FXRq Player: pyite Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-06.01:19:24.ttyrec Time: (1480987164) Tue Dec 6 01:19:24 2016 FXP)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] FXsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) FXmL+Choosing Race Pick the race of your Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) FXe ?+Choosing Gender Pick the gender of your human Archeologist  m - male f - female * - Random q - Quit(end) FX "+Choosing Alignment Pick the alignment of your male human Archeologist  l - lawful n - neutral * - Random q - Quit(end) FX,+(0lqq(B+(0qk(B(0~(Bf@(0~~x(B(0x~~~~x(B(0~~~~~x(B(0x~(B$(0~(Bx(0x(B(0mqqqqj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 Wt:415/675 T:1   It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under WorldFX, , where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Camaxtli!--More--FXw(0lqq(B+(0qk(B(0~(Bf@(0~~x(B(0x~~~~x(B(0~~~~~x(B(0x~(B$(0~(Bx(0x(BFXzHello pyite, welcome to SlashEM! You are a neutral male human Archeologist.FX*# FX adjustFX djust FX<What do you want to adjust? [a-m or ?*]  FX Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Scrolls f - an uncursed scroll of confuse monster g - an uncursed scroll of teleportation Spellbooks e - a blessed spellbook of wizard lock (0:3) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:47) k - an uncursed sack l - an uncursed blindfold m - 2 +0 torches Gems j - an uncursed touchstone(end) !FXޟ +(0lqq(B+(0qk(B(0~(Bf@(0~~x(B(0x~~~~x(B(0~~~~~x(B(0x~(B$(0~(Bx(0x(B(0mqqqqj(B Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 Wt:415/675 T:1  Adjust letter to what [kn-zA-Z]? !FX MSwapping: g - an uncursed sack."FX# "FX adjust"FXX djust"FXT <What do you want to adjust? [a-m or ?*] #FXJ/Adjust letter to what [hn-zA-Z]? #FXsjSwapping: a - a +0 pick-axe (alternate weapon; not wielded).$FX=What do you want to take off? [bc or ?*] &FXA qYou were wearing an uncursed +0 leather jacket.102 'FX>0 You were wearing a blessed +0 fedora.3 (0~(Bfx(0~(B(FX|EWhat do you want to use or apply? [ag-jlm or ?*] (FX6 u Your sack is empty. Do what?  i - Put something into the sack(end) (FX + Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) )FX+)FX(0lqq(B+(0qk(B Put in what?  Weapons h - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket c - a blessed +0 fedora Comestibles d - 4 uncursed food rations Scrolls f - an uncursed scroll of confuse monster k - an uncursed scroll of teleportation Spellbooks e - a blessed spellbook of wizard lock (0:3) Tools a - a +0 pick-axe (alternate weapon; not wielded) g - an uncursed sack i - a tinning kit (0:47) l - an uncursed blindfold m - 2 +0 torches Gems j - an uncursed touchstone(end) *FX#*FX ++,FXS s(0lqq(B+(0qk(B(0~~(B@(0~~x(B(0x~(Bf(0~~x(B(0~~~~(Bx(0x(B(0x~(B$(0~~x(B(0mqqqqj(B Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:10 Xp:1/0 Wt:415/675 T:3  You put 3 uncursed food rations into the sack.--More--,FXXqYou put an uncursed scroll of confuse monster into the sack.--More---FXe9You put an uncursed scroll of teleportation into the sack.(0~(Bfx(0~(B--More---FX )Poster misses the grid bug.-FXWHUnknown command ' '.-FXd # -FX adjust.FX6 djust.FX#AWhat do you want to adjust? [a-eg-jlm or ?*] .FXӰ1Adjust letter to what [fkln-zA-Z]? .FX RSwapping: e - an uncursed blindfold.0FX 04 1FX>2Poster misses the grid bug.5 x(0~(B2FX%Poster misses the grid bug.x(0~(BPoster misses the grid bug.6 3FX\ You miss the grid bug.Poster bites the grid bug.--More--4FX#<The grid bug is killed!(0~(B5FX2Y[7 <@5FXX08 (0~(B(0~(B@$f6FX(0~(B@30 gold pieces.309 f(0~(B6FX You displaced Poster.10 f@(0~~(B7FX"x1 f@(0~~(B7FXFu j@f(0~~~(B8FX=7What do you want to use or apply? [aeg-jm or ?*] 8FXHa - a +0 pick-axe (weapon in hand).--More--8FX@h - a +2 bullwhip (alternate weapon; not wielded).--More--9FX=In what direction do you want to dig? [ykuln>] 9FXT*2 :FX.HUnknown command ' '.:FXsEWhat do you want to use or apply? [aeg-jm or ?*] ;FXD=In what direction do you want to dig? [ykuln>] ;FXߒ4You start chopping at the door.3 f(0~(BYou hit the door with all your might.4 5 6 7 8 (0~(B(0~~(B<(0~~(B(0~~(Bf(0~(B--More--;FX cYou break through the door.f(0~(B;FX7z{9 ##@(0~(B<FX+@#####(0~(B(0~(B21 f#=FXOw 7What do you want to use or apply? [aeg-jm or ?*] =FX >In what direction do you want to dig? [hykunb>] >FX}You start chopping at the door.2 You hit the door with all your might.3 4 5 6 7 (0qqqqq(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B##--More-->FXaKYou break through the door.8 >FX 9 (0lqqq(B(0k(B(0x~~~(B(0~x(B(0~~~(B(0~~(B(0x~~(B(0~(B(0x~(B(0~(B(0q(B@(0q(B##?FX'(0x(B(0~~x(B@(0~~~~x(B(0m(B(0~(B(0qqqqqj(B##?FXܛ x31 @(0~(B(0~(B@FXr2 #@(0~(B#f(0~(B@FX'#(0~(B###(0~(B#(0~(B###@##5 41 ##################@#####AFX22 ####@#BFX###@###@#4 ###@#0BFXr p 5 ###@CFX##@# You hear a door open.6 CFX ^9 @#####DFX Count: 10EFXc50 1 #FFX#@######### 6 #@########## 63 70 @########GFXc Count: 10GFX b1 2 #HFX #@######## 7 80 ##@####IFX 1 ##@##KFX\ 2 ##@###LFXC+@#######Ouch! You bump into a door.3 MFX4In what direction? [hykulnjb><] MFX7-fThe door resists!4 fMFXk`4In what direction? [hykulnjb><] MFX|The door resists!5 f#NFX POuch! You bump into a door.NFX( 4In what direction? [hykulnjb><] NFXh \The door resists!6 #OFX4In what direction? [hykulnjb><] OFXQ?The door resists!OFXƄ4In what direction? [hykulnjb><] OFXd The door opens.7 (0lqqqqq(B (0x~~~~~(B (0x~~~~~~a(B (0x~~~(B>(0~(B (0mqqqqq(BPFX 8 +(0~x(B@##(0~x(B#(0q(BPFX(0k(B@(0a(B#(0j(BQFX18X9 @(0~(BRFXo)7What do you want to use or apply? [aeg-jm or ?*] RFXe;In what direction do you want to dig? [ykul>] RFXAYou start chopping at the door.90 You hit the door with all your might.1 2 3 4 5 6 (0~(B(0~~(B(0~~a(B(0~(Bf--More--RFXUz You break through the door.7 f(0~(BSFXӦX(0lqq(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B##@f(0~(B(0~(BTFX8 #@(0~(B(0~(BTFX TFX9 (0q(B (0x(B(0~(B(0~(B(0~(B##@#fUFXW(0x(B(0x~(B(0~~(B@###(0~(BUFX)^UFXƆ 100 (0qqk(B(0~~x(B(0~~(B=(0~x(B (0x(B(0~(B+(0~(B$(0x(B(0q(B@(0q(B##VFXV (0x~(B@ (0mqq(B(0~(B(0j(B##88 gold pieces.118 HP:13(13) Pw:2(2) AC:10 Xp:1/0 Wt:416/675 T:11 WFX <w2 (0~(B@(0~(BWFX.z@(0~(BYou see here a copper ring.3 WFX] Ln - a copper ring.9 XFX#0S4 (0~(B@XFXHV5 @#(0~(BXFXw(0~(B@##@###########@#12 (0qqqq(Bk(0~~~(B##@#(0a~(B((0~(B(0qqqq(B####@#The kobold wields a crude short sword!4 ZFX[5 (0qqk(B#(0~(B(0~~~~~(B#(0~~~~(B?(0~x(B@(0~~~~~(B##(0qqqj(BZFXn6 (0~(B#k(0x~(B#@#(0m(BZFXO (0l(B##(0a(B@#ZFXoh(0~(B@You see here a lamp.7 \FXGho - a lamp.3 8 \FXH c@k(0~(B\FX (0~~(B@9 (0~(B@You see here a scroll labeled DAIYEN FOOELS.20 1 (0a(Bk]FXcp - a scroll labeled DAIYEN FOOELS.k(0~(B44 The kobold throws a dart!)(0~(B)(0~(B)--More--^FXYou are almost hit by a dart.(0~(B)2 @_FXcPq - a dart.53 `FX[:What do you want to throw? [$hq or ?*] aFX1-In what direction? [hykulnjb><] aFXvE))(0~(B)(0~(B(0~(BThe dart misses the kobold.)k4 The kobold throws a dart!)(0~(B)--More--bFXƯYou are hit by a dart.[1 pts.](0~(B)2 @bFX|SThere is nothing here to pick up.cFX~AWhat do you want to write with? [- hjn or ?*] cFX =You write in the dust with your fingers.--More--cFX29What do you want to write in the dust here? dFX8 elbereth4 dFXj-What do you want to read? [lnp or ?*.] dFXŅySomething is written here in the dust.You read: " elbereth".eFXYi5 (0~(BkeFXN fFXM))6 fFX (0~(BkThe kobold turns to flee!7 gFXA]You kill the kobold!6 )hFX@(0~(BThere are several objects here.8 hFX  Pick up what?  Weapons a - a dart b - a crude short sword c - a thonged club Armor d - a pair of snow boots Gems e - 2 black gems(end) iFX^+jFXe9+jFXa+kFXtT(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B###(0x~~~~~~~~x(B#(0x~~~~~~~~x(B###(0mq~qqqqqqj(B########r - a dart.s - a pair of snow boots.t - 2 black gems.679 kFXXG FUnknown command ' '.lFXZ%lFXlFXZN30 @)lFXx] O1 @(0~(BlFX y a@(0~(Br - a dart.8 mFX@SThere is nothing here to pick up.mFX ]2 @(0~(BnFXrjN3 (0~(B@nFXXD(0~(B@nFXm~ (0~(B@35 (0~(B@oFX[(0~(B@#doFX@0:(0~~(B#######@(0~(B#40 ####@+Ouch! You bump into a door.3 pFX} 3In what direction? [hykulnjb><] pFXk 3The door opens.4 (0qqqqqqqqk(B(0~~~(B$(0~~~~~(B(0a~~~~~~~~~x(B(0~~~~~~~~~(B(0qqqqqq(B(0j(BqFXs (0q(B#(0x~(B##@(0x~(B(0q~(BqFX; 5 (0l(B#(0a(B@(0m(BqFXzW6 @(0~(BrFXp7 (0~~(B@(0a(BrFX93(0~(B@4 gold pieces.22 Something is engraved here on the headstone.--More--sFX WUse "r." to read it.8 dtFXQ9 |(0a~(B(0~(Bd@:uFXx What do you want to write with? [- hjnrt or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  eluFX beruFXU3eth50 vFX-What do you want to read? [lnp or ?*.] vFX-uySomething is written here in the dust.You read: " elbereth".wFXHCount: 10wFX8 1 2 (0~~~(Bd:(0~~(BThe newt turns to flee!3 (0~(BdThe jackal turns to flee!4 5 (0~(Bd:(0~(B(0~(B--More--yFXThe jackal turns to flee!6 7 8 d|:(0~(B(0~(ByFX`FUnknown command ' '.yFX>C %yFXk zFX%Y-What do you want to read? [lnp or ?*.] zFXRySomething is written here in the dust.You read: " elbereth".zFXY Count: 25{FXbZ9 60 (0~~(B(0~(Bd(0~(B:(0~(BThe newt turns to flee!1 2 3 4 5 6 (0~~(B(0~~(Bd:(0~(B(0~~~(BThe newt turns to flee!7 8 9 :(0~(B(0~(B(0~~(Bd--More--{FXY =The jackal turns to flee!70 1 2 3 4 5 :(0~(B|(0~(B(0~~(B(0~(BdThe jackal turns to flee!6 7 (0~(B:(0~(Bd(0~(B--More--{FXI The jackal turns to flee!8 d:(0~(B(0~(B|FXZFUnknown command ' '.|FXd%|FX7|FX |FXi }FX5N9 (0~(B@}FXcp80 |d(0~(B@}FX1 (0~(B(0~(Bd(0~(B@#}FX (0~(B(0a(B@##~FX#####@#####2 ##Z###@#The kobold zombie claws you![1 pts.]23 4 FXt#zYou destroy the kobold zombie!75 %FX-#@####You see here a kobold corpse.FXf 6 %##@#FX FXX7 @#FX8 ###@#FX w###@##FXZa9 ##@##+FX!90 ###@##FXu&In what direction? [hykulnjb><] FX The door opens.1 (0a(B(0x~(B+(0~~(B(0x~~(B(0x~~~(B(0mqqqq(BFX;2 ####(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0qqqqqq(BFXS 83 ###(0a(B(0qqqqqqqqqqk(B@(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0qqj(BFX9W4 (0~(B@FX= &In what direction? [hykulnjb><] FXs eThe door opens.d(0a(BFX',`35 #@(0~(BFXtWhat do you want to write with? [- hjnrt or ?*] You write in the dust with your fingers.--More--FX;What do you want to write in the dust here?  FXeFX*lFX/p bereth(0a(BdThe jackal turns to flee!6 FX ;What do you want to read? [lnp or ?*.] FX|Something is written here in the dust.You read: " elbereth".FX7 #(0~(Bd#@(0a(BFXCO e(0~(B@#dFXU8 ###@#(0~(BFX 9 (0x(B#(0x~~~~~~~~~~a(B#@#(0x(B###FXc200 (0lq(B(0~(B#@##$#(0mq(BFX/ (0q(B(0~(B#@##(0~(B(0q(BFX\1 (0q(B(0~(B##@##(0~(B(0q(BFX!2 (0q(B(0~(B#@##(0~(B(0q(BFX3 S+(0q(B(0~~(B#@###(0~~(B(0q(B3 (0q(B(0~(B#@##(0~(B(0q(B6 (0qq(B(0~~(B@###(0~~(B(0qq(BFX1S(0q(B(0~x(B@##(0~x(B(0q(BFX$A7 (0k(B@(0a(B#(0j(BFXu8 @(0~(B(0~(BFX/V@(0~~~(B10 @(0~~~~(Bd(0a(BA little dart shoots out at you!You are almost hit by a little dart.4 d(0~(BFXσ )@5 gold pieces.75 (0~(BdFX4In what direction? [hykulnjb><] FXz^)6 )d(0~(BFXk_# FX untrapFX ntrapFXD 4In what direction? [hykulnjb><] FX"3 You disarm the trap.7 )d(0~(BFX @(0~(BYou see here 31 darts.d(0~(BFX<Ur - 31 darts.998 FXV @(0~(BYou see here a dart.9 d(0~(BFX8h7What do you want to eat? [d or ?*] FX:JThere's nothing here to eat.FX3 xr - a dart.50020 d(0~(BFXYou miss the jackal.The jackal bites![2 pts.]1 FXBRYou miss the jackal.1 FXYou miss the jackal.The jackal bites![2 pts.]9(13) Pw:2(2) AC:10 Xp:1/7 Wt:50/675 T:21  2 FXGa jYou kill the jackal!83 %FX)v(0~(B@You see here a jackal corpse.FX0T 8What do you want to eat? [d or ?*,] FXs eat what?  Comestibles a - a jackal corpse(end) FXg+(0lqqqqqqqqk(B(0x~~~~~~~~x(BBlecch! Rotten food!4 10(13) Pw:2(2) AC:10 Xp:1/8 Wt:50/675 T:25 You finish eating the jackal corpse.6 FXj.HUnknown command ' '.FXr7What do you want to eat? [d or ?*] FXJtJThere's nothing here to eat.FX_ Weapons  h - a +2 bullwhip (alternate weapon; not wielded)  r - 34 darts  Armor  b - an uncursed +0 leather jacket  c - a blessed +0 fedora  s - a pair of snow boots  Comestibles  d - an uncursed food ration  Scrolls  p - a scroll labeled DAIYEN FOOELS  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Rings  n - a copper ring  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  i - a tinning kit (0:47)  m - 2 +0 torches  o - a lamp  Gems  j - an uncursed touchstone (1 of 2)FXf Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:1 $:127 HP:10(13) Pw:2(2) AC:10 Xp:1/8 Wt:500/675 T:226  (0lqqqqqk(B(0lqqqq~qqk(B(0lqqqqqqqqk(B (0x~~~~~x(B#(0~~~~~~~~~(B########(0lqqqqqqqqqk(B(0x~~~~~~~~x(B (0x~~~~~~(B##############(0x~~~~(B)(0~~x(B#(0x~~~~(B|(0~~~~~(B#(0~~~~~~~~~x(B (0x~~~~~x(B#(0a~~~~~~~~(B##(0a~~~~~~~~~x(B###(0x~~~~~~~~x(B (0x~~~~~(B+##(0mqqqqqqqj(B(0x~~~~~~FXf ~~~~(B#(0x~~~~~~~~x(B (0x~~~~~x(B(0mq~qqqqqqaj(B###(0mq~qqqqqqj(B (0mqqq~qj(B###############(0lqqqq(B+(0qqqqqk(B#####%##############(0x~~~(B@(0~~~~~~x(B#################(0lqq~qk(B (0lqqqqq~k(B(0x~~~~~~~~~~a(B############[38;5;FXf 7m(0laqqqqqqqqqqqk(B#####(0~~(B<(0~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B#(0x~~~~x(B (0x~~~~~~a(B###(0mqqqqq~qqqqj(B##(0a~~~~~~~~~~~~x(B#(0~~~~~x(B (0x~~~(B>(0~~x(B#(0x~~~~~~~~~~~~x(B#(0x~~~~x(B (0mqqqqqqj(B###(0x~~~~~~~~~~~~x(B#(0mqqqqj(B#(0mqqqqqqqqqqqqj(B##########################################0[FX&g 14;21HFXʗE(0~(B@FX_W7 (0~(B@FX%8What do you want to use or apply? [aeg-jmo or ?*] FXK Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FXU+(0lqqqqqqqqkqqqqqqqqqk(B(0x~~~~~~~~x~~~~(B|(0~~~~~(B#(0~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FXB. +FXʼn (0lqqqqqqqqkqqqqqqqqk(B(0x~~~~~~~~x~~~(B|(0~~~~~(B#(0~~~~~~~~~x~~~~~~~~x(B###(0x~~~~~~~~x~~~~~~~~~(B#(0x~~~~~~~~x~qqqqqqaj(B###(0mq~qqqqqqj(B##############%#########################(0lqq~qkqqqqqqqqqqk(B#####(0~~(B<(0~~x~~~~~~~~~~x(B#[16;6FX N5H(0x~~~~x~~~~~~~~~~x(B#(0~~~~~x(B Put in what?   Coins  u - 127 gold pieces  Weapons  h - a +2 bullwhip (alternate weapon; not wielded)  r - 34 darts  Armor  b - an uncursed +0 leather jacket  c - a blessed +0 fedora  s - a pair of snow boots  Comestibles  d - an uncursed food ration  Scrolls  p - a scroll labeled DAIYEN FOOELS  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Rings  n - a copper ring  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  i - a tinning kit (0:47) (1 of 2)FX +FX+FX +FXd+FX +FX( m - 2 +0 torches  o - a lamp  Gems  j - an uncursed touchstone  t - 2 black gems (2 of 2)FX(0lqqqqqk(B(0lqqqq~qqk(B(0lqqqqqqqqk(B (0x~~~~~x(B#(0~~~~~~~~~(B########(0lqqqqqqqqqk(B(0x~~~~~~~~x(B (0x~~~~~~(B##############(0x~~~~(B)(0~~x(B#(0x~~~~(B|(0~~~~~(B#(0~~~~~~~~~x(B (0x~~~~~x(B#(0a~~~~~~~~(B##(0a~~~~~~~~~x(B###(0x~~~~~~~~x(B (0x~~~~~(B+##(0mqqqqqqqj(B(0x~~~~~~~~~~(B#(0x~~~~~~~~x(B (0x~~~~~x(B(0mq~qqqqqqaj(B[10FX;61H###(0mq~qqqqqqj(B (0mqqq~qj(B###############(0lqqqq(B+(0qqqqqk(B#####%##############(0x~~~~~~~~~~x(B#################(0lqq~qk(B (0lqqqqq~k(B(0x~~~(B@(0~~~~~~a(B############(0laqqqqqqqqqqqk(B#####(0~~(B<(0~~x(B (0x~~~~~~x(FX&B(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B#(0x~~~~x(B (0x~~~~~~a(B###(0mqqqqq~qqqqj(B##(0a~~~~~~~~~~~~x(B#(0~~~~~x(B (0x~~~(B>(0~~x(B#(0x~~~~~~~~~~~~x(B#(0x~~~~x(B (0mqqqqqqj(B###(0x~~~~~~~~~~~~x(B#(0mqqqqj(B#(0mqqqqqqqqqqqqj(B##########################################0Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:10(13) Pw:2(2) AC:10 Xp:1/8 Wt:499/675 T:227  [25;FXEl1HYou put 127 gold pieces into the sack.500 --More--FXw TYou put 34 darts into the sack.--More--FXi`You put a pair of snow boots into the sack.--More--FX ^jYou put a scroll labeled DAIYEN FOOELS into the sack.--More--FXGkYou put a copper ring into the sack.8 FXHUnknown command ' '.FXTp &FX  FXA8What do you want to use or apply? [aeg-jmo or ?*] FXy@What do you want to rub on the stone? [- t or ?*] FXvTt - 2 worthless pieces of black glass.FXvP_9 @(0~(BFXQ&In what direction? [hykulnjb><] FX]BThis door is locked.FX 4In what direction? [hykulnjb><] FX. BThis door is locked.FXFWhat do you want to use or apply? [aeg-jmo or ?*] FXw;In what direction do you want to dig? [yku>] FX_You start chopping at the door.30 You hit the door with all your might.1 2 3 4 5 (0~(B--More--FXSKYou break through the door.6 FX p##@(0~(BFXZ7 @(0~(BFX2K?8 #@#FX ##@#140 1 ####@FX- Count: 10FXk*2 3 4 5 6 7 8 9 #FXN50 ###@##FX31 ##@###FXZ t2 @###FX Count: 10FX*3 4 25 6 7 8 9 FXdV Count: 10FX*,60 1 2 3 4 5 6 7 +FX 8What do you want to use or apply? [aeg-jmo or ?*] FX >In what direction do you want to dig? [ykulnj>] FX[]You start chopping at the door.You hit the door with all your might.8 9 370 1 2 3 :(0~(B--More--FX.KYou break through the door.4 FX(0~(B:#@##FX-rWhat do you want to write with? [- hjt or ?*] You write in the dust with your fingers.--More--FX;What do you want to write in the dust here?  FXE;8elbereth5 FXTp+What do you want to read? [l or ?*.] FX9O|Something is written here in the dust.You read: " elbereth".FX_ 06 FXz(0~(B:The newt turns to flee!FX= rYou kill the newt!97 %FX@###You see here a newt corpse.8 FX 8What do you want to eat? [d or ?*,] FX q eat what?  Comestibles a - a newt corpse(end) FXB_+(0lqqqqqqqqk(B(0x~~~~~~~~x(BThis newt corpse tastes terrible!9 80 You finish eating the newt corpse.--More--FXJ3RYou feel a mild buzz.331 FXHUnknown command ' '.FX:#@##Something is written here in the dust.Use "r." to read it.2 FX7 3 ####@#FXd7 ##@#######FX7 f8 ##@FXQxq9 ##(0~(B@FX>X90 (0~(B@FXO M(0~(B@FX#P1 @(0~(BFX FX8What do you want to use or apply? [aeg-jmo or ?*] FXo =In what direction do you want to dig? [hynjb>] FX nYou start digging.2 You hit the rock with all your might.3 4 5 6 7 8 (0~(B--More--FXpPYou make an opening in the wall.9 FXW _300 (0~(B@FXf8What do you want to use or apply? [aeg-jmo or ?*] FXU>In what direction do you want to dig? [hylnjb>] FX: bYou start digging.You hit the rock with all your might.1 2 3 4 5 6 #--More--FXG VYou succeed in cutting away some rock.7 FXH|]8 (0~(B@FX}8What do you want to use or apply? [aeg-jmo or ?*] FXg ?In what direction do you want to dig? [hyulnjb>] FX HYou start digging.9 You hit the rock with all your might.10 1 2 3 4 #--More--FXr~VYou succeed in cutting away some rock.5 FX|D6 @#FXO FX8What do you want to use or apply? [aeg-jmo or ?*] FX@ >In what direction do you want to dig? [hyknjb>] FXh _You start digging.You hit the rock with all your might.7 8 9 20 1 2 #--More--FXVYou succeed in cutting away some rock.3 FX)VV4 @##FX8What do you want to use or apply? [aeg-jmo or ?*] FX?In what direction do you want to dig? [hykunjb>] FXm@You start digging.FXnYou hit the rock with all your might.5 6 7 8 9 30 #--More--FXD 4You succeed in cutting away some rock.FX[ 1 #@###FX8What do you want to use or apply? [aeg-jmo or ?*] FX=In what direction do you want to dig? [hkunj>] FX|yYou start digging.2 #You hit the rock with all your might.3 4 5 6 7 ##--More--FX1xVYou succeed in cutting away some rock.8 FXh#@##f)You are hit by a crude dagger.[1 pts.])#2 9 @#fFXnFWhat do you want to use or apply? [aeg-jmo or ?*] FX;In what direction do you want to dig? [hun>] FXE bYou start digging.40 f##You hit the rock with all your might.1 2 f#o--More--FXg AYou stop digging.3 FX" You kill the goblin!15 Wt:50/675 T:344 #[FX #)@##You see here an iron skull cap.FXǣfv - an iron skull cap.335 FXXK:What do you want to wear? [bcv or ?*] FX}6 You finish your dressing maneuver.9 FX$ #@###You see here a crude dagger.7 fFXaUFWhat do you want to use or apply? [aeg-jmo or ?*] FXR;In what direction do you want to dig? [hun>] FXYou continue digging.8 ##fYou hit the rock with all your might.9 50 1 #f###--More--FXBVYou succeed in cutting away some rock.2 FX 3 ###@f##FXV#@##)###FXAl4 @###FXR l5 @###FXOa6 @(0a(B#FX.O7 @(0~(BFXSO8 @(0~(BFX  Weapons h - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket c - a blessed +0 fedora v - a +0 iron skull cap (being worn) Comestibles d - an uncursed food ration Spellbooks l - a blessed spellbook of wizard lock (0:3) Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack i - a tinning kit (0:47) m - 2 +0 torches o - a lamp Gems j - an uncursed touchstone t - 2 worthless pieces of black glass(end) FX@(0q~qqk(B(0lqqqqqqqqk~~~~~(B########(0lqqqqqqqqqk(B(0x~~~~~~~~x~(B)(0~~x(B#(0x~~~~(B|(0~~~~~(B#(0~~~~~~~~~x~~~~~(B##(0a~~~~~~~~~x(B###(0x~~~~~~~~xqq~qj(B(0x~~~~~~~~~~(B#(0x~~~~~~~~x(B##(0mq~qqqqqqaj(B###(0mq~qqqqqqj(B###############(0k[1FXm(B######%############(0x(B#################(0lqq~qka(B############(0laqqqqqqqqqqqk(B#####(0~~(B<(0~~xx(B#(0x~~~~~~~~~~~~x(B#(0x~~~~xj(B##(0a~~~~~~~~~~~~x(B#(0~~~~~x(B(0x~~~~~~~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~~~~~~x(B#(0mqqqqj(B(0mqqqqqqqqqqqqj(B#[21;FX28H###########################0 Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/15 Wt:530/675 T:358  FX K(0~(B@FX` O9 @(0~(BFX)+l60 1 2 FXڝ3 4 5 6 FX'k7 8 9 FXdAW70 @>FXQX1 @(0~(BFXs3 2 3 4 5 FXz6 7 8 FX*Count: 10FXv9 80 1 2 3 4 5 FX\Count: 10FXF 6 7 8 9 90 1 (0~~(Bf(0~~a(BPoster drops a crude dagger.2 3 f)>FX(0~(B@You see here a crude dagger.(0~(B(0~(BfFX7tXw - a crude dagger.44 FX. y5 (0~~(B@fFXq6 (0~(Bf(0~(BFX^ Sf(0~(BFX(0lqqqqk(B+(0~~(B`(0~~(B(0x(Bf(0~~~x(B(0x(B@(0~~~x(B(0m(B+(0qqqj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:2 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/15 Wt:540/675 T:396  7 FX8What do you want to use or apply? [aeg-jmo or ?*] FX <In what direction do you want to dig? [hynjb>] FXOYou start chopping at the door.8 (0~~(BfYou hit the door with all your might.9 400 1 2 3 (0~(B`f(0~~(B(0~~(B(0~(B--More--FX=You break through the door.4 (0~(B(0~(BfFX_ 5 (0~(Bf@#FX%<(0~(B##@###6 (0~(B#######@+Ouch! You bump into a door.10 FX!FWhat do you want to use or apply? [aeg-jmo or ?*] FX>In what direction do you want to dig? [kulnjb>] FX! You start chopping at the door.You hit the door with all your might.1 2 --More--FXYou hear a door open.3 4 5 6 f#(0~(B(0~(B$(0~~(B(0~~~(B(0mqqqj(BYou break through the door.FXF7 ##(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0x(B(0x(B(0x(BFX38 ##(0l(Bf(0k(B@FX (0~(B@21 gold pieces.21 (0~(BfFXCount: 10FX}9 20 1 2 3 4 5 6 (0~(B(0~~~(Bf(0~~~(BFX? ~7 @(0~~(BfFXx##@f(0~(B(0~(BFXb t8 #@(0~(BFX9 ###@#f(0~(BFX430 ##@#f##(0~(BFX)##@f##FX{ #f#####@04 f#With great effort you move the boulder.5 ###@#0FX\ |6 #f#@FX3m##@#######41 3 (0lq(B(0x~(B(0x~~(B(0x~~(B(0~~(B(0~(B#@###FX@v4 (0qqqqqqqqqqq(B(0~~~~(BF(0~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0q(B@(0q(Bf#FXq5 (0k(B(0~~(B(0~~~x(B(0~~~~~x(B(0x(B@(0~(B>(0~~~~~x(B(0mq(Bf(0qqqqqqqqj(B##FX >6 f(0~(B@(0~(BFX 7 (0~(Bf(0~(B@FX 8 (0~(Bf(0~~(B@FX(0~(B@9 f(0~(BFX0n(0~(B@Poster misses the yellow mold.Poster staggers...--More--FX?*+Poster bites the yellow mold.FX (0l~qqk(B(0x~~~~(B(0x(B@(0~~x(B(0x~~~x(B(0x(BF(0~~~(B(0mq~qj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:3 $:21 HP:13(13) Pw:3(3) AC:9 Xp:1/15 Wt:540/675 T:449  50 FX\9Unknown command ' '.FXB Y1 <@FXe BYou hit the lichen.2 FXgYou kill the lichen!9 (0~(BFX&m[3 (0~(B@FXX4 @(0~(BFX^ N@(0~(BFXS5 <@FX U6 (0~(B@FX\ p7 (0~(B@#FX'h(0~(B@##FX9T8 #@FX& Y9 #@##FX=########@#(0~(B(0~(B(0~(B$(0~~(B(0qqqqq(B62 ##@(0~(B(0~(B3 4 ##(0q(B@(0q(B(0~~(B(0~(Bk(0x~(B(0~~~(B(0x~(B(0~~~~~(B(0m(B(0qqqqq(BFX\h5What do you want to write with? [- hjtw or ?*] FX|xYou write in the dust with your fingers.--More--What do you want to write in the dust here? FXޔ FX78elbereth5 FXWhat do you want to read? [l or ?*.] Something is written here in the dust.You read: " elbereth".FX)wThe kobold wields 3 crude spears!6 FXf 07 FXS$mk(0~(BThe kobold turns to flee!FX†rYou kill the kobold!258 )FXX N9 #(0lq(B(0~(B(0qqqqqqqqqqk(B(0x(B@(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~(B(0qqqqj(BFXI(0~(B@ Things that are here: 3 crude spears a crude dagger--More--FX6c H FXqV70 )@ FXt(0~(B@24 gold pieces.451  FX^2 @(0~(B FX[X3 @(0~(B FXF#@(0~(BSomething is written here in the dust.Use "r." to read it. FXen#@####(0~(B6 8 ##@## FX, #@### FX9 @### FXdt80 @### FXNr1 @(0~(B# FXC F(0~(B@# FXG]P2 (0~(B@# FXԯ##@#3 8 ##+#######@#FX8What do you want to use or apply? [aeg-jmo or ?*] FXK;In what direction do you want to dig? [ulnb>] FX mYou start chopping at the door.You hit the door with all your might.9 90 1 2 3 (0qq(B(0~~(B--More--FX JYou break through the door.4 FX](0l(B(0qqqqqqqqqqqqk(B#@(0~~~~~~~(Br>(0~~~~x(B##(0x~~~~~~~~(Br(0~~~~~x(B#(0qqqqqqqqqq(B(0qqqj(BFX5 #(0~(B@#(0m(BFXR6 (0~(B@r(0~(Br(0~(BFX (0~(B@r(0~(Br(0~(BFX\ N7 (0~(B@FXW[ 8 (0~(B@r(0~(Br(0~(BFX\}@r(0~(Br(0~(BFX?O9 @(0~(BFXu5What do you want to write with? [- hjtw or ?*] FX8xYou write in the dust with your fingers.--More--What do you want to write in the dust here?  eFX!+8lbereth500 FX+What do you want to read? [l or ?*.] FXyySomething is written here in the dust.You read: " elber=th".FXIBWhat do you want to write with? [- hjtw or ?*] FXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--FXu<What do you want to write in the dust here? elbFXerethr(0~(BThe giant rat turns to flee!r(0~(BThe giant rat turns to flee!FX SYou miss the giant rat.1 FX+You kill the giant rat!332 (0~(Br(0~(BFX<v3 (0~(B@(0~(BrFXrz4 (0~(B@(0~(BrFXmW p(0~(B@(0~(BrFXiN5 (0~(B@FXE n6 (0~(B@(0~(BFXQUYou miss the giant rat.The giant rat bites![3 pts.]0 7 FX You kill the giant rat!%4713(13) AC:9 Xp:2/41 Wt:540/675 T:507 Welcome to experience level 2.8 FX(0~(B@You see here a giant rat corpse.9 FX 7What do you want to eat? [d or ?*,] FX(v eat what?  Comestibles a - a giant rat corpse(end) FX+Blecch! Rotten food!10 FXJFUnknown command ' '.FXD J(0~(B@FXN1 (0~(B@FXks2 (0~(B@###FXS+57 8 (0~(B#############@#(0~(B(0~~(B(0~~(B(0~~~(B+(0qqqj(B FX###@#(0~(B FXDt9 ######(0q(B@(0q(B(0~~(B(0~(B(0~~~~~(B(0x(B(0x~~~~~~(B(0mqqqqqq(B FX{20 ###(0lqqqq(B(0~(B(0qqk(B(0x(B:(0~~(B@(0~x(B(0x~(B FXW1 (0~(B@"FXv4 (0~(B(0~(B:@(0~~~~(B"FXqBYou hit the gecko.5 "FX mYou kill the gecko!96 (0~(B#FX8L@(0~(B#FXP7 @(0~(B#FX 68 32 (0~~~~~~~(B@$FX8What do you want to use or apply? [aeg-jmo or ?*] $FX&=;In what direction do you want to dig? [uln>] $FX: :You start chopping at the door.3 You hit the door with all your might.4 5 6 7 (0~(B--More--$FX KYou break through the door.8 %FX|79 (0~(B#@#%FXy u 40 ##@(0~(B&FX1 #@###'FXG4 (0lqqqqqqk(B#@(0~~~~~~~(B####(0x~~~~~~x(B##(0~~~~~~x(B####(0~~~~~x(B#(0~~~~~~~x(B(0qqqqqqj(B'FXiu #(0~(B@#(0x(B(0x~(B(0m(B(FX (0~~~(B@6 9 (0~~(B@(FXG(0~(B@#(FX R50 (0~(B@#)FXD####(0x(B#(0~~(B+@#(0~~~~(B=(0x(B(0~~x(B(0x(B3 6 (0qqqk(B(0~~(B((0~(B#(0x~~(B##@(0x~~(B(0~~~~(B(0qqqqj(B*FX(0l~(B(0x(B#(0~(B@(0x(B(0m(B*FX`JO7 (0~(B@*FX/O8 (0~(B@*FXj q(0~(B@You see here a granite ring.9 +FX[x - a granite ring.360 +FX FWhat do you want to use or apply? [aeg-jmo or ?*] ,FXzo;In what direction do you want to dig? [uln>] ,FXuYou start chopping at the door.You hit the door with all your might.1 2 3 4 5 6 (0~(B--More--,FXSV KYou break through the door.7 ,FX y8 #@#(0~(B-FX72 #w@####(0~(B#/FXCYou miss the larva.3 0FX4 ##w@#0FXa 9You miss the larva.1FX1E5 ##@#1FX w@##The larva bites![2 pts.]5 6 2FX+?##@#3FX17*7 3FXF C8 w4FX9You miss the larva.4FXߥ 9 ##@#5FXʶ D80 w6FX]You kill the larva!57 #7FXU<#@###1 2 ##@##7FXʷ 63 #@##8FXJ 4 #@##8FX5 (0qqqq(B(0~~~(B#(0~~(B@####9FXJ ]6 (0qqqqqk(B(0x(B(0~~~~~~x(B@(0~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0~~~~~~~~~x(B(0qqqqqqqq(B(0j(B:FX(0l(B#(0~(B#@(0x(B(0m(B:FXX U7 (0~(B@;FX(0~~(B@8 92 (0~~~~(B@(0~(B;FX7g(0~(B@#;FXo 74 (0~(B###@#5 8 #####@?(0~(B(0x~(B(0~~(B(0x(B<FX" ##@ Things that are here: a scroll labeled NR 9 a scroll of teleportation--More-->FX<2v(0lqqqqqqqqqk(B9 >FX Pick up what?  Scrolls a - a scroll labeled NR 9 b - a scroll of teleportation(end) >FX/J++>FX (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#(0~~~~~~~~~~x(B#(0x~~~~~~~~~x(By - a scroll labeled NR 9.z - a scroll of teleportation.5600 ?FXHUnknown command ' '.?FX&?FX ?FXz?1 #@#?FX G2 ###(0l(B@(0q(B(0~~(B(0~~~x(B(0~~(B$(0~x(B(0mqqqqj(B@FX3 ##(0~(B(0qqk(B@(0~x(B@FX) M(0~(B@@FX. (0~(B@41 gold pieces.8644 AFXZa5 @(0~(BAFX7cP6 @(0~(BAFX< G#@(0~(BBFX?##(0~(B##@# 9 ##@########### 16 #@## #@######### 23 ##@###########30 3 @####CFX[4 #@#CFXW #(0~~~~~(B@#7 8 (0~(B@DFXkQ9 (0~(B@#DFX41 (0~(B##@##DFXVN2 ##@EFXWs3 #@##EFXo4 ###@EFXg5 ###@EFXj6 @#(0~(BEFX7z E(0~(B@FFX%Nz@(0~(BYou see here a chest.7 GFXt# GFXqhlootGFX>There is a chest here, loot it? [ynq] (q) GFXI NyHmmm, it seems to be locked.HFXMA - a chest.1194/675 T:647 Stressed You rebalance your load. Movement is difficult.8 JFX$FWhat do you want to drop? [$a-eg-jlmotv-zA or ?*] JFXYou drop a chest.554/675 T:648  Your movements are now unencumbered.9 KFX-P50 (@KFX*&In what direction? [hykulnjb><] KFX iTHUD!You hear a muffled shatter.1 LFX8 4In what direction? [hykulnjb><] MFXt_THUD!You hear a muffled shatter.MFXKL4In what direction? [hykulnjb><] NFXݪfTHUD!You break open the lock!2 NFXxy@(0~(BYou see here a chest.3 OFX# OFXglootOFXt >There is a chest here, loot it? [ynq] (q) OFX 9yYou carefully open the chest...--More--OFX$v The chest is empty. Do what?  i - Put something into the chest(end) QFX'(0lqqqqqqqqqk(B(0x~~~~~~~~~x(BQFX5 A - a chest.1154/675 T:653 Stressed You rebalance your load. Movement is difficult.RFX.t V5 @(0~(BSFXyu7 ##@(0~(BSFX?+ #@##(0~(B8 #@######65 72 @####TFXQz Count: 10UFX64 6 7 9 80 2 3 #VFXez#@####6 #@#######93 #@###sThe cave spider bites![2 pts.]56 7 WFXQ FWhat do you want to drop? [$a-eg-jlmotv-zA or ?*] XFX Weapons  h - a +2 bullwhip (alternate weapon; not wielded)  w - a crude dagger  Armor  b - an uncursed +0 leather jacket  c - a blessed +0 fedora  v - a +0 iron skull cap (being worn)  Comestibles  d - an uncursed food ration  Scrolls  y - a scroll labeled NR 9  z - a scroll of teleportation  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Rings  x - a granite ring  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  i - a tinning kit (0:47)  m - 2 +0 torches  o - a lamp  A - a chest (1 of 2)ZFX8o +(0l~qqk(B(0x~~~~(B(0lqqqqqqqqqk(B(0x(B<(0~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~x(B##(0~~~~~~~~~~(B>(0~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~(B#########(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0mq~qj(B#(0mqqqqqqqqqq~qqqj(B#(0x~~~~~~~~~x(B#####(0mqqqqqqqq~j(B###########ZFXo[m#########@########################s(0lqqqqqqk(B(0l~qqqk(B#######(0~~~~~~~~(B####(0x~~~~x(B############(0x~~~~~~x(B#(0x~~~~~(B####(0lqq~qqqqqqqqqqqk(B(0lqqqqq~qqqk(B##(0x~~~~~~x(BFXo;0m##(0~~~~~x(B(0l~qqqk(B(0x~~~(B)(0~~~~~~~~~~x(B(0x~~~~~~~~~x(B#####(0x~~~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0~~~~~~~x(B(0x~~~~x(B##(0~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~(B##(0mqqqqqqj(B(0mqqqqj(B#(0x~~~~x(B(0mqqqqqqqqqqqqqqj(B(0mqqqqqqqqqj(B##########################(0mqqqqj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:3 $:86 HP:15(17) Pw:ZFXo13(13) AC:9 Xp:2/57 Wt:1154/675 T:697 Stressed You drop a chest.554/675 T:697  Your movements are now unencumbered.--More--[FXThe cave spider bites![1 pts.]4 8 \FXDWhat do you want to write with? [- hjtwx or ?*] \FX>You write in the dust with your fingers.--More--\FX'LWhat do you want to write in the dust here?  elberethThe cave spider turns to flee!9 s#]FX^Z<What do you want to read? [lxyz or ?*.] ]FX|Something is written here in the dust.You read: " elbereth".^FXx!F700 #^FX RsThe cave spider turns to flee!_FXt01 `FXWYYou hit the cave spider.2 #bFXDWhat do you want to write with? [- hjtwx or ?*] bFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--bFXYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberethcFXQ.What do you want to read? [lxyz or ?*.] cFX{Something is written here in the dust.You read: "elberekh".dFXx#What do you want to write with? [- hjtwx or ?*] Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--dFX4rWhat do you want to write in the dust here? elbereth3 dFX .What do you want to read? [lxyz or ?*.] dFXr {Something is written here in the dust.You read: "elbere,h".eFX4 &fFX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fFX@5 (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B#(0~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0mqqqqqqqq~j(B###hFX\{What do you want to write with? [- hjtwx or ?*] Do you want to add to the current engraving? [ynq] (y) hFXnYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--hFXƶWhat do you want to write in the dust here? elberethsThe cave spider turns to flee!54 hFX<What do you want to read? [lxyz or ?*.] hFXC-{Something is written here in the dust.You read: "elbereth".iFX`You hit the cave spider.#jFXޗDWhat do you want to write with? [- hjtwx or ?*] jFXEDo you want to add to the current engraving? [ynq] (y) jFXnYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? jFXP 8elbereth5 jFXM .What do you want to read? [lxyz or ?*.] jFX{Something is written here in the dust.You read: "elbere)h".kFX DWhat do you want to write with? [- hjtwx or ?*] kFX Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--kFX qYou write in the dust with your fingers.--More--What do you want to write in the dust here? elFX7lbereth6 lFX8.What do you want to read? [lxyz or ?*.] lFX{Something is written here in the dust.You read: "elbeXetS".mFXDWhat do you want to write with? [- hjtwx or ?*] mFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--mFX' rYou write in the dust with your fingers.--More--What do you want to write in the dust here? elmFX,berethmFX.What do you want to read? [lxyz or ?*.] mFXv {Something is written here in the dust.You read: "elbereth".nFX~07 oFX |:The newt turns to flee!8 pFX FYou miss the newt.qFXOYou hit the newt.9 rFX;|You just miss the newt.10 :#sFXOYou hit the newt.1 sFXm You miss the newt.The newt bites![1 pts.]4 tFX] PYou miss the newt.2 vFX mYou kill the newt!83 #wFX7o DWhat do you want to write with? [- hjtwx or ?*] wFX yYou write in the dust with your fingers.--More--What do you want to write in the dust here?  wFXA' .elberethxFX.What do you want to read? [lxyz or ?*.] xFXE|Something is written here in the dust.You read: " elbereth".yFX#4 55 6 7 {FXb {FX6 *8 |FX}L9 20 |FX1 sThe cave spider turns to flee!2 s#FX!<What do you want to read? [lxyz or ?*.] FX|Something is written here in the dust.You read: " elbereth".FX@uYou kill the cave spider!663 #FXT 4 ##@(##FX\5 #@##FXtua##@#FXV ###@##Something is written here in the dust.Use "r." to read it.--More--FXq NYou see here a chest.66 FXޝA - a chest.1154/675 T:726 Stressed You rebalance your load. Movement is difficult.8 FX HUnknown command ' '.FX30 ##@###FX,m1 #@###FXk m3 #@###FX8D 4 ##@###FXviQ6 #@##FX7 ##@###FXvQ Q9 #@##FXƘ40 #@##FXL52 #@####FX( 3 ###@##FX s5 @##FX6r6 @##FXB v7 @(0~(B###FX Y9 @(0~(BFX[ 8You fall down the stairs.[3 pts.]--More--FXn(0lqqqqqqqqq~qk(B(0x~~~~~~~~~~(B@(0x(B(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:86 HP:13(17) Pw:13(13) AC:9 Xp:2/66 Wt:1154/675 T:749 Stressed 50 FXfU1 <@FXZ@(0~(BSomething is written here in the dust.Use "r." to read it.3 FX V4 @(0~(BFX 8What do you want to drop? [$a-eg-jlmotv-zA or ?*] FXY Weapons  h - a +2 bullwhip (alternate weapon; not wielded)  w - a crude dagger  Armor  b - an uncursed +0 leather jacket  c - a blessed +0 fedora  v - a +0 iron skull cap (being worn)  Comestibles  d - an uncursed food ration  Scrolls  y - a scroll labeled NR 9  z - a scroll of teleportation  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Rings  x - a granite ring  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  i - a tinning kit (0:47)  m - 2 +0 torches  o - a lamp  A - a chest (1 of 2)FX` +(0lqqqqqqqqq~qk(B(0x~~~~~~~~~~(B<(0x(B(0~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:86 HP:13(17) Pw:13(13) AC:9 Xp:2/66 Wt:1154/675 T:754 Stressed You drop a chest. 554/675 T:754  Your movements are now unencumbered.5 FXw # FXQp lootFX>There is a chest here, loot it? [ynq] (q) FX9yYou carefully open the chest...--More--FXv The chest is empty. Do what?  i - Put something into the chest(end) FX+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX_L +FXm  Put in what?   Coins  B - 86 gold pieces  Weapons  h - a +2 bullwhip (alternate weapon; not wielded)  w - a crude dagger  Armor  b - an uncursed +0 leather jacket  c - a blessed +0 fedora  v - a +0 iron skull cap (being worn)  Comestibles  d - an uncursed food ration  Scrolls  y - a scroll labeled NR 9  z - a scroll of teleportation  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Rings  x - a granite ring  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack (1 of 2)FX=V+FX[ +FX]-+FX>+FXF+FX< -FX  i - a tinning kit (0:47)  m - 2 +0 torches  o - a lamp  Gems  j - an uncursed touchstone  t - 2 worthless pieces of black glass (2 of 2)FX7+FX +FXG (0lqqqqqqqqq~qk(B(0x~~~~~~~~~~(B<(0x(B(0~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:86 HP:13(17) Pw:13(13) AC:9 Xp:2/66 Wt:534/675 T:755  You put a +2 bullwhip into the chest.--More--FXeYou put a crude dagger into the chest.2 --More--FXnduYou put an uncursed +0 leather jacket into the chest.49 --More--FXljYou put a blessed +0 fedora into the chest.1 --More--FXlrlYou put a tinning kit (0:47) into the chest.16 --More--FX6_ You put 2 worthless pieces of black glass into the chest.4 6 FX)M HUnknown command ' '.FX*7&FXC! FXb! FX ! FX! FXņ 7What do you want to use or apply? [aegjmo or ?*] FXg  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX+ Put in what type of objects?  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Rings h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FXڧ Put in what?  Coins C - 86 gold pieces Armor v - a +0 iron skull cap (being worn) Comestibles d - an uncursed food ration Scrolls y - a scroll labeled NR 9 z - a scroll of teleportation Spellbooks l - a blessed spellbook of wizard lock (0:3) Rings x - a granite ring Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack m - 2 +0 torches o - a lamp Gems j - an uncursed touchstone(end) FXy +FXq++FX+FXq+FXW(0q~qk~~(B<(0x~~~xqqqj(B Pyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:86 HP:13(17) Pw:13(13) AC:9 Xp:2/66 Wt:414/675 T:756   0 3 You put 86 gold pieces into the sack.4 --More--FXaYou put a scroll labeled NR 9 into the sack.--More--FX : eYou put a scroll of teleportation into the sack.--More--FX ZYou put a granite ring into the sack.--More--FXz`You put 2 +0 torches into the sack.FXHUnknown command ' '.FXB&FXA! FXwB! FX" ! FX/ (@Something is written here in the dust.Use "r." to read it.7 FX U8 (0~(B@FX<c 49 @(0~(BFX (0l~qqk(B(0x~~~~(B(0lqqqqqqqqqk(B(0x(B<(0~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~x(B##(0~~~~~~~~~~(B@(0~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~(B#########(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0mq~qj(B#(0mqqqqqqqqqq~qqqj(B#(0x~~~~~~~~~x(B#####(0mqqqqqqqq~j(B###########FX #########################################(0lqqqqqqk(B(0l~qqqk(B#######(0~~~~~~~~(B####(0x~~~~x(B############(0x~~~~~~x(B#(0x~~~~~(B####(0lqq~qqqqqqqqqqqk(B(0lqqqqq~qqqk(B##(0x~~~~~~x(B##(0~~~~~x(B[17FX" ;73H(0l~qqqk(B(0x~~~(B)(0~~~~~~~~~~x(B(0x~~~~~~~~~x(B#####(0x~~~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0~~~~~~~x(B(0x~~~~x(B##(0~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~(B##(0mqqqqqqj(B(0mqqqqj(B#(0x~~~~x(B(0mqqqqqqqqqqqqqqj(B(0mqqqqqqqqqj(B##########################(0mqqqqj(BPyite the Digger St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:3 $:0 HP:14(17) Pw:13(13) AC:9 Xp:2/66 Wt:414/675 T:7FXB /59  FXT60 >@FXc@(0~~~~~(B3 @(0~(B7 @(0~~~(BFX d#@#(0~(BFX 8 ##@(0~(B#FX&V9 @##FX570 ####@#FX ? z##@###@###@##You are beginning to feel hungry.2 Hungry 4 @####FXgWU5 @##FXRa@(0~(B#FXլ Y6 @(0~(BFXO7 @(0~(BFX(0lqqqqk(B+(0~~(B`(0~~(B(0x~~~~x(B(0x(B<(0~~~x(B(0m~qqqj(B(0lqqqqqqqqqqqqk(B#(0x~~~~~(BF(0~~~~~~~(B#(0x~~~~(Bf(0~~~~~~~x(B#(0x~~~~~~~~~~~~x(B#########(0x~~~~~~(B@(0~~~~~x(B##(0mqq~qqqqqqqqqj(B##############0(0lq~qk(B(0x~~~~(B(0x~~~x(B(0x~~~x(B(0mqqqj(BPyite the Digger St:12 DxFX:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:2 $:0 HP:15(17) Pw:13(13) AC:9 Xp:2/66 Wt:414/675 T:777 Hungry  8 FX >@Poster misses the yellow mold.Poster staggers...(0~~(B@--More--FX Poster misses the yellow mold.Poster just misses the yellow mold.(0~(B@--More--FX;Poster bites the yellow mold.The yellow mold is killed!681 2 (0~(B(0~(B(0~(Bf(0~(B@FX t3 f@>(0~(BFXb 6What do you want to use or apply? [aegjo or ?*] FX. ;In what direction do you want to dig? [uln>] FX=You start digging.4 (0~~(BfYou hit the rock with all your might.5 6 7 8 9 (0~~(Bf(0~~~(B(0~~(B(0~(B--More--FXYou make an opening in the wall.90 (0~(BfFX\(0~(Bf@##)You are hit by a runed dagger.[4 pts.])#2 1 @FXo 32 (0~(B)@#fFX f@h#The hobbit hits![2 pts.]1 3 FX-&FXbYou hit the hobbit!f#FX(lYou hit the hobbit.Poster picks up a runed dagger.4 FX~ You kill the hobbit![79 Poster drops a runed dagger.5 )FX^##@##You see here a leather armor.6 (0~(BFXSD - a leather armor.56 FXS ####@#8 ###@##9 FX~R800 ##@#FX"23 ##########@####(0~~(B(0~~~(B(0~~~~(B(0qqqqq(B5 12 ##############(0q(B@(0q(B(0~~~~~(B(0~~~~~x(B(0x~(B(0~~~(B+(0mq(B(0qqj(BFX73 ##(0lqqq(B(0~(B(0qqk(B(0~(B@(0~~(B(0x(BFX M(0~(B@FX`34 (0~(B@FX#6What do you want to use or apply? [aegjo or ?*] FX҈=In what direction do you want to dig? [ulnjb>] FX You start chopping at the door.5 You hit the door with all your might.6 7 8 9 20 1 (0x(B(0~(B(0~~~~~x(B(0x(B--More--FXB KYou break through the door.2 FXHW3 (0~(B@#FX;E45 (0qqk(B#(0~~(B(0~(B####@##(0~~(B(0x(B6 (0q(B(0~(B##@(0~(B(0~(B(0x(B8 +(0x(B$##@#(0x~(B(0~~~(B(0~~~(B(0~~~x(B(0qqqj(BFX)(0l(B@#(0~(B(0x(B(0x~(B(0~(B(0mq(B73 gold pieces.735 FXZn DWhat do you want to use or apply? [aegjo or ?*] FX|e<In what direction do you want to dig? [hyku>] FX.You start chopping at the door.9 You hit the door with all your might.30 1 2 3 4 5 (0~(B--More--FX~TYou break through the door.56 FX[ y7 #@(0~(BFX"@#@####(0~(B40 3 (0~(B(0~(B(0qqqqqqk(B#@#(0~~(B$(0~~~~x(B#(0x(B##FXFXn 4 (0lqq(B(0~~(B(0~(B##@##FX;S(0q(B(0~(B##@####FX 5 (0a(B@####FX 6 (0qqqqq(B(0~~~~(B(0~(B(0~~(B(0q(B@(0q(B##FXY867 (0qqqqqk(B(0~~~~~~a(B(0x(B@(0~~~~~~~~x(B(0mq(B(0~(B(0qqqqqqqqqj(B##FXj@(0~(BFX{ (0~(B@54 (0~~~~~~~(B@FXk5 (0~(B@##FXAjN6 (0a(B@FXz78 ###@##FX~ ##@####FX9 ####@###(0~~(B(0x(BFX FXu60 @###FXI1 ###@####(0~(BFXY 2 ###@##(0~(BFX3 ##@#(0~(B(0~~~(B(0~x(B(0qj(BFX4 (0l(B##@#(0x~(B(0~~~(B!(0~~~(B(0qqqq(BFXD`#(0~(B@(0x(B+(0~(B(0mq(BFXAm(0~(B@17 gold pieces.905 FX T6 (0~(B@FXV7 (0~(B@FXW8 (0~(B@FXk n(0~(B@You see here a cyan potion.FX E - a cyan potion.1 8509 You are beginning to feel weak.Weak FXUW70 @(0~(BFX86What do you want to use or apply? [aegjo or ?*] FXgh=In what direction do you want to dig? [hynjb>] FX VYou start chopping at the door.1 You hit the door with all your might.2 3 4 5 6 (0~(B--More--FXKYou break through the door.7 FX9W8 #@(0~(BFX`##@(0~(BFX2 >9 @#FX FXrs80 ##@#FX ####@###FX1 ##@###FXN FX, FXHQ 2 ####@###FXx1 3 ##@###FXo h4 ##@##FXh5 ##@##FX*i#@########9 FX77Q90 #@##FX1 ##@##FX32 #@###FXHF#@##FXăh3 ##@##FXl ##@######6 7 FXT ##@###FXpsFX8 ####@##FX+N9 @####FXuYCount: 10FXc900 1 2 3 4 5 6 FXX g##@##FX17 ##@#####FX8 #@####FXe ##@###FXbq9 @###FXFX10 #@##FX^@ )####@#*You are hit by a rock.[2 pts.]*#5 @FX 1 ###@h#FXg You hit the hobbit.The hobbit swings his sling.The hobbit hits!--More--FXӰX[1 pts.]4 2 FXj You kill the hobbit!%Feld Worker 202377392 Welcome to experience level 3.FX####@### Things that are here: a hobbit corpse a sling 2 rocks a leather armor--More--FX+/(0qqqqk~~~~a(B#(0~~~~x(B#(0qqqqj(B#3 FX*What do you want to eat? [d or ?*,] FXLs eat what?  Comestibles a - a hobbit corpse(end) FX` ?+(0qqqk~~~a(B#(0~~~x(B#(0qqqj(B#This hobbit corpse tastes terrible!4 5Hungry 6 7 18 9 20 2 75 --More--FX$SYou finish eating the hobbit corpse.1 FX FUnknown command ' '.FX %FXQ Pick up what?  Weapons a - a sling Armor b - a leather armor Gems c - 2 rocks(end) FX+++FX!(0qqqk~~~a(B#(0~~~x(B#(0qqqj(B#####(0lqqqqqqk(B##########(0~~~~~~~x(B###(0x~~~~~~x(BF - a sling.You have a little trouble lifting G - a leather armor.--More--FXG You have a little trouble lifting H - 2 rocks.758 Burdened --More--FX gYour movements are slowed slightly because of your load.2 FXFUnknown command ' '.FX_>%FX>FX!FX$ FX M3 ###@###FXq5 ###@##FXD FX(#####@###FXut 6 ######@#FX 27 ##@###FX38 ##@###FXg8 R30 #@##FXK|##@###FXm1 #@###FXQ2 #@##FX;j3 ##@##FX Q4 #@##FX0 5 ##@###FX` Z36 #@##FXQ7 #@##FX; 8 ##@###FX #@##42 #@#####FXyU P3 @##FXF @##There is a doorway here.You see here a runed dagger.5 FX"~6 @)##FX (0~(B@##There is a doorway here.You see here a runed dagger.7 fFXZYou have a little trouble lifting I - a runed dagger.6 (0~(B(0~(BfFXկ8 @(0~(B##FXTg50 f@(0~(B(0~~~(BFXx1 f(0~(B@(0~(BFX2 (0~(Bf(0~(B@(0~(BFX3 (0~(B@(0~(BfFXl4 (0~(B(0~(B@(0~(BfFX55 6 7 f(0~~~~(BFX8You fall down the stairs.[1 pts.]--More--FX& (0l~qqk(B(0x~~~~(B(0lqqqqqqqqqk(B(0x(B@(0~~x(B#(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~(Bf(0~x(B##(0~~~~~~~~~~(B>(0~~~~x(B#(0~~~~~~~~~~x(B(0x~~~~(B#########(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0mq~qj(B#(0mqqqqqqqqqq~qqqj(B#(0x~~~~~~~~~x(B#####(0mqqqqqqqq~j(B########[38;5;0FX; m############################################(0lqqqqqqk(B(0l~qqqk(B#######(0~~~~~~~~(B####(0x~~~~x(B############(0x~~~~~~x(B#(0x~~~~~(B####(0lqq~qqqqqqqqqqqk(B(0lqqqqq~qqqk(B##(0x~FXI ~~~~~x(B##(0~~~~~x(B(0l~qqqk(B(0x~~~(B)(0~~~~~~~~~~x(B(0x~~~~~~~~~x(B#####(0x~~~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0~~~~~~~x(B(0x~~~~x(B##(0~~~~~x(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~(B##(0mqqqqqqj(B(0mqqqqj(B#(0x~~~~x(B(0mqqqqqqqqqqqqqqj(B(0mqqqqqqqqqj(B##########################(0mqqqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral [2FX^ 4;1HDlvl:3 $:90 HP:22(23) Pw:17(17) AC:9 Xp:3/92 Wt:768/675 T:957 Burdened 8 (0~~(BfFX 9 <@(0~(BfFX60 f@(0~(B(0~(BFXào1 (0~(Bf@#FX 2 (0~(Bf(0~(B@#FXP33 #(0~~(B######@#6 7 FX ###@##8 You are beginning to feel hungry.$:90 HP:23(23) Pw:17(17) AC:9 Xp:3/92 Wt:768/75 T:968 Hungry Burdned FXfo70 (0~~(B##@FX#@###FX 7#(0~~~(B@#Something is written here in the dust.Use "r." to read it.(0~(B@3 (0~~(B@--More--FX You hear some noises in the distance.80 (0~(B(0~~(Bf(0~~~(B@(0~(BFX+g~(0~(Bf(0~(B@FX)1 FXN [2 (0~~(BfFXa3 (0~(BfFX Y4 (0~~(BfFXuc5 (0~(BfFXw }6 f(0~(B(0~(BFXF8You fall down the stairs.[3 pts.]--More--FX 0(0lqqqqqqqqq~qk(B(0x~~~~~~~~~~(B@(0x(B(0~~~~~~~~(B((0~~(Bf(0x(B(0mqqqqqqqqqqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:90 HP:20(23) Pw:17(17) AC:9 Xp:3/92 Wt:768/675 T:986 Hungry Burdened 7 f(0~(BFXYou displaced Poster.8 f@<(0~(BFX You displaced Poster.9 f@(0~(BFX\(0~(B@You see here a chest.190 (0~(Bf(0~(BFXÀ# FXlootFX>There is a chest here, loot it? [ynq] (q) FX 9yYou carefully open the chest...--More--FX; Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) FX /+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FXV +FX V Put in what?   Coins  J - 90 gold pieces  Weapons  F - a sling  I - a runed dagger  Armor  v - a +0 iron skull cap (being worn)  D - a leather armor  G - a leather armor  Comestibles  d - an uncursed food ration  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Potions  E - a cyan potion  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  o - a lamp  Gems  j - an uncursed touchstone (1 of 2)FX+FX+FXuV+FX +FX+ H - 2 rocks (2 of 2)FX*#(0lqqqqqqqqq~qk(B(0x~~~~~~~(Bf(0~~(B<(0x(B(0~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:90 HP:21(23) Pw:17(17) AC:9 Xp:3/92 Wt:765/675 T:990 Hungry Burdened You put a sling into the chest.--More--FXa eYou put a runed dagger into the chest.5 --More--FXWYou put a leather armor into the chest. $:90 HP:21(23) Pw:17(17) AC:9 Xp:3/92 Wt:605/675 T:990 Hungy  --More--FX545  1 (0~(BfFXn# FXj lootFX>There is a chest here, loot it? [ynq] (q) FX52 9yYou carefully open the chest...--More--FXy  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) FXW+ Put in what type of objects?  a - All types b - Coins c - Armor d - Comestibles e - Spellbooks f - Potions g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+ FX  Put in what?  Coins K - 90 gold pieces Armor v - a +0 iron skull cap (being worn) Comestibles d - an uncursed food ration Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions E - a cyan potion Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone H - 2 rocks(end) FX+ FX (0q~qk~~(B<(0x~~~xqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:90 HP:21(23) Pw:17(17) AC:9 Xp:3/92 Wt:455/675 T:991 Hungry  You put 2 rocks into the chest.3 (0~(Bf(0~(B FXo HUnknown command ' '. FXo & FXr)!  FXJ)!  FXM K 2 @( FXNAYou displaced Poster.3 @(0~(Bf FX @(0~(Bf(4 You hear the footsteps of a guard on patrol.FXj5 @f(0~(BFX )What do you want to eat? [d or ?*] FX*d - an uncursed food ration.--More--FX That food really hit the spot!16 237 198 6 (0~(B(0~(Bf(0~~~~(BYou finish eating the food ration.259 FX1001 @(0~~~(B(0~(BfFXk/ FX\X 2 #f#@(0~~(BFXx 38 #@#########(0~(B#(0~(B+@#+#######Ouch! You bump into a door.13 FXY3In what direction? [hykulnjb><] FX2GThe door resists!4 FXv3In what direction? [hykulnjb><] FXfGThe door resists!5 FXǙ3In what direction? [hykulnjb><] FXzGThe door resists!6 FX . 3In what direction? [hykulnjb><] FXu GThe door resists!7 FX\3In what direction? [hykulnjb><] FXc=\The door opens.(0lqqqqqqqqq(B(0x~(B>(0~~~~~~~(B(0x~~~~~~~~~~a(B(0x~~~~~~~~~(B(0x(B*(0~~~~~~(B(0x~(Bs(0~~~(B(0mqqqqq(BFX3In what direction? [hykulnjb><] FXLFThis door is already open.FXə 8 (0q(B(0~x(B@#(0~x(B(0~~~(B(0~~~~(B(0~qqq(BFX9 (0k(B@(0a(B##s(0~(B(0~x(B(0qj(BFXE@20 @(0~(B*(0~(BFX; E@(0~(BFXaO1 @(0~(BFXp2 @(0~(BsFXH}@(0~(Bs(0~(BFXW O3 @(0~(BFX#li4 (0~(B(0~(Bs@FXy5 You miss the cave spider.The cave spider bites![1 pts.]2 5 FXU You miss the cave spider.The cave spider bites![1 pts.]1 26 FXgYou hit the cave spider.The cave spider bites![2 pts.]0 7 FXYou hit the cave spider!The cave spider bites![2 pts.]18 FXUYou miss the cave spider.8 FX[}You kill the cave spider!100 Wt:415/675 T:1029 %FX( z@(0~(BYou see here a cave spider corpse.FXi x%@You see here 9 rocks.30 FX U1 *@FXP3 (0~~~(B@FXs4 (0~(B@##FX95 (0~(B####@#(0a(B(0~(B@[[[(0x(B[[[(0mqqq(B6 FX7 #@##(0x(B[(0x(B[(0x(B(0qj(B FX"#(0q(B@(0k(B(0~(B(0x(B"Hello, pyite! Welcome to Kadirli's used armor dealership!"--More-- FX ^"Will you please leave your pick-axe outside?"8 !FX8DWhat do you want to use or apply? [aegjo or ?*] !FX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) !FXs + Put in what type of objects?  a - All types b - Coins c - Armor d - Spellbooks e - Potions f - Tools g - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) !FX +!FXo Put in what?  Coins L - 90 gold pieces Armor v - a +0 iron skull cap (being worn) Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions E - a cyan potion Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone(end) "FXh+"FX(0q~qk~~(B<(0x(B33 You put a +0 pick-axe into the sack.41 9 (0~(B@#FXN##(0lqq(B(0a(B(0x~(B@@[#FXLe &In what direction? [hykulnjb><] #FX ^The door closes.40 +$FX` (0~(B@You see here a polished silver shield.1 (0~~(B@&FX9/k"For you, honored sir; only 88 for this polished silver shield."--More--&FX M - a polished silver shield (unpaid, 88 zorkmids).62 @['FXHUnknown command ' '.'FX&'FXi; t@(0~(BYou see here a plumed helmet.3 )FXKb"For you, honored sir; only 13 for this plumed helmet."--More--*FXmN - a plumed helmet (unpaid, 13 zorkmids).2094 *FXаHUnknown command ' '.*FXN&*FX p@(0~(BYou see here a ring mail.5 +FXB`w@[You see here a studded leather armor.,FXUi[@You see here a pair of snow boots.6 -FXNqe"For you, honored sir; only 66 for this pair of snow boots."--More---FX\ hO - a pair of snow boots (unpaid, 66 zorkmids).517 -FXLFUnknown command ' '..FX(B Armor v - a +0 iron skull cap (being worn) M - a polished silver shield (unpaid, 88 zorkmids) N - a plumed helmet (unpaid, 13 zorkmids) O - a pair of snow boots (unpaid, 66 zorkmids) Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions E - a cyan potion Tools e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone(end) /FX//FX 5What do you want to use or apply? [egjo or ?*] /FX/  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) /FX{+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 1FXo+1FX7  Take out what?  Armor a - a pair of snow boots(end) 1FXo [3FX1g(0~(B@You see here a hooded cloak.3FX>` [@You see here a pair of hard shoes.8 4FXS w[@You see here a scale mail.9 5FXW@[You see here a pair of hard shoes.50 5FXB Armor v - a +0 iron skull cap (being worn) M - a polished silver shield (unpaid, 88 zorkmids) N - a plumed helmet (unpaid, 13 zorkmids) O - a pair of snow boots (unpaid, 66 zorkmids) Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions E - a cyan potion Tools e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone(end) :FXb:FX2 Y"For you, honored sir; only 21 for this pair of hard shoes."--More--;FXhP - a pair of hard shoes (unpaid, 21 zorkmids).61 <FXNZHUnknown command ' '.<FX&<FXMq <FX =FXP15What do you want to use or apply? [egjo or ?*] =FX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) =FXJ+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =FXȶ+>FXQ0 Take out what?  Coins a - 213 gold pieces(end) >FXp+>FX< 213 gold pieces.33 HP:20(23) Pw:17(17) AC:9 Xp:3/10 Wt:565/675 T:1051 ?FX N/Itemized billing? [yn] (n) @FXqn2154 You bought a polished silver shield for 88 gold pieces.194 --More--@FX A pair of iron shoes; you bought it for 21 gold pieces.283 --More--@FX sYou bought a pair of snow boots for 66 gold pieces.15 --More--AFXHA helmet; you bought it for 13 gold pieces.--More--AFX^l"Thank you for shopping in Kadirli's used armor dealership!"2 AFX~HUnknown command ' '.AFX&BFXW 5What do you want to use or apply? [egjo or ?*] CFX'M Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) CFX0+ Put in what type of objects?  a - All types b - Coins c - Armor d - Spellbooks e - Potions f - Tools g - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CFX+CFXp Put in what?  Coins Q - 115 gold pieces Armor v - a +0 iron skull cap (being worn) M - a polished silver shield N - a helmet O - a pair of snow boots P - a pair of iron shoes Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions E - a cyan potion Tools e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone(end) EFX +FFX +GFX+GFXu +GFX( +IFX7 -KFX +LFX9p (0q~qk~~(B<(0x~~~xqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:115 HP:20(23) Pw:17(17) AC:9 Xp:3/100 Wt:563/675 T:1052  0 HP:20(23) Pw:17(17) AC:9 Xp:3/10 Wt:562/675 T:1052  You put 115 gold pieces into the sack.3 --More--MFXdYou put a polished silver shield into the sack.--More--MFXTYou put a helmet into the sack.--More--MFX<`You put a pair of snow boots into the sack.--More--MFXtYou put a cyan potion into the sack.13 MFX HUnknown command ' '.MFX &MFX} NFX*What do you want to wear? [P or ?*] NFXU_ 'P - a pair of iron shoes.--More--PFX`t74 5 You finish your dressing maneuver.QFXF @(0~(B@(0~(BRFXY6 @(0~(BSFXf &In what direction? [hykulnjb><] SFX)IThe door resists!7 TFX 4In what direction? [hykulnjb><] TFX bThe door opens.8 (0a(BUFXHw#f@(0~(BUFXH3 w9 @(0a(B(0~(BVFX VFX\ You displaced Poster.60 ##@#f(0~(B@WFXu1 ##@##(0~(BWFX@###(0a(BWFX WFXX 22 (0~(B@##XFXG}u3 @(0~(B##XFXUq(0~~~(B@4 5 XFXe 5What do you want to use or apply? [egjo or ?*] YFXa0You don't have that object.--More--YFXF]<What do you want to use or apply? [egjo or ?*] YFXG0You don't have that object.--More--ZFXl<What do you want to use or apply? [egjo or ?*] ZFX7Never mind.ZFXל FUnknown command ' '.[FXBWhat do you want to use or apply? [egjo or ?*] [FXr Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) [FXmn+ Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ]FX+]FXO, Take out what?  Tools a - a +0 pick-axe b - 2 +0 torches(end) ]FXRg +^FXza - a +0 pick-axe.6 ^FX :What do you want to wield? [- a or ?*] ^FX Oa - a +0 pick-axe (weapon in hand)._FXpDCWhat do you want to use or apply? [aegjo or ?*] _FX <In what direction do you want to dig? [ulnjb>] _FX You start chopping at the door.7 You hit the door with all your might.8 9 70 31 2 3 (0~(B--More--_FX JYou break through the door.4 _FXJ#@#(0~(B#`FX4Gj5 (0~(B@#`FXA6 ##@###`FX} #######@#8 ###@#######@0With great effort you move the boulder.84 ##@0gFXUDWhat do you want to use or apply? [aegjo or ?*] gFX?In what direction do you want to dig? [ykulnjb>] gFXReYou start hitting the boulder.5 --More--gFX>NYou hit the boulder with all your might.6 7 8 9 90 1 (0qk(B(0~~(B(0~(B>(0~x(B#*(0~~~~x(B(0~~~x(B(0qq(B+(0j(BThe boulder falls apart.2 gFXڑ E(0qqq(B(0~~~(B(0x(B$##@(0x(B((0q(BThere is a doorway here.You see here 8 rocks.hFX(0l(B(0x(B#*@(0m(B4 (0~(B@hFX @(0~(B76 gold pieces.7645 You hear someone counting money.iFXi]6 (0~(B@iFX (0~(B@ Things that are here: a whistle a statue of a fox--More--jFXF R7 kFXK Pick up what?  Tools a - a whistle Boulders/Statues b - a statue of a fox(end) kFX +kFXy" R - a whistle.78 lFX= EWhat do you want to use or apply? [aegjoR or ?*] mFXMqYou produce a high whistling sound.fmFXÑ # nFXMnamenFXg9Name an individual object? [ynq] (q) nFX h>nWhat do you want to call? [aegjlovPR or ?*] nFXˉ Call a whistle: pFXinpFXoqFX9rqFXmqFX aqFXxvlqFX &qFX43What do you want to drop? [$aegjlovPR or ?*] rFXNbYou drop a whistle called normal.49 sFXI,q100 *f@sFX5 @(0~(BPoster picks up a whistle called normal.f`tFX_1 @(0~(BtFXr@#f(0~(B(0~(BPoster drops a whistle called normal.2 uFX 3 (0~~(Bf@e(yFX,What do you want to put on? [e or ?*] ~FX(e - an uncursed blindfold.--More--FXYou are now wearing a blindfold.You can't see any more.4 Blind #@#FXe :What do you want to wield? [- a or ?*] FX: JYou are already wielding that!FX| lWait! There's something there you can't see!5 IFX HYou miss it.6 FX?a >You miss it.FXHYou miss it.7 FX~ GYou hit it.8 FXm HYou miss it.9 FX=You hit it.FX HYou hit it.10 FX"eYou kill it!171 #FX R2 #@FXۜYou were wearing an uncursed blindfold.You can see again. f##FX*###@#3 5 #(0~(B###@#FXq/ 6 ##@##FX,6What do you want to use or apply? [aegjo or ?*] FX  Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - a lamp Gems j - an uncursed touchstone(end) FXY E+##@###Your lamp is now on.#+##FX4 7 @##(0~~~(B##(0~~~~~~(B(0qqq(B(0qqq(BFXӵ&In what direction? [hykulnjb><] FXJBYou see no door there.FX08 (0qqqqqqk(B(0~~~~~~x(B#(0~~~~~~~~x(B#@(0~~~~~~~x(B##(0~(B_(0~x(B#(0qqj(B#FX (0qqq(B(0~~~(B(0x~(B#@(0x(B#FXDD9 (0l(B###(0~(B@##(0m(B(0~(BFX A##(0~~(B@#20 3 (0~~~(Bf(0~~~(B@#FXgU4 (0~(B@FX~ 5 (0~(Bf(0~(B@FX[p(0~~(Bf(0~(B@FX$RThere is an altar to Camaxtli (neutral) here.FXufCWhat do you want to use or apply? [aegjo or ?*] FX0 Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FXW^ t+(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FXC(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0~~~~~~~~~~x(B###(0x~~~~~(Bf(0~(B@(0~x(B#(0mqqq~qqqqqj(B## Take out what?   Coins  a - 115 gold pieces  Weapons  b - 34 darts  Armor  c - a pair of snow boots  d - a helmet  e - a polished silver shield  f - a pair of snow boots  Comestibles  g - 3 uncursed food rations  Scrolls  h - a scroll of teFXeKleportation  i - a scroll labeled NR 9  j - a scroll labeled DAIYEN FOOELS  k - an uncursed scroll of teleportation  l - an uncursed scroll of confuse monster  Potions  m - a cyan potion  Rings  n - a granite ring  o - a copper ring (1 of 2)FXc\ Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:76 HP:23(23) Pw:17(17) AC:7 Xp:3/117 Wt:564/675 T:1125  (0lqqqqqqqqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~(Bf(0~(B@(0~x(B(0mqqqqq~qqqqj(B#[38;5FX\ ;0m#(0x~~(B((0~x(B#(0mqqq~qqqqqj(B############*(0~~~~x(B####(0x(B`(0~~~x(B####(0mqqq(B+(0j(B(0lqqqak(B#(0x~~~~x(B#(0x(B[[(0~~x(B#(0x~(B[(0~(B[(0x(B#(0mqqqqj(B#(0lqqqqqqqqq~qk(B###(0x~~~~~~~~~~(B<[FX\ 38;5;7m(0x(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(BFXm6What do you want to use or apply? [aegjo or ?*] FXY& Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FXGt+(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FX.(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0~~~~~~~~~~x(B###(0x~~~~~(Bf(0~(B@(0~x(B#(0mqqq~qqqqqj(B## Take out what?  Weapons a - 34 darts Armor b - a pair of snow boots c - a helmet d - a polished silver shield e - a pair of snow boots Scrolls f - a scroll of teleportation g - a scroll labeled NR 9 h - a scroll labeled DAIYEN FOOFX]ELS Potions i - a cyan potion Rings j - a granite ring k - a copper ring(end) FX_f+++++++++++FXh %(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0~~~~~~~~~~x(B####(0x~~~~~(Bf(0~(B@(0~x(B#(0mqqq~qqqqqj(B##r - 34 darts.O - a pair of snow boots.N - a helmet.--More--FXcM - a polished silver shield.s - a pair of snow boots.--More--FX: 66 FX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FXM +FXN (0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~x(B##(0~~~~~~~~~~x(B###(0x~~~~~(Bf(0~(B@(0~x(B#(0mqqq~qqqqqj(B## What would you like to drop?  Weapons r - 34 darts Armor s - a pair of snow boots v - a +0 iron skull cap (being worn) M - a polished silver shield N - a helmet O - a pair of snow boots P - a +0 pair of iron shoes (being worn)FX ] Scrolls p - a scroll labeled DAIYEN FOOELS y - a scroll labeled NR 9 z - a scroll of teleportation Potions E - a cyan potion Rings n - a copper ring x - a granite ring Tools o - a lamp (lit)(end) FX- ++++++++++++++FX+-(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~xk(B##(0~~~~~~~~~~x~(B#########(0x~~~~~(Bf(0~(B@(0~xx(B#(0mqqq~qqqqqjx(B##(0xj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:76 HP:23(23) Pw:17(17) AC:7 Xp:3/117 Wt:564/675 T:1126  34 darts land on the altar.A pair of snow boots lands on the altar.FXL---More--FXLv3497 f(0~(BFX\  Pick up what?  Weapons a - 34 uncursed darts Armor b - an uncursed pair of snow boots c - an uncursed helmet d - a cursed polished silver shield e - an uncursed pair of snow boots Scrolls f - an uncursed scroll of teleportation g - an uncursed scroll labeled NR 9 h - an uncursed scroll labeled DAIYEN FOOELS Potions i - an uncursed cyan potion Rings j - an uncursed granite ring k - an uncursed copper ring Tools l - an uncursed lamp (lit)(end) FXo++++++++++++FXv(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~~~~~xqqqqk(B##(0~~~~~(Bf(0~~~~x~~~~~(B#########(0x~~~~~~~(B@(0~x~~(B((0~x(B#(0mqqq~qqqqqj~~~~x(B##`(0~~~xqqq(B+(0jq~qk~~(B<(0x~~~xqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:76 HP:23(23) Pw:17(17) AC:7 Xp:3/117FX Wt:349/675 T:1127  r - 34 uncursed darts.O - an uncursed pair of snow boots.--More--FX_r564 f(0~~(BFX^6What do you want to use or apply? [aegjo or ?*] FX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FXV +(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~(Bf(0~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX'L +FX(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~(Bf(0~~~x(B##(0~~~~~~~~~~x(B###(0x~~~~~~~(B@(0~x(B#(0mqqq~qqqqqj(B## Put in what?   Coins  T - 76 gold pieces  Weapons  r - 34 uncursed darts  Armor  s - an uncursed pair of snow boots  v - a +0 iron skull cap (being worn)  M - a cursed polished silver shield  N - an uncursed helmet  O - an uncursed pair of snow boots [FX 13;1H P - a +0 pair of iron shoes (being worn)  Scrolls  p - an uncursed scroll labeled DAIYEN FOOELS  y - an uncursed scroll labeled NR 9  z - an uncursed scroll of teleportation  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Potions  E - an uncursed cyan potion  Rings  n - an uncursed copper ring  x - an uncursed granite ring (1 of 2)FXQ{+FX|+FX]+FX +FX +++FX +FX Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit)  Gems  j - an uncursed touchstone (2 of 2)FXc (0lqqqqqqqqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~(Bf(0~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B@(0~x(B(0mqqqqq~qqqqj(B##(0x~~(B((0~x(B#(0mqqq~qqqqqj(B##FX ##########*(0~~~~x(B####(0x(B`(0~~~x(B####(0mqqq(B+(0j(B(0lqqqak(B#(0x~~~~x(B#(0x(B[[(0~~x(B#(0x~(B[(0~(B[(0x(B#(0mqqqqj(B#(0lqqqqqqqqq~qk(B###(0x~~~~~~~~~~(B<(0x(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(BPyite the FielFX d Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:23(23) Pw:17(17) AC:7 Xp:3/117 Wt:563/675 T:1127  You put 76 gold pieces into the sack.4 --More--FX¬\You put 34 uncursed darts into the sack.--More--FX,jYou put a cursed polished silver shield into the sack.--More--FX]You put an uncursed helmet into the sack.--More--FXvsYou put an uncursed scroll labeled DAIYEN FOOELS into the sack.--More--FXM 8 FX Armor s - an uncursed pair of snow boots v - a +0 iron skull cap (being worn) O - an uncursed pair of snow boots P - a +0 pair of iron shoes (being worn) Spellbooks l - a blessed spellbook of wizard lock (0:3) Rings n - an uncursed copper ring x - an uncursed granite ring Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) Gems j - an uncursed touchstone(end) FX4 n(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B###(0x~~~~~(Bf(0~~~xqqqqk(B##(0~~~~~~~~~~x~~~~~(B#########(0x~~~~~~~(B@(0~x~~(B((0~x(B#(0mqqq~qqqqqj~~~~x(B##`(0~~~xqqq(B+(0jq~qk~~(B<(0x(BFXR.What do you want to put on? [enx or ?*] FX!4Which ring-finger, Right or Left? [rl] FX ln - an uncursed copper ring (on left hand).9 f(0~(BFX+9 30 (0~(B(0~(BfFX)X(0~(BfFX)1 FXq2 f(0~(B(0~(BFX You were wearing an uncursed copper ring (on left hand).3 f(0~(BFX ;What do you want to put on? [enx or ?*] FX  Rings n - an uncursed copper ring x - an uncursed granite ring Tools e - an uncursed blindfold(end) FX +(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x(BWhich ring-finger, Right or Left? [rl] FXlx - an uncursed granite ring (on left hand).4 (0~(Bf(0~(BFXQ W(0~(BfFXb)5 FX-n6 (0~(Bf(0~(BFX^7 f(0~(BFXexu8 (0~(B(0~(BfFX Q(0~(BfFXu )9 FX_40 (0~~(BfFX Sf(0~(BFXs)1 FXYou were wearing an uncursed granite ring (on left hand).2 f(0~(B(0~(BFX  Armor s - an uncursed pair of snow boots v - a +0 iron skull cap (being worn) O - an uncursed pair of snow boots P - a +0 pair of iron shoes (being worn) Spellbooks l - a blessed spellbook of wizard lock (0:3) Rings n - an uncursed copper ring x - an uncursed granite ring Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) Gems j - an uncursed touchstone(end) FX n(0lqqqqqqqqqk(B#+(0~~~~~~~(Bf(0~x(B###(0x~~~~~~~~~xqqqqk(B##(0~~~~~~~~~~x~~~~~(B#########(0x~~~~~~~(B@(0~x~~(B((0~x(B#(0mqqq~qqqqqj~~~~x(B##`(0~~~xqqq(B+(0jq~qk~~(B<(0x(BFX6What do you want to use or apply? [aegjo or ?*] FXX Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX.fW+(0lqqqqqqqqqk(B#+(0~~~~~~~(Bf(0~x(B###(0x~~~~~~~~~x(B Put in what type of objects?  a - All types b - Armor c - Spellbooks d - Rings e - Tools f - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX +FX (0lqqqqqqqqqk(B#+(0~~~~~~~(Bf(0~x(B###(0x~~~~~~~~~x(B##(0~~~~~~~~~~x(B###(0x~~~~~~~(B@(0~x(B#(0mqqq~qqqqqj(B## Put in what?  Armor s - an uncursed pair of snow boots v - a +0 iron skull cap (being worn) O - an uncursed pair of snow boots P - a +0 pair of iron shoes (being worn) Spellbooks l - a blessed spellbook of wizard lock (0:3) Rings n - an uncursed copper ring x - an uncursed FX granite ring Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) Gems j - an uncursed touchstone(end) FX++FX0 (0lqqqqqqqqqk(B#+(0~~~~~~~(Bf(0~x(B###(0x~~~~~~~~~xqqqqk(B##(0~~~~~~~~~~x~~~~~(B#########(0x~~~~~~~(B@(0~x~~(B((0~x(B#(0mqqq~qqqqqj~~~~x(B##`(0~~~xqqq(B+(0jq~qk~~(B<(0x~~~xqqqj(BYou put an uncursed copper ring into the sack.--More--FX:You put an uncursed granite ring into the sack.(0~(Bf--More--FXtGPoster is hit by a dart!3 FXFUnknown command ' '.FX& %FXq FXn/What do you want to take off? [vP or ?*] FXX Armor v - a +0 iron skull cap (being worn) P - a +0 pair of iron shoes (being worn)(end) FXW+(0lqqqqqqqqqk(B4 (0~~(B^f5 You finish taking off your boots.9 FX9What do you want to wear? [sOP or ?*] FXx  Armor s - an uncursed pair of snow boots O - an uncursed pair of snow boots P - a +0 pair of iron shoes(end) FX}+(0lqqqqqqqqqk(B#+(0~~~~~~~~~x(B8 6 (0~~(Bf(0~(B7 You finish your dressing maneuver.--More--FX3You feel yourself speed up a bit more.FXq y(0~~(B@_fFXO8 @(0~(BFX9 @(0~(Bf(0~(B#FX (0~(B(0~(Bf_@###FX[r50 (0~(B(0~(B@FXF t1 #@##FX|#f#@FX=V2 ##@FX$  FX[p3 ####@FXCount: 10FX& 4 5 ####FX6 ##@#FXkS}###@FX. FXFCount: 10FXL7 8 9 60 1 #f#+FX+&In what direction? [hykulnjb><] FX`IThe door resists!2 FXO4In what direction? [hykulnjb><] FXTThe door opens.f#(0a(B(0~(B(0~~~(B?(0~~(B(0qqqqq(BFXg 3 ##(0q(B@(0q(B(0~~(B$(0~(B(0~~~(B(0~~~(B(0~~~(B!(0~(B(0~~~x(B(0mqqqq(B(0qqj(BFXv4 ###(0lqqq(B(0q(B(0a(B(0qqqk(B(0x~~~~(B@(0~~x(B(0x~~(B+(0x(BFX%h(0~(B(0~(B@FX2 #(0~(B@You see here a scroll labeled XIXAXA XOXAXA XUXAXA.5 FX;D6 @?FX7j@(0~(BYou see here a bubbly potion.FXF [U - a bubbly potion.87 FX1 U8 (0~(B@FX~(0~(B@You see here a scroll labeled XIXAXA XOXAXA XUXAXA.FXqV - a scroll labeled XIXAXA XOXAXA XUXAXA.99 FX #@(0~(BYou hear a door open.FXK #@(0~(B131 gold pieces.131 HP:23(23) Pw:17(17) AC:8 Xp:3/17 Wt:50/675 T:170 FXUThere is nothing here to pick up.FX m##(0~(B@FX[P2 (0~~(B@FX6What do you want to use or apply? [aegjo or ?*] FX;In what direction do you want to dig? [uln>] FX`You start chopping at the door.You hit the door with all your might.3 4 5 6 7 (0~(B#--More--FX KYou break through the door.8 FX }##(0~(B@FXADh9 #(0~(B@FX* r80 #@#FXw2 ####@####FXi# ##@###FX3 ##@##FX4 ##@###FXy ####@###FX 5 ##@##+###FX ###@###FX\S6 ##@FXYy####@FXƧAOuch! You bump into a door.FX 3In what direction? [hykulnjb><] FX @This door is locked.FX 3In what direction? [hykulnjb><] FX @This door is locked.FX,CWhat do you want to use or apply? [aegjo or ?*] FX->In what direction do you want to dig? [ykulnjb>] FXYou start chopping at the door.7 You hit the door with all your might.8 9 90 1 (0x(B(0~~x(B(0~~~~x(B(0~~x(B(0qqj(B--More--FX JYou break through the door.2 FX\((0qqk(B(0~~x(B(0~~x(B(0~~(B$(0x~(B##@(0x~(B(0q(BFX3 (0lq(B(0x~(B+(0~(B(0x(B#(0~(B@(0m(BFX n4 @#(0~(BFX@(0~(B#66 gold pieces.971 FX{5 (0~(B@#FXl6 (0~(B#@FX \#@(0~(BFX# f7 #@(0~(BFXz###@#FX4T8 #@#FX2 FX4p9 ###@###FXU@#####FXy200 @###FXm- q1 #@##FXC#@####FX 2 #####@## FXQB####@### FXp3 #@## FX#@#### FXB ##@####4 6 @####### FX>8g@### FX8 6What do you want to use or apply? [aegjo or ?*]  FXO=In what direction do you want to dig? [hykunb>]  FX6GYou start digging.7 You hit the rock with all your might.8 9 10 1 2 (0~(B--More-- FXOYou make an opening in the wall.3  FX' (0~(Bf@## FX4 @(0~(B### FX/o5 @(0~(Bf# FX3 @(0~(Bf#FX 7@(0~~~~~~(B#f(0~(B#_(0~(B8 9 f(0~(BFX. ####(0~(Bf(0~(B@#FX|20 ##(0~(B(0~(B@#FXn7 ##@###FX|1 ##@#FX5a#@##0#FXΛm2 ##@FXߵ 6What do you want to use or apply? [aegjo or ?*] FXY% =In what direction do you want to dig? [hylnb>] FX?eYou start hitting the boulder.3 --More--FX8GYou hit the boulder with all your might.4 5 6 7 #*#The boulder falls apart.8 FX ###@o#You see here 17 rocks.9 #FX##*@##0oThe hobgoblin throws a crude dagger!)--More--FXӸrYou are almost hit by a crude dagger.)#@FX130 FXR FX3*1 FX[2 #FX- -What do you want to wield? [- a or ?*] FX9LYou are already wielding that!FXbx <o FX3 ##)##@## FXYou miss the hobgoblin.The hobgoblin hits![6 pts.]17 4 !FXKYou miss the hobgoblin."FX TYou hit the hobgoblin.5 #FXZA You hit the hobgoblin.The hobgoblin hits![6 pts.]1 6 $FXx8 fYou kill the hobgoblin!30 *%FX###@##You see here 8 rocks.7 &FX ##@*###&FX|Y9 (0a(B####@#######-FX @####-FX40 (0~(B@######.FXu! P@(0a(B/FX = w1 @(0~(B#1FX6What do you want to use or apply? [aegjo or ?*] 1FXYou are now wearing a blindfold.You can't see any more. Blind @#2FXдDWhat do you want to use or apply? [aegjo or ?*] 2FXYou were wearing an uncursed blindfold.You can see again.22 #3FXJL@(0~(B3FX@03 #@(0~(B#3FX)s ]#@(0~(B3FXj g4 #@(0~(B4FX1`g5 #@(0~(B4FX!|###@###6 351 2 ###@###############5FX 3 @###6FX (0~(B@##7FX<4 ##@####7FX/5 ###@##7FXH ###@##8FXl ;FX460 ###########@;FXM J##@<FXf1 #(0~(B@<FXp2 @#(0~(B<FX6 #(0~(B@#There is a staircase down here.You see here a whistle called normal.>FXHUnknown command ' '.>FXcR - a whistle called normal.43 ?FXs4 @#>?FX a(0~(B@#@FXtk5 (0~(B@#@FX=####@###7 ##@59 #####@AFXJ ##@###AFXw70 @###fAFXw ##@###f#BFXG]1 #@#BFX2 ###(0~(B@##BFXj ##(0~~~~~(B@#4 5 (0~(B@CFXYl6 (0~(B@#CFX{ e(0~(B@#CFX>7 (0~(B@###DFXr=a(0~(B@#DFX Y68 #######@########81 #####@##4 ##########@###EFX/###(0~~(Bf###@###(0~(B###Poster drops a crude dagger.77 ###)(0~~(Bf###@#########8 (0~(Bf#@##91 (0~(B_(0~(Bf@##########FFX; (0~(B####f##@########5 86 9 #########f#@###GFXp######@#####(0~(B###302 95 7 @###############HFXj (0~(B###@######9 ##@#2014 5 ##############@###IFX! #@(0~(B6 You hear the chime of a cash register.IFX<8###@#JFXjT7 #@#JFX##f#@####JFX 8 #####@##JFX% #####@##KFX"*9 ###@##KFX20 ###@#KFXJ ###@##KFXW LFX1y2 #######@#LFXU 13 ###@MFX]6~#@#(0~(BMFXvv @(0~(B5 ##@(0~~(B#NFXi6 #@(0~(BNFXC###@(0~(BNFX- s7 #@(0a(BOFXc8 ##@#OFX)i##@#OFXwv9 @###OFX@###OFX PFXz30 @##PFX@(0~(B##You see here a crude dagger.1 PFXJ#@)f##PFX@0 p22 #@(0~(BQFX:R3 ###@(0~(Bf#(0~(B#QFX<@(0~(Bf(0~(B(0~(B#QFX[= 4 @##(0~(B####RFXz5 #@####RFXRFX RFXb] |##@##SFXvA6 #####@SFX1######@####7 @##9 @####TFX#Z40 @##TFX it31 @(0~(B#TFX`c(0~(B#@UFX(0x(B(0~x(B(0~x(B(0lq~x(B(0x~~x(B(0x(B@(0~x(B(0mk~x(B(0~m(B(0~(B(0k(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:197 HP:23(23) Pw:17(17) AC:8 Xp:3/130 Wt:594/675 T:1341  2 VFX3 (0lq(B(0~mk(B(0~~(B(0~(B@<(0x(B(0x~(B(0mq(BVFXp& (0x(B(0x(B(0j(B(0~~(B@(0~(BWFX$G4 (0lq(B(0x~(B@(0j(B(0~(BWFXQz5 @(0~(B(0~(BWFXr i(0k(B@(0~(BXFXVtU6 (0~(B@XFXʥ K(0~(B@XFX~U7 (0~(B@YFXps(0~(B@You hear rumbling in the distance.YFXj[8 (0~(B@YFXD L(0~(B@ZFX9 (0~(B@h(0~m(B(0~(B(0k(BZFXI (0~(B(0qk(B@(0x(B(0~(B(0q(BThe dwarf wields a dagger!\FXb50 @(0~(B]FXW z1 @(0~(B(0~(B^FX;(l@(0~(Bh^FX%What do you want to write with? [- j or ?*] You write in the dust with your fingers.--More--What do you want to write in the dust here?  elbereth2 _FX,What do you want to read? [lV or ?*.] _FXAySomething is written here in the dust.You read: " e^bereth".`FX  What do you want to write with? [- j or ?*] Do you want to add to the current engraving? [ynq] (y) `FX* bnYou wipe out the message that was written in the dust here.--More--`FXT You write in the dust with your fingers.--More--What do you want to write in the dust here? elbereth3 aFXn,What do you want to read? [lV or ?*.] aFXFIxSomething is written here in the dust.You read: "elberemh".bFX'?What do you want to write with? [- j or ?*] bFXOEDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--bFXYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberethh(0~(BbFX,What do you want to read? [lV or ?*.] bFXv xSomething is written here in the dust.You read: "elbereth".cFXF/4 dFXdFX)5 eFX uh(0~(BThe dwarf turns to flee!fFX[NYou hit the dwarf.6 iFXʺ cYou kill the dwarf!57 %jFXʔ <@ Things that are here: a dwarf corpse a hooded cloak a pair of iron shoes a dagger--More--mFX{?(0lqkx~mkx~~xj~~x~~~x(B7 mFX7z Pick up what?  Weapons a - a dagger Armor b - a hooded cloak c - a pair of iron shoes Comestibles d - a dwarf corpse(end) nFXg +oFX +(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(BYou have much trouble lifting a dwarf corpse. Continue? [ynq] (q) pFXyW - a dwarf corpse.1494/675 T:1357 Strained --More--qFXT jYou stagger under your heavy load. Movement is very hard.8 rFXFWhat do you want to drop? [$aegjlosvOPRU-W or ?*] rFX!nYou drop an uncursed sack.212ess --More--sFXgYou rebalance your load. Movement is still difficult.60 tFX)eEWhat do you want to drop? [$aejlosvOPRU-W or ?*] tFX Armor s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn) O - an uncursed pair of speed boots P - a +0 pair of iron shoes Comestibles W - a dwarf corpse Scrolls V - a scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks l - a blessed spellbook of wizard lock (0:3) Potions U - a bubbly potion Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) uFXM (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:197 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:1212/675 T:1360 Stressed Never mind.vFX Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) vFX' +vFX*(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B What would you like to drop?   Coins  X - 197 gold pieces  Armor  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap (being worn)  O - an uncursed pair of speed boots  P - a +0 pair of iron shoes  Comestibles  W - a dwarf corpse FX+2;1H Scrolls  V - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Potions  U - a bubbly potion  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  o - an uncursed lamp (lit)  R - a whistle called normal  Gems  j - an uncursed touchstone (end) zFXp+~FX7+FXe+FXR(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:197 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:1212/675 T:1360 Stressed You drop a +0 pair of iron shoes.--More--FX OYou drop a blessed spellbook of wizard lock (0:3).--More--FXVQYou drop a +0 pick-axe.031 FXs Drop what type of items?  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Tools h - Gems A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FX%(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B What would you like to drop?  Coins Y - 197 gold pieces Armor s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn) O - an uncursed pair of speed boots Comestibles W - a dwarf corpse Scrolls V - a FX&7scroll labeled XIXAXA XOXAXA XUXAXA Potions U - a bubbly potion Tools e - an uncursed blindfold o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) FXZ+FXo+FXl@+FX +FX +FXL+FX$+FX +FX(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:197 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:1032/675 T:1361 Stressed You drop 197 gold pieces.0 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:1030/675 TFXk:1361 Stresed You drop an uncursed pair of speed boots.--More--FXr LYou drop a scroll labeled XIXAXA XOXAXA XUXAXA.--More--FX^{950/675 T:1361 Burdned 2 FXC@*Something is written here in the dust.Use "r." to read it.3 FX (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~(B)(0~~~~(B_(0~~(B##FX ##########(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B@(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mqqqj(B##(0x(B`(0~~~x(B#######(0mqqqaj(B#*#######(0lqqqak(B[38;5FX ;0m##)##(0x~~~~x(B############0###(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0x~(B[(0~(B[(0x(B####(0x~~~~~~~~~~~x(B#(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B####(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B#(FX+ d0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:950/675 T:1363 Burdened 4 FXXN L@>FXYP5 (0~(B@#FX(0~(B@#8 ###@fFXmYou displaced Poster.9 ##@#FXtb K##@#FX+h70 ###@#FXC1 ##@##FXc#@#####FX 2 ####@#FXhT3 ##@FX4 ##(0~(B@#FX N5 (0~(B@FX D(0~(B@FXdN6 (0~(B@FXrN7 (0~(B@FX=U8 (0~(B@FX;s N9 (0~(B@FXKO80 (0~(B@FX%# FX' offerFX` <What do you want to sacrifice? [W or ?*] FXR !W - a dwarf corpse.--More--FXcB XYour sacrifice is consumed in a burst of flame!--More--FX> }You glimpse a four-leaf clover at your feet.50/675 T:1380  --More--FX{ IYour movements are now unencumbered.FXAiY1 @_FXӿ Y4 @(0~~~~~~(BFXf5 ##@(0~(B#FX g6 #@(0~(BFXQ ##@###FX 7 ###@#f#FX:You displaced Poster.8 ####@FXLf w92 #@#######FXjE@##FX)a3 @(0~(B#FX% n4 (0~(Bf@FX-(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B@(0~x(B(0mk(B*(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:50/675 T:1394  Something is written here in the dust.Use "r." to read it.FX;<@197 gold pieces.197 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:52/675 T:1394 There are many more objects here.5 FXTJ Pick up what?  Weapons a - a dagger Armor b - an uncursed pair of speed boots c - a +0 pair of iron shoes d - a hooded cloak e - a pair of iron shoes Scrolls f - a scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks g - a blessed spellbook of wizard lock (0:3) Potions h - a bubbly potion Tools i - a whistle called normal j - an uncursed lamp (lit) k - an uncursed blindfold l - a +0 pick-axe m - an uncursed sack Gems n - an uncursed touchstone(end) FX++++++++++++++FXf(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:197 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:52/675 T:1395  Z - a dagger.O - an uncursed pair of speed boots.--More--FX[^P - a +0 pair of iron shoes.a - a hooded cloak.--More--FXurb - a pair of iron shoes.V - a scroll labeled XIXAXA XOXAXA XUXAXA.--More--FXeI664/675 T:1396 FX .What do you want to wield? [- cZ or ?*] FX*Ra - a hooded cloak (weapon in hand).FXD# FXR &FX.What do you want to wield? [- cZ or ?*] FXQ8 | Weapons Z - a dagger Tools c - a +0 pick-axe(end) FX+(0kxxx(Bc - a +0 pick-axe (weapon in hand).7 FX# FXռ adjustFXm djustFX*IWhat do you want to adjust? [a-cegjlosvOPRUVZ or ?*] FXAAdjust letter to what [cdfhikmnp-rtuw-zA-NQSTW-Y]? FX[Swapping: a - a +0 pick-axe (weapon in hand).FXEWhat do you want to use or apply? [aegjoR or ?*] FX7< Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FXY+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FXɫ(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B Put in what?   Coins  d - 197 gold pieces  Weapons  Z - a dagger  Armor  b - a pair of iron shoes  c - a hooded cloak  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap (being worn)  O - an uncursed pair of speed boots  P - a +0FX pair of iron shoes  Scrolls  V - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Potions  U - a bubbly potion  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit) (1 of 2)FXF+FXNl+FXD+FX~ p R - a whistle called normal  Gems  j - an uncursed touchstone (2 of 2)FX(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:23(23) Pw:17(17) AC:8 Xp:3/157 Wt:662/675 T:1397  You put 197 gold pieces into the sack.4 --More--FXLqYou put a scroll labeled XIXAXA XOXAXA XUXAXA into the sack.--More--FXC[ cYou put a bubbly potion into the sack.FX HUnknown command ' '.FXQ.&FX FX& FX~ FX FX 1 FX Weapons Z - a dagger Armor b - a pair of iron shoes c - a hooded cloak s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn) O - an uncursed pair of speed boots P - a +0 pair of iron shoes Spellbooks l - a blessed spellbook of wizard lock (0:3) Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) FX$(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk(B@(0x(B(0x~mqk(B(0x~~~x(B(0mqk~m(B(0~~(B(0qk(B FXW8 (0~(B@FX^M(0~(B@FX 9 (0~(B@(0x(B(0~(B(0m(B(0~m(B(0~(B(0~x(B(0qj(BFXN(0~(B(0qk(B@(0x(B(0~(BFXt400 (0~(B@(0j(B(0x(B(0~(B(0l(BFX :1 (0~(B(0k(B@(0j~~(B(0j~~~(B(0x~~~q(B(0x~~(B(0x~(B(0mq(BFXf(0lq(B(0~(B@G(0~(B(0q(BFX@2 (0l(B(0~(B@(0j(B(0~(B(0l(BFXYou hit the gnome lord!The gnome lord wields a short sword!3 FX - V@(0~(BFXq3What do you want to write with? [- jZ or ?*] FXyYou write in the dust with your fingers.--More--What do you want to write in the dust here?  FX%8elbereth4 FX<-+What do you want to read? [l or ?*.] FX=|Something is written here in the dust.You read: " elbereth".FX.G(0~(BThe gnome lord turns to flee!FXUYou hit the gnome lord.5 FXg oYou hit the gnome lord!G(0~(BFX@ UYou hit the gnome lord!6 FXlYou hit the gnome lord.7 FX/You just miss the gnome lord.(0~(BGFXMz 8 (0~(B@(0q(BFXOYou kill the gnome lord!)8822490 Welcome to experience level 4.9 FXx(0l(B(0~(B@(0~(Bh(0~(B(0qqq(B(0j(BYou see here a short sword.FX What do you want to write with? [- jZ or ?*] You write in the dust with your fingers.--More--FX tWhat do you want to write in the dust here?  elbereth10 FX%+What do you want to read? [l or ?*.] FX(|Something is written here in the dust.You read: " elbereth".FX|1 h(0~(BGFXb< FX*2 FXh(0~(BThe dwarf turns to flee!G(0~(BFXϬ PYou hit the dwarf!3 FXG oYou kill the dwarf!2174 $FX)@18 gold pieces.18 There are several more objects here.--More--FXU&The gnome wields a club!FXAWhat do you want to write with? [- jZ or ?*] FX9>You write in the dust with your fingers.--More--FXQsWhat do you want to write in the dust here?  elbereth5  FX0+What do you want to read? [l or ?*.]  FX|Something is written here in the dust.You read: " elUereth". FXlAWhat do you want to write with? [- jZ or ?*]  FXEDo you want to add to the current engraving? [ynq] (y)  FXdnYou wipe out the message that was written in the dust here.--More-- FXYou write in the dust with your fingers.--More--What do you want to write in the dust here? elbereth FXt +What do you want to read? [l or ?*.]  FX{Something is written here in the dust.You read: "elbereth". FXs8 ! Pick up what?  Weapons a - a broad short sword b - an axe Armor c - a hooded cloak d - a pair of iron shoes e - a large round shield f - a hard hat(end) FXs +FXm(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk~x(B(0x~mqk(B(0x~~~x(BYou have a little trouble lifting f - a hard hat.70 Burdened --More--FXhYour movements are slowed slightly because of your load.6 FXHUnknown command ' '.FX(kAWhat do you want to write with? [- jZ or ?*] FXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--FX*What do you want to write in the dust here? elberethG(0~(BThe gnome turns to flee!7 FX PYou hit the gnome.8 FXmYou kill the gnome!309 %FX[(0vqqj(B(0l(B@(0~~~x(B(0qqj(B Things that are here: a gnome corpse a club--More--FXf9 e(0lqkx~mkx~~x(BFX(What do you want to eat? [* or ,] FXyr eat what?  Comestibles a - a gnome corpse(end) FXfF+(0kmk~x~x~x(BBlecch! Rotten food!You feel rather light headed.$:18 HP:28(28) Pw:27(27) AC:8 Xp:4/230 Wt:704/675 T:1420 Conf 1 --More--FX SYou finish eating the gnome corpse.2 FX7 You have a little trouble lifting h - a club.3 3 FX W(0~~(B@You feel less confused now. $:18 HP:28(28) Pw:27(27) AC:8 Xp:4/230 Wt:734/675 T:1424 6 (0lqj(B(0x~~(B(0~(B(0~~~(B@FXV#7 (0qk(B(0~m(B(0~~~(B(0~~(B(0~(B(0~l(B(0~(B@(0~(BFX *8 (0q(B(0j~(B(0~(B(0j(B(0~(B(0~(B@(0x(B(0~(B(0qj(BFX39 (0l(B(0l(B(0x(B(0~(B@(0~(BFX(0l(B(0qj(B(0x(B(0~(B@(0l(B(0~(B(0qj(BFXQ 30 (0l(B(0~(B@(0~(B(0j(BFXJ1 (0mk(B@(0~~x(B(0~(B(0k(B(0lj(BFX2 (0~(B@(0~(B(0lj(BFXj 3 (0~(B@(0~(B(0~(B(0x(BFX,(0qk(B(0~(B(0~(B@(0x(B(0x~(B(0x~m(B(0x~(B(0mk(BFXt4 (0l(B@(0~(BFX@W5 (0~(B@FX W6 (0~(B@FXҐW7 (0~(B@FXM(0~(B@FX1~8 (0~(B@(0~~(B(0~~x(B(0qqj(B FX 9 (0~(B(0qk(B@(0x(B(0m(B!FXMpQ@(0~(B!FX!l [40 @(0~(B"FXwZ1 @(0~(B"FXxZ2 @(0~(B"FX [3 @(0~(B"FXF@(0~(B#FXP4 @(0~(B#FX W5 (0~(B@#FXpM(0~(B@$FX7W6 (0~(B@$FXn7 (0~(B@$FX W8 (0~(B@$FXq 9 (0~(B(0~(BG@%FXG @(0~(B%FXDYou miss the gnome.50 &FX_You hit the gnome. The gnome wields a broad short sword!1 'FXK_You kill the gnome!43 )'FXME @(0~(BThere are several objects here.2 (FX Pick up what?  Weapons a - a short sword b - a broad short sword c - an axe Armor d - a hooded cloak e - a pair of iron shoes(end) *FXi(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0j~lq~x(B(0x~~x(B(0x(B<(0~x(B(0mk~x(B(0x~mqk(B*FXff 3 (0~(B@)*FX f 4 [@(0~(B+FX#@(0~(BSomething is written here in the dust.Use "r." to read it.--More--+FXIRYou see here a large round shield.5 .FX5Z6 @[.FX~Y7 @(0~(B/FXXO@(0~(B0FX Z8 @(0~(B1FX9 G@(0~(B1FX>Q@(0~(B1FXCYou hit the gnome.60 2FXYou miss the gnome.The gnome hits![6 pts.]2 1 3FXigYou kill the gnome!56 %3FX_ @(0~(BYou see here a gnome corpse.2 4FX16What do you want to eat? [* or ,] 4FXr eat what?  Comestibles a - a gnome corpse(end) 4FX X +(0kmk~x~x~x(BThis gnome corpse tastes terrible!3 34 5 6 7 8 9 70 1 42 --More--6FX- SYou finish eating the gnome corpse.3 7FX a4 @(0~(B8FXq5 @(0~(B8FXz O@(0~(B8FX X6 @(0~(B9FXoo7 @(0~(B9FX*Y8 @(0~(B:FX'@(0~(BG(0~(B(0lq(B;FXqWhat do you want to write with? [- hjZ or ?*] You write in the dust with your fingers.--More--;FXQ9What do you want to write in the dust here? ;FX[ 8 elbereth9 <FXy+What do you want to read? [l or ?*.] <FX ySomething is written here in the dust.You read: " elbereth".?FX9580 ?FXkQ _The gnome wields a club!1 @FX%AFX1)2 AFX8G(0~(BThe gnome turns to flee!3 BFX) TYou just miss the gnome.4 EFX# You just miss the gnome.5 (0~(BGFFXw(0~(B@(0~(B(0j~(B(0u(B(0~(B(0l(BGFXiAYou hit the gnome.6 GFX sYou miss the gnome.7 G(0~(BHFX"`You kill the gnome!69 %IFXL/(0lq(B(0~(B(0x(B@(0~(B(0q(B Things that are here: a gnome corpse a club 2 worthless pieces of black glass--More--JFXf(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B68 JFXa Pick up what?  Weapons a - a club Comestibles b - a gnome corpse Gems c - 2 worthless pieces of black glass(end) KFX+LFXxM '(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(BYou have much trouble lifting a gnome corpse. Continue? [ynq] (q) MFX- yi - a gnome corpse.184/675 T:148 Strained --More--PFX}jYou stagger under your heavy load. Movement is very hard.90 QFX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) RFX +RFX0M (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B What would you like to drop?   CoinRFXM s  k - 18 gold pieces  Weapons  h - a club  Z - a dagger  Armor  b - a pair of iron shoes  c - a hooded cloak  f - a hard hat  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap (being worn)  O - an uncursed pair of speed boots  P - a +0 pair of iron shoes  Comestibles  i - a gnome corpse  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit) (1 of 2)SFX ++++++++++++++++VFX3t-VFX p R - a whistle called normal  Gems  j - an uncursed touchstone (2 of 2)WFXr Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:18 HP:26(28) Pw:27(27) AC:8 Xp:4/269 Wt:1384/675 T:1490 Strained (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~lqj(BFX ;7m(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(BZFX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [FXwm+[FX(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B What would you like to drop?   Coin[FX3s  m - 18 gold pieces  Weapons  h - a club  Z - a dagger  Armor  b - a pair of iron shoes  c - a hooded cloak  f - a hard hat  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap (being worn)  O - an uncursed pair of speed boots  P - a +0 pair of iron shoes  Comestibles  i - a gnome corpse  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Tools  a - a +0 pick-axe (weapon in hand)  e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit) (1 of 2)[FXܼ ++++++++++++++++\FX -]FXp R - a whistle called normal  Gems  j - an uncursed touchstone (2 of 2)^FX^" ++^FX@ (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~^FX x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:18 HP:26(28) Pw:27(27) AC:8 Xp:4/269 Wt:1384/675 T:1490 Strained You drop 18 gold pieces.0 You drop a club.You drop a dagger.--More--_FXcYou drop a pair of iron shoes.You drop a hooded cloak.--More--`FXkYou drop a hard hat.You cannot drop something you are wearing.--More--`FX v700/675 T:1490 Burdened 1 aFX->Q2 @*aFXm+@(0~(BSomething is written here in the dust.Use "r." to read it.bFXD T3 (0~(B@cFXXU4 (0~(B@cFXG U5 (0~(B@dFX/ (0~(B@Something is written here in the dust.Use "r." to read it.76 dFX.(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~(Bf#########(0x~~(B)(0~~~~(B_(0dFX.~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B@(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mqqqj(B##(0x(B`(0~~~x(B#######(0mqqqaj(B#*#######(0lqqqakdFX.(B##)##(0x~~~~x(B############0###(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0x~(B[(0~(B[(0x(B####(0x~~~~~~~~~~~x(B#(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B####(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(BdFX/[38;5;0m#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:27(28) Pw:27(27) AC:8 Xp:4/269 Wt:700/675 T:1496 Burdened (0~(BffFXؑV7 @>fFXa q8 (0~(B@#fgFX~o9 (0~(B@#(0~(BgFX8504 #(0~(Bf######@#gFX} ##@(0~(B##hFX5 #@#####hFX6 ####@#hFX+ T7 ##@iFX8 ##(0~(B@#iFX(D(0~(B@iFXN9 (0~(B@iFX2 O10 (0~(B@iFXv N1 (0~(B@jFXU2 (0~(B@jFXD(0~(B@jFX} N3 (0~(B@kFX3# kFX! offerkFXo<What do you want to sacrifice? [i or ?*] lFX.!i - a gnome corpse.--More--mFX"Your sacrifice is consumed in a burst of flame!5/675 T:1513  --More--nFXnSYour movements are now unencumbered.4 oFX)=Y5 @_oFXq8 f@(0~~~~~~(BpFXTYou displaced Poster.9 ##@f#pFXsGl#@f(0~(BpFX 20 ##@f##(0~(B#qFXx#@###qFXqFX o1 #@##qFXrT m2 ####@rFXp5 #@#######rFX O6 @##rFX(W@(0~(B#sFXV7 (0~(B@sFXB (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B*(0~x~~x(B(0j~lqu(B@(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~x(B(0xsFXLB ~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:28(28) Pw:27(27) AC:8 Xp:4/269 Wt:50/675 T:1527  Something is written here in the dust.Use "r." to read it.uFX[8 @<uFX N@(0~(BuFX<Y9 @(0~(BvFX@(0~(BSomething is written here in the dust.Use "r." to read it.30 vFXf (0~(B@GrvFXt (0~(B@18 gold pieces.18 There are many more objects here.1 xFXnu  Pick up what?  Weapons a - a dagger b - a club c - a club Armor d - a +0 pair of iron shoes e - an uncursed pair of speed boots f - a hard hat g - a hooded cloak h - a pair of iron shoes Spellbooks i - a blessed spellbook of wizard lock (0:3) Tools j - a whistle called normal k - an uncursed lamp (lit) l - an uncursed sack m - an uncursed blindfold n - a +0 pick-axe Gems o - an uncursed touchstone p - 2 worthless pieces of black glass(end) yFX:++++++++++++++++yFX\ (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~(B@(0~x~~x(B(0j(BG(0lqu(B<(0~x(Br(0~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(BFX 67m(0lj~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:18 HP:28(28) Pw:27(27) AC:8 Xp:4/269 Wt:50/675 T:1531  Z - a dagger.h - a club.n - a club.P - a +0 pair of iron shoes.--More--zFX `O - an uncursed pair of speed boots.f - a hard hat.--More--{FX766/675 T:1531 Burdened (0~(Br6 |FX{2 @(0~(B(0~(B}FX@(0~(B(0~(BSomething is written here in the dust.Use "r." to read it.3 ~FX?CWhat do you want to write with? [- hjnpZ or ?*] ~FXQDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--~FXYou write in the dust with your fingers.--More--What do you want to write in the dust here? elberethGFX}+What do you want to read? [l or ?*.] FXOxSomething is written here in the dust.You read: "elbereth".FXDWhat do you want to use or apply? [aegjoR or ?*] FX_a Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0lqj~lq~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Spellbooks f - Tools g - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX +FXJ(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0lqj~lq~x(B(0x~(BG(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B Put in what?   Coins  q - 18 gold pieces  Weapons  h - a club  n - a club  Z - a dagger  Armor  b - FXJa pair of iron shoes  c - a hooded cloak  f - a hard hat  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap (being worn)  O - an uncursed pair of speed boots  P - a +0 pair of iron shoes  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Tools  a - a +0 pick-axe  e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit)  R - a whistle called normal (1 of 2)FXf +FXL z Gems  j - an uncursed touchstone  p - 2 worthless pieces of black glass (2 of 2)FX(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0lqj~lq~x(B(0x~(BG(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqjFXA (B(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:26(28) Pw:27(27) AC:8 Xp:4/269 Wt:766/675 T:1533 Burdened You put 18 gold pieces into the sack.4 FXFUnknown command ' '.FX %FX FXFX0What do you want to wield? [- ahnZ or ?*] FXi2 Weapons h - a club n - a club Z - a dagger Armor b - a pair of iron shoes c - a hooded cloak f - a hard hat s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn) O - an uncursed pair of speed boots P - a +0 pair of iron shoes Spellbooks l - a blessed spellbook of wizard lock (0:3) Tools a - a +0 pick-axe e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone p - 2 worthless pieces of black glass(end) FXD+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0lqj~lq~x(B(0x~(BG(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0ljFXp~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:26(28) Pw:27(27) AC:8 Xp:4/269 Wt:766/675 T:1534 Burdened a - a +0 pick-axe (weapon in hand).5 FX[=What do you want to wield? [- ahnZ or ?*] FXFJYou are already wielding that!FX C Weapons h - a club n - a club Z - a dagger Armor b - a pair of iron shoes c - a hooded cloak f - a hard hat s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn) O - an uncursed pair of speed boots P - a +0 pair of iron shoes Spellbooks l - a blessed spellbook of wizard lock (0:3) Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone p - 2 worthless pieces of black glass(end) FX6(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0lqj~lq~x(B(0x~(BG(0~x~~x(B(0j~lqu(B<(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~FX6lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:0 HP:26(28) Pw:27(27) AC:8 Xp:4/269 Wt:766/675 T:1535 Burdened FX*What do you want to wear? [c or ?*] FX !c - a hooded cloak.--More--FX;CNever mind.FX^ <What do you want to take off? [sv or ?*] FXe Armor s - an uncursed +0 pair of speed boots (being worn) v - a +0 iron skull cap (being worn)(end) FXu+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(BG(0~(BThe gnome turns to flee!76 You finish taking off your helmet.9 FX>`9What do you want to wear? [cfv or ?*] FX Armor c - a hooded cloak f - a hard hat v - a +0 iron skull cap(end) FX+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~(B@(0~~x(B(0~(Br7 You finish your dressing maneuver.7 FXgn You kill the gnome!82 r(0~(BFX OYou hit the rabbit.8 FX9mYou kill the rabbit!69 %FX^ (0~(B@You see here a rabbit corpse.40 FXW {You have a little trouble lifting r - a rabbit corpse.81 FX@(0~(BSomething is written here in the dust.Use "r." to read it.2 FXJ(0~(B@FX[ U3 (0~(B@FX4^84 (0~(B@FX((0~(B@Something is written here in the dust.Use "r." to read it.5 FX:(0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~(B)(0~~~~(B_(0~~[FXm1m(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B@(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mqqqj(B##(0x(B`(0~~~x(B#######(0mqqqaj(B#*#######(0lqqqak(B[FX14;21H##)##(0x~~~~x(B############0###(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0x~(B[(0~(B[(0x(B####(0x~~~~~~~~~~~x(B#(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B####(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B[38;5;0FXjm#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:28(28) Pw:27(27) AC:7 Xp:4/286 Wt:786/675 T:1545 Burdened FXm6 @#>FX-^k7 (0~(B@#FXk8 (0~(B@#FX l52 #####@f#FXkFXB$ You displaced Poster.3 ####f#@FX##@###FXJ4 @####FXn 5 ##@####FXj]6 #@#FXn7 ###(0~(B@##FX\#(0~(B@FXI 8 #(0~(B@#FX N9 (0~(B@FXpK(0~(B@FX t61 (0~~(B@#FXa(0~(B@#FX]# FX` offerFX^<What do you want to sacrifice? [r or ?*] FXFnYour sacrifice is consumed in a burst of flame!62 FX3 f@_#FX ? @(0~(B(0~(BfFX8 @(0~~~~~(B#(0~~(B#(0~~(B)(0~(BfFX9 ####(0~(B@(0~(Bf#FX`" @(0~(Bf(0~(B#FX<70 @##(0~(B####FX!1 #@###FX #####@FXh###@#######5 6 FX Y7 @##FX a@(0~(B#FXnZm8 (0~(B#@FX m9 80 1 FXnb2 3 FXbK4 5 FX l6 7 8 FX_L9 90 FXm 1 2 You hear someone counting money.3 4 FXGF 5 6 7 8 FXi m9 @#>FXa(0~(B@#FXy'm600 (0~(B@#FX#####@##3 #####@4 FX^5 ##@###FX6 @####fFXn7 ##@f##(0~(B##FX7#@(0~(Bf#FX 8 ###(0~(B@#(0~(B#fFX$K##(0~~~(B@)f(0~(B#10 1 f(0~(BFXYou displaced Poster.(0~(B@fFXC2 f@(0~(B#FXJ n3 f(0~~(B@FXc!4 (0~~(Bf(0~(B@#FX5 (0~(B(0~(B@f#FXNHFXp(0~(B(0~(Bf@###FX 6 (0~(Bf(0~(B@#FX4 7 (0~(Bf#@##FX8 _(0~(Bf#@####FXv21 (0~(B###f##@#####FX 2 ##f#@#FXS3 #####f#@##FX###f#@###FXf4 ##f#@FXU 5 ####f#@FX\##f#@FXx6 ##f(0~(B@FXX x7 ##f(0~(B@FX'8 #(0~(B(0~(B(0~(Bf@FXwk FXrYou stop. Poster is in the way!9 f(0~(BFXjT f#(0~(B@(0~(BFX0 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true] (1 of 4)FXj+FX#Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:0 HP:28(28) Pw:27(27) AC:7 Xp:4/286 Wt:766/675 T:1629 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x(Bf(0~~x(BFX#(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~(B)(0~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~(B@(0~x(B############(0~~~~~x(B##########(0mqqqj(B##(0x(B`(0~~~x(B######[FX#m#(0mqqqaj(B#*#######(0lqqqak(B##)##(0x~~~~x(B############0###(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0x~(B[(0~(B[(0x(B####(0x~~~~~~~~~~~x(B#(0mqqqqj(B#(0lFX $qqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B####(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BFXV[You start digging.You hit the rock with all your might.30 1 2 3 4 5 6 (0~(B(0~(B(0~~(Bf(0~~(B(0~(B(0~(B--More--FX$ You make an opening in the wall.7 (0~(BfFXiY#(0~(Bf@FXY[8 9 40 1 2 3 4 5 (0~(B(0~(Bf(0~(B(0~~~(B#FXg(0~(B(0~(B@FXgs6 7 8 9 50 1 2 (0~~(Bf(0~(B#FXB f(0~(B#@FX 3 4 5 6 7 8 9 (0~(B(0~(B(0~(B##FX v60 f#@FXQ}1 2 3 4 5 6 (0~(B(0~(B(0~(B###FXU7 #@FX(a8 9 70 1 2 3 4 (0~(B(0~(B#f#(0~(B(0x(BFX=##f#(0q(B@$$(0x(B$$(0mqq(BFX 5 6 7 8 9 80 1 f##(0~(B(0x(BFX?72 #(0lq(B(0~(B(0x(B@FX!h #@(0~(B(0j(BYou have a little trouble lifting 372 gold pieces.372 HP:28(28) Pw:27(27) AC:7 Xp:4/286 Wt:770/675 T:1682 Burdened FX-d #@(0~(BYou have a little trouble lifting 206 gold pieces.5823 FX(0~(B@You have a little trouble lifting 162 gold pieces.74034 fFXH7#(0~(B@You have a little trouble lifting 405 gold pieces.1145 HP:28(28) Pw:27(27) AC:7 Xp:4/286 Wt:77/675 T:1685 Burdened (0~(BfFXT #(0~(B@fFXRB6 #@f(0~(BFX7 #@f(0~(BFX n@#@#f(0~(B9 @f##FXL!90 @#f#FXJ1 #@(0~(B#FX; #@(0~(B#FX 2 #@(0~(B#FX= / Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true] (1 of 4)FXy +FXQPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:1145 HP:28(28) Pw:27(27) AC:7 Xp:4/286 Wt:777/675 T:1692 Burdened (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x[38;FX%R5;0m(B###(0x~~~~~(B#########(0x~~(B)(0~~~~(B_(0~~(B############@(0~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqFXKR[maj(B#*########(0lqqqak(B##)###(0x~~~~x(B############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B####(0x~~~~~~~~~~~x(B#(0xFXoR~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B((0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(BFX?######@###(0~(B#G#4 #####@####G#The gnome hits![6 pts.]26 7 FX8 #@####FX9 ,##@#G#The gnome hits![1 pts.]1 9 fFXQYou kill the gnome!99 f(0~(B#FX700 ####(0~(B@#G#FX ^You kill the gnome!3121 )FX9#####@## Things that are here: a club a silver wand--More--FXf(0lqqqk(BFX  Pick up what?  Weapons a - a club Wands b - a silver wand(end) FX M(0lqqqk(B(0x~~~x(B#+(0~~~x(B###(0x~~~x(B#(0x~~~x(BFXҔ  Pick up what?  Weapons a - a club Wands b - a silver wand(end) FX++FXI(0lqqqk(B(0x~~~x(B#+(0~~~x(B###(0x~~~x(B#(0x~~~x(BYou have a little trouble lifting t - a club.--More--FX^oYou have a little trouble lifting u - a silver wand.8142 FX HUnknown command ' '.FX%I &FXj FX FXo3 ###@##FX24 ###@#FX15 ###@##FX7 #######@#FX:Z 8 ###@FX09 #@#(0~(BFX]11 ##@(0~~~(B#FX) r32 #@(0~(BFXV=3 ###@(0~(BFXs4 #@(0a(BFX"Z5 ##@#FXSpi##@#FX v6 @###FX@t 7 @###FXv FXy8 @##FXA @(0~(B##You see here a crude dagger.FXc zYou have a little trouble lifting w - a crude dagger.29 FX420 #@(0~(B##FXJ u1 @(0~(B#FXݪ####(0~(B@#FXhp2 @(0~(B#FXW 3 @######FXS4 #@###FX45 #####@FXb 58 9 ###@#######FXhZ30 @##FXk1 @(0~(B#FXza@(0~(B#FXt8What do you want to use or apply? [aegjouR or ?*] FXP Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX?b+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX +FXI (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0mq~qj(B##FX~ [m##*############0####(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B Take out what?  Scrolls a - a scroll labeled XIXAXA XOXAXA XUXAXA b - an uncursed scroll labeled NR 9 c - an uncursed scroll labeled DAIYEN FOOELS d - 2 uncursed scrolls of teleportation e - an uncursed scroll of confuse monster(end) FX (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~xqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x~~(B@(0~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(BFX V2 (0~(B@FX3 #>@#FXmd y4 (0~(B@#FXW5 (0~(B@FX<66 (0a(B@#####FXW 7 ##@#FXb2 y####@FX*8 ######@FXU9 #@FXtD q40 #(0~(B@FX#(0~(B@Something is written here in the dust.Use "r." to read it.1 FX#@(0~(BYou see here a chest.2 FX. # FXflootFX>There is a chest here, loot it? [ynq] (q) FX9yYou carefully open the chest...--More--FXj Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) FXD #+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Spellbooks f - Wands g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FXA +FX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0mq~qj(B##FX8[m##*############0#### Put in what?   Coins  x - 1145 gold pieces  Weapons  h - a club  n - a club  t - a club  w - a crude dagger  Z - a dagger  Armor  b - a pair of iron shoes  c - a hooded cloak  f - a +0 hard hat (being worn)  s - an uncursed +0 pair of speed boots (being worn)  v - a +0 iron skull cap  O - an uncursed pair of speed boots  P - a +0 pair of iron shoes  Spellbooks  l - a blessed spellbook of wizard lock (0:3)  Wands  u - a silver wand  Tools  a - a FXE2+0 pick-axe (weapon in hand) (1 of 2)FX +FXy1+FX +FX[+FX2+FXe+FX +FX+FXR+FX e - an uncursed blindfold  g - an uncursed sack  o - an uncursed lamp (lit)  R - a whistle called normal  Gems  j - an uncursed touchstone  p - 2 worthless pieces of black glass (2 of 2)FXf +FX (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x(B###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B[10FX# ;9H(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B#*########(0lqqqak(BFX3 ###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#FXC [m(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:1145 HP:26(28) Pw:27(27) AC:7 Xp:4/312 Wt:794/675 T:1742 Burdened You put a club into the chest.You put a club into the chest.6 --More--FX/vYou put a club into the chest.3 You put a crude dagger into the chest.2 --More--FXTL1  66  5  2  57  2  FX{ 8What do you want to use or apply? [aegjouR or ?*] FX#  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX; b+(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX>#+FXn(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0mq~qj(B##FXo[m##*############0####(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~~~~~~~~~~~x(B#(0x~~~(B Take out what?   Coins  a - 406 gold pieces  Weapons  b - 34 uncursed darts  Armor  c - an uncursed helmet  d - a cursed polished silver shield  Comestibles  e - 3 uncursed food rations  Scrolls  f - a scroll labeled XIXAXA XOXAXA XUXAXA  g - an uncursed scroll labeled NR 9  h - an uncursed scroll laFXoUbeled DAIYEN FOOELS  i - 2 uncursed scrolls of teleportation  j - an uncursed scroll of confuse monster  Potions  k - a bubbly potion  l - an uncursed cyan potion  Rings  m - an uncursed granite ring  n - an uncursed copper ring  Tools (1 of 2) FX00 a - 2 +0 torches (2 of 2) FXcPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:1145 HP:26(28) Pw:27(27) AC:7 Xp:4/312 Wt:572/675 T:1742  (0lqqqqqqqqqqk(B(0lqqqk(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~x(B(0x~~~~~~~~~~a(B##+(0~~~~~~~~~x(B#+(0~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0x(B*(0~~~~~~~~~~(B#(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~~x( FXB###(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0mqqqqq~qqqqj(B##(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B############(0~~~~~x(B##########(0mq~qj(B##(0x(B`(0~~~x(B########(0mqqqaj(B# FX*########(0lqqqak(B###)###(0x~~~~x(B#############0####(0x(B[[(0~~x(B##*(0lqqq~qqaqqqqk(B#(0lqq~(B(0x~(B[(0~(B[(0x(B#####(0x~~~~~~~~~~~x(B#(0x~~~(B FX[m(0mqqqqj(B#(0lqqqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(B###(0x~~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj(B#(0~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B FXZ Armor f - a +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) O - an uncursed pair of speed boots Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - a silver wand Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) FX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B######(0~~~~~x(BFX1[11;45H##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(B#FXA###(0x~~~~~~~~~~~x(B#(0x~~~qqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x(BFX!8What do you want to use or apply? [aegjouR or ?*] FXÌ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) FX.i +(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B Put in what type of objects?  a - All types b - Coins c - Armor d - Spellbooks e - Wands f - Tools g - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) FX+FX(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B##(0~~~~~~~~~~x(B#(0x~~~x(B###(0x~~~~~~~(B_(0~~(B############(0~~~~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B##########(0mq~qj(B##FX[m##*########### Put in what?  Coins y - 1145 gold pieces Armor f - a +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) O - an uncursed pair of speed boots Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - a silver wand Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) FXuZ+FXQ (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B######(0~~~~~x(BFXr [11;45H##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(B#FX ###(0x~~~~~~~~~~~x(B#(0x~~~qqqqqqqq~qk(B#(0x~~~~~~~~~~~~(B#(0x~~x~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~~x(B(0mqqj~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqqjqqqqqqqqqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:4 $:1145 HP:26(28) Pw:27(27) AC:7 Xp:4/312 Wt:572/675 T:1742  You put an uncursed pair of speed boots into the sack.3 FXHUnknown command ' '.FX&FX ! FX ! FX\ ! FX+ Armor f - a +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - a silver wand Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) R - a whistle called normal Gems j - an uncursed touchstone(end) FXP(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~x(B#+(0~~~~~~~~~x(B#+(0~~~x(B###(0x~~~~~~~(B^(0~x(B###(0x~~~x(B(0lqqqqk(B##(0~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~(B#########(0x~~~~~~~(B_(0~~(B############(0~~~~x(B(0x~~(B>(0~x(B#(0mqqq~qqqqqj(B##(0x~~~x(B######(0~~~~~x(BFXP[11;45H##########(0mq~qj(B(0x(B`(0~~~x(B####(0mqqqaj(B#*##########)###############0#####*(0lqqq~qqaqqqqk(B#(0lqq~(B#FXQ###(0x~~~~~~~~~~~x(B#(0x~~~(BFX #@(A rock piercer suddenly drops from the ceiling!--More--FXN XIts blow glances off your helmet.pFX6;What do you want to wield? [- a or ?*] FXA LYou are already wielding that!FXaYou miss the rock piercer.74 FX''You hit the rock piercer!The rock piercer bites![3 pts.]4 FX WYou hit the rock piercer.5 FXwXYou miss the rock piercer.6 FXNYou miss the rock piercer.FX ]You just miss the rock piercer.7 FXʹYou just miss the rock piercer.8 #fFX[You displaced Poster.##@fPoster misses the rock piercer.FX+Jv9 #(0~(B@FXfYou miss the rock piercer.Poster misses the rock piercer.--More--FX Poster bites the rock piercer.The rock piercer misses Poster.50 FXX~You hit the rock piercer!Poster misses the rock piercer. FX>LYou hit the rock piercer.The rock piercer turns to flee!1  FX40You kill the rock piercer!(0~(B32363131540 Welcome to experience level 5.2 (0~(Bf(0~(B!FXYou displaced Poster.#f@Something is written here in the dust.--More--"FXP pUse "r." to read it.(0~(Bf#FX x3 #@(0~(B$FX#@(0~(Bf(0~(B$FX7|4 @f<$FX #####@f(0~(B%FX5 #@###%FX6 @#f##%FX$ @f#####%FX}kc37 @(0a(B&FX8 @(0~(B##&FX #@(0~(B#'FXRP9 @(0~(B(FXL60 1 )FX=b2 3 +FX#44 5 f(0~(B(0a(B,FXa (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~~~x(Bf(0~x(B(0j~lqu(B@(0~x(B(0~~(B(0mk~x(B(0lq(B(0x~mqk(B(0x~~~x(B(0lqqk(B(0lqk(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~x(B(0x~~~~~~~~x(B(0mqk~mk(B(0lj~~~lk~~lj(B(0lqj~~x(B(0x~~~ljx~lj(B(0lj~~~~xlqj~lqj(B(0x~x(B(0lj~~~lqjx~~~x(B(0x~mqk(B(0x~~(B[(0qvqqj~lqj(B,FXa -(0x~~~x(B(0x~~~~~(B)(0~~~x(B(0mk~~x(B(0x~~lqqqqqqj(B(0mqqj(B(0mqqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:1145 HP:34(36) Pw:31(31) AC:7 Xp:5/340 Wt:572/675 T:1765  Something is written here in the dust.Use "r." to read it.(0~(Bf.FX6 f@(0~(B</FX+h7 (0~(B(0~(B@/FXH (0~(Bf@(0~(B0FXw8 f@(0~(B(0~(B0FXi 9 f(0~(B@(0~(B1FX(0~(Bf(0~(B@1FXp70 (0~(B(0~(B@1FX (0~(B@(0~(B(0x(B(0j~(B(0j(B(0~(B(0q(B1FX#k 51 (0lq(B(0~(B(0x(B@(0~(B(0q(B2FXY2 (0~(B@(0~(B(0x(B(0~~~(B(0j(B(0~~~~(B(0q~~~(B(0~~~(B(0k~(B(0mq(B2FX_>(0lq(B(0~(B(0x(B@(0~(B(0x(B(0~(B(0m(B(0~(B(0~(B(0q(B3FX3 (0lq(B(0x~(B(0~(B(0j(B@(0~m(B(0~~~(B(0~~~~(B(0~lk~~q(B(0q(B(0k(BF(0~(B(0~~~(B(0k~~x(B(0qqj(B3FXYg4 (0q(B(0~(B(0l(B(0~(B(0w(B@(0m(B(0~(B(0~(B(0l(B(0j(B(0l(B4FX' C(0~(B(0k(B@(0~~~(B(0m(B(0j~~~~(B>(0~~~~(B(0x~~~~~~(B(0mk(B(0lqk(B4FX5 (0k(B(0mqqqqqqv(B(0~(B(0qk(B(0x~~~~~~~(B@(0~(B5FXU(0~(B@(0m(B(0~(B5FX5 6 (0~(B@(0x(B(0m(B6FX7 (0qk(B(0~(B(0~~x(B@(0x(B(0j(B(0m(B6FX M(0~(B@6FX d68 @(0~(B7FXQ@(0~(B7FX[9 @(0~(B7FX (0w(B(0~(B(0~(B@(0~~~~~~~~~~~~(B(0~(B(0~~~~lj(B(0~(B(0~(B(0~~lqqj(B(0mq(B(0mqqj(B85 8FX6 (0lj(B(0x~(B(0~(B@(0~(B8FX+# (0lqq(B(0~~mj(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0k~(B(0x~~(B(0~~m(B(0~~~(B(0~(B@(0~(B9FX7 (0lqq(B(0~~(B(0~~m(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0x(B@(0~(B9FXM (0mk(B(0~m(B(0~(B(0~(B(0~(B(0l(B(0x(B@(0~(B9FXc8 (0k(B(0k(B(0~m(B(0~(B(0~(B@(0m(B(0~(B(0j(B:FX W9 (0~(B@;FXơ91 (0~(B(0~(B(0~~(B(0l(B(0~(B(0~(B@f;FXp @(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B2 @(0~(B(0~(B8 (0lj(B(0lqqqj~~(B(0j~~~~~~~(B(0k~~~(B@(0mk~~(B(0~(B(0k(B(0mk~~(B(0~(B(0~x(B(0x~~~(B(0~(B(0~x(B(0x~~~(B(0~~lj(B(0mk~l(B(0~(B(0j(B(0mq(B(0~(B(0~(B(0~(B=FX-(0k(B@(0x(B(0~(B(0~(B(0x~(B(0lq(B(0~(B(0mk(B9 >FXm (0~(B@(0j(B801 (0k(B(0~(B(0~(B@?FXQw2 @(0~(B(0~(B?FX w3 (0~(B@(0~(B@FXm4 @(0~~~(B(0~(B(0~~x(B(0j~~m(B(0~~~(B(0~~~~~(B(0~~~~~(B(0q~~~~~l(B(0~~~~~(BG(0x(B(0mk~~~~~m(B(0j~~~~~(B(0~~~~~(BG(0~~~~~~~(B(0~~~~~~~(B(0k~~~~~~(B(0mqk~~~~~(B(0mk~lk~(B(0mqj(B(0qj(BAFXB5 (0l(B(0~(B@(0~(B(0~(B(0~(BBFX(0~(B@(0j(B(0~(BG(0~(BGG(0~(BCFX߅6 (0~(B@(0x~(B(0~(B(0~x(B(0x(B(0j(BDFX8 (0lq(B(0~(B(0qk(B@(0x(B(0x(B(0m(B(0~(B(0~(B(0mq(BEFX Y7 @(0~(BFFXj_@(0~(BG(0~(BGGG(0~(BFFX1 X8 @(0~(BFFX\ 9 @(0~(B(0~(B(0~(B(0~~(BGFXDD(0~(B@GFX_JO10 (0~(B@GFX! D(0~(B@GFXИN1 (0~(B@HFX3rM@(0~(BHFX N2 (0~(B@IFXN3 (0~(B@IFXD(0~(B@IFXU JFXCount: 10JFX Y4 5 6 7 8 9 You are beginning to feel hungry.You stop searching. Hungry KFXQYou don't have anything to eat.LFXR Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) MFX!(0klqqk(B(0lqkmj~~x(B(0x~mk~~~(B@(0mk(B(0x~~x~~~~~mk(B(0lqj~~x~~~~~~mk(B(0x~~~~x~~~~~~~mk(B(0lqj~lq~x~~~~~~~~x(B(0x~~~x~~x~~~~~~~~x(B(0lqj~lqu(B<(0~x~~~~~~~lj(B(0x~~~x(B(0mk~xk~lk~~lj(B(0lqqwqj~lqj(B(0x~mqkmqjx~~x(B(0x~~x~~~x(B(0x~~~x(B(0lqqk(B(0lqk(B(0lj~~mk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~~x(B(0x~~~~~~mk(B(0x~~MFX"~x(B(0x~~~~~~~~x(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(BMFXr 8What do you want to use or apply? [aegjouR or ?*] MFX  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) MFX+(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B Take out what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OFX+OFX(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~~~x~~x(B(0lqj~lqu(B<(0~x(B(0x~~~x(B(0mk~x(B(0lqqwqj~lqj(B(0x~mqk(B(0x~~x~~~x(B(0x~~~x(B(0lqqk(B(0lqk(B(0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk(B(0x~~~~~~mk(B(0x~~~x(B(0x~~~~~~~~xqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj~~~~~~~~~~~mqk(B(0lqj~~x(B(0xOFX~~~ljx~lj~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x(B Take out what?  Comestibles a - 3 uncursed food rations(end) PFX#PFX?z#(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(Bd - 2 uncursed food rations.20 QFX6What do you want to eat? [d or ?*] QFXSThat food really hit the spot!68 41 562 3 f(0~(B(0~(BYou finish eating the food ration.23 TFX!%4 5 6 f(0~(B(0~(B(0~(B(0~(BUFX^i Zf(0~(BVFX7 8 f(0~(B(0~(BWFX8@(0~~~~(BGf(0~~(B(0~(BYou feel your magical energy drain away!2530 f(0~(BYFXsS1 @^YFXй@(0~(B(0~(BG(0~(BfZFX'[pWhat do you want to write with? [- ju or ?*] You write in the dust with your fingers.--More--ZFX! What do you want to write in the dust here?  elbereth2 f(0~(B\FXo+What do you want to read? [l or ?*.] \FXySomething is written here in the dust.You read: " elbereth"._FXRa3 f(0~(B_FX f(0~(BG(0~(BThe gnome turns to flee!`FXJe4 (0~(Bf`FX` <Poster bites the gnome.aFX]/5 bFX =Poster misses the gnome.bFX8Poster bites the gnome.The gnome is killed!6 %dFX (0~(BG@You see here a gnome corpse.7 (0~(BeFX 7What do you want to eat? [d or ?*,] fFX\r eat what?  Comestibles a - a gnome corpse(end) fFXE R+(0kmk~x~x~x(BThis gnome corpse tastes terrible!(0~(BGfGYou stop eating the gnome corpse.hFX @%(0~(BSomething is written here in the dust.Use "r." to read it.8 (0~(BfiFXsH @What do you want to write with? [- ju or ?*] iFX+` Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--iFX You write in the dust with your fingers.--More--What do you want to write in the dust here? elberethf(0~(BjFXn+What do you want to read? [l or ?*.] jFXxSomething is written here in the dust.You read: "elbereth".kFXf/9 kFX (0~(BG(0~(BfThe gnome turns to flee!lFX OYou hit the gnome!40 mFX^You kill the gnome!53 %(0~(BfnFX(0~(BG@ Things that are here: a gnome corpse a green gem a partly eaten gnome corpse--More--oFXt(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B1 pFX3What do you want to write with? [- ju or ?*] pFX(=You write in the dust with your fingers.--More--pFXWhat do you want to write in the dust here?  elbereth(0~(BG(0~(BfThe gnome turns to flee!GqFXhYou hit the gnome.2 (0~(BqFX%EYou miss the gnome.rFX NYou hit the gnome.3 sFXYou feel more confident in your weapon skills.You kill the gnome!66 (0~(BGftFXZ|You hit the gnome.4 (0~(BftFXuMYou kill the gnome!795 f%(0~(BvFX. Pick up what?  Comestibles a - a gnome corpse b - a partly eaten gnome corpse Gems c - a green gem(end) wFX+xFX_2(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~~~x~~x(B(0lqj~lqu(B<(0~x(BA - a green gem.3 (0~(BfxFX…@% Things that are here: 2 gnome corpses a red gem a gray stone--More--yFX2(0lqkx~mkx~~xj~~x(Bf(0~(BPoster eats a gnome corpse.86 zFX&7What do you want to eat? [d or ?*,] zFXGs eat what?  Comestibles a - 2 gnome corpses(end) {FX!+(0qk~mk~~x~~x~~x(BThis gnome corpse tastes terrible!7 8 9 50 1 2 3  Satiated N--More--|FXHRYou finish eating the gnome corpse.4 |FX9 FUnknown command ' '.|FX' %}FX*What do you want to eat? [d or ?*,] }FXTr eat what?  Comestibles a - a gnome corpse(end) }FX? +(0kmk~x~x~x(BThis gnome corpse tastes terrible!5 (0~(B--More--~FXnMaPoster eats a partly eaten gnome corpse.6 7 8 9 60 1 2 N(0~(B--More--~FXdYou finish eating the gnome corpse.(0~(BN~FXFUnknown command ' '.~FX %~FX FXFXH^)3 FX:4 (0~(Bf(0~(BNFX# 5(0~(BFXy i5 *@(0~(BFX&In what direction? [hykulnjb><] FX***(0~(B*fFXT3In what direction? [hykulnjb><] FX(0~(B**(0~(B6 f*(0~(BFX (0~(B@(0~~~(BN Things that are here: a gray stone a red gem--More--FX (0lqkx~mkx~~x(B8 fN(0~(BFX  Pick up what?  Gems a - a gray stone b - a red gem(end) FX?2++FXB - a gray stone.C - a red gem.64 f(0~(B(0~(BNFX FUnknown command ' '.FXV %FXHFX9What do you want to use or apply? [aegjouBR or ?*] FXjAWhat do you want to rub on the stone? [- ABC or ?*] FXB[A - a worthless piece of green glass.9 FXw6FWhat do you want to use or apply? [aegjouBR or ?*] FX@What do you want to rub on the stone? [- BC or ?*] FX fB - a luckstone.70 f(0~~(B(0~(BFX! FWhat do you want to use or apply? [aegjouBR or ?*] FX6 ?What do you want to rub on the stone? [- C or ?*] FXaC - a worthless piece of red glass.(0~(BfFXHz1 (0~(B@NFXL(0~(Bf@(0~(BNFX92 (0~(Bf(0~(B@FX(0~(Bf@N(0~(BFX x3 (0~(B@(0l(BFXd(0~(Bf(0l(B(0~(BN@(0~(B(0x(B(0~(B(0x(B(0~(B(0~(BFX54 (0~(Bf(0~(B@(0~(Bn(0~(B(0~l(B(0x(B(0j(BFXl ^(0~(B(0~(BNf(0t(B(0~(B@(0~~(B(0~(B(0~~(B(0~l(B(0j(BFX;5 (0~(B@(0~m(B(0~(B(0~(B(0~~(B(0~x(B(0k~(B(0j(B(0mq(BFXR>HN(0~(B(0~(Bf(0~(B(0qk(B@(0~~(B(0m(B(0x(B(0m(BFXDq 96 (0~(Bf(0q(B(0x(B(0~~~~~~~~(B(0m(B(0~(B(0qk(B(0k~(B@FXQ7 (0lqj(B0 (0x~~~(B(0~~~~(B(0~~~~(B(0k~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0x~~~~(B(0~(B(0~~~~~(Bf(0~~~(B(0~(B(0k(B@FX'2(0lqq(B(0x~~mj(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~(B((0~(B(0~(BN(0~~q(B(0~mq(B(0~~m(B(0~~(B(0~(Bf(0~(B@FX 8 (0~(Bf(0~(B@FX 9 N(0~(B(0~(Bf(0~(B@FX(0~(BNf(0~(B(0~(B@FX 80 (0~(Bf(0~(B@FX" (0~(BN(0~(Bf(0~(B@FXH' W1 (0~(B@FX) (0~(BN(0~(B(0~(B@(0m(BFXQ 2 (0~(Bf@(0~(BFX56! FXu 3 f@(0~~(BFX:(0~(BN@(0~~(BfFX| 4 @(0~(Bf(0~(BFX(0~(BN@(0~(Bf(0~(BFXmP5 @(0~(BFX^6 N(0~(B@(0~(B(0~~(BfFXX (0~(B@(0~(Bf(0~(BFXP{7 (0k(B(0j(B(0~(B(0u(B(0k(B(0t(B(0x~(B@(0j(B(0lk(B(0lqqq(B(0~(B(0~(BFXH8 (0x(B(0~~(B(0~(B(0k(B@(0~(B(0~(B(0~(Bf(0v(BFXt(0~(B(0~(B (0lq(B(0m(B (0x~~~~(B(0~~~(B@(0~(B(0~(BFX 9 (0lq(B(0~(B(0~~(B(0~m(B(0~~(B(0~(B(0~(B(0~(B(0k(B (0x~~(B@ (0mqk~(B(0~(B(0m(BFX[ p90 (0q(B(0qqk(B(0~x~~(B(0~~~(B(0~~l(B(0~~x(B(0~x(B@ (0mk(B(0~(B(0~~~(B(0~(BFXD(0k(B(0x(B(0~(B@(0~(B(0u(B(0~(B(0~(BFXi (0q(B(0~(B@(0~(B(0~(BYou see here a candle.1 FX͋KD - a candle.6 FX)`2 (0k(B(0x(B(0x(B(0x(B@(0~(B(0~(B(0~(B(0~~(B(0x~(B(0lq(B(0x(BFX @@(0m(B(0~(B(0x(B(0~m(B(0j~(B(0~(B(0~x(B(0qqj(BYou hear some noises in the distance.FX\3 @ (0m(B(0~(B(0j(BFXZX4 @(0~(BFX (0k(B(0x(B@(0~(B(0x(B(0j(BFX{W5 @(0~(BFX With great effort you move the boulder.(0~(B@0FX` o6 (0~(B@0FXS7 (0~(B@FXI(0~(B@FX; ]318 (0~(B@FXfT9 (0~(B@FXK(0~(B@FX|1 903 (0lqu(B (0lj~(B(0x~~~t(B(0~~(B@(0~~~~~~(B (0~(B(0mqv(BFX<p4 @(0~(BhFX@ (0t(B(0~(B(0~(BFXo5 (0~(B@hFX7W (0~(B@h(0~(BFXcA(0~(B@You hear some noises in the distance.6 FXCWhat do you want to write with? [- juABC or ?*] FXPvYou write in the dust with your fingers.--More--What do you want to write in the dust here? FX8 elbereth7 FXŨ+What do you want to read? [l or ?*.] FX6ySomething is written here in the dust.You read: " elbereth".FXs Sh(0~(BFXl)8 FX)9 FX JThe dwarf wields a broad short sword!FXR010 FX -What do you want to wield? [- a or ?*] FXiJYou are already wielding that!FX?`%FX )1 FXmh(0~(BThe dwarf turns to flee!FX)sThe dwarf's dwarvish mithril-coat deflects your attack.2 FXwgThe dwarf's dwarvish mithril-coat blocks your attack.FXJlNYou hit the dwarf!3 FXp The dwarf's hard hat blocks your attack.h(0~(BFX ]4 @(0~(BFXC:\The dwarf's dwarvish mithril-coat deflects your attack.FXcNYou hit the dwarf!5 FXThe dwarf's dwarvish mithril-coat blocks your attack.(0~(BhFXcT6 (0~(B@FX^ aThe dwarf's large round shield blocks your attack.7 FXn The dwarf's dwarvish mithril-coat blocks your attack.f--More--FX fThe dwarf thrusts his broad short sword.The dwarf misses.--More--FX/WThe dwarf thrusts his broad short sword.The dwarf misses.FXYYou hit the dwarf.8 f(0~(BFXzThe dwarf's dwarvish mithril-coat blocks your attack.9 f(0~(BFX9$ You hit the dwarf.f(0~(BThe dwarf thrusts his broad short sword.--More--FXThe dwarf hits![7 pts.]29 The dwarf thrusts his broad short sword.--More--FXkWThe dwarf hits![9 pts.]0 FXThe dwarf's large round shield deflects your attack.20 f(0~(BFXY @(0~(Bf(0~(B%FX\ )1 FX\ fh(0~(B(0~(BFXBThe dwarf's hooded cloak deflects your attack.2 f(0~(BFX 3 @(0~(B(0~(BfFX.ah(0~(B(0~(BfFX>The dwarf's dwarvish mithril-coat deflects your attack.f(0~(B--More--FX PClick! Poster triggers something.4 FX{ @(0~(B(0~(BfFX=215 FXq6 h(0~(Bf(0~~(BFX& The dwarf's dwarvish mithril-coat blocks your attack.f(0~(BFX ^7 @(0~(BFX8 hf(0~(B(0~~(BFX^The dwarf's hard hat deflects your attack.--More--FXA=:The dwarf's pair of iron shoes blocks Poster.FXFUnknown command ' '.FX| ^9 @(0~(BFX~The dwarf's large round shield blocks Poster.h(0~(B--More--FX]The dwarf's pair of iron shoes blocks Poster.30 FX9B FUnknown command ' '.FXasYou just miss the dwarf.Poster misses the dwarf.FXUFUnknown command ' '.FX]1 @(0~(BFX1(0~(B@Poster misses the dwarf.h(0~(BFX You kill the dwarf!24062 [f(0~(BFX@(0~(BThere are several objects here.3 f(0~(BFX> | Pick up what?  Weapons a - a broad short sword b - an axe Armor c - a hooded cloak d - a pair of iron shoes e - a large round shield f - a hard hat g - a dwarvish mithril-coat Gems h - an orange gem(end) FX4+FX+FX (0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~x(B(0lqj~lq~x(B(0x~~~x~~x(B(0lqj~lqu(B<(0~x(B(0x~~~x(B(0mk~xqj~lqj(B(0x~mqk~~~x(B(0x~~~x(B(0lqqk(B(0lqk~qwj(B(0mqk~mqk(B(0lj~~mqj~mk~~mk(B(0x~~~x(B(0x~~~~~~~~x~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj(BYou have a little trouble lifting E - a dwarvish mithril-coat.--More--FX7You have a little trouble lifting F - an orange gem.$:145 HP:2(36) Pw:31(31) AC:7 Xp:5/406 Wt:717/75 T:1933 Satiated Burdened--More--FXCYour movements are slowed slightly because of your load. f(0~(BFX(0~~(Bf(0~~(B(0~~(B(0~(B(0~(B(0~(B@Poster picks up a hooded cloak.39 [(0~(B(0~(Bf(0~(B(0~(B(0~(B@ (0~(B(0~(Bf(0~(B@Poster drops a hooded cloak.45 (0~(B(0~(B[(0~(B(0~(B(0~(B(0~(B(0qqu(B(0~(B(0j~~(B[FX m(0l(B(0~~~~~~t(B(0x~~~~~~lj(B(0x(B?@(0~lqj(B(0m(B(0qj(BFX8What do you want to wear? [E or ?*] FXč*E - a dwarvish mithril-coat.--More--FXM (0~(B 46 You finish your dressing maneuver.1 FX [ Armor f - a +0 hard hat (being worn) s - an uncursed +0 pair of speed boots (being worn) E - a +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed food ration Spellbooks l - a blessed spellbook of wizard lock (0:3) Wands u - a silver wand Tools a - a +0 pick-axe (weapon in hand) e - an uncursed blindfold g - an uncursed sack o - an uncursed lamp (lit) D - a candle R - a whistle called normal Gems j - an uncursed touchstone A - a worthless piece of green glass B - a luckstone C - a worthless piece of red glass F - an orange gem(end) FX (0lqqklqqk(B(0lqk(B(0lj~~mj~~x(B(0x~mkqj~~(B^(0~~~~mk(B(0x~~x~~~~~~~~~~mk(B(0lqj~~xlqk~~~~~~~~mk(B(0x~~~~xx(B(0mk~~~~~~~~mk(B(0lqj~lq~xmqkmk~~~~~~~~x(B(0x~~~x~~x~~x(B(0x~~~~~~~~x(B(0lqj~lqu(B<(0~x~~x(B(0x~~~~~~~lj(B(0x~~~x(B(0mk~x~~x(B(0mk~lk~~lj(B(0lqqwqj~lqj(B(0x~mqk~lj(B(0mqjx~~x(B(0x~~x~~~x(B(0x~~~x(B(0lqqk(B(0lqk~x(B(0lj~~mk(BFX (0lj~~~~qwj(B(0mqk~mqk(B(0lj~~mqj~mk~mqk(B(0x~~~~x(B(0x~~~~~~mk(B(0x~~~x(B(0x~~~~~~~~x~~~mqk(B(0mk~~~mqqqqqqvq~~~~~~mqk(B(0mqk~mk(B(0lj~~~lk~~lj~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~mqk(B(0lqj~~x(B(0x~~~ljx~lj~~~~~~xlj~~~~(B>(0~~~~~lk~~~lk~~q~~x(B(0lj~~~~xlqj~lqj(B(0x~x~~~~~ljx~~~~~~~~~~ljmqqqjmk~~~~xlj~~~lqjx~~~x(B(0x~mqk~~~~lj(B(0mk~lqk~~lqqj(B(0x~~~ljx~~(B[(0qvqqj~lqj(B(0x~~~x~~~~x(B(0mqj(B(0mqqj(B(0mk~~x(B(0x~~~~~(B)FX (0~~~x(B(0mk~~xlk~lj(B(0mqqj(B(0x~~lqqqqqqj(B(0mqqjjmqj(B(0mqqj(B Pyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:5 $:1145 HP:24(36) Pw:31(31) AC:1 Xp:5/406 Wt:717/675 T:1946 Satiated Burdened  FXQ)CUnknown command ' '. FX/ FX*  FX< :What do you want to use or apply? [aegjouBDR or ?*] FX @What do you want to rub on the stone? [- F or ?*] FXTF - a jacinth stone.7 FX^There is nothing here to pick up. FXP@(0~(BYou see here a scroll labeled LEP GEX VEN ZEA.8 FXa You have a little trouble lifting G - a scroll labeled LEP GEX VEN ZEA.22 FX*9 f@(0~(BFXv  $:145 HP:24(36) Pw:31(31) AC:1 Xp:5/406 Wt:722/675 T:1950 Burdened [@(0~(BFX? r1 (0~(B@(0v(BFX} `(0l(B(0~(B@FXP2 @(0~(BFX Y53 @(0~(BFXJ[4 @(0~(BFXSP@(0~(BFX$Z5 @(0~(BFXu [6 @(0~(BFX O7 @(0~(BFXY[8 (0~(B@(0~(B(0q~(B(0~(B(0l(BFX(0lj(B(0mq(B(0~(B (0x~~~~(B@ (0mq(B(0~(B(0q(BFX>9 (0lqq(B(0~~(B(0~(B@(0~(B(0x(B (0k~~(B(0j(B (0mqq(BFXC 660 (0t(B(0~~(B(0~(B (0x~~(B@ (0m(BFX.1 (0k(B(0~(B@(0j(BFX'O@(0~(BFX W2 @(0~(BFX?W3 @(0~(BFXP5 (0~~~(B@FX<2X6 @(0~(BFX%@ `77 @(0~(BFXh N@(0~(BFXJX8 @(0~(BFXCY9 @(0~(BFX' @(0~(BYou see here a hooded cloak.70 FX]P@[FX[Y1 @(0~(BFX3V2 (0~(B@FXGM(0~(B@FX/VW3 (0~(B@FXK `84 (0~(B@FXD)W5 (0~(B@FXOs6 (0~(B@nFXM(0~(B@FX}W7 (0~(B@FX O8 (0~(B@FX%h O@(0~(BFXӳ Y9 @(0~(B FX Z80 @(0~(B FXQb91 @(0~(B FX&Y2 @(0~(B FX 7 @(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B FX!308 (0~~(B@195 (0~~~~~~~~(B@ FXT(0~(B@22002 (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@5 (0~(B(0~(B(0~(B(0~(B@ FXe 8 @B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(BFXoCB(0~(BFX9cYou kill the bat!3129 %FX~(0~(B@You see here a bat corpse.10 FX O1 %@FXT)46 (0~~~~~~~(B@(0~(B@21 (0~~~~~~(B@FFXI& P2 @(0~(BFXY53 @(0~(BFXo[4 @(0~(BFXQ@(0~(BFXmZ5 @(0~(BFXsy6 @(0~(B(0~(BFX1Z Y7 @(0~(BFXr Y8 @(0~(BFXKN@(0~(BFXPW9 @(0~(BFXUoa630 @(0~(BFX3W1 @(0~(BFXr D(0~(B@FX=v2 (0~(B@(0~(BFX.l3 (0~(B@FX0 l4 (0~(B@FXĀ L(0~(B@FX0p5 (0~(B@hFXHYou hit the hobbit.The hobbit wields a broad short sword!6 f(0~(BFXFyYou kill the hobbit!257 %f(0~(BFX (0~(B@There are several objects here.8 (0~(B(0~(BfFX? Pick up what?  Weapons a - a dagger b - a short sword c - a broad short sword Armor d - a hooded cloak e - a pair of iron shoes Comestibles f - a hobbit corpse(end) FXۍl(0lqk(B(0x~mk(B(0x~~x(B(0lqj~~x(B(0x~~~~xlqj~lq~xx~~~x~~xj~lqu(B<(0~x~~x(B(0mk~xlqj(B(0x~mqkx(B(0x~(B@(0~x(B(0lqqk(B(0lqkj(B(0mqk~mqk(B(0lj~~mqj~mk(BFX@*What do you want to eat? [d or ?*,] FXks eat what?  Comestibles a - a hobbit corpse(end) FX@+(0qk~mk~~x~~x~~x(BBlecch! Rotten food!Everything suddenly goes dark.$:145 HP:36(36) Pw:31(31) AC:1 Xp:5/425 Wt:722/675 T:2038 Blind Burdened 9 40 @(0~(B--More--FX;DYou finish eating the hobbit corpse.@FX @Specify unknown object by cursor? [ynq] (q) FX*UyPlease move the cursor to an unknown object.--More--FXWFX> ) FX` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) FX   FX9Y1 )@ FX3 _2 (0~(B@!FX$-_3 (0~(B@!FX V (0~(B@"FX_4 (0~(B@"FXx?_5 (0~(B@#FX_6 (0~(B@#FX7 _7 (0~(B@$FXt(0~~~(B@You try to feel what is lying here on the floor.--More--%FX_You feel here an axe.9 @%FX)@ 50 You can see again. $:145 HP:36(36) Pw:31(31) AC:1 Xp:5/425 Wt:722/675 T:2050 Burdened %FX U1 (0~(B@&FXlkZ 2 @(0~(B&FX#O@(0~(B&FXY3 @(0~(B&FX Y4 @(0~(B&FXn Y5 @(0~(B'FXY6 @(0~(B'FX&E(0~(B@'FXUjO7 (0~(B@'FX, W8 (0~(B@(FX[9 @(0~(B(FX Z62 @(0~~~~(B)FXjW3 (0~(B@)FX W4 (0~(B@)FX *FX@u *FX? *FXW5 (0~(B@*FXW6 (0~(B@*FX M(0~(B@*FX W7 (0~(B@+FX-'Q 8 @(0~(B+FXa@(0~(BYou see here an axe.+FXNP9 @)+FX"z R 70 @(0~(B+FX} @(0~(BYou see here a large round shield.1 ,FXb[2 @[,FXwY3 @(0~(B-FX7 -FXc -FXr E(0~(B@-FX .FXqY4 @(0~(B.FXN /FX5 @(0~(B6 @(0~(B/FXQ@(0~(B/FX#l @(0~(BThere are several objects here.7 /FX' 8 (0~(B(0~(Bf@)0FX9 f(0~(B@(0~(B1FX+What do you want to throw? [$ or ?*] 1FXI1You don't have that object.--More--2FXV`3What do you want to throw? [$ or ?*] 2FX 9Never mind.3FX( Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3FX3FX 2Specify unknown object by cursor? [ynq] (q) 4FXaUyPlease move the cursor to an unknown object.--More--4FXZ )(For instructions type a ?)5FXf5FXf5FX 6FXKf a cat or other feline (peaceful kitten)--More--6FXڙ (More info? [yn] (n) 7FXe(nPick an object.7FX4&7FXd f(0~(B@(0~(B8FXu80 (0~(Bf@(0~(B8FXHo)Really attack the kitten? [yn] (n) 8FX#n9FXZ1 (0~(Bf9FX 2 @f(0~(B(0~(B9FXu6k@(0~(B(0~(B:FXVO3 @(0~(B:FXU4 (0~(B@:FXr K(0~(B@:FX U5 (0~(B@:FX V6 (0~(B@;FX)W7 (0~(B@;FXW8 (0~(B@;FXi(0~(B@F;FXwW9 (0~(B@;FX.; z90 (0~(B@(0~(B;FXi W1 (0~(B@<FX}@(0~~~~(B3 6 @(0~~~(B=FX`W7 (0~(B@=FX 8You fall down the stairs.[1 pts.]--More-->FX(0mk(B(0~x(B(0j~~x(B(0lj~~l(B(0x(B@(0~~x(B(0j~qqj(B(0~(B(0~~~(B(0~~~(B(0~~(B*(0~(B(0~~~~(B(0lk~l(B(0mqj(BPyite the Field Worker St:12 Dx:9 Co:13 In:14 Wi:17 Ch:10 Neutral Dlvl:6 $:1145 HP:35(36) Pw:31(31) AC:1 Xp:5/425 Wt:722/675 T:2097 Burdened 8 ?FXK -(0~(B(0l(B@<(0~(B(0~(B(0~(B(0~~(B(0~~(B(0mqq(B?FX?} 9 (0mk(B(0~(B(0k(B@(0~(B(0j(B(0~(B(0x(B@FX6100 (0lq(B(0x~(B(0x~~(B(0k~(B@(0~(B(0~(B@FX1 (0q(B(0~(B@(0m(B(0~(BAFXb2 (0k(B(0x(B@(0m(B(0~(BAFXmY3 @(0~(BAFX U4 (0~(B@BFXK(0~(B@BFXxdU5 (0~(B@BFX7m m6 (0~(B@CFX(0~(B@(0~(B(0~~(B(0k(BCFX7 (0~(B@(0~(BCFX[ Q8 (0~(B@(0~(B(0~~(B(0~(B(0l(B(0~~(B(0x(B(0k(B(0m(B(0m(BDFX(9 (0k~(B(0mq(B(0~(B(0vqqqq(B(0q~~~(B@(0~~~~~~~~~~x(B(0~~(BG(0~~~~(B(0qqqq(B(0lj(B(0qqqqk(B(0m(B(0~(B(0k(BDFX (0k(B(0x~(B(0~(B(0lj(B(0mqqq(B(0mqqqqqq(B(0~(B(0x~~~~(BG(0~~~~~~~~~~(BG(0~~~~(Bf(0~~~~(B(0~(BG@(0x(B(0lqqk(B(0qq(BEFX10 (0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@EFXj(0lj(B(0j~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(Bh(0~~~~~~(B(0k(B(0~lk(B(0qj(BYou see here a worthless piece of black glass.1 GFXOf@*(0~(BYou hear some noises in the distance.G(0~(BGPoster misses the gnome.2 GFXr G@(0~(BPoster bites the gnome.(0~(BG(0~(BGGFX~3 @(0~(B(0~~(B(0~(BHFXL\ ;(0~(BGfG@Poster misses the gnome.4 GG(0~~(BGhJFXȦ(0~(BGThe gnome lord throws 2 darts!)(0~(B)(0~(B)(0~(B)You are almost hit by the 1st dart.(0~(B)@)(0~(B)(0~(B)(0~(B)--More--KFX_You are hit by the 2nd dart.[3 pts.](0~(B)3 (0~(BG@KFXGtYou have a little trouble lifting H - a dart.35 LFXUThere is nothing here to pick up.LFXa |6 @G(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(BGh(0~(BMFXcE7 @(0~(B(0~(B(0~(BNFX߭vWhat do you want to write with? [- juA-CFH or ?*] You write in the dust with your fingers.--More--NFX:What do you want to write in the dust here? NFX's elberethh(0~(BThe dwarf picks up a worthless piece of black glass.G(0~(BNFXb :What do you want to read? [lG or ?*.] NFX/ |Something is written here in the dust.You read: " el5ere#h".OFXHu What do you want to write with? [- juA-CFH or ?*] Do you want to add to the current engraving? [ynq] (y) OFXw nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--OFX :What do you want to write in the dust here? OFX48elbereth8 PFXq,What do you want to read? [lG or ?*.] PFX{Something is written here in the dust.You read: "elberete".QFX!FWhat do you want to write with? [- juA-CFH or ?*] QFX3Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--QFXBH<What do you want to write in the dust here? elQFX bereth9 G(0~(BQFX) ,What do you want to read? [lG or ?*.] QFXf{Something is written here in the dust.You read: "elbereth".RFX Th(0~(BThe dwarf throws a dagger!))(0~(BYou are almost hit by a dagger.)(0~(B20 @SFXqt(0~(BGThe gnome lord turns to flee!TFXF\^You hit the gnome lord!41 UFXpYou hit the gnome lord!(0~(BGh(0~(BThe gnome lord throws a dart!)--More--VFXT6You are hit by a dart.[2 pts.])(0~(B2 2 @VFXM HUnknown command ' '.VFX &WFXn!8What do you want to write with? [- juA-CFH or ?*] WFX4Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--WFXYF6You write in the dust with your fingers.--More--WFX\<What do you want to write in the dust here? elWFX,6bereth3 XFXs{ Pick up what?  Weapons a - a dart b - a dagger(end) [FX|++[FXS You have a little trouble lifting H - a dart.--More--[FX You have a little trouble lifting I - a dagger.h(0~(B(0~(BG34 --More--\FXqThe gnome lord throws 2 darts!))(0~(BYou are hit by the 1st dart.[3 pts.])(0~(B29 @))(0~(B--More--\FXu9You are almost hit by the 2nd dart.)(0~(B4 @G\FXKHUnknown command ' '.\FXն&]FXYou hit the dwarf!5 (0~(BG^FXWYou miss the dwarf.The dwarf hits![2 pts.]7 --More--_FXlGYour speed boots block the dwarf's attack.--More--_FXg PThe gnome wields a thonged club!6 `FXmHUnknown command ' '.aFXmWhat do you want to write with? [- juA-CFHI or ?*] Do you want to add to the current engraving? [ynq] (y) aFXdnYou wipe out the message that was written in the dust here.--More--aFXqYou write in the dust with your fingers.--More--What do you want to write in the dust here? eaFXlaFX`berethG(0~(BaFX$:Unknown command ' '.bFX:What do you want to read? [lG or ?*.] bFXv\{Something is written here in the dust.You read: "ezber$th".cFXGWhat do you want to write with? [- juA-CFHI or ?*] cFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--cFXY <What do you want to write in the dust here? elcFX6bereth7 cFX ,What do you want to read? [lG or ?*.] cFX {Something is written here in the dust.You read: "elbereth".dFXThe dwarf turns to flee!G(0~(BhThe gnome lord turns to flee!G(0~(B--More--eFXGQThe gnome turns to flee!88 fFXmYou kill the gnome!389 %gFXGWhat do you want to write with? [- juA-CFHI or ?*] gFXDo you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? elgFXbereth30 (0~(BGhhFXc,What do you want to read? [lG or ?*.] hFX.' {Something is written here in the dust.You read: "elbereth".iFX(0~(BGThe gnome lord throws 2 darts!))(0~(BYou are almost hit by the 1st dart.)(0~(B@))(0~(B--More--jFXYou are hit by the 2nd dart.[1 pts.])(0~(B7 @jFXW uYou have a little trouble lifting H - 2 darts.61 kFX_UThere is nothing here to pick up.kFX w2 (0~(BhlFX3 f(0~(BGlFX,What do you want to read? [lG or ?*.] mFXp{Something is written here in the dust.You read: "elbereth".mFX 2(0~(BfGh(0~(B(0~(BPoster bites the gnome lord.The gnome lord misses Poster.4 nFXPPoster bites the gnome lord.nFX-The gnome lord hits Poster.nFXa 985 oFX,What do you want to read? [lG or ?*.] oFX,{Something is written here in the dust.You read: "elbereth".pFXPoster bites the gnome lord.The gnome lord is killed!6 (0~(Bf(0~(BhpFX Poster bites the dwarf.The dwarf is killed!7 %qFXS#(0~(B@ Things that are here: a gnome corpse a thonged club--More--rFXn (0~(BfPoster eats a dwarf corpse.8 sFX8What do you want to eat? [d or ?*,] sFXor eat what?  Comestibles a - a gnome corpse(end) sFXnA+This gnome corpse tastes terrible!9 40 1 92 3 4 5 6 7 8 (0~(BG(0~~~(BG--More--sFX You finish eating the gnome corpse.309 (0~(BGtFX )G@Poster picks up a hooded cloak.(0~(BG(0~(BGf[Poster drops a hooded cloak.50 [fuFX;U(0~(B(0~(B@You see here a hooded cloak.(0~(BGf(0~(BThe gnome lord wields a crossbow!1 vFX=E h(0~(B[@ Things that are here: a pair of iron shoes 2 blue gems a worthless piece of black glass--More--wFXq-n(0lqqk(B(0~(B(0~(BGThe gnome lord shoots a crossbow bolt!)(0~(B)(0~(B)(0~(B)--More--xFX gYou are almost hit by a crossbow bolt.(0~(B)@yFX/  Pick up what?  Weapons a - a crossbow bolt Armor b - a pair of iron shoes Gems c - 2 blue gems d - a worthless piece of black glass(end) zFXp+{FX(0lqqk(B(0x~~xlj(B(0x~~mkj~(B(0mk~~mk~~~(B(0mk~~x(B(0~~(B(0lj~~x(B(0k~~(B(0lj~~lj(BYou have a little trouble lifting J - 2 blue gems.82 {FXa HWhat do you want to use or apply? [aegjouBDR or ?*] {FX @What do you want to rub on the stone? [- J or ?*] |FX ]J - 2 worthless pieces of blue glass.3 }FXU (0~(BGfG@(0~(B(0~(B)(0~(B(0q(BThe gnome lord shoots a crossbow bolt!)(0~(B)--More--~FX{3You are hit by a crossbow bolt.[4 pts.](0~(B)26 4 G(0~(BG(0~(Bf@FX @(0~(B(0~(BGThe gnome lord shoots a crossbow bolt!)--More--FX You are hit by a crossbow bolt![6 pts.])(0~(B0 @FXHUnknown command ' '.FX&FX FX u5 @(0~(B(0~(BFX@(0~(B(0~(BSomething is written here in the dust.Use "r." to read it.16 (0~(BfFX.What do you want to write with? [- juA-CFH-J or ?*] Do you want to add to the current engraving? [ynq] (y) FXXnYou wipe out the message that was written in the dust here.--More--You write in the dust with your fingers.--More--What do you want to write in the dust here? FXelFX~bereth7 (0~(B(0~(BGfFX5 ,What do you want to read? [lG or ?*.] FXY {Something is written here in the dust.You read: "elbereth".FXYPoster picks up a crossbow bolt.f(0~(BG[Poster misses the gnome lord.8 FXd QPoster misses the gnome lord.FX=09 FX} zPoster misses the gnome lord.(0~(BG--More--FX` JThe gnome lord picks up a pair of iron shoes.--More--FX0gIThe gnome lord puts on a pair of iron shoes.--More--FX ~MPoster bites the gnome lord.60 FXלHUnknown command ' '.FXk&FX FX FXRvdPoster bites the gnome lord.1 FX:Poster drops a crossbow bolt.Poster bites the gnome lord.--More--FX JThe gnome lord swings his crossbow at Poster.--More--FXT{The gnome lord misses Poster.Poster bites the gnome lord.2 FXVHUnknown command ' '.FX &FX FX FXqPoster misses the gnome lord.G*FXn 923 FXPoster misses the gnome lord.GG(0~(BPoster picks up a crossbow bolt.--More--FX9Poster bites the gnome lord.--More--FXJThe gnome lord swings his crossbow at Poster.--More--FX]MThe gnome lord misses Poster.4 FXw HUnknown command ' '.FX q &FXC FX FXj,What do you want to read? [lG or ?*.] FXK{Something is written here in the dust.You read: "elbereth".FXiVPoster bites the gnome lord.The gnome lord is killed!5 %fFXf[Poster eats a gnome lord corpse.6 (0~(BGFX&FX\ *7 FX(;,What do you want to read? [lG or ?*.] FXgR{Something is written here in the dust.You read: "elbereth".FX~8 G(0~(BFX?*9 FX The gnome wields 3 daggers!370 GFX01 FX:What do you want to write with? [- juA-CFH-J or ?*] FX% Do you want to add to the current engraving? [ynq] (y) nYou wipe out the message that was written in the dust here.--More--FXmpYou write in the dust with your fingers.--More--What do you want to write in the dust here? FX1eFX lberethG(0~(BThe gnome turns to flee!G(0~(BGThe gnome picks up a thonged club.--More--FXHThe gnome turns to flee!2 FXd HUnknown command ' '.FX &FX(,What do you want to read? [lG or ?*.] FX5{Something is written here in the dust.You read: "elbereth".FX?E&FXD` *3 FX$p(0~(B(0~(BGGThe gnome wields a thonged club!4 FXR PYou hit the gnome.5 FXVYou hit the gnome.GG(0~(B(0~(BGThe gnome hurls a dark green potion!--More--FXEThe flagon crashes on your head and breaks into shards.FX*K[1 pts.]2 --More--FXz]&You feel somewhat dizzy.--More--FX$:145 HP:2(36) Pw:31(31) AC:1 Xp:5/438 Wt:738/675 T:2175 Conf Call a dark green potion: FX2:  FX 6  FX1  FXN  FXdFX iFXuzFX2zFXH yFX*!@Poster bites the gnome.The gnome is killed!6 %FXh f)Poster eats a gnome corpse.FXx 7 You feel less confused now. $:145 HP:3(36) Pw:31(31) AC:1 Xp:5/438 Wt:738/675 T:2177 FX)(0~(BG(0~(BGThe gnome wields a club!8 FX 09 FX_  (0~(BGThe gnome picks up a worthless piece of black glass.80 GG(0~(B(0~(BFXzPYou hit the gnome.1 FXH You hit the gnome.G(0~(BThe gnome throws a dagger!)))--More--FXNV You are almost hit by a dagger.)(0~(B@(0~(BGThe gnome swings her club.--More--FXlzeYour dwarvish mithril-coat blocks the gnome's attack.2 FXHUnknown command ' '.FXm&FX FX FX8You hit the gnome.FX7 VYou just miss the gnome.3 FXYou kill the gnome!%G[51 The gnome throws a dagger!)--More--FXg;You are almost hit by a dagger.)(0~(B44 @(0~(BGFX HUnknown command ' '.FX/ &FX6 FX)@ Things that are here: a gnome corpse a club--More--FX"R5 FX+ FX FXb You hit the gnome.The gnome thrusts his dagger.The gnome misses.6 G(0~(BFX FYou hit the gnome.FXJ mYou kill the gnome!647 %FXcYou kill the gnome!))f77 Poster eats a gnome corpse.8 FX 8What do you want to eat? [d or ?*,] FX5 r eat what?  Comestibles a - a gnome corpse(end) FXg+Blecch! Rotten food!You feel rather light headed.$:145 HP:24(36) Pw:31(31) AC:1 Xp:5/477 Wt:738/675 T:2189 Conf 90 51 r(0~~(B--More--FX{You finish eating the gnome corpse.2 r(0~(BFXA,Count: 10FX173 r(0~~(BYou feel less confused now. $:145 HP:25(36) Pw:31(31) AC:1 Xp:5/477 Wt:738/675 T:2194 You stop searching.FX HYou see here a club.FX\)G@ Things that are here: a bow 14 arrows--More--FXL7s(0~(BrFXyus)@You see here a hooded cloak.5 FXnYou kill the sewer rat!86 (0~(BG(0~(BFXQYou displaced Poster.@fThere are several objects here.7 (0~(BGFX5% Pick up what?  Weapons a - a dagger b - a crossbow c - 7 crossbow bolts Armor d - a pair of iron shoes Gems e - a worthless piece of black glass(end) FXo(0lqqk(B(0x~~xlj(B(0x~~mkj~(B(0mk~~mk~~~(B(0mk~~x(B(0~~~(B(0lj~~x(B(0k~~(B(0lj~~lj(B(0x~~~(B(0x(B<(0~~x(BFX @) Things that are here: a bow 12 arrows a gray stone a thonged club--More--FX (0~(BGf[FXcm Pick up what?  Weapons a - a bow b - 12 arrows c - a thonged club Gems d - a gray stone(end) FX+FXiN+FX +FXYou have a little trouble lifting K - a bow.--More--FX MYou have a little trouble lifting L - 12 arrows.--More--FX xYou have a little trouble lifting M - a thonged club.6958 FXE{HUnknown command ' '.FXW&FXV FXŰ FX' FX߫9 @*f(0~(BG(0~(BFX} 200 f*(0~(B(0~(BGFX&In what direction? [hykulnjb><] FXg (0~(B*(0~(B*(0~(B*(0~(B*(0~(B*f)*FXr 0(0mk(B(0q(B(0l(B(0~~x(B<(0~~~mqj(B(0~~~~~~~~l(B(0~~~~~~~(B>(0~~~~~~~~(B(0~~(BG(0~~~~~~(B@G(0~~(B(0~~~~~(B(0~(B(0~~~~(Bh(0m(B(0~~~~~x(B(0~~~~lj(B(0~~~x(B(0~~~x(B(0k~lj(B(0qj(BYou see here a gray stone.75 FX;You have a little trouble lifting N - a gray stone.80 6 (0~(BGG(0~(B(0~(BhFXC IWhat do you want to use or apply? [aegjouBDNR or ?*] FXs@What do you want to rub on the stone? [- N or ?*] FXpHN - a whetstone.7 FXB!8 (0qk(B(0j~m(B(0~~~(B(0~(BG(0~qk(B(0j~~~~x(B(0~~~~~(B(0~~~~l(B(0~~~~m(B(0~~~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@G(0j~(Bh(0~~~(B(0~(B(0~~~(B(0~(B(0m(B(0q(BFXIxWhat do you want to write with? [- juA-CFH-N or ?*] You write in the dust with your fingers.--More--FXr;What do you want to write in the dust here?  FXelFX+,berethFX,What do you want to read? [lG or ?*.] FX|Something is written here in the dust.You read: " elbereth".FX 09 FXThe gnome turns to flee!(0~(BGThe dwarf wields a dagger!10 (0~(BGFX &FXs*1 FX],What do you want to read? [lG or ?*.] FX|Something is written here in the dust.You read: " elbereth".FXh(0~(B(0~(BGThe dwarf turns to flee!82 (0~(BGFXaYLYou just miss the dwarf.FXPYou hit the dwarf.3 FXZY You hit the dwarf.4 (0~(Bh(0~(B(0~(BGFXԨ5 (0q(B(0~(B(0lq(B(0x(BG(0x~(B(0j~(B(0~~(B(0~(B(0~(BG@(0~(B(0m(BFX You hit the dwarf!f(0~(BG(0~(BGThe dwarf thrusts her dagger.The dwarf hits!--More--FXg v[6 pts.]2 The dwarf thrusts her dagger.--More--FXkYour hard hat deflects the dwarf's attack.6 (0~(BGFX##You hit the dwarf.(0~(B(0~(BGFXɅkYou kill the dwarf!5057 *FXo(0l(B(0j(B(0x(B(0~(B(0x(B(0~(B(0~(B@(0m(BYou have a little trouble lifting 15 gold pieces.606 --More--FXq Things that are here: a red gem a hooded cloak a pair of iron shoes a dagger--More--FX(0qk(B(0qj~m(B(0~~~~(B(0~~~qklqj~~~~x(BThe gnomish wizard casts a spell!--More--FXW The gnomish wizard is suddenly moving faster.8 (0~(BGf(0~(BG(0~(BGFX&& HUnknown command ' '.FXfHWhat do you want to write with? [- juA-CFH-N or ?*] FXxxYou write in the dust with your fingers.--More--What do you want to write in the dust here? FXV{ FXelbFX'ereFXi)%thkFX?*The gnomish wizard turns to flee!39 (0~(Bf(0~(BGFXF?:What do you want to read? [lG or ?*.] FX\&|Something is written here in the dust.You read: " elbereth".FX`X Pick up what?  Weapons a - a dagger Armor b - a hooded cloak c - a pair of iron shoes Gems d - a red gem(end) FX+FXW((0qk(B(0qj~m(B(0~~~~(B(0~~~qk(B(0lqj~~~~xk(B(0x~~~~~~mk(B(0x~(BG(0~~~l~x(B(0lj~~~~~mj~x(B(0x~~~~~~(B(0~(B(0mklj(B(0x~~~~~q~l(B(0~~x(BYou have a little trouble lifting O - a red gem.7 20 (0~(BG(0~(BGG(0~(BFXq IWhat do you want to use or apply? [aegjouBDNR or ?*] FXY@What do you want to rub on the stone? [- O or ?*] FX~8O - a garnet stone.(0~(Bk(0~(BGFX1 (0l(B(0x(B(0x(B(0x(B@(0~~~x(B(0~(Bf[(0~~~~~~~~~~lj(B(0~(B(0k(B(0lk(B(0~~~x(B(0x(B(0m(BFX]-h2 G(0~(B(0~(B@(0~(Bf(0~(B(0l(BG(0~(B(0~(BGFX/ V3 (0~(B(0~(B(0~(B@(0~(Bf(0~(B(0~(B(0k(B(0j(B(0~(BGFXoKQ(0~(B(0~(B@(0~(Bf(0~(BG(0k~(B(0~(B(0qj(BG(0~(BFXF4 (0qk(B(0~(B(0~~~(B(0~(B(0~(B@(0~(Bf(0v(BG(0~(BFXe ^(0m(B(0mj(B(0~~~(B(0j(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0m(B(0qj(B(0q(B(0~(B(0qj(BYou hear some noises in the distance.You hear a mumbled curse.5 FXY*(0q(B(0~(B(0~(B(0~(B@G(0~(B(0q(BPoster bites the gnomish wizard.--More--FXcThe gnomish wizard points at Poster, then curses.G--More--FX. The gnome picks up a hooded cloak.The gnome puts on a hooded cloak.46 FXpp HUnknown command ' '.FX:>&FXky FXF FXFG@>(0~(BPoster bites the gnomish wizard.--More--FXӠ ?The gnomish wizard points at Poster, then curses.FX HUnknown command ' '.FX&FXO FX;@(0~(BPoster bites the gnomish wizard.7 FX *Really save? [yn] (n) FXCySaving...Be seeing you...