potato44, neutral female mushroom Ordinator ------ |....+ |....| |....| |.@..| |@...| .....| ------ [Potato44 the Battler] St16 Dx8 Co4 In8 Wi5 Ch5 OrdMusFemNeu S0 Dlvl:1 $0 HP11(11) Pw12(12) AC10 MC0 Mov12 Sn0 Xp1/0 Wt105/1180 T1 Latest messages Your character: neutral female mushroom Ordinator What is your alias name? Hello potato44, welcome to SlashEMExtended! You are a neutral female mushroom Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: see invisible You could not have this property intrinsically: scent view Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 53% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 95% Armor drop chance was reduced to 84% Tool drop chance was reduced to 98% Concealing monsters were spawned underneath items 72% of the time only The following skill was trained at half the usual rate: bow The following skill was limited to basic proficiency: quarterstaff The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: attack spells (turn 120) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 69280) Heavy curses were more common by 24% Items were more likely to be generated cursed by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27676 Monster spawn increase reached its maximum at turn 164120 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3491666 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: empathetic toadstool bullring (freq bonus 5) The monster species that spawned more often: gravity jackal (freq bonus 6) The monster species that spawned more often: bus driver (freq bonus 12) The monster species that spawned more often: digestolichen (freq bonus 16) The monster species that spawned more often: vacuum colony (freq bonus 6) The monster species that spawned more often: behemoth (freq bonus 18) The monster species that spawned more often: magic-colored mold (freq bonus 12) The monster species that spawned more often: battle-scarred veteran (freq bonus 4) The monster species that spawned more often: stab ogre (freq bonus 48) The monster species that spawned more often: wimpy sky dragon (freq bonus 18) The monster species that spawned more often: fire sliant (freq bonus 22) The monster species that spawned more often: talcum draconian (freq bonus 15) The monster species that spawned more often: mortally crossing anathematize (freq bonus 8) The monster species that spawned more often: flying stone giant (freq bonus 72) The monster species that spawned more often: irritating woman (freq bonus 10) The monster species that spawned more often: sanguine force fungus (freq bonus 12) The monster species that spawned more often: pitchguard (freq bonus 32) The monster species that spawned more often: innocuous teacher (freq bonus 9) The monster species that spawned more often: mental girl (freq bonus 8) The monster species that spawned more often: giant ego permamimic (freq bonus 10) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster species that never randomly spawned: weremimic The monster species that never randomly spawned: innholder validatory The monster species that never randomly spawned: important zruty The monster species that never randomly spawned: vincent vended The monster species that never randomly spawned: end-all evil elemental The monster species that never randomly spawned: paging woodcutting The monster species that never randomly spawned: tala grue The monster species that never randomly spawned: hell bull The monster species that never randomly spawned: snaga The monster species that never randomly spawned: water people The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: metal chain ((null)) The RNG hath decreed that this item was never generated: permacurse stone (gray) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 19) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 6) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 16) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 9) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 4) The RNG hath decreed that this item was generated more often: symheal (todo, freq bonus 3) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 4) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 9) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 10) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: sharp axe ((null)) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: gay trap (freq bonus 4) Trap randomization happened for 1 in 983 traps Next attribute increase check would have come at turn 923 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (351) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 + enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet stone (rubynus helmet) * sedge hat (long-hair helmet) * skullcap (RNG helmet) * flack helmet (dark helmet) * crystal helm (greenery helmet) * mining helm (complete helmet) * field helm (crazy helmet) * helm of safeguard (wok-shaped helmet) * war hat (bug-tracking helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (natural gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (slippery gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (roman sandals) * field boots (jungle boots) * boots of safeguard (3D-printed sandals) Scrolls scroll of healing (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of mana (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of phase door (TLASFO SENIL) scroll of standard id (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of cure (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of heal other (CHECKED THE AMULET OF REFLECTION AOSDICT) * scroll of extra healing (DIE BEFORE YOUVE MOVED) * scroll of greater mana restoration (NEJZINITE EBAD NADVOR E LADNO) Spellbooks spellbook of enchant weapon (sky blue) Rings ring of increase accuracy (sand) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mushroom 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye potato44 the Ordinator... Since you quit, the score list will not be checked.