Carson, chaotic male herbalist Rogue ------ |..@.+ |.f..| |....| .....| |....| -.---- [Carson the Footpad] St4 Dx16 Co6 In9 Wi6 Ch7 RogHrbMalCha S0 Dlvl:1 $368 HP16(16) Pw4(4) AC3 MC0 Mov12 Sn0 Xp1/0 Wt172/690 T5 Latest messages What do you want to drop? [$a-dhik-np-tw-zA-C or ?*] You drop 9 uncursed +0 daggers {36}. # Do you want to mark an item to prevent it from stacking with identical objects? [yn] (n) What do you want to mark? [a-dhik-np-tw-zA-C or ?*] The item was marked and will not stack any longer. G - 9 uncursed +0 daggers {36}. b - an uncursed +0 dagger (weapon in hand) {4}. a - an uncursed +0 short sword (alternate weapon; not wielded) {12}. The kitten picks up a wand {0}. a - an uncursed +0 short sword (weapon in hand) {12}. b - an uncursed +0 dagger (alternate weapon; not wielded) {4}. Herbalists aren't able to use two weapons at once. Autopickup: ON, for no objects. What do you want to drink? [pqr or ?*] You don't have that object. What do you want to drink? [pqr or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have the double effect of this property: clairvoyance Scroll identification only worked 100 times out of 354 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 14 Wand drop chance was reduced to 92% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 94% Shop item generation was reduced to 79% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: techniques The following skill was trained at half the usual rate: dart The following skill was limited to skilled proficiency: orb The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: healing spells (turn 3) The following skill became untrainable after a while: sling (turn 14252) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 89157 Monster spawn increase reached its maximum at turn 237747 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 265260 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: crackwhore (freq bonus 9) The monster species that spawned more often: crunchy mold (freq bonus 72) The monster species that spawned more often: cyan seraphon (freq bonus 14) The monster species that spawned more often: valavi (freq bonus 40) The monster species that spawned more often: your game ends now (freq bonus 10) The monster species that spawned more often: misjudging overexert (freq bonus 30) The monster species that spawned more often: balance jingler (freq bonus 6) The monster species that spawned more often: dent golem (freq bonus 18) The monster species that spawned more often: tear warp patch (freq bonus 5) The monster species that spawned more often: crappy warp fungus (freq bonus 36) The monster species that spawned more often: killing anteater (freq bonus 30) The monster species that spawned more often: aqua pudding (freq bonus 8) The monster species that spawned more often: nobbier qurush slobbered civilized blackfoot (freq bonus 40) The monster species that spawned more often: unprolific grittier (freq bonus 16) The monster species that spawned more often: warty mushroom (freq bonus 6) The monster species that spawned more often: thickish lustful danging milling (freq bonus 6) The monster species that spawned more often: radiant stalk (freq bonus 30) The monster species that spawned more often: occult warlock (freq bonus 16) The monster species that spawned more often: grogrue (freq bonus 28) The monster species that spawned more often: clock-elder thing (freq bonus 36) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster trait that was more common: monsters that have scratch attacks (freq bonus 3) The monster species that never randomly spawned: red wort The monster species that never randomly spawned: flemflam mimic The monster species that never randomly spawned: petty snow king The monster species that never randomly spawned: habitat temporarily The monster species that never randomly spawned: diamond dragon The monster species that never randomly spawned: black rat The monster species that never randomly spawned: tu-tara backup soldier The monster species that never randomly spawned: rng lichen The monster species that never randomly spawned: Tarrasdemon The monster species that never randomly spawned: fatweight rubber The RNG hath decreed that this item was never generated: laser pole ((null)) The RNG hath decreed that this item was never generated: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 11) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 12) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 11) The RNG hath decreed that this item was generated more often: Sing's jewel (red, freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 7) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 28) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: zebes pole ((null)) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 15) Trap randomization happened for 1 in 350 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 947 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You had 1496 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 24% 100% b - stone to flesh 3 + healing 90% 200% Techniques known in the end Name Level Status critical strike 1X Prepared(0) surgery 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of gold detection (TOO BAD YOU WAS TOO SEEK) scroll of teleportation (PHAM NUWEN) scroll of healing (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of mana (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of phase door (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of standard id (FUK DA SAC) scroll of cure (GODFATHER OF ALL ROGUELIKES) scroll of heal other (AQUE BRAGH) * scroll of extra healing (TO MENY SHOTING TO BE AVOID) * scroll of greater mana restoration (STRAIGHT LINES IT SIGNED ME) Spellbooks spellbook of healing (sexual) spellbook of stone to flesh (red-hot) Potions potion of sickness (bright) potion of healing (perfume) potion of extra healing (reservatrol) Wands wand of sleep (tolkienian) wand of healing (aqua) Tools * oilskin sack (bag) medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new herbalist 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Carson the Rogue... Since you quit, the score list will not be checked.