<a Player: puppey17 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-08-16.16:41:32.ttyrec Time: (1629132092) Mon Aug 16 16:41:32 2021 <a<EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. <aRestoring save file...<acT<aT#[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC8 Exp1 T9 You return to level 1 in The Dungeons of Doom.--More--=aUHĿ@rZ+=a>[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC8 Exp1 T9 Hello puppey17, the changeling Pokemon, welcome back to SlashEMExtended!=aq [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T9 The moon is waxing tonight.>aP\[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T10 @<Zr>a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T11 @?âK[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T12 @Zr?a' +[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T13 r@@avG[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T14 r@<Z@a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T15 @Aa.There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T15 Aa9 AavThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T15 Aa̐ @[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T16 @rZBavyBaz<You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T17 @rBaU[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T18 @<ZrBa{ [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T19 @BaQ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T20 @rZCav0[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T21 @rCaO[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T22 r@<ZCa [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T23 @DaiS[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T24 @rZFaXThere is nothing here to pick up.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T24 Ga=[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T25 @rIad0Really attack the kobold zombie? [yn] (n) Ja!n[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T25 Ka <[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T26 @rZKaӕKa$You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T27 r@Ka R 3In what direction? [hykulnjb><] La߭La You see no door there.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T27 MagARr@MaD[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T27 You see a door open.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T28 ZMa01[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T29 r@Ma2[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T30 @rZNa [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T31 @NayThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T31 Oae JBeware, there will be no return! Still climb? [yn] (n) Paq n[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T31 bak baWThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T31 cat'  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ea\[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T31 faC>[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T32 @<rfaz [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T33 @rgaB<[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T34 @rZgaJ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T35 @ga^`[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T36 r@<Zga Z[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T37 @rgas9p[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T38 @rZ%ha[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 @haiThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 ia7  Comestibles a - an uncursed food ration {0} b - an uncursed +1 nl wall egg {0} c - 3 uncursed carrots {0} d - an uncursed tripe ration {0} e - an uncursed fortune cookie {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed strongly greased scroll of heal other {0} Wands f - an uncursed wand of enlightenment (0:1) {0}(end) mal?+egg - This is a comestible. Color: white. Material: flesh. Appearance: (null). It can be eaten.ma*nEggs can be eaten, but some of them can also hatch after a while. Eating a stale egg causes vomiting.--More--sa6Accessing Pokedex entry for +1 nl wall... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 5. Almost immobile (2). Normal generation, with frequency 1. Resists needs +1 weapon to hit, hits as a +1 weapon. Leaves no corpse. Big, genocidable, breathless, amphibious, carnivorous, herbivorous. Is a valid polymorph form.  Attacks: 1d2, lash - ordinary physical  1d2, trample - ordinary physical --More--aKĿ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 a Comestibles a - an uncursed food ration {0} b - an uncursed +1 nl wall egg {0} c - 3 uncursed carrots {0} d - an uncursed tripe ration {0} e - an uncursed fortune cookie {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed strongly greased scroll of heal other {0} Wands f - an uncursed wand of enlightenment (0:1) {0}(end) a +wand of enlightenment - This is a wand. Color: orange. Material: vivardoradorium. Appearance: vivardoradorium. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--aM& amOIf you zap this wand, you can see some clues about your status, e.g. alignment, whether it is safe to pray and if your luck is positive or negative.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 a! Count: 84a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 aThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T39 aZ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T40 @rZa̎There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T40 a aThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T40 a2[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T41 @ra? There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T41 aP a1There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T41 a Na[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T42 @rZa2[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T43 @a;[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T44 @Zra;There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T44 a %@a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T44 HUSI claws the kobold zombie.an &The kobold zombie is destroyed![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T45 a)I7[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T46 @raZ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T47 @a3[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T48 @rat1[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T49 @ra 2[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T50 @ra. [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T51 @aS4[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T52 @raU .[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T53 @ra3[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T54 @ra4x[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T55 @a*[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T56 @raB F[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T57 @r+asJThere is nothing here to pick up.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T57 a aߗ There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T57 aZE Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) a \[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T57 aM.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T58 @ra[a3_+You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T59 r@a 1[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T60 r@aF[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T61 @raf ([Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T62 @ra.o [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T63 @ao$There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T63 ae afThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T63 aj :[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T64 @ra .[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T65 @ra GThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T65 a a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T65 aq aPThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T65 a:i aj There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T65 a>[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T66 @ra2 [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T67 @a.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T68 @raN [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 @raIz There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 a) am)There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 aZThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 a alThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 a a5There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 a=: a:There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T69 aG" ![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T70 r@a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T70 a a,There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T70 aF[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T71 @a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T71 a aThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T71 a4[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T72 @ra [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T73 @raa+You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T74 r@ax aZThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T74 ac a! .You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T75 @raq[ a_+You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T76 r@a 1[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T77 r@aP1[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T78 @ra'There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T78 a aThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T78 aH[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T79 @a` 4[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T80 @rac 0[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T81 @ra-q[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T82 @ra =k[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T83 @!a[ 0[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T84 @#a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T84 a0D[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T85 r@##a#@a "You see here a finalized squirting potion {0}.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 aicmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--°aFu [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC8 Exp1 T91 Ŀ<#r@###[+%+$($İa՘2Specify unknown object by cursor? [ynq] (q) ưa,q[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 ưa Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ǰa+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If theǰa' number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game hisǰaStory --More--ʰaG[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 ʰa[GYou are not wearing any armor.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 ʰaGʰa;HThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 ˰aW  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ̰a +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If thḛa]  number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game his̰a tory --More--ͰaS[^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the flooͰa[r (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items--More--aC I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if aCoption qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More--a& : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pra ay pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique--More--ak "M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--a[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T91 aη [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T92 !@aPd -@ag EYou see here a finalized squirting potion {0}.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T93 ra am - a finalized squirting potion {0}.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T93 a<c[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T94 #@#aKQ[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T95 #@#aSR#@#a+[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T95 You hear some noises in the distance.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T96 aA[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T97 #@#aG ;[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T98 #@#a,r[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 @a0 There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 akakThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 af@ a@ There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 aaThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 a]aThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T99 aP[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T100 @ aC[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T101 @ a̡1[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T102 @ aL[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T103 @r a a[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T104 @r a`There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T104 aaabThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T104 aK[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T105 @+a[[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T106 @a~5Q[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T107 @raR There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T107 a^bThis is a water tile that can cause you to drown. Really step on it? [yn] (n) arxn[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T107 a|agYou displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T108 rĿ@at a ]You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T109 @raaTThere is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T109 a