Squid Girl, lawful female atlantean Mahou Shoujo ------- |.@.... |<}.}}| |...}.- --+--|- [Squid Gir the Schoolkid] St11 Dx6 Co9 In10 Wi17 Ch13 MahAtlFemLaw S0 Dlvl:1 $0 HP20(20) Pw5(5) AC0 MC2 Mov10 Sn0 Xp1/0 Wt207/1200 T9 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy The moon is waxing tonight. leather cloak named The Annihilating Plague - This is a piece of armor. Color: brown. Material: leather. Appearance: (null). Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). A basic cloak that has low magic cancellation. This is not a real artifact, and therefore it doesn't actually do anything special. ribbed plate mail - This is a piece of armor. Color: cyan. Material: platinum. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). This very strong armor is resistant to rust and corrosion. spellbooks of confuse monster - This is a spellbook. Color: bright green. Material: paper. Appearance: litter. Spell level: 2. Spell school: enchantment spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Your melee attacks can confuse monsters if you cast this spell. spellbooks of aimbot lightning - This is a spellbook. Color: red. Material: paper. Appearance: thrice-sealed. Spell level: 4. Spell school: elemental spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. If you cast this, you get a target cursor that you can position at any square in your line of sight. A lightning bolt will then shoot out of the tile you picked, but the direction of that lightning is random. spellbooks of cause fear - This is a spellbook. Color: transparent. Material: paper. Appearance: obsidian-studded. Spell level: 3. Spell school: enchantment spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Use this spell to make monsters flee from you. Occasionally it backlashes, afflicting you with a standard status effect. # Pick an object. @ a human or elf or you (atlantean mahou shoujo called Squid Girl, on a staircase) Accessing Pokedex entry for player atlantean... Base statistics of this monster type: Base level = 8, difficulty = 10, AC = 4, magic resistance = 10, alignment -10. Fast (15). Normal generation, with frequency 1. Resists sleep. No conveyed resistances. Genocidable, breathless, amphibious, carnivorous, herbivorous swimmer. May be eaten by vegetarians. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d10, uses weapon - ordinary physical 1d10, uses weapon - ordinary physical You hear the footsteps of a guard on patrol. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: poison resistance You could not have this property intrinsically: detect monsters You could not have the double effect of this property: contamination resistance Ring identification only worked 4 times out of 33 Implant identification only worked 1 times out of 55 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 91% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 88% Shop item generation was reduced to 74% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: divination spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to skilled proficiency: two-weapon combat Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33608 Monster spawn increase reached its maximum at turn 145398 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 871000 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: washcloth streusel (freq bonus 8) The monster species that spawned more often: epithelia yeller (freq bonus 30) The monster species that spawned more often: ostracism preestimating coucher (freq bonus 16) The monster species that spawned more often: dangerous dice (freq bonus 6) The monster species that spawned more often: nonbinary null (freq bonus 10) The monster species that spawned more often: slaughtering troll (freq bonus 36) The monster species that spawned more often: shockstorm giant (freq bonus 8) The monster species that spawned more often: captain redbeard (freq bonus 8) The monster species that spawned more often: armored cow (freq bonus 24) The monster species that spawned more often: floating nose (freq bonus 10) The monster species that spawned more often: voting brigade (freq bonus 18) The monster species that spawned more often: lathery estivating (freq bonus 3) The monster species that spawned more often: dcss mummy (freq bonus 18) The monster species that spawned more often: Johanetta (freq bonus 18) The monster species that spawned more often: evolte (freq bonus 28) The monster species that spawned more often: impressionably unthoughtfully (freq bonus 2) The monster species that spawned more often: commiseratively valuating alloyed (freq bonus 8) The monster species that spawned more often: manticore (freq bonus 8) The monster species that spawned more often: widowered reg (freq bonus 45) The monster species that spawned more often: deadly mimic (freq bonus 18) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 8) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 6) The monster trait that was more common: monsters that originate from Animeband (freq bonus 3) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 10) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster species that never randomly spawned: training bulb The monster species that never randomly spawned: ruralizing unwonted The monster species that never randomly spawned: drowned dead one The monster species that never randomly spawned: bugbear graining wharfed The monster species that never randomly spawned: quaquarigami The monster species that never randomly spawned: hark internationalist The monster species that never randomly spawned: rushroom The monster species that never randomly spawned: nether nymph The monster species that never randomly spawned: nonstandard kobold The monster species that never randomly spawned: overcoat lapsing champy retrograde The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 95) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 57) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 16) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 7) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 19) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 19) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 3) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 63) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 16) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 34) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: evil variant stone (gray) The RNG hath decreed that this item was always generated cursed: crow quill (feather-etched rapier) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: starlit trap (freq bonus 1) Trap randomization happened for 1 in 120 traps Traps were spawned invisible 1 times in 41 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 425 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were magic-protected You had not decided on your sexuality yet You had 1492 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (95) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 26% 200% b - aimbot lightning 4 + elemental 90% 400% c - cause fear 3 + enchant 26% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Scrolls scroll of healing (GNOZAB) scroll of mana (ELF VERY ACCURASY) scroll of phase door (SCUMHACK ROLLING FOR STAIRS) scroll of standard id (XOR OTA) scroll of cure (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of heal other (BUNDLEBUNDLEBUNDLE) * scroll of extra healing (PASH EM EXTENDED BRITISH MAKE OUT) * scroll of greater mana restoration (THX 1138) Spellbooks spellbook of confuse monster (litter) spellbook of aimbot lightning (thrice-sealed) spellbook of cause fear (obsidian-studded) Wands wand of striking (cavorite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new atlantean 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Squid Girl the Mahou Shoujo... Since you quit, the score list will not be checked.