C\N^l Player: potato44 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-02-20.10:15:31.ttyrec Time: (1582193731) Thu Feb 20 10:15:31 2020 C\N^l234 5581 potato44-Rog-Lol-Fem-Cha died in The Dungeons of Doom   on level 3 [max 4]. Killed by a monster (lampad). - [91] 235 5341 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 7. Killed by a monster (Azmodan). - [98] 236 5301 Leeroy-Dra-Out-Mal-Law quit in Space Base on level 24. 29 [29] C\N^)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] D\N^xnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman (1 of 7)E\N^1Q w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph (2 of 7)E\N^iJ U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner (3 of 7)F\N^*5 s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician (4 of 7)H\N^} [ Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker (5 of 7)I\N^q o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist  G - a Tracer  H - a Transsylvanian  I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer (6 of 7)R\N^5.+Choosing Race Pick the race of your Rogue   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman (1 of 11)S\N^ w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabilizer  T - developer (2 of 11)S\N^: U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert  p - extravator  q - fairy  r - fawn (3 of 11)S\N^C  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator  M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage (4 of 11)T\N^|  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman  j - irritator  k - itaque  l - jabberwock  m - japura  n - java (5 of 11)T\N^  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker  G - metal  H - mimic  I - minimalist  J - missingno  K - mongung  L - monkey (6 of 11)X\N^H)+Use hybrid races? [yn] (n) Z\N^=nChoosing Gender Pick the gender of your loli Rogue  m - male f - female * - Random ! - Quit(end) \\N^a~ 2+Choosing Alignment Pick the alignment of your female loli Rogue  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ]\N^b+]\N^M (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B@(0~~~~(B$(0~~x(B(0x~~~~~~(BdH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1673 HP 17(17)  Pw 4(4)  AC2 Exp1 T1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts]\N^N } of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--b\N^(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B@(0~~~~(B$(0~~x(B(0x~~~~~~(BdH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(BHello potato44, welcome to SlashEMExtended! You are a chaotic female loli Rogue.--More--d\N^] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--f\N^I Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--i\N^ I[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T1 The moon is waning tonight.k\N^P> Weapons a - an uncursed +0 short sword (weapon in hand) {12} b - 12 uncursed +0 daggers (alternate weapon; not wielded) {48} c - 32 blessed +0 darts (in quiver) {1} Armor d - an uncursed +1 leather armor (being worn) {60} Scrolls f - 3 blessed scrolls of gold detection {0} g - a blessed finalized scroll of gold detection {0} h - 4 blessed scrolls of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Potions e - an uncursed potion of sickness {0} Tools i - an uncursed lock pick {0} j - an uncursed oilskin sack {5} k - an uncursed blindfold {0}\N^a>23;15H(end) w\N^(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B@(0~~~~(B$(0~~x(B(0x~~~~~~(BdH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(B [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1673 HP 17(17)  Pw 4(4)  AC2 Exp1 T1 [Potato44 the Footpad \N^22H] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T1 {\N^[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T2 <@{\N^CQ @(0~(B@[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T2 The little dog misses the gless child.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T3 --More--~\N^f:You hear the footsteps of a guard on patrol.\N^r .(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~~~~(B$(0~~x(B(0x~~~~~(B@dH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1673 HP 17(17)  Pw 4(4)  AC2 Exp1 T3 b - 12 uncursed +0 daggers (wielded) {48}.--More--\N^ >(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~~~~(B$(0~~x(B(0x~~~~~(B@dH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1673 HP 17(17)  Pw 4(4)  AC2 Exp1 T3 a - an uncursed +0 short sword (alternate weapon; not wielded) {12}.--More--\N^1V/(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~~~~(B$(0~~x(B(0x~~~~~(B@dH(0~~~~~x(B(0mqqqqqqqqqqq(B(0qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1673 HP 17(17)  Pw 4(4)  AC2 Exp1 T3 The little dog misses the gless child.--More--\N^y]The little dog bites the gless child.The gless child is killed![Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T4 (0~(B\N^vt G[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T5 @d(0~~(B\N^ q[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T6 @(0~(B(0~(Bd(0~(B\N^( o[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T7 @(0~(B(0~(Bd(0~(B\N^< There is nothing here to pick up.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T7 \N^#There is nothing here to pick up.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T7 \N^ta[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T8 (0~(B@(0~(Bd\N^2][Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T9 (0~(B@$d\N^u(0~(B@d(0~(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T9 The little dog picks up a gold piece {0}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T10 d(0~(B\N^S[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T11 (0~(B@(0~(Bd\N^ ~d@(0~(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T11 The little dog drops 1 gold piece.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T12 $d\N^; @(0~(BYou see here a gold piece {0}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 Exp1 T13 d(0~(B\N^n1 gold piece.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha 4 17(17)  Pw 4(4)  AC2 Exp1 T13 \N^ DDo you want to turn on the number pad? [yn] (n) \N^9JnDo you want to turn this annoying message off? [yn] (n) \N^=n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 6)\N^PK3 a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - classic_status [true]  g - cursesgraphics [false]  h - DECgraphics [true]  i - eatingconfirm [false]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - extmenu [false]  m - gmmessage [true]  n - graffitihilite [true]  o - help [true]  p - hilite_pet [true]  q - hitpointbar [true]  r - IBMgraphics [false]  s - ignintr [false]  t - invweight [true]  u - knapsacklimit [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true] (2 of 6)\N^; a - materialglyph [false]  b - memorizationknown [false]  c - statuscolors [true]  d - menucolors [false]  e - menu_on_esc [true]  f - menu_glyphs [false]  g - missing_safety [true]  h - mon_polycontrol [false]  i - moreforced [true]  j - numpadmessage [true]  k - null [true]  l - paranoidquit [true]  m - perm_invent [true]  n - pickup_thrown [true]  o - pickup_cursed [false]  p - pokedex [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quiver_fired [false]  t - qwertz_layout [false]  u - rest_on_space [false]  v - safe_pet [true]  w - showexp [false]  x - showrace [false] (3 of 6)\N^*  +\N^> a - showrealtime [false]  b - showscore [false]  c - showsym [true]  d - showdmg [true]  e - showweight [false]  f - showmc [false]  g - showmovement [false]  h - showlongstats [false]  i - showsanity [false]  j - showsymbiotehp [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - tabcursesconfirm [false]  q - tech_description [true]  r - time [true]  s - timed_autosave [true]  t - quick_autosave [false]  u - tombstone [true]  v - toptenwin [false]  w - travel [true]  x - use_inverse [false] (4 of 6)\N^˙+\N^c+\N^+\N^zm+\N^N#+\N^9 a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for new value):  name [potato44]  role [Rogue]  race [loli]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)] (5 of 6)\N^v ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (6 of 6)\N^^+\N^I(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~(Bd@(0~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqq~qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1674 HP 17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T13 Set boulder to what? \N^\ 0\N^[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1674 HP 17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T13 (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~(Bd@(0~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqq~qj(B]N^V[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T13 [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T14 (0~~(Bd@]N^4What do you want to use or apply? [ijk or ?*] ]N^VUYou are now wearing a blindfold.You can't see any more.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T15 Bli (0~(B@]N^BWhat do you want to use or apply? [ijk or ?*] ]N^6 You were wearing an uncursed blindfold {0}.You can see again.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16 (0~(Bd(0~(B@]N^ BWhat do you want to use or apply? [ijk or ?*] ]N^k  Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) ]N^ + Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Tools ('(') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed(end) ]N^ +]N^R Put in what?   Coins ('$')  r - 1674 gold pieces {0}  Weapons (')')  a - an uncursed +0 short sword (alternate weapon; not wielded) {12}  b - 12 uncursed +0 daggers (wielded) {48}  c - 32 blessed +0 darts (in quiver) {1}  Armor ('[')  d - an uncursed +1 leather armor (being worn) {60}  Scrolls ('?')  f - 3 blessed scrolls of gold detection {0}  g - a blessed finalized scroll of gold detection {0}  h - 4 blessed scrolls of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Potions]N^ ('!')  e - an uncursed potion of sickness {0}  Tools ('(')  i - an uncursed lock pick {0} (1 of 2)#]N^+$]N^_+)]N^++]N^4 +.]N^ce j - an uncursed oilskin sack {5}  k - an uncursed blindfold {0} (2 of 2)0]N^[ (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~~~~(Bd(0~~x(B(0x~~~~~~~~~(B@(0~~~x(B(0mqqqqqqqqqqq~qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1674 HP 17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16 You put 3 blessed scrolls of gold detection {0} into the oilskin sack.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4) 0]N^D[ S[A AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16 --More--2]N^2wYou put a blessed finalized scroll of gold detection {0} into the oilskin sack.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16  --More--3]N^ Yv You put an uncursed scroll of heal other {0} into the oilskin sack.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16 --More--4]N^ A You put an uncursed potion of sickness {0} into the oilskin sack.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T16 [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 (0~(Bd:]N^  Weapons  a - an uncursed +0 short sword (alternate weapon; not wielded) {12}  b - 12 uncursed +0 daggers (wielded) {48}  c - 32 blessed +0 darts (in quiver) {1}  Armor  d - an uncursed +1 leather armor (being worn) {60}  Scrolls  h - 4 blessed scrolls of teleportation {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  Tools  i - an uncursed lock pick {0}  j - an uncursed oilskin sack {5}  k - an uncursed blindfold {0} (end) ;]N^  +(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0~~~~~~(B<(0~~~~~~~x(B(0x~~~~~~~~~(B@(0~(Bd(0~x(B(0mqqqqqqqqqqq~qj(B[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha Dlvl:1 $1674 HP 17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 lock pick - This is a tool. Color: cyan. Material: iron. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. --More--<]N^ d This tool can be used on locks to open them.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 >]N^!g# @]N^3 dipr @]N^'opA]N^g>What do you want to drop? [$a-dh-p or ?*] C]N^n=You drop 11 uncursed +0 daggers {44}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt82/1450 T17 G]N^_ ?b - 11 uncursed +0 daggers {48}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 I]N^j # J]N^ߞ nJ]N^ aK]N^meK]N^ؼ9Name an individual object? [ynq] (q) N]N^+;yWhat do you want to name? [a-dh-p or ?*] O]N^r1You don't have that object.--More--P]N^K= 7What do you want to name? [a-dh-p or ?*] T]N^P 6What do you want to name these daggers? V]N^_fsV]N^tV]N^ aV]N^0r bV]N^( bW]N^yW]N^ [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 Z]N^# Z]N^"u dip[]N^Ur []N^o[]N^}p[]N^n >What do you want to drop? [$a-dh-p or ?*] \]N^ JYou drop 11 uncursed +0 daggers named stabby {44}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt82/1450 T17 _]N^# _]N^n_]N^a_]N^ZY m_]N^2 e`]N^qS 9Name an individual object? [ynq] (q) b]N^;yWhat do you want to name? [a-dh-p or ?*] b]N^T AWhat do you want to name this dagger named stabby? d]N^%md]N^! ad]N^ id]N^ ng]N^5[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt82/1450 T17 k]N^U# l]N^al]N^)c djustl]N^r justl]N^W ustl]N^k stm]N^M?What do you want to adjust? [a-dh-p or ?*] n]N^2Adjust letter to what [be-gq-zA-Z]? p]N^vHZMoving: Z - an uncursed +0 dagger named main (weapon in hand) {4}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt82/1450 T17 u]N^ = Lb - 11 uncursed +0 daggers named stabby {44}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 x]N^## x]N^R dipy]N^r y]N^boy]N^py]N^ ?What do you want to drop? [$a-dh-pZ or ?*] }]N^*JYou drop 10 uncursed +0 daggers named stabby {40}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt86/1450 T17 ]N^I # ]N^n]N^Za]N^l m]N^ޚ e]N^T9Name an individual object? [ynq] (q) ]N^Ƨ<yWhat do you want to name? [a-dh-pZ or ?*] ]N^g.AWhat do you want to name this dagger named stabby? ]N^gs]N^ϴ e]N^5 c]N^&o]N^dn]N^Cd]N^=[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt86/1450 T17 ]N^i# ]N^j5 a]N^ djust]N^just]N^ust]N^ st]N^i_ @What do you want to adjust? [a-dh-pZ or ?*] ]N^u 2Adjust letter to what [be-gq-zA-Y]? ]N^R KMoving: Y - an uncursed +0 dagger named second {4}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt86/1450 T17 ]N^ Lb - 10 uncursed +0 daggers named stabby {40}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 ]N^D|>What do you want to ready? [- abcY or ?*] ]N^)URb - 10 uncursed +0 daggers named stabby (in quiver) {40}.[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T17 gN^x}[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T18 d(0~(B(0~(B@(0~(BgN^rj[Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T19 d(0~(B(0~(B@lN^w [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T20 (0~(B(0~(Bd(0~(B@,,,[vN^|Q [Potato44 the Footpad ] St17 Dx17 Co8 In10 Wi9 Ch4 RogLolFemCha  17(17)  Pw 4(4)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt126/1450 T21 (0~(Bd@##,N^Really save? [yn] (n) N^ !ySaving...N^ "Be seeing you...