puppey17, lawful male indraenian Pirate -----.-- |......| |....... |B@....| -------- [Puppey17 the Landlubber] St10 Dx15 Co12 In12 Wi6 Ch5 PirIndMalLaw Dlvl:1 $171 HP12(12) Pw2(2) AC4 Exp1 T1 Latest messages Ahoy puppey17, welcome to SlashEMExtended! Ye be a lawful male indraenian Pirate. Ye be playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. Ye should absolutely do that, unless ye want to figure out this complex game on yer own. Amy and other players will be glad to give ye advice! Message o' the day: This be SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If ye find any bugs, please tell me about it! --Amy Be careful! New moon tonight. Ye might want to turn on the number pad, which be done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, ye have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, ye can also turn on the number pad by adding this line to yer options file: OPTIONS=number_pad:2 (probably requires ye to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) a - an uncursed +0 cutlass (weapon in hand) {16}. What do ye want to drink? [jk or ?*] Never mind. What do ye want to ready? [- bcd or ?*] Never mind. What do ye want to ready? [- bcd or ?*] Ye now have no ammunition readied. Really quit? WARNING: this will erase yer game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 cutlass (weapon in hand) {16} b - 3 uncursed +1 chiveys named Grim's Burning Dead (alternate weapon; not wielded) {6} c - an uncursed +0 barking iron {8} d - 100 uncursed +0 bullets {2} Armor e - a blessed +0 monkey jacket (being worn) {12} f - an uncursed +0 monkey jacket {12} g - an uncursed +0 pair of high boots (being worn) {8} Comestibles h - 2 uncursed sea biscuits {0} Scrolls n - 5 uncursed scrolls of healing {0} o - an uncursed burnt scroll of mana {0} p - 3 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Potions j - 2 uncursed finalized potions of rum {0} k - an uncursed potion of rum {0} Rings l - a ! uncursed +3 ring of gain dexterity {0} Tools i - 3 uncursed +0 grappling hooks {36} m - an uncursed oilskin sack {5} The oilskin sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: EXP boost You could not have this property extrinsically: full nutrients You could not have the double effect of this property: manaleech Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 34 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 98% chance Musable item generation frequency had a negative bias of 34% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 79% Implant drop chance was reduced to 97% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 99% Tool drop chance was reduced to 99% Food drop chance was reduced to 97% Shop item generation was reduced to 33% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: protection spells The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to expert proficiency: spear The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 38724 Monster spawn increase reached its maximum at turn 116267 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 12334521 The monster class that cannot be genocided was gnome The monster class that was spawned more often: xorn (freq bonus 3) The monster species that spawned more often: vilifying bespattered (freq bonus 24) The monster species that spawned more often: bitumen devil (freq bonus 12) The monster species that spawned more often: Bulletproof Lieutenant (freq bonus 10) The monster species that spawned more often: Theresa Flauschebueschel May (freq bonus 18) The monster species that spawned more often: haughty-looking elf (freq bonus 16) The monster species that spawned more often: unhealthy wort (freq bonus 12) The monster species that spawned more often: reach jelly (freq bonus 10) The monster species that spawned more often: spike smasher (freq bonus 8) The monster species that spawned more often: semiprivate chaw (freq bonus 28) The monster species that spawned more often: wise sophia (freq bonus 10) The monster species that spawned more often: udun-spawn (freq bonus 24) The monster species that spawned more often: swayed ufo part (freq bonus 15) The monster species that spawned more often: gaunt soul (freq bonus 14) The monster species that spawned more often: turbo wombat (freq bonus 24) The monster species that spawned more often: air elemental speed beholder (freq bonus 10) The monster species that spawned more often: lively semierect (freq bonus 16) The monster species that spawned more often: flay force fungus (freq bonus 28) The monster species that spawned more often: headiest hypochondria (freq bonus 8) The monster species that spawned more often: decayed stalk (freq bonus 60) The monster species that spawned more often: aureal (freq bonus 4) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 12) The monster trait that was more common: monsters that are strong (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 1) The monster species that never randomly spawned: ambassador gappier The monster species that never randomly spawned: superpete The monster species that never randomly spawned: Olog-hai stonebleeder The monster species that never randomly spawned: lurcher depredated tricycle The monster species that never randomly spawned: pale warp fungus The monster species that never randomly spawned: fluke worm The monster species that never randomly spawned: possessed guard The monster species that never randomly spawned: yuletide anguished The monster species that never randomly spawned: petty red slime The monster species that never randomly spawned: winter wolf cub The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: implant of wannabe (buff) The RNG hath decreed that this item was never generated: copper scourge ((null)) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 3) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 20) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: Claudia wooden sandals (moon boots, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy antidote ball ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 49) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: osfa chain mail ((null)) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: Karin lady sandals (gentleman shoes) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this trap was always invisible: ludgera trap The RNG hath decreed that this trap was generated more often: nasty nation trap (freq bonus 5) Trap randomization happened for 1 in 438 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 961 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having experience boost (0) You had 1500 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the Lord The version you were playing was: Unix SlashEMExtended Version 2.7.1 (2b37ffcf) - last build Wed Jul 7 01:28:21 2021. You could not have safely prayed (154) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons cutlass (curved sword) Armor high boots (jackboots) * oilskin cloak (slippery cloak) Scrolls scroll of healing (THE POLITICIANS DO A DAMAGE HAVE) scroll of mana (MY NAME IS MISTER SIR) scroll of phase door (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of standard id (WONDERLOVELY BATHING HOUSE) scroll of cure (VITIO SUS) scroll of heal other (DNHSLEX IS DNETHACK WITH SHOOOOOOOES) * scroll of extra healing (FIRST ATTACK LOSED SO IS LATER) * scroll of greater mana restoration (PLZ RETURN TO DEVTEAM) Potions potion of rum (alcoholic) Rings ring of gain dexterity (ether) Tools * grappling hook (iron hook) * oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 koks (1 created) 0 little spiders (1 created) 0 fub crawlers (1 created) 0 airborne parrots (1 created) 0 spore lichens (1 created) 0 score mushrooms (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new indraenian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye puppey17 the Pirate... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 171 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. Since you quit, the score list will not be checked.