is written here in the dust.You read: "clbcre?h".MFX&What do you want to write with? [- ajkmuBNQ or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--MFX@What do you want to write in the dust here? elbereMFX4gthThe kamadan bites![1 pts.]1 The kamadan bites![3 pts.]38 --More--MFXK4 (0~(BMFX4What do you want to write with? [- ajkmuBNQ or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--MFXDLuYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberMFXJethThe kamadan bites![3 pts.]5 The kamadan bites![1 pts.]4 --More--MFX>m1 dNMFX_9What do you want to write with? [- ajkmuBNQ or ?*] MFX?2Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elMFXOHberMFX1<eth25 MFX ,What do you want to read? [mP or ?*.] MFX{Something is written here in the dust.You read: "elbereth".MFX SThe kamadan turns to flee!#//The blast of sleep gas hits you!0#@#0#*0#@#0#*0#@#0#*@--More--MFXrYou don't feel sleepy.The blast of sleep gas bounces!\//--More--MFXn6 (0~(B(0~(B(0~(Bd#(0~(BMFX.,What do you want to read? [mP or ?*.] MFX|O{Something is written here in the dust.You read: "elbereth".MFX7/MFX]The blast of sleep gas hits the little dog./--More--MFXThe blast of sleep gas hits you!0#@#0#*0#@#0#*0#@#0#*@You don't feel sleepy.--More--MFX~AdMFX:Unknown command ' '.MFXG &MFX2*7 MFXG= NFXQf,What do you want to read? [mP or ?*.] NFX({Something is written here in the dust.You read: "elbereth".NFX08 NFX5NNFXXe*9 NFX9f380 (0~(BNFXp5NNFXDt *1 NFXCxfThe kamadan turns to flee!(0~(BNFX RYou hit the kamadan!2 NFXkYou kill the kamadan!%2048 You hear crashing rock.NFXS!#@#You see here a kamadan corpse.3  NFX.4 ##%#@## NFX$B#####@(0~(B NFXF( 45 #####@aN NFX>##(0~(B@N(0~(B NFX (0~(B@Something is written here in the dust.Use "r." to read it.6 NFXU@(0~(BSomething is written here in the dust.Use "r." to read it.(0~(Ba(0~(BNNFXr(0~(B@The killer beetle turns into a black rat!7 NFX7(0~(Br(0~~(BN@NFXW8 (0~(B@NFXJ 9 (0~(Br>@NNFXry(0~(Br@(0~(BNFX&Z590 @(0~(BNFX 2Specify unknown object by cursor? [ynq] (q) NFXIUyPlease move the cursor to an unknown object.--More--NFXY)(For instructions type a ?)NFXKNFXNFXrNFX_HN a naga (peaceful red naga hatchling)--More--NFX!(More info? [yn] (n) NFX9)nPick an object.NFXu&NFX1 (0~(BNr(0~(BNFX} N(0~(B>rNFXcc*2 NFXօ{(0~(BNr(0~(BNFX.h *3 NFXdh(0~(BNr(0~(BNFX!*4 NFX~Nr(0~(B(0~(BNFXI365 NFX [(0~(BrNFX2*6 NFXvN(0~(Bn(0~(BThe black rat turns into a water nymph!7 NFXX5(0~(BNThe water nymph smiles at the red naga hatchling engagingly.--More--NFX/JThe water nymph smiles at the red naga hatchling engagingly.NFXD HUnknown command ' '.NFX08 NFXN(0~(B(0~(BnNFX*9 NFXJ N(0~(B(0~(BzThe water nymph turns into a koala!7300  NFX(0~(BN@(0~(B NFX3 [1 @(0~(B!NFXuO@(0~(B!NFXhY2 @(0~(B!NFX[You hear crashing rock.N(0~(Bf(0~(BThe koala turns into a lynx!3 "NFX(0~(BNf>"NFX*4 "NFX L @(0~(B(0~(BNThe lynx hits the red naga hatchling.--More--#NFXek DThe lynx misses the red naga hatchling.--More--#NFX0CThe lynx bites the red naga hatchling.--More--$NFXHThe red naga hatchling is killed!%$NFX޺HUnknown command ' '.$NFX&$NFX}> %NFX `85 (0~(B@%NFX2 (0~(B@(0~(BfThe lynx eats a red naga hatchling corpse.6 &NFX! zYou displaced your lynx.f@'NFX _7 @(0~(B(NFXe@(0~(BSomething is written here in the dust.Use "r." to read it.8 *NFXo S(0~(B@*NFXl W9 (0~(B@+NFXk`K>@+NFX0 s@(0~(BThe lynx turns into a phase spider!910 ,NFXO&-NFXh*1 -NFX -NFX *2 -NFXnThe phase spider turns into a mountain nymph!3 .NFXNE&.NFX*4 .NFX|M 4405 /NFX R(0~(Bn/NFXfaThe mountain nymph turns into a migo warrior!6 /NFXp7 (0~(Bd(0~~(Ba/NFXp) (0~(Bd(0~(Ba0NFXf"(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#0NFX"[m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B#############0##################(0x(B[`(0~x(B###(0lqqqqqq~k(B###(0x~~~~(B#FX";12H###(0lqqqqqqqqqqqqk(B#####)a(0~(B[((0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B@))(0~(B((0~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B<(0a(B#####(0~~~~~~(B>(0~~~~~~x(B(0mqqq0NFXB#qqqqj(B(0x(B(((0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:614 HP:40(48) Pw:39(39) AC:7 Xp:7/2048 Wt:333/750 T:5317 Satiated You see here a blue and green shield.8 4NFXk #@[There is a doorway here.You see here a runed short sword.9 <:)a5NFX #)@You see here a blue and green shield.)a6NFX

NFXe^g - an uncursed sack.6542 ?NFXQ {@ Things that are here: an uncursed blindfold a blessed spellbook of wizard lock (0:3) an uncursed tartan spellbook--More--BNFXXf #(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B3 You hear bubbling water.BNFX  Pick up what?  Spellbooks a - a blessed spellbook of wizard lock (0:3) b - an uncursed tartan spellbook Tools c - an uncursed blindfold(end) CNFX+++CNFX(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(Bl - a blessed spellbook of wizard lock (0:3).--More--CNFX `You have a little trouble lifting i - an uncursed tartan spellbook.--More--CNFX2 You have a little trouble lifting e - an uncursed blindfold.Xp:7/2048 Wt:75/750 T:5323 Satiated Burdened--More--DNFX3gYour movements are slowed slightly because of your load. DNFXQUnknown command ' '. DNFX?0/ DNFXP) DNFX X4 @(0~(BENFX0@(0~(B Things that are here: a thonged club an uncursed unicorn horn an uncursed +0 dwarvish mithril-coat--More--FNFXa(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B25 (0~(B(0~(BaFNFX  Pick up what?  Weapons a - a thonged club Armor b - an uncursed +0 dwarvish mithril-coat Tools c - an uncursed unicorn horn(end) FNFXz@+++GNFX-INFX(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B##You have a little trouble lifting E - an uINFX+Cncursed +0 dwarvish mithril-coat. --More--JNFXF You have a little trouble lifting d - an uncursed unicorn horn.926 a(0~(BJNFXaQUnknown command ' '. JNFXL/ JNFX\ @) Things that are here: a runed bow 8 runed arrows a runed spear an iron skull cap--More--KNFX I(0qqqqqqqqk(B(0lqqqqk~~~~~~~~x(B(0~(B(0x~~~~~~~~x(B(0x(B(0x(B a(0~(BLNFX @)You see here a blue and green shield.7 a(0~(BMNFX\@[ The migo warrior picks up a runed bow.H)--More--NNFXt_The migo warrior turns into a minotaur!8 NNFX(0~(B@You see here a blue and green shield.<(0~(Ba --More--ONFX`The minotaur turns into a killer beetle!9 ONFX] QUnknown command ' '. ONFXs/ PNFXH [@QNFXh:What do you want to use or apply? [adegjquBN or ?*] QNFX8 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) QNFX+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Rings h - Tools i - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) RNFX +RNFX\(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################NFXxF4H#[##(0lqqak(B##0##################(0x(B[`(0~x(B#(0q~k(B###(0x~~~~(B#(0~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B Take out what?  Potions a - a cursed potion called obj b - an uncursed bubbly potion c - an uncursed black potion d - an uncursed cyan potion(end) SNFX+TNFX'^(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B#####(0x~~~~~~~~~~~~x(B#(0x(B(0x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(BYou have a little trouble removing t - a cursed potion called obj.330 TNFX# UNFXi dipUNFX]GWhat do you want to dip? [ad-gi-mqs-uyBEM-R or ?*] UNFXKr 1Dip it into the fountain? [yn] (n) VNFXyYour potion called obj dilutes.1 [aWNFXW# WNFXJdipWNFXI GWhat do you want to dip? [ad-gi-mqs-uyBEM-R or ?*] WNFXN 1Dip it into the fountain? [yn] (n) XNFX.syYour diluted potion called obj dilutes further.2 YNFXݸHWhat do you want to use or apply? [adegjquBN or ?*] YNFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) YNFX\+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YNFX{U+YNFX (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################NFX) 4H#[##(0lqqak(B##0##################(0x(B[`(0~x(B#(0q~k(B###(0x~~~~(B#(0~~x(B(0l~qqqqak(B##(0~(B+(0~~x~~x(B(0x(B^(0x(B#(0mqqqj~~x(B(0x(B<(0a(B#### Put in what?   Coins  S - 614 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncYNFXP ursed darts  Q - 25 darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat  Comestibles  y - an uncursed cram ration  M - a cram ration  O - a sandwich  R - a lizard corpse  Scrolls  P - a scroll labeled TEMOV  Spellbooks  i - an uncursed tartan spellbook  l - a blessed spellbook of wizard lock (0:3)  Potions  t - an uncursed clear potion  Rings  m - an uncursed +2 ring of gain constitution (on left hand) (1 of 2)\NFX +^NFXڨ+^NFX+^NFX{/ +_NFXl+`NFXZ +bNFX%+bNFX +cNFXGt+dNFXKmV Wands  u - an uncursed wand of magic missile  N - a spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)gNFXE (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#gNFX [m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B#############0##################(0x(B[`(0~x(B###(0lqqqqqq~k(B###(0x~~~~(B#NFX ;12H###(0lqqqqqqqqqqqqk(B#####)<(0~(B[@(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[))(0~~~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~(Ba(0~~~~~x(B(0x(B<(0a(B#####(0~~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(BgNFXۅ [20;53H(0x(B(((0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:0 HP:43(48) Pw:39(39) AC:7 Xp:7/2048 Wt:920/750 T:5332 Satiated BurdenedYou put 614 gold pieces into the sack.7 --More--hNFX^ fYou put 10 uncursed darts into the sack. --More--hNFXiYou put 25 darts into the sack. You put a sandwich into the sack. --More--hNFX#dYou put a lizard corpse into the sack. --More--hNFXkYou put a scroll labeled TEMOV into the sack. --More--hNFX` qYou put an uncursed tartan spellbook into the sack. --More--iNFXx}You put a blessed spellbook of wizard lock (0:3) into the sack. --More--iNFX[You put an uncursed clear potion into the sack. 3 ia(0~(BiNFXq QUnknown command ' '. iNFXz\ / iNFX$) jNFX) jNFXD Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat Comestibles y - an uncursed cram ration M - a cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) nNFXJ(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B###nNFXJ#################[##(0lqqak(B############0##################(0x(B[`(0~x(B##(0lqqqqqq~k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~(B[@(0~(Bi(0~x(B(0l~qqqqak(BnNFXJ[1m##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x(B[)a(0~~~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(((0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:0 HP:43(48) Pw:39(39) AC:7 Xp:7/2048 Wt:927/750 T:5333 Satiated Burdened nNFXK pNFX{@ The dretch claws you![2 pts.]1 4 qNFXlu What do you want to write with? [- ajmuBN or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  qNFX& elberqNFX- eth)a The dretch turns to flee!(0~(BirNFXO: The killer beetle turns into a baby crocodile!25 rNFX1;9What do you want to read? [m or ?*.] sNFXSomething is written here in the dust.You read: " elbereth". uNFX6 7 8 (0~(B:(0~(B(0~(Bi(0~(BuNFX  9 340 i(0~(B(0~(B:(0~(BvNFX "1 2 (0~(B(0~(B:(0~(BThe baby crocodile drops a runed bow.:)xNFXS 3 4 45 6 i:(0~~(ByNFXCount: 25yNFX` : The baby crocodile turns into a komodo dragon!7 (0~(Bi--More--zNFXThe dretch turns to flee!8 The komodo dragon bites the dretch.--More--zNFXA ZThe komodo dragon's bite was poisoned!The dretch is killed!9 550 1 (0~(B(0~(Bg:(0~(B--More--zNFXk OThe gargoyle turns to flee!;--More--{NFXaN The komodo dragon turns into a giant crab!2 3 (0~~(B)g(0~(B;--More--{NFX|The gargoyle turns to flee!4 65 ;)(0~(BgThe giant crab picks up 8 runed arrows.6 7 (0~(B[g);(0~(B(0~(B--More--{NFXҖThe gargoyle turns to flee!8 9 760 1 2 3 (0~(BE[(0~(B))(0~~~(B--More--{NFXThe giant crab turns into an air elemental!4 85 6 (0~(B[))E(0~~(B{NFX~k QUnknown command ' '. {NFX / {NFX) |NFXo) |NFX) |NFX +What do you want to read? [m or ?*.] |NFXF= Something is written here in the dust.You read: " elbereth". }NFX (0~(B@You see here a runed bow. )(0~(BE(0~(B~NFXn a7 @)~NFXR8 ##@(0~(BE(0~~(BNFX9 ##@g(0~(B(0~(B(0~(BNFXӜ ) NFXd #E##@ The air elemental drops 8 runed arrows.70 )gNFXL #(0~(B@Something is written here in the dust.Use "r." to read it.1 gNFXE (0~(B@Something is written here in the dust.Use "r." to read it. (0~(BgNFX[$What do you want to write with? [- ajmuBN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--NFX[j<What do you want to write in the dust here? elNFX`>bereth2 NFXx+What do you want to read? [m or ?*.] NFX-kSomething is written here in the dust.You read: "egbereth". NFXbWhat do you want to write with? [- ajmuBN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbeNFXreth The gargoyle turns to flee!3 (0~(BgNFX"S4 (0~(BgYou hear some noises in the distance.5 6 7 (0~(Bg(0~(BNFXP 8 9 a(0~(Bg)(0~(BThe queen bee misses the gargoyle.:The queen bee turns into a gecko!80 1 NFX.g'(0~(B The gecko turns into a wax golem!2 NFX The wax golem misses the gargoyle.The wax golem misses the gargoyle.3 (0~(BNFXSa (0~(B'NFX' 24 NFX 5 6 7 8 '(0~(B)(0~(B(0~(BNFX^" Count: 25NFX|h 9  HP:48(48) Pw:39(39) AC:7 Xp:7/2048 Wt:927/750 T:5390 Burdened 1 2 3 4 5 6 (0~(B[{h)(0~(B(0~~~(BThe wax golem turns into a deepest one!7 8 d[)--More--NFXi The deepest one turns into a rabid wolf!9 400 1 2 3 4 f(0~(Bd)(0~(B(0~~(B--More--NFX!,The rabid wolf picks up a runed spear.5 6 7 M(0~(B[(0~(B[dfNFXHUnknown command ' '.NFX &NFX NFX+What do you want to read? [m or ?*.] NFXA{Something is written here in the dust.You read: "elbereth".NFX @Specify unknown object by cursor? [ynq] (q) NFX>UyPlease move the cursor to an unknown object.--More--NFXs)(For instructions type a ?)NFX[NFX Mf a cat or other feline (peaceful housecat)--More--NFX (More info? [yn] (n) NFX )nPick an object.NFXI&NFXnD Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat Comestibles y - an uncursed cram ration M - a cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) NFX;(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B###NFX<#################[##(0lqqak(B###########)0##################(0x(B[`(0~x(B##(0lqqqqqq(BM(0k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~(B[{(0~~~x(B(0l~qqqqak(BNFXD<##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x(B[[d(0~(B@f(0~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(((0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:0 HP:48(48) Pw:39(39) AC:7 Xp:7/2048 Wt:927/750 T:5407 Burdened NFXg<)NFXZ+What do you want to throw? [a or ?*] NFX.In what direction? [hykulnjb><] NFX The housecat devours a cram ration.)df12 --More--NFX)The housecat picks up a runed bow.8 f(0~(BNFXߪHUnknown command ' '.NFX)&NFX+What do you want to read? [m or ?*.] NFX#{Something is written here in the dust.You read: "e?beret?".NFX4EWhat do you want to write with? [- ajmuBN or ?*] NFX)GDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elNFXZberetNFX{ h(0~(Bf(0~(BM(0~(BdThe kobold mummy turns to flee!:--More--NFX~ZThe rabid wolf turns into a komodo dragon!9 NFXHUnknown command ' '.NFXů &NFX"7 NFXH+What do you want to read? [m or ?*.] NFXX{Something is written here in the dust.You read: "elbereth".NFXvThe housecat drops a runed bow.10 )(0~(BMf:(0~(BNFXn< f(0~(BThe komodo dragon bites the kobold mummy.--More--NFXMGThe komodo dragon misses the kobold mummy.--More--NFX' EThe komodo dragon hits the kobold mummy.--More--NFX6The kobold mummy hits the komodo dragon.NFXeHUnknown command ' '.NFX&NFX_ NFXZ1 [fNFX2 (0~(B)MfNFX:f(0~(BThe komodo dragon bites the kobold mummy.--More--NFXP GThe komodo dragon misses the kobold mummy.--More--NFXtGThe komodo dragon misses the kobold mummy.--More--NFXtThe kobold mummy misses the komodo dragon.(0~(BM--More--NFX-The kobold mummy turns to flee!NFXHUnknown command ' '.NFX &NFXi NFX[gThe komodo dragon turns into a gremlin!3 NFX f)The gremlin hits the kobold mummy.The gremlin hits the kobold mummy.--More--NFXb The kobold mummy is destroyed!4 )f[NFX:HUnknown command ' '.NFX0q&NFX` NFX1A(0~(B@You see here a mummy wrapping.5 (0~(Bgf(0~(BNFX+You have a little trouble lifting T - a mummy wrapping.5 g(0~(Bf(0~(BNFX @(0~(BSomething is written here in the dust.Use "r." to read it.6 NFXf@(0~~(BThe gremlin drops a runed spear.7 )[fNFXf#@(0~(BThere is a doorway here.You see here a runed spear.8 ))NFX #@#)You hear some noises.NFX+J##@#You hear a gurgling noise.###@#You hear some noises in the distance.24 #####@##NFX 5 ###@NFX6 ####@(0~~(BNFX #(0~(B@(0~(B(0~~~(BNFX{8   (0~~~(B (0~(B@NFX|  (0~(B@You see here a large box.9 NFX& ~  (@You see here a candle.30 NFX. mYou have a little trouble lifting U - a candle.7 NFXh(0~(B(0~(B@(0~(BYou see here a large box.1 NFX@ # NFX =lootNFX#BThere is a large box here, loot it? [ynq] (q) NFXxNyHmmm, it seems to be locked.NFX<2 (0~(B(0~(B@( NFXom&In what direction? [hykulnjb><] NFXKTHUD!fNFX4In what direction? [hykulnjb><] NFX0Z =THUD!3 NFX"4In what direction? [hykulnjb><] NFXPTHUD!4 (0~(BNFXh]4In what direction? [hykulnjb><] NFXJNTHUD!You break open the lock!5 (0~(BfNFXx   (0~(B@(0~(BYou see here a large box.6 (0~(BfNFX#8# NFXlootNFX&V BThere is a large box here, loot it? [ynq] (q) NFXCK =yYou carefully open the large box...--More--NFXC` Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) NFX+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Take out what?  Coins a - 516 gold pieces(end) NFXt+NFXr(0qqqqqqqk(B(0lqqqqk~~~~~~~x(B(0~(B(0x~~~~~~~x(B(0x(B(0x(BYou have a little trouble removing 516 gold pieces.516 HP:48(48) Pw:39(39) AC:7 Xp:7/2048 Wt:922/750 T:5436 Burdened (0~(BfNFXoV - a large box. Xp:7/2048 Wt:127/750 T:5436 Stressed You rebalance your load. Movement is difficult.7 NFX8 (0~(B<(0~(B@(0~(B NFX#pn 9   (0~(B@(0~(BNFXk:What do you want to drop? [$ad-gjmqsuyBENT-V or ?*] NFXe Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat T - a mummy wrapping Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch U - a candle V - a large box Gems j - an uncursed touchstone B - an uncursed luckstone(end) NFX@+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B##NFX@[38;5;0m##################[##(0lqqak(B###########)0##################(0x(B[`(0~x(B##(0lqqqqqq(B)(0k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~(B[)(0~~~x(B(0l~qqqqak(BNFX@##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x(B[[)(0~~~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B(0~~(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0~(B@(0~xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:48(48) Pw:39(39) AC:7 Xp:7/2048 Wt:1272/NFX@750 T:5439 Stressed You drop a large box.  Xp:7/2048 Wt:92/750 T:5439 Burdened --More--NFX/fYour movements are only slowed slightly by your load.40 NFXSHUnknown command ' '.NFX`K y1 (0~(B @ (NFXjh (0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B(0x~(B0(0~~mqqj~(B0(0~x(B(0x~(B0(0~~~~~~(B0(0~~x(B(0x~~lqk(B@(0lqk(B0(0~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B0(0~~~~x(B(0mk(B^(0x(B(0x~(B0(0~~~x(B(0x(B^(0mqqqj~(B0(0~~~x(B(0x~~(B^^^^0(0~(B0(0~~x(B(0x~~lqqqqqqqqj(B(0mqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:9 $:516 HP:48(48) Pw:39(39) AC:7 Xp:7/2048 Wt:922/750 T:5441 Burdened FXh H2 NFXg 8You fall down the stairs.[2 pts.]--More--NFX> (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(BFX> 5;0m## (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B############)0##################(0x(B[`(0~x(B###(0lqqqqqq(B)(0k(B###FX? ;66H(0x~~~~(B####(0lqqqqqqqqqqqqk(B#####)<(0~(B[)(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[[)(0~~~~x(B(0x(B^(0~x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~~~~~~~x(B(0x(B(0~(B@(0a(B#####(0~~~~~~(B>(0~~~~~~x(BNFX/? (0mqqqqqqqj(B(0x(B((0~x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:46(48) Pw:39(39) AC:7 Xp:7/2048 Wt:922/750 T:5442 Burdened 3 NFX{ (0~(B<(0~(B@You see here a large box.NFXU V - a large box. Xp:7/2048 Wt:127/750 T:5443 Stressed You rebalance your load. Movement is difficult.4 NFXeHUnknown command ' '.NFX &NFX 5 (0~~(B(0~(B@(0~(B(0~(B NFXs7 (0~(B@(0~(B(0~(B  NFX 8 (0~(B@(0~(B (0~(B NFXA9 #@(0~(B  NFXv$ NFX51 ###@(0~(B NFX n2 #@##NFX2#@####3 #@#####You see here a runed spear.9 NFX/ 60 #@)#(0~(B(0~(B)dNFXI2 #f@(0~(Bd(0~(BNFX #(0~(B{@f(0~(B&The dingo turns into a bone devil!3 NFXd(0~(B@Something is written here in the dust.Use "r." to read it.--More--NFXYou see here a runed bow.(0~(BfC(0~(BThe bone devil turns into a forest centaur!4 NFXHUnknown command ' '.NFX!Z &NFX{ 5 fC(0~(B@(0~(BNFX'g8f(0~(B@(0~(BThe forest centaur picks up a runed bow.6 (0~(BCf(0~~(BNFX  7 C(0~(B(0~(B@fNFXt :What do you want to drop? [$ad-gjmqsuyBENT-V or ?*] NFX* Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat T - a mummy wrapping Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch U - a candle V - a large box Gems j - an uncursed touchstone B - an uncursed luckstone(end) NFXg+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B##NFXh[38;5;0m##################[##(0lqqak(B###########)0#)################(0x(B[`(0~x(B##(0lqqqqqq~k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~(B[{(0~(BC(0~x(B(0NFX&hl~qqqqak(B##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x(B[[)(0~~~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~(B@f(0~~~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:46(48) Pw:39(39) AC:7 XNFXhp:7/2048 Wt:1272/750 T:5467 Stressed You drop a large box. Xp:7/2048 Wt:92/750 T:5467 Burdened --More--NFXjYour movements are only slowed slightly by your load.--More--NFXN The housecat drops a runed spear.8 (0~~(BfC)NFXHUnknown command ' '.NFX:r&NFX NFX NFXϻ # NFXS lootNFX#BThere is a large box here, loot it? [ynq] (q) NFX$=yYou carefully open the large box...--More--NFX&Q~ The large box is empty. Do what?  i - Put something into the large box(end) NFX 9+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) NFXT{ +NFX (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################FX+ 4H#[##(0lqqak(B#)0#)################(0x(B[`(0~x(B# Put in what?   Coins  W - 516 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat  T - a mummy wrapping  Comestibles  y - an uncursed cram ration  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - a spiked wand  Tools  d - an uncursed unicorn horn  e - an uncuNFXH rsed blindfold  g - an uncursed sack  q - a +0 torch  U - a candle  Gems  j - an uncursed touchstone (1 of 2)NFXv +NFXv9 B - an uncursed luckstone (2 of 2)NFX](0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#NFX/^[m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B############)0#)################(0x(B[`(0~x(B###(0lqqqqqq~k(B###FXV^;5;7m(0x~~~~(B####(0lqqqqqqqqqqqqk(B#####)<(0~(B[{(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[[fC(0~~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~(B@)(0~~~~x(B(0x(B<(0a(B#####(0~~~NFX^Q~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:46(48) Pw:39(39) AC:7 Xp:7/2048 Wt:920/750 T:5468 Burdened You put a candle into the large box.fC(0~(B--More--NFX=The housecat picks up a blue and green shield.9 (0~(BfNFX HUnknown command ' '.NFXHWhat do you want to use or apply? [adegjquBN or ?*] NFX2 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) NFX +(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) NFX+NFX (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################FXD4H#[##(0lqqak(B#)0#)################(0x(B[`(0~x(B#(0q~k(B###(0x~~~~(B#(0~~x(B(0l~qqqqak(B##(0~(B+(0~~x~~x(B(0x(B^(0x(B#(0mqqqj~~x(B(0x(B<(0a(B####(0qqj(B(0x(B(0x(B Take out what?   FXlmCoins  a - 2656 gold pieces  Weapons  b - 25 darts  c - 10 uncursed darts  d - 38 uncursed darts  Armor  e - an uncursed pair of speed boots  f - a cursed polished silver shield  Comestibles  g - a lizard corpse  h - a sandwich  Scrolls  i - a scroll labeled TEMOV  j - a scroll labeled XIXAXA XOXAXA XUXAXA  k - an uncursed scroll labeled JUYED AWK YACC  l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  m - an uncursed scroll labeled LEP GEX VEN ZEA  n - an uncursed scroll labeled NR 9  o - an uncursed scroll labeled DAIYEN FOOELS  p - 2 uncursed scrolls of teleportation  q - an uncursed scroll of confuse monster  Spellbooks  r - a blessed spellbook of wizard lock (0:3) (1 of 2)NFXQ+NFX# +NFX04 a - an uncursed tartan spellbook  Potions  b - an uncursed clear potion  c - an uncursed bubbly potion  d - an uncursed black potion  e - an uncursed cyan potion  Rings  f - an uncursed granite ring  g - an uncursed copper ring  Tools  h - an uncursed looking glass  i - a +0 torch  j - an uncursed candle  Gems  k - an uncursed garnet stone  l - an uncursed whetstone  m - an uncursed jacinth stone (2 of 2)NFX>4 +NFX,N-NFX +NFXzA +NFX*  +NFXl(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#NFXl[m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B############)0#)################(0x(B[`(0~x(B###(0lqqqqqq~k(B###FXm;5;7m(0x~~~~(B####(0lqqqqqqqqqqqqk(B#####)<(0~~(B{(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[fC(0~~~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~(B@)(0~~~~x(B(0x(B<(0a(B#####(0~~~~~~(B>FX@m38;5;7m(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:46(48) Pw:39(39) AC:7 Xp:7/2048 Wt:920/750 T:5469 Burdened You have a little trouble removing k - 10 uncursed darts.--More--NFXVYou have a little trouble removing r - 38 uncursed darts.--More--NFX 770 f[))CNFXr# NFX] lootNFXBThere is a large box here, loot it? [ynq] (q) NFXt=yYou carefully open the large box...--More--NFX4 Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) NFX{+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) NFX:+NFX+ (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################FX+ 4H#[##(0lqqak(B#)0#)################(0x(B[`(0~x(B# Put in what?   Coins  Y - 516 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  k - 10 uncursed darts  r - 38 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat  T - a mummy wrapping  Comestibles  y - an uncursed cram ration  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - a spiked wand  ToolsNFX+   d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  v - an uncursed looking glass (1 of 2)NFX3`+NFX* +OFX1+ OFXHF + OFXe D - an uncursed candle  Gems  j - an uncursed touchstone  B - an uncursed luckstone  X - an uncursed whetstone (2 of 2)OFX4+OFXW +OFX۷ (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#OFX [m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B############)0#)################(0x(B[`(0~x(B###(0lqqqqqq~k(B###[38OFX= ;5;7m(0x~~~~(B####(0lqqqqqqqqqqqqk(B#####)<f(0~(B{(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x(B[[)(0~~~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~(B@)C(0~~~x(B(0x(B<(0a(B#####(0~~~~~~(B>[38;5OFXd ;7m(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:47(48) Pw:39(39) AC:7 Xp:7/2048 Wt:910/750 T:5470 Burdened You put 10 uncursed darts into the large box.--More--OFX, nYou put 38 uncursed darts into the large box.872 --More--OFXlYou put a mummy wrapping into the large box.69 --More--OFX56 4 4 1 (0~(BfC(0~(BOFXj' Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) OFXʌ (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B###OFX #################[##(0lqqak(B###########)0#)################(0x(B[`(0~x(B##(0lqqqqqq~k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~~(B{(0~~~x(B(0l~qqqqak(B[38;5;OFXG 0m##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x(Bf[)(0~(BC(0~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~(B@)(0~~~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:47(48) Pw:39(39) AC:7 Xp:7/2048 Wt:844/750 T:5471 Burdened OFXk [AOFX*What do you want to wear? [E or ?*] OFX+The housecat picks up a blue and green shield.(0~(Bf--More--OFXThe forest centaur drops a runed bow.1 f)(0~(BC(0~(B2 --More--OFX0You finish your dressing maneuver.OFX@ HUnknown command ' '.OFX: Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) OFXRL (0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B###OFXL #################[##(0lqqak(B###########)0#)################(0x(B[`(0~x(B##(0lqqqqqq~k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~~(B{(0~~~x(B(0l~qqqqak(B[38;5;OFXL 0m##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x~(Bf)(0~(B)(0~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~(B@)(0~(BC(0~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:47(48) Pw:39(39) AC:1 Xp:7/2048 Wt:844/750 T:5472 BuOFXL 0rdened OFX-x(@You see here a runed spear.3 [fC(0~(BOFXYou have a little trouble lifting Z - a runed spear.74 {C(0~(BfOFXN\ HUnknown command ' '.OFX @(0~(B Things that are here: a blue and green shield an iron skull cap--More--OFX (0qqqqqqqqqqk(B(0lqqqqk(B85 )f(0~(BCOFXc  Pick up what?  Armor a - a blue and green shield b - an iron skull cap(end) OFXk++OFX[+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(BYou have a little trouble lifting b - a blue and green shield.--More--OFXYou have a little trouble lifting c - an iron skull cap.956 f)((0~(BCOFXHUnknown command ' '.OFX(0~(B@You see here a thonged club.(0~(BfC(0~(BOFX^ }You have a little trouble lifting h - a thonged club.697  OFX|(0~(B@The housecat drops a blue and green shield.8 C(0~(B[(0~(Bf!OFX@(0~(BSomething is written here in the dust.Use "r." to read it.--More--"OFXjYou see here a runed bow.(0~(Bfs(0~(B--More--"OFX= _The forest centaur turns into a recluse spider!9 "OFX[ You have a little trouble lifting i - a runed bow.980 {f(0~(Bs#OFXO0UThere is nothing here to pick up.#OFX5UThere is nothing here to pick up.#OFXUThere is nothing here to pick up.$OFX6(0~(Bs(0~(Bf(0~(B@$OFX6 P1 @(0~(B$OFXO@(0~(BYou see here a blue and green shield.2 (0~(B(0~(Bsf%OFX8You have a little trouble lifting k - a blue and green shield.Xp:7/2048 Wt:104/750 T:5483 Burdened (0~(Bsf(0~(B&OFX.(0~(B@You see here a large box.4 sf(0~(B&OFX^# &OFX loot&OFX~c BThere is a large box here, loot it? [ynq] (q) 'OFX=yYou carefully open the large box...--More--'OFX Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) 'OFX*.{+(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 'OFX0+'OFX_(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0xqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj~j(B###################[14;4'OFX4H#[##(0lqqak(B#)0#)################(0x(B[`(0~x(B# Put in what?   Coins  l - 516 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  h - a thonged club  i - a runed bow  Z - a runed spear  Armor  b - a blue and green shield  c - an iron skull cap  f - an uncursed +0 hard hat (being worn)  k - a blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  Rings  m - an uncursed +2 ring of gain constitution (on left hand) 'OFX Wands  u - an uncursed wand of magic missile  N - a spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold (1 of 2)(OFX'+)OFXe(+)OFX{g ++OFX++OFX+,OFXN+-OFXh  g - an uncursed sack  q - a +0 torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2).OFXk(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B (0lqqqqqqqk(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B (0x(B{(0~~~~~~a(B##########(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B (0x~~~~~~~x(B(0mqq~j(B#.OFX[m# (0x~~~~(B((0~~x(B#### (0x~~~~~(B[)(0~(B#### (0mqqqqqqqj(B#############[##(0lqqak(B############)0#)################(0x(B[`(0~x(B###(0lqqqqqq~k(B###[38.OFX;5;7m(0x~~~~(B####(0lqqqqqqqqqqqqk(B#####)<(0~~(B{(0~~~x(B(0l~qqqqak(B##(0~(B+(0~~x(B#(0x~~~~~~~~~~~~x(B##(0x~~~~(Bs(0~~x(B(0x(B^(0x(B#(0mqqqj(B###(0x~~~~~~~~~~~~~(B######(0x~(B@(0~~(Bf(0~~x(B(0x(B<(0a(B#####(0~~~~~~(B>[38;5;7.OFX,m(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0x(B(0mqqqqqqqqqqqqj(B(0mqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:48(48) Pw:39(39) AC:1 Xp:7/2048 Wt:1034/750 T:5484 Burdened You put a thonged club into the large box.--More--/OFXfYou put a runed bow into the large box.0 --More--/OFXYYou put a runed spear into the large box. Xp:7/2048 Wt:974/750 T:584 Burdened --More--/OFX rYou put a blue and green shield into the large box.2 --More--0OFX  mYou put an iron skull cap into the large box.89 --More--0OFXYou put a blue and green shield into the large box.4 s(0~(Bf(0~(B1OFXUHUnknown command ' '.1OFX`&1OFX# 1OFXc 3OFX ?You see here a large box.4OFX : Weapons a - an uncursed broad pick (weapon in hands) Armor f - an uncursed +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - a spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) 7OFX}(0lqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~x(B(0~(B(0x(B(0lqqqk(B(0x~~~~~~~~~~~~x(B(0x(B(0x(B(0x(B#(0~~x(B#(0~~~~~~~~~~~~~x(B##(0~(B((0x(B(0x~~~~(B######(0x~~~~~~~~~~~~x(B#(0x(B(0x(B####(0~(B((0~~x(B(0mqqqqqqqqqaqqj(B#(0mqqqqj(B(0mqq~j(B###7OFX#################[##(0lqqak(B###########)0#)################(0x(B[`(0~x(B##(0lqqqqqq~k(B###(0x~~~~(B#(0qqqqqqqqqqqqk(B#####)<(0~~(B{s(0~~x(B(0l~qqqqak(B7OFX[C##(0~(B+(0~~x~~~~~~~~~~~~x(B##(0x~~~~~~~x(B(0x(B^(0x(B#(0mqqqj~~~~~~~~~~~~~(B######(0x~(B@(0~(Bf(0~~~x(B(0x(B<(0a(B####(0~~~~~(B>(0~~~~~~x(B(0mqqqqqqqj(B(0x(B(0xqqqqqqqqqqqqj(B(0mqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:10 $:516 HP:48(48) Pw:39(39) AC:1 Xp:7/2048 Wt:844/750 T:5484 Burdened 8OFXU5 @(dfOOFX D @(0~(B(0~(B(0~(BHdf(0~~(BPOFXVRu3 ##@(0~(BPOFX:+ J##@(0~(Bwdf>(0~(BThe hill giant turns into a baby purple worm!4 QOFXM5 ###@#df(0~(B(0~~(BQOFXB 6 ##@####(0~(B(0~(BROFXJ-@##dSomething is written here in the dust.Use "r." to read it.(0~(BROFXK9z7 @###ROFXt8 @(0~(B#SOFX?{9 @(0~(BdSOFXB500 @(0~(Bd(0~(BSOFX4 Qd(0~(BSOFXoa1 d(0~(BTOFX_2 d(0~(BTOFXq 3 4 5 (0~(B(0~~(B(0~(B(0~(B(0~(BdUOFX6 7 8 9 (0~(Bd(0~~~~(BVOFX Count: 10VOFXw 10 1 d(0~~(B(0~~(B@The baby yellow dragon turns into a High-elf!2 3 4 5 6 7 d(0~~(B@(0~~~(B(0~~(B(0~~(B(0~(B(0~(BZOFX8 d(0~(B(0~(B@[OFX The High-elf casts a spell!The High-elf looks better.d(0~(B(0~(B(0~(B@]OFX. /9 ^OFX?20 (0~(Bd(0~(B@^OFX+L(0~(B(0~(BdaThe High-elf turns into a giant ant!1 _OFXmF 2 (0~(Bda(0~(B`OFX7a(0~(B(0~(Bd`OFX 3 a(0~(Bd(0~(BaOFXwq 4 (0~(Bda(0~(BbOFX(0~~(B(0~(Bad(0~(BbOFXcdThe giant ant turns into a winter wolf!5 dOFXDa(0~(B(0~(BdThe winter wolf turns into a queen bee!6 eOFX7 a(0~(B(0~(B(0~~(BdeOFX=8 a(0~(Bd(0~(BfOFXa(0~~(Bd(0~~(BfOFXQ )9 gOFX30 a(0~(B(0~(Bd(0~(BgOFXH (0~(B(0~(B(0~(Bdd(0~(BThe queen bee turns into a large dog!1 hOFX(0~(B(0~(BQdThe large dog turns into a quantum mechanic!2 hOFX4d(0~(BQ(0~(BiOFXP 'The quantum mechanic turns into a plastic golem!3 jOFXF 4 d(0~(B'(0~(BflOFX(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0mqq~qqqqqq~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B####(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B######(0mqqq~qqqqqqqqqqj(B########lOFX*####(0lqqqqqqqqq~k(B######(0x~~~~~~~~~~x(B###################)#%########(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x~~~~~(B'(0~~~~x(B(0x~~~(B<(0~~(B##########(0lqqqqqqq(B+(0qk(B#####(0x~~~~~(B@d(0~~~x(B(0x~~~~~x(B##########(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(BOFXOo7m(0x~~~~~~~~~~x(B(0x~~~~~x(B##########(0x~~~~~~~~~~(B#(0x~~~~~~(B_(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:516 HP:48(48) Pw:39(39) AC:1 Xp:7/2048 Wt:844/750 T:5534 Burdened 5 d'(0~(B(0~(BqOFXP6 d(0~(B'(0~(B@>qOFXd(0~(B'(0~(B(0~(B@(0~(BqOFXtP7 @(0~(BqOFX 8 d(0~(B'(0~(B@(0~(BrOFX(0~(B'@(0~(Bd(0~(BrOFXQ9 #@(0~(BrOFXRw w(0~~(B#@######(0~(B(0~~(B(0~(B44 F@##d(0~(B5 sOFXYou kill the yellow mold!566 %d(0~(BtOFX#@## Things that are here: a yellow mold corpse a runed broadsword a blue and green shield--More--uOFX(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B7 (0~(BuOFXm Pick up what?  Weapons a - a runed broadsword Armor b - a blue and green shield Comestibles c - a yellow mold corpse(end) uOFXN +++uOFXT (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~x~~~~~~~~~x(B(0~~~~~~~~~x~~~~~~~~~x(B(0mqq~qqqqqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#You have a little trouble lifting n - a runed broadsword.--More--vOFX[You have a little trouble lifting o - a blue and green shield.--More--vOFX8 You have a little trouble lifting p - a yellow mold corpse.$:516 HP:48(48) Pw:39(39) AC:1 Xp:7/2056 Wt:1014/750 T:5547 Burdene vOFX=HUnknown command ' '.wOFX&wOFX wOFX-P8 @##xOFXr#@###You see here a runed dagger.dThe coyote turns into a shadow wolf!9 xOFXsYou have a little trouble lifting r - a runed dagger.250 d(0~(ByOFXEn#@##(0~~(BzOFX_#F@## $:516 HP:48(48) Pw:39(39) AC:1 Xp:7/2056 Wt:974/750 T:5551 Burened You feel squirming in your backpack!zOFX;Y 2 ####@a{OFXYk |OFX ##F@#You hear some noises.3 |OFXGYou kill the yellow mold!644 da(0~(B}OFXr|##%#@~OFX z5 #d@#OFX9What do you want to write with? [- ajmnruBN or ?*] OFX>~You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberOFX1 eth#da(0~(BThe giant beetle turns to flee!6 OFX,q9What do you want to read? [m or ?*.] OFX>|Something is written here in the dust.You read: " elbereth".OFX pYou hit the giant beetle!7 %OFXYou hit the giant beetle!8 d#aOFX GWhat do you want to write with? [- ajmnruBN or ?*] OFX Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbeOFX rethOFX8 Wd%OFXOi +What do you want to read? [m or ?*.] OFXBD {Something is written here in the dust.You read: "elbereth".OFXlTd#FThe shadow wolf turns into a black mold!9 OFX&#'The black mold turns into a straw golem!60 OFXW'%OFXOo1 ###@OFX,2 #a#@OFXe$*3 OFX9What do you want to write with? [- ajmnruBN or ?*] OFX}You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbeOFX)2retOFXhvThe giant beetle is killed!4 vOFX9What do you want to read? [m or ?*.] OFXV |Something is written here in the dust.You read: " elbereth".OFX Z5 %#OFX3Z p6 #(0~(B@OFXLUE(0~(B@OFX=:What do you want to use or apply? [adegjquBN or ?*] OFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) OFX Q+(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OFX<+OFX (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xlqqqqqqqqqqqqqqk(B(0x~~~~~~~~xx~~~~~~~~~~~~~~x(B(0~~~~~~~~~xx~~~~~~~~~~~~~~x(B(0mqq~qqqqqjx~~~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~~~x(B#(0mqqq~qqqqqqqqqqj(B#######(0lqqqqqqqqq~k(B#(0x~~~~~~~~~~x(B##########%##########(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B%#(0x~~~~~(B>(0~~~~x(B(0lqqqq~qqqqqk(BOFXT 0(0x~~~~~~~~~~x(B(0x~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B Take out what?  Weapons a - 25 darts Comestibles b - a lizard corpse c - a sandwich Scrolls d - a scroll labeled TEMOV e - a scroll labeled XIXAXA XOXAXA XUXAXA(end) OFX1+++++OFX(j(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqqqj(B##########(0lqqqqqqqqq~k(BYou have a little trouble removing Q - 25 darts.--More--OFX} TYou have a little trouble removing R - a lizard corpse.--More--OFXyvOYou have a little trouble removing O - a sandwich.--More--OFX [You have a little trouble removing P - a scroll labeled TEMOV.--More--OFX 07 OFX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OFX ;+OFX(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xlqqqqqqqqqqqqqqk(B(0x~~~~~~~~xx~~~~~~~~~~~~~~x(B(0~~~~~~~~~xx~~~~~~~~~~~~~~x(B(0mqq~qqqqqjx~~~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~~~x(B#(0mqqq~qqqqqqqqqqj(B#######(0lqqqqqqqqq~k(B#(0x~~~~~~~~~~x(B##########%##########(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B%#(0x~~~~~(B>(0~~~~x(B(0lqqqq~qqqqqk(BOFX(0x~~~~~~~~~~x(B What would you like to drop?  Weapons n - a runed broadsword r - a runed dagger Q - 25 darts Armor o - a blue and green shield Comestibles O - a sandwich R - a lizard corpse Scrolls G - a scroll labeled XIXAXA XOXAXA XUXAXA P - a scroll labeled TEMOV Wands N - a spiked wand(end) OFXE U+++++++++OFX(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqqqj(B##########(0lqqqqqqqqq~k(B##(0x~~~~~~~~~~x(B################%##########(0~~~~~~~~~~~x(BOFXI###(0x~~~~~~~~~~x(B###%#(0x~~~~~(B>(0~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqj(B0 A runed broadsword lands on the altar.--More--OFXlA runed dagger lands on the altar.25 darts land on the altar.--More--OFX C7828 OFX6 Pick up what?  Weapons a - 25 uncursed darts b - an uncursed runed dagger c - an uncursed runed broadsword Armor d - an uncursed blue and green shield Comestibles e - an uncursed lizard corpse f - an uncursed sandwich Scrolls g - a cursed scroll labeled TEMOV h - a blessed scroll labeled XIXAXA XOXAXA XUXAXA Wands i - an uncursed spiked wand(end) OFX U+++++++++OFX (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B(0x~~~~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqqqj(B##########(0lqqqqqqqqq~k(B##(0x~~~~~~~~~~x(B################%##########(0~~~~~~~~~~~x(BOFX s[15;38H###(0x~~~~~~~~~~xqqqqq(B+(0qk(B###%#(0x~~~~~(B>(0~~~~x~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x~~~~~~~~(B#(0x~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqj(BYou have a little trouble lifting Q - 25 uncursed darts.--More--OFX݈C9749 OFX:What do you want to use or apply? [adegjquBN or ?*] OFX$R  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) OFX: +(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) OFXX+OFXW(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xqqqqqqqqqqqqk(B(0x~~~~~~~~x~~~~~~~~~~~~x(B(0~~~~~~~~~x~~~~~~~~~~~~x(B(0mqq~qqqqqj~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~x(B#(0q~qqqqqqqqqqj(B#######(0lqqqqqqqqq~k(B#(0x~~~~~~~~~~x(B#######%##########(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B%#(0x~~~~~(B>(0~~~~x(B(0lqqqq~qqqqqk(B(0x~~~~~~~OFX~~~x(B Put in what?   Coins  v - 516 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  n - an uncursed runed broadsword  r - an uncursed runed dagger  Q - 25 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  y - an uncursed cram ration  O - an uncursed sandwich  R - an uncursed lizard corpse  Scrolls  G - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  P - a cursed scroll labeled TEMOV  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand (1 of 2)OFX*+OFX#+OFXy+OFX+OFX @++OFX<  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)OFX\(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x(B(0mqq~qqqqqq~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B####(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B######(0mqqq~qqqqqqqqqqj(B########OFX9]####(0lqqqqqqqqq~k(B######(0x~~~~~~~~~~x(B###################%##########(0~~~~~~~~~~~x(B(0lq~qqqk(B#####(0x~~~~~~~~~~x(B(0x~~~(B<(0~~(B##########(0lqqqqqqq(B+(0qk(B###%#(0x~~~~~(B>(0~~~~x(B(0x~~~~~x(B##########(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~x(B####OFX]]######(0x~~~~~~~~~~(B#(0x~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:0 HP:48(48) Pw:39(39) AC:1 Xp:7/2064 Wt:969/750 T:5569 Burdened You put 516 gold pieces into the sack.74 --More--OFX>u]You put 25 uncursed darts into the sack.--More--OFXs `You put an uncursed sandwich into the sack.--More--OFX eYou put an uncursed lizard corpse into the sack.--More--OFX)yYou put a blessed scroll labeled XIXAXA XOXAXA XUXAXA into the sack.--More--OFX}|You put a cursed scroll labeled TEMOV into the sack.70 OFXVHUnknown command ' '.OFXg&OFX OFX` OFX: OFX OFX Weapons a - an uncursed broad pick (weapon in hands) n - an uncursed runed broadsword r - an uncursed runed dagger Armor f - an uncursed +0 hard hat (being worn) o - an uncursed blue and green shield s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles y - an uncursed cram ration Rings m - an uncursed +2 ring of gain constitution (on left hand) Wands u - an uncursed wand of magic missile N - an uncursed spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) OFX'(0lqqqqqqqqkqqqk(B(0x~~~~~~~~x~~~x(B(0x~~~~~~~~x~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~x~qqj(B(0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqq~qqqqqj(B###(0x~~~~~~~~~~~~~~x(B#####(0~~~~~~~~~~~~~~~x(B#####(0mqqq~qqqqqqqqqqj(B###########(0lqqqqqqqqq~k(B#####(0x~OFX@'~~~~~~~~~x(B#################%##########(0~~~~~~~~~~~x(B#####(0x~~~~~~~~~~x(B#######(0lqqqqqqq(B+(0qk(B###%#(0x~~~~~(B>(0~~~~x(B#######(0~~~~~~~~~~x(B#(0lqqqq~qqqqqk(B(0x~~~~~~~~~~x(B#######(0x~~~~~~~~~~(B#(0x~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqj(B#(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(BFXc';49H(0x~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:8 $:0 HP:48(48) Pw:39(39) AC:1 Xp:7/2064 Wt:974/750 T:5570 Burdened OFX~@@_OFXP1 @(0~(BOFX OFXU #@(0~(BSomething is written here in the dust.Use "r." to read it.2 OFXJ#d@(0~(BOFXe###@#Something is written here in the dust.Use "r." to read it.3 OFX4 d#@#%#dOFX? ##@######(0~(BYou hear some noises in the distance.#@####9 #############@86 #dOFXYou displaced your little dog.7 #@d#OFX{ 8 #d#@#OFXCx9 ###@dOFXr d#@(0~~(B#You hear someone counting money.(0~~(B@(0~~~~(Bd93 7 @(0~(Bd(0~~~(B(0~~~(BOFXtd(0~~~~~(B@(0~~(B600 4 (0~(B#(0~(B(0~~~(Bd@#(0~(BOFX OFXYou displaced your little dog.d(0~(B#@(0~(B#OFX V5 @(0~(BOFXF6 d(0~(B@(0~(BOFXs.(0~(B@(0~~~(Bd7 11 @(0~~~~~(Bd(0~~~~(BOFXH (0~~~~(B@(0~~(B(0~(Bd4 (0~(B@d(0~~(B9 d#(0~~~~(B@#(0~(B(0~~(B(0~~(BOFX20 (0~~(B#d@(0~~(B#OFXўYou stop. Your little dog is in the way!1 (0~(BdOFXby@(0~(B6 d@(0~~~~~~~(B(0~~~~(B(0~~(BOFXs2n(0~(Bd(0~~(B@8 33 #(0~~(B(0~~~(Bd(0~~(B@#(0~~(B(0~~(BOFXN}4 (0~(Bd(0~(B@OFX OFX25 ##@(0~~(Bd#OFXrZ#@#d(0~(B#)You are hit by a dagger.[4 pts.]#)4 @OFXջ6 #h@#)#OFX; ]You hit the dwarf!7 dOFX: You hit the dwarf.The little dog picks up a dagger.#d--More--OFX< TYour dwarvish mithril-coat deflects the dwarf's attack.--More--OFXzThe dwarf hits![1 pts.]3 8 OFXj HUnknown command ' '.OFXRK &OFX1What do you want to wield? [- adnqr or ?*] OFXK0LYou are already wielding that!OFX#>}You hit the dwarf!9 d#OFX/Z You kill the dwarf!410240 [#dOFX*2#@#### Things that are here: a hooded cloak a pair of iron shoes--More--OFXz(0lqqqqqqqqk(B(0x~~~~~~~~x(Bd#OFXm Pick up what?  Armor a - a hooded cloak b - a pair of iron shoes(end) OFX++OFXG ](0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~xqqqqqqk(B(0x~~~~~~~~x~~~~~~x(B(0~~~~~~~~~x(BYou have a little trouble lifting w - a hooded cloak.--More--OFX~ You have a little trouble lifting x - a pair of iron shoes.1034/750 T:5641 Burdened OFXHUnknown command ' '.OFX=&OFX OFX82 ##@#d##OFX\#d@#####OFX 3 ##@###OFX4 >@###OFX N55 #d@#OFX> d@#dOFXN6 (0~(B@OFX7 @(0~~(BdOFX\d(0~~~(B@(0~(B(0~~(B9 650 (0~~~~~~(Bd(0~~(B@(0~(BWait! That's a small mimic!(0~(Bdm3 The small mimic claws you![6 pts.]0 4 OFX~=}You hit the small mimic!d(0~~(BOFX3H^You miss the small mimic.15 OFXYou hit the small mimic.6 (0~(BdOFX< You hit the small mimic!7 (0~~(BdOFX5b You hit the small mimic!(0~(BdThe small mimic claws you![7 pts.]34 OFX ZYou just miss the small mimic.8 OFXxpYou kill the small mimic!949 (0~(B(0~~(BdOFXZ6 560 (0~(B@d(0~(BOFX7@(0~(Bd(0~~(BOFX)5 U1 (0~(B@OFX"v2 d(0~~(B@OFX(0~(Bd(0~(B@(0~~~(B3 65 (0~(B(0~(B@(0~~(B(0~(BdOFXB 6 (0~(B(0~(B@##OFXY7 (0~(B@#OFXح l8 ##@##OFX {##@###OFXN9 ####@##OFX#####@##Something is written here in the dust.Use "r." to read it.770 OFXW1 v1 ####@OFX##@%Something is written here in the dust.Use "r." to read it.2 OFXZm##(0~(B@OFX"O3 (0~(B@OFXbo(0~(B@There is an altar to Huhetotl (chaotic) here.--More--OFXs SYou see here a giant beetle corpse.4 OFX]85 @%OFXu ##@(0~(BSomething is written here in the dust.Use "r." to read it.6 OFXo#@(0~(BOFX*###@#Something is written here in the dust.Use "r." to read it.7 OFXR 8 #@####OFX@980 #########@d#4 ##@d405 OFX( uYou displaced your little dog.6 ##@OFX% T7 ##@OFX`8 #(0~(B@OFX~E(0~(B@OFX190 d(0~~~~(B@1 (0~(Bd(0~(B@25 (0~~~~~(Bd(0~~~(B@OFX6 d@(0~(B(0~(BOFX) ##@(0~(Bd(0~(B(0~(BOFX w7 @(0~(B(0~(BOFX OFX~8 ##@#dOFX 9 ##@##(0~(BOFXcx3700 >c@###OFXp!(0~(Bc@##OFX 1 @n(0~(B##OFXj }2 c(0~(B@(0~(BOFX5W3 (0~(B(0~(Bc@(0~(BOFX4 (0~(Bc#@(0~(B#OFXsc(0~(B@(0~(BOFX OFXp45 #(0~(B@#OFX(0~(B##@#7 ##@##OFXv,d###@OFX 510 #@####OFXP Count: 10OFXN C1 2 3 You hear some noises in the distance.4 65 6 7 --More--OFX,' wYou hear someone counting money.You hear some noises.8 OFXHUnknown command ' '.OFX &OFX OFX #@iThe homunculus bites![1 pts.]5 OFX UYou hit the homunculus.9 OFXzYou kill the homunculus!622520 %OFX* ##@aYou see here a homunculus corpse.1 #OFXta#%@#OFX/i2 #a@OFX}:What do you want to use or apply? [adegjquBN or ?*] OFXi>In what direction do you want to dig? [yulnjb>] OFXfYou start digging.3 #You hit the rock with all your might.4 75 6 7 8 9 a(0~(B--More--OFX _You make an opening in the wall.#aOFX You displaced your giant ant.830 ##@OFXw1 ##(0~(B@OFXll 2 (0~(Ba(0~(B@OFX u(0~(Ba@(0~(BOFXɅP3 @(0~(BOFXj 4 (0~(B#@(0~~(BaOFXD$5 #@(0~(Ba(0~(BOFX#,#@########(0~~(B(0~(B40 ##@x#####The giant ant turns into a lightning bug!##@#######7 #@############You see here a dagger.55 OFX t6 )@##OFX7###@#OFXr7 ###@#OFXo8 ###@OFX; 9 #(0~(B#@OFX@(0~~~(B61 5 @(0~~~~~(BOFX (0~~~~(B@8 (0~(B@72 (0~~~(B@OFX<@(0~~~~~(B5 9 ##@(0~~~~(BOFXT2.#x#(0~~~~~(B@82 3 (0~(B(0~(B@x(0~~(BOFX@(0~(BuThe xan turns into a horse!4 OFX9^ G@(0~~~~(BTThe horse turns into a two-headed troll!7 8 ##@(0~~(BT(0~~(BOFX}9 ###@(0~(B(0~(BOFX[ 90 ##@#(0~(BTOFX~###@###T(0~(BOFX\1 ###@##(0~(BOFX 2 ###@##OFX`3 ###@##OFX? 4 ###@##OFXa w###@##OFX5 ####@####OFXX6 @######OFX?O OFXl7 @###OFXo~8 @(0~(B##OFX}o@(0~(BfOFX#9 fO(0~(BThe large cat turns into an ogre mage!800 1 2 (0~~(B(0~~(B(0~~(B(0~(BfOFX!3 4 5 6 f(0~(B(0~(Bc(0~~(BOFX7 8 (0~(B(0~(B(0~~(Ba(0~(B(0~(B9 You hear the footsteps of a guard on patrol.10 f(0~(BaOFX}1 2 (0~~(B(0~(Ba(0~~~(B(0~(B(0~(BfThe giant louse turns into an assassin bug!3 4 a(0~~(Bfc(0~(BOFX[5 6 7 8 (0~(Bf(0~(B(0~~~(B(0~(B(0~(B(0~(BcOFX]0Count: 10OFX9 20 1 2 3 4 5 6 (0~~(B(0~~~(Bc(0~~(B(0~(BfOFXmCount: 10OFX7 8 9 30 1 2 3 4 (0~~(B(0~(Bc(0~~~(B(0~(B(0~(B(0~~~(B(0~~(BOFX Count: 10OFX55 6 7 8 9 40 1 2 (0~~~(BOFXj Count: 10OFX j3 4 5 6 7 8 9 50 (0~(B(0~(BfOFX&Count: 10OFX1 2 3 4 5 6 7 8 (0~~(B(0~(B(0~~~~(B(0~(Bf(0~(B(0~~(B(0~(BOFXACount: 10OFXc9 c(0~(BfYou stop searching.60 (0~(BfOFXtGWhat do you want to write with? [- ajmnruBN or ?*] OFXϿxYou write in the dust with your fingers.--More--What do you want to write in the dust here? OFX7 OFXelberetOFX%}hf(0~(B(0~(BOFX +What do you want to read? [m or ?*.] OFX |Something is written here in the dust.You read: " elbereth".PFX 01 PFX\ c(0~(BThe cockatrice turns to flee!2 (0~(BfPFX<You hit the cockatrice!3 qf(0~(BPFX2You hit the cockatrice!4 (0~(B(0~(Bcq(0~(BfPFX<@(0~(Bq(0~(BfPFX You kill the cockatrice!3745 %(0~(BfPFX%@(0~(BSomething is written here in the dust.Use "r." to read it.6 (0~(BPFXjf7 q(0~(BPFX X(0~(BqPFXfThe mumak turns into a lynx!8  PFXh9 f(0~(B PFXX s(0~(BMThe lynx turns into a scorpion!70  PFXV#(0lqqqqqqqqqqqqqqk(B#########(0~~~~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B##+(0~~~~~~~~~~~~~~x(B#+#(0x~~~~~~~~~~~~~~x(B###############(0mqqqqqqqqqqq~qqj(B#############(0lqqqqqqk(B#####(0x~~~~~~x(B#####(0x~~~~~~x(B (0lqqqqqqqqqqk(B#####[15;65 PFXH(0x~~~~~~x(B (0x~~~~~~~~~~~(B##(0x(B(0laqqqqqqqqqqqqqk(B(0x~~~~~~x(B (0x~~~~~~~~~(B<(0x(B#(0x~~~~~~~~~(B(0~~~~(B@(0~~~~~~~~~~~(B#####(0~~~~~~~x(B (0x~~~~~~~~~~~(B#(0mqqqqqqqq(B(0x~~~~(Bs(0~~~~~~~~~x(B(0mqqqqqqj(B (0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:48(48) Pw:39(39) AC:1 Xp:7/2374 Wt:1034/750 T PFXp:5870 Burdened (0~~(Bs PFX>1 @> PFX7b 2 @(0~(B(0~(BsPFX3 @(0~(B(0~(BsPFX4 #@(0~(Bs(0~(BPFX>(0x(B(0~~(B#@########(0~(B(0~(B80 6 (0lqqq~qqqq(B(0~~~~~~~~(B(0~(B$(0~~~~x(B@#######h(0~(B(0j(BPFX(0k(B+@(0~(B#PFXir P7 @(0~(BPFX q8 @(0~(B(0~(BPFX1F@(0~(BPFXc@(0~(BYou have a little trouble lifting 89 gold pieces.8959 PFXl a90 @(0~(BPFX@Hs1 #@(0~(BPFXy PFX t2 ##@(0~(BPFX8q3 #@##PFX$4 ###@###PFX8 #@####PFXb]m5 ##@##PFX:; PFXf&:What do you want to use or apply? [adegjquBN or ?*] PFX@>In what direction do you want to dig? [ykunjb>] PFX You start chopping at the door.6 You hit the door with all your might.7 8 9 900 1 2 (0x(B(0~x(B(0~x(B(0~~(B(0~(B--More--PFXKYou break through the door.3 PFXc4 (0qqqqqqqqqqqk(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0x(B(0q(B@(0q(B###PFX H(0lqq(B(0~~~~(B(0x~~~~~(B(0x~~~~~~~(B(0a~~~~~~~~~(B@(0mqqqqqqqqqq(B(0~(B(0j(B###PFXnm t5 (0~(B@###PFXm6 (0~(B#@#PFX PFX" `#@###PFX7m7 ###@##PFX18 #####@#PFX u###@PFXZo9 ###@PFXGq10 #(0~(B@PFX( W1 (0~(B@PFXxW2 (0~(B@PFXc [3 @(0~(BPFX!:What do you want to use or apply? [adegjquBN or ?*] PFX;In what direction do you want to dig? [hyb>] PFX You start digging.4 You hit the rock with all your might.5 6 7 8 9 (0~(Bu(0~~~~~(B(0~(B--More--PFXzYou make an opening in the wall.20 u(0~(B(0~(BPFXid@(0~~(BThe horse turns into a dingo puppy!1 PFX%HWhat do you want to use or apply? [adegjquBN or ?*] PFX =In what direction do you want to dig? [hykjb>] PFX;W You start digging.2 d(0~(BYou hit the rock with all your might.3 4 5 (0~~(BD(0~(B(0~~(B--More--PFX]The dingo puppy turns into a black dragon!6 E(0~(B--More--PFX5 The black dragon turns into an air elemental!7 8 (0~(B#E--More--PFXuVYou succeed in cutting away some rock.9 PFX) HUnknown command ' '.PFX &PFXk  PFXm30 @(0~(B(0~(B PFX :What do you want to use or apply? [adegjquBN or ?*]  PFXL?In what direction do you want to dig? [hykunjb>]  PFX  PFXХ &!PFXr !PFX*:What do you want to use or apply? [adegjquBN or ?*] !PFX#< ?In what direction do you want to dig? [hykunjb>] !PFX/ You start digging.1 (0~(BE(0~(BYou hit the rock with all your might.2 3 4 5 (0~(Bq(0~~~~(B(0~~(B--More--!PFXa The air elemental turns into a mastodon!6 7 #(0~(B--More--"PFX rYou succeed in cutting away some rock.8 q#PFX/c9 @#(0~(B#PFXsl #PFX #PFX #PFX :What do you want to use or apply? [adegjquBN or ?*] #PFXn ?In what direction do you want to dig? [hykunjb>] #PFXYou start digging.qYou hit the rock with all your might.40 (0~(BQ--More--$PFX!2%The mastodon turns into a quantum mechanic!1 2 3 4 5 #(0~~~(B--More--$PFXmYou succeed in cutting away some rock.6 Q$PFX? 7 #@##(0~(B$PFX %PFX:Unknown command ' '.%PFX&%PFX$Z %PFX5 %PFXNu:What do you want to use or apply? [adegjquBN or ?*] %PFXˣ >In what direction do you want to dig? [hkunjb>] %PFX @You start digging.8 QYou hit the rock with all your might.9 50 1 (0~(Bs--More--&PFXThe quantum mechanic turns into a carrion crawler!2 3 4 #s(0~(B--More--&PFX qYou succeed in cutting away some rock.5 (0~(B&PFX@ p6 ##@##&PFX% y##@###'PFXi7 #@##'PFX˵i8 #@##'PFX 9 #(0~(B#@#(PFXYJc60 1 )PFX32 3 4 Y*PFXDY(0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(BY(0x(B#[*PFXsY38;5;7m(0mq~qqj(B######(0x~~~~~~~(B@(0~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B###(0a~~~~~~~~~x(B####0###(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B#(0x~~~~~~~~~x(B[38;5;0*PFXYm#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~(B%(0a(B#(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:89 HP:48(48) Pw:39(39) AC:1 Xp:7/2374 Wt:1035/750 T:5964 Burdened *PFXY[10;64H-PFXW5 (0~(B@-PFX 6 >Y(0~(B@-PFX7 (0~(BY@(0~~(B.PFX(P8 @(0~(B.PFX 9 (0~(B@(0~(BY.PFX y@(0~(BY(0~(B/PFXBk70 ##@(0~(B/PFXi1 #@(0a(B/PFX 0PFXu2 ####@##(0~(BY0PFXg######@#(0~(B0PFXs r3 ##@##1PFX׺4 ###@##1PFX-5 ####@#1PFXW6 ###@##1PFX) f####@1PFXM 2PFX"j7 ##@##2PFXQ8 #@##2PFXP9 @##2PFXG Q80 @##2PFX b1 @(0~(B#2PFX#[2 @(0~(B3PFX[-Q@(0~(B3PFX 2[3 @(0~(B3PFX 4PFX^'Count: 104PFXM4 5 6 7 8 9 90 1 4PFX|Count: 105PFX2 3 4 5 6 7 8 9 5PFXG'Count: 105PFX$ 6000 1 2 3 4 5 6 7 6PFXCount: 106PFX+O8 9 10 1 2 3 4 (0~~(B6PFX*# Count: 106PFXn 5 6 7 8 9 20 1 2 3 (0~~(B(0~(Bu(0~(B{(0~~(B(0~(B7PFX Count: 107PFX 4 5 6 7 8 9 30 1 (0~(Bu(0~(B(0~~(B(0~(B(0~~(B8PFXz2 (0~(B(0~(Bu@9PFX vu(0~(B(0~(B@9PFXPW3 (0~(B@9PFX 4 (0~~(Bu(0~(B@Y9PFX :PFXpJ You displaced your zruty.5 u(0~(B(0~(B@#;PFX@u(0~(B(0~(BY@##PFX}8 u(0~(B(0~(Bx>PFX1_ (0~(Bui@(0~(B#(0~(BThe lightning bug turns into a tengu!9 ?PFX.You displaced your tengu.(0~(Bu(0~(B@(0~(BSThe tengu turns into a garter snake!40 ?PFX u(0~(B@S(0~(B?PFX P1 @(0~(B?PFXmg 2 (0~(Bu@(0~(B(0~(BS?PFXS3 (0~(B(0~(Bu@(0~(B@PFXu{(0~(B@S(0~(B@PFXY P4 @(0~(B@PFX +5 (0~(Bu@(0~(BS(0~(BAPFXw(0~(Bu#@(0~(BAPFXf6 #{#@(0~(BuAPFXؑ7 @#(0~(B(0~(BSBPFXv BPFX"28 ##@#(0~(BBPFXfC d#@###Your hard hat deflects the werejackal's attack.DPFX9 ###@##DPFX& 50 ###@u(0~(BS(0~(BEPFX_&'Really attack the pony? [yn] (n) FPFX́$nGPFX%1 d(0~(B(0~(BSHPFX12 #{u#d@(0~(BHPFX3 u(0~(B#d@S(0~(BHPFX 4 u{(0~(Bd@(0~(BSIPFX (0~(Bu(0~(Bd@JPFX"5W5 (0~(B@KPFXy 9What do you want to write with? [- ajmnruBN or ?*] KPFXk {You write in the dust with your fingers.--More--What do you want to write in the dust here?  elKPFX;bereLPFX~thLPFX"(0~(BdThe werejackal turns to flee!6 u(0~(BS(0~(BMPFX@ u(0~(BdB(0~~(BThe garter snake turns into a raven!7 OPFX 8 (0~~(Bud(0~(B(0~(BBPPFX ddu(0~(B(0~(BPPFXK `9 B(0~(BQPFXu(0~~(Bdd(0~~(BThe raven turns into a hell hound pup!60 QPFX{Ku(0~~(Bd(0~(B(0~(BdRPFXԠ*1 RPFX(0~(Bu(0~(Bd(0~(BpThe hell hound pup turns into an iron piercer!2 RPFX 3 (0~(Bu(0~(BdSPFX2&+What do you want to read? [m or ?*.] SPFX?|Something is written here in the dust.You read: " elbereth".TPFXP (0~(BdThe werejackal turns to flee!4 (0~(Bu(0~(BUPFX5 (0~(Bud(0~(BVPFX(0~(BdThe werejackal turns to flee!(0~(BuWPFXKB06 WPFX]u +What do you want to read? [m or ?*.] WPFX |Something is written here in the dust.You read: " elbereth".XPFX (0~(B(0~(Bui(0~(BdThe iron piercer turns into a dretch!7 YPFX0U (0~(Bdu(0~(BThe dretch hits the werejackal.The werejackal misses the dretch.R--More--\PFXI UThe dretch turns into a disenchanter!8 ]PFX d(0~(B(0~(BuThe disenchanter hits the pony.The pony misses the disenchanter.--More--_PFXs QThe pony misses the disenchanter.9 _PFX HUnknown command ' '.`PFX &`PFX+What do you want to read? [m or ?*.] aPFXG|Something is written here in the dust.You read: " elbereth".bPFXYMd(0~(B(0~(BuThe disenchanter hits the pony.The pony is killed!%bPFXR mThe disenchanter turns into a large mimic!70 dPFX`1 d(0~(BdPFXϛ d(0~(B(0~(BmThe large mimic eats a pony corpse.2 ePFXm(0~(BdZThe large mimic turns into a ghoul queen!3 ePFX_`4 d(0~(BfPFX(0~(BdThe air crackles around the ghoul queen.fPFXt05 fPFXB d(0~(BThe ghoul queen casts a spell!--More--gPFXl cThe ghoul queen is suddenly moving faster.M--More--hPFXEXThe ghoul queen turns into an orc mummy!6 hPFXgIHUnknown command ' '.hPFX$&hPFX hPFXJ+What do you want to read? [m or ?*.] hPFX7|Something is written here in the dust.You read: " elbereth".iPFX`7 (0~(BdiPFX Z8 d(0~(BjPFXڐP(0~(BdjPFX*9 jPFX-[80 d(0~(BjPFX3 4 5 6 (0~~(Bd(0~~(B(0~~(B(0~~(BMpPFX+What do you want to read? [m or ?*.] pPFXm|Something is written here in the dust.You read: " elbereth".qPFXM7 8 (0~~(B(0~(BdM(0~~(B(0~(BThe gnome mummy misses the werejackal.9 100 d(0~(B(0~(BMsPFX9What do you want to read? [m or ?*.] sPFXQ|Something is written here in the dust.You read: " elbereth".tPFXIq(0~(Bdd(0~(BThe gnome mummy turns into a rabid wolf!1 2 3 4 (0~(B(0~(B(0~~(B(0~~(Bd(0~(BduPFXR_ 9What do you want to read? [m or ?*.] uPFXyO |Something is written here in the dust.You read: " elbereth".wPFXb5 (0~(B(0~~(B(0~(Bfd(0~(BThe rabid wolf turns into a displacer beast!6 7 f(0~(B(0~~(B(0~(BdwPFXf9What do you want to read? [m or ?*.] xPFXA{Something is written here in the dust.You read: "elbe?eth".yPFX08 zPFX What do you want to write with? [- ajmnruBN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--zPFX%uYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberzPFXy eth(0~~(B'(0~(BdThe displacer beast turns into a wood golem!9 zPFX 9What do you want to read? [m or ?*.] zPFX] {Something is written here in the dust.You read: "elbereth".{PFXC Y10 (0~(Bd|PFX"Z1 d(0~(B|PFXdd'(0~(B(0~(B|PFX` *2 |PFXr E3 (0~(B}PFXp*4 }PFXYW'(0~(B}PFXpk*5 }PFX$ R6 You hear the splashing of a naiad.}PFX 07 ~PFXna8 '(0~(B~PFX*9 ~PFX  ~PFX +20 ~PFXv v1 (0~(B'FPFXn*2 PFX PFX *3 PFX ^+What do you want to read? [m or ?*.] PFXT!{Something is written here in the dust.You read: "elbereth".PFX_ _4 (0~(B'PFX*5 PFXm PFXw*6 PFX)Y7 (0~(B'PFX1 *8 PFX8) PFXq*9 PFX#(0~(B&The wood golem turns into a balrog!30 PFXM01 PFX a2 (0~(B&PFXJ N(0~(BFPFX*3 PFXY4 &(0~(BPFX\5 (0~(B&PFXk BThe balrog turns into a mobat!6 PFX9What do you want to read? [m or ?*.] PFX{Something is written here in the dust.You read: "elbereth".PFX<TB(0~(BPFX The mobat shrieks.B(0~(BThe mobat shrieks.a(0~(B--More--PFX8RThe mobat turns into a giant tick!7 PFXqxHUnknown command ' '.PFX0 &PFXa PFX PFX?a8 (0~(BaPFXY9 a(0~(BPFXi }40 a(0~(B(0~(BPFXOa(0~(BPFX Q*1 PFX2 3 4 5 (0~(B(0~(BaF(0~(B(0~~~(BPFX 6 a(0~(B(0~(B@(0~(BPFXYou hit the shrieker!Z(0~(BThe giant tick turns into a dwarf zombie!7 PFX|~You hit the shrieker!The dwarf zombie hits the shrieker.PFXcSYou hit the shrieker!8 PFXű tYou kill the shrieker!4159 %PFX @(0~(BYou see here a shrieker corpse.50 Z{PFX\,Z(0~(B@%PFXjv{@You see here a shrieker corpse.1 PFXW8What do you want to eat? [y or ?*,] PFXOu eat what?  Comestibles a - a shrieker corpse(end) PFX +This shrieker corpse tastes terrible!:--More--PFX@The dwarf zombie turns into a gecko!2 3 4 (0~(B:(0~(B--More--PFXRVYou finish eating the shrieker corpse.5 PFXioHUnknown command ' '.PFXC3(0~(BF@(0~(BThe gecko turns into a shrieker!6 PFX M#@(0~(BPFX|t7 (0~(B##@(0~(BPFX* s8 ##@#PFXO##@###PFX 9 ##@###PFXe60 ##@###PFX*1 PFX` *2 PFX< PFX1,*3 PFXT*4 PFXB PFX*5 PFX *6 PFX PFX5*7 PFX*8 PFX#*9 PFX~? +70 PFXv *1 PFX*2 PFX PFXC%*3 PFX *4 PFX{ *5 PFXd6 ###@#aPFX9You displaced your assassin bug.###@##PFXW7 ###@##PFX8 ##@###PFX\#g@###The small mimic turns into a statue gargoyle!9 PFX ^80 g#PFX9#PFX 1 #g@###PFXW%W2 g#PFX3 ###@###PFXEcg#@##PFX#@###Something is written here in the dust.Use "r." to read it.4 PFXj5 #g#@#PFXg##@(0~(B#Something is written here in the dust.Use "r." to read it.6 gPFXm#g@PFX!d@#The statue gargoyle turns into a coyote!7 PFXD8 #@(0a(B#PFX< k9 d(0a(B@PFX\90 (0~(BdPFXA(0lqqqqqqk(B(0lqqqk(B(0~(Bd(0~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B@(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B#(0x~~~~~~~~~(B###############(0~~~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~PFXA~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~x(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(BPFXA(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:89 HP:48(48) Pw:39(39) AC:1 Xp:7/2415 Wt:1035/750 T:6190 Burdened (0~(BSThe coyote turns into an asphynx!1 PFX 2 >(0~(B#@(0~(BSPFXq##@####D(0~(B(0~~(B5 #@##########(0~(B#n202 4 @###PFX$[@(0~(B#Something is written here in the dust.Use "r." to read it.@(0~~~~(B--More--PFXSomething is written here in the dust.Use "r." to read it.@(0~(Bd--More--PFXuuThe arc bug turns into a rabid wolf!@(0~(B9 ;(0~~(B--More--PFX+The rabid wolf turns into a giant eel!11 @(0~(B(0~(B;PFXC(0~(B#@;(0~(B#PFX|9What do you want to write with? [- ajmnruBN or ?*] PFX|You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberPFXM02eth2 PFX+What do you want to read? [m or ?*.] PFX:ySomething is written here in the dust.You read: " elbereth".PFX]3 ;(0~(BPFX*Y x(0~(BThe giant eel turns into a lightning bug!4 PFX_ Wx(0~(BPFX#k)5 PFX+What do you want to read? [m or ?*.] PFX9ySomething is written here in the dust.You read: " elbereth".PFXOa6 x(0~(BPFXDL _The lightning bug bites the mountain nymph.--More--PFXo ;The mountain nymph gets zapped!--More--PFXrc\The mountain nymph pretends to be friendly to the lightning bug.--More--PFXzvThe mountain nymph smiles at the lightning bug engagingly.n(0~(B--More--PFX The mountain nymph turns to flee!7 x(0~(BPFXi)FUnknown command ' '.PFX%PFXJPFXg; PFX5 +What do you want to read? [m or ?*.] PFXySomething is written here in the dust.You read: " elbereth".PFX0\You hit the mountain nymph!--More--PFX2 The lightning bug just misses the mountain nymph.8 n(0~(BPFXFWhat do you want to write with? [- ajmnruBN or ?*] PFX#Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbePFX]>rPFXoethThe lightning bug bites the mountain nymph.--More--PFX) ;The mountain nymph gets zapped!--More--PFX VThe mountain nymph smiles at the lightning bug engagingly.--More--PFXtThe mountain nymph pretends to be friendly to the lightning bug.(0~(BnPFXƱ FUnknown command ' '.PFXc8What do you want to read? [m or ?*.] PFX xSomething is written here in the dust.You read: "elbereth".PFX/9 PFX The lightning bug misses the mountain nymph.(0~(Bnu(0~(B--More--PFXS UThe lightning bug turns into a horse!20 PFXFUnknown command ' '.PFX-l%PFX1 u(0~(Bn(0~(BPFXcP2 (0~(BnPFX v(0~(Bu(0~(BnPFXLpThe horse turns into a glass piercer!3 PFXY4 (0~(Bp(0~(BnPFXHFn(0~(BPFXHN )5 PFXJ W6 (0~(BnPFX2g7 n(0~(B:PFXAW8 n(0~(BPFX~mxn(0~(B:(0a(BPFX[ )9 PFX+What do you want to read? [m or ?*.] PFXfKxSomething is written here in the dust.You read: "elbereth".PFX30 (0~(Bn(0~(BpPFXw:(0~(BThe iguana turns to flee!(0~(BnPFX /1 PFXAn(0~(BThe glass piercer turns into an Aleax!2 PFXTFUnknown command ' '.PFXO%PFX +What do you want to read? [m or ?*.] PFX xSomething is written here in the dust.You read: "elbereth".PFX`The Aleax hits the mountain nymph.The Aleax hits the mountain nymph.--More--PFXqLThe mountain nymph is killed!3 (0~(B!:PFXd FUnknown command ' '.PFXThe Aleax misses the iguana.The Aleax hits the iguana.--More--PFXKIThe Aleax hits the iguana.4 PFX} The Aleax hits the iguana.The Aleax hits the iguana.--More--PFXThe Aleax hits the iguana.The iguana misses the Aleax.:(0~(B--More--PFX{&The iguana turns to flee!PFXSFUnknown command ' '.PFXT %PFX)5 PFX64 (0~(BSThe Aleax turns into a pit viper!6 PFX'tsYou kill the iguana!437 (0~(BPFX8 #(0~(B@#PFX- D(0~(B@PFX5(0~(B@Something is written here in the dust.Use "r." to read it.9 PFX' You displaced your pit viper.S@You see here a potion called obj.40 (0~(BSPFX You have a little trouble lifting z - a potion called obj.51 S(0~~(BPFXþ@(0~(BSomething is written here in the dust.Use "r." to read it.S(0~(BPFXҖ r2 S@(0~~(BPFX*I}3 S(0~(B@(0~(BPFXG #@(0~(B#Something is written here in the dust.Use "r." to read it.4 (0~(BS(0~(BPFXg@u(0~~(B#The pit viper turns into a horse!5 You are beginning to feel hungry.$:89 HP:48(48) Pw:39(39) AC:1 Xp:7/2443 Wt:1055/70 T:6245 Hungry BurdenedPFXp #(0~(B#@u#PFX)What do you want to eat? [y or ?*] PFX+* *y - an uncursed cram ration.--More--PFX$ This cram ration is bland. $:89 HP:48(48) Pw:39(39) AC:1 Xp:7/2443 Wt:1050/750 T:6246 Burdened 457 #f#The horse turns into a lynx!18 --More--PFXIpaYou finish eating the cram ration.(0~(BfPFX RUnknown command ' '.0 PFXl9&PFX< PFX9 #(0~(B##@##PFX'50 ####@#PFX 1 ###@#PFX@|:What do you want to use or apply? [adegjquBN or ?*] PFX =In what direction do you want to dig? [hylnb>] PFX zYou start digging.You hit the rock with all your might.2 3 4 5 6 7 (0~(B##--More--PFXPYou make an opening in the wall.8 PFXs@###PFX_w ]@(0~(B##@(0~~~(Bk(0~~(BThe kobold lord throws a crude dagger!)You are hit by a crude dagger.--More--PFX| [3 pts.])(0~(B561 2 @PFXq>HUnknown command ' '.PFXbGWhat do you want to write with? [- ajmnruBN or ?*] PFX~You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberPFX )ethPFXt +What do you want to read? [m or ?*.] PFXF |Something is written here in the dust.You read: " elbereth".PFX Count: 10PFX3 k(0~(BThe kobold lord turns to flee!4 65 6 7 8 9 '(0~(B(0~~(Bk(0~(BThe flesh golem hits the kobold lord.--More--PFX IThe flesh golem just misses the kobold lord.--More--PFXN BThe kobold lord hits the flesh golem.--More--PFXi~The kobold lord doesn't seem to harm the flesh golem.770 --More--PFX@The flesh golem hits the kobold lord.The kobold lord is killed!1 )PFXGHUnknown command ' '.PFX &PFXM` PFX2 )@(0~(B'PFX'(0~(B@(0~(B'PFX] (0~(B@You see here 12 darts.qThe flesh golem turns into a cow!3 PFXV You have a little trouble lifting A - 12 darts.524 q(0~(BPFXe85 @(0~(B(0~(BqPFXB @(0~(Bt(0~(BThe cow turns into a lurker above!@(0~(B--More--PFXB iSomething is written here in the dust.Use "r." to read it.--More--PFXָLYou see here a crude dagger.7 PFX.9 @(0~~(B)t(0~(BPFXBk80 ##@(0~(BPFX i1 #@(0~(BPFX2 ##@#(0~(BPFXg ##@###PFX3 ##@###PFX?} 4 ##@###PFX t5 @###PFXDPFXj6 @###PFX5'@(0~(B#8 @(0~~(BPFX PFXCount: 10PFX9 90 1 2 3 4 5 6 PFX Count: 25PFX+7 8 9 300 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 PFX s n(0~(B@You hear some noises in the distance.PFXhS6 (0~(B@PFXO"P7 (0~(B@#PFX k8 (0~(B@##PFX f#@##PFXp 9 ###@##PFXF20 ###@##PFX %1 ###@##PFXA2 ###e@D(0~(BPFX ##@The baby orange dragon picks up a crude dagger.e(0~(BD(0~(BPFXo03 PFX ]4 D(0~(BPFX{X(0~(BDPFX)aThe baby orange dragon turns into a giant wasp!5 PFX7 6 #@(0~(B(0~(BPFXA 7 #(0~(B#@#aPFX|8 ##@###(0~(B(0~(BPFX݌9 ##@###PFX% 30 ##@###PFXށPFX7)1 PFXD)2 PFXIE )3 PFX=8@PFX0%)4 PFX6Q-You displaced your Grey-elf.##@@##The Grey-elf drops a crude dagger.5 )@PFX,6 ##@@##PFXcL@#PFX *7 PFXSB8 #PFXE9 @PFX} You displaced your Grey-elf.#@r###The Grey-elf turns into a rock mole!40 PFX+T##@##PFXW *1 PFXB2 #PFX?3 ePFX 4 r#@###(0~(BPFX/~ ##@*###You see here a crude dagger.rPFX5 @)0##PFX#O6 @##PFX a7 @(0~(B#PFXN8 @(0~(BPFX S9 (0~(B@PFXK U50 (0~(B@PFXPFX)1 PFXW )2 PFX)3 PFX)4 PFXPFX+1 )5 PFXeV6 a(0~(BPFXW(0~(B(0~(B@a<PFX&2X7 @(0~(BPFX 8 (0~(B@(0~(B(0~(BaPFX-9 (0~(B@(0~(B(0~(BaPFX\ Va(0~(BQFX}(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B@(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~(Ba(0~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B#####QFX}#######(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*########(0lqqqQFX ~ak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#QFX1~(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:89 HP:48(48) Pw:39(39) AC:1 Xp:7/2443 Wt:1052/750 T:6359 Burdened 60 (0~(BaQFXlz 1 >@(0~(Ba(0~(BQFX2 a(0~~(B(0~(B@QFX (0~(B(0~(Ba(0~(B@QFXLN3 (0~(B@QFXO4 (0~(B(0~(Ba(0~(B@QFXp (0~~(BL@The fire ant turns into an arch-lich!5 QFX U6 (0~~(B@QFXFD(0~(B@QFXj7 #(0~(B@##QFXB 8 #(0~(B@##QFX`>QFX$;Z9 #@##QFXF70 ####@##QFXf###@#QFXt ###@#6 #######@QFXD##@QFX8`7 #(0~(B@QFX Y8 @(0~(BQFX O9 (0~(B@ QFXӘ>80 >@ QFXwY1 @#(0~(B QFXP2 (0~(B@# QFXh 4#@# QFX*9 ####@#4 7 ####@# QFX su##@## QFXA 8 #@##### QFX j9 ##@# QFXg90 ###@# QFXՊ1 ##(0~(B@# QFX D(0~(B@ QFX](0~(B@5 (0~~~~(B@ QFX܋N6 (0~(B@ QFX U7 (0~(B@ QFX l8 (0~(B@## QFX݋](0~(B@# QFX">9 #@# QFX] n400 ##@##QFX##@#You hear someone searching.(0~(BD####@##--More--QFX\The sasquatch turns into a baby black dragon!(0~(Bb##@#--More--QFXRoThe baby black dragon turns into a quivering blob!#d###@##5 #&(0~~~(Bd###@--More--QFX The quivering blob turns into a nalfeshnee!8 (0~(B&_(0~(Bd##@QFX FUnknown command ' '.QFX %QFX?QFXK' #(0~~~~(BN(0~(Bd@#####(0~(B#The nalfeshnee turns into a golden naga!12 QFXS0You hit the little dog!(0~(BNThe little dog bites![5 pts.]3 _NQFXͫnYou kill the little dog!63 #QFX4 (0~~(B#@###QFXY45 #@##QFX P6 #@##QFX F#@##QFX#@##%The ogre lord turns into a killer tripe ration!7 QFXo8 @###QFX O9 @##QFXp? 520 @(0~(B##QFXZ@(0~(BaQFX*=u@_1 You hear someone cursing shoplifters.QFXp2 @(0~(Ba(0~~(BQFX>+ 3 a@(0~(B(0~(B_QFX! 4 @(0~~(B(0~(BaQFXd0 Weapons  a - an uncursed broad pick (weapon in hands)  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a hooded cloak  x - a pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - a potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  Gems  j - an uncursed touchstone (1 of 2)QFXV Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:89 HP:45(48) Pw:39(39) AC:1 Xp:7/2463 Wt:1052/750 T:6424 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~(B@(0~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~(Ba(0~x(B#[QFXW m(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########[1QFX?W 3;32H(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####[17;4QFXW f9H(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BQFX@(0~(B@(0~(Ba(0~(BQFX޷ You displaced your giant ant.65 a@QFXg6 (0~(Ba(0~(B@QFXO 7 (0~(Ba(0~(B(0~(B@!QFX=What do you want to drop? [$ad-gjm-oq-suwxzABEN or ?*] "QFXJ7Never mind."QFXm; Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) #QFX+$QFX3 (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~(Ba(0~~x(B#(0x~~~x(B###(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0$QFX[ )mq~qj(B####*############0####(0lqqq~qqaqqqqk(B#(0lqq~(B What would you like to drop?  Weapons A - 12 darts Armor w - a hooded cloak x - a pair of iron shoes Potions z - a potion called obj(end) %QFXy(++++&QFXZP:(0lqqqkqqqqqqqqqk(B(0x~~~x~~~~~~~~~x(B#+(0~~~x~~~~~~~(B^(0~x(B###(0x~~~x~~~~~~(Ba(0~~x(B#(0x~~~x~~~~~~~(B@(0~~(B############(0~~~~xqqq~qqqqqj(B##(0x~~~x(B#######(0mq~qj(B40 12 darts land on the altar.--More--&QFXTThere is a black flash as a hooded cloak hits the altar.--More--&QFX DA pair of iron shoes lands on the altar.--More--&QFX A potion called obj lands on the altar.960/750 T:6427 Burdened (0~(Ba'QFX;MFUnknown command ' '.'QFX*%'QFX'QFX'QFX4  Pick up what?  Weapons a - 12 uncursed darts Armor b - an uncursed pair of iron shoes c - a cursed hooded cloak Potions d - an uncursed potion called obj(end) 'QFX] (++++(QFXG(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~(Ba(0~x(B#(0x~~~x(B####(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########[38;(QFXJGm5;7m(0mq~qj(BYou have a little trouble lifting A - 12 uncursed darts.--More--(QFXaYou have a little trouble lifting x - an uncursed pair of iron shoes.--More--(QFX:XYou have a little trouble lifting w - a cursed hooded cloak.--More--(QFXW You have a little trouble lifting z - an uncursed potion called obj.1052/750 T:6428 Burdened (0~(Ba(QFXX FUnknown command ' '.(QFX^%)QFX])QFX@O)QFX:What do you want to use or apply? [adegjquBN or ?*] )QFX: Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) )QFX +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Rings g - Wands h - Tools i - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) )QFXou +)QFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B^(0~x(B###(0x~~~x(B#(0~~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~(Ba@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(B###)QFX############## Put in what?   Coins  D - 89 gold pieces  Weapons  a - an uncursed broad pick (weapon in hands)  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands [)QFXƇ22;1H u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold (1 of 2),QFX +-QFXt+.QFXUD -/QFXP  g - an uncursed sack  q - a +0 torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)0QFXZ (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~(Ba@(0~~FX [ 0m(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*########0QFX.[ (0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#FXR[ H(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:46(48) Pw:39(39) AC:1 Xp:7/2463 Wt:1051/750 T:6428 Burdened You put 89 gold pieces into the sack.2 9 a(0~~(B1QFXLFUnknown command ' '.1QFXA~%1QFXa1QFX 5QFX2730 (0~~(Ba@_5QFX; s(0~(Ba@(0~(B5QFX; 1 (0~(B@(0~(Ba6QFXwE|2 @(0~(Ba(0~(B_6QFXx"f@(0~~~(Ba6QFX) n3 @(0~(B(0~(B7QFX4 @(0~~(Ba(0~(B7QFX 85 ##@(0~(Ba(0~(B#(0~(B9QFXK6 #@(0~(Ba(0~~(B9QFX##@##(0~(B#9QFX՛ 7 ###@###:QFXhCm8 ####@:QFXs##@#####40 #@##2 @##:QFX]a @##d`:QFXI<@(0~(B#3 You hear someone cursing shoplifters.;QFX4 @(0~(B(0~~(BdQFXM"More info? [yn] (n) >QFX )nPick an object.>QFX4Done.?QFXNa(0~~(B(0~(BdThe giant ant turns into a migo queen!6 @QFX >You fall down the stairs.[3 pts.]--More--@QFX(0lqqklqqk(B(0lqqklqqk(B(0lqk(B(0x~~mj~~x(B(0lj~~mj~~x(B(0x~mk(B(0x~~~~~~x(B(0lqqqj~~(B^(0~~~~mk(B(0x~~x(B (0lqj~~~~~~mqkqqk(B(0lj~~~~~~~~~~~~mk(B(0lqj~~x(B (0x~~~~~~(B[(0~~~x~~x(B(0x~~~lqk~~~~~~~~mk(B(0x~~~~x(B (0lqu~~(B0(0~~~~~~~~~~x(B(0mk~~x(B(0mk~~~~~~~~mk(B(0lqj~lq~x(B (0lj~mk~~~~~~~~~~~lj(B(0lqj~~mqkmk~~~~~~~~x(B(0x~~~x~~x(B (0x~~~tk~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0lqj~lqu(B@[38;@QFX5;7m(0~x(B (0tq~~mj~~~~~~~~~~x(B(0lj~~~~~~x(B(0x~~~~~~~lj(B(0x~~~x(B(0mk(Ba(0x(B (0x~~~~~~~~~(B[(0~~~~qu(B(0x~~~~~~~x(B(0mk~lk~~lj(B(0lqqwqj~lqj(B(0x~mqk(B (0mk~x~~~~~~~~~~~~mqktq~~~~~lj(B(0mqjx~~x(B(0x~~x~~~x(B(0x~(B)(0~x(B(0lqqk(B(0lqk(B (0mqvqk~~~~~x~~~~~~mu~~~~~~x(B(0lj~~mk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0mk~~q~x~~~~~~~tk~~~~~mqk(B(0x~~~~x(B(0x~~~~~~mk(B(0x~~~x(B(0x~~~~~~~~x(B @QFX[15;2H(0lqqk(B(0x~~~~~~~~~~~~mj~~~~~~~mqk(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(B (0lj~~mqj~lk~lqqqk~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~mqk(B(0lqj~~x(B(0x~~~ljx~lj(B (0x~~~~~~~xx~xlqqu~~~~~~(B%(0~~~~~~~~xlj~~~~(B>(0~~~~~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x(B (0tq~~q~lqjx~mj~~mk~x~~~~~~~~~~~ljx~~~~~~~~~~ljmqqqjmk~~~~xlj~~~lqjx~~~x(B(0x~mqk(B (0x~~~~~x(B(0lj~~~~~~tqvqk~~~~~~~~lj(B(0mk~lqk~~lqqj(B(0x~~~ljx~~(B[(0qvqqj~lqj(B(0x~~~x(B (0mk~~lqj(B(0x~~~~~~lj(B(0mqk~~~~~~x(B[38;5;7@QFXȳm(0mqj(B(0mqqj(B(0mk~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B (0mqqj(B(0x~~x~lqj(B(0mk~lk~lj(B(0mqqj(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqvqj(B(0mqjmqj(B(0mqqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:45(48) Pw:39(39) AC:1 Xp:7/2463 Wt:1052/750 T:6446 Burdened 7 (0~(BaCQFX8 @<a(0~(B(0~(BCQFXb @a(0~(B(0~(BDQFX3+u9 @(0~(B(0~(BDQFX Y650 @(0~(BDQFXɸO1 @(0~(BEQFXU2 (0~(B@EQFX, EQFX])3 FQFX6W4 @(0~(BFQFX FQFX+ 275 GQFXoGQFX,)6 GQFXA')7 GQFX N8 (0~(B@GQFX )9 GQFX}3860 HQFXHQFXN1 (0~(B@HQFXQE2 oHQFXH@ `3 o(0~(BHQFXP HQFX X4 @(0~(BHQFX :(0~(BIQFX$)5 IQFXJ)6 IQFX JYou hear some noises in the distance.IQFXe8 /7 IQFX)8 JQFX)9 JQFXY*70 JQFXJQFX )1 JQFX )2 KQFX)3 KQFX{)4 KQFXKQFX)5 KQFXĘ )6 KQFX; )7 LQFXv)8 LQFX)9 LQFX)V80 (0~(B@LQFXӐ K(0~(B@LQFX U1 (0~(B@MQFXU2 (0~(B@MQFXؾV3 (0~(B@MQFXl~4 (0~(B@oMQFX o(0~(B@(0~(BNQFXy(0~(B@oThere are several objects here.5 OQFXJYou displaced your great orc.6 )o@PQFXSc7 o(0~(BPQFX  QQFX*8 QQFX W9 o)RQFXJf90 o(0~(BRQFX`~ z@(0~(BThere are several objects here.SQFX01 SQFX9 ]2 (0~(BoTQFXfS]3 o(0~(BTQFXQ*4 UQFXD UQFX+R*5 UQFXZ e6 o(0~(BVQFXxE7 (0~(BVQFX| o8 (0~(B@)WQFXbx(0~(B<@(0~(BWQFXS f@(0~(BThe lightning bug turns into a sabre-toothed cat!9 XQFXz500 (0~(B@(0~(BYQFX81 (0~(Bf@(0~(BZQFX|2 f(0~(B(0~(BZQFXX(0~(BfZQFX h@(0~(BThe sabre-toothed cat turns into a deep one!3 [QFX4 h(0~(B@(0~(B[QFXUe(0~(B(0~(B@[QFXw U5 (0~(B@\QFXFU6 (0~(B@\QFXV7 (0~(B@\QFXL*8 \QFX \QFXJ~ *9 ]QFX+10 ]QFX-E1 h]QFX2D2 (0~(B]QFXr3 (0~(B@(0~(B^QFX/pV4 (0~(B@^QFXQM(0~(B@^QFX W5 (0~(B@^QFX s6 (0~(B@F^QFX6#W7 (0~(B@_QFXy8 (0~(B@(0~(B_QFXlJ*9 _QFXaW _QFX +20 _QFX*1 `QFXCCount: 10aQFXU &bQFXy s2 @(0~(BFbQFXx O@(0~(BcQFXy3 @(0~(B(0~(BcQFX~4 (0~(Bq@(0~(BcQFXBYou displaced your titanothere.5 @(0~(B(0~(BqcQFX 6 @(0~(Bq(0~(BcQFX6 @(0~(Bq(0~(BdQFXc U7 (0~(B@eQFX,T8 q(0~(BfQFXP}(0~(B(0~(B@qfQFXy*9 gQFXc30 (0~(BqgQFX51 (0~(B@(0~~(BqhQFXɔ |2 (0~(B@(0~(BqiQFX]6(0~(BiQFX3 (0~(B@qFjQFXk 4 (0~(B@(0~(B(0~(BqjQFXZ5 (0~(B@q(0~(B(0~(BjQFX ~(0~(B@q(0~(BkQFXP6 @(0~(BkQFX$_m7 @(0~(B(0~~(BkQFX@(0~(BBThe titanothere turns into a harpy!8 kQFXm@(0~(BB(0~(BkQFXU q9 @(0~(BB(0~(BkQFX740 @(0~(BB(0~(B(0~(BlQFXg@(0~~~(BBlQFX (0~(B@@The harpy turns into a High-elf!1 mQFXThe air crackles around the High-elf.(0~(Bk--More--nQFX VThe High-elf turns into a rock kobold!2 oQFXHUnknown command ' '.oQFX&oQFX0 oQFXN c3 (0~(BkpQFX~e4 (0~(BkpQFX[k(0~(BrQFXz 8You fall down the stairs.[2 pts.]--More--rQFXY(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(B(0lj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqj(B(0j~(B(0mk~~mk(B(0x~~~~~lx~~~x(B(0lqqk(B(0~~~(B(0mk~~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk(B(0~~~(B(0lj~~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(B(0k~~(B(0lj(B)(0~lj(BQFXY;5;7m(0x~~~~~q~lqnqj~~~~~~~~~~x(B(0x~~~(B(0x(B@(0~~x(B(0x~~~~~~~mqj~~~~~~~~~~~lj(B(0k~~~mqj(Bk(0qqvqqvq~(B)(0~~~~(B)(0~(B>(0~~~~~~~~~~~x(B(0lj(B(0mqqq(B(0mqqqqqqq~~~~~~~~~~~~~~(B)(0~~~x(B)(0~~~~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BD(0lqqqq~~~~~lvk~lk~lk~~~~~~x(B(0x(B(0lqqk(B(0qq~(B(0qqqqk~~~~~~~~x(B(0j~~~~~~m(B(0mqjmqjmqqk~~~x(B(0mk~~~~~~~m(B(0j~~~~~~~~x(B(0mqqqj(B(0mk~~~~~~~~~~~~~~~~ljrQFXY(B(0x~~lk~lk~~~~~~~~~x(B(0mqq(B(0mqjmk~~lk~~~~x(B(0mqqjmqk~lj(B(0mqj(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:46(48) Pw:39(39) AC:1 Xp:7/2463 Wt:1052/750 T:6544 Burdened There is a staircase up here.Something is written here in the dust.--More--sQFX Use "r." to read it.You see here a dagger.75 D(0~(BsQFXTHUnknown command ' '.tQFXg&tQFX/V tQFX}C:What do you want to write with? [- ajmnruABN or ?*] tQFX[Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elbereuQFXth6 k[S(0~(BuQFX+What do you want to read? [m or ?*.] uQFXV {Something is written here in the dust.You read: "/lbereth".vQFX HWhat do you want to write with? [- ajmnruABN or ?*] vQFXC Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elberevQFXo4 ]thk(0~(BwQFXa+What do you want to read? [m or ?*.] wQFX{Something is written here in the dust.You read: "e0bereth".xQFXDcWhat do you want to write with? [- ajmnruABN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elxQFX berxQFX3eth7 xQFX+What do you want to read? [m or ?*.] xQFXiu{Something is written here in the dust.You read: "el/ereth".yQFXhWhat do you want to write with? [- ajmnruABN or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elberetyQFXSh)kDThe baby white dragon turns to flee!8 S(0~(ByQFX.9What do you want to read? [m or ?*.] yQFX{Something is written here in the dust.You read: "elbereth".zQFX$RCount: 10zQFXvThe rock kobold misses the baby white dragon.9 [(0~(B--More--{QFXq You feel an unseen monster!SSuddenly, you notice a garter snake.--More--|QFXCThe rock kobold hits the garter snake.--More--|QFX4@The garter snake misses the rock kobold.850 D--More--|QFXVgThe rock kobold misses the garter snake.1 --More--|QFX) The rock kobold misses the garter snake.Z(0~(BD--More--|QFX] iThe rock kobold turns into a gnome zombie!2 --More--|QFXThe gnome zombie misses the garter snake.3 4 (0~(BD(0~(B--More--}QFXoThe gnome zombie hits the garter snake.The garter snake is killed!f%--More--}QFX>The gnome zombie turns into a lynx!5 (0~(Bf--More--}QFX/ The lynx eats a garter snake corpse.6 D(0~(B}QFX5Z HUnknown command ' '.~QFXk&~QFX3 ~QFX ~QFXV QFXh+What do you want to read? [m or ?*.] QFX{Something is written here in the dust.You read: "elbereth".QFXCount: 10QFX߯7 (0~(B(0~(BYou hear some noises.8 9 60 1 2 3 [DYou stop searching.QFX> 9What do you want to read? [m or ?*.] QFX6{Something is written here in the dust.You read: "cl|ereth".QFXF What do you want to write with? [- ajmnruABN or ?*] Do you want to add to the current engraving? [ynq] (y) QFXZ dnYou wipe out the message that was written in the dust here.--More--QFX[ uYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberQFX 3eth4 QFX+What do you want to read? [m or ?*.] QFXj{Something is written here in the dust.You read: "elbereth".QFXq Count: 10QFX~35 6 D(0~(B(0~(BYou stop searching.7 QFX:You miss the baby white dragon.The baby white dragon bites!--More--QFX58[6 pts.]2 QFXUHUnknown command ' '.QFX @What do you want to wield? [- adnqrA or ?*] QFXLYou are already wielding that!QFX! }You kill the baby white dragon!5098 %QFX|_)@There are several objects here.9 QFX~6What do you want to eat? [* or ,] QFXT~ eat what?  Comestibles a - a baby white dragon corpse(end) QFX8?+(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(BThis baby white dragon corpse tastes terrible!370 1 2 3 (0~~(Br(0~(B(0~(B(0~(B--More--QFXGpThe lynx turns into a rabbit!4 (0~(BoThe rabbit turns into an orc-captain!45 6 7 o(0~(B--More--QFX3 You finish eating the baby white dragon corpse.8 o(0~(BQFX HUnknown command ' '.QFXm  Pick up what?  Weapons a - 14 arrows Armor b - a hooded cloak c - a pair of iron shoes d - a hooded cloak(end) QFXq.(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0lqj~~~~x(B(0x~~~~~x~x~ljk(B(0x~~~~~~lqj~lqqqvqvqjmk(B(0x~~~~~lx~~~x(B(0lqqk~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(BQFX!@[(0~(BThere is a staircase up here.Something is written here in the dust.--More--QFXNlUse "r." to read it.You see here a dagger.9 QFX=You have a little trouble lifting F - a dagger.5680 QFX˞UThere is nothing here to pick up.QFXq@<oYou see here a bow.(0~(BoQFXY1 @)QFX{p(0~(B@You see here a bow.2 QFX )@Something is written here in the dust.Use "r." to read it.3 (0~(BQFXk<@:o Things that are here: a hooded cloak a pair of iron shoes 14 arrows a hooded cloak--More--QFXDD(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0x~~~qk(B(0lqj~~~~~~~~xlqj~~~~x(B(0x~~~~~x~x~lj(B4 (0~(B:(0~(BoQFXD 9You hit the lizard!QFXH_ [You miss the lizard.65 QFXYou miss the lizard.The lizard bites![4 pts.]2 (0~(Bw--More--QFX#TThe orc-captain turns into a maggot!6 QFXlHUnknown command ' '.QFX You hit the lizard!7 w(0~(BQFX;You hit the lizard!Your speed boots block the lizard's attack.8 w(0~(BQFX You kill the lizard!%5514141865 Welcome to experience level 8.w(0~(B--More--QFX@.The maggot eats a lizard corpse.QFXYou displaced your maggot.9 w@QFXg690 (0~(B@QFXq% w(0~(Bu(0~(B@The maggot turns into a long worm!1 QFXS x2 (0~(B(0~(B@QFX6[u(0k(B(0~(B(0q(B@QFXO3 (0~(B@QFXXN QFX@ QFX QFX4 (0~(B(0~(Bu(0~(B@QFX0075 (0~(B(0l(B@(0~(BQFX t6 (0w(B@(0~(BQFX O@(0~(BQFXMWr7 u@(0~(BQFXN@(0~(B(0~(BYou see here a thonged club.8 QFXp)u@ Things that are here: a crude dagger a hooded cloak a pair of iron shoes a dagger--More--QFXݾ(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0x~~~qk(B(0lqj~~~~~~~~xlqj~~~~x(B(0x~~~~~x~x~lj(BSomething is written here in the dust.Use "r." to read it.(0~(BQFX^HWhat do you want to use or apply? [adegjquBN or ?*] QFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) QFXQO+(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqj(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UncursedFXuO8H(end) QFXx+QFXt(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqj(B(0mk~~mk(B(0x~~~~~lx~~~x(B(0lqqk(B(0mk~~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk(B(0lj~~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(B(0lj(B)(0~lj(B(0x~~~~~q~lqnqj~~~~~~~~~~x(BQFXt[m(0x(B<(0~~x(B(0x~~~~~~~mqj~~~~~~~~~~~ljmqj(B[(0qqvqqvq~(B)(0~~~~~~(B>(0~~~~~~~~~~~x~~~~~~~~~~~~(B@(0~~~x(B)(0~~~~~~~~~~~~lj~~~~~lqqwq~~~~~lvk~lk~lk~~~~~~x~~~~~x(B(0lj~~~~~~mkmqjmqjmqqk~~~x~~~~~mqj~~~~~~~~x(B(0mqqqj~~~~~~~~~~~~~~~lj~lk~lk~~~~~~~~~x(B Take out what?  Coins a - 3261 gold pieces(end) QFX9~(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0x~~~qk(B(0lqj~~~~~~~~xlqj~~~~x(B(0x~~~~~x~x~lj(BQFX M9 )@QFXBZZ8600 (0~(B@QFXO1 (0~(B@QFX@ t2 @(0~(B(0~(BQFX? |(0~(B@There are several objects here.3 QFX - Pick up what?  Weapons a - a bow b - 11 arrows c - a club d - a dagger e - a crossbow f - 4 crossbow bolts Gems g - a worthless piece of black glass(end) QFX (0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~ljlj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqjj~(B(0mk~~mk(B(0x~~~~~lx~~~x(B(0lqqk~~~(B(0mk~~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk(B(0~~~(B(0lj~~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(B(0k~~(B(0lj(B)(0~lj(QFX B(0x~~~~~q~lqnqj~~~~~~~~~~x(B(0x~~~(B(0x(B<(0~~x(B(0x~~~~~~~mqj~~~~~~~~~~~lj(B(0k~~~mqj(B[(0qqvqqvq~(B)(0~~~~~~(B>(0~~~~~~~~~~~x(BQFXb@u)QFX$(0~(B@Something is written here in the dust.Use "r." to read it.4 (0~(BQFXCount: 10QFX95 uuThe long worm turns into a black unicorn!6 (0~(B--More--QFXYou hear some noises in the distance.7 (0~~~~(BB--More--QFX. ^The black unicorn turns into a rhumbat!8 9 5010 1 2 (0~(BB(0~~~~(B(0~(B)QFXv HUnknown command ' '.QFX&QFX; QFXA QFX8You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbereth1 QFXU+What do you want to read? [m or ?*.] QFXTvSomething is written here in the dust.You read: " elbereth".QFX- The killer bee turns to flee!(0~(Ba--More--QFX^XrThe dungeon acoustics noticeably change.2 (0~(BQFXUDUnknown command ' '.QFXw $QFX7aF[hQFX (3 QFX.3(4 QFXx h(0~(BThe dwarf turns to flee!5 QFXQ$QFX2 +What do you want to read? [m or ?*.] QFXQ_ uSomething is written here in the dust.You read: "elbere?h".QFXu GWhat do you want to write with? [- ajmnruABFN or ?*] QFX Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elberQFX9* 1eth6 QFX/ +What do you want to read? [m or ?*.] QFXM uSomething is written here in the dust.You read: "elbereth".QFX The dwarf turns to flee!7 (0~(BhQFXJ.8 QFX ` e<F(0~(BQFX@(9 QFX \ BThe violet fungus turns into a giant bat!50 QFX*/k[(0~(BBQFX> (1 QFXQ+o2 (0~(BB(0~(BQFX Y3 BQFX4 (0~(B#@(0~~~(B(0~~~(BBQFX You hear some noises.You hear crashing rock.5 (0~(BQFX (0~(B(0~(Bf @(0~(B (0t(B(0~~(B(0~(BBQFX[G  (0~(B(0x(B@(0~(B(0u~(B(0~~(B(0mqq(Bh(0~(BThe giant bat misses the dwarf.The giant bat misses the dwarf.6 QFX &DUnknown command ' '.QFX (0~(BfThe giant bat misses the dwarf.(0~(BhThe giant bat bites the dwarf.--More--QFX LThe dwarf swings her broad pick at the giant bat.--More--QFX8The dwarf hits the giant bat.--More--QFXEVLThe dwarf swings her broad pick at the giant bat.--More--QFX4MThe dwarf misses the giant bat.7 QFXg\>Specify unknown object by cursor? [ynq] (q) QFX QyPlease move the cursor to an unknown object.--More--QFXT '(For instructions type a ?)QFXQFXCf a cat or other feline (large cat)--More--QFXJC&More info? [yn] (n) QFX&nPick an object.QFX$QFX! /What do you want to throw? [anrAF or ?*] QFXR Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - a dagger  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  Gems (1 of 2)QFXM (0lqqqk(B (0x(B<[(0mq~(B# (0x(B[[(0~~~~~(B (0mk(B(0x~~(Bf(0~x(B (0mk(B(0tq(B@(0~~~(B(0mqu~~(BB(0~~(B(0mqq~(BhPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:51(51) Pw:41(41) AC:1 Xp:8/2565 Wt:1062/750 T:6657 Burdened Never mind.QFXFWhat do you want to use or apply? [adegjquBN or ?*] QFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) QFXl++ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) QFXt+QFXE g Take out what?  Comestibles a - an uncursed lizard corpse b - an uncursed sandwich(end) QFX9 +QFX You have a little trouble removing R - an uncursed lizard corpse.--More--QFX'%The large cat bites![6 pts.]45 The giant bat bites the dwarf.--More--QFX}uLThe dwarf swings her broad pick at the giant bat.--More--QFX:The dwarf misses the giant bat.--More--QFX- LThe dwarf swings her broad pick at the giant bat.--More--QFX The dwarf hits the giant bat.The giant bat is killed!But wait...:--More--QFXq0nThe giant bat turns into a chameleon!The chameleon bites the dwarf.--More--QFXThe dwarf is killed!8 :(0~(B[QFX#;What do you want to throw? [anrAF or ?*] QFX ,In what direction? [hykulnjb><] QFXThe large cat devours an uncursed lizard corpse.f5 --More--QFXTYou hear crashing rock.f(0~(BQFXe DUnknown command ' '.QFX@ $QFX QFX QFX9QFXb9  # (0~(B(0~(B@(0~(B(0x(B(0mqj(BQFX]  (0~(B@There are several objects here.660 (0~(B:RFX;2 Pick up what?  Weapons a - a broad short sword b - a broad pick Armor c - a hooded cloak d - a pair of iron shoes e - a hard hat Gems f - 39 rocks(end) RFXRFX Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - a dagger  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  Gems (1 of 2)RFXPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:46(51) Pw:41(41) AC:1 Xp:8/2565 Wt:1052/750 T:6660 Burdened (0lqqqk(B (0x(B<[(0mq(B# (0x(B[[(0mk(B(0x(B(0~~x(B (0mk(B(0tq~~~~~(B(0mqu~~~(B:(0~~(B(0mqq~(B@(0x(B(0mqj(BRFXL3What do you want to wield? [- adnqrAF or ?*] RFXPa - an uncursed broad pick (weapon in hands).--More--RFXI You extinguish your torch before putting it away.   (0~(B W--More--RFX+QThe chameleon turns into a wraith!1 RFXvFUnknown command ' '.RFXK%RFX](0~~~(B(0~(B@a (0~(BdThe wraith turns into a death dog!2 RFXj_ 9(0~~(B @(0~(B (0~(B(0~(B [The killer bee stings![1 pts.]5 You hear crashing rock. RFXY YYou just miss the killer bee.3  RFXYou kill the killer bee!964 %' RFX@J (0~(B@(0~(BYou see here a killer bee corpse.65 '(0~(B RFXǙ5What do you want to eat? [* or ,]  RFX w eat what?  Comestibles a - a killer bee corpse(end) RFXJ;+Blecch! Rotten food!You feel healthy.6 RFXGWhat do you want to use or apply? [adegjquBN or ?*] RFXRVNothing happens.(0~(BRFX  Weapons  a - an uncursed broad pick (weapon in hands)  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - a dagger  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  Gems (1 of 2)RFX [ j - an uncursed touchstone  B - an uncursed luckstone (2 of 2)RFXl Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:46(51) Pw:41(41) AC:1 Xp:8/2596 Wt:1052/750 T:6666 Burdened (0lqqqk(B (0x(B<[(0mq(B# (0x(B[[(0mk(B(0x(B(0x(B (0mk(B(0tq(B(0~~~(B(0mqu(B(0~(B@(0~(B(0mqq~(B[(0x(B(0mqj(BRFX :What do you want to use or apply? [adegjquBN or ?*] RFX.z Weapons a - an uncursed broad pick (weapon in hands) Wands u - an uncursed wand of magic missile N - an uncursed spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch Gems j - an uncursed touchstone B - an uncursed luckstone(end) RFX+You now wield a +0 torch.Your torch's flame burns brightly!7 (0~~k(B(0~~(B'(0~(B(0~(B(0~m(B(0~~(B(0~~(B(0~(BRFX{Fic(0~~(B(0~(B(0l(B@ (0~(B(0~(B(0~(B(0q(BThe stone golem turns into a parrot!8 RFX 9 (0~~~(B (0u(B(0~(B @ (0~(B   RFX770 #(0~(B(0~~(B(0~~~~~~~(B@(0~~(B(0~(B(0qqq(B   RFX<(0q(B#@(0~(B(0~(B(0~(B RFX! RFX&1 (0q(B (0~(B@(0~(B(0~(B (0~(B RFXss 2 (0l(B(0q(B (0~(B@(0~(B (0~(B(0q(B0 RFX 3  (0~(B(0~(B @(0~(B(0~(B!RFX (0q(B (0~(B (0~(B@(0~(Bh(0~(B0#"RFX$4 (0q(B (0~(B (0~(B@(0~(B (0~(B##(0~(B#RFXL85 (0~(B@ (0~(Bh(0~(B (0~(B(0~(B ###$RFX(0~(B(0~(B (0~(B@  $RFXm 6 (0~(B (0~(B@(0~(B  #%RFXJ ;What do you want to write with? [- ajmnruABFN or ?*] %RFX_ yYou write in the dust with your fingers.--More--What do you want to write in the dust here?  el%RFXy be%RFX\{ r&RFXnethh(0~(BThe dwarf turns to flee!7 c'RFXVgYou hit the dwarf.Your torch burns the dwarf.--More--(RFX[The dwarf's cloak smoulders!#)RFX@What do you want to wield? [- adnqrAF or ?*] )RFXPa - an uncursed broad pick (weapon in hands).--More--*RFXBYou extinguish your torch before putting it away.8     #*RFXFUnknown command ' '.*RFXYou hit the dwarf!The dwarf swings his long bow.The dwarf misses.--More--,RFXwi:The dwarf swings his long bow.--More---RFXdYour dwarvish mithril-coat blocks the dwarf's attack.9 -RFXrw FUnknown command ' '..RFXL.sYou kill the dwarf!963480 (.RFX  (0~(B (0~(B@cYou have a little trouble lifting 367 gold pieces.$:367Xp:8/2634 Wt:1056/750 T:6680 Burdene --More--0RFXdvThere are many more objects here.c(0~(B1RFXe Pick up what?   Weapons  a - 22 darts  b - 7 arrows  c - 12 darts  d - a short sword  e - 4 darts  f - 19 arrows  g - 13 arrows  h - 9 daggers  i - a crude bow  j - 20 bamboo arrows  k - a long bow  l - a short sword  m - a samurai sword  Armor  n - a burnt hooded cloak  o - a pair of iron shoes  p - an iron skull cap  Comestibles  q - 2 food rations  Tools  r - a key  s - a pick-axe  t - a torch (1 of 2)3RFXX +4RFX +5RFX+8RFX +9RFXG +:RFX s a - a torch  b - a torch  Gems  c - 9 rocks  d - a yellow gem  e - 2 yellowish brown gems  f - a luckstone  g - a yellow gem  h - 3 white gems  i - 3 yellow gems  j - 4 worthless pieces of black glass  k - 2 worthless pieces of blue glass  l - a green gem (2 of 2)RFXe'+?RFXl+?RFX+?RFXN +@RFX+ARFX +ARFX (0lqqqk(B(0lqqqqq(B (0x(B<[(0mq(B##(0~~(Bc(0~~~~~~~(B (0x(B[[(0u(B(0~(B@(0~(B (0mk(B(0x(B(0x(B(0lqqq~q(B (0mk(B(0tq(B(0m(B0#0##(0mqu(B#(0mqq(B[(0x(B(0mqjq(B(0~(BPyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:49(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1078/750 T:6680 Burdened You have a little trouble lifting G - 2ARFXت !2 darts.--More--BRFXՄKYou have a little trouble lifting H - 12 darts.--More--BRFX`nYou have a little trouble lifting I - 4 darts.J - 2 food rations.--More--BRFXZb h19Stess 1 CRFXd' =What do you want to use or apply? [adegjquBK-NQ or ?*] CRFX Nothing happens.3 (0~~~(B(0~(BfDRFXmr JWhat do you want to use or apply? [adegjquBK-NQ or ?*] DRFXWCWhat do you want to rub on the stone? [- OPR-U or ?*] FRFXcO - a chrysoberyl stone.4 (0~(BFRFXK JWhat do you want to use or apply? [adegjquBK-NQ or ?*] FRFX CWhat do you want to rub on the stone? [- PRSTU or ?*] GRFXz pP - 2 worthless pieces of yellowish brown glass.505 HRFX;JWhat do you want to use or apply? [adegjquBK-NQ or ?*] HRFX?BWhat do you want to rub on the stone? [- RSTU or ?*] HRFX JR - a citrine stone.6 IRFXJWhat do you want to use or apply? [adegjquBK-NQ or ?*] IRFXy AWhat do you want to rub on the stone? [- STU or ?*] JRFX" S - 3 worthless pieces of white glass.8 (0~(B(0~(BfKRFX JWhat do you want to use or apply? [adegjquBK-NQ or ?*] KRFX@What do you want to rub on the stone? [- TU or ?*] LRFX tT - 3 worthless pieces of yellow glass.9 (0~(BLRFXJWhat do you want to use or apply? [adegjquBK-NQ or ?*] LRFXJ[ ?What do you want to rub on the stone? [- U or ?*] LRFX,`VU - a turquoise stone.190 NRFX Weapons  a - an uncursed broad pick (weapon in hands)  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - a dagger  G - 22 darts  H - 12 darts  I - 4 darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  J - 2 food rations  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools (1 of 2)QRFX% d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  K - a key  L - a torch  M - a torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone  O - a chrysoberyl stone  P - 2 worthless pieces of yellowish brown glass  Q - a luckstone  R - a citrine stone  S - 3 worthless pieces of white glass  T - 3 worthless pieces of yellow glass  U - a turquoise stone (2 of 2)RRFXP Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1198/750 T:6690 Stressed (0lqqqk(B(0lqqqqq(B (0x(B<[(0mq(B##(0~~~(B(0~~~~~~~(B (0x(B[[(0u(B(0~(B@(0~(B (0mk(B(0x(B(0x(B(0lqqq~q(B (0mk(B(0tq(B(0m(B0#0##(0mqu(B#(0mqq(B[(0x(B(0mqjq(B(0~(BSRFX Pick up what?  Weapons a - 7 arrows b - a short sword c - 19 arrows d - 13 arrows e - 9 daggers f - a crude bow g - 20 bamboo arrows h - a long bow i - a short sword j - a samurai sword Armor k - a burnt hooded cloak l - a pair of iron shoes m - an iron skull cap Tools n - a pick-axe o - a torch Gems p - 9 rocks q - 4 worthless pieces of black glass r - 2 worthless pieces of blue glass(end) URFX+VRFX՝  Pyite the Investigator St:13 Dx:10 Co:15 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1198/750 T:6690 Stressed V - a torch.211 WRFXFUnknown command ' '.WRFXe%WRFXWRFXg XRFX3  @(0~(B [(0~(B YRFXW>What do you want to use or apply? [adegjquBK-NQV or ?*] YRFXgI Weapons a - an uncursed broad pick (weapon in hands) Wands u - an uncursed wand of magic missile N - an uncursed spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch K - a key L - a torch M - a torch V - a torch Gems j - an uncursed touchstone B - an uncursed luckstone Q - a luckstone(end) [RFXtJ+(0~~~~~(B(0~(BYou now wield a +0 torch.Your torch's flame burns brightly!4 (0~~(B(0~~(B(0~~(B(0~(Bf(0~(B(0~~(B\RFX3 (0~(B(0~(B @f(0~~(B c(0~~(B###You hear crashing rock.5 (0~(B(0~(Bfc]RFXjm  (0~(Bf(0~(B@(0~(B(0~(B#'(0~~(B#(0~(B(0~~~(BThe parrot turns into a stone golem!6 ^RFXI'7 (0qq(B(0~~(B@(0~(B(0~(B(0~(Bf(0~(B#' _RFX=8 (0k(B @(0~(B (0~(B(0x(B 'f#(0~(B## _RFX 9  (0~(B# @(0~(B(0~(B(0~(Bf(0qj(B(0~~(B`RFX/74  # (0~(B f(0~(B:@(0~~(B700 The stone golem turns into a crocodile!1 aRFX 2 :(0~~(B(0~~(Bf@##(0~j~(B(0~~(BbRFXC$3   : #f(0~(B(0~(B#@(0q(B(0~~(B(0~~(B(0~~(BbRFXgI 5   : ##f #(0~(B(0q(B @(0~(B (0~(B(0~(B((0~~~~(BF(0qk~(BcRFXH.X6  # # f(0~~~(B(0~(B (0~~(B@(0~~(B(0~q(B(0~~~(B(0x(BdRFX0I##f f (0~(B @(0~(B (0~~(B(0~~(BYou hear crashing rock.d(0~(BfThe housecat turns into a mist wolf!7 eRFX   (0~(B (0~(Bd (0~(Bf(0~(B@(0~(B(0x(B(0~x(B(0mqqq(B6 758 You feel tough!You must be leading a healthy life-style.gRFX% (0~(B (0m(B(0~(B(0~(B@(0~(B(0j(BThe large cat bites the green mold.--More--hRFXPThe large cat is splashed by the green mold's acid!--More--hRFX7 @The mist wolf bites the green mold.--More--hRFX5The green mold is covered in frost!The green mold is killed!10 (0~~(B(0~(Bf(0~(BdiRFXHUnknown command ' '.iRFX4&iRFXܽ jRFXD(0~(B(0k(B(0qq(B %@(0~(B(0~(B(0~(Bf(0~(Bp(0~(B(0~(B(0~(B(0~~(BThe mist wolf turns into a rock piercer!1 jRFXk #(0~(B@(0~(B    There is a grave here.Something is engraved here on the headstone.--More--kRFX@$Use "r." to read it.There are many objects here.2 f(0~(B(0~(BmRFXt8 Pick up what?  Armor a - a splint mail Scrolls b - a scroll labeled LEP GEX VEN ZEA c - a scroll labeled GARVEN DEH d - a scroll labeled DAIYEN FOOELS Rings e - a sapphire ring Wands f - an iridium wand Tools g - a looking glass h - a whistle i - a tin opener j - a blindfold k - 28 candles l - a blindfold(end) nRFX? +oRFXպ+oRFX+oRFXS+oRFXң+pRFX+rRFX T(0~~~(B(0x(BW - a scroll labeled LEP GEX VEN ZEA.--More--sRFX.pX - a scroll labeled GARVEN DEH.Y - a scroll labeled DAIYEN FOOELS.--More--sRFXZ - a sapphire ring.b - an iridium wand.c - a whistle.464 f(0~~(BsRFXir FUnknown command ' '.sRFX,| %sRFX6tRFX7tRFXtRFXZ #   (0~(B((0k(B f@(0~m(Bx(0~(B(0~~(B(0k(BThe large cat picks up a green mold corpse.5 (0~(Bf(0~(BuRFX   (0~(B(0q(B (0~(Bf@a(0~(B (0~~(B(0v(B(0~~(B(0k(BThe dungeon acoustics noticeably change.6 (0~(BavRFX% Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - a dagger  G - 22 darts  H - 12 darts  I - 4 darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  J - 2 food rations  Scrolls  W - a scroll labeled LEP GEX VEN ZEA  X - a scroll labeled GARVEN DEH  Y - a scroll labeled DAIYEN FOOELS  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand) (1 of 2)wRFX5 Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1246/775 T:6716 Stressed (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B (0x(B[[(0u(B[(0x(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0mqu(B##(0qq(B(0mqq(B[(0x(B(0j(B(0k(BwRFXV (0mqjq(B((0mqqk(B(0~~~~~mq(B(0qqk(B(0~(Bf(0~(B@(0~~(Ba(0x(B(0~(B(0x~~~~(B(0mqqqvk~~(B(0k(B(0~~~(B(0x(B(0~~(B(0~~(BxRFX>What do you want to use or apply? [a-egjquBK-NQV or ?*] xRFX/W Weapons a - an uncursed broad pick Wands b - an iridium wand u - an uncursed wand of magic missile N - an uncursed spiked wand Tools c - a whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch (lit) (weapon in hand) K - a key L - a torch M - a torch V - a torch Gems j - an uncursed touchstone B - an uncursed luckstone Q - a luckstone(end) yRFX+(0~~~(B(0x~(B Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1246/775 T:6716 Stressed You produce a strange whistling sound.(0~(Bf(0~(B(0~~(BL--More--zRFXVXThe killer bee turns into a master lich!7 {RFX d  (0j(B (0~(B@(0~(B (0~(B(0~(B(0m(B(0~(BThe large cat drops a green mold corpse.8 f%(0~(B|RFXh20   (0~(B(0~(B@(0~(B(0qq(B(0~~(B(0mk~(B|RFX 1  (0~(B(0~(B(0~(B@(0~(B(0q(B (0~(B}RFX\s2 (0~x(B (0mk(B @(0m(B (0~(B(0~(B   }RFXz93 (0l(B+(0k(B(0x~x(B(0x(B@ (0~(B   ~RFX]4 @(0~(B    ~RFX6 @(0~(B(0~(B RFXp#&In what direction? [hykulnjb><] RFX<The door opens.7 (0~~~(B(0~(B_(0~(B(0~(B(0a(BfRFX b(0~~(B(0~~(B(0x~(B(0~x(B(0~(B@(0~~(B(0w(B@(0w(B(0~(B The priestess of Quetzalcoatl intones:--More--RFX\ @"Pilgrim, you enter a sacred place!"--More--RFX9 You have a strange forbidding feeling...8 @(0~(Bf(0~(BRFX#FUnknown command ' '.RFX1 %RFXK (9 (0~(B@(0x(B@(0x(B(0mq(B(0a(B(0qj(Bf(0~(B RFXn @_f(0~(B30 The large cat drops a green mold corpse.1 %fRFXj2 (0~(B@@(0~(B(0~(B RFX(>What do you want to use or apply? [a-egjquBK-NQV or ?*] RFXb Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) RFXMk++ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) RFX3G RFX>What do you want to use or apply? [a-egjquBK-NQV or ?*] RFX0  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) RFXo ++ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) RFXo RFX[ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) RFX+,+RFXz What would you like to drop?   Weapons  F - a dagger  G - 22 darts  H - 12 darts  I - 4 darts  Comestibles  J - 2 food rations  Scrolls  W - a scroll labeled LEP GEX VEN ZEA  X - a scroll labeled GARVEN DEH  Y - a scroll labeled DAIYEN FOOELS  Rings  Z - a sapphire ring  Wands  b - an iridium wand  Tools  c - a magic whistle  K - a key  L - a torch  M - a torch  V - a torch  Gems  O - a chrysoberyl stone  P - 2 worthless pieces of yellowish brown glass (1 of 2)RFX+++++++++++++++++RFX@  Q - a luckstone  R - a citrine stone  S - 3 worthless pieces of white glass  T - 3 worthless pieces of yellow glass  U - a turquoise stone (2 of 2)RFX>'*+++++RFX (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B (0x(B[[(0u(B[(0x(B(0~~~(B@(0~~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0mqu(B##(0qq(B(0mqw(B%(0wqj(B(0mqq(B[(0x(BFX/ Hm(0j(B(0k(B(0x~x(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0qqk(B%(0m(B(0x(B(0x(B(0mqqqvk(B(0qqq(B(0mk(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1236/775 T:6732 Stressed A dagger lands on the altar.--More--RFXďMThere is a black flash as 22 darts hit the altar.--More--RFX\]MThere is a black flash as 12 darts hit the altar.--More--RFX>054Buden 46 3 fRFXD Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  Gems  j - an uncursed touchstone (1 of 2)RFXJ 9 B - an uncursed luckstone (2 of 2)RFX8S Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1046/775 T:6733 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B (0x(B[[(0u(B[(0x(B(0~~~(B@(0~~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0mqu(RFXdS 9B##(0qq(B(0mqw(B%(0wqj(B(0mqq(B[(0x(B(0j(B(0k(B(0x(Bf(0x(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0qqk(B%(0m(B(0x(B(0x(B(0mqqqvk(B(0qqq(B(0mk(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(BRFX 4 0(0~(B@#@f RFX80@(0~(B#The large cat picks up a green mold corpse.5 *f@(0~(B(0a(BRFXU` 6 (0~(B@#@(0~(B(0~(BfRFXZ(0~(B#@(0~(BThere is an altar to Quetzalcoatl (lawful) here.--More--RFXThere are many objects here.The large cat drops a green mold corpse.(0~(Bf@%RFXWFUnknown command ' '.RFX? 9 Pick up what?   Weapons  a - 4 cursed darts  b - 12 cursed darts  c - 22 cursed darts  d - an uncursed dagger  Comestibles  e - 2 cursed food rations  Scrolls  f - a cursed scroll labeled DAIYEN FOOELS  g - an uncursed scroll labeled GARVEN DEH  h - a cursed scroll labeled LEP GEX VEN ZEA  Rings  i - a cursed sapphire ring  Wands  j - a cursed iridium wand  Tools  k - a cursed torch  l - a cursed torch  m - a cursed torch  n - an uncursed key  o - a cursed magic whistle  Gems  p - an uncursed turquoise stone  q - 3 cursed worthless pieces of yellow glass (1 of 2)RFXR+++++++++++++++++RFX(m a - 3 uncursed worthless pieces of white glass  b - a cursed citrine stone  c - a cursed luckstone  d - 2 cursed worthless pieces of yellowish brown glass  e - an uncursed chrysoberyl stone (2 of 2)RFX *+++++RFX(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0 (0x(B[[(0u(B[(0x(B(0~~~~~~~(B# (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~(Bf(0x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~(B@(0~(B%(0x(B(0mqu(B##(0qq(B(0mqwRFXawqj(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0qqk(B%(0m(B(0x(B(0x(B(0mqqqvk(B(0qqq(B(0mk(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:367 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1050/775 T:6736 Burdened You have a little trouble lifting I - 4 cursed darts.--More--RFXo RYou have a little trouble lifting H - 12 cursed darts.--More--RFXdi246Stess 7 RFXA >What do you want to use or apply? [a-egjquBK-NQV or ?*] RFXns  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) RFX+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) RFX>+RFXJ Put in what?   Coins  i - 367 gold pieces  Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  A - 12 uncursed darts  F - an uncursed dagger  G - 22 cursed darts  H - 12 cursed darts  I - 4 cursed darts  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  J - 2 cursed food rations  Scrolls  W - a cursed scroll labeled LEP GEX VEN ZEA  X - an uncursed scroll lRFXJYabeled GARVEN DEH  Y - a cursed scroll labeled DAIYEN FOOELS (1 of 3)RFX+RFXI +RFX]b+RFX0+RFXi +RFXr+RFXI, +++RFXKs  Potions  z - an uncursed potion called obj  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Z - a cursed sapphire ring  Wands  b - a cursed iridium wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  K - an uncursed key  L - a cursed torch  M - a cursed torch  V - a cursed torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone  O - an uncursed chrysoberyl stone  P - 2 cursed worthless pieces of yellowish brown glass  Q - a cursed luckstone  R - a cursed citrine stone (2 of 3)RFX( ++RFX --RFX@+RFXSY+RFXA+RFXC +RFX" +RFXS  +RFX4+RFX S - 3 uncursed worthless pieces of white glass  T - 3 cursed worthless pieces of yellow glass  U - an uncursed turquoise stone (3 of 3)RFX' +RFX4(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0 (0x(B[[(0u(B[(0x(B(0~~~~~~~(B# (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~(Bf(0x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~(B@(0~(B%(0x(B(0mqu(B##(0qq(B(0mqwRFXNawqj(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0qqk(B%(0m(B(0x(B(0x(B(0mqqqvk(B(0qqq(B(0mk(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1242/775 T:6737 Stressed You put 367 gold pieces into the sack.5 --More--RFX`m \You put 12 uncursed darts into the sack.--More--RFX("ZYou put 22 cursed darts into the sack.--More--RFXpUZYou put 12 cursed darts into the sack.--More--RFXYYou put 4 cursed darts into the sack.--More--RFX `You put 2 cursed food rations into the sack.--More--RFXc} rYou put a cursed scroll labeled LEP GEX VEN ZEA into the sack.--More--RFXpYou put an uncursed scroll labeled GARVEN DEH into the sack.--More--RFXH3 4 8 (0~(BfRFX7 Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  F - an uncursed dagger  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Rings  m - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  K - an uncursed key  Gems (1 of 2)RFXPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1245/775 T:6738 Stressed (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0 (0x(B[[(0u(B[(0x(B(0~~~~~~~(B# (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~(B@f%FX0;5;7m(0x(B(0mqu(B##(0qq(B(0mqwawqj(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0qqk(B%(0m(B(0x(B(0x(B(0mqqqvk(B(0qqq(B(0mk(B(0~~~(B(0mk(B(0x(B(0~~(B(0~~(BRFXq #_@(0~(BfYou hear crashing rock.(0~(B@The large cat picks up a green mold corpse.f@(0~(B(0~~(B9 --More--RFX XThe dungeon acoustics noticeably change.40 RFX#(0~(B@(0~(BThe large cat drops a green mold corpse.1 %@_RFX/2 f@(0~(B(0~(B@(0~(BRFX 3 (0~(B(0~(B@f(0a(B@(0~(BRFX>4 (0~(B(0~(B(0~(B@(0~~~(BRFX5 (0~(B@(0~~(B(0~(B(0~(B(0~(BRFX (0~(B(0~~(B@(0~~(B(0~~(B(0~(B6 You hear crashing rock.7 RFX )8  (0~(B(0~(B(0~(B(0~(Ba@ (0~(B(0~(B(0~~(BRFXv9   (0~(B @(0~x(B(0q(BRFXQ50    (0~(B a(0w(B@(0~~(B(0m(B(0q~(BRFX You hit the giant beetle!Your torch burns the giant beetle.f--More--RFX You hear some noises in the distance.1 (0~(BfRFXF2   (0~(B (0~(Bfa(0~(B@(0~(B(0~q(B(0~~(B(0~(BRFX;2What do you want to wield? [- adnqrF or ?*] RFXRa - an uncursed broad pick (weapon in hands).--More--RFXYou extinguish your torch before putting it away.       --More--RFXĢ EYou hear some noises.3 RFXr4  f(0~(B a@(0~(B(0~(BRFXYou hit the giant beetle!The large cat bites the giant beetle.--More--RFX>kThe giant beetle bites the large cat.You hear crashing rock.--More--RFXUThe large cat bites the giant beetle.5 RFX . (0~(B a@(0~(BThe giant beetle is killed!%The dungeon acoustics noticeably change.7 fRFX@&RFX8 (0~~(B@(0l(B%f(0x(B RFX9 (0~~~(B@(0~(B (0~(B(0q(B(0~~~(B@(0~(B RFX_;What do you want to use or apply? [a-egjquBKN or ?*] RFXX, > Weapons a - an uncursed broad pick (weapon in hands) Wands b - a cursed iridium wand u - an uncursed wand of magic missile N - an uncursed spiked wand Tools c - a cursed magic whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch K - an uncursed key Gems j - an uncursed touchstone B - an uncursed luckstone(end) RFX+(0~~~~~(B0(0~~~~(B%#(0~(B_(0~~x~~~~xwawqjx(B(0xx(B(0xj(B(0mk(B(0m(B(0~~~qwq~(B@(0~(B(0x(B(0~lq(B(0~~~(B(0~~~(B@(0~(B%(0x(B(0xq(B(0q(BYou now wield a +0 torch.Your torch's flame burns brightly!60 (0~(B(0qqq(B(0~~(B(0~m(B(0~~(B(0~(B(0q(BFXO4H(0~(B@(0~(BfRFXD1  (0k(B @(0~(B(0~(B f(0~(B(0~(B (0~~(B(0~~~(B(0~~~(B(0~~(B(0l(BRFX(C2  (0~(B(0q(Bf@(0~(B (0~(B`(0~(B(0~~(B(0lqj(BRFX3  (0~(B(0~(B f(0~(B(0~q(B@(0~q(B(0j~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B@(0~(B(0k(BRFXi5   (0~~(B(0w(B(0~(Bf(0~(B@@(0~(BRFXlC6 (0~~(B{(0~~~(B (0~~~~~~(B (0~~~~~(B(0~(B (0~(Bf(0~(B(0x(B@(0~(B(0a~(B`(((0x(B(0~(B(0x(B(0~(B@RFX7 (0j(B(0~~~(B(0~~(B(0~(B(0~(B (0~(B(0~(B(0~(B(0~~(B(0~(B@@@f(0~(B(0~(B(0lk(B(0j(BRFXSM(0~(B(0~(B(0~(B (0~(B q (0~(B`@(0~~(B @f(0q(BThe queen bee turns into a mumak!8 RFX270 @(0~(B`(0~(B qf(0~~(B@(0~(B(0qq(B(0j(BRFX< W@(0~(B(0~~~(Bf(0~(BZ(0~(B@(0m(B The mumak turns into a ghoul queen!1 RFX# 2 (0~(B@(0~(B(0~(B(0~(BZf@(0~(BRFX(0x(B(0~(B(0~x(B@(0k~(B(0k(B@(0~(Bf(0~(B(0mq(B(0~(BqThe ghoul queen turns into a goat!3 RFX2O4 (0~(B@@(0~~(B(0~(B@q(0m(B(0~~(Bf(0~(B(0~(BRFX*i5 (0~(B(0~(B(0u(B(0~(B(0~(B(0~(B@(0qqq(B(0~~(Bf(0~(B(0~(BRFXOjV6 (0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0q(Bq (0~(BRFXA(0~(B(0~~(B@(0~(B  You see here a giant beetle corpse.--More--SFXWThe dungeon acoustics noticeably change.8 f(0~(BfSFX 9    f@(0~(B(0~~(Bf(0~(B(0~(BSFX q    (0qv(B(0~(B(0~~(B@f(0~(B(0qq(B The housecat picks up a giant beetle corpse.80 (0~~(BSFX\1  (0q(B (0~(B@(0~(Bf(0~(B (0q(BSFXz:3  (0~(B@(0~(Bf(0~(B (0l(BSFXg4 (0q(B(0~(B@(0~(Bf(0~(B SFX(+ 5 (0~~(B(0q(B(0~(B(0~(B@(0~(Bf(0~(B SFXΥ \(0~~t(B (0x(B(0q(B(0~(B@(0~(Bf(0~(B (0k(BYou hear some noises in the distance.6 SFX"`7  (0~(B@f(0~~(B (0q(B(0~(B(0x~(BSFX?Q9  (0~(Bf(0~~(B @(0x(B(0x~(B(0mqj(BSFX 90 (0~(B  (0~(B@(0a(B@(0~(B(((0qqqq(BSFXw H1 (0w(B(0~(B@(((0x(B@(0~(B((((0x(B((0x(B(0j(BSFX k 2 @((0~(B@SFXy3 (0~~(B(0~~(B@(0~(B(0~(BSFX&(0~(Bf@(0~(BD(0~(B The quickling turns into a baby blue dragon!4 SFXl5 (0~(Bf(0~(B(0~(B (0~(B@D(0~~(B  SFX-You stop. Your baby blue dragon is in the way!7 f(0~(B(0~(B(0~(B SFXq8  (0~(Bf (0~(B@(0~(B SFX9   (0~(B@(0~(B SFX x800  (0~(B@(0~(B SFX 2 (0~(B (0~(Bf(0~(B@(0~(B SFXm3 (0~~(B(0~(B d(0~(Bf@(0~(B SFXd4 (0~(B(0~(B d(0~(Bf@(0~(B@(0~(B SFXv5 (0~(B(0~(B f d(0~~(B@(0~(B(0~(B(0~(B SFX.6   f(0~(B (0~(Bd(0~(B@ SFX5B &7 @(0~(B  (0~(B@ (0~(Bd(0~(B@(0~(B@ SFXp9 {@@ (0~(B (0~~(Bd@@(0~(B(0~(B SFXh W(0~(B@(0~(B@ D(0~(B@@(0~(BThe hell hound pup turns into a yellow dragon!10  SFX <f@ (0~(B The yellow dragon drops a giant beetle corpse.1 @(0~(B%D(0~(B@SFXp @(0~(Bx(0~(B (0~(B@The yellow dragon turns into a grid bug!2 SFX\ L3 (0~(B@@(0~(B(0~(Bx(0~(B(0~(B(0~(B@(0~(B@SFXP 4 @(0~(B@(0~(B(0~(B(0~(B@x@(0~(BSFX,  5 (0~(B@(0~(B(0~(B(0~(B@@(0~~(Bx(0~(BSFXF (0~(B@(0qqqk(B(0t(Bh(0~(B((`@(0~(B @@(0~(Br(0~(B(0~(BThe grid bug turns into a woodchuck!6 SFX I @(0~(BYou see here a giant beetle corpse.7 D(0~(B(0~(B@(0~(Br(0~(BSFXBs8 (0~(BD@(0~(B% SFXAK Drop what type of items?  a - All types b - Weapons c - Armor d - Rings e - Wands f - Tools g - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) SFX(+SFX(0j~(B(0~~~(B(0~~~~(B(0~~(B{(0~~~(B(0~~~~~~~(B(0~~~~~~q(B(0~~~~~(B(0~qqqqk(B What would you like to drop?   Weapons  a - an uncursed broad pick  n - an uncursed runed broadsword  r - an uncursed runed dagger  F - an uncursed dagger  Armor  f - an uncursed +0 hard hat (being worn)  o - an uncursed blue and green shield  s - an uncursed +0 pair of speed boots (being worn)  w - a cursed hooded cloak  x - an uncursed pair of iron shoes  E - an uncursed +0 dwarvish mithril-coat (being worn)  Rings  m - an uncursed +2 ring of gain constitSFX}ution (on left hand)  Wands  b - a cursed iridium wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand) (1 of 2)SFXy +SFXg)+SFX\ +SFX W +SFXI+SFX +SFX7 T K - an uncursed key  Gems  j - an uncursed touchstone  B - an uncursed luckstone  P - 2 cursed worthless pieces of yellowish brown glass  R - a cursed citrine stone  S - 3 uncursed worthless pieces of white glass  T - 3 cursed worthless pieces of yellow glass (2 of 2) SFX +!SFX +!SFXu_ +#SFXX(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0 (0x(B[[(0u(B[(0x(B(0~~~~~~(B%# (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0mqq(B[(0x(B(0j(B[38#SFXX;5;7m(0k(B(0x(B(0x(B(0j~(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0~~~(B(0mqj(B(0mk(B(0~~~~(B(0qqk(B%(0mqqqk(B(0~~(B{(0~~~(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0mqqqvk(B(0qwq(B(0~~~~~~q(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0~qqqqk(B(0xmk(B(0tj(BD(0~~~x~(B(0~~(B((`(0x(B(0~qqq#SFXY~qqvqq(B(0qu(B@@(0~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~(Br(0~~~(B(0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B(0x(B(0x(B((((0x(B(0mk~~~~~~~lj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mqj~(B((((0x(B(0mqqqj(B(0qqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:51(51) Pw:41(41) AC:1 Xp:8/2634 Wt:1245/775 T:6818 Stressed [25#SFX(YI;1HYou drop an uncursed runed broadsword.--More--#SFXcmYou drop an uncursed runed dagger.You drop an uncursed dagger.--More--#SFXwI HYou drop an uncursed blue and green shield.--More--$SFXH<You drop a cursed hooded cloak.--More--$SFX 037Buden 9 @(0~(B&SFX* *What do you want to read? [m or ?*] &SFXҧ LThat is a silly thing to read.'SFXK GWhat do you want to write with? [- abjmuBNR or ?*] 'SFXT_ >You write in the dust with your fingers.--More--'SFXr >What do you want to write in the dust here?  elb'SFX er'SFXeth20 (0~(B@r`(SFXa> +What do you want to read? [m or ?*.] (SFX |Something is written here in the dust.You read: " elbereth".)SFXThe baby white dragon turns to flee!(0~(BDYou hear crashing rock.1 @(0~(B*SFX (0~~(B@@(0~(B*Df +SFXw2 (0~(B@@,SFX_;You hit the baby white dragon!--More--,SFXl Your torch burns the baby white dragon.f%--More---SFXvy The woodchuck misses the baby white dragon.3 (0~(B@(0~(B(0~(B(0~(BfD.SFXHUnknown command ' '..SFX=What do you want to wield? [- adq or ?*] .SFXm Ra - an uncursed broad pick (weapon in hands).--More--/SFXƾYou extinguish your torch before putting it away. (0~(Bf/SFXHUnknown command ' './SFXff&/SFXС 0SFX(d4 @(0~(B@0SFXd You kill the baby white dragon!805 (0~(B(0~(B@f%(0~(B1SFX (0~(B@You see here a baby white dragon corpse.6 @@(0~(Br(0~(Bf2SFX%6What do you want to eat? [* or ,] 2SFX~ eat what?  Comestibles a - a baby white dragon corpse(end) 2SFXŴ+This baby white dragon corpse tastes terrible!7 8 (0~(B@r(0~~(B(0~~(B(0~~(Bf--More--3SFXKYou hear crashing rock.9 30 1 2 (0~(B(0~~~(B%@fs(0~(B(0~~~(BThe woodchuck turns into a centipede!$:0 HP:51(51) Pw:41(41) AC:1 Xp:8/2680 Wt:1037/775 T:6833 Satiated Burdened  --More--3SFXV You finish eating the baby white dragon corpse.4 @f(0~(B`4SFXq QUnknown command ' '. 6SFX @(0~(BYou see here a historic statue of a gnome king.f(0~(Bs(0~(B --More--7SFXd You hear crashing rock.@f(0~(B(0~(BSThe centipede turns into a pit viper!5 9SFXS f(0~(B@(0~(B`S:SFXw 6 @(0~(BS(0~(B Weapons a - an uncursed broad pick (weapon in hands) Wands b - a cursed iridium wand u - an uncursed wand of magic missile N - an uncursed spiked wand Tools c - a cursed magic whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch K - an uncursed key Gems j - an uncursed touchstone B - an uncursed luckstone(end) SFX +(0~~~~~(B0(0~~~~(B%#(0~(B_(0~~x~~~~xwawqjx(B(0x(B(0qq(B+(0j~x(B(0x(B(0j~~~~~~j(B(0mk(B(0~~~~~~~(B(0mqqqk(B(0~~~(B{(0~~~(B(0mq(B(0x(B(0~~~~~~~qwq(B(0~~~~~~q(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0tj~~~~x~(B(0~~~(B(0~~(B((`(0xq(B(0quFX };5;3m(B*(0~~~~~~(B(0~(B@(0~(B(0a~(B`(((0x(B(0x(B%(0~~(B`(0~~~(B(0~~~(B(0xqqk(B(0~~~~~~~lk(BYou now wield a +0 torch.Your torch's flame burns brightly!9 (0~(B(0~~~(B(0~~(B(0~q(Bi(0~(B(0~~(B(0~~(B(0~~(Bf(0~~~~(B(0~~~(BSFXr (  (0~~(B(0~(B (0~(Bi@ (0~(B(0~~(B#(0~~(BSFX0 You displaced your large cat.   (0~(Bf @ (0m(B#00##There are several objects here.10 i(0~(BSFXj} '1 (0qqqq(B(0~~~(B(0~(B?   (0~(B ) @ #SFXs2  i(0~(B(0~(B#@(0~(B#(0~q(BSFXz\ (0~(B(0~(B(0~(Bi(0~(B#@(0~(B You hear crashing rock.3 (0~(BiSFXFYou displaced your homunculus.(0~~~(B(0~~(B@i (0~(B SFX 4 (0~~~(B(0~~(B(0~(B@ (0~(B  # SFXn (0~(B (0~(B(0~(B(0~(B@(0~(B(0~(B#(0~(B#There are several objects here.5 h@i(0~(BSFX KA Pick up what?  Weapons a - a short sword Armor b - a leather armor c - a helmet d - a pair of walking shoes e - a leather cloak Tools f - a whistle called normal(end) SFX1(0qq(B+(0j~j~~~~~~~~~~~~~(B(0qqqq~~~(B{(0~~~(B(0~~~~~~~~~~(B(0~(B?(0~~~~~~q(BSFXh-6    )(0~(Bi(0~(B@(0~(B(0~(B#(0~~(B(0~(BSFX/ L7 (0~(B (0~(B (0~(B(0~(B(0~(B(0~(B@i(0~(B(0~(B(0~(BSFXYou displaced your homunculus.G@ (0~(B (0~(B i(0~(B (0~(B@(0~(B(0~(B#(0~(BSFX2#(0~(B(   @ (0~(B(0~(B#@(0~(B (0~~(B The homunculus turns into a High-elf!8 SFXu (0q(B(0~(B@G@(0~~~(B(0~~(B(0~(B(0~~(B @(0~(B (0~(B(0~(B#Suddenly, a section of wall closes up!9 @SFXx(0q(B(0~(B(0~~(B(0~~(B(0~~(B @(0~(B (0~(B(0~(B  The High-elf casts a spell!The High-elf looks better.(0~(B@20 --More--SFX2&You hear bubbling water.SFX9HUnknown command ' '.SFXk) &SFX SFX-h@(0~(B (0u(B(   (0~(B(0~(B(0x(B @@(0x(B(0qj(B(0~~(B(0mqq(BSuddenly, a section of wall closes up!w--More--SFX!bQThe High-elf turns into a maggot!1 SFXԏHUnknown command ' '.SFX*&SFX SFX (0~(B(0~(B    (0~(B(0~(B w@(0~(B(0qq(BSFX× 2      (0~(B(0~(B @(0~l(B(0qj(BSFX{ (0~~~(B(0~~~~(B(0~~(B(0~(Bf(0~(Bw@ (0~(B(0~(B  You hear a chugging sound.3 (0~(BfSFXɢ4 (0~~~(B(0~(B(0l(B(0~(Bf@(0~~~(B w SFX` <5 (0~~~(Bh(0~(B(0~(B(0~(B@f(0~~(B  wSFXF(0~~~l(B(0~(B @ f(0~(B  w Suddenly, a section of wall closes up!SFXF:6 (0q(B(0~(B(0~(B@@(0~(B(0~(B(0j(B((0qj(B SFXZ|7 h(0v(B@(0~(B(0~(B(0~(Bf(0~(B(((0~(B (0qq(B SFXc8 f(0~(BSFXz 9 (0~(B(0~(BfSFXBc(0u(B(0~(BfmSuddenly, a section of wall closes up!SFXBYThe large mimic turns into a zruty!30 SFX1 (0~(Bf(0~(B(0~(BY(0~(BSFXT 2 (0~(BfY(0~(BSFXG3 hc#(0~(B@(0~~(Bf  (0~(B (0q(BSFXt(0~(B(0q(B(0~(B(0x(B#c(0~(B(0~(B#(0~(B@Y(0~(B f(0~(B SFXG4 (0l(B(0qq(B+(0qk(B(0~(B(0~~(B(0~~~(B@(0~(B(0~(B#?/(0~(B@(0~(B   SFX5 +(0k~~(B(0x~~(B h(0x(B @(0~(B%!``?!(0x(B(0~(B(0qqqqqqqqqj(B   SFX aYou just miss the dwarf thief.YSFX >What do you want to wield? [- adkq or ?*] SFX'Ra - an uncursed broad pick (weapon in hands).--More--SFX You extinguish your torch before putting it away.6     SFXOHUnknown command ' '.SFXO&SFX You hit the dwarf thief!The dwarf thief swings his broad pick.--More--SFXnZYour dwarvish mithril-coat deflects the dwarf thief's attack.--More--SFX[LThe dwarf thief just misses!7 SFX"You hit the dwarf thief!(0~(B(0x(BSuddenly, a section of wall closes up!8 SFXThe dwarf thief's hard hat blocks your attack.D--More--SFX~CThe dwarf thief swings his broad pick.--More--SFXL Your dwarvish mithril-coat blocks the dwarf thief's attack.4 42 --More--SFXThe dwarf thief stole an uncursed +2 ring of gain constitution.9 (0~(BSFXHUnknown command ' '.SFX&SFX SFXv (0~~(B@(0u(B#D ##SFXl40 (0j(B(0~~(B(0~(B@(0~(B##SFXw.G1 (0j(B(0mqk(B(0~m(BG(0~~~~mq(B+(0k(B@(0~~~~~~~~~~~~x(B(0~(B(0lj(B SFX++ (0~(B (0~(B@ You hear some noises in the distance.2 (0~(BGDSFX((0x(B(0q(B(0~(B(0~(B D@(0~(BG SFX 3 (0q(B(0~(B(0~(B@SFX304 (0l(BG(0~(BD(0~(B@(0~(BSFX 5 (0j(BG(0~(B(0~(BD(0~(B@SFX(0l(B(0~(B(0~(BG(0~(BD(0~(B@SFX3 6 @(0~(B(0~(B(0m(BSFXL64(0qq(B(0~(B(0~(B(0l(BD(0~(B@(0~(BThe air crackles around the gnomish wizard.--More--SFXR ]The gnomish wizard points at you, then curses.7 SFXe FUnknown command ' '.SFX%SFXYSFXv }You hit the gnomish wizard.(0~(BD--More--SFXA]The gnomish wizard points at you, then curses.8 SFXvFUnknown command ' '.SFX%SFXK (0q(B(0k(B(0~(B(0~(BD@The air crackles around the gnomish wizard.9 SFX-You miss the gnomish wizard.D(0~(B--More--SFX ^The gnomish wizard points at you, then curses.50 SFXFUnknown command ' '.SFXՑ%SFXSFXlJOYou hit the gnomish wizard!--More--SFXб FThe white dragon bites the gnomish wizard.--More--SFXDThe gnomish wizard is killed!(0~(BSFX|FUnknown command ' '.SFX@Q%SFXSFX۵$@(0~(BThe white dragon turns into a huge pile of killer coins!1 SFX' 2 (0q(B(0~(B(0~(B@$(0~(BSFX@(0~(BYou hear some noises in the distance.3 $(0~(BSFXMj(0~(B@$SFXP O4 @(0~(BSFXmm5 @$(0~~(BSFX8a^@$(0~(BSFX~6 (0~(B@(0~(B(0~(BSFX? 7 (0~(B(0~(B$(0~(B(0~(B@(0~~(BSFX8  (0~(B(0~(B@##SFX`M  (0~(B@##You hear some noises.9 SFX (0~(B$@###You hear some noises in the distance.$(0~(BSFX60  (0~(B@##SFX) #@You hear some noises.1 $SFX( (0~~(B@(0~(B#You hear some noises in the distance.#$SFX2 (0~~(B(0t(B@# ##SFXR3 (0~~(B@(0~(B##SFXo4  @ $ SFX  (0~~(B@ 5 (0~(B@70 a(0~~~~~(B@SFX/ &In what direction? [hykulnjb><] SFX: The door opens.1 (0~(Ba(0a(BSFXb(0~(B(0~(B@@"Hello, pyite! Welcome to Akureyri's general store!"--More--SFXac"Will you please leave your mattock outside?"2 (0~(B@SFXzHUnknown command ' '.SFX( &SFX/;What do you want to use or apply? [a-egjquBKN or ?*] SFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) SFXA+(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Wands e - Tools f - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) SFX'+SFX e(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqq(B@(0qk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(B@(0~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B??/SFXFe%!``?!(0x(B(0~~~~~~qq(B##(0qqqqqqqqqj(B Put in what?  Weapons a - an uncursed dwarvish mattock (weapon in hands) k - a silver saber Armor f - an uncursed +0 hard hat (being worn) l - a +0 pair of riding gloves (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) Wands b - a cursed iridium wand u - an uncursed wand of magic missile N - an uncursed spiked wand Tools c - a cursed magic whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch K - an uncursed key Gems j - an uncursed touchstoneSFXReV[K B - an uncursed luckstone R - a cursed citrine stone(end) SFXk+SFXyr (0qk(B#(0~~~~~~~(B0(0qqqq(B(0x(B(0~~~~~~(B%#(0~~(B(0x~~(B_(0~~x(B(0k~l(B(0qj(B#(0x~~~~~x(B(0lj~x(B(0qq(B(0mqwawqj(B(0lqq(B+(0j~~mqk(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~xSFXr (B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqq(B@(0qk(B(0~ljk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(B@(0~x(B(0mx(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B??/%!``?!(0xmqqqvk(B(0qwq(B(0~~~~~~qq(B##(0qqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(BSFXr (0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0xqk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(BFXr 7m(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:51(51) Pw:41(41) AC:0 Xp:8/2680 Wt:1084/725 T:6972 Burdened You put an uncursed dwarvish mattock into the sack.3 (0~(B@SFX2 (0a(B@@!(0m(BSFXF &In what direction? [hykulnjb><] SFXF IThe door resists!4 SFX 4In what direction? [hykulnjb><] SFX~The door resists!5 (0~(BaSFX4In what direction? [hykulnjb><] SFX2wThe door closes.6 (0~(B+SFX9(0~(B@You see here an effervescent potion.@?SFX[ @!You see here a scroll labeled VELOX NEB.7 @(0~(BSFXak"For you, good sir; only 177 for this scroll labeled VELOX NEB."--More--SFXBNm - a scroll labeled VELOX NEB (unpaid, 177 zorkmids).9Stess --More--SFX You rebalance your load. Movement is difficult.(0~(B@8 --More--SFXv 3You hear someone cursing shoplifters.SFXyEWhat do you want to drop? [b-gj-mqsuBEKNR or ?*] SFX~^You drop a scroll labeled VELOX NEB (unpaid, 177 zorkmids).4Buden --More--SFX Your movements are only slowed slightly by your load.9 (0~(B@SFXaHUnknown command ' '.SFXF=Wait! That's a small mimic!80 @(0~(BmSFXI]You begin bashing monsters with your gloved hands.--More--SFX^ You hit the small mimic.The small mimic turns to flee!1 m(0~~(B@(0~(BSFX!HUnknown command ' '.SFX}~&SFXS ;What do you want to use or apply? [b-egjquBKN or ?*] SFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) SFX! +(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) SFX+SFXm(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqq(B+(0qk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~(Bm(0~~(B@(0x(B(0m(B(0~~~~~~~(B(0x(B##(0x(B??SFX[38;5;6m/%!`(0~(B@!(0x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk(B(0v(B(0u~(B((`(0x(B(0a~(B`(((0x(B(0lj~(B((((0x(B)(0x(B(0qqqqj(B(0x(B Take out what?  Weapons a - an uncursed dwarvish mattock b - 4 cursed darts c - 12 cursed darts d - 22 cursed darts e - 37 uncursed darts(end) SFX> +SFXp(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqq(B+(0qk(B(0~lj(B"You sneaky cad! Get out of here with that pick!"--More--TFXYou have a little trouble removing a - an uncursed dwarvish mattock.@(0~(B2 --More--TFXaK0You hear the splashing of a naiad.TFX)HHUnknown command ' '.TFX٭ >What do you want to wield? [- adkq or ?*] TFXt/ a - an uncursed dwarvish mattock (weapon in hands).3 @(0~(BTFXf(0~(B@@?TFXh HYou hit the small mimic.4 TFX1~You hit the small mimic!5 m(0~(BTFX> ~@@(0~(B(0~(BTFX HYou hit the small mimic!6 TFXߠ }You hit the small mimic!7 (0~(B@TFXYou kill the small mimic!7728 (0~(B(0~(B@TFX`Wait! That's a small mimic!mThe small mimic claws you![7 pts.]44 TFXVYou hit the small mimic!9 TFXҧ `You hit the small mimic!590 TFXVYou hit the small mimic!1 TFXsVYou hit the small mimic!2 TFX You hit the small mimic!The small mimic turns to flee!3 (0~(Bm TFX(0~(B@@! TFX  TFXbo  TFXjHYou hit the small mimic!4  TFXZKYou kill the small mimic!68645 (0~(B TFXĢ 6 (0~(B(0~(B@@ TFXK7 @@(0~(B! TFX}i@(0~(BYou see here a black potion. TFXc"For you, esteemed sir; only 133 for this black potion."--More-- TFX zn - a black potion (unpaid, 133 zorkmids).10Stess --More-- TFX `You rebalance your load. Movement is difficult.8  TFX~ @(0~(BYou see here a lembas wafer.9 TFXOPp@%You see here a curved wand.7000 TFXa"For you, honored sir; only 400 for this curved wand."--More--TFXy|co - a curved wand (unpaid, 400 zorkmids).112 TFXE GWhat do you want to drop? [a-gj-lnoqsuBEKNR or ?*] TFXpYou drop a curved wand (unpaid, 400 zorkmids).043 TFXx! @/You see here a scroll labeled ELBIB YLOH.You see a door open.4 (0a(BTFXӾ~@?You see here a scroll of teleportation.--More--TFX You hear some noises in the distance.Akureyri wields a dagger!5 --More--TFX5 \Akureyri is killed!6 %TFX z?@You see here a scroll labeled ELBIB YLOH.7 TFX gp - a scroll labeled ELBIB YLOH.98 TFX~(0~(B@You see here a curved wand.9 TFXDdo - a curved wand.71610 TFXpq@(0~(BThe mangler eats a shopkeeper corpse.r--More--TFXVThe mangler turns into a rabid rabbit!2 TFXS HUnknown command ' '.TFX6&TFXg ~@(0~(BYou see here a scroll of teleportation.3 TFXU & TFX6-Xr - a scroll of teleportation.214  TFXwHUnknown command ' '. TFXʑ & TFX- !TFX  Drop what type of items?  a - All types b - Weapons c - Armor d - Scrolls e - Potions f - Wands g - Tools h - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) !TFXTe +!TFXWM (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Br(0~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~!TFXwM (B%(0~~~(B?!(0x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk~(B(0v(B(0u~(B((`(0x~(B(0a~(B`(((0x(B What would you like to drop?   Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Scrolls  p - a scroll labeled ELBIB YLOH  r - a scroll of teleportation  Potion!TFXM s  n - a black potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (1 of 2)+TFX7 K - an uncursed key  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2),TFX Pyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:47(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1121/725 T:7014 Stressed (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#,TFX- [C(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%[11;3,TFX? 6H(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Br(0~x(B(0m(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~(B%(0~~~(B?!(0x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B,TFXP (0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~[1,TFX` m(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(B-TFXI<What do you want to use or apply? [a-egjoquBKN or ?*] -TFX- Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) -TFXtc+(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) .TFX;+.TFX(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Br(0~x(B(0m(B(0~~~~~~~(B(0x(B##(0x(B@(0~~.TFXu(B%(0~~~(B?!(0x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk(B(0v(B(0u~(B((`(0x(B(0a~(B`(((0x(B(0lj~(B((((0x(B)(0x(B(0qqqqj(B(0x(B Take out what?  Spellbooks a - a blessed spellbook of wizard lock (0:3) b - an uncursed tartan spellbook(end) /TFX*9 +/TFX +/TFX(0~~~~~(B0(0qqqq~~~~(B%#(0~~~(B_(0~~x(B(0k~l~~~~x(B(0lj~xwawqj(B(0lqq(B+(0j~~mqk(BYou have much trouble removing t - a blessed spellbook of wizard lock (0:3). --More--2TFXD (0lqqqk(B(0lqqqqqqqk(BYou have much trouble removing i - an uncursed tartan spellbook.85 --More--2TFXh 3You hear someone cursing shoplifters.2TFXHUnknown command ' '.3TFXHEWhat do you want to drop? [a-gi-ln-uBEKNR or ?*] 3TFXd  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Scrolls  p - a scroll labeled ELBIB YLOH  r - a scroll of teleportation  Spellbooks  i - an uncursed tartan spellbook  t - a blessed spellbook of wizard lock (0:3)  Potions  n - a black potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack (1 of 2)5TFXs+(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqw5TFXVsawqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(BrFXvs5;7m(0~x(B(0m(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~(B%(0~~~(B?!(0x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`((5TFXs[m(0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(5TFXsuB(0qqqqj(B(0mqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:48(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1121/725 T:7015 Stressed You drop an uncursed tartan spellbook.07Buden --More--6TFX4eYour movements are only slowed slightly by your load.6 6TFX KHUnknown command ' '.6TFXx&7TFX A7What do you want to drop? [a-gj-ln-uBEKNR or ?*] 7TFX You drop a blessed spellbook of wizard lock (0:3).w2 --More--8TFXXThe rabid rabbit turns into a dung worm!7 8TFX HUnknown command ' '.8TFX5K &9TFXn 9TFXS Pick up what?  Spellbooks a - a blessed spellbook of wizard lock (0:3) b - an uncursed tartan spellbook(end) :TFXK+;TFX:k(0~~~~~(B0(0qqqq~~~~(B%#(0~~~(B_(0~~x(B(0k~l~~~~x(B(0lj~xwawqj(B(0lqq(B+(0j~~mqk(BYou have a little trouble lifting i - an uncursed tartan spellbook.7 HUnknown command ' '.=TFX &=TFXs =TFX >TFX8What do you want to drop? [a-gi-ln-suBEKNR or ?*] >TFXuYou drop an uncursed spellbook of healing.9220 >TFXA}  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Scrolls  p - a scroll labeled ELBIB YLOH  r - a scroll of teleportation  Potions  n - a black potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  K - an uncursed key  Gems (1 of 2)>TFX~q } j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)@TFX6Pyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:49(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1021/725 T:7020 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#@TFXr[C(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%[11;3@TFX6H(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Bw(0~x(B(0m(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~(B%(0~~~(B?!(0x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B@TFX(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~[1@TFXm(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(B@TFX[<What do you want to use or apply? [a-egjoquBKN or ?*] @TFX^  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) @TFX o+(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Scrolls e - Potions f - Wands g - Tools h - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @TFXW +ATFX(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Bw(0~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~ATFX(B%(0~~~(B?!(0x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk~(B(0v(B(0u~(B((`(0x(B Put in what?   Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Scrolls  p - a scroll labeled ELBIB YLOH  r - a scroll of teleportation  Potions  n - a black potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursATFXed wand of magic missile  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (1 of 2)CTFXO++CTFXXZ+DTFX K - an uncursed key  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)DTFX (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwaTFX ;5;7mwqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~(Bw(0~DTFXG x(B(0m(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~(B%(0~~~(B?!(0x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`((TFXu ;7m(0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(BTFX i;28H(0qqqqj(B(0mqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:49(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1016/725 T:7020 Burdened You put a scroll labeled ELBIB YLOH into the sack.21 --More--ETFXeYou put a scroll of teleportation into the sack.--More--ETFX ulYou put a black potion into the sack.1 FTFX… O2 +@FTFX¥ O3 (0~(B@GTFXz(0~(B@You see here a lembas wafer.S--More--HTFX&wZThe dung worm turns into a water moccasin!4 HTFX]HUnknown command ' '.HTFX&HTFXF HTFXٵ HTFX xYou have a little trouble lifting v - a lembas wafer.5065 ITFXDHUnknown command ' '.ITFX&ITFX ITFX E(0~(B@JTFX\O6 (0~(B@JTFXwO7 (0~(B@JTFX(0~(B@You see here a scroll labeled VELOX NEB.8 S$JTFXBYou have a little trouble lifting m - a scroll labeled VELOX NEB.319 (0~~(BSKTFX9(0~(B@You see here an effervescent potion.(0~(BSKTFXy% d130 @!LTFX(0~(B@You see here an effervescent potion.1 S(0~~(BLTFXYou have a little trouble lifting w - an effervescent potion.52 (0~(BS(0~(BLTFX*@(0~(BYou have a little trouble lifting 2950 gold pieces.$:2950 HP:51(51) Pw:41(41) AC:0Wt:1081/725 T:7032 Burdened --More--MTFX There are several more objects here.3 S(0~(BNTFXI Pick up what?  Weapons a - a shotgun b - 3 shotgun shells c - 8 shotgun shells d - 5 shotgun shells e - a dagger Scrolls f - a scroll of teleportation Wands g - a hexagonal wand Tools h - a key(end) PTFX +RTFX+STFX+WTFX6' (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~(BS@(0~x(B(0m(B(0~~~~~~~(B(0x(B##(0x(B+(0~~~~~~~~xWTFX' (B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk(B(0v(B(0u~(B((`(0x(B(0a~(B`(((0x(BYou have a little trouble lifting x - a scroll of teleportation.--More--XTFX,Hy - a hexagonal wand.z - a key.96Stess --More--XTFXu`}You rebalance your load. Movement is difficult.S(0~(BXTFXvN HUnknown command ' '.XTFX &XTFX YTFXL YTFX  ZTFXH4 (0~(B)S@[TFX6 @(0~(BThere are several objects here.5 S(0~~(B\TFX Pick up what?  Weapons a - a shotgun b - 3 shotgun shells c - 8 shotgun shells d - 5 shotgun shells e - a dagger(end) ]TFX1 /+++++]TFX (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0~~~~~~~~~~~~~~x(B(0x(B(0lqqqqqqqaqk(B(0~lj(BA - a shotgun.C - 3 shotgun shells.D - 8 shotgun shells.--More--]TFX F - 5 shotgun shells.G - a dagger.a157 --More--^TFXzU^The water moccasin turns into a killer beetle!7 ^TFXHUnknown command ' '.^TFX\&^TFX _TFXW8 (0~(B@_TFXwa P9 @(0~(B`TFX40 a(0~(B@(0~(B`TFX)F 2 (0~(Ba@(0~(BaTFXYou displaced your killer beetle.3 a@(0~(BbTFX4 a(0~(B@(0~(BbTFXSk @(0~(B Things that are here: an uncursed spellbook of healing a blessed spellbook of wizard lock (0:3)--More--cTFX0(0qqqq(B#(0~~(B5 cTFX :Unknown command ' '.dTFXj Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) dTFX'9+dTFX (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~(Ba(0~~~~~~~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~dTFX ~~~~~~x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk~(B(0v(B(0u~(B((`(0x~(B(0a~(B`(((0x~(B(0lj~(B((((0x~lk(B)(0x(B(0qqqqj(B What would you like to drop?   Coins  H - 2950 gold pieces  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  A - a shotgun  C - 3 shotgun shells  D - 8 shotgun shells  F - 5 shotgun shells  G - a dagger  Armor  f - an uncursed +0 hard hat (being wdTFXő orn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand (1 of 2)gTFX+gTFX߈+gTFX/+gTFX> +hTFX +oTFX  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  z - a key  K - an uncursed key  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)sTFX@(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwaTFXw;5;7mwqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~(Ba(0~~~~~~~sTFXx(B(0m(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~~~~~~~~x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(sTFX0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(BsTFXPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2950 HP:51(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1157/725 T:7045 Stressed You drop a shotgun.You drop 3 shotgun shells.--More--sTFX[' cYou drop 8 shotgun shells.You drop 5 shotgun shells.--More--tTFXTxYou drop a dagger.0966 (0~(BatTFXHUnknown command ' '.tTFXl&tTFX=6 uTFX>What do you want to use or apply? [a-egjoquyzBKN or ?*] vTFX< Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) vTFX+(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vTFX!j+vTFX(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~(Ba(0vTFX~~~~~~x(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk~(B(0v(B(0u~(B((`(0x~(B(0a~(B`(((0x~(B(0lj~(B((((0x~lk(B)(0x(B(0qqqqjljm(B(0x(B Take out what?   Coins  a - 3628 gold pieces  Weapons  b - 4 cursed darts  c - 12 cursed darts  d - 22 cursed darts  e - 37 uncursed darts  Armor  f - an uncursed pair of speed boots  g - a cursed polished silver shield  Comestibles TFX ]1H h - 2 cursed food rations  i - an uncursed sandwich  Scrolls  j - a scroll of teleportation  k - a scroll labeled ELBIB YLOH  l - a cursed scroll labeled DAIYEN FOOELS  m - an uncursed scroll labeled GARVEN DEH  n - a cursed scroll labeled LEP GEX VEN ZEA  o - a cursed scroll labeled TEMOV  p - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  q - an uncursed scroll labeled JUYED AWK YACC  r - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  s - an uncursed scroll labeled LEP GEX VEN ZEA (1 of 2)yTFX+yTFXVU+}TFXq a - an uncursed scroll labeled NR 9  b - an uncursed scroll labeled DAIYEN FOOELS  c - 2 uncursed scrolls of teleportation  d - an uncursed scroll of confuse monster  Potions  e - a black potion  f - an uncursed potion called obj  g - an uncursed clear potion  h - an uncursed bubbly potion  i - an uncursed black potion  j - an uncursed cyan potion  Rings  k - a cursed sapphire ring  l - an uncursed granite ring  m - an uncursed copper ring  Tools  n - a cursed torch  o - a cursed torch  p - a cursed torch  q - a +0 torch  Gems  r - an uncursed turquoise stone  s - a cursed luckstone  t - an uncursed chrysoberyl stone  u - an uncursed garnet stone  v - an uncursed jacinth stone (2 of 2)TFXr+TFX"+TFXB +TFX9 +TFX`R(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwaFXR;5;7mwqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x(B(0m(BTFXR[38;5;7m(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@(0~(Ba(0~~~~~~x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(TFXR0~~(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(BTFXRPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2950 HP:51(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1096/725 T:7046 Stressed You have much trouble removing H - 12 cursed darts.--More--TFXEZPYou have much trouble removing G - 22 cursed darts.--More--TFXjOYou have much trouble removing V - a cursed torch.--More--TFX~ f7 a(0~(BTFX6k Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) TFX8+TFXms (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x(B(0m(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@a(0~~~~~~~xTFXs (B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0~~~~~(B(0lqqqqk~(B(0v(B(0u~(B((`(0x~(B(0a~(B`(((0x~(B(0lj~(B((((0x~lk(B)(0x(B(0qqqqj(B What would you like to drop?   Coins  I - 2950 gold pieces  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  G - 22 cursed darts  H - 12 cursed darts  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of TFXs speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand (1 of 2)TFXy+TFX5 +TFX6  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch  z - a key  K - an uncursed key  L - a cursed torch  M - a cursed torch  V - a cursed torch  Gems  j - an uncursed touchstone  B - an uncursed luckstone  Q - a cursed luckstone  R - a cursed citrine stone (2 of 2)TFXO +TFX +TFX~+TFX +TFX (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwaFX ;5;7mwqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk(B(0~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x(B(0m(BTFX [38;5;7m(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B@a(0~~~~~~~x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((`(0x(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~FX m(B`(0~~~(B(0lj~(B((((0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0mqj~(B((((0x(B(0mqqqj(B#0##(0q(B(0l(B(0qqqqj(B(0mqqqqqj(BPyite the ITFX, nvestigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2950 HP:51(51) Pw:41(41) AC:0 Xp:8/2864 Wt:1096/725 T:7047 Stressed You drop 22 cursed darts.You drop 12 cursed darts.--More--TFX`# _You drop a cursed torch.You drop a cursed torch.--More--TFXl|t992/725 T:7047 Burdned 8 TFX+hs9 @a*(0~(BTFX{ You displaced your killer beetle.50 a(0~(B@TFXf U1 (0~(B@TFX(0~(B(0~(B@aTFXO2 (0~(B@TFXE3 a(0~(B@(0~(BTFXItE(0~(B@TFX>What do you want to use or apply? [a-egjoquyzBKN or ?*] TFX1  Weapons a - an uncursed dwarvish mattock (weapon in hands) Wands b - a cursed iridium wand o - a curved wand u - an uncursed wand of magic missile y - a hexagonal wand N - an uncursed spiked wand Tools c - a cursed magic whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch z - a key K - an uncursed key Gems j - an uncursed touchstone B - an uncursed luckstone(end) TFX8+#(0~~~~~~~(B0(0qqqq(B(0~~~~~~(B%#(0~~(B(0x~~(B_(0~~x(B(0k~l(B#(0x~~~~~x(B(0lj~x(B(0mqwawqj(B(0lqq(B+(0j~~mqk(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(TFX 90x(B(0lqqqqqqqaqk(B(0~lj(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~(Ba(0~~~~(B@(0~x(B(0m(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~xqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqqqqqqj(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~(B((TFX9`(0xq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~(B`(((0x(B(0x(B%(0~~(B`(0~~~(B(0lj~(B((((0xlqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqjx(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0xa~(B((((0x(B(0mqk~~~lqj(B#0#(0qjj~(B((((0x(B(0mqqqj(BFX/938;5;0m#0##(0q(B(0l(BYou now wield a +0 torch.Your torch's flame burns brightly!4 TFXq {5 @(0~(B(0~(BTFXGY6 @(0a(BTFX[DN7 (0~(B@TFX 8 (0~(B@(0~(B(0~~(B(0~~(B(0~~x(BTFX& 9 (0~(B@(0~(B(0~(BTFX(0~(B@(0x(B(0~~l(BTFX60 (0~(B(0k(B@(0~(B(0j(B(0qqj(BTFX 1 (0~(B@(0~(B(0q(BTFX2 (0~(B(0~(B@(0qq(BTFXy (0w(B(0~~(B@(0~~(B(0l(B3 6 (0x(B@(0~~~(B (0x~(B(0x~x(B(0x~x(B(0x~m(B(0j~(B(0~(B(0~(B(0qqq(BTFX}^7 (0~(B @TFX 8  (0~(B@(0~(B(0q(BTFXJ |9 (0~(B@(0~(BTFX- (0~(B@(0~~(B{(0~~(B(0~(B(0~~~x(B(0qqj(BTFXh70  (0~(B(0q(B(0qk(B@(0~~x(B(0x~(B+(0~(BTFX)61  (0a(B(0l(B(0~(B@TFX 2  (0~(B(0~(B@(0qq(BTFX (0~(B(0k(B@(0~(B(0m(BTFX` 3 (0qq(B(0~(B(0~(B@(0~(BTFX~. 4 (0q(B(0w(B@(0~(BTFXW 5 (0qq(B(0~~(B@(0qq(B(0~(BTFXG (0q(B(0~(B@(0~(B TFX 6 (0t(B@(0~(Bh TFXC@(0~(B (0~(B(0~(B The hobbit wields a dagger!7 TFXY@(0~(B TFX . ! TFXnqYou hit the hobbit.Your torch burns the hobbit.8 TFX >What do you want to wield? [- adkq or ?*] TFX1Xa - an uncursed dwarvish mattock (weapon in hands).--More--TFXxYou extinguish your torch before putting it away.   --More--TFX0xThe hobbit thrusts her dagger.The hobbit hits![9 pts.]42 9 TFX HUnknown command ' '.TFXcYou kill the hobbit!77 )TFX(0~(B (0~(B@ Things that are here: a dagger a leather armor--More--TFX(0qqqq(B(0~~(B380 TFXN/ 1 (0~(B (0~(B@) TFXl 2 (0~(Bc(0~(B(0~(B@(0~(BTFX 3 (0~(B(0~~~(B(0~(B@(0~(B(0~(B TFXLn c(0~(B(0~(Bf(0~(B @(0~(B (0~(B TFX>What do you want to use or apply? [a-egjoquyzBKN or ?*] TFXc9Never mind.TFX4 (0~(B(0~~(B @ (0~(B TFX# 45 c(0~(B(0~~~(B@(0~~(B TFXb6 (0~(Bc(0~~(B(0~~(B( @(0~~~~(B (0~(B(( TFXQ> (0~(B  (0~(B@ (0u(B@"Hello, pyite! Welcome to Rewuorb's hardware store!"--More--TFX"Will you please leave your mattock outside?"7 @f@(0~(BTFX HUnknown command ' '.TFXٻ &TFXЭ TFXB>What do you want to use or apply? [a-egjoquyzBKN or ?*] TFXU  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) TFX +(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) TFXr+TFXI(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~xTFXI(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0~u~~~(B((0x(B(0x(B(0lqqqqqj(B@f@@(0~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x(B Put in what?   Coins  J - 2950 gold pieces  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  ComestiblTFXJes  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools (1 of 2)TFX<+TFX% (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwaFXM ;5;7mwqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0qqk(B%(0mqqqk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x(B(0xTFXh (B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0xmk(B(0tj~~~~x~(B(0v(B(0~u~~~(B((0x(B(0x(B(0lqqqqqj(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~(B@f@@(0~~~x(B(0x(B(0x(B(0x~~~(B`(0~~~(BFX 38;5;7m(0lu~(B((((0x(B(0x(B(0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0x(B(0qqqqj(B(0x~mqaqk(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+(0mqj~(B((((0x(B(0mqqqj(B#0FX l1m##(0q(B)(0lqqk(B(0~~~~~~x(B(0qqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2950 HP:44(51) Pw:41(41) AC:0 Xp:8/2877 Wt:872/725 T:7087 Burdened You put an uncursed dwarvish mattock into the sack.99 f@(0~(B(0~(BTFX8   (0a(B@(0m(BTFX&In what direction? [hykulnjb><] TFX+The door closes.9 @(0~(B(0~(B+TFX(0~(B@You see here a pair of lenses.TFXn(@ Things that are here: 6 candles a towel--More--TFX(0qqqq(B(0~~(B590 TFXw(@ Things that are here: a blindfold a fishing pole--More--TFXIe (0qqqq(B(0~~(B1 TFXbX2 @(TFX @(0~(BYou see here a magic marker.3 (0~(B@TFX g"For you, most gracious sir; only 66 for this magic marker."--More--TFX You have a little trouble lifting L - a magic marker (unpaid, 66 zorkmids).44 TFX? HUnknown command ' '.TFXڴ &TFXAM TFXkM(0~(B@TFX/(0~(B@ Things that are here: 6 candles a towel--More--TFX(0qqqq(B(0~~(B65 TFXu  Weapons  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (1 of 2)TFXDPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2950 HP:46(51) Pw:41(41) AC:0 Xp:8/2877 Wt:994/725 T:7095 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#FXjC(0x~~~~~x(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0qqk(B%(0mqqqk(TFX}B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x(B(0x(B(0mq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0mqqqvk(B(0qwq(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B+@TFX(0~~~x(B(0x(B(0x(B(0x~~~(B`(0~~~(B(0lu~(B(@((0x(B(0x(B(0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B(0x(B(0x(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+(0mqj~TFXP[m(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B(0qqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BTFX{ Pick up what?  Tools a - 6 candles b - a towel(end) TFX+TFX44:(0qqqq(B(0~~(B(0k~l(B(0lj~xqq(B+(0j~~mqk(B"For you, most gracious sir; only 66 for this towel."--More--TFX&.}You have a little trouble lifting M - a towel (unpaid, 66 zorkmids).66 TFXHUnknown command ' '.TFXNI&TFX TFX8& !Itemized billing? [yn] (n) TFXQn8845 You bought a magic marker for 66 gold pieces.184 --More--TFXCYou bought a towel for 66 gold pieces.--More--TFX ["Thank you for shopping in Rewuorb's hardware store!"TFX'[HUnknown command ' '.TFXc&TFX&7 (0~(B@@(TFX5P8 @(0~(BTFXm &In what direction? [hykulnjb><] TFXs The door opens.9 z(0a(B(0~(BTFXs7100 (0~(B(0~(B@(0~(BTFXO 1 c(0~(B@(0a(B(0~(B(0~(BTFXup(0~~(B(0~(Bzc@(0~(B(0~(BTFX2 (0~~(B(0~(B@ (0~(B(0~(B(0~(B  TFX'?What do you want to use or apply? [b-egjoquyzBK-N or ?*] TFX#s Wands b - a cursed iridium wand o - a curved wand u - an uncursed wand of magic missile y - a hexagonal wand N - an uncursed spiked wand Tools c - a cursed magic whistle d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack q - a +0 torch z - a key K - an uncursed key L - a magic marker M - a towel Gems j - an uncursed touchstone B - an uncursed luckstone(end) TFX+(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~ljk(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mkmq(B(0x(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0~~~~~~qq(B##TFX(0mqqqqwqqqqj~~~x~~~~(B(0~~~~~~~(B(0lqqqqk(B(0x(B(0lj~~~x~(B(0v(B(0~(B@(0~(B(0u~~~~x(B(0x(B(0lqqqqqj~~~~~(B(0~(Bc(0~(B(0a~~~~x(B(0x(B(0x~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x~~lqj(B#0#(0qj(B(0x~~~(B{TFX^[38;5;7m(0~~(B+(0qqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(BYou now wield a +0 torch.Your torch's flame burns brightly!3 (0~(B(0~(B(0~(Bc(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~(BTFX+  (0~~(Bz(0~(B@c(0~~(B(0~~(B(0~~~(BTFX !4  (0~(B (0~(B(0~(B (0~(B@(0~~(B(0~~(B(0~~~(BTFXލG85 (0~(B (0~(B (0~(Bz (0~(B @(0~(B(0~(B(0~~~(BTFX66   `  (0~(B @TFXu 7   (0~(B(0~(B(0~(B@(0~~(B(0~(BTFXMJ    (0~(B(0~(B@TFXv 8 (0~~~(B(0~~(B(0~~(B(0~(B@(0~(B TFX,  9 (0~(B (0~(B (0~(B (0~(B@(0~(B # TFX' 910 (0~~~(B(0~~(B(0~(B(0~(B@ #(0~(B (0~(B TFX 1 (0~~~(B(0~~(B(0~~(B(0~(B@ (0~(B@(0~(B   TFXbV@(0~~(B(0~~(B(0~~(B@(0~(B@ (0~(B   # TFX   (0~(B(0~(B @ ###There are several objects here.2 TFX9A Pick up what?  Weapons a - a short sword Armor b - a leather armor c - a helmet d - a pair of walking shoes e - a leather cloak Tools f - a whistle called normal(end) TFX (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0kj~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x~~~~~~qq(B##(0mqqqqwqqqqj~~~x(BTFX%3 (0~~~(B(0~~(B(0~(B@ @) (0~(B # ##TFXh 34 (0~~q(B(0~~(B@ (0~(Bz(0~(B@ (0~(B(0~(B  #TFX9t505 (0~~~(B(0~~(B@ (0~(B @@   TFXr (0~~~(B(0~(B(0~(B(0~(B@(0~(B (0~(B TFX36 (0~~~(B(0~(B(0~(B(0~(B@@(0~(B   TFX^67 (0~~~(B(0~(B(0~(B#@(0x(B@(0~(B(0~(B   (0~(BTFXVU(0~~(B#(0x(B(0~(B(0~(B(0~(B@(0~(B  h 8 You hear bubbling water.TFX> (0~~(B(0~(B(0k(B@(0~(B(0~(B    (0~(BTFXP9 @ (0~(B#   TFX?TFXK120 (0l~k(B+(0~(B@(0~(B   TFX@I 1 @(0~(B(0~(B    TFX:TFXAQ(0~q(B(0x~~(B(0~(B(0~~(B@(0x~(B(0q~(BYou hear some noises in the distance.TFX=2 2 (0w(B  (0~(B #@ (0m(B(0~(B#(0~~(B(0~~(BTFX`H 3      (0~(B(0~(B(0~~~(B@(0~(B(0~~(B(0~~(B(0~~~(BTFXH4    (0~(B@(0~(B(0~(B(0~(BzTFX( 5    (0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BTFXS  #(0~(Ba @(0~~(B(0~~(B(0~~(BThe koala touches you!a(0~(BTFXT }You hit the koala.Your torch burns the koala.6 TFX You hit the koala.Your torch burns the koala.7 a(0~(BTFXJd=What do you want to wield? [- dkq or ?*] TFXb1You don't have that object.--More--TFX7What do you want to wield? [- dkq or ?*] TFXS 9Never mind.TFXMWhat do you want to use or apply? [b-egjoquyzBK-N or ?*] TFXJ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) TFX`+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) TFXC+TFX4(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x~~~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj~~(Ba(0~x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk~~~~~(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x~FXL;7m(B@(0~q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(Bz(0~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~~~~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~~~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqkljm(B(0tqqqqqqwj~~~~~x(B Take out what?  Weapons a - an uncursed dwarvish mattock b - 4 cursed darts c - 37 uncursed darts(end) TFX ^+TFXF? P(0qqqq(B(0~~(B(0k~lk(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(BYou have a little trouble removing a - an uncursed dwarvish mattock.8 (0~~(BTFX&I>What do you want to wield? [- adkq or ?*] TFXXa - an uncursed dwarvish mattock (weapon in hands).--More--TFXLYou extinguish your torch before putting it away.         --More--TFX FThe koala touches you!9 TFX HUnknown command ' '.TFXQYou hit the koala!30 TFXjYou hit the koala!1 aTFX You hit the koala!The koala just misses!a(0~(BTFX You hit the koala.2 (0~(BaTFXN You kill the koala!(0~(Ba92 The assassin bug eats a koala corpse.3 TFX74 (0~~~(B(0~(B@ (0~(B(0~(B  TFXm 5 # (0~(B@(0~(B (0~(B (0~(BTFX}# (0~(B (0~(B@ TFX6h6  M@(0~(B TFXSNYou hit the kobold mummy!--More--TFX_Your hard hat blocks the kobold mummy's attack.7 TFX=HUnknown command ' '.TFX &TFX- TFX TFX O TFX^ TFXf0What do you want to wield? [- adkq or ?*] TFX[LYou are already wielding that!TFX \You hit the kobold mummy!--More--TFXt eYour riding gloves deflect the kobold mummy's attack.8 TFX)]You just miss the kobold mummy.9 TFXB You destroy the kobold mummy!301340 L[TFX (0~(B (0~(B@(0~(B You see here a mummy wrapping.fThe demilich turns into a kamadan!1 TFXVk(0~(B(0~(B@[ fTFX  (0~(B@(0~(BYou see here a mummy wrapping.2 TFX3 (0~(B(0~(B@[ (0~(B(0~(BTFX* ?What do you want to use or apply? [a-egjoquyzBK-N or ?*] TFXЩYou now wield a +0 torch.Your torch's flame burns brightly!4 (0~~(B(0~~(B(0~~(BfTFX4(0~(B@(0~(Bf (0~(B(0~(BTFX 5 (0~(B(0~(B@(0~(B (0~(B(0~~(BUFX.6    (0~(Bf [@(0~~(B(0~~(B(0~(BUFX 7  f (0~(B(0~(B(0~(B@(0~~(BUFXT8   (0~(Bf(0~(B@(0~(B(0~(B(0~(BUFX,9    (0~(B (0~(B(0~~(B@ UFX   (0~(B@(0~(B UFX9 50  (0~(B@(0~(B UFXv1 (0~(B@(0~(B UFXX2 (0~~(B(0~(B@(0~(B UFXX 3 (0~~(B (0~(B@(0~(BB UFX^ (0~(B@(0~(BB (0~(B(0~(BUFX b 4  (0~(BB @(0~(B UFX5   (0~(B@@ UFX,6 (0~(BB@(0~(B UFX  @(0~(B@(0u(B"Hello, pyite! Welcome to Izchak's lighting store!"--More-- UFX+ "Will you please leave your mattock outside?"(0~(B(0~(BB@ UFXHUnknown command ' '. UFX`& UFX?What do you want to use or apply? [a-egjoquyzBK-N or ?*]  UFX'  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) UFX+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UFX+ UFXS (0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x[ UFXv K(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x(B Put in what?   Coins  O - 2818 gold pieces  Weapons  a - an uncursed dwarvish mattock  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-c UFX oat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools (1 of 2) UFX + UFXc(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0q UFXcq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B UFXc[38;5;7m(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0~ UFXcqqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B(0qk~lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B(0x~x~(B((((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(BB@@((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B UFXc1{(0~~(B+(0mqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B(0qqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(B Pyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2818 HP:51(51) Pw:41(41) AC:0 Xp:8/3013 Wt:874/725 T:7156 Burdened You put an uncursed dwarvish mattock into the sack.99 k(0~(B(0~(B@ --More--UFX pVThe mongbat turns into a swamp kobold!7 UFXطHUnknown command ' '.UFX&UFXD 8   (0a(B@@((0m(BUFX &In what direction? [hykulnjb><] UFX] The door resists! You hear some noises in the distance.9 UFX#%4In what direction? [hykulnjb><] UFX$WThe door closes.60  +UFX @(0~(BYou see here a candle.1 UFX?(@You see here a lamp.@(0~(BUFX\"For you, esteemed sir; only 1333 for this lamp."--More--UFXgnYou have a little trouble lifting P - a lamp (unpaid, 1333 zorkmids).1014/725 T:7162 Burdened UFX(HUnknown command ' '.UFXXG &UFXI UFXO# UFXnameUFXfw9Name an individual object? [ynq] (q) UFXd InWhat do you want to call? [b-gjlmoqsuw-zBEK-NPR or ?*] UFX Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  z - a key  K - an uncursed key  L - a magic marker  M - a towel (1 of 2)UFX P - a lamp (unpaid, 1333 zorkmids)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)UFX> +(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##[38;5UFXa ;7m(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B[UFXr 11;22H(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B[38;5UFX ;7m(0~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B(0x(B(0x~(B(@((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B+@((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~[38;5UFX [;4m(B{(0~~(B+(0mqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:2818 HP:51(51) Pw:41(41) AC:0 Xp:8/3013 Wt:1014/725 T:7162 Burdened Call a lamp: UFXmUFXaUFXgUFX9 iUFXF] cUFX &UFX <A lamp called magic for 1333 zorkmids. Pay? [yn] (n)  UFX3y148501 You bought a lamp called magic for 1333 gold pieces.--More-- UFXCd"Thank you for shopping in Izchak's lighting store!"3 !UFX$HUnknown command ' '.!UFX&!UFXG @(0~(BYou see here a candle.4 (0~(B@"UFXD5 @((0~(B(@"UFX'Iu6 (0~(B@@(#UFX6 &In what direction? [hykulnjb><] #UFXJgThe door opens.7 (0~a(B#UFX (0~(B(0~(B@(0~(B$UFX((0~(B@(0a(B(0~(B 8 You hear the chime of a cash register.$UFX 9 @(0~(B@(0~(B$UFX8,(0~~(B(0~~(B@(0~(B(0~(BYou hear some noises in the distance.70 d(0~(B%UFXN(0x~(B(0m(B(0~~(Bf@(0~(B(0q(Bc The shadow wolf turns into a chickatrice!1 %UFXyS You hit the panther!Your torch burns the panther.--More--'UFX/ qYour hard hat deflects the panther's attack.The panther claws you!--More--(UFXI[1 pts.]0 The panther bites![3 pts.]47 z(0~(B--More--(UFX!VThe chickatrice turns into a wallaroo!2 (UFXHUnknown command ' '.(UFXD &*UFX  (0~(Bf@(0~(BThe wallaroo hits the panther.The wallaroo misses the panther.--More--+UFX^mThe panther hits the wallaroo.The panther misses the wallaroo.--More--+UFX nThe panther bites the wallaroo.The wallaroo misses the panther.--More--,UFX;OThe wallaroo bites the panther.3 ,UFX/#HUnknown command ' '.,UFXT&-UFX)<What do you want to write with? [- bjkouyBL-NR or ?*] -UFX=~You write in the dust with your fingers.--More--What do you want to write in the dust here?  elber-UFXnethThe panther turns to flee!fz(0~(B0UFX =What do you want to wield? [- dkq or ?*] 0UFX1You don't have that object.--More--1UFXB7What do you want to wield? [- dkq or ?*] 2UFXj9Never mind.2UFXX NWhat do you want to use or apply? [b-egjoquyzBK-NP or ?*] 2UFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) 2UFX*+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 4UFX4+4UFX(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xFXK(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqkljm(B(0tqqqqqqwj~~~~~x(B Take out what?  Weapons a - an uncursed dwarvish mattock b - 4 cursed darts c - 37 uncursed darts(end) 4UFX +5UFXok(0qqqq(B(0~~(B(0k~lk(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(BYou have a little trouble removing a - an uncursed dwarvish mattock.4 z(0~(B5UFX& >What do you want to wield? [- adkq or ?*] 5UFX= Xa - an uncursed dwarvish mattock (weapon in hands).--More--6UFXE?You extinguish your torch before putting it away.85 (0~(B   6UFXn HUnknown command ' '.6UFX &6UFX  7UFXn8 9UFXZ4 9UFX]You hear some noises.6 9UFX {You hear some noises in the distance.7 9UFXY:What do you want to read? [mx or ?*.] :UFX)|Something is written here in the dust.You read: " elbereth".:UFX: 8 9 980 1 =UFX2 3 4 505 >UFX6 7 8 9 ?UFX190 1 2 3 (0~~~(B?UFXP~4 (0~(B@ (0~(B @UFXw5 (0~(B@(0~(B ) @UFX>pv(0~(B(0~(B@(0~(B AUFXi (0~(B@(0~~~(B There is a broken door here.  Things that are here: a crude dagger a thonged club a bow a bow--More--BUFX (0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B6 CUFX7  )@(0~~~(BDUFX_}8  (0~(B @(0qqv(BDUFX>w ! EUFXFN 9 (0~(B(0~(B@(0~(B(0q(BEUFX 200 (0x(B (0x(B@(0~(B (0m(BEUFX_z v 1 (0l(B@(0~(BFUFX^/(0~~~(B@(0~(B(0~(B  There is a broken door here.  Things that are here: a crude dagger a thonged club a bow a bow--More--FUFX4t(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(BGUFX GUFXi2 (0~~(B(0k(B@ (0t(B) GUFXaM GUFX HUFX>3 (0mqj(B(0~~~~~(B(0~~q(B(0~~~~~~~(B(0~(B@(0~~~(B{(0~(B(0q(B(0~(B HUFXj(0~(B(0~(B(0~(B@(0~(B (0~(B(0q(B )(0~(BIUFX (4 (0~(B(0~(B(0x(B (0~(B@(0~(B (0~(B(0l(B(0~~~(B(0~~~(BJUFXW#5 (0~(B(0~(B (0~(B@(0~(B (0~(B(0~~(B(0~~~~(B(0~~lqq(BJUFX:U 6   (0~(B @(0~m(BKUFXլ7  (0~(B@(0~(BKUFX$  (0~(B@(0~(B(0qqq(BLUFX LUFX8 (0k(B(0~(B@(0x(B(0j(BLUFX- MUFX P9 @(0~(BMUFX!S10 @(0~(B MUFXBW[1  @(0~(B MUFXF@(0~(BMUFXO 2 (0qq(B!(0~(B(0a(B@(0~(BMUFXQ; P3 @(0~(BNUFX(0q(B@(0~(B(0~(B(0k(B@(0mqq(BOUFX  4 %(0~(B@(0j(BOUFXv 5 @f@(0~(BOUFX? (0q(B(0~(B(0~(B@(0k(B(0~(B Things that are here: a bow a thonged club a bow--More--PUFX| (0qqqq(B(0~~(B(0k~l(B6 %@f(0~(BQUFX 7 %@ )f(0~(Bq@(0m(BQUFXZ &8 (0k(B%(0~~(B(0~(B@(0~(Bq(0~(B(0q(B(0~(BfRUFX Y9 (0~(BF(0a~~(B(0j(B@fq(0~(B(0~(B(0~(B(0~(B(0~(BSUFX:(0~(B (0q(B(0~(B (0~(B(0~(B(0~(B@ fq(0qq(BSUFX 20 (0q(B (0~(B@(0~(B (0q(BTUFX1 (0~(B(0~(B@(0~(B f(0~(B(0~(Bq (0~(BTUFX2 (0l(B(0x(B@(0~(B )(0~(B (0m(BTUFXI UUFX3  (0~(B(0t(B@(0x~~(BUUFXv ~4  (0~(B@(0x~~(BVUFXR5 (0~(B@(0~(B(0~(BVUFXQ (0w(B  (0~(B@(0x(B  (0x(BVUFXL VUFXv 6 (0~(B@(0qqj(BWUFX  7 (0~(B(0~(B@(0~(B(0q(BWUFX| 8 f @(0~(B (0m(BWUFX You displaced your large cat.9 @f(0~(BWUFXk 30 (0~~(B@f(0~(B XUFX1 (0~(B@(0~(B XUFX+i(0~~(B@(0~(BXUFX2 (0~~(B@(0~(B XUFX ~3 (0~q(B@(0~(B YUFXl}4 #@(0~(B ZUFX5 #(0~(B(0q(B@(0~(B(0~(Bq(0~(BZUFXI (0k(B  (0~(B@(0x(B  (0~(B[UFX[UFX)U6 (0~(B@[UFX7  (0tj(B (0~(B@(0~(B(0~(B[UFX%  (0~(B (0a(B@(0~(B(0~(B[UFX5g8 @(0~(B@\UFX9 (0~(B(0j~(B@ (0~(B \UFX40 (0l(B(0k(B@(0~(B f\UFX X(0l(B(0x~(B(0x(B(0~(B@F(0x(B(0w(B@(0w(B(0~(B "Hello, pyite! Welcome to Pasawahan's delicatessen!"--More--]UFX"Will you please leave your mattock outside?"1 (0~(B@)f^UFX~0af(0~(B^UFX2 _UFX4 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _UFX<(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqkqj~~~~~~~~mq(B+(0k~~~~~~~~~~~~~xqqqqqqqaqk~~lj(B_UFXg Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _UFX(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqkqj~~~~~~~~mq(B+(0k~~~~~~~~~~~~~xqqqqqqqaqk~~lj(B`UFX @What do you want to use or apply? [a-egjoquyzBK-NP or ?*] `UFX`i Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) `UFX +(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Wands i - Tools j - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) `UFX +aUFXi(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xUFX jK(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x(B Put in what?   Coins  Q - 1485 gold pieces  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 aUFXBjdwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools (1 of 2)aUFXT+aUFX,S(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qaUFXSq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaUFXSmqk~~lj(B(0x~(B!%%(0x(B(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~(B@F(0x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0w(B@(0w(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqk(B(0j~mqj~~(B(0tk(B(0x(BaUFXS(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B(0qx(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B(0~~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (aUFXS0x(B)f(0~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{aUFXSl(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1485 HP:51(51) Pw:41(41) AC:0 Xp:8/3013 Wt:881/725 T:7241 Burdened You put an uncursed dwarvish mattock into the sack.1001/725 T:7241 Burdened 2 ;bUFX3 h@(0~(B;(0~(Bf(0~(B(0~(BcUFX4 !(0x(B@@(0mq(B(0a(B(0j(B f(0~(BdUFX( 5 (0~(Bh(0~(B@(0~(Bf:fUFX!:(0~(B(0~(B(0a(B@(0~~(B(0~(Bf:gUFX s6 (0~(B@(0~(BhUFXG%7 %h (0~(B@(0~(B(0~(B(0~~(Bf:iUFX$(0q(B (0~(B@(0~(Bf:(0~(BSuddenly, a section of wall closes up!8 jUFX=What do you want to wield? [- dkq or ?*] jUFXb1You don't have that object.--More--kUFX7What do you want to wield? [- dkq or ?*] kUFX 9Never mind.lUFXٌWhat do you want to write with? [- bjkouyBL-NR or ?*] You write in the dust with your fingers.--More--lUFXoCWhat do you want to write in the dust here?  elberethlUFXC9 (0~(Bhf)(0~(B:lUFX,What do you want to read? [mx or ?*.] mUFX|Something is written here in the dust.You read: " elbereth".mUFX NWhat do you want to use or apply? [b-egjoquyzBK-NP or ?*] mUFX~  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) mUFXH +(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) nUFX . +nUFX (0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xUFX K(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqkljm(B(0tqqqqqqwj~~~~~x(B Take out what?  Weapons a - an uncursed dwarvish mattock b - 4 cursed darts c - 37 uncursed darts(end) oUFXL+oUFXE(0qqqq(B(0~~(B(0k~lk(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(BYou have a little trouble removing a - an uncursed dwarvish mattock.50 f(0~(B:(0~(BpUFXV>What do you want to wield? [- adkq or ?*] pUFXha - an uncursed dwarvish mattock (weapon in hands).(0a(B(0~(Bf(0~(B(0~(Bd--More--qUFX?OThe crocodile turns into a fox!1 qUFXHUnknown command ' '.rUFX6:What do you want to read? [mx or ?*.] rUFX6|Something is written here in the dust.You read: " elbereth".sUFXn(0~(Bfd(0~(BtUFXa2 d(0~(BtUFX 3 hd(0~(B(0~(Bf(0~(BtUFX 4 d(0~(Bf{uUFX,What do you want to read? [mx or ?*.] uUFXc|Something is written here in the dust.You read: " elbereth".vUFXTf(0~~(Bhd(0~(BfThe dwarf thief turns to flee!5 (0~(Bd(0~(BfxUFX?>What do you want to wield? [- adkq or ?*] xUFXLYou are already wielding that!yUFXYou hit the dwarf thief!(0~(Bd(0~(BfzUFXYou hit the dwarf thief!6 (0~(Bd{UFX)You kill the dwarf thief!$(0~(Bf(0~(Bu49 The fox turns into a warhorse!7 |UFX(0~(B@(0~(B You have a little trouble lifting 15 gold pieces.500 --More--}UFXEThere are many more objects here.8 uf(0~(B(0~(B(0~(B}UFX  Pick up what?  Weapons a - a broad short sword b - a dwarvish mattock c - 7 arrows d - a short sword e - 19 arrows f - 13 arrows g - 9 daggers Armor h - a hooded cloak i - a pair of iron shoes j - a hard hat k - a burnt hooded cloak l - a pair of iron shoes Rings m - an uncursed +2 ring of gain constitution Tools n - a pick-axe Gems o - 25 rocks p - 9 rocks q - 4 worthless pieces of black glass r - 2 worthless pieces of blue glass(end) UFX +UFXy-UFX+UFX$ +UFX_(0~~~~~(B0(0qqqq~~~~(B%#(0~~~(B_(0~~x(B(0k~l~~~~x(B(0qw(B(0k(B(0lj~xwawqj(B(0x(B+(0lqq(B+(0j~~mqkx(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0kx(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~xj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(BUFX(0lqqqqqqqaqk~~lj(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xqwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqjq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(UFX0x(B(0x(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0xqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqjFX;33H(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1500 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:1001/725 T:7258 Burdened S - a dwarvish mattock.T - an uncursed +2 ring of gain constitution.124Stess --More--UFX<You rebalance your load. Movement is difficult.9 fu(0~(B(0~(B{(0~~(BUFXcHUnknown command ' '.UFX׫&UFX` UFXd=?What do you want to drop? [$a-gj-moqsu-zBEK-NPR-T or ?*] UFX' Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  S - a dwarvish mattock  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle (1 of 2)UFX(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qUFXq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaFXmqk~~lj(B(0x~(B!%%(0x(B(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawj(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqk(B(0j(B(0mqj~~(B(0tk(B(0x(B(0lwq~~~~(BUFX(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj~~~~~~~~(B(0x(B(0qx(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B(0~(B@(0~(Bf(0~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(Bu(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(BUFX[38;5;7m(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~FXm(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1500 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:1124/725 T:7259 Stressed Never mind.UFX\60 @(0~(B @f [(0~(B uUFXw:2 (0~(B (0~~(Bf(0~(B@(0~(B(0~~(Bu)(0~(B(0~(BUFXq 3 @(0~~(B(0~(Bf(0~(Bu(0~(BUFX4 (0lqq(B@(0~(B(0~(B(0~(Bu{f(0~(BUFX?What do you want to drop? [$a-gj-moqsu-zBEK-NPR-T or ?*] UFX=  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  S - a dwarvish mattock  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle (1 of 2)UFX(+(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##FXl;7m(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqFX5;3maqk~~lj(B(0x~(B!%%(0x(B(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqq(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqk(B(0j(B(0mqj(B@(0~(B(0tk(B(0x(BUFXµ[C(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B(0qx(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~(Bu(0~(B{f(0~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B(((FXkm(0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#UFX_(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1500 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:1124/725 T:7264 Stressed You drop a dwarvish mattock.00Buden --More--UFXYour movements are only slowed slightly by your load.5 f(0~~(Bu(0~(BUFXr )@Uf(0~(B(0~(BThe warhorse turns into a water hulk!6 UFXU@(0~~(Bf(0~(BUFX 7 (0~(B(0~(B@(0~(B(0~(BfUFXW8 (0~(B(0~(B@(0~(Bw(0~(B{fUFXs UFX"@@(0~(B(0~(B f(0~(BUFX F@(0~(B "Hello, pyite! Welcome again to Pasawahan's delicatessen!"--More--UFX "Will you please leave your mattock outside?"9 %@UFX@a NWhat do you want to use or apply? [a-egjoquyzBK-NP or ?*] UFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) UFX+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UFX+UFX(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xFXK(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqk(B Put in what?   Coins  U - 1500 gold pieces  Weapons  a - an uncursed dwarvish mattock (weapon in hands)  k - a silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair ofUFX(e riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand (1 of 2)UFX+UFX\ (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qUFXs q(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaFX mqk~~lj(B(0x~(B!%%(0x(B(0qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0x~~(B@F(0x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqw(B@(0wjlqq(B(0mqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqk(B(0j~mqj(B)(0~(B(0tk(BUFX [C(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B(0qx(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~(Bf(0~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((FX ;0m((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#FX 20;57H(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1500 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:884/725 T:7269 Burdened You put an uncursed dwarvish mattock into the sack.1004/725 T:7269 Burdened 70 @(0~(B(0~(BUFX @%@v fUFXJ&In what direction? [hykulnjb><] UFXRThe energy vortex stands in the way!UFX01 UFX5G2 (0~(BUFXN A3 (0a(BUFXn?&In what direction? [hykulnjb><] UFXYThe door closes.4 +UFX@(0~(BYou see here a food ration.%@UFXث a"For you, esteemed sir; only 60 for this food ration."--More--UFXCwYou have a little trouble lifting V - a food ration (unpaid, 60 zorkmids).25 UFX @(0~(BYou see here 2 food rations.6 UFX: \"For you, esteemed sir; only 60 per food ration."--More--UFXH|You have a little trouble lifting V - 2 food rations (unpaid, 120 zorkmids).6 UFX ~@(0~(BYou see here a clear potion.7 UFX _"For you, esteemed sir; only 6 for this clear potion."--More--UFXYou have a little trouble lifting W - a clear potion (unpaid, 6 zorkmids).88 UFXS.Itemized billing? [yn] (n) UFXbn322 You bought 3 food rations for 180 gold pieces.14 --More--UFXm HYou bought a clear potion for 6 gold pieces.--More--UFX"Thank you for shopping in Pasawahan's delicatessen!"9 (0~(B@UFXlFUnknown command ' '.UFX %UFX UFXxUFXu~80 (0~(B@@(0~(BUFXQz1 @(0~(B(0~(B@UFXN%&In what direction? [hykulnjb><] UFX IThe door resists!2 UFX'V4In what direction? [hykulnjb><] UFX7>TThe door opens.(0a(BUFX {3 (0~(B@(0~(BUFXj4 (0~(B@(0~(B(0a(B@(0~(B(0~~(Ba(0~(BUFXO! @What do you want to use or apply? [b-egjoquyzBK-NP or ?*] UFX *You now wield a +0 torch.Your torch's flame burns brightly!5 @(0~(Bf(0~~(B(0~(B(0~(BUFXvp <6 (0~(BF(0l(B(0~(B@f(0~~(Ba(0~(B(0~(B(0~~(BUFX~(0~(B(0~(B(0~~~(B(0~~(B@faUFXQ 7  (0~(B(0~(B (0~(B@(0~(BUFXӹ9(0~(B@(0a(Bq(0~(B(0~(B (0~(Bf The giant flea turns into a mangler!8 UFXh9 #@(0~(B(0~(B (0~(B (0~(B (0~(BUFXe 90 #@(0~(B f(0~(B UFX #(0~(B@(0~(B(0~(Bq(0~(BUFX,1 #(0~(B@(0~(B  (0~(B  UFXU2  (0~(B@fq(0~(B(0~~(BUFX 3 (0~(B   (0~(B  (0a(B@q(0~(B(0~(BfUFX^@ q (0~(B@(0~(Bf(0~~(BUFXYou displaced your mangler.4 @ q UFX`&UFX| 5 (0~(B(0~(B@q(0~(B (0~(Bf )UFX[6  q(0~(B@  (0~(BfUFXJ(0~(B q(0~(B@ f(0~(BUFX,7 (0q(B(0m(B(0~(B@(0~(B(0~(BUFXo(0k(B(0k(B(0~(BO(0~(B@(0~(Bf{(0~(BThe mangler turns into an ogre king!8 UFX 9 (0~~(BOf(0~(B@(0~(B(0~(B(0~(B(0~(BUFX,300 (0~(BOf(0~(B@UFX7(0~~(B(0~~(B(0~(B(0~~~(BOf@(0~~(BUFX$Z(0~~(B (0u(B(0~(B (0~(B(0~(B@(0~(B&  The ogre king turns into a succubus!1 UFX 2 (0~(B(0~(B(0u(B(0~(Bf(0~(B@(0~(B(0~(BUFX4(0~(BG(0~(B(0~l(B@(0v(B (0~(B(0~(BThe gnome throws a dagger!)(0~(B)You are almost hit by a dagger.(0~(B)3 f@(0~(BUFXkj(0~~~(B(0~~(B(0w~(B@(0u(B;)(0~(Bf The succubus turns into a giant eel!4 UFX@(0~~~(B(0~~(B(0~~(B(0~(B@G;(0~(B(0~(B (0~(Bf UFXR5 (0~~~(B(0~~(B @(0~(B(0~(B UFXYou hit the gnome.Your torch burns the gnome.6 (0~(B;fUFXEYou hit the gnome.Your torch burns the gnome.--More--UFX2] Your dwarvish mithril-coat blocks the gnome's attack.f(0~(B;--More--UFXdThe large cat bites the gnome.The gnome is killed!%UFX.HUnknown command ' '.UFX     (0~(B@(0~~(B Things that are here: a gnome corpse 14 darts a leather armor--More--UFX8(0qqqq(B(0~~(B(0k~l(B7 UFX?t Pick up what?  Weapons a - 14 darts Armor b - a leather armor Comestibles c - a gnome corpse(end) UFX+UFXVE 8(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0m(B+(0qj~~~~~~~~mq(B+(0kk(B(0~~~~~~~~~~~~~~xx(B(0lqqqqqqqaqk~~lj(BX - 14 darts.96Stess You rebalance your load. Movement is difficult.f(0~~(B(0~(Bd(0~(B8 --More--UFX0UThe giant eel turns into a large dog!9 UFXOWhat do you want to drop? [$b-gj-moqsu-zBEK-NPRTV-X or ?*] UFXx~ Weapons  k - a silver saber  X - 14 darts  Armor  f - an uncursed +0 hard hat (being worn)  l - a +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - a lembas wafer  V - 3 food rations  Scrolls  m - a scroll labeled VELOX NEB  x - a scroll of teleportation  Potions  w - an effervescent potion  W - a clear potion  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a curved wand  u - an uncursed wand of magic missile  y - a hexagonal wand  N - an uncursed spiked wand  Tools (1 of 2)UFX +(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(B%#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~x(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##FX ;7m(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0~~(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(BUFX (0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0~~~qqk(B%(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0~~~~~~x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw~~~(B@f(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu~~~~u(BFX ;7m(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x~~(Bd(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B(FXH 38;5;7m(((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0UFX[ p[m#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:1096/725 T:7309 Stressed You drop 14 darts.82Buden --More--UFXkYour movements are only slowed slightly by your load.10 f(0~(B)UFX HUnknown command ' '.UFX\v &UFX9} UFX$Tg(0~~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(Bf(0~(B The large cat eats a gnome corpse.1 UFX@ (0~~~(B(0~(B(0~(B(0x(B(0~(B@(0~(B  UFX^ 2 (0~(B##(0~(B(0~~(B@(0~(B (0~(B    UFX 3   (0~(B (0~(B (0~(B@(0~(B   ) UFX4 #(0~(B (0~(B (0~(B (0~(B@(0~(B  (0~(B UFX5 # (0~(B  (0~(B@(0~(B (0~(B(0~(B(0~~(BUFX  (0~(B  (0~(B@(0~(B(0~(B(0~(BUFX6 #(0~(B @ (0~(B(0~(BUFXZC  (0~(B@ (0~(B There is a grave here.Something is engraved here on the headstone.--More--UFXZsUse "r." to read it.There are several objects here.7 UFX Pick up what?  Armor a - a splint mail Tools b - a looking glass c - a tin opener d - a blindfold e - 28 candles f - a blindfold(end) UFXz(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0m(B+(0qj~~~~~~~~mq(B+(0kk(B(0~~~~~~~~~~~~~~xx(B(0lqqqqqqqaqk~~ljt(B(0u~~~~~~~~~x~~mkx(B##(0x(B*(0~~~~~~~~x~~~x(BUFX,8 #   ( @(0~(B(0~~(B(0~~(BUFXm 9    (0~(B @(0~(B (0~~(B(0~~(BUFXGc  (0~(B@(0~(B (0~(B(0~(B(0~(BUFX20   (0~(B@(0~(B(0~(B(0~(BUFXa UFX 1    (0~(B@(0~(B(0~(BUFXs UFX=(0~(B (0~(B (0~(B@ (0~(B  cUFX2 @(0~(B@ (0~(B   (0~(BUFX! 3 _@@(0~(B    UFX 4 @(0~(B@(0~(B UFX>F(0~(B@(0~(B The priestess of Quetzalcoatl intones:--More--UFXMK @"Pilgrim, you enter a sacred place!"--More--UFXYou have a strange forbidding feeling...@(0~(BUFX;FUnknown command ' '.UFX1%UFX4 d5 @(0a(B UFXR6 (0~(B@@(0~(B UFX @What do you want to use or apply? [b-egjoquyzBK-NP or ?*] UFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) UFX+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UFX +UFXV(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xFXtK(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqkljm(B(0tqqqqqqwj~~~~~x(B Take out what?  Scrolls a - a scroll of teleportation b - a scroll labeled ELBIB YLOH Potions c - a black potion(end) UFX- +++UFX$'(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(BYou have a little trouble removing r - a scroll of teleportation.--More--UFXW c7 (0~(B@UFX= Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UFX +UFXM#(0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xFXi#K(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)(0xmqqqqj(B(0x~mqaqkljm(B(0tqqqqqqwj~~~~~x(B What would you like to drop?   Weapons  k - a silver saber  Armor  l - a +0 pair of riding gloves (being worn)  Comestibles  v - a lembas wafer FXx# 1H V - 3 food rations  Scrolls  m - a scroll labeled VELOX NEB  p - a scroll labeled ELBIB YLOH  r - a scroll of teleportation  x - a scroll of teleportation  Potions  n - a black potion  w - an effervescent potion  W - a clear potion  Wands  o - a curved wand  y - a hexagonal wand  Tools  z - a key  L - a magic marker  M - a towel  P - a lamp called magic (end) UFX+++++++++++++++++UFX7k(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@@(0~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(BFXWk5;0m##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(BUFXhk(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(BUFXxk[m(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(UFXkB(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(UFXk B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:0 Xp:8/3049 Wt:1042/725 T:7327 Burdened A silver saber lands on the altar.--More--UFX]FYou cannot drop something you are wearing.--More--UFXV|856/725 T:7328 Burdened @(0~(BUFX1What do you want to take off? [flsE or ?*] UFX(W  Armor f - an uncursed +0 hard hat (being worn) l - a +0 pair of riding gloves (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn)(end) UFXoM+(0qk(B#(0~~~~~~~(B0(0qqqq(B(0x(B(0~~~(B@(0~~(BF#(0~~(B(0x~~(B@(0~~~(B(0k~l(B(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0~(B@9 You finish taking off your gloves.1 UFXC | Drop what type of items?  a - All types b - Coins c - Armor d - Rings e - Wands f - Tools g - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) UFX#+UFX (0qqqq(B(0~~(B(0k~l(B(0k(B(0lj~x(B(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xFX K(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B What would you like to drop?  Armor l - a +0 pair of riding gloves(end) UFX+UFX )(0qqqq(B(0~~(B(0k~l(B(0lj~x(B4 A +0 pair of riding gloves lands on the altar.UFX Pick up what?   Weapons  a - an uncursed silver saber  Armor  b - an uncursed +0 pair of riding gloves  Comestibles  c - 3 uncursed food rations  d - an uncursed lembas wafer  Scrolls  e - a cursed scroll of teleportation  f - an uncursed scroll of teleportation  g - an uncursed scroll labeled ELBIB YLOH  h - an uncursed scroll labeled VELOX NEB  Potions  i - an uncursed clear potion  j - an uncursed effervescent potion  k - an uncursed black potion  Wands  l - an uncursed hexagonal wand  m - a blessed curved wand  Tools  n - an uncursed lamp called magic  o - an uncursed towel  p - an uncursed magic marker  q - an uncursed key (end) UFX+++++++++++++++++UFX (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@@(0~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(BFX 5;0m##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(BUFX (0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(BUFX [m(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(UFX B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(UFX <B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:886/725 T:7329 Burdened You have a little trouble lifting k - an uncursed silver saber.--More--UFXGZoYou have a little trouble lifting l - an uncursed +0 pair of riding gloves. --More--UFXsn (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting V - 3 uncursed food rations.--More--UFXУ4Call a scroll labeled VELOX NEB: UFXaUFX gUFX iUFX:aUFX@  UFX; UFX$ UFX UFX sUFXcUFXaUFX7(rUFXeUFXX hYou have a little trouble lifting W - an uncursed clear potion.--More--UFXbYou have a little trouble lifting w - an uncursed effervescent potion.--More--UFXp* [You have a little trouble lifting n - an uncursed black potion.--More--UFXv]You have a little trouble lifting y - an uncursed hexagonal wand.--More--UFXHXYou have a little trouble lifting o - a blessed curved wand.--More--UFX`You have a little trouble lifting P - an uncursed lamp called magic.--More--UFXlTYou have a little trouble lifting M - an uncursed towel.--More--UFX [You have a little trouble lifting L - an uncursed magic marker.--More--UFXY |You have a little trouble lifting z - an uncursed key.1077/725 T:7330 Burdened UFXN=FUnknown command ' '.UFXD%UFXj @What do you want to use or apply? [b-egjoquyzBK-NP or ?*] UFX] Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) UFXT+(0qqqq(B(0~~(B(0k~lw(B(0k(B(0lj~x(B+(0lqq(B+(0j~~mqk(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) UFX+UFX(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xq(B(0~~~~~~qq(B##(0mUFXqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a~~~~x(B(0x(B(0x(B(0lu~(B((((0x(B(0x(B(0x(B)(0xmqqqqj(B(0x~mqaqk(B Put in what?   Coins  a - 1314 gold pieces  Weapons  k - an uncursed silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  UFX$[7mComestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Scrolls  p - an uncursed scroll labeled ELBIB YLOH  r - an uncursed scroll of teleportation  x - a cursed scroll of teleportation  Potions  n - an uncursed black potion  w - an uncursed effervescent potion  W - an uncursed clear potion  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand (1 of 2)UFX4 +++UFXM +++UFX4  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  q - a +0 torch (lit) (weapon in hand)  z - an uncursed key  K - an uncursed key  L - an uncursed magic marker  M - an uncursed towel  P - an uncursed lamp called magic  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)UFXN+UFXT+UFX+UFX5 +UFX\ (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@@(0~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(BFX 5;0m##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x~x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(BUFX (0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(BUFX [m(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(UFX B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(UFX \B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:1072/725 T:7330 Burdened You put an uncursed scroll labeled ELBIB YLOH into the sack.7 --More--UFXognYou put an uncursed scroll of teleportation into the sack.--More--UFX` 1 (0~(B@UFX # UFX8 adjustUFX djustUFXKWhat do you want to adjust? [b-gj-losuvyBEKNPRTV or ?*] UFX&  Weapons  k - an uncursed silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  c - a cursed magic whistle  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  K - an uncursed key  P - an uncursed lamp called magic  Gems (1 of 2)UFX, +(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0qj(B#(0x~~(B@(0~~x(B(0qw(B(0k(B(0lj~x(BUFX, [7;5H(0mqu(B##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(BFX, m(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(UFX- 0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~FX- 8;5;6m(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(BFX(- \5;0m#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:1077/725 T:7331 Burdened Adjust letter to what [achimnp-rtwxzACDF-JLMOQSUW-Z]? UFXOMoving: w - a cursed magic whistle.UFX۸  Weapons  k - an uncursed silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Rings  T - an uncursed +2 ring of gain constitution  Wands  b - a cursed iridium wand  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  w - a cursed magic whistle  K - an uncursed key  P - an uncursed lamp called magic  Gems (1 of 2)%VFX} j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)&VFX Pyite the Investigator St:13 Dx:10 Co:14 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:1077/725 T:7331 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0q&VFX j(B#(0x~~(B@(0~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x&VFX (B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B&VFX (0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B&VFX (0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B&VFX (0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(B'VFX?-What do you want to put on? [eT or ?*] 'VFX%6  Rings T - an uncursed +2 ring of gain constitution Tools e - an uncursed blindfold(end) )VFX7+(0~~~~~(B0(0qqqq~~~~(BF#(0~~~(B@(0~~~(B(0k~l~(B@(0~~x(B(0qw(B(0k(B(0lj~x(BWhich ring-finger, Right or Left? [rl] *VFXJl6 7 T - an uncursed +2 ring of gain constitution (on left hand).@(0~(B*VFXv  Weapons  k - an uncursed silver saber  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  w - a cursed magic whistle  K - an uncursed key  P - an uncursed lamp called magic  Gems (1 of 2)+VFXX> Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:1077/775 T:7331 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0q+VFXs> j(B#(0x~(B@(0~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x+VFX> (B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B+VFX> (0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B+VFX> (0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B+VFX> (0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(B,VFX# ,VFX adjust,VFX djust-VFXGMWhat do you want to adjust? [bd-gj-losu-wyBEKNPRTV or ?*] -VFX)<CAdjust letter to what [achikmnp-rtxzACDF-JLMOQSUW-Z]? /VFXQMoving: a - an uncursed silver saber./VFX ;What do you want to wield? [- ad or ?*] /VFXʕ da - an uncursed silver saber (weapon in hand).2 0VFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  w - a cursed magic whistle  K - an uncursed key  P - an uncursed lamp called magic  Gems (1 of 2)4VFX#} j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)4VFXw Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3049 Wt:1077/775 T:7332 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~(BF#(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B@(0~~~(B(0k~l(B (0mk(B(0tq(B(0m(B0#0##(0q4VFXw j(B#(0x~(B@(0~~~x(B(0qw(B(0k(B(0lj~x(B(0mqu(B##(0qq(B(0mqwawqj(B(0x(B+(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0j(B(0k(B(0x(B(0x(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqjq(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x4VFXw (B(0lqqqqk(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0qqk(B(0mqqqk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0mq(B(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqqqw(B)(0lmqqqvk(B(0qwq(B[(0q(B4VFXw (0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B4VFXw (0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B4VFXw (0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(B6VFXqQf3 @(0~(B@6VFXH_@(0~(B@(0~(B7VFX4 (0~(B(0a(B@(0~(B7VFX 5 (0~(B(0~(B@(0~(B7VFX6  (0~(B@(0~~~(B8VFXd7  (0~(B(0~(B@ (0~~~(Bc;VFXn'>What do you want to use or apply? [bdegjouwyBKNP or ?*] ;VFXN[ N Wands b - a cursed iridium wand o - a blessed curved wand u - an uncursed wand of magic missile y - an uncursed hexagonal wand N - an uncursed spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack w - a cursed magic whistle K - an uncursed key P - an uncursed lamp called magic Gems j - an uncursed touchstone B - an uncursed luckstone(end) =VFXz +(0qqqq(B(0~~(B(0k~l(B(0qw(B(0k(B(0lj~xx(B+(0lqq(B+(0j~~mqk(B#(0qq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0kx(B(0x(B(0k(B(0j~~~~~~(B(0k(B(0~~~~~~~~~~~~~~xmq(B(0~(B(0~~~~~~~(B(0x(B(0lqqqqqqqaqk~~ljk(B#(0x(B(0~~~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mkmq(B[1=VFX 2;50H(0~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x~~~(Bc(0~~~~~(B(0lqqqqk(B(0x(B(0lj~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~~~~~(B(0a~~~~x(B(0x(B(0x~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(BYour lamp is now on.(0~(B(0~~(=VFX B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B?VFXw 8  (0~(B (0~(B@(0~(B(0~(B (0~(B(0~(B@VFX9 (0~(B(0~(Bf@(0~(B  c@VFXQ40 (0~(B(0~(Bf(0~(B@(0~(B   c(0~(B@VFXX51 (0~(B(0~(Bf(0~~(B@(0~(B (0~(B   (0~(B@VFXJ} 0You displaced your large cat.(0~~(B(0~~(B (0~(B@f(0~(B(0~(B (0~(B  AVFXćI#(0~(B(0~~(B(0~(B@(0~(B(0~(B   There is a grave here.Something is engraved here on the headstone.--More--AVFX$sUse "r." to read it.There are several objects here.2 BVFX{3 (0~(B@(0~(B(    BVFX 4 (0~~(B##(0~(B @(0~(B(0~(B(0~~~(B(0~(B (0~~~~(B (0~~(BV(0~(BCVFX:_5 (0~~(B#@(0~(B (0~(B (0~(B (0~~(B (0~~(BV(0~(B(0~~(B(0~(BCVFX-K9 # # (0~~~(B(0~(B (0~~~(B@ (0~(BV (0~(B   CVFX 6   (0~(B @  (0~(BDVFX.>You displaced your fire vampire.(0~(B(0~(B (0~(B;(0~(B (0~(B@(0~~(B (0~(B(0~(B(0~(B(0~(B--More--EVFXVThe fire vampire turns into a piranha!7 EVFXcLHUnknown command ' '.EVFXP&EVFXF ##(0q~(B(0x~(B;(0x(B@(0~(B (0~(B   EVFX 8 @(0~(B    FVFXGVFXOn(0~(B(0~~(B#(0~(B@#(0~(B(0~(Bp(0~(B  The piranha turns into an iron piercer!9 HVFX(0~~~(B(0~~~~~(B (0~(B(0~~(B#@(0~(B(0~(B(0~(B f  The iron piercer turns into a caterwaul!50 HVFX/1 (0~~(B(0~~(B@(0~(B# f# (0~(B HVFXE(0~~(B @(0~(B(0~(B# #f IVFXX2  @# (0~(BF ### JVFX5B (0~(B @(0~(B(0~(B(0~(Bf#(0~(BThe caterwaul turns into a lynx!3 JVFXI ]4 #(0~(Bf(0~(B(0~(B(0~(B@##(0~(B##(0~(B(0~(BKVFXbA5  f(0~(B(0~(B(0~(B@(0~(B#(0~~(B(0~(B(0~(B(0~(BKVFXT E (0~(B (0~(B f(0~(B(0~(B@(0~~(B (0~(Bf (0~~~(BKVFX )6    # #(0~(B@ (0~~(B(0~~(B(0~~(B(0~~(BLVFX`%7  # # ff@(0~(B (0~(B(0~~(B(0~~~(BLVFX@8 ##f##(0~~(B f @ (0~~(B(0~~(B(0~~~(BLVFX z (0~(B b(0~(B (0~(B(0~~(B (0k(B@f(0x~(B(0~(BThe lynx turns into a lava blob!9 LVFXM  (0~(B(0~(B (0~(Bb (0~~(B @f (0v(BMVFX%60 (0~~(B(0k~(B (0x(B @ (0~(B   MVFX1 (0~~~(B@ (0m(B(0~(B   MVFXB NVFX2 (0qq(B(0~(B(0~(B(0~~(B@(0~(B  NVFXJ3 (0~(B(0~~(B(0~~(B@(0v(B(0~(B  NVFX (0~(B(0~(B@(0~(B(0~(B@ (0~(B(0~(B  NVFXD 4 (0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B   OVFX5 (0~(B##(0~~(B (0~(B@ (0~(B(0~(B@C  OVFXc PVFX? ## (0~~(B (0~(B(0~(B@@(0~(BC(0~~~(B(0~~(BPVFX6 (0~~~(B (0~(B @ (0~(B   PVFX^ 7 #(0~(B(0~~(B@(0~~(BC (0~(B  PVFX2#@(0~(B(0~(BU[(0~(B The mountain centaur turns into a water hulk!8 QVFXг%QVFX*b9 #(0~(B @(0~(BU(0~~(BRVFXU#  (0~(B @@(0~~~(B(0~~(BRVFXU70   (0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(BRVFXK: &1     (0~(B(0~(B(0k(B @@(0~~(B(0~(B(0~~(B(0~(BRVFX+ 2    (0~(B@(0~(B@(0~(B(0~(BSVFX.3    @(0~(B@(0~~(BSVFX?fSVFX  (0~(B(0~(B@(0~~(B(0~(BSVFX> 4   (0~~(B(0~(B(0~~~(B@(0~~(B(0~~(B(0~~(BTVFX,5 (0~~(B (0~(B f(0~(B@(0~(B(0~(B(0~(B(0~(BTVFX6 (0~~(B(0~~(B(0~~(B @(0~(Bf(0~(B  TVFX9 7 #(0~(B(0~(B(0~(B@(0~(Bf  (0~(B TVFX6V 8  # f(0~(B@(0~~(B    (0~(BTVFX[ 9   (0~(B (0~~(B (0~(B@f(0~(B    UVFXu^#(0~(B r(0~(B f(0~(B (0~(B@(0~(B(0~(B  (0~(B UVFXs80 # (0~(B  (0~(B@(0~(B (0~(B(0~(B(0~~(BUVFX1  (0~(B fr (0~(B@(0~(B(0~(B(0~(BUVFXJ  (0~(B (0~(B fr(0~(B@(0~(B(0~(BUVFX 2    (0~(B@(0~(B(0~(B(0~(BcVVFX3    f r(0~(B@(0~(B (0~(B(0~(BVVFXY   f:(0~(B@ (0~(B(0~(B (0~(B(0~(BThe black rat turns into a crocodile!4 VVFX+5   (0~(B(0~(B f:@(0~(B (0~~(B(0~~(B(0~(BVVFX f (0~(B:(0~(B@(0~(B(0~(B(0~(BVVFXV_ 6    (0~(B@(0~(B(0~(BWVFX}7 (0~(B (0~(B :(0~(B@ (0~(B  WVFX&8 (0~(B f(0~(B :@(0~(B (0~(B WVFX  f(0~(B@(0~(B (0~(B(0~(B(0~(BWVFX 9    (0~(B@(0~(B(0~(B(0~~(BXVFXzG90     (0~(B@(0~(B XVFX1   f(0~(B@(0~(B  XVFX (0~(Bf@(0~(B XVFXx (0~(B (0~(B@(0~(BYou see here a mummy wrapping.2 XVFXۀ3 #(0~(B  (0~(B(0~(B [@(0~(B(0~(BYVFX˻(0~~(B(0~(B (0~(B (0~(B@(0~(B(0~(BYVFX{4 (0~(B(0~(B(0~(B(0~~(B@(0~(B (0~(B(0~(BYVFXE 5 (0~~(B@ (0~(B    ZVFXw [VFX6 (0~~(B(0~(B(0~(B (0~(B@#  [VFX:7 (0~(B(0~(B(0~~(B@ (0~(B   [VFX (0l(B (0~(B@(0~(B(0~(B(0~(B   \VFX|!8 @ (0~(B  # \VFX%\VFXT ]VFX9 ##@(0~(B   ]VFX]VFX%##(0~(B@(0~(B(0~(B(0~(B^VFX400 (0~(B(0~(B@(0~(B(0~(B#(0~(B^VFXm_VFX%1_VFX1 (0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B# _VFX`@2   @ (0~(B  _VFX `VFX##@(0~(B    `VFX`VFX 3 ##(0~(B@(0~~(B(0~(B(0~(B(0~(BaVFXL4 (0~(B@ @(0~(B(0~~(B(0~~~(BaVFXH5  (0~(B@(0~(B @(0~(B (0~(BaVFX^ bVFXo #@(0~(B(0~(B(0~~~(BbVFX)6   (0~(B @(0~(BcVFXR7    (0~~(B@ @(0~(B  @cVFX  cVFXZ: cVFX> cVFXF dVFX: dVFXs dVFXTG8 (0~(B@(0~(B(0~~(B@ (0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BeVFX 9 #  (0~(B (0~(B@(0~(B(0~(B(0~(B@eVFXO     (0~(B @ (0~(B(0~(B(0~~~~~(B(0~~~(BfVFXn210   (0~(B (0~~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~~~(BfVFX1 )  (0~(B @ @(0~(B(0~(BfVFX.   (0~(B @ (0~(B@fVFX 2   (0~(B(0~(B@(0~(B(0~(B(0~~(BgVFX 3   (0~(B(0~(B@(0~(B(0~~(B#(0~(B#gVFXRk (0~(B (0~(B(0~(B(0~(B@(0~(B(0~(B#(0~(B#There are several objects here.4 gVFX^F5  (0~(B (0~(B (0~(B)@(0~(B(0~(B#(0~(B(0~(BgVFX = (0~(B (0~(B(0~(B (0~(B(0~(B@(0~(B(0~(B(0~(B#gVFXm6  (0~(B (0~(B (0~(B (0~(B@(0~(B (0~(B#(0~(B#(0~(BhVFXr-7   (0~(B (0~(B(0~(B@(0~(B (0~(B (0~(B (0~(BhVFX$f8 f (0~(B (0~(B (0~(B (0~(B@(0~(B (0~(B (0~(B(0~(BhVFX v(0~(Bf (0~(B (0~(B (0~(B (0~(B@(0~(B (0~(B (0~(B (0~(BiVFXl29 (0~(Bf   (0~(B(0~(B (0~(B@ (0~~(B(0~(BiVFX)20 (0~(B   (0~(B(0~(B (0~(B@ #iVFX 1       (0~(B#@jVFXl! jVFX/(0~(B(0m(B@(0~(B(0~(B(0~(B (0~(B(0~(B (0~(Bf  (0~~(B @   #  7 f(0~(BlVFX(0l(B(0l(B(0x(B@(0~(B (There are several objects here.8 mVFXNh  Pick up what?  Weapons a - a pruning hook b - a knife Armor c - a leather armor d - a helmet e - a small shield f - a pair of walking shoes g - a pair of riding gloves Tools h - a whistle called normal(end) nVFXW(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqklqq(B+(0j~(B(0m(B+(0qj~~~~~~~~mq(B+(0kj~~~~~~(B(0k(B(0~~~~~~~~~~~~~~x~~~~~~~(B(0x(B(0lqqqqqqqaqk~~lj~(B@(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x~~~~~~qq(B##(0mqqqqwqqqqj~~~x~~(Bf(0~~~(B(0lqqqqk(B(0x(B(0ljnVFXW(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(BoVFXƁ9 @) f (0~(BoVFX 30 @(0~(Bf(0~(BpVFXRI1 (0~(B@f (0~(B(0~(BpVFX+(0~(B(0~(B@f(0~(BpVFX{&In what direction? [hykulnjb><] pVFX7 @This door is locked.rVFX;KWhat do you want to use or apply? [bdegjouwyBKNP or ?*] rVFX^#T Wands b - a cursed iridium wand o - a blessed curved wand u - an uncursed wand of magic missile y - an uncursed hexagonal wand N - an uncursed spiked wand Tools d - an uncursed unicorn horn e - an uncursed blindfold g - an uncursed sack w - a cursed magic whistle K - an uncursed key P - an uncursed lamp called magic (lit) Gems j - an uncursed touchstone B - an uncursed luckstone(end) tVFX +0(0qqqq(B###(0~~(B##(0k~l(B(0l(B(0qw(B(0k(B(0lj~x(B(0x(B+(0lqq(B+(0j~~mqk(B#(0lqq(B+(0j~~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0x(B(0x(B(0klj~~(B@f(0~~(B(0k(B(0~~~~~~~~~~~~~~x(B(0mq(B(0~(B(0x~~~~~~~(B(0x(B(0lqqqqqqqVFX 5;3maqk~~ljqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~xwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0ljj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x~~~(B`(0~~~(B(0lu~(BtVFX ((((0x(B(0x(B(0x~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(BIn what direction? [hykulnjb><] uVFXT!Unlock it? [yn] (n) vVFXtyYou succeed in unlocking the door.2 wVFX 3In what direction? [hykulnjb><] wVFX&7The door opens.3 (0~~x(B(0~x(B(0a(B(0~(BfwVFXS I(0~(B((0x(B(0~(B(0k(BG@ (0~(B(0~(BThe gnome lord wields a short sword!4 xVFXp((0qqk(B(0~(B(0~(B@(0v(B(0a(BThe gnome lord zaps a brass wand!(0q(BThe sleep ray hits you!0#@#0#*0#@#0#*0#@#0#*@--More--yVFX"You don't feel sleepy.The sleep ray bounces!(0q(B--More--yVFXThe sleep ray hits you!0#@#0#*0#@#0#*0#@#0#*@You don't feel sleepy.(0q(B--More--zVFX 0The sleep ray hits the gnome lord.--More--zVFXwC <5 G{VFX|9Unknown command ' '.{VFXSYou hit the gnome lord.6 |VFXG;What do you want to wield? [- ad or ?*] |VFX JYou are already wielding that!}VFX:RSYou hit the gnome lord!7 ~VFXԅIYou hit the gnome lord.~VFX SYou hit the gnome lord!8 VFXRSYou hit the gnome lord.9 VFXa` lYou kill the gnome lord!8240 %VFX(0q(B(0~(B@(0~(B Things that are here: a gnome lord corpse a short sword a wand of sleep--More--VFX,(0qqqq(B(0~~(B(0k~l(B1 fVFXG+What do you want to eat? [vV or ?*,] VFX}tw eat what?  Comestibles a - a gnome lord corpse(end) VFX+(0qqqqk(B(0~~x(B(0k~lx(B(0lj~x(BThis gnome lord corpse tastes terrible!2 3 4 5 6 7 8 9 50 f(0~(B(0~(B(0a(B(0~~(B(0~~(B--More--VFXeYou finish eating the gnome lord corpse.1 f(0~(BVFX FUnknown command ' '.VFXo%VFX Pick up what?  Weapons a - a short sword Wands b - a wand of sleep(end) VFX[| +VFXz(0qqqq(B(0~~(B(0k~l(B(0lj~x(B(0lqq(B+(0j~~mqk(B(0m(B+(0qj~~~~~~~~mq(B+(0k(BYou have a little trouble lifting c - a wand of sleep.842 (0~(BfVFX[B 3 f(0~(B@(0q(B)VFXQ You displaced your large cat.(0q(B@fYou see here a chest.4 (0~(BfVFX w# VFXElootVFXI=There is a chest here, loot it? [ynq] (q) VFXL 8yYou carefully open the chest...--More--VFX&v The chest is empty. Do what?  i - Put something into the chest(end) VFXh (0qqqq(B(0qqqqk(B(0~~(B(0~~~(B@(0x(B(0k~l(BVFX2(0q(B>@((0k(BThe large cat picks up a short sword.(0~(BfVFXPpB(0l(B(0x(B@(0~(B(0m(B(0m(BThe large cat drops a short sword.5 )fVFXG U6 @(0~(BVFXw7 (0~(B@(0a(BVFX 8 (0~(B@(0~(BfVFXVVFX (0~(B@You see here a short sword.(0~(BVFXM 9   )@f(0~(BVFX0! 60    (0a(B(0~(B@(0~(BVFX1  (0~(B(0~~(B(0~(B(0~(B(0~(B@f(0l(B(0m(BVFXr(2 (0tqqk(B (0mq(B@(0~(B(0~~(BfVFXǖ @(0~(Bf(0~(BVFX=MVFX;3 f(0qk(B(0~(B@(0~(B(0~(BVFX> 4  f@((0~~(BVFX5  (0~(Bf@(0~~(BVFX6  (0~(Bf@##VFXw  f@##VFX}J &In what direction? [hykulnjb><] VFX @This door is locked.VFXKWhat do you want to use or apply? [b-egjouwyBKNP or ?*] VFXM 7Never mind.VFXQ# VFXd adjustVFXY} djustVFXwKWhat do you want to adjust? [a-gjlosu-wyBEKNPRTV or ?*] VFX0  Weapons  a - an uncursed silver saber (weapon in hand)  Armor  f - an uncursed +0 hard hat (being worn)  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  Comestibles  v - an uncursed lembas wafer  V - 3 uncursed food rations  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - a wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  g - an uncursed sack  w - a cursed magic whistle  K - an uncursed key  P - an uncursed lamp called magic (lit) (1 of 2)VFX  +(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0qqqq(B (0x(B[[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0~~(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0k~l(B (0mk(B(0tq(B(0mqqk(B0#0##(0qj(B#VFX (0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0lj~x(B(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqk(B(0lqq(B+(0j~~mqk(B(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B#(0lvqaj~(B(0~(B(0m(B+(0qj~~~~~~~~mq(B+(0k(B(0mqvqk(B(0x(B((0mqqk(BFX 5;7m(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B(f@(0~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx~~lqqqqqqqaqk~~lj(B(0x~~~~x(B(0mk(B(0qqk(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t~~u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0x(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~VFX, ~~~x~~~x(B #(0mqwawjlqvqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(BVFXS (0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~FX m(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BVFX! [mPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3082 Wt:1084/775 T:7466 Burdened Adjust letter to what [hikmnp-rtxzACDF-MOQSUW-Z]? VFXw JSwapping: f - an uncursed key.VFX+iIWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFXX-In what direction? [hykulnjb><] VFXl!Unlock it? [yn] (n) VFX,y7 (0~(BfYou succeed in unlocking the door.8 (0~(BfVFXӭ 3In what direction? [hykulnjb><] VFXaThe door opens.(0q(B+(0k(B(0x~~(B(0u~(B(0a(Bf(0~(BVFX9 (0l(B(0x(B(0~t(B @(0~(B VFX w70 @(0a(B   VFX7DW1 @(0~(BVFX, <What do you want to use or apply? [b-gjouwyBNP or ?*] VFX%1 -In what direction? [hykulnjb><] VFX!Unlock it? [yn] (n) VFXsyYou succeed in unlocking the door.fVFX.3In what direction? [hykulnjb><] VFX,The door opens.2 (0lqq(B(0x~(B(0a(BVFXr3 (0qq(B(0~~(B(0v(B@(0w(B(0~(Bf(0~(BVFXd p4 (0qq(B(0qqqk(B@(0~~~~(B(0~~~~x(B(0a(B(0qq(B(0q(B(0qqq(B+(0j(Bf(0a(BVFX5 (0~(B@(0~(B(0~(BVFX=D(0~(B@VFXã 6 (0~(B@(0a(B(0~t(BVFX0N7 (0~(B@VFXx{(0~(B@(0w(B(0~~(BVFX U8 (0a(B@VFXwX9 @(0~(BVFXӖ80 (0~(Bf@(0a(BVFXdm|1 (0~(Bf(0~(B@VFXd r(0~(Bf(0~(B@VFX(N2 (0~(B@VFX}3 (0~~(Bf(0~(B@VFXr(0~(Bf(0~(B@VFXjN4 (0~(B@VFX!o 5 (0~(Bf(0~(B@VFXV 6 (0~(Bf(0~(B@VFX L VFX#VFX&In what direction? [hykulnjb><] VFX@This door is locked.VFXIWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFX-In what direction? [hykulnjb><] VFX!Unlock it? [yn] (n) VFXO yYou succeed in unlocking the door.7 (0~~(BfVFX3In what direction? [hykulnjb><] VFX The door opens.z(0~(Bf(0a(B(0~x(B(0~~x(B(0u(BVFX9d 8 (0~(B(0~(B@(0u(B+(0~(B(0u(BVFX39 (0~(Bf(0w(B(0a(B@VFX1o90 (0~(Bf@(0~(BVFX` 9That door is closed.VFX$IWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFXA-In what direction? [hykulnjb><] VFX~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--VFXM(0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0lvawqqawk~lqwq(Bf(0u(B (0mk(B(0tq(B(VFXM0mqqk(B0#0##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x(B+@(0~x(B(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B#(0lvqaj~(B(0maqj~~~~~~~~mqFXM;3m(B+(0u(B(0mqvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0mk(B(0qqk(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0x(BVFX N[m(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(BFX#N5;7m(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqk(B (0t~qqwqk~~~~~~~(BFX9Nm(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~(B+ (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(BFXONm (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:51(51) Pw:41(41) AC:1 Xp:8/3082 Wt:1084/775 T:7490 Burdened Never mind.1 f(0~(BVFXk IWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFX. -In what direction? [hykulnjb><] VFXL Lock it? [yn] (n) VFXAWn(0a(BfVFXѮ 3In what direction? [hykulnjb><] VFXeThe door opens.2 (0~a(BVFXA^3 @f(0~(BVFX]4 @(0a~(BVFXXq5 (0~(B@fVFXQi(0a(B@f(0~(BVFXi U6 (0~(B@VFX&&In what direction? [hykulnjb><] VFX7@This door is locked.VFXVIWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFX-In what direction? [hykulnjb><] VFX!Unlock it? [yn] (n) VFX@yYou succeed in unlocking the door.7 f(0~(BVFX 3In what direction? [hykulnjb><] VFX| vThe door resists!f(0a(BVFXFThat door is closed.VFX3In what direction? [hykulnjb><] VFX\The door opens.8 (0a(BVFXh [9 (0~(B@VFX(0~(Bf(0a(B@VFXr500 (0a(B(0~(B@VFX }1 (0~(B@(0~~(BVFXlf(0~(B@VFXH2 (0~(B(0~(B@(0~~(BVFX=$3 (0a(Bf(0~(B(0~~(B@VFX4 f(0~(B@ (0~(BVFX\ (0~(Bf(0~(B(0~~(B@VFX5 (0~(B(0~(B@(0~(BVFX8]6 @(0~(B VFX@(0~(B (0~(B(0~(BVFX}7 (0~(B @(0~(BVFX a8  (0~(B@VFXW9 (0~(B@VFX-V (0~(B@VFX}j10   (0~(B@VFXy1  (0~(B(0~(B@VFXkS @ {@VFXP 2 (0~(B@VFX:That door is closed.VFX4In what direction? [hykulnjb><] VFXfBThis door is locked.VFX3JWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFXK.In what direction? [hykulnjb><] VFXN"Unlock it? [yn] (n) VFX] vyYou succeed in unlocking the door.3 VFX܅4In what direction? [hykulnjb><] VFXX` IThe door resists!4 VFX7 4In what direction? [hykulnjb><] VFX4 `The door resists!5 VFX4In what direction? [hykulnjb><] VFXl9VFX9The door opens.(0~(BG(0~~(B(0~(BVFXK 4In what direction? [hykulnjb><] VFXBHThis door is already open.VFX!UYou hit the gnome lord.6 VFX VYou miss the gnome lord.7 VFX<What do you want to wield? [- ad or ?*] VFX0W LYou are already wielding that!VFXLYou hit the gnome lord. The gnome lord hits![8 pts.]43 8 VFX\You hit the gnome lord. The gnome lord hits![3 pts.]0 9 VFX KYou hit the gnome lord.VFX@_You hit the gnome lord!120 VFX g You miss the gnome lord. The gnome lord hits![3 pts.]38 1 VFX You just miss the gnome lord. The gnome lord hits![4 pts.]4 2 VFXxVYou miss the gnome lord.3 VFX! You hit the gnome lord. The gnome lord hits![7 pts.]27 VFX^UYou hit the gnome lord.4 VFXm$You kill the gnome lord!81155 f(0a(BVFX R6  (0qq(B(0~(B(0~(B(0~(Bf(0~(B@(0l(B(0~(B(0x(B(0qq(BVFXu 7 (0w(B(0q(B(0~(B(0~(B{f(0a(B@(0v(B(0j(BVFX-B (0q(B(0~(Bf(0~(B@VFX 8 (0k(B@(0x(B(0~(B+(0j(BVFXL9 (0~(B@(0~(Bf  VFXY$ &In what direction? [hykulnjb><] VFX BThis door is locked.VFXJWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFX.In what direction? [hykulnjb><] VFX5 "Unlock it? [yn] (n) VFX yYou succeed in unlocking the door.930 a(0a(BfVFXF4In what direction? [hykulnjb><] VFX5The door resists!1 (0~(Bf{a(0~(BVFX4In what direction? [hykulnjb><] VFXFThe door opens.(0~(B(0~a(Ba(0a(B((0x(B(0vqj(BVFX 2  (0~(B @(0u(BVFX- (0a(B@You see here a chest.3 VFXh# VFX\lootVFX>There is a chest here, loot it? [ynq] (q) VFX| NyHmmm, it seems to be locked.VFX%JWhat do you want to use or apply? [b-gjouwyBNP or ?*] VFX.In what direction? [hykulnjb><] VFXYH :There is a chest here, unlock it? [ynq] (q) VFXX wyYou succeed in unlocking the chest.4 VFXvw4In what direction? [hykulnjb><] VFX DYou see no door there.VFX # VFX lootVFX=>There is a chest here, loot it? [ynq] (q) VFX.c 9yYou carefully open the chest...--More--VFX@  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) VFX +(0lqqqqqqqqqqqqqk(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauqw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Take out what type of objects?  a - All types b - Comestibles c - Scrolls d - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) VFXS9+VFXB (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqqVFXB Aqqaqk~~lj(B Take out what?  Comestibles a - a fortune cookie Scrolls b - a scroll labeled DAIYEN FOOELS c - a scroll labeled NR 9 Spellbooks d - a plaid spellbook(end) VFX0(++++VFX(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqaux(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~VFXe~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(BYou have a little trouble removing h - a fortune cookie.--More--VFX2cYou have a little trouble removing i - a scroll labeled DAIYEN FOOELS.--More--VFX* ZYou have a little trouble removing k - a scroll labeled NR 9.--More--VFX" ~You have a little trouble removing m - a plaid spellbook.301455 VFX? HUnknown command ' '.VFX&VFX! VFXJ! VFX^t <What do you want to use or apply? [b-gjouwyBNP or ?*] VFXA  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) VFXB+(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems B - Items known to be BleVFX;Bssed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) VFXj+VFX(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqqVFXVqqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)VFX(0xmqqqqj(B(0x~mqaqwqqqqkljm(B(0tqqqqqqwj~~~~~x(B(0~x(B Put in what?   Coins  n - 1314 gold pieces  Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - a fortune cookie  v - an uncursed lembas wafer  V - 3 uncursed food rations  Scrolls  i - a scroll labeled DAIYEN FOOELS  k - a scroll labeled NR 9  Spellbooks  m - a plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - a wand of sleep  oVFX. - a blessed curved wand (1 of 2)VFX Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:1314 HP:30(51) Pw:41(41) AC:1 Xp:8/3115 Wt:1145/775 T:7535 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0VFX lvawqqawk~lqwqau(B (0mk(B(0tq(B(0mqqk(B0#0##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(BFX. 1m#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0mqvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0mk(B(0qqk(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B VFXU #(0x~~~~x(B(0x(B(0x(B(0x(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(BVFX} [m(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)FX H(0xmqqqqj(B(0x~mqaqwqqqqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~a(B(0lau(B (0x(B(0x(B(0mqqj(B(0mqqqvqu~FX ;7m(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqqk(B(0~~~~~~x(B(0x(B@(0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BVFXv <What do you want to use or apply? [b-gjouwyBNP or ?*] VFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) VFX?+(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems B - Items known to be BleVFXossed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) VFXu+VFX=(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqqVFXyqqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)VFX(0xmqqqqj(B(0x~mqaqwqqqqkljm(B(0tqqqqqqwj~~~~~x(B(0~x(B Put in what?   Coins  p - 1314 gold pieces  Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - a fortune cookie  v - an uncursed lembas wafer  V - 3 uncursed food rations  Scrolls  i - a scroll labeled DAIYEN FOOELS  k - a scroll labeled NR 9  Spellbooks  m - a plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - a wand of sleep  oVFX . - a blessed curved wand (1 of 2)VFXS+VFX+VFXAG-VFXcg +VFX<++VFX u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)VFX (0lqqqk(B(0lqqqqqqqk(B (0x(B<[(0mq(B###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0mk(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0lvawqqawk~lqwqau(B (0mk(B(0tq(B(0mqqk(B0VFX [38;5;0m#0##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(VFX# 0mqvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x~~~~x(B(0mk(B(0qqk(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0x(B(0mq(BVFXL (0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(BFXt 7H(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqwqqqqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(BVFX (0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0~x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~a(B(0lau(B (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B)(0lqVFX qk(B(0~~~~~~x(B(0x(B@(0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(B Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:30(51) Pw:41(41) AC:1 Xp:8/3115 Wt:1132/775 T:7535 Burdened You put 1314 gold pieces into the sack.45 --More--VFXcYou put 3 uncursed food rations into the sack.--More--VFXAjYou put a scroll labeled DAIYEN FOOELS into the sack.--More--VFXiYou put a scroll labeled NR 9 into the sack.VFXCHUnknown command ' '.VFXf&VFX q 6 (0~~(B@(VFX! 7 (0~~(B@@(0~(B(0a(BVFXـ f8 (0~(BfVFX9 @(0~(Bf(0a~(B@(0~~(BVFXI You displaced your Elvenking.(0~~(B(0~(B@@VFX You displaced your Elvenking.140 @@VFX1  @@(0~(Bf(0~(BVFX= 2 (0~(B  f@(0a~(B(0~(B VFXp0 You stop. Your large cat is in the way!@(0~(BfVFX3  @(0~(B f(0~(B VFX! 4 @(0~(B f(0~(BVFXT 25 (0~(B @{(0~(Bf(0~(BVFX @(0~(B@(0~(Bf(0~(BVFX} 6  (0~(B(0~(B@VFXYou displaced your large cat.7 f(0~(B(0~(B(0~(B@(0a(B@(0~(BVFXG 8 (0~(B(0~(B@(0~(B(0~(BVFXj 9 (0~(B@(0~(BVFX^ 350 (0~(B@(0~(B f(0~(BVFXe 1 @(0~(B(0~(B (0~(BVFX @(0~(B (0~(B(0~(BVFX;e^ 2 @(0~(B VFX 3 (0~(B(0~(B (0~~(B@VFX­ 4 (0~~(B(0~(B(0~(B  (0~(B@(0~(BVFX1 (0~~~(B(0~(B(0~(B (0~(B@(0~(BVFXK 45 (0~(B (0~(B(0~(B(0~(B(0~(B@(0~(B VFX* 6 (0~(B (0~(B (0~(B@(0~(B VFX9 7 (0~(B (0~(Br (0~(B@(0~(B VFX7  8 (0~~~(B(0~~(B(0~~(B(0~(B(0~(B@r #(0~(B VFXj - (0~~~(B(0~~(B(0~(B(0~(B@r #(0~(B(0~(B (0~(B VFXJj &9 (0~~~(B(0~~(B@(0~~(B(0~(B@ (0~(B(0~(B   VFX560 (0~~~(B(0~~(B(0~~(B(0~(B@ (0~(Br   # VFXB(0~~(B(0~~(B(0~~(B(0~(B@ (0~(B(0~(B(0~(Br   # VFX 1 (0~(B (0~(B  @(0~(B    VFX2 (0~(B (0~(B  @(0~(B    VFX3 (0~(B  @(0~(B   VFX(0~(B   @(0~(B   VFXOA 4    @(0~(B  VFXF 65 (0~~~(B  @(0~(B  VFX0 x6   @(0~(B  VFXbY7  @(0~(BVFX @(0~(Br(0~(BVFX @(0~(B (0~(BSomething is written here in the dust.Use "r." to read it.--More--WFX5OThere are several objects here.8 WFX<9 (0~(B@*r(0~(B WFX (0~~(B(0~(B(0~~(B(0~~(B@(0~(Br(0~(BfWFX4770 (0~~(B (0~~(B@ (0~(B(0~(BWFXQ (0~(B@(0~(B (0~(B(0~(BYou hear some noises in the distance.3 (0~~(B(0~(B@(0~~(B (0~(B(0~~~(B(0~(BWFX 4 (0~(B(0~(B(0~~(B(0~~(B@ (0~(B    WFX o85 _(0~(B(0~(B@(0~(B (0~(B   WFX- (0~(B(0~(B@(0~(B (0~(Bb (0~~(BWFX 6  (0~(B(0~(B(0~(B@(0~(B (0~~(BWFX)7 (0~(B (0~(B @(0~(B (0~(B WFX!(0~(B(0~(B @(0~(B   WFX38 @(0~~(B(0~(B@ (0~(B(0~(B   WFXR 9 @(0~(B(0~~(B((0~(B@(0~(B(0~(B (0~(B  WFXC#(0~(B(0~~(B(0~(B@(0~(B(0~(B   There is a grave here.Something is engraved here on the headstone.--More--WFX }Use "r." to read it.There are several objects here.980 WFX#(0~(B(0~(B@((0~(B@(0~(BWFX>:Unknown command ' '.WFX2 1 (0~(B (0~(B(0~(B@(0~(B  WFX{2 (0~(B (0~(B@(0~(B(0~(B@(0~(B   WFXD 3 #(0~(B (0~(B(0~(B(0~(B@(0~(B@ (0~(B   WFX<-4 # (0~(B (0~(B (0~(B@(0~(B (0~(B(0~(B (0~~(BWFX*<T405 ##  (0~(B(0~(B (0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(BWFX   (0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(BWFX6 (0~(B  (0~(B(0~(B@(0~(B  WFX 7  (0~(B @(0~(B     WFX#8 (0~~(B(0~(B@ (0~(B     WFX9 (0~~(B(0~~~(B @ (0~(B    WFXĵ(0~~(B(0~(B(0~(B@(0~(B   WFXj 190 (0~(B(0~~(B(0~~(B@(0~(B   WFX 1 (0~(B(0~(B(0~~(B(0~(B@ (0~(B(0~(B   WFXu(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B    WFX2 ##(0~(B (0~(B @(0~(B(0~(B  (0~(B WFX+ 3 (0~~(B(0~(B(0~~(B@(0~(B    WFX 4 (0~~(B(0~(B@(0~(B     WFX25  @(0~(B(0~(B   WFXiE#@(0~(B (0~(B(0~(B (0~(B   WFXi6 #@(0~(B   (0~(B  WFX֚ @(0~(B  #There are several objects here.7  WFX˫@@[#You see here a leather armor.8 WFXq - a leather armor.29Stess You rebalance your load. Movement is difficult.9 @(0~(BWFXFDUnknown command ' '.WFXq$WFXl(0~(B (0~(B @ # Things that are here: a hooded cloak a pair of iron shoes a broad short sword a hard hat--More--WFXZ*j(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0lvawqqawk~lqwqauk(B(0x~~x~~~tj~x~a~~x(B600 WFX Pick up what?  Weapons a - a broad short sword Armor b - a hooded cloak c - a pair of iron shoes d - a hard hat(end) WFX '++++WFX5X(0lqqqqqqqqqqqqqkqk(B(0x~~~~~~~~~~~~~x(B((0x(B(0lvawqqawk~lqwqau(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~xaj~(B(0maqj~~~~~~~~mqau~~~~lk(B((0~~~~~~~~~~~~~~x~~~~mx(B(0lqqqqqqqaqk~~lj(Br - a broad short sword. t - a hooded cloak. --More--WFXqx - a pair of iron shoes. z - a hard hat.421 WFXVDUnknown command ' '.WFX $WFXWFXO(0~(B (0~(B@(0~(BThere are several objects here.2 WFX4& 7 Pick up what?  Weapons a - a runed bow b - 13 runed arrows Armor c - a pair of hiking boots d - a blue and green shield e - a burnt hooded cloak f - a pair of iron shoes(end) WFX9++++++WFX(0lqqqqqqqqqqqqqkqqqqk(B(0x~~~~~~~~~~~~~x(B((0x(B(0lvawqqawk~lqwqau(B(0tqqk(B(0x~~x~~~tj~x~a~~xqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~xlvqaj~(B(0maqj~~~~~~~~mqauj~~~~~~lk(B((0~~~~~~~~~~~~~~x~~~~~~~mx(B(0lqqqqqqqaqk~~lj~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(WFXBA - a runed bow.C - 13 runed arrows.D - a pair of hiking boots.--More--WFXSF - a blue and green shield.G - a burnt hooded cloak.--More--WFX(e TYou have much trouble lifting a pair of iron shoes. Continue? [ynq] (q) WFX=q5433 WFX28Unknown command ' '.WFXe $WFXWFX 4  [ @ #WFXYWFX%5   (0~(B@#WFXl   (0~(B@#6 You hear some noises in the distance.7 WFX 8  #@#WFX y9  #@#WFXQ{10  #@#WFXI1 ##@(0~(BWFX0o3 ##@(0~(BWFX4 ##@(0~~(BWFX 5 ##@(0~~(B(0~(B(0~(BWFX 6 #(0~(B@(0~(BWFX5m7 #(0~(B@WFXy 8 #(0~(B@(0~~(B(0~(BWFXy9    (0~(B@(0~(B (0~~(BWFX)20  (0~(B @(0~~(B(0~(BWFXf1   (0~(B@WFX" ]2  (0~(B@WFXL Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Rings g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) WFX+WFXo! (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqqWFX! qqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)WFX! (0xmqqqqj(B(0x~mqaqwqqqqk(B What would you like to drop?   Weapons  a - an uncursed silver saber (weapon in hand)  r - a broad short sword  A - a runed bow  C - 13 runed arrows  Armor  l - an uncursed +0 pair of riding gloves  q - a leather armor  s - an uncursed +0 pair of speed boots (being worn)  t - a hooded cloak  x - a pair of iron shoes  z - a hard hat  D - a pair of hiking boots  E - an uncursed +0 dwarvish mithril-coat (being worn)  F - a blue and green shield  G - a burnt hooded cloak  K - an uncursed +0 hard hat (being worn)  Comestibles  h - a fortune cookie  v - an uncursed lembas wafer  Spellbooks  m - a plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand) (1 of 2)WFX9+WFXh +WFX' +WFXE +WFX+WFX/+ WFX +!WFX+"WFXi+"WFX+$WFX +$WFXOH  -%WFXb Wands  b - a cursed iridium wand  c - a wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)(WFXx(0lqqqk(B(0lqqqqqqqk(B (0x(B<###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0m(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0tq(B(0mqqk(B0#0(WFXx[38;5;0m##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B #(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B #(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B [9;4(WFX'yH#(0qvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B #(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B #(0x~~~~x(B(0mk(B(0qqk(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(WFXy(0x(B(0x(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lmqqqvk(B(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk(B(0x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk(B(0tj~~~~x~(B(0v(B[15(WFXy;59H(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~~~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x~(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqwqqqqk(B [38(WFXy;5;7m(0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B (0x~~~x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~a(B(0lau(B (0x(B@(0~~x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0[38;5(WFXy:;0m##(0q(B(0lqqk(B(0~~~~~~x(B(0x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(B Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:42(51) Pw:41(41) AC:1 Xp:8/3115 Wt:1543/775 T:7622 Stressed You drop a broad short sword.You drop a runed bow.--More--(WFXl_You drop 13 runed arrows.You drop a leather armor.--More--(WFX7k15Buden 3 )WFXr <What do you want to use or apply? [b-gjouwyBNP or ?*] )WFXf  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) )WFX`v+(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items)WFXv known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) *WFX\ +*WFX3 (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqq*WFXh qqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)*WFX (0xmqqqqj(B(0x~mqaqwqqqqkljm(B(0tqqqqqqwj~~~~~x(B(0x(B Take out what?  Coins a - 4942 gold pieces(end) ,WFXf_(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0lvawqqawk~lqwqauk(B(0x~~x~~~tj~x~a~~x(B-WFX Q4 @[.WFX  .WFX .WFX 35 (0~(B(0~(B(0~~(B@(0~(B/WFX,6 @(0~~(B (0~(B  /WFX )  (0~(B(0~(B@(0~(B  /WFXl?7 (0~~(B(0~(B(0~(B@/WFXV p8 (0~(B  (0~(B@/WFXB?n9 @ (0~(B@0WFX(0~(B@ (0~(BSomething is written here in the dust.Use "r." to read it.(0~(B0WFXr430 (0~(B@ 0WFX1 @    (0~(B@ 0WFX-F 2 (0~(B  (0~(B@ 1WFX(0~(B(0~(B@@(0~(B{(0~(B1WFX3 (0~(B@(0~(B(0~(B1WFXmOYou miss the Woodland-elf.--More--3WFXb[The Woodland-elf wields a runed broadsword!4 3WFXʠ <What do you want to wield? [- ad or ?*] 4WFXLYou are already wielding that!4WFXQ \You hit the Woodland-elf!--More--5WFX] rThe Woodland-elf swings her runed broadsword.The Woodland-elf hits!--More--6WFXd[11 pts.]33 45 7WFX]You miss the Woodland-elf.--More--8WFXXrThe Woodland-elf swings her runed broadsword.The Woodland-elf hits!--More--8WFX [[11 pts.]23 6 :WFXl@@(0~(B  :WFXG <What do you want to use or apply? [b-gjouwyBNP or ?*] :WFXWYou produce a strange whistling sound.Tf--More--;WFX| @The Olog-hai hits the Woodland-elf.--More-- ?WFXo OYou miss the Woodland-elf.--More--@WFX6 JThe Woodland-elf swings her runed broadsword.--More--AWFX mThe Woodland-elf just misses!{f--More--BWFX¶PThe Woodland-elf's leather hat blocks the Olog-hai.--More--BWFXY @The Olog-hai hits the Woodland-elf.--More--CWFXGWThe Woodland-elf's elven mithril-coat blocks the Olog-hai.--More--CWFXQZThe Woodland-elf swings her runed broadsword at the Olog-hai.--More--DWFXxUThe Woodland-elf misses the Olog-hai.8 DWFXqb HUnknown command ' '.FWFXG]You miss the Woodland-elf.--More--GWFXT[JThe Woodland-elf swings her runed broadsword.--More--GWFXzYour hard hat deflects the Woodland-elf's attack.f(0~(B--More--GWFXw The Olog-hai hits the Woodland-elf.The Woodland-elf is killed!9 [f(0~(BGWFX HUnknown command ' '.HWFXEZ&HWFXQ IWFXT!(0~(B@(0~(B(0~(B Things that are here: an elven mithril-coat a leather hat a runed broadsword--More--JWFX(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0lvawqqawk~lqwqau(B440 (0~(Bf(0~(BT(0~(BJWFX Tf(0~(B[@(0~(B(0~(B(0~(BKWFX 1 (0~(B(0~(B@(0~(BKWFXr2 T(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bf KWFXh &3 (0~~(B (0~(B T(0~(B@(0~(B{f (0~(B LWFX1+(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf(0~(BLWFX&4 (0~~(B(0~~(B@(0~(B   LWFX (0~~(B(0~(B(0~(B@(0~(B (0~(B Things that are here: 14 darts a leather armor--More--MWFXa (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B55 MWFXp (0~~~(B(0~(B(0~(B@)(0v(B  NWFX6 (0~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B  T NWFX~7 ##(0~(B(0~~(B @(0~~(B (0~(B     OWFXʦe##  (0~(B(0~(B (0~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~(BT(0~(BOWFXS 8 ##(0~(B(0~~(B @(0~~(B (0~(B     OWFX_9 #(0~(B (0~(B (0~(B (0~(B@(0~(B  (0~(B PWFX650 # (0~(B  (0~(B@(0~(B (0~(B(0~(B(0~~(BPWFX{ (0~(B  (0~(B@(0~(B(0~(B(0~(BPWFX5B 1  (0~(B  (0~(B@(0~(B(0~(BPWFX 2    T(0~(B@(0~(B(0~(B(0~(BPWFXR3     T(0~(B@(0~(B (0~(BQWFXh)   (0~(BT(0~(B@ (0~(B (0~(B(0~(B4 You hear someone cursing shoplifters.QWFX<  (0~(B(0~(B@ T (0~(B(0~(BQWFX%75  (0~(B @(0~~(B(0~~(B(0~(B(0~~(BQWFX 6    (0~(BT(0~(B@(0~(B(0~(BQWFX$ 7 (0~(B (0~(B (0~(BT(0~(B@ (0~(B  RWFX(0~(B (0~(BT(0~(B@ (0~(B (0~(B RWFXO RWFX& 8 @ (0~(B(0~(B T   RWFXF 9 @@(0~(B (0~(B  (0~(BT SWFXo860 (0~(B@@(0~(B SWFXF@(0~(B The priestess of Quetzalcoatl intones:--More--TWFX9@"Pilgrim, you enter a sacred place!"--More--TWFXHlYou have a strange forbidding feeling...TTWFXFUnknown command ' '.TWFX %TWFXNh UWFX/1 @(0a(BT UWFX/2 @(0~(B@T WWFX<What do you want to use or apply? [b-gjouwyBNP or ?*] WWFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) WWFX+(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - ItemsWWFX known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) XWFX\}+XWFX (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqqXWFX0 qqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)XWFXW ;(0xmqqqqj(B(0x~mqaqwqqqqkljm(B(0tqqqqqqwj~~~~~x(B(0x(B Take out what?  Scrolls a - a scroll labeled NR 9 b - a scroll labeled DAIYEN FOOELS(end) YWFXh++YWFXY(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(BYou have a little trouble removing k - a scroll labeled NR 9.--More--ZWFX*You have a little trouble removing i - a scroll labeled DAIYEN FOOELS.3 @(0~(B(0a(BTZWFX5FUnknown command ' '.ZWFX %ZWFXO  Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [WFX&O+[WFX (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~~~~~~~mx(B(0lqqqqq[WFX۳ qqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj~(B(0a~~~~x(B(0x(B(0x~(B(0lu~(B((((0x(B(0x(B(0x~lk(B)FX (0xmqqqqj(B(0x~mqaqwqqqqkljm(B(0tqqqqqqwj~~~~~x(B(0x(B What would you like to drop?  Comestibles h - a fortune cookie Scrolls i - a scroll labeled DAIYEN FOOELS k - a scroll labeled NR 9 Spellbooks m - a plaid spellbook Wands c - a wand of sleep(end) \WFX%1+++++\WFX (0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B#(0lvqaj~(B(0maqj~~~~~~~~mqaux(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0~(B(0x~\WFX" G~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(BA fortune cookie lands on the altar.--More--\WFX(eNA scroll labeled DAIYEN FOOELS lands on the altar.--More--]WFXEA scroll labeled NR 9 lands on the altar.--More--]WFX AA plaid spellbook lands on the altar.--More--]WFXA wand of sleep lands on the altar.077 @(0~(B(0~(B]WFX4@ FUnknown command ' '.^WFX Pick up what?  Comestibles a - an uncursed fortune cookie Scrolls b - an uncursed scroll labeled NR 9 c - an uncursed scroll labeled DAIYEN FOOELS Spellbooks d - an uncursed plaid spellbook Wands e - an uncursed wand of sleep(end) ^WFXT1+++++^WFX6 (0~~~~~(B0(0lqqqqqqqqqqqqqk~(B@(0~~(BF###(0lqqqqqk(B(0x~~~~~~~~~~~~~x~(B@(0~~~(B##(0x(B>((0x(B(0lvawqqawk~lqwqau~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~xwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~xx~x(B#^WFX/7 [C(0lvqaj~(B(0maqj~~~~~~~~mqaux(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~xj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xqwq(B[(0q(B(0~~~~~~qq(B##(0mqq^WFXV7 vqqwqqqqj~~~x(BYou have a little trouble lifting h - an uncursed fortune cookie.--More--_WFXbYou have a little trouble lifting k - an uncursed scroll labeled NR 9.--More--_WFXsYou have a little trouble lifting i - an uncursed scroll labeled DAIYEN FOOELS. --More--_WFX (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting m - an uncursed plaid spellbook.--More--_WFXF zYou have a little trouble lifting c - an uncursed wand of sleep.1454 _WFX+FUnknown command ' '.`WFXOj%`WFXAaWFX<What do you want to use or apply? [b-gjouwyBNP or ?*] aWFX}  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) aWFX +(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - ItemsaWFX z known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) dWFXzZ+dWFXMR(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x(B(dWFXR0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xq(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a~~~~x(B(0x(B(0x(B(0lu~(B((((0x(B(0x(B(0x(B)(0xmqqqqj(B(0x~mqaqwqqqqk(B Take out what?  CoidWFXR7ns a - 4942 gold pieces(end) eWFX<#eWFX(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0lvawqqawk~lqwqauk(B(0x~~x~~~tj~x~a~~x(BYou have a little trouble removing 3200 gold pieces.$:3200 HP:28(51) Pw:41(41) AC:1Wt:145/75 T:7664 Burdened 95 fWFX- # fWFXQcgWFXBhatgWFX!5Talk to whom? (in what direction) hWFXfThe priestess of Quetzalcoatl asks you for a contribution for the temple. --More--iWFXƊx (0lqqqk(B(0lqqqqqqqk(BHow much will you offer? iWFX  3iWFX42jWFXX0jWFX0kWFXMYou give the priestess of Quetzalcoatl all your gold. $:0 HP:29(51) Pw:41(41) AC:1  Wt:113/75 T:7665 Burdened --More--mWFXlQ"Thy devotion has been rewarded."-1 oWFX/x6 _@(0~(BoWFX y7 (0~(B@(0~(BpWFX1%8 (0~(B(0a(B@(0~(BpWFXu(0~(B@(0~(B@T(0~~~(BpWFX P You displaced your water troll.9 (0~(BT@(0~~(B(0~(B(0~(B(0~(BqWFX + $3070 (0~(B(0~(B(0~(B@T(0~(B(0~(B(0~(B(0~(BrWFX`]S (0~(B(0~~(B(0~(B@r(0~(B (0~~(B (0~~(BThe water troll turns into a hellrat!1 rWFX  r (0~(B(0~(B @(0~(B(0~~~(BtWFX:<What do you want to use or apply? [b-gjouwyBNP or ?*] tWFXK( Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) tWFX+(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0x(B>((0x(B(0lvawqqawk~lqwqauw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - ItWFXUtems known to be Cursed U - Items known to be Uncursed(end) tWFXk+tWFX9(0lqqqqqqqqqqqqqk(B(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B(0lvqaj~(B(0maqj~~~~~~~~mqau(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B(0x(B(tWFXH90~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~xq(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a~~~~x(B(0x(B(0x(B(0lu~(B((((0x(B(0x(B(0x(B Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of rtWFXZ9<iding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  v - an uncursed lembas wafer  Scrolls  i - an uncursed scroll labeled DAIYEN FOOELS  k - an uncursed scroll labeled NR 9  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand (1 of 2)yWFXS++yWFX t Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2){WFXy(0lqqqk(B(0lqqqqqqqk(B (0x(B<###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0m(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0lvawqqawk~lqwqau(B(0k(B(0tq(B(0mqqk(B0#0{WFXz[38;5;0m##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B #(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B #(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B#(0lvqaj~(B(0maqj~~~~~~~~mqau(B [9;4{WFX,zH#(0qvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B #(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B #(0x~~~~x(B(0mk(B(0qqk(B(0~~~~(Br(0mqqqk(B#(0x(B(0~(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B{WFXIz(0x(B(0x(B(0x~~~~~~(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lvqqqvk~~(B@(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk~~~x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj(B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk~~~(B(0tj~~~~x{WFXfz~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~(B[(0~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk(B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B[{WFXzC(0x~mqaqwqqqqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~a(B(0lau(B (0x(B[(0x(B(0mqqj(B(0mqqqvqu~(B((([38;5;7{WFXzm(0x(B(0mqqqj(B#0##(0q(B(0lqqk(B(0~~~~~~x(B(0x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:30(51) Pw:41(41) AC:-1 Xp:8/3115 Wt:1108/775 T:7671 Burdened You put an uncursed scroll labeled DAIYEN FOOELS into the sack.13 --More--{WFX| }You put an uncursed scroll labeled NR 9 into the sack.2 {WFX`gHUnknown command ' '.|WFX&|WFX }WFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  v - an uncursed lembas wafer  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)~WFXF Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:7 $:0 HP:30(51) Pw:41(41) AC:-1 Xp:8/3115 Wt:1113/775 T:7672 Burdened (0lqqqk(B(0lqqqqqqqk(B (0x(B<###(0~~~~~~~(B0(0lqqqqqqqqqqqqqk(B (0x(B[(0u(B[(0x(B(0~~~~~~~(B###(0lqqqqqk(B(0x~~~~~~~~~~~~~x(B (0m(B(0x(B(0x(B(0lqqq(B(0q(B(0x~~(B_(0~~~(B##(0x(B>((0x(B(0lvaw~WFXs qqawk~lqwqau(B(0k(B(0tq(B(0mqqk(B0#0##(0qj(B#(0x~~~~~x(B(0l(B(0qw(B(0k(B(0mk(B(0tqqk(B(0x~~x~~~tj~x~a~~x(B #(0mqu(B(0q(B##(0qq(B(0mqwawqj(B(0x(B+(0mqk(B)(0x(B(0mqqu~~tqq(B+(0j~~mqu~~x(B #(0mqq(B[(0x(B(0x(B(0j(B(0k(B(0x(B(0x(B~WFX #(0lvqaj~(B(0maqj~~~~~~~~mqau(B #(0qvqk(B(0x(B((0mqqk(B(0x(B(0x(B(0x(B(0x(B(0klj~~~~~~lk(B((0~~~~~~~~~~~~~~x(B #(0lqqqqk(B(0x(B(0x(B(0mqj(B(0mk(B(0mq(B(0~(B(0x~~~~~~~mx(B(0lqqqqqqqaqk~~lj(B #(0x~~~~x(B(0mk(B(0qqk(B(0~~~~(Br(0mqqqk(B#(0x(B(0~[3~WFX 8;5;6m(B)(0~(B{(0~~~(B(0t(B(0u~~~~~~~~~x~~mk(B #(0x~~~~x(B(0x(B(0x(B(0x~~~~~~(B(0mq(B(0m~~~~~~~(B(0x(B##(0x(B*(0~~~~~~~~x~~~x(B #(0mqwawjlqvqw(B)(0lvqqqvk~~(B@(0qwq(B[(0q(B(0~~~~~~qq(B##(0mqqqqwqqqqj~~~x(B(0qqklj(B(0mqj(B)(0~(B(0mu(B(0u(B(0tk~~~x(B(0lwq~~~~(B(0~~~~~(B(0lqqqqk(B(0x(B(0lj~WFX (B(0tj(B(0~~~~~~~(B(0x(B)(0vu(B(0xmk~~~(B(0tj~~~~x~(B(0v(B(0u~~~~x(B(0x(B(0lqqqqqj(B(0a(B[(0~~~~(B[(0~(B(0m~qqq~qqvqq(B(0qu(B*(0~~~~~~(B(0a~~~~x(B(0x(B(0x(B (0l(B(0qqj(B(0~~~(B{(0~~~(B(0lqqk(B(0x~~~(B`(0~~~(B(0lu~(B((((0x(B(0x(B(0x(B (0x(B)(0~~~~~~(B(0mk~WFX (B(0tq(B)(0qk(B(0lqqqqwqqk(B(0~~~~~~~lk(B)(0xmqqqqj(B(0x~mqaqwqqqqk(B (0t~qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((0~(B((0x(B(0mk(B(0~~(B[(0~~~ljm(B(0tqqqqqqwj~~~~~x(B(0x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B#0#(0qj(B(0x~~~(B{(0~~a(B(0l[38~WFX 1;5;3mau(B (0x(B[(0x(B(0mqqj(B(0mqqqvqu~(B((((0x(B(0mqqqj(B#0##(0q(B(0lqqk(B(0~~~~~~x(B(0x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BWFX*What do you want to wear? [l or ?*] WFX(0~~(B3 You finish your dressing maneuver.2 WFX* 4 (0~~(B(0~~(B@r(0~(B WFX 15 (0~~(Bf(0~(B@ (0~(Br   WFXi 6 (0~(B(0~(Bf@(0~~(B(0~(Br(0~(B (0~(B   WFXW%BYou displaced your large cat.(0~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B (0~(B  WFX*J 7 (0~(B(0~(B(0~(B(0~(B@(0~(B (0~(B WFXg 8 (0~(B(0~(B(0~(B@(0~(B (0~(B  WFXB(0~(B (0~(B(0~(B@(0~(B  WFX-9 (0~(B (0~(B(0~(B@(0~(B   WFXF280 #(0~(B (0~(B(0~(B@(0~(B (0~(B   WFXt -1 # (0~(B (0~(B (0~(B@(0~(B (0~(B(0~(B (0~~(BWFX >2 (0~(B(0~(B (0~(B (0~(B@(0~(B (0~(B(0~(B(0~(B(0~(BWFXqM(0~(B#(0~(B @(0~(B (0~(B(0~(B(0~(B(0~(B WFX3  #  (0~(B (0~(B@(0~~(B(0~(B(0~~(BWFXt 4   (0~(B @(0~(B  WFX,& 35  (0~~(B (0~(B @(0~(B    WFX9v6 (0~~(B(0~~~(B @ (0~(B   WFX(0~~(B(0~(B(0~(B@(0~(B  WFX7 (0~(B(0~(B@(0~~(B@(0~(B  WFXm 8 (0~(B(0~(B(0~~(B(0~(B@ (0~(B(0~(B  WFX (0~~(B(0~(B(0~~(B@(0~(B@(0~(B(0~(B(0~(B   WFXV9 (0~(B##(0~~(B (0~(B@ (0~(B  WFX* 490 (0~(B(0~(B(0~(B@(0~(B@(0~(B WFXCf 1 (0~(B (0~(B@(0~(B   WFX/m2 (0~~(B@(0~(B(0~(B   WFX3 @# (0~(B(0~(B (0~(B (0~(B  WFXe @(0~(B# (0~(B Something is written here in the dust.Use "r." to read it.4 WFXG @(0~(B   (0~(BWFXH@(0~(B   Something is written here in the dust. Use "r." to read it.55 WFXg$WFX]<What do you want to use or apply? [b-gjouwyBNP or ?*] WFX\ ^ You produce a high-pitched humming noise.6 WFX&S HWhat do you want to use or apply? [b-gjouwyBNP or ?*] WFX@ You produce a strange whistling sound.7 fx[WFX e(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(B(0lj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqj(B(0j~(B(0mk~~mk(B(0x~~~~~lx~~~x(B(0lqqk(B(0~~~(B(0mk~~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk(B(0~~~(B(0lj~~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(B(0k~~(B(0lj(B)(0~lj(BFX$e;5;7m(0x~~~~~q~lqnqj~~~~~~~~~~x(B(0x~~~(B(0x(B<(0~~x(B(0x~~~~~~~mqj(Bf(0~~~~~~~~~~lj(B(0k~~~mqj(B[(0qqvqqvq~(B)(0~~~~~~(B@(0~~~~~~~~~~~x(B(0lj(B(0mqqq(B(0mqqqqqqq~~~~~~(Bu(0~~~~~~~(B)(0~~~x(B)(0~~(Bx(0~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~lqqwq~~~~~lvk~lk~lk~~~~~~x(B(0x(B(0lqqk(B(0qq~(B(0qqqqk~~~~~~~~x(B(0lj~~~~~~mkmqjmqjmqqk~~~x(B(0mk~~~~~~~mqj~~~~~~~~x(B(0mqqqj(B(0mk~~~~~~~~~~~~~~~~lj(BFX2em(0x~~lk~lk~~~~~~~~~x(B(0mqq(B(0mqjmk~~lk~~~~x(B(0mqqjmqk~lj(B(0mqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:35(51) Pw:41(41) AC:-2 Xp:8/3115 Wt:1113/775 T:7697 Burdened Something is written here in the dust.Use "r." to read it.8 (0~(Bf(0~~(Bu(0~(BxWFXc9 @>(0~(Bx(0~~(Buf(0~(B(0~(BWFX+@(0~(BSomething is written here in the dust.Use "r." to read it.x(0~(B(0~(Buf(0~(BWFX< 6700 @(0~(B(0~(BuWFX 1 @(0~(Bf(0~(B(0~~(Bux(0~(BWFX`2 @(0~(Bfx)(0~(B(0~(BuWFX @(0~(Bx>u(0~(BWFXy@(0~(BYou see here a thonged club.3 fu(0~(BWFXF U@)x(0~(Bu(0~~(B4 You are beginning to feel hungry.$:0 HP:36(51) Pw:41(41) AC:-2 Xp:8/3115 Wt:1113/775 T:7704 Hungry BurdenedWFX&?(0~(Bx(0~(B(0~(B@[23;1H The white unicorn butts![12 pts.]24 The white unicorn misses.WFX!You hit the white unicorn.(0~(Bx --More--WFX) ZYour dwarvish mithril-coat blocks the white unicorn's attack.--More--WFXNjThe white unicorn kicks![1 pts.]3 45 WFXQUnknown command ' '. WFXI / WFX̊ ) WFX#6 u(0~~~(B(0~(B@xWFXO7 (0~(B(0~(B(0~(B@xWFX w8 @x(0~~(BWFXJ@'(0~(B The spark bug turns into a stone golem!9 WFXv (0~~(B@'WFX((0~(Bk@ The stone golem turns into a kobold shaman!510 WFX51 (0~(Bu(0~(B@WFXH(0l(Bk(0~(B@(0~(B The white unicorn butts![10 pts.]1 The white unicorn kicks!--More--WFXۗ1 7(51) Pw:41(41) AC:-2 Xp:8/315 Wt:13/75 T:71 Hungry 2 WFX_ (0~(Bku(0~(B(0~(B@WFXm3 u(0~(B(0~(B@WFXff|4 (0~(B@(0~(BWFXd(0~(B(0~(B@ The kobold shaman turns into a little dog!85 WFXK16 (0~(B(0~(Bd(0~(B@WFXMI d(0~(B(0~(B@WFXи *What do you want to eat? [hv or ?*] WFXI8 Comestibles h - an uncursed fortune cookie v - an uncursed lembas wafer(end) WFX7+(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(BThis lembas wafer is delicious! $:0 HP:8(51) Pw:41(41) AC:-2 Xp:8/3115 Wt:1110/775 T:7717 Burdened 098 (0~(B(0~(Bd(0~(BYou finish eating the lembas wafer.d(0~(BWFXwRUnknown command ' '.8 WFXY&WFX> WFXn WFXCount: 50WFX9 920 (0~~(B(0~~(B(0~(BdThe little dog turns into a large dingo!1 2 3 4 10(51) Pw:41(41) AC:-2 Xp:8/315 Wt:108/75 T:725 Burdened 6 (0~(B(0~(B(0~~(BS(0~~(B(0~~(B(0~(B--More--WFX&p The large dingo turns into a cobra!7 8 9 130 1 2 (0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(BhThe cobra turns into a bugbear!3 4 25 6 7 8 9 340 R(0~(B(0~~(B(0~(B(0~~(B(0~(B--More--WFXfThe bugbear turns into a disenchanter!1 (0~(B'--More--WFXrThe disenchanter turns into a steel golem!2 (0~(B(0~(Bd--More--WFX0The steel golem turns into a mist wolf!3 4 (0~(Bw(0~(B(0~(B(0~(B--More--WFX;The mist wolf turns into a rot worm!45 6 7 8 9 550 1 (0~(B(0~(Bf(0~(B(0~(Bw(0~~~(B(0~~(B(0~~(B:--More--WFX #A gush of water hits the newt's right forelimb!2 3 4 65 6 f(0~~(B(0~~(B(0~(B(0~(B(0~(Bw(0~(B(0~~(B^(0~(B:(0~(B--More--WFX-k:A gush of water hits the snake!7 8 ))f(0~(Bw(0~(B^(0~(BS:WFXHUnknown command ' '.WFX#&WFX WFX WFX/7+What do you want to read? [mT or ?*] WFX<LThat is a silly thing to read.WFXCount: 50WFX&WFX<What do you want to write with? [- a-cjouyBNRT or ?*] WFXT~You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberWFXf7eth9 (0~(B(0~(Bf(0~(Bw(0~(BWFXQw,What do you want to read? [mT or ?*.] WFX_|Something is written here in the dust.You read: " elbereth".WFXCount: 25WFX$A(0~(BfJ(0~(B(0~(BSThe rot worm turns into a jabberwock!760 1 2 3 4 f(0~~(B(0~~~~(BJ(0~(B:(0~~~~(BS(0~~(B(0~(B(0~~(BThe snake turns to flee!85 6 )f)(0~(B(0~(B(0~~~~(B(0~(B:S(0~(BWFXLAD[38;5;7mw(0~~(B--More--WFXBf kThe jabberwock turns into a maggot!7 8 (0~(B(0~(Bf(0~(B:(0~(BS(0~(B:(0~(B--More--WFX*The maggot turns into a rhaumbusun!9 (0~(BSThe snake turns to flee!970 1 2 3 f(0~(B(0~(B:S(0~~~~~(B(0~~~(B:(0~(B(0~~(B--More--WFXQThe newt turns to flee!(0~(BSThe snake turns to flee!4 )(0~(BfdS(0~(B(0~(B--More--WFXb/The rhaumbusun turns into a hell hound pup!205 fS(0~~(B(0~(BdThe newt turns to flee!6 S(0~(B(0~(Bf(0~(Bu(0~(B(0~(B:--More--WFXZP/The hell hound pup turns into a gray unicorn!7 (0~~(BS(0~(Buf(0~(B:(0~(B--More--WFXT >The gray unicorn butts the snake.--More--WFXDThe gray unicorn just misses the snake.--More--WFXDThe snake just misses the gray unicorn.--More--WFXThe gray unicorn butts the snake.The gray unicorn misses the snake.J--More--WFXnThe gray unicorn turns into a vorpal jabberwock!8 (0~(BS(0~(Bf--More--WFX uThe vorpal jabberwock bites the snake.The snake is killed!(0~(BWFXL HUnknown command ' '.WFXg&WFX WFX. WFXW ,What do you want to read? [mT or ?*.] WFX |Something is written here in the dust.You read: " elbereth".WFX, c9 f(0~(BWFX180 J(0~(B(0~(Bf(0~(BWFXoc1 (0~(B(0~(BJ(0~(BfWFX.Y2 J(0~(Bf:(0~(BWFX J(0~(Bf(0~(BWFXte3 f(0~(BWFXi4 f(0~(B(0~~(BJ:(0~(BWFX`f(0~(BJ(0~(BWFXmR 325 WFX4 6 )fJ(0~(B(0~(B:WFX߭,What do you want to read? [mT or ?*.] WFX|Something is written here in the dust.You read: " elbereth".WFX 7 )J(0~(B(0~(BfWFXJ(0~(B(0~(Bf(0~(B:The newt turns to flee!8 WFXf(0~(BThe vorpal jabberwock picks up a crude dagger.[JWFXOOYou hit the newt.9 WFX8_You kill the newt!3690 (0~(B(0~(BJ(0~(B(0~(BfWFXCount: 25WFXI1 2 (0~~~(B(0~~(Bf:(0~(BThe vorpal jabberwock turns into a newt!3 4 45 6 (0~~~(Bd(0~(Bf--More--WFX{aThe newt turns into a pit bull!7 d(0~(B(0~(BfThe pit bull drops a crude dagger.8 9 5800 S(0~~(B(0~~(Bf(0~(B)(0~(B(0~(B(0~(B--More--WFX< [The pit bull turns into a garter snake!1 2 3 4 65 6 7 8 (0~~(B(0~~~(B(0~~(B(0~(Bfs(0~~(B)(0~~~(B(0~~~(B--More--WFXA The garter snake turns into a barking spider!9 710 fs(0~(B(0~~(BWFX HUnknown command ' '.WFX;h&WFX% WFX. WFXCount: 50WFXr1 2 3 4 85 6 7 8 9 M(0~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~(Bf(0~(BThe barking spider turns into an orc mummy!920 1 2 (0~(B(0~(B(0~(Bd(0~~(Bf(0~~(B--More--WFX\ The orc mummy turns into a jackal!3 (0~(BD(0~(Bf--More--WFX)/The jackal turns into a baby shimmering dragon!4 305 6 7 8 9 d(0~(B(0~(B(0~(B(0~~~~(Bf(0~(B(0~~(B(0~~(B(0~(B--More--WFXYThe baby shimmering dragon turns into a winter wolf!130 f(0~(B--More--WFXc!The winter wolf picks up a hooded cloak.[df(0~(B--More--WFX &The winter wolf drops a hooded cloak.1 2 q(0~(B[(0~(B(0~(Bf(0~(B--More--WFX The winter wolf turns into a juggernaut!3 q(0~(B(0~(Bf--More--WFX8The juggernaut turns into a wumpus!4 q(0~(B(0~(B)fThe wumpus turns into a rothe!25 6 (0~(B[hf(0~(B(0~(B--More--WFXThe rothe turns into a duergar!7 if(0~(BThe duergar turns into a dretch!8 9 340 1 2 3 (0~(B[(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~(Bfq(0~(B--More--WFXThe dretch turns into a juggernaut!4 45 6 7 8 (0~~(BM(0~~(Bf(0~(B(0~~(B(0~(B--More--WFX3uThe juggernaut turns into a dwarf mummy!9 (0~(B(0~(Bd(0~(Bf--More--WFX ]The dwarf mummy turns into a dingo!550 WFXl HUnknown command ' '.WFXI&WFX(S WFXB WFXCount: 50WFX* (0~(B(0~(Bq(0~(BfThe dingo turns into a mastodon!1 (0~(B(0~(Bf(0~(BD--More--WFX .The mastodon turns into a white dragon!2 3 4 Df(0~~~(B(0~(B(0~(B--More--WFXThe large cat picks up a crude dagger.65 6 7 8 9 (0~(Bf(0~(BD(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B--More--WFXQv The large cat drops a crude dagger.760 1 2 3 4 [(0~~(B[(0~(B)f(0~~~(B(0~~(Bx--More--WFXd .The white dragon turns into an arc bug!85 6 (0~(Bf(0~(B(0~(Bz(0~(B(0~(B--More--WFX The arc bug turns into a kangaroo!7 8 9 970 1 2 3 4 405 6 (0~(B[(0~(B(0~~(BB(0~(B(0~(B(0~~(Bf(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B--More--WFXeRThe kangaroo turns into a vampire bat!7 8 9 (0~(Bf(0~(Bd(0~~(B(0~~~~(B(0~~(B--More--WFX, kThe vampire bat turns into a wolf!180 --More--WFXorThe large cat picks up a hooded cloak.1 2 3 (0~(B(0~(B)(0~~(B(0~~~(Bf(0~(Bg--More--WFX eThe wolf turns into a winged gargoyle!4 --More--WFX EThe large cat drops a hooded cloak.25 6 [f(0~(B(0~(B(0~~(Bp(0~(B(0~~(B--More--WFXThe winged gargoyle turns into a rock piercer!7 8 9 f(0~(B[pWFXHUnknown command ' '.WFX&&WFX WFX WFX0Count: 25WFXO390 (0~(Bf(0~(B(0~(BaThe rock piercer turns into a killer beetle!1 2 3 4 45 6 7 8 9 5900 1 2 3 4 65 6 7 8 (0~~~~(Ba(0~~~~(B(0~~(Bf(0~~(BWFX P~[18;58H(0~(B(0~~(B(0~~(B(0~(B--More--WFXT The large cat picks up a hooded cloak.9 )a(0~(BfWFXrHUnknown command ' '.WFX&WFX^ WFX WFX` WFXOY WFXv WFXCount: 25WFX]K 710 1 2 3 (0~~(Bz(0~(B(0~~(B(0~~~(Bf(0~(BThe killer beetle turns into an echidna!4 85 6 (0~(B(0~(Bf(0~(Ba(0~(B--More--WFXΉMThe echidna turns into a soldier ant!7 8 9 a(0~(B(0~~~(B(0~~(B(0~~(Bf(0~(B--More--WFX g The soldier ant turns into a snow ant!920 1 (0~(Ba(0~(Bf(0~(B--More--WFXQThe large cat drops a hooded cloak.2 3 (0~(BY(0~(B(0~~(B(0~(B[f(0~~~(B--More--WFX0The snow ant turns into an owlbear!4 )(0~(Bsf(0~(B--More--WFXThe owlbear turns into a cave spider!505 6 7 f(0~~(B(0~~(B[You feel an unseen monster!8 )(0~(BfIWFXt HUnknown command ' '.WFX &WFXs WFX)! WFX WFXXYou stop. Your large cat is in the way!9 WFXJHUnknown command ' '.WFXm130 (0~(BfWFX3 u(0~(BfsWFXhs[(0~(B(0~(BfThe cave spider turns into a carrion crawler!1 WFX 2 @s(0~(B(0~(Bf(0~(BWFX@s(0~(B(0~(Bf(0~(BWFX [3 @(0~(BWFX=4 @(0~(B(0~(Bf(0~~(BWFXq5 @(0~(B(0~(BWFX6q6 @(0~(BfWFX z@(0~(Bf(0~(BWFXm7 @(0~(BuWFX׬8 @(0~(BfBu(0~~(BWFX@(0~(B(0~~(B Things that are here: a hooded cloak a pair of iron shoes 14 arrows a hooded cloak--More--WFX$(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0x~~~qk(B(0lqj~~~~~~~~xlqj~~~~x(B(0x~~~~~x~x~lj(B9 (0~(B(0~(BWFX\ :Unknown command ' '.WFXx@[Something is written here in the dust.Use "r." to read it.40 WFXkJWhat do you want to use or apply? [b-gjouwyBNP or ?*] WFXYou produce a high-pitched humming noise.1 (0~(BuWFXJWhat do you want to use or apply? [b-gjouwyBNP or ?*] WFX}YYou produce a strange whistling sound.)fB(0~(BWFX(0lqqklqqk(B(0lqqklqqk(B(0lqk(B(0x~~mj~~x(B(0lj~~mj~~x(B(0x~mk(B(0x~~~~~~x(B(0lqqqj~~(B^(0~~~~mk(B(0x~~x(B (0lqj~~~~~~mqkqqk(B(0lj~~~~~~~~~~~~mk(B(0lqj~~x(B (0x~~~~~~(B[(0~~~x~~x(B(0x~~~lqk~~~~~~~~mk(B(0x~~~~x(B (0lqu~~(B0(0~~~~~~~~~~x(B(0mk~~x(B(0mk~~~~~~~~mk(B(0lqj~lq~x(B (0lj~mk~~~~~~~~~~~lj(B(0lqj~~mqkmk~~~~~~~~x(B(0x~~~x~~x(B (0x~~~tk~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0lqj~lqu(B<FX5;7m(0~x(B (0tq~~mj~~~~~~~~~~x(B(0lj~~~~~~x(B(0x~~~~~~~lj(B(0x~~~x(B(0mk~x(B (0x~~~~~~~~~(B[(0~~~~qu(B(0x~~~~~~~x(B(0mk~lk~~lj(B(0lqqwqj~lqj(B(0x~mqk(B (0mk~x~~~~~~~~~~~~mqktq~~~~~lj(B(0mqjx~~x(B(0x~~x~~~x(B(0x~(B)(0~x(B(0lqqk(B(0lqk(B (0mqvqk~~~~~x~~~~~~mu~~~~~~x(B(0lj~~mk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0mk~~q~x~~~~~~~tk~~~~~mqk(B(0x~~~~x(B(0x~~~~~~mk(B(0x~~~x(B(0x~~~~~~~~x(B (0lqqk(BFX;7m(0x~~~~~~~~~~~~mj~~~~~~~mqk(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(B (0lj~~mqj~lk~lqqqk~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~mqk(B(0lqj~~x(B(0x~~~ljx~lj(B (0x~~~~~~~xx~xlqqu~~~~~~(B%(0~~~~~~~~xlj~~~~(B@(0~~~~~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x(B (0tq~~q~lqjx~mj~~mk~x~~~~~~~~~~~ljx~~~~~~(BB(0~~~ljmqqqjmk~~~~xlj~~~lqjx~~~x(B(0x~mqk(B (0x~~~~~x(B(0lj~~~~~~tqvqk~~~~~~~~lj(B(0mk~lqk~~lqqj(B(0x~~~ljx~~(B[(0qvqqj~lqj(B(0x~~~x(B (0mk~~lqj(B(0x~~~~~~lj(B(0mqk~~~~~~x(BFX;5;7m(0mqj(B(0mqqj(B(0mk~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B (0mqqj(B(0x~~x~lqj(B(0mk~lk~lj(B(0mqqj(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqvqj(B(0mqjmqj(B(0mqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3116 Wt:1108/775 T:7941 Burdened 2 B(0~(BWFX_ r3 B(0~(B(0~(BWFX ^4 (0~~(BBWFX:HKB(0~(BWFX@8You fall down the stairs.[2 pts.]--More--WFX7)(0qk(B(0lqk(B(0lqj~mk(B(0lqqj~mklqk(B(0x~~~~(B(0x~~~~~mj~x(B(0lqqk(B(0x~~~qk(B(0lqj~~~~~~~~x(B(0x(B*(0~x(B(0lqj~~~~x(B(0x~~~~~x~x~lj(B(0lj(B(0x~~mk(B(0x~~~~~~lqj~lqqqvqvqj(B(0lj~(B(0mk~~mk(B(0x~~~~~lx~~~x(B(0lqqk(B(0~~~(B(0mk~~x(B(0lj~~~~~mj(B^#(0qnqqklj~~mqk(B(0~~~(B(0lj~~x(B(0x~~~~~~~~~x(B(0x~~mj~~~~~mk(B(0k~~(B(0lj(B)fFXP)8;5;7m(0lj(B(0x~~~~~q~lqnqj~~~~~~~~~~x(B(0x~~~(B(0x(B@(0~~x(B(0x~~~~~~~mqj~~~~~~~~~~~lj(B(0k~~~mqj(B[(0qqvqqvq~(B)(0~~~~~~(B>(0~~~~~~~~~~~x(B(0lj(B(0mqqq(B(0mqqqqqqq~~~~~~~~~~~~~~(B[(0~~~x(B)(0~~~~~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~lqqwq~~~~~lvk~lk~lk~~~~~~x(B(0x(B(0lqqk(B(0qq~(B(0qqqqk~~~~~~~~x(B(0lj~(B)(0~~~~mkmqjmqjmqqk~~~x(B(0mk~~~~~~~mqj~~~~~~~~x(B(0mqqqj(B(0mk~~(B^(0~~~~~~~~~~~~~lj(B(0x~~lk~lk~~~WFX^)~~(B[(0~~~x(B(0mqq(B(0mqjmk~~lk~~~~x(B(0mqqjmqk~lj(B(0mqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:49(51) Pw:41(41) AC:-2 Xp:8/3116 Wt:1108/775 T:7944 Burdened Something is written here in the dust.Use "r." to read it.505 WFXy6 f(0~(B(0~(BWFX\(0lqqklqqk(B(0lqqklqqk(B(0lqk(B(0x~~mj~~x(B(0lj~~mj~~x(B(0x~mk(B(0x~~~~~~x(B(0lqqqj~~(B^(0~~~~mk(B(0x~~x(B (0lqj~~~~~~mqkqqk(B(0lj~~~~~~~~~~~~mk(B(0lqj~~x(B (0x~~~~~~(B[(0~~~x~~x(B(0x~~~lqk~~~~~~~~mk(B(0x~~~~x(B (0lqu~~(B0(0~~~~~~~~~~x(B(0mk~~x(B(0mk~~~~~~~~mk(B(0lqj~lq~x(B (0lj~mk~~~~~~~~~~~lj(B(0lqj~~mqkmk~~~~~~~~x(B(0x~~~x~~x(B (0x~~~tk~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0lqj~lqu(B<(WFXv0~x(B (0tq~~mj~~~~~~~~~~x(B(0lj~~~~~~x(B(0x~~~~~~~lj(B(0x~~~x(B(0mk~x(B (0x~~~~~~~~~(B[(0~~~~qu(B(0x~~~~~~~x(B(0mk~lk~~lj(B(0lqqwqj~lqj(B(0x~mqk(B (0mk~x~~~~~~~~~~~~mqktq~~~~~lj(B(0mqjx~~x(B(0x~~x~~~x(B(0x~(B)(0~x(B(0lqqk(B(0lqk(B (0mqvqk~~~~~x~~~~~~mu~~~~~~x(B(0lj~~mk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0mk~~q~x~~~~~~~tk~~~~~mqk(B(0x~~~~x(B(0x~~~~~~mk(B(0x~~~x(B(0x~~~~~~~~x(B (0lqqk(B(0WFXx~~~~~~~~~~~~mj~~~~~~~mqk(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(B (0lj~~mqj~lk~lqqqk~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~mqk(B(0lqj~~x(B(0x~~~ljx~lj(B (0x~~~~~~~xx~xlqqu~~~~~~(B%(0~~~~~~~~xlj~~(BB(0~(B@(0~~~~~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x(B (0tq~~q~lqjx~mj~~mk~x~~~~~~~~~~~ljx~~~~~~(Bf(0~~~ljmqqqjmk~~~~xlj~~~lqjx~~~x(B(0x~mqk(B (0x~~~~~x(B(0lj~~~~~~tqvqk~~~~~~~~lj(B(0mk~lqk~~lqqj(B(0x~~~ljx~~(B[(0qvqqj~lqj(B(0x~~~x(B (0mk~~lqj(B(0x~~~~~~lj(BFXP;7m(0mqk~~~~~~x(B(0mqj(B(0mqqj(B(0mk~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B (0mqqj(B(0x~~x~lqj(B(0mk~lk~lj(B(0mqqj(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqvqj(B(0mqjmqj(B(0mqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:50(51) Pw:41(41) AC:-2 Xp:8/3116 Wt:1108/775 T:7946 Burdened 7 (0~(BB(0~(Bf(0~(BWFX9 B(0~(Bf>@(0~(BWFX!Z8 (0~(BB(0~(B@WFX.g9 (0~(B(0~(B>f(0~(B@BWFX*n@(0~~(Bf(0~~(BThe raven turns into a quickling!150 WFX(0~(Bn@(0~(BfWFX+ (0~~(B@(0~(Bk(0~(BThe quickling turns into a kobold lord!1 WFX׎2 f(0~(B@(0~(B(0~(BWFX9 3 @(0~(Bf(0~(BWFX 4 @f(0~~(BFWFX @(0~(B(0~(BfWFXy5 @(0~(B(0~(BWFX( WFX WFX 6 (0~(B@(0~(BfWFX\ 7 (0~(Bb@(0~(B(0~(BWFX9bYou hit the quivering blob.fWFXYou hit the quivering blob.You hear a distant squeak.8 f(0~(BWFXYou hit the quivering blob.9 (0~(BfWFX-You miss the quivering blob.60 f(0~(B&WFXc/ YYou feel more confident in your weapon skills.--More--WFX oYou hit the quivering blob.f(0~(BWFX # WFXeWFXE nhanceWFXla Pick a skill to advance:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  pick-axe [Expert]  short sword [Unskilled]  scimitar [Unskilled]  a - saber [Unskilled]  club [Basic]  paddle [Unskilled]  quarterstaff [Unskilled]  sling [Basic]  firearms [Unskilled]  dart [Unskilled]  boomerang [Unskilled]  whip [Basic]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled]  divination spells [UnsWFX|aJkilled]  enchantment spells [Unskilled] (1 of 2)WFXt+(0lqqklqqk(B(0lqqklqqk(B(0lqk(B(0x~~mj~~x(B(0lj~~mj~~x(B(0x~mk(B(0x~~~~~~x(B(0lqqqj~~(B^(0~~~~mk(B(0x~~x(B (0lqj~~~~~~mqkqqk(B(0lj~~~~~~~~~~~~mk(B(0lqj~~x(B (0x~~~~~~(B[(0~~~x~~x(B(0x~~~lqk~~~~~~~~mk(B(0x~~~~x(B (0lqu~~(B0(0~~~~~~~~~~x(B(0mk~~x(B(0mk~~~~~~~~mk(B(0lqj~lq~x(B (0lj~mk~~~~~~~~~~~lj(B(0lqj~~mqkmk~~~~~~~~x(B(0x~~~x~~x(B (0x~~~tk~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~~x(B(0lqj~lqu(B<FX8;5;7m(0~x(B (0tq~~mj~~~~~~~~~~x(B(0lj~~~~~~x(B(0x~~~~~~~lj(B(0x~(Bb(0~x(B(0mk~x(B (0x~~~~~~~~~(B[(0~~~~qu(B(0x~~~~~~~x(B(0mk~lk~~lj(B(0lqqwqj(B@(0lqj(B(0x~mqk(B (0mk~x~~~~~~~~~~~~mqktq~~~~~lj(B(0mqjx~~x(B(0x~~x(Bf(0~~x(B(0x~(B)(0~x(B(0lqqk(B(0lqk(B (0mqvqk~~~~~x~~~~~~mu~~~~~~x(B(0lj~~mk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0mk~~q~x~~~~~~~tk~~~~~mqk(B(0x~~~~x(B(0x~~~~~~mkWFX(B(0x~~~x(B(0x~~~~~~~~x(B (0lqqk(B(0x~~~~~~~~~~~~mj~~~~~~~mqk(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(B (0lj~~mqj~lk~lqqqk~~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~(B&(0~~~~~~~~mqk(B(0lqj~~x(B(0x~~~ljx~lj(B (0x~~~~~~~xx~xlqqu~~~~~~(B%(0~~~~~~~~xlj~~~~(B>(0~~~~~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x(B (0tq~~q~lqjx~mj~~mk~x~~~~~~~~~~~ljx~~~~~~~~~~ljmqqqjmk~~~~xlj~~~lqjx~~~x(B(0x~mqk(B (0x~~~~~x(B(0lj~~~~~~tqvqk~~~~~~~~lj(B(0mk~lqk~~lqqj(B(0x~~~ljx~~(B[(0qvqqj~lqj(B(0x~~~x(B FX01H(0mk~~lqj(B(0x~~~~~~lj(B(0mqk~~~~~~x(B(0mqj(B(0mqqj(B(0mk~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B (0mqqj(B(0x~~x~lqj(B(0mk~lk~lj(B(0mqqj(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqvqj(B(0mqjmqj(B(0mqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3116 Wt:1108/775 T:7960 Burdened You are now more skilled in saber.WFXYYou hit the quivering blob!1 WFX,You hit the quivering blob.2 (0~(B(0~(Bf&(0~(BWFXBuYou hit the quivering blob!3 (0~(BWFXoYou hit the quivering blob.4 &(0~(BWFX You hit the quivering blob.&(0~(BWFXI You kill the quivering blob!755 (0~(BWFXج6 @(0~(B(0~(BWFX N@(0~(BWFX W7 @(0~(BWFXP%W8 @(0~(BWFX*W9 @(0~(BWFX\t@(0~(BCWFX 70 @(0~(BC(0~(BWFX1 (0~(B(0~(BBThe mountain centaur turns into a vampire bat!2 3 4 B(0~(B(0~~(B(0~(BWFX߆ i(0~(BB@WFX57 t5 (0~(BB@WFX)6 B(0~(B(0~~(B@WFX7 (0~(B(0~(BB@WFX 8 (0~(B(0~~(B@BWFX <What do you want to use or apply? [b-gjouwyBNP or ?*] WFXYou produce a strange whistling sound.(0~(Bf(0~(BBWFXK9 (0~(BWFX ^80 f(0~(BWFXd@1 f(0~(BPWFXs<What do you want to use or apply? [b-gjouwyBNP or ?*] WFX]k You produce a high-pitched humming noise.2 P(0~(BWFXIWhat do you want to use or apply? [b-gjouwyBNP or ?*] WFXWYou produce a strange whistling sound.(0~(BP(0~(BfWFXIYou can't go down here.WFXk(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############FX5;7m(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B@P(0x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~(Bdf(0~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*#######FX13;73H#(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqqWFX~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3175 Wt:1108/775 T:7982 Burdened 3 d(0~(B(0~(BWFX 4 (0~(BP@#df(0~(B(0~(BWFXf@#(0~(Bd>WFXHvk5 (0~(B@#WFXC 6 d(0~~(Bf@#(0~~(BWFXs(0~(Bd(0~(Be#f@#The black pudding turns into a glowing eye!7 WFXd(0~(BB#f@#The glowing eye turns into a rhumbat!8 WFX##f@#You hear some noises in the distance.WFX*(0~~(B##@9 You hear the footsteps of a guard on patrol.WFX 90 ######f@WFX##@###fWFX1 @####XFXy2 ##@####XFX_}3 #f#@#XFX!2 4 ####Bf@##XFX ##B(0~(B@XFX5 B#(0~~~(B@#XFXt6 (0~(BB(0~(B@XFXW*y(0~(BB(0~(B@XFX7 (0~(BB(0~(B@(0~(B#XFXD w8 (0~~~(B@BXFXd Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle (1 of 2)XFX8?Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3175 Wt:1108/775 T:7998 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(BXFX[?[38;5;7m(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~(BB(0~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########[XFXk?m(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####[XFXz?j17;49H(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BXFX7<What do you want to use or apply? [b-gjouwyBNP or ?*] XFX=  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) XFXW r+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) XFX]?+XFXL(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B^(0~x(B###(0x~~~x(B#(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#(0x~~~(BB(0~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(B#[38;5;XFXd0m################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Potions a - an uncursed effervescent potion b - an uncursed potion called obj c - 2 uncursed clear potions d - an uncursed bubbly potion e - 2 uncursed black potions f - an uncursed cyan potion(end) XFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#####(0x~~~(BB(0~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B#######[38;5;0 XFXEm###(0mq~qj(BXFX+ 9 B(0~(Bf(0~(B@(0~(B(0~(BXFXE8000 (0~(B(0~(Bf(0~(B@(0~(BB#XFX$ (0~(Bf@(0~(B(0~(B(0~(BrThe rhumbat turns into a sewer rat!1 XFX 2 (0~(B@(0~(B(0~(Bf#XFX5@ #@f(0~(Br#XFX:#@(0~(Ba(0~(BThe sewer rat turns into a giant tick!3 XFX1$4 ###f@(0~(B(0~(Ba#(0~(B#XFX(0~(B@(0~(B(0~(Ba#XFX< XFXR- XFX&5 @######XFX_6 #@###(0~(BXFXnA7 ###(0~(B##@XFX PThe xan turns into a gnome mummy!7 %XFXQFUnknown command ' '.&XFXl%&XFXг'XFX[8You fall down the stairs.[3 pts.]--More--'XFX (0lqqqqqqk(B(0lqqqk(B(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqk(B#(0x(B>(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B)0*(0x~~~~~~~~~(B###############(0~~~~~~~x(B#(0x~~~~~x(B(0x~(BM@(0x(B###(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~(Bf(0x(B#(0x~~~~~~~x(B'XFXѦ [C###(0x~~~~~~~~x(B(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B#(0~~~~~~~~~(B#########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0l[38;5;'XFX /3maqqqk(B(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:48(51) Pw:41(41) AC:-2 Xp:8/3175 Wt:1108/775 T:8037 Burdened B(0~~(Bf(0~(B(0~(BThe gnome mummy turns into a mobat!8 (XFXFUnknown command ' '.(XFXY%+XFX S#@f(0~(BThe mobat shrieks.B(0~(BThe mobat shrieks.9 (0~(BB+XFXkYou displaced your mobat.@#fB<The mobat shrieks.The mobat shrieks.--More--,XFX)The mobat shrieks.rThe mobat turns into a rabid rabbit!940 ,XFXPFUnknown command ' '.,XFX %,XFX)z-XFXOfr@(0~~(Be##-XFX> sYou kill the gas spore!#(0x(B\(0x(B\\/@##0##You are caught in the gas spore's explosion!37 --More--/XFX9U[12 pts.]871 (0~(B/XFX+ FUnknown command ' './XFX %0XFX}a1(0~(Bf#@#@The Woodland-elf wields a runed short sword!2 (0~(Bf0XFX#f@##The Woodland-elf thrusts his runed short sword.--More--1XFX@The Woodland-elf hits![7 pts.]0 3 1XFXKFUnknown command ' '.1XFX %3XFXN`You displaced your large cat.@f##--More--3XFX7KThe Woodland-elf's elven mithril-coat blocks the large cat.@#--More--4XFXZ1The Woodland-elf wields a runed bow!4XFXFUnknown command ' '.4XFX %5XFXw4 @###5XFXo .What do you want to wield? [- ad or ?*] 6XFX[ 7Never mind.7XFXTrYou hear some noises.15 7XFX-rThe winter wolf cub turns into a sewer rat!6 7XFXm7 r(0~(B8XFX u8 (0~(B(0~(B9XFXXf#9XFXu )9 9XFX f#@The Woodland-elf shoots 3 runed arrows!)--More--:XFX~ You are almost hit by the 1st runed arrow.)#@)--More--;XFX6AYou are hit by the 2nd runed arrow![6 pts.])#25 @)--More--;XFXāYou are hit by the 3rd runed arrow.[1 pts.])#4 550 @#f;XFX<FUnknown command ' '.;XFX) %;XFX XFX<You displaced your sewer rat.@)r###?XFX IWhat do you want to write with? [- a-cjouyBNRT or ?*] ?XFXҊ =You write in the dust with your fingers.--More--?XFX8 @What do you want to write in the dust here?  elbere?XFXL1th2 @XFX,What do you want to read? [mT or ?*.] @XFXzySomething is written here in the dust.You read: " Ulbereth".AXFXZIWhat do you want to write with? [- a-cjouyBNRT or ?*] AXFXlDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elberetAXFX*oh3 r#AXFX,What do you want to read? [mT or ?*.] BXFXxSomething is written here in the dust.You read: "elbereth".CXFXvu4 frCXFX Gr#DXFXuJThe sewer rat turns into a jabberwock!65 EXFX3You hear some noises.The jabberwock picks up a runed arrow.6 #JFXFX#The jabberwock drops a runed arrow.n)--More--HXFXF SThe jabberwock turns into a brownie!7 IXFX The brownie casts a spell!The brownie looks better.8 #JXFXr>%KXFX)9 KXFXv_760 #BKXFX |The raven picks up a runed arrow.1 #LXFX/2 MXFXKMXFXk )3 NXFX?*@4 NXFXdWThe wight drops a runed arrow.85 )OXFX (0~(B@c#fYou see here a runed arrow.c#QXFXp/6 QXFX #qThe cockatoo turns into a leocrotta!7 RXFXz8 q#RXFX q9 #qSXFX?You hear some noises.#sThe leocrotta turns into a centipede!970 SXFX6 %TXFX1 )@a#UXFXN[2 aUXFX} RThe large cat picks up an elven mithril-coat.VXFXwkaaThe centipede turns into a large kobold!3 WXFX&DThe large cat bites the killer bee.The killer bee is killed!##--More--YXFXsgYThe large cat drops an elven mithril-coat.4 YXFXFUnknown command ' '.YXFX 305 #ka#ZXFXx\6 #aZXFX\fThe large kobold picks up an elven mithril-coat.--More--[XFX4The large kobold misses the killer bee.[XFX FUnknown command ' '.\XFXk%\XFX0\XFX [7 a]XFXAXThe large cat misses the killer bee.--More--]XFXh CThe large kobold misses the killer bee.--More--^XFXSThe large cat misses the killer bee.8 ^XFXFUnknown command ' '.^XFXQ%^XFX ^XFX dThe large cat misses the killer bee.#_XFX"TaThe large kobold turns into a two-headed troll!9 _XFX The large cat bites the killer bee.The killer bee is killed!180 TaaXFX eThe large cat misses the killer bee.--More--bXFXU GThe two-headed troll misses the killer bee.--More--cXFX8EThe two-headed troll hits the killer bee.--More--cXFXGThe two-headed troll misses the killer bee.--More--cXFX The two-headed troll bites the killer bee.The killer bee is killed!1 %cXFX FUnknown command ' '.cXFXiK%dXFXdXFXLdXFXp|T)#fYou hear some noises.2 eXFXf#@#a Things that are here: a runed short sword a runed bow 4 runed arrows--More--fXFX(0lqqqqqqk(BThe large cat misses the killer bee.T#aagXFX##@)#You see here 6 rocks.3 hXFX|IWhat do you want to write with? [- a-cjouyBNRT or ?*] hXFX}You write in the dust with your fingers.--More--What do you want to write in the dust here?  elberehXFX۲ zthThe large cat misses the killer bee.4 hXFX(U :What do you want to read? [mT or ?*,.] hXFX ySomething is written here in the dust.You read: " elbereth".iXFX dThe large cat bites the killer bee.--More--uXFXThe killer bee misses the large cat.25 #--More--uXFXĶ The large cat picks up a killer bee corpse.6 7 8 R#vXFX FUnknown command ' '.vXFXEC%wXFX$-What do you want to read? [mT or ?*,.] wXFXH ySomething is written here in the dust.You read: " elbereth".yXFXi9 R#aThe large cat misses the killer bee.390 --More--yXFX WThe large cat misses the killer bee.D--More--zXFXSiThe disenchanter turns into a green dragon!1 --More--zXFX: wThe large cat misses the killer bee.2 D)zXFXiFUnknown command ' '.{XFXR%|XFX`The large cat bites the killer bee.The killer bee is killed!3 #Da--More--}XFXL/ The large cat misses the killer bee.#You hear some noises.4 --More--~XFXGThe green dragon picks up a runed short sword.45 6 f#D~XFXNNFUnknown command ' '.~XFXK%~XFX ~XFXe4-What do you want to read? [mT or ?*,.] XFX$ySomething is written here in the dust.You read: " elbereth".XFX7 f)The green dragon drops a runed short sword.8 #)f--More--XFX!The green dragon picks up a runed short sword.9 f#a--More--XFXThe green dragon bites the killer bee.The killer bee is killed!5100 #XFXbFUnknown command ' '.XFXG5%XFX XFX-What do you want to read? [mT or ?*,.] XFX\ySomething is written here in the dust.You read: " elbereth".XFXt1 f)#XFX} q2 *@DXFXz/f##@#D##You hear some noises in the distance.3 XFXԛThe large cat drops a killer bee corpse.%#DXFX<##@RThe green dragon turns into a disenchanter!4 XFXCThe disenchanter drops a runed short sword.65 #)RXFXtA ##@You see here a runed short sword.6 (0~(BXFXO #(0~(B)@RXFX*7 XFX= ##(0~~~(B@;The disenchanter turns into a giant crab!8 XFXy9 #@(0~~(B;XFX(0~(B@(0~(BaThe giant crab turns into a giant wasp!710 (0~(B@--More--XFX Something is written here in the dust.Use "r." to read it.(0~(B@(0~(BT(0~(B--More--XFXThe giant wasp turns into a water troll!2 (0~~(B@##T(0~(BXFXHUnknown command ' '.XFXT&XFXC XFXm3 (0~(B@###XFXG4 (0~(B@T(0~(B#XFX 85 ####@T(0~(B#XFX{n6 s(0~(B##@#(0~(B#XFX*7 @o(0~(Bs@###XFX ss@@###The hobgoblin thrusts his crude dagger at the Woodland-elf.--More--XFXThe hobgoblin misses the Woodland-elf.8 (0~(B@s(0~(Bs@(0~(BsXFX F FUnknown command ' '.XFXY%XFX< Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) XFX(0qqk~~x(B(0lqqqqqk~~x(B(0~~~~(B`(0~x~~x(B#(0x~~~~~x~~~(B#####(0a~~~~~xq~j(B(0x~~~~~x(BXFX"M<What do you want to use or apply? [b-gjouwyBNP or ?*] XFXYou produce a high-pitched humming noise.(0~(Bos(0~(B--More--XFXYour dwarvish mithril-coat deflects the cave spider's attack.@(0~~(Bs(0~(BXFX FUnknown command ' '.XFXH9 @(0~(B#(0~~(B@:#XFX:<What do you want to use or apply? [b-gjouwyBNP or ?*] XFXYou produce a strange whistling sound.s(0~(B:f#--More--XFX AThe large cat bites the cave spider.--More--XFX{The cave spider misses the large cat.920 (0~(B@(0~(B@#:XFXDHUnknown command ' '.XFXO&XFX1You displaced your crocodile.(0~(B:@##The large cat misses the cave spider.--More--XFXThe crocodile bites the cave spider.The cave spider is killed!@(0~(Bw--More--XFX@WThe crocodile turns into a tunnel worm!1 XFXC) HUnknown command ' '.XFX &XFX`` XFX[The large cat misses the Woodland-elf.--More--XFXPjThe tunnel worm misses the Woodland-elf.#@--More--XFX/k BThe large cat bites the Woodland-elf.--More--XFXTThe Woodland-elf hits the large cat.2 XFX!HUnknown command ' '.XFXQ&XFX XFX\^ ZThe large cat bites the Woodland-elf.--More--XFX The Woodland-elf just misses the large cat.3 (0~(B@#wXFX-HUnknown command ' '.XFX&XFX-{ XFX5 XFXoU4 (0~(Bf#0XFXQf#XFX4405 XFX_6 #foXFXSC7 #XFX / o#You hear some noises in the distance.q--More--XFXQ] \The orc-captain turns into a baluchitherium!8 XFX|HUnknown command ' '.XFX5 (0~(B@(0~(B@#f###XFX 9 %@@s#:##XFXDs#@:(0~(Bfq(0~(B###The baluchitherium hits the lizard.--More--XFX?The baluchitherium hits the lizard.--More--XFXThe lizard bites the baluchitherium.(0~(Bf@(0~(B@#--More--XFX The baluchitherium hits the lizard.The lizard is killed!130 %XFX FUnknown command ' '.XFX%XFX.XFX$ (0~(B@####You see here a lizard corpse.1 @s#q@(0~(B(0~(Bf(0~(BXFXYou have a little trouble lifting H - a lizard corpse.1 (0~(B@(0~(Bq@(0~(BsXFX%FUnknown command ' '.XFX%XFXapXFXT2 @(0~(B##XFXA(0~(B@s(0~(B#The baluchitherium hits the Woodland-elf.--More--XFX^aThe baluchitherium hits the Woodland-elf.The Woodland-elf is killed!3 q(0~(B(0~(B[XFXFUnknown command ' '.XFX#4 (0~(B#(0~(B@qs(0~(BXFX' s(0~(BThe baluchitherium misses the cave spider.--More--XFXO2vThe baluchitherium hits the cave spider.The cave spider is killed!(0~(BXFX5xFUnknown command ' '.XFX\- 825 XFX6 [q(0~(BXFX U(0~(BqXFX(0~(B@#You see here a leather hat.7 XFXYou have a little trouble lifting I - a leather hat.21 8 @q(0~(BXFXf@s(0~(BSuddenly, you notice a cave spider.--More--XFXThe baluchitherium hits the cave spider.The cave spider is killed!%@(0~(B--More--XFXanThe Woodland-elf throws a runed spear!))%--More--XFX[eYou are almost hit by a runed spear.)(0~(B@XFXPFUnknown command ' '.XFX]%XFX _]The baluchitherium hits the Woodland-elf.--More--XFX The baluchitherium hits the Woodland-elf.The Woodland-elf is killed!9 [XFXeFUnknown command ' '.XFX340 )@(0~(BqXFX (0~(B@# Things that are here: a hobgoblin corpse a crude dagger--More--XFX 1 q(0~(BXFX %@# Things that are here: a faded pall a leather hat a blue and green shield--More--XFX (0lqqqqqqk(B2 (0~(BqsXFX@[# Things that are here: a hobgoblin corpse a crude dagger--More--XFXU~#fXFXu}XFXbl%@q Things that are here: a faded pall a leather hat a blue and green shield--More--XFX{(0lqqqqqqk(B3 XFXμ4 f[@#q(0~(BXFX±(0~(Bf(0~(B@#You hear some noises.XFX#@z#The baluchitherium turns into a wallaby!45 XFXcz6 (0~~(Bf#zXFX(0~(Bf#@###&#The wallaby turns into a balrog!7 XFXe0 8 )f#@##&XFX*R(0~(Bf##@##The large cat eats a hobgoblin corpse.XFXnt##@####550 65 #############@##XFX?k6 ###@XFXS7 ##@XFXd 8 ####@XFX #@)##(0~(BXFXa<What do you want to use or apply? [b-gjouwyBNP or ?*] XFX _You produce a high-pitched humming noise.9 XFXS7IWhat do you want to use or apply? [b-gjouwyBNP or ?*] XFXYou produce a strange whistling sound.760 fPXFX;The large cat is still eating.You fall down the stairs.[3 pts.]--More--XFX9J (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#FXwJ H(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0#####(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B####FXJ C(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B@(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(BP(0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:44(51) Pw:41(41) AC:-2 Xp:8/3187 XFXJ Wt:1121/775 T:8160 Burdened ;The gray ooze turns into a giant eel!1 XFXHUnknown command ' '.XFXY% ##@<XFXb##(0~(B@iThe giant eel turns into a nupperibo!2 XFX 3 (0a(B@i(XFX[@#Something is written here in the dust.Use "r." to read it.<iXFX 4 ###@#(0~(BXFXDI?###@####Something is written here in the dust.Use "r." to read it.55 XFXH###@@###XFX( o6 ###@XFX]7 ##@@#XFX4You hit the werejackal!--More--XFXYour silver saber sears the werejackal's flesh!The werejackal hits!--More--XFX!@ 8[4 pts.]1 XFXZYour silver saber sears the werejackal's flesh!--More--XFX= bYou kill the werejackal!2208 %XFX1###@You see here a werejackal corpse.9 XFX3##%@###XFX 270 ######@##XFXaZ 1 ##@##XFXao2 ###@XFXt}###@XFX_ XFXp3 ####@XFXFm4 @#(0~(BXFXW # XFX? dipXFXJWhat do you want to dip? [a-hjlmosuwyBEHIKNPRT or ?*] XFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  I - a leather hat  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key (1 of 2)XFX (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#FX1 5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0##%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B###XFXA #(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B@(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:42XFXO y(51) Pw:41(41) AC:-2 Xp:8/3220 Wt:1121/775 T:8174 Burdened Never mind.XFX JWhat do you want to use or apply? [b-gjouwyBNP or ?*] XFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) XFXY>+(0qqk~~x~~x~~x~~(B+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) XFX: +XFXģ (0lq~qqqqqqqk(B##(0~~~~~~~~~(B>(0x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B####(0a~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B###(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B### Take out what?  Potions a - an uncursed effervescent potion b - an uncursed potion called obj c - 2 uncursed clear potions d - an uncursed bubbly potion e - 2 uncursed blaXFX٣ Dck potions f - an uncursed cyan potion(end) XFX+XFX` _(0qqqk~~~x~~~x~~~x~~~(B+(0aqqj(B(0lq~qqqqqqqk(B###(0~~~~~~~~~(B>(0x(B###(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(BYou have a little trouble removing z - an uncursed potion called obj.35 XFX1 # XFX>dipXFX*)KWhat do you want to dip? [a-hjlmosuwyzBEHIKNPRT or ?*] XFXYB 1Dip it into the fountain? [yn] (n) XFX [yYour potion called obj dilutes.6 XFX## XFXc dipXFXs KWhat do you want to dip? [a-hjlmosuwyzBEHIKNPRT or ?*] XFX1Dip it into the fountain? [yn] (n) XFX ayYour diluted potion called obj dilutes further.XFXJWhat do you want to use or apply? [b-gjouwyBNP or ?*] XFXæ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) XFX;F+(0qqk~~x~~x~~x~~(B+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) XFX+XFX; (0qk~x~x~x~(B+(0qj(B(0lq~qqqqqqqk(B##(0~~~~~~~~~(B>(0x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B####(0a~~~~~~~~~xx(B#(0x~~(B{(0~~~~~~xx(B###(0x~~~~~~~~~xx(B#(0mqqqqqqqqqj~(B#####(0xx(B Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair oXFXo !f riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  I - a leather hat  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Spellbooks  m - an uncursed plaid spellbook  Potions  z - an uncursed clear potion  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand (1 of 2)XFX"+XFX t Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)XFX! (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#FX! 5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0##%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B###XFX" #(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B@(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:43XFX " (51) Pw:41(41) AC:-2 Xp:8/3220 Wt:1101/775 T:8176 Burdened You put an uncursed clear potion into the sack.2 7 XFX_HUnknown command ' '.XFX̺ &XFXǫQ8 {@XFXkp9 @#(0~(B YFXD480 3 (0~~~~~~(B@## YFXo m4 (0~(B@#YFXhc@(0~(B#YFX{ v55 @(0~(B#YFXzm6 @(0~(B#YFXeT W7 (0~(B@YFX690 #(0~(Bq@(0~~~~(BYFXYou displaced your giant badger.1 (0~(B#@(0~(BqYFX@(0~(B(0~(BqYFX2 ###@(0~(BYFX@3 ##@#(0~(BYFX_ s4 ##@#YFX#@###YFXk75 #####@###YFX##@####You see here a werejackal corpse.6 YFX 7 ##'@%YFXYou hit the wax golem.The wax golem claws you![2 pts.]5 --More--YFX9#The wax golem misses.YFX`HUnknown command ' '.YFX zTYou hit the wax golem.8 YFX8[You hit the wax golem.The wax golem claws you![1 pts.]4 --More--YFX~ JThe wax golem touches you!9 YFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  I - a leather hat  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key (1 of 2)YFX Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:44(51) Pw:41(41) AC:-2 Xp:8/3220 Wt:1121/775 T:8199 Burdened (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~xYFX (B########(0~~~~~~~~~(B>(0x(B#(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0'@%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####YFX* (0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B####(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B((0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B [21;YFX: D4H(0mqq(B+(0qqqqqj(BYFXYou hit the wax golem!Your speed boots block the wax golem's attack.--More--YFXUThe wax golem just misses!5200 YFXOHUnknown command ' '.YFX <What do you want to wield? [- ad or ?*] YFXIPLYou are already wielding that!YFX& You hit the wax golem.The wax golem claws you![1 pts.]4 --More--YFXN#The wax golem misses.YFX~ HUnknown command ' '.YFXTYou hit the wax golem.1 YFXFYou hit the wax golem.The wax golem just misses!--More--YFX JThe wax golem touches you!2  YFX9You hit the wax golem!The wax golem claws you![2 pts.]2 --More--!YFX[JThe wax golem touches you!3 !YFXHUnknown command ' '."YFX You hit the wax golem.The wax golem claws you![2 pts.]0 --More--"YFX iYour dwarvish mithril-coat blocks the wax golem's attack.4 #YFXHUnknown command ' '.#YFXKu&#YFXE You hit the wax golem!The wax golem claws you![1 pts.]39 --More--$YFXJ:Your hard hat blocks the wax golem's attack.$YFX HUnknown command ' '.%YFX&%YFX=VYou just miss the wax golem.405 %YFXa HUnknown command ' '.&YFXyQ&&YFX'*eYou destroy the wax golem!686 ('YFXܴ##@#### Things that are here: 5 candles 5 candles 7 candles--More--'YFX Something is written here in the dust.Use "r." to read it.7 'YFX.  Pick up what?  Tools a - 5 candles b - 5 candles c - 7 candles(end) (YFXW+++(YFXj(0qqk(BYou have a little trouble lifting J - 5 candles.--More--(YFXMYou have a little trouble lifting J - 5 candles.--More--(YFXTx aYou have a little trouble lifting J - 7 candles.55 )YFXIHUnknown command ' '.)YFX@&)YFX 8 #####@#*YFX&w####@Something is written here in the dust.Use "r." to read it.9 *YFXce110 #@*YFXX >1 @#+YFXb2 ##@(0a(B+YFXl ##(0~(B@,YFX1###<@You see here a large box.3 ,YFX# ,YFX loot-YFX-BThere is a large box here, loot it? [ynq] (q) -YFX=yYou carefully open the large box...--More---YFX Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) -YFXi H+(0qqqqqqqk~~~~~~~x~~~~~~~x~~~~~~~x~~~~~~~(B+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) .YFX+.YFX@(0qk~x~x~x~(B+(0qj(B(0lq~qqqqqqqk(B##(0~~~~~~~~~(B>(0x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B####(0a~~~~~~~~~xx(B#(0x~~(B{(0~~~~~~xx(B###(0x~~~~~~~~~xx(B#(0mqqqqqqqqqj~(B#####(0x(B Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding glo.YFXjves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  I - a leather hat  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Spellbooks  m - an uncursed plaid spellbook  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn (1 of 2)0YFX+1YFX] +2YFXV Q e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  J - 17 candles  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)5YFX@_+9YFXZ (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#FXz 5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0##%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B###9YFX #(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B@(0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:41(51) Pw:41(41) A9YFX C:-2 Xp:8/3268 Wt:1152/775 T:8213 Burdened You put a leather hat into the large box.--More--:YFX!vYou put an uncursed plaid spellbook into the large box.0 --More--:YFXyYou put 17 candles into the large box.068 4 :YFX HUnknown command ' '.:YFXB &;YFX ;YFXv Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit) (1 of 2)(0x(B#(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0##%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x(B###(0x~~~~~~~~~x(B###(0x~~~~~~~~~xk(B####(0a~~~~~~~~~xx(B#(0x~~(B{(0~~~~~~xx(B###(0x~~~~~~~~~xx(B#(0mqqqqqqqqqj~(B##### Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an=YFXt uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - a lizard corpse  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)>YFX +@YFX: w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)@YFXT (0lqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0x~~~~~~~~~(B###########0##(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~qqqqk(B#(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~x(B###(0x~~~~~~~~(B+ (0mqqqaqqqqj(B(0x~~~~(B+#(0mqqqqqaqqj(B(0lq~qqqqqqqk(B#(0x~~~~x(B########(0~~~~~~~~~(B>(0x(B#[38;@YFXm 5;7m(0mq~qqj(B######(0x~~~~~~~~~x(B###############(0x~~~~~~~~~x(B######(0lq~qqqqqqqk(B####(0a~~~~~~~~~x(B####0##%##(0x~~~~~~~~~x(B#(0x~~(B{(0~~~~~~x(B#####(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0l~qqk(B###@YFX} #(0x~~~~~~~~~x(B#(0mqqqqqqqqqj(B (0lqqqq~qqqk(B#(0~~~~a(B##(0x(B{(0~~~~~~~~~(B##### (0x~~~~~~~~x(B###(0x~(B<(0~x(B##(0~~~~~~~~~~x(B (0x~~~~~~~~x(B#(0x(B@(0~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~a(B####(0mqqqj(B(0mqqqqqqqqqj(B (0x~~~~~~~~x(B (0mqq(B+(0qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:0 HP:41(51) Pw:41(41) A@YFX C:-2 Xp:8/3268 Wt:1058/775 T:8214 Burdened You put a lizard corpse into the sack.6 25 AYFX޲HUnknown command ' '.AYFX&AYFXg DYFX 6 ###@(GYFX@<What do you want to use or apply? [b-gjouwyBNP or ?*] HYFXyYou produce a strange whistling sound.(RIYFXߒ JWhat do you want to use or apply? [b-gjouwyBNP or ?*] IYFX You produce a high-pitched humming noise.'--More--JYFX ]The disenchanter turns into a sapphire golem!7 KYFXHUnknown command ' '.KYFXv (0lqqqqqqk(B(0lqqqk(B##(0~~~~~~~x(B(0lqqqqqk(B(0x~~~~(B)#(0lqqqqqqqqk(B#(0x(B@'(0~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B%0*(0x~~~~(B)(0~(B)[(0~(B###############(0~(Bf(0~~~~~x(B#(0x~~~~~x(B(0x~~(B<(0x(B#)#(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~KYFX ~~~~(B#####(0a~~~~~x(B(0x~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~~x(B##(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#0#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B)(0~~~~~~~~~(B##########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B#####KYFX [m#########(0x~~~~~~~~(B#(0l~qq(B+(0k(B##(0laqqqk(B(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:42(51) Pw:41(41) AC:-2 Xp:8/3268 Wt:1068/775 T:8217 Burdened 8 '(0~(B(0~(Bf(0~(BQYFXL You displaced your large cat.9 #(0~(B>##@(0~(BfRYFX,320 ###@(0~(B(0~(BfRYFX #@#'f(0~(BSYFXi1 ##@#'(0~(BSYFXU45 ######@##'#####(0~~(B(0~(B###@#'#######The sapphire golem turns into a flesh golem!530 1 @##'######TYFXp2 (0~(B##@TYFX@(0~(B#@(0~(B65 7 f(0~(B#@(0~~~~~~(B#####UYFX68 @(0~(B##UYFX= 9 [#@##VYFX&740 #@####VYFX0###@#VYFX1 ###@#VYFXq VYFXː WYFX޿ WYFXl XYFX2 #@##XYFX@@(0~~~~(B#####Something is written here in the dust.Use "r." to read it.85 #@(0~~~(B6 7 YYFXL8 ##@(0~(BYYFX #@(0~(BYou see here a runed short sword.YYFX7 o9 )@)ZYFXB{950 #@#ZYFX##@## Things that are here: a runed bow 4 runed arrows--More--[YFX[Q1 [YFX 9Unknown command ' '.[YFXU [@)##You see here a killer bee corpse.\YFXQhx2 @%#\YFX\g @##There is a broken door here.Something is written here in the dust.--More--]YFXewUse "r." to read it.You see here an elven mithril-coat.3 ^YFXO4 @[^YFX/ b(0~(B#@_YFXӹw505 #(0~(B@_YFX<What do you want to use or apply? [b-gjouwyBNP or ?*] _YFX}You produce a strange whistling sound.6 (0~(Bf`YFXcIWhat do you want to use or apply? [b-gjouwyBNP or ?*] `YFX% You produce a strange whistling sound.(0~(B(0~(BqThe shark turns into a rothe!7 bYFX: (0lqqqqqqqqqqk(B(0lqqqk(B(0x(Bq@(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~(Bq(0~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~YFX/: m(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*########YFX?: ;8H(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(BYFXN: 0m#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:50(51) Pw:41(41) AC:-2 Xp:8/3268 Wt:1068/775 T:8257 Burdened (0~(Bn(0~(BqThe rothe turns into a quickling!8 dYFXM9 (0~(B(0~(Bn(0~(B*qeYFXv_8You fall down the stairs.[2 pts.]--More--eYFX (0lqqqqqqk(B(0lqqqk(B##(0~~~~~~~x(B(0lqqqqqk(B(0x~~~(B[##(0lqqqqqqqqk(B#(0x(B>(0~~~~~x(B(0~~~~(B`(0~x(B(0x~~~x(B%0*(0x~~~~(B)(0~(B)[(0~(B###############(0~~~~~~~x(B#(0x~~~~~x(B(0x~~(B@(0x(B#))(0lqqqqqqqk(B#(0~~~~~~~~~x(B#(0x~~~~~~~(B#####(0a~~~~~x(B(0x~~~x(BYFX C#(0x~~~~~~~x(B###(0x~~~~~~~~x(B##(0mqqqqq~j(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#0#(0mqaq(B+(0qqqqj(B#(0x(B[(0~~~~x(B(0mqqqj(B)(0~~~~~~~~~(B##########(0x~~~~~x(B(0x~~~~~~~x(B###(0mqqqqqj(B(0x~~~~~~~x(B##############(0x~~~~~~~~(B#YFX 5;7m(0l~qq(B+(0k(B##(0laqqqk(B(0mqqqqqqqj(B(0x~~~~~(B#################(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B+(0~~~~x(B(0x~~~~x(B(0mqqq~j(B(0mqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:48(51) Pw:41(41) AC:-2 Xp:8/3268 Wt:1068/775 T:8259 Burdened fYFX+<What do you want to use or apply? [b-gjouwyBNP or ?*] fYFXj| }You produce a strange whistling sound.960 fgYFX2 (0lqqqqqqqqqqk(B(0lqqqk(B(0x(Bf@(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~(Bn(0~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~(Bq(0~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B########YFX3 8;5;0m#(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*####YFX&3 8;5;0m####(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#YFX=3 [m(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:49(51) Pw:41(41) AC:-2 Xp:8/3268 Wt:1068/775 T:8260 Burdened 1 (0~(Bnf(0~~(B(0~~(B(0~(BqhYFXYou displaced your large cat.>f(0~(B@n(0~(BqhYFX*2 (0~(B(0~~(B@niYFXm3 (0~(Bf(0~~(B@*(0~(Bnq(0~(BiYFX 4 (0~(Bf(0~(B@qn(0~(B(0~(B(0~~~(BiYFXέ'Really attack the goat? [yn] (n) kYFXY#nkYFXS f@qn(0~(B(0~~(B(0~(BlYFX 3505 (0~(B(0~(B(0~~(Bf@nlYFX)6 (0~(Bq(0~(B(0~(B(0~~(Bf@#(0~(BnlYFX+ Mq(0~(Bn#(0~~~(B(0~(Bf@(0~(BThe quickling pretends to be friendly to the goat.--More--mYFXUIThe quickling smiles at the goat seductively.--More--nYFXhThe goat butts the quickling.The goat misses the quickling.--More--nYFX=~The goat hits the quickling.The quickling is killed!But wait...:--More--nYFX TThe quickling turns into a chameleon!7 oYFX+FUnknown command ' '.oYFXa%oYFX5 oYFX P#@(0~(B####The large cat drops an elven mithril-coat.8 q(0~(B[fqYFX IWhat do you want to use or apply? [b-gjouwyBNP or ?*] rYFXtYou produce a high-pitched humming noise.f(0~(B--More--sYFX]The chameleon misses the goat.(0~(BqsYFX IWhat do you want to use or apply? [b-gjouwyBNP or ?*] sYFX'You produce a strange whistling sound.9 (0~(B:(0~(Bf#tYFX170 (0~(B(0~(B#@f##vYFX`)You displaced your large cat.#(0~(B#f:#@####vYFX 1 ###@##wYFX82 (0~(B###@##wYFX ]#######@###4 ##@#8 ###f##@xYFX _#f#@yYFXn9 @##(0~(ByYFX P80 (0~(B@zYFX;1 #(0~(B@#fzYFX ~2 f>@(0~(B{YFXf@##(0~(B(0~(B{YFX 8 ###(0~~(B(0~(B######@#|YFX=##@###|YFX 9 @##d##|YFXc~90 ##@(0~(Bb##F##}YFX[~(0~(Bd#@#}YFX 1 #d##(0~(B(0~(B@##~YFX#2 (0~(B#d(0~(B@~YFXM d(0~(B#(0~(B@##YFXn3 (0~(B@#YFX*You hit the quivering blob!4 (0~(Bd(0~(BYFXYou hit the quivering blob!5 (0~(BdF(0~(BYFX1 You hit the quivering blob!The quivering blob misses.(0~(BdYFXΦ;What do you want to wield? [- ad or ?*] YFXJYou are already wielding that!YFXC}You kill the quivering blob!3126 (0~(BYFX7 d(0~(B(0~(B(0~(B@YFXYou kill the lichen!68 (0~(Bdf%YFX  (0~(B@#You see here a lichen corpse.9 (0~(Bd(0~(BfYFXCYou have a little trouble lifting L - a lichen corpse.8300 (0~(B(0~(Bd(0~(BfYFXd(0~(B(0~(Bf(0~(B@YFXI 1 (0~(Bf(0~(B@#YFX # YFX& %YFXC.RThere is an altar to Camaxtli (neutral) here.YFX # YFX offerYFX`/<What do you want to sacrifice? [L or ?*] YFX̑"L - a lichen corpse.--More--YFX@Your sacrifice is consumed in a burst of flame!62 (0~(Bd(0~(BfYFXhIWhat do you want to use or apply? [b-gjouwyBNP or ?*] YFXZ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) YFXӳ +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~(Bd(0~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YFX+YFXf (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~(Bd(0~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~(Bf(0~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B#####FX} 0m#####(0mq~qj(B####*############0####(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B(0x~~~~~~~~~~~x(B(0mqqj(B Take out what?  Comestibles a - a lizard corpse(end) YFXe+YFX( x(0lqqqkk(B(0x~~~xx(B#+(0~~~x(BYou have a little trouble removing H - a lizard corpse.(0~(Bd(0~(BfYFX> FUnknown command ' '.YFXW%YFX  Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Rings f - Wands g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YFXu+YFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~(Bd(0~~~~~x(B#(0x~~~x(B###(0x~~~~~(Bf(0~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B#####FX80m#####(0mq~qj(B####*############0####(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B What would you like to drop?  Comestibles H - a lizard corpse(end) YFXc+YFXP[(0lqqqkqqqqqqqqqk(B(0x~~~x~~~~~~~~~x(B#+(0~~~x(BA lizard corpse lands on the altar.53 d(0~(BYFXr FUnknown command ' '.YFX %YFXYou have a little trouble lifting H - an uncursed lizard corpse.64 d(0~(Bf(0~(BYFXEIWhat do you want to use or apply? [b-gjouwyBNP or ?*] YFX@E  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) YFX >+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~(Bd(0~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Rings f - Wands g - Tools h - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) YFXc+YFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~(Bd(0~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B^(0~x(B###(0x~~~x(B#(0~~~~~~(Bf(0~~~x(B#(0x~~~x(B#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(BYFX################# Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  Comestibles  h - an uncursed fortune cookie  H - an uncursed lizard corpse  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand YFX,"[19;1H u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)YFXV+YFXq  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)YFX(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~(Bd(0~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~(Bf(0~~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B########FX&1m#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*FX>;0m########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqYFXVqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3316 Wt:1058/775 T:8304 Burdened You put an uncursed lizard corpse into the sack.6 5 (0~(Bd(0~(Bf(0~(BYFX;FUnknown command ' '.YFX3%YFX3YFX<What do you want to use or apply? [b-gjouwyBNP or ?*] YFXS  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) YFX +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~(Bd(0~~(Bf(0~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) YFX]\+YFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~(Bd(0~~(Bf(0~(B^(0~x(B###(0x~~~x(B#(0~~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(BYFX#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?   Coins  a - 1742 gold pieces  Weapons  b - an uncursed dwarvish mattock  c - 4 cursed darts  d - 37 uncursed darts  Armor  e - an uncursed pair of speed boots  f - a cursed polished silver shield  Comestibles  g - an uncursed lizard corYFXdpse  h - 3 uncursed food rations  i - 2 cursed food rations  j - an uncursed sandwich  Scrolls  k - a cursed scroll of teleportation  l - an uncursed scroll labeled ELBIB YLOH  m - a cursed scroll labeled DAIYEN FOOELS  n - an uncursed scroll labeled GARVEN DEH  o - a cursed scroll labeled LEP GEX VEN ZEA  p - a cursed scroll labeled TEMOV  q - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  r - an uncursed scroll labeled JUYED AWK YACC  s - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA (1 of 2)YFXsW  a - an uncursed scroll labeled LEP GEX VEN ZEA  b - 2 uncursed scrolls labeled NR 9  c - 2 uncursed scrolls labeled DAIYEN FOOELS  d - 3 uncursed scrolls of teleportation  e - an uncursed scroll of confuse monster  Potions  f - an uncursed effervescent potion  g - 3 uncursed clear potions  h - an uncursed bubbly potion  i - 2 uncursed black potions  j - an uncursed cyan potion  Rings  k - a cursed sapphire ring  l - an uncursed granite ring  m - an uncursed copper ring  Tools  n - an uncursed towel  o - an uncursed magic marker  p - an uncursed key  q - a +0 torch  r - a +0 torch  Gems  s - an uncursed turquoise stone  t - an uncursed chrysoberyl stone  u - an uncursed garnet stone  v - an uncursed jacinth stone (2 of 2)YFXc +YFXw +YFX(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~(Bd(0~~(Bf(0~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B########FX1m#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*FXǶ;0m########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqYFXqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3316 Wt:1068/775 T:8305 Burdened You have a little trouble removing t - 3 uncursed clear potions.--More--YFXYou have a little trouble removing Z - a cursed sapphire ring.6 (0~(Bfd(0~(B(0~(BDYFX FUnknown command ' '.YFXa%YFXYFX<What do you want to use or apply? [b-gjouwyBNP or ?*] YFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) YFX:+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~(Bf(0~~x(B#+(0~~~x(B###(0x(Bd(0~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) YFX+YFXy-(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~(Bf(0~~x(B#+(0~~~x(B#(0x(Bd(0~~~~~~(B^(0~x(B###(0x~~~x(B#D(0~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~YFX-qj(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?   Coins  a - 1742 gold pieces  Weapons  b - an uncursed dwarvish mattock  c - 4 cursed darts  d - 37 uncursed darts  Armor  e - an uncursed pair of speed boots  f - a cursed polished silver shield  Comestibles  g - an YFX-wuncursed lizard corpse  h - 3 uncursed food rations  i - 2 cursed food rations  j - an uncursed sandwich  Scrolls  k - a cursed scroll of teleportation  l - an uncursed scroll labeled ELBIB YLOH  m - a cursed scroll labeled DAIYEN FOOELS  n - an uncursed scroll labeled GARVEN DEH  o - a cursed scroll labeled LEP GEX VEN ZEA  p - a cursed scroll labeled TEMOV  q - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  r - an uncursed scroll labeled JUYED AWK YACC  s - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA (1 of 2)YFXA+YFXn+YFX9 +YFXK+YFXm a - an uncursed scroll labeled LEP GEX VEN ZEA  b - 2 uncursed scrolls labeled NR 9  c - 2 uncursed scrolls labeled DAIYEN FOOELS  d - 3 uncursed scrolls of teleportation  e - an uncursed scroll of confuse monster  Potions  f - an uncursed effervescent potion  g - an uncursed bubbly potion  h - 2 uncursed black potions  i - an uncursed cyan potion  Rings  j - an uncursed granite ring  k - an uncursed copper ring  Tools  l - an uncursed towel  m - an uncursed magic marker  n - an uncursed key  o - a +0 torch  p - a +0 torch  Gems  q - an uncursed turquoise stone  r - an uncursed chrysoberyl stone  s - an uncursed garnet stone  t - an uncursed jacinth stone (2 of 2)YFX(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~(Bf(0~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x(Bd(0~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##D(0~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~YFX(B#########(0x~~~~~~~(B@(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#FX.;5;7m*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(BFX=*18;8H(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3316 Wt:1068/775 T:8306 Burdened You have a little trouble removing M - a cursed polished silver shield.--More--YFX^lYou have a little trouble removing x - a cursed scroll of teleportation. --More--YFX You have a little trouble removing W - a cursed scroll labeled LEP GEX VEN ZEA. --More--YFXr (0~(Bf(0~(BdYFX= Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) YFX +YFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~(Bd(0~~~~(Bf^(0~x(B###(0x~~~x(B#D(0~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B@(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(BFX9m#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B What would you like to drop?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being wYFXTorn)  M - a cursed polished silver shield  Comestibles  h - an uncursed fortune cookie  Scrolls  x - a cursed scroll of teleportation  O - a cursed scroll labeled TEMOV  W - a cursed scroll labeled LEP GEX VEN ZEA  Potions  t - 3 uncursed clear potions  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Z - a cursed sapphire ring  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile (1 of 2)YFXI+YFX +YFX-YFXC-YFX, y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)YFX Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-2 Xp:8/3316 Wt:1068/775 T:8306 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~(Bd(0~~~~(Bf^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##D(0~~~~~~~~~x(BFX 0m#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B@(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B###YFX [12;73H#####(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(BFX ;21H#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BYFX 9Unknown command ' '.YFX#,%YFX6K 1What do you want to take off? [lsEK or ?*] YFXZ7Never mind.YFXz7What do you want to wear? [M or ?*] YFXi- 2M - a cursed polished silver shield.--More--YFX CNever mind.YFXy>What do you want to take off? [lsEK or ?*] YFX! Armor l - an uncursed +0 pair of riding gloves (being worn) s - an uncursed +0 pair of speed boots (being worn) E - an uncursed +0 dwarvish mithril-coat (being worn) K - an uncursed +0 hard hat (being worn)(end) YFXD c+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~(Bd(0~~~~(Bf^(0~x(B###(0x~~~x(B7 You finish taking off your gloves.1 YFXș=What do you want to take off? [sEK or ?*] YFX 8 (0~~(B(0~(Bf(0~(B(0~(B(0~(B(0~(BD(0~(B9 You finish taking off your boots.You feel yourself slow down a bit.0 YFXю<What do you want to take off? [EK or ?*] YFX(0~(Bf(0~(BD10 You finish taking off your suit.6 YFX9 f(0~(B(0~(BD1 You finish taking off your helmet.8 YFXnG@(0~(Bf_The baby shimmering dragon turns into a gnome thief!@(0~(B#--More--YFX}You escape a dart trap.3 (0~(Bf(0~(BYFXaFUnknown command ' '.YFX%YFX/ .What do you want to wear? [lsEKM or ?*] YFXM< Armor l - an uncursed +0 pair of riding gloves s - an uncursed +0 pair of speed boots E - an uncursed +0 dwarvish mithril-coat K - an uncursed +0 hard hat M - a cursed polished silver shield(end) YFX_+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B@(0~x(B###(0x~~~xk(B##(0~~~~~(BG(0~~(Bf(0~x(B#(0x~~~x(BYou are now wearing a polished silver shield.94 f(0~(BG(0~(BYFXXKYou can't. It is cursed.YFXLcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--YFXUvPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:9 Xp:8/3316 Wt:1068/775 T:8314 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B@f(0x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~(BG(0~~~x(B#(0YFXovx~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B#######FXv5;0m#(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B###YFXvq##(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BYFXFX5 ^(0~(BG(0~(B@f#YFXF.6 (0~~(Bd@fYFXK ?What do you want to drop? [a-hjlos-uw-yBEKM-PRTWZ or ?*] YFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat  M - a cursed -3 polished silver shield (being worn)  Comestibles  h - an uncursed fortune cookie  Scrolls  x - a cursed scroll of teleportation  O - a cursed scroll labeled TEMOV  W - a cursed scroll labeled LEP GEX VEN ZEA  Potions  t - 3 uncursed clear potions  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Z - a cursed sapphire ring  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand (1 of 2YFX.)YFX+(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~(BG(0~~~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(YFX%0x~~~~(Bd(0~~(B@(0~(Bf############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(BFX75;0m#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0YFX`x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:9 Xp:8/3316 Wt:1008/775 T:8316 Burdened 3 uncursed clear potions land on the altar.d(0~(B(0~(B;(0~(Bf--More--YFX TThe gnome thief turns into a piranha!7 YFX# YFXU prayYFX;Are you sure you want to pray? [yn] (n) ZFX?vEyYou begin praying to Camaxtli.--More--ZFX} _You are surrounded by a shimmering light.8 (0~(B(0~(Bd;(0~(Bf(0~(B#The piranha bites the dog.--More--ZFXe WThe dog misses the piranha.9 d(0~(B(0~(Bf(0~~(B(0~(B20 You finish your prayer.--More--ZFX RThe potions on the altar glow light blue for a moment.--More--ZFX KCYou feel that Camaxtli is well-pleased.--More--ZFXoYour polished silver shield softly glows amber.(0~(B(0~(Bf--More--ZFXHThe dog is almost hit by a poisoned dart!1 d)f(0~(BZFXsFUnknown command ' '.ZFXYou have a little trouble lifting t - 3 blessed clear potions.62 (0~(Bdf(0~(BZFXΰ SThere is nothing here to pick up.ZFX&FUnknown command ' '.ZFXv %ZFXf  ZFXb(0~(Bd(0~(B@f_#; ZFXM <What do you want to use or apply? [b-gjouwyBNP or ?*]  ZFXv Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFXZ+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B)d(0x(B###(0x~~~x(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFXX+ ZFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B)d(0x(B###(0x~~~x(B#(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#(0x~~~~(Bf(0~~(B_(0~~(B############(0~~~~x(B#(0mqqq(B;(0qqqqqj(B##(0x~~~x(B########(0mq~qj ZFX(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B Put in what?   Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat  M - an uncursed -3 polished silver shield (being worn)  Comestibles  h - an uncursed fortune cookie  Scrolls[ ZFXm  x - a cursed scroll of teleportation  O - a cursed scroll labeled TEMOV  W - a cursed scroll labeled LEP GEX VEN ZEA  Potions  t - 3 blessed clear potions  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Z - a cursed sapphire ring  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile (1 of 2)ZFX +++%ZFXI+(ZFXI+)ZFX  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)+ZFX(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B)d(0x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########+ZFX7(0x~~~~(Bf(0~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq(B;(0qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*+ZFXm[1m########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B[38;+ZFX25;7m(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:9 Xp:8/3316 Wt:1063/775 T:8322 Burdened You put a cursed scroll of teleportation into the sack.8 --More--+ZFX hYou put a cursed scroll labeled TEMOV into the sack.--More--,ZFXi3 ,ZFX<What do you want to use or apply? [b-gjouwyBNP or ?*] ,ZFX$ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ,ZFX8 +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B)d(0x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) -ZFX+-ZFX -.ZFX5[+.ZFX (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~~~(B)d(0x(B###(0x~~~x(B#(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#(0x~~~~(Bf(0~~(B_(0~~(B############(0~~~~x(B#(0mqqq(B;(0qqqqqj(B##(0x~~~x(B########(0mq~qj.ZFX (B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll labeled LEP GEX VEN ZEA b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - an uncursed scroll labeled ELBIB YLOH e - a cursed scroll labeled DAIYEN FOOELS f - an uncursed scroll labeled GARVEN DEH[10;2.ZFX 7H g - a blessed scroll labeled XIXAXA XOXAXA XUXAXA h - an uncursed scroll labeled JUYED AWK YACC i - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA j - an uncursed scroll labeled LEP GEX VEN ZEA k - 2 uncursed scrolls labeled NR 9 l - 2 uncursed scrolls labeled DAIYEN FOOELS m - 3 uncursed scrolls of teleportation n - an uncursed scroll of confuse monster(end) 9ZFX++9ZFX? (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B)d(0x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~(Bf(0~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq(B;(0qqqqqjFXd 38;5;0m(B##(0x~~~x(B######(0~~~~~x(B##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qq9ZFX Vaqqqqk(B#(0lqq~(B####(0x~~~~~~~~~~~x(B#(0x~~~qqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(BYou have a little trouble removing G - a blessed scroll labeled XIXAXA XOXAXA XUXAXA.--More--:ZFXp? 4 (0~(B(0~(Bf;d(0~(B;ZFX 9Unknown command ' '.;ZFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat  M - an uncursed -3 polished silver shield (being worn)  Comestibles  h - an uncursed fortune cookie  Scrolls  G - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)>ZFXPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:9 Xp:8/3316 Wt:1068/775 T:8324 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B)(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(B>ZFX[38;5;7m(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(0x~~~(Bf;(0~~(B_d(0~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B###[>ZFXHm#####(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B[>ZFXm17;21H#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B?ZFXhYou were wearing an uncursed -3 polished silver shield.85 f;(0~~(B(0~(Bd?ZFXځ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) AZFX (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~(Bf(0~~(B)(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~(B;(0~(B@(0~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~(Bd############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B#ZFX m#(0x~~~x(B#(0~~~~~x(B##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0####BZFX$.What do you want to wear? [lsEKM or ?*] BZFX! Armor l - an uncursed +0 pair of riding gloves s - an uncursed +0 pair of speed boots E - an uncursed +0 dwarvish mithril-coat K - an uncursed +0 hard hat M - an uncursed -3 polished silver shield(end) DZFX~+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~(Bf(0~~(B)(0~x(B###(0x~~~xqk(B##(0~~~~~(B;(0~(B@(0~~x(B#(0x~~~x(B(0~(Bf(0~(Bd;(0~(B6 You finish your dressing maneuver.6 IZFXD8What do you want to read? [GT or ?*] JZFX7Never mind.JZFX Weapons  a - an uncursed silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat (being worn)  M - an uncursed -3 polished silver shield  Comestibles  h - an uncursed fortune cookie  Scrolls  G - a blessed scroll labeled XIXAXA XOXAXA XUXAXA  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)MZFXln w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)NZFXGPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1068/775 T:8326 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B)(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~(Bf(0~~(B@(0~(BdZFXe;5;7m(0x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(0x~~~~~(B;(0~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B##NZFXy######(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[NZFX(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BOZFX<+What do you want to read? [GT or ?*] OZFX Scrolls G - a blessed scroll labeled XIXAXA XOXAXA XUXAXA Rings T - an uncursed +2 ring of gain constitution (on left hand)(end) QZFXO _+(0qqk(B(0lqqqk~~x(B(0lqqqqqqqqqk(B(0x~~~x~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(BQZFX+ 4As you read the scroll, it disappears.--More--RZFXn$$$@$$$$$$$$Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1068/775 T:8326 Burdened You feel very greedy, and sense gold!--More--UZFXWPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1063/775 T:8327 Burdened (0lqqqqqqqqqqk(B$(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B#$#+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B#$###(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##ZFX;5;7m(0~~~~~~~(B@(0~~x(B#(0x~~~x(B(0x~~~~~~~(B[(0~~x(B###(0x~~~~~(B#########(0x~~~~(B;(0~~(B_d(0~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B$##########(0mq~qj(B$#$ZFXm#(0x(B`(0~~~x(B########(0mqqqaj(B#*########(0lqqqak(B###)###(0x~~~(B$(0x(B#############0####(0x(B[[(0~~x(B##*ZFXܪ49H(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B$(0x~~~~~~~~~~~x(B$$(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B$(0mqqqqqqqqqqqj(B\ZFXBi<What do you want to use or apply? [b-gjouwyBNP or ?*] \ZFXo  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) \ZFXy +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ]ZFX +^ZFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B#(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#(0x~~~~(B;(0~~(B_d(0~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0m^ZFXq~qj(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll labeled LEP GEX VEN ZEA b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - an uncursed scroll labeled ELBIB YLOH e - a cursed scroll labeled DAIYEN FOOELS f - an uncursed scroll labeled GARV^ZFXEN DEH g - an uncursed scroll labeled JUYED AWK YACC h - an uncursed scroll of gold detection i - an uncursed scroll labeled LEP GEX VEN ZEA j - 2 uncursed scrolls labeled NR 9 k - 2 uncursed scrolls labeled DAIYEN FOOELS l - 3 uncursed scrolls of teleportation m - an uncursed scroll of confuse monster(end) cZFXR+eZFXz(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~(B;(0~~(B_d(0~(B############(0~~~~x(B(0x~~(B>(0~x(B#eZFX(0mqqq~qqqqqj(B##(0x~~~x(B#(0~~~~~x(B$##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*ZFX49H(0lqqq~qqaqqqqk(B#(0lqq~(B####(0x~~~~~~~~~~~x(B#(0x~~~qqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(BYou have a little trouble removing G - an uncursed scroll labeled LEP GEX VEN ZEA.--More--gZFX 8 f(0~(B;(0~(Bd(0~(B(0~(BhZFX` +What do you want to read? [GT or ?*] hZFXl Scrolls G - an uncursed scroll labeled LEP GEX VEN ZEA Rings T - an uncursed +2 ring of gain constitution (on left hand)(end) jZFX)l+(0qqk(B$(0lqqqk~~x(B(0lqqqqqqqqqk(B(0x~~~x~~a(B#$#+(0~~~~(Bf(0~~~~x(B#+(0~~~x(BAs you read the scroll, it disappears.jZFXl,This is a charging scroll.--More--jZFX+ 9What do you want to charge? [bcouyNT or ?*] lZFXqo} Rings T - an uncursed +2 ring of gain constitution (on left hand) Wands b - a cursed iridium wand c - an uncursed wand of sleep o - a blessed curved wand u - an uncursed wand of magic missile y - an uncursed hexagonal wand N - an uncursed spiked wand(end) qZFX +(0qqk(B$(0lqqqk~~x(B(0lqqqqqqqqqk(B(0x~~~x~~a(B#$#+(0~~~~(Bf(0~~~~x(B#+(0~~~x~~x(B#$###(0x~~~~(B;(0~~(B)(0~x(B###(0x~~~x~~~(B#(0lqqqqk(B##(0~~~~~~~(B@d(0~x(B#(0x~~~x~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~ZFX 38;5;0m(B############(0~~~~xqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0~~~~~x(B$##########(0mq~qj(BYour wand of magic missile glows blue for a moment.589 ;(0~(Bf(0~~(B(0~(BdtZFXIWhat do you want to use or apply? [b-gjouwyBNP or ?*] tZFX: Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) tZFXr+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~(B;(0~(Bf(0~~~x(B#+(0~~~x(B###(0x~~~~~~~(B)(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) vZFX2+vZFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~(B;(0~(Bf(0~~~x(B#+(0~~~x(B#(0x~~~~~~~(B)(0~x(B###(0x~~~x(B#(0~~~~~~~(B@(0~~x(B#(0x~~~x(B#(0x~~~~~~(Bd_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mvZFXq~qj(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - an uncursed scroll labeled ELBIB YLOH e - a cursed scroll labeled DAIYEN FOOELS f - an uncursed scroll labeled GARVEN DEHZFXJ3H g - an uncursed scroll labeled JUYED AWK YACC h - an uncursed scroll of gold detection i - 2 uncursed scrolls labeled NR 9 j - 2 uncursed scrolls labeled DAIYEN FOOELS k - 3 uncursed scrolls of teleportation l - an uncursed scroll of confuse monster(end) |ZFXz#}ZFX>(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~(B;(0~(Bf(0~~~x(B#+(0~~~x(B###(0x~~~~~~~(B)(0~x(B###(0x~~~xlqqqqk(B##(0~~~~~~~(B@(0~~x(B#(0x~~~xx~~~~~(B#########(0x~~~~~~(Bd_(0~~(B############(0~~~~xx~~(B>(0~x(B#(0mqqq~qqqqqj(B##[}ZFXim(0x~~~x~~~~~x(B$##########(0mq~qjx(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(B[3}ZFXy8;5;0m####(0x~~~~~~~~~~~x(B#(0x~~~(BYou have a little trouble removing p - an uncursed scroll labeled DAIYEN FOOELS.--More--ZFX 30 (0~(B;(0~(Bfd(0~(B_ZFXv+What do you want to read? [pT or ?*] ZFXrEIAs you read the scroll, it disappears.--More--ZFXXThe scroll erupts in a tower of flame!/(0o(B\(0x(B (0x(B\(0s(B/0#@#0#*0#@#0#*0#@#0#*(0~(Bf)(0~(B@(0~(B(0~~(B_--More--ZFX EThe large cat is caught in the tower of flame!31 (0~(B;(0~~(Bf(0~(BdZFX IWhat do you want to use or apply? [b-gjouwyBNP or ?*] ZFX˷ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFX+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~(B;(0~~x(B#+(0~~~x(B###(0x~~~~~~~(B)(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFX'+ZFXɩ (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~(B;(0~~x(B#+(0~~~x(B#(0x~~~~~~~(B)(0~x(B###(0x~~~x(B#(0~~~~~~(Bf@(0~~x(B#(0x~~~x(B#(0x~~~~~~~(Bd(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qj(BZFX #################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - an uncursed scroll labeled ELBIB YLOH e - a cursed scroll of fire f - an uncursed scroll labeled GARVEN DEH g - an uncursed scroll labZFX eled JUYED AWK YACC h - an uncursed scroll of gold detection i - 2 uncursed scrolls labeled NR 9 j - an uncursed scroll of fire k - 3 uncursed scrolls of teleportation l - an uncursed scroll of confuse monster(end) ZFXn| #ZFXG(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~~~~(B;(0~~x(B#+(0~~~x(B###(0x~~~~~~~(B)(0~x(B###(0x~~~xlqqqqk(B##(0~~~~~~(Bf@(0~~x(B#(0x~~~xx~~~~~(B#########(0x~~~~~~~(Bd(0~~(B############(0~~~~xx~~(B>(0~x(B#(0mqqq~qqqqqj(B##ZFXG(0x~~~x~~~~~x(B$##########(0mq~qjx(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(B#ZFXGu###(0x~~~~~~~~~~~x(B#(0x~~~(BYou have a little trouble removing Q - an uncursed scroll labeled NR 9.2 (0~(B;(0~(Bdf_ZFX8What do you want to read? [QT or ?*] ZFXgAs you read the scroll, it disappears.This is an identify scroll.--More--ZFX0 ( What would you like to identify first?  Weapons a - an uncursed silver saber (weapon in hand) Armor l - an uncursed +0 pair of riding gloves s - an uncursed +0 pair of speed boots K - an uncursed +0 hard hat (being worn) M - an uncursed -3 polished silver shield Wands b - a cursed iridium wand c - an uncursed wand of sleep o - a blessed curved wand u - an uncursed wand of magic missile y - an uncursed hexagonal wand N - an uncursed spiked wand Tools d - an uncursed unicorn horn f - an uncursed key P - an uncursed lamp called magic (lit)(end) ZFX +ZFX4Z (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~~~~~(B;(0~x(B#+(0~~~x(B###(0x~~~~~~~(B)(0~x(B###(0x~~~xlqqqqk(B##(0~~~~~~~(B@(0~(Bd(0x(B#(0x~~~xx~~~~~(B#########(0x~~~~(Bf(0~~(B_(0~~(B############(0~~~~xx~~(B>(0~x(B#(0mqqq~qqqqqj(B#FX[Z ;0m#(0x~~~x~~~~~x(B$##########(0mq~qjx(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(BZFXoZ [1m####(0x~~~~~~~~~~~x(B#(0x~~~qq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x~~~(B<(0x(B$(0x~~~~~~~~~~~x(B$$(0mqqj(B((0~~~x(B(0mqqqqqqqqqqqjqqqqj(B Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1048/775 T:8332 Burdened a - a +0 silver saber (weapon in hand).3 (0~(B;f(0~(Bd(0~(B(0~(BZFX۪IWhat do you want to use or apply? [b-gjouwyBNP or ?*] ZFXd# Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFX +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~(B;(0x(B#+(0~~~x(B###(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFXW +ZFX} (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~(B;(0x(B#+(0~~~x(B#(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~x(B#(0~~~~~~~(B@(0~(Bd(0x(B#(0x~~~x(B#(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########FX 7m(0mq~qj(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - an uncursed scroll labeled ELBIB YLOH e - a cursed scroll of fire f - an uncursed scroll labeled GARVEN DEH g ZFX 3- an uncursed scroll labeled JUYED AWK YACC h - an uncursed scroll of gold detection i - an uncursed scroll of identify j - an uncursed scroll of fire k - 3 uncursed scrolls of teleportation l - an uncursed scroll of confuse monster(end) ZFX+ZFX (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~~~~~~(B;(0x(B#+(0~~~x(B###(0x~~~(Bf(0~~~(B)(0~x(B###(0x~~~xlqqqqk(B##(0~~~~~~~(B@(0~(Bd(0x(B#(0x~~~xx~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~xx~~(B>(0~x(B#(0mqqq~qqqqqj(B#FX ;0m#(0x~~~x~~~~~x(B$##########(0mq~qjx(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(BZFX ][1m####(0x~~~~~~~~~~~x(B#(0x~~~(BYou have a little trouble removing p - an uncursed scroll labeled ELBIB YLOH.4 (0~(Bfd(0~(BZFX 8What do you want to read? [pT or ?*] ZFX IAs you read the scroll, it disappears.--More--ZFX@3You feel like someone is helping you.--More--ZFXd/Call a scroll labeled ELBIB YLOH: ZFXrZFXGeZFXmZFX2oZFXL vZFXeZFX!  ZFX cZFX uZFXrZFXVsZFXteZFX35 (0~(B(0~(Bf;(0~(BdZFX&<What do you want to use or apply? [b-gjouwyBNP or ?*] ZFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFXj+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~(Bf(0~(B);(0x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFX,+ZFX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B#(0x~~~~~(Bf(0~(B);(0x(B###(0x~~~x(B#(0~~~~~~~(B@(0~(Bd(0x(B#(0x~~~x(B#(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B########(0mq~qjZFX(B#################(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B(0x~~~~~~~~~~~~(B#(0x~~x(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - a cursed scroll of fire e - an uncursed scroll labeled GARVEN DEH f - an uncursed scroll labeled JUYED AWK YACC g - an uncursed ZFXΔscroll of gold detection h - an uncursed scroll of identify i - an uncursed scroll of fire j - 3 uncursed scrolls of teleportation k - an uncursed scroll of confuse monster(end) ZFXu2+ZFX_(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B$#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~(Bf(0~(B);(0x(B###(0x~~~xlqqqqk(B##(0~~~~~~~(B@(0~(Bd(0x(B#(0x~~~xx~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~xx~~(B>(0~x(B#(0mqqq~qqqqqj(B##FX0_8;5;7m(0x~~~x~~~~~x(B$##########(0mq~qjx(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(BYou have a little trouble ZFX?_removing X - an uncursed scroll labeled GARVEN DEH.(0~(Bf(0~(B_dZFX08What do you want to read? [TX or ?*] ZFX! ;As you read the scroll, it disappears.--More--ZFXW(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~(Bf);(0x(B(0~~~~~~~(B@(0~~x(B(0x~~~~~~~(B_d(0~(B(0mqqq~qqqqqj(BPyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1043/775 T:8335 Burdened Who was that Maud person anyway?386 ZFXdgIWhat do you want to use or apply? [b-gjouwyBNP or ?*] ZFXd Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFX0+(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~(Bf);(0x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFX4( +ZFXCC(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~(Bf);(0x(B(0~~~~~~~(B@(0~~x(B(0x~~~~~~~(B_d(0~(B(0mqqq~qqqqqj(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - a cursed scroll of fire e - an uncursed scroll labeled JUYED AWK YACC f - an uncursed scroll of gold detection g - an uncursed scroll of identify h - an uncursed scroll of fire i - 3 uncursed scrolls of teleportation jZFXZC< - an uncursed scroll of confuse monster(end) ZFXǐ+ZFX@ z(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~(Bf);(0x(B(0~~~~~~~(B@(0~~x(B(0x~~~~~~~(B_d(0~(B(0mqqq~qqqqqj(BYou have a little trouble removing z - an uncursed scroll labeled JUYED AWK YACC.--More--ZFXA (0~(B(0~(B(0~~(Bd(0~(Bf_s7 The piranha turns into a scorpion!8 ZFX8What do you want to read? [zT or ?*] ZFX As you read the scroll, it disappears.A lit field surrounds you!39 @ds(0~(Bf_(0~(B##ZFX  Weapons  a - a +0 silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat (being worn)  M - an uncursed -3 polished silver shield  Comestibles  h - an uncursed fortune cookie  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magic (lit) (1 of 2)ZFXyZ 7Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1033/775 T:8339 Burdened (0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B(0~~~~~~~(B@ds(0x(B(0x~~~~~~(Bf_(0~~(B##(0mqqq~qqqqqj(BZFX\<What do you want to use or apply? [b-gjouwyBNP or ?*] ZFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFX0!+(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFXU+ZFXJ' (0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B(0~~~~~~~(B@ds(0x(B(0x~~~~~~(Bf_(0~~(B##(0mqqq~qqqqqj(B Take out what?  Scrolls a - a cursed scroll of charging b - a cursed scroll labeled TEMOV c - a cursed scroll of teleportation d - a cursed scroll of fire e - an uncursed scroll of gold detection f - an uncursed scroll of identify g - an uncursed scroll of fire h - 3 uncursed scrolls of teleportation i - an uncursed scroll of confuse monster(ZFXb' end) ZFX#(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B(0~~~~~~~(B@ds(0x(B(0x~~~~~~(Bf_(0~~(B##(0mqqq~qqqqqj(BZFXR<What do you want to use or apply? [b-gjouwyBNP or ?*] ZFX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) ZFX Q+(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Rings f - Wands g - Tools h - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ZFX +ZFXE (0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B(0~~~~~~~(B@ds(0x(B(0x~~~~~~(Bf_(0~~(B##(0mqqq~qqqqqj(B Put in what?   Weapons  a - a +0 silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves  s - an uncursed +0 pair of speed boots  E - an uncursed +0 dwarvish mithril-coat  K - an uncursed +0 hard hat (being worn)  M - an uncursed -3 polished silver shield  Comestibles  h - an uncursed fortune cookie  Rings  T - an uncursed +2 ring of gain constitution (on left handZFXi )  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack (1 of 2)ZFX w - a cursed magic whistle  P - an uncursed lamp called magic (lit)  Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)ZFX}B7Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:6 Xp:8/3316 Wt:1033/775 T:8339 Burdened (0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(B(0~~~~~~~(B@ds(0x(B(0x~~~~~~(Bf_(0~~(B##(0mqqq~qqqqqj(BZFX7-What do you want to wear? [lsEM or ?*] ZFXv Armor l - an uncursed +0 pair of riding gloves s - an uncursed +0 pair of speed boots E - an uncursed +0 dwarvish mithril-coat M - an uncursed -3 polished silver shield(end) ZFXI +(0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~~(B)(0~x(BThe large cat misses the dog.(0~(Bds40 You finish your dressing maneuver.5 ZFXU9What do you want to wear? [sEM or ?*] ZFX oZf(0~(B(0~(BdThe large cat bites the dog.The dog just misses the large cat.4 1 (0~(B--More--ZFXXThe large cat bites the dog.The dog misses the large cat._(0~(Bdg--More--ZFXK hThe scorpion turns into a winged gargoyle!2 --More--ZFX>You finish your dressing maneuver.--More--ZFX' 3You feel yourself speed up a bit more.ZFXIFUnknown command ' '.ZFXig%ZFXZFX +What do you want to wear? [EM or ?*] ZFXw Armor E - an uncursed +0 dwarvish mithril-coat M - an uncursed -3 polished silver shield(end) ZFXO G+(0lqqqqqqqqqk(Bf(0~(BThe large cat is almost hit by a dart!d(0~(B#:--More--ZFXhThe winged gargoyle turns into a basilisk!3 --More--ZFXs RYou finish your dressing maneuver.-2 ZFXݘ FUnknown command ' '.ZFXU%ZFX+ZFXF1ZFX*What do you want to wear? [M or ?*] ZFX} 8M - an uncursed -3 polished silver shield.--More--ZFX' 7What do you want to wear? [M or ?*] ZFX You are now wearing a polished silver shield.14 f)d(0~(B#ZFX|  Weapons  a - a +0 silver saber (weapon in hand)  Armor  l - an uncursed +0 pair of riding gloves (being worn)  s - an uncursed +0 pair of speed boots (being worn)  E - an uncursed +0 dwarvish mithril-coat (being worn)  K - an uncursed +0 hard hat (being worn)  M - an uncursed -3 polished silver shield (being worn)  Comestibles  h - an uncursed fortune cookie  Rings  T - an uncursed +2 ring of gain constitution (on left hand)  Wands  b - a cursed iridium wand  c - an uncursed wand of sleep  o - a blessed curved wand  u - an uncursed wand of magic missile  y - an uncursed hexagonal wand  N - an uncursed spiked wand  Tools  d - an uncursed unicorn horn  e - an uncursed blindfold  f - an uncursed key  g - an uncursed sack  w - a cursed magic whistle  P - an uncursed lamp called magZFX ic (lit) (1 of 2)ZFX3 Gems  j - an uncursed touchstone  B - an uncursed luckstone  R - a cursed citrine stone (2 of 2)ZFXR:Pyite the Investigator St:13 Dx:10 Co:16 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:51(51) Pw:41(41) AC:-1 Xp:8/3316 Wt:1033/775 T:8344 Burdened (0lqqqqqqqqqk(B+(0~~~~~~~~~x(B(0x~~~~~~(Bf)(0~x(B(0~~~~~~~(B@(0~(Bd(0x(B(0x~~~~~~~(B_(0~~(B##(0mqqq~qqqqqj(BZFX(0~(Bf(0~(Bd(0~(B_ZFXX&Really attack the dog? [yn] (n) ZFX#nZFXP_5 @(0~(BZFX(l6 @(0~(B(0~(Bf(0~(BdZFX 7 @(0~(B(0~(Bf(0~(BdZFX\Really save? [yn] (n) ZFXnBySaving...Be seeing you...