Δa Player: puppey17 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-08-16.16:39:42.ttyrec Time: (1629131982) Mon Aug 16 16:39:42 2021 Δa*EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. Δah3Restoring save file...Δa(Δac#[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC8 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More--ϔay 6Ŀr@Z+ϔa >[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC8 Exp1 T1 Hello puppey17, the changeling Pokemon, welcome back to SlashEMExtended!ϔa [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 --More--Ӕa(The moon is waxing tonight.Ԕa, ԔaW- There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 ؔa ؔa You can't go down here.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 ؔa+  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ٔaU}#+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) ڔa^+ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ڔa +Ŀr@y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down ڔap  m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a mapڔa symbol represents \ known display list of what's been discovered v version display version number V history display game history --More--a f ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the flooaYf r (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items--More--aO I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if aQPoption qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More--ab : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pra ay pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique--More--asa "M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--aG[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a6H Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ap+Ŀr@y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down a m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map a symbol represents \ known display list of what's been discovered v version display version number V history display game history --More-- a^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floo a,r (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items--More-- aP  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if a option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More-- a: look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pr atay pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique--More--a"M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a a There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 aRI a9JThere is a staircase up here.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a)Pick an object.a=[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a>You are not wearing any armor.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a,F Drop what type of items?  a - All types b - Comestibles ('%') c - Scrolls ('?') d - Wands ('/') A - Auto-select every item U - Items known to be Uncursed(end) a Q[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 aCount: 46a[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T1 a6 [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T2 @<ad[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T3 @aͳ B[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T4 @rZ aHY&[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T5 @r a\?[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T6 @Zr a [Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T7 @!aU There is a wall in the way![Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T7 !aF[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T8 @rZ!aC !aRG ;You displaced HUSI.[Puppey17 the CROC ] St17 Dx11 Co7 In9 Wi13 Ch6 PokChgMalNeu  20(20)  Pw 5(5)  AC8 Exp1 T9 @r#a) )Really save? [yn] (n) $aޖ ySaving...$a"Be seeing you...