Shingle X, chaotic female bretonian Mahou Shoujo ------## |....+,,# ----- |....|#,### ... |....|#,,@# .>.. ##|.....,##@## .# #,.....|,##,k,#,##.- #,----.-,####,,,,,,# #,# #,,,,,,%,,###,# #,,# #,,,,,##### #,# ##,####,--.--- #,# #,,# #,|....|# #,# ------,# #,|.....,###,# |.....,# #,|....|,#,,,# |....|###,,.....|`-.---- |....-,,,,#------,|.<..| |....|##### #,...{.| ------ ##------ [Shingle X the Schoolkid] St6 Dx4 Co4 In11 Wi13 Ch15 MahBreFemCha S271 Dlvl:2 $109 HP-3(27) Pw17(17) AC3 MC1 Mov10 Sn0 Xp2/28 Wt136/760 T800 Satiated Latest messages You miss the fairy moogle. The fairy moogle swings her mythical sable. The fairy moogle hits you! [-7 -> 20] You hit the fairy moogle. The fairy moogle reads a scroll of healing {0}! The fairy moogle looks better. The fairy moogle swings her mythical sable. Your tarrier blocks the fairy moogle's attack. You just miss the fairy moogle. The fairy moogle swings her mythical sable. The fairy moogle hits you! [-5 -> 15] You miss the fairy moogle. The fairy moogle swings her mythical sable. The fairy moogle hits you! [-7 -> 8] The fairy moogle swings her mythical sable. The fairy moogle hits you! You die... Your inventory Weapons q - an uncursed +0 dagger {4} v - 2 uncursed +0 orcish daggers {8} w - 69 uncursed +0 material bolts {2} H - a blessed +0 orcish dagger {4} Armor a - an uncursed +0 studded leather armor (being worn) {80} b - an uncursed +0 pair of high stilettos (being worn) {8} G - an uncursed +0 tarrier (being worn) {30} Comestibles g - an uncursed tin of snag rat meat {0} h - an uncursed tin of demonoid meat {0} i - an uncursed tin of pack kobold meat {0} p - an uncursed tripe ration {0} s - an uncursed tin of hap snake meat {0} u - an uncursed food ration {0} x - 3 uncursed bananas {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} D - a cursed scroll of enchant weapon {0} F - a blessed scroll of standard id {0} Spellbooks d - an uncursed finalized spellbook of clairvoyance (5:2) {0} e - an uncursed spellbook of restore ability (0:4) {0} f - an uncursed spellbook of polymorph (0:2) {0} t - a cursed greased spellbook of stone to flesh (0:1) {0} Potions y - an uncursed finalized potion of amnesia {0} C - an uncursed potion of fruit juice {0} I - an uncursed finalized potion of healing {0} Wands c - an uncursed wand of striking (1:12) {0} E - an uncursed wand of undead turning named no message (0:4) {0} Tools r - a blessed wax candle (2000) {0} Gems z - 2 uncursed +0 turquoise stones {0} B - an uncursed +0 bone fragment Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 313 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 46 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency had a negative bias of 42% Ring drop chance was reduced to 98% Wand drop chance was reduced to 96% Armor drop chance was reduced to 85% Tool drop chance was reduced to 95% Shop item generation was reduced to 81% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 86% chance Mastering the following skill taught you the hidden power: paddle The following skill was trained at half the usual rate: claw The following skill was trained at one fifth the usual rate: orb The following skill became untrainable if you tried to train it too early: occult spells (turn 14) The following skill became untrainable if you tried to train it too early: whip (turn 11) The following skill became harder to train at higher skill levels: missile weapons Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 114980 Monster spawn increase reached its maximum at turn 186922 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2761176 The monster class that cannot be genocided was kobold The monster color that was spawned more often: orange (freq bonus 4) The monster species that spawned more often: merlion (freq bonus 5) The monster species that spawned more often: blue stunt (freq bonus 2) The monster species that spawned more often: too deep one (freq bonus 3) The monster species that spawned more often: wizard (freq bonus 1) The monster species that spawned more often: trap vortex (freq bonus 2) The monster species that spawned more often: agate force patch (freq bonus 5) The monster species that spawned more often: tan draconian (freq bonus 3) The monster species that spawned more often: gambian duetted (freq bonus 4) The monster species that spawned more often: guardian of the mountains (freq bonus 36) The monster species that spawned more often: buttasmin (freq bonus 9) The monster species that spawned more often: social distancing force patch (freq bonus 2) The monster species that spawned more often: caveperson (freq bonus 20) The monster species that spawned more often: marble sri (freq bonus 6) The monster species that spawned more often: creaky throat (freq bonus 2) The monster species that spawned more often: squash orc (freq bonus 24) The monster species that spawned more often: meso wight (freq bonus 1) The monster species that spawned more often: arctic avenger (freq bonus 12) The monster species that spawned more often: big fucking pudding (freq bonus 8) The monster species that spawned more often: magic seraphon (freq bonus 12) The monster species that spawned more often: snuffled sexily matriliny (freq bonus 6) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 12) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster species that never randomly spawned: flying zruty The monster species that never randomly spawned: sneeze stapled The monster species that never randomly spawned: wrinkled spore The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: bastardizing mailbag emissary The monster species that never randomly spawned: secret passage fish The monster species that never randomly spawned: giant grey rat The monster species that never randomly spawned: heshogit The monster species that never randomly spawned: nether dragon The monster species that never randomly spawned: testified convey The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: chrome staff ((null)) The RNG hath decreed that this item was generated more often: Melissa's jewel (violet, freq bonus 44) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 7) The RNG hath decreed that this item was generated more often: visible item (YOU CANNOT SEE ME WITH SEE INVIS, freq bonus 20) The RNG hath decreed that this item was generated more often: prostitute shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 2) The RNG hath decreed that this item was generated more often: stiletto sandals (feminine sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: contro dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 12) The RNG hath decreed that this item was generated more often: robe of stasis (bleached robe, freq bonus 5) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 11) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 8) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: contamination (unstable, freq bonus 5) The RNG hath decreed that this item was always generated cursed: Anastasia dancing shoes (bronze shoes) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: magic whistling (raised) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: illness (cancerous) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this trap was always invisible: soiltype trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 1) Trap randomization happened for 1 in 590 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 7641 Strength training was 18 Dexterity training was 7 Wisdom training was 8 Constitution training was 13 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You were magic-protected You were resistant to fear You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet Your chance to block was 25% You had 3310 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.7.1 (23d283fe) - last build Mon Aug 2 07:22:57 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 + divine 9% 293% b - restore ability 4 + healing 90% 393% c - polymorph 6 + body 98% 593% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) s-pressing 2 O LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) Armor high stilettos (generic high heels) Scrolls scroll of healing (WONTU PASS) scroll of mana (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) scroll of phase door (USER DEATH IMMINENT) scroll of standard id (TEENAGE MUTANT UGLY THINGS) scroll of cure (PAINT A BUTTERFLY TO PREVENT SELFHARM) scroll of heal other (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) * scroll of extra healing (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) * scroll of greater mana restoration (ULULULULOHH) scroll of enchant weapon (JENN TASQUE SELECTS A SONG FOR DJ DIE) Spellbooks spellbook of clairvoyance (colorful) spellbook of restore ability (many-paged) spellbook of polymorph (repulsive) spellbook of stone to flesh (manila) Potions potion of amnesia (sparkling) potion of fruit juice (vitriol) potion of healing (blueberry) Wands wand of striking (filled) wand of undead turning (gnarled) Tools wax candle (candle) Gems bone fragment (gray) turquoise stone (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a trainant a checkal 0 pryf coyotes (1 created) 0 fairy moogles (1 created) a green lemming 0 sillymondaines (1 created) a femalemondaine an eggoblin a cave goblin 2 drains rats 2 pack rabbits an unexpected banner 0 one-winged bats (1 created) a one-legged centaur 5 orange mushrooms (1 created) an aggravating wallwalker a gono zombie 0 cardboard golems (1 created) an overworked police officer 2 karate scrubs 0 kickboxing girls (1 created) a horned creature 0 redfish (2 created) 27 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 9 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new breton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (38 of 160) high heels [Basic] (max Master) (29 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (17 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Shingle X the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 2 with 261 points, and 109 pieces of gold, after 800 moves. Killer: a monster (fairy moogle) You were level 2 with a maximum of 27 hit points when you died. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 148437 Pyrophite-Ele-Ang-Fem-Law was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by Pustulence. 111 [131] 2 94042 Shingle VI-Mah-Bre-Fem-Cha died in The Gnomish Mines on level 5 [max 11]. Killed by a monster (torch converter). - [119] 3 64856 diffi-Mar-Hum-Mal-Cha died in The Gnomish Mines on level 13. Killed by a monster (undead fetish). - [160] 68 315 Nirol-Erd-Kor-Mal-Law died in The Dungeons of Doom on level 4. Killed by a bolt of fire. - [9] 69 294 Pyrophite-Pir-Mum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a case shot. - [36] *70 261 Shingle X-Mah-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (fairy moogle). - [27] 71 232 two part-Gan-Wim-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (invisible gibat). - [26] 72 230 Nirol-Bos-Alb-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (river moccasin), while praying unsuccessfully. - [37]