potato44, chaotic female herbalist Mahou Shoujo -------- ############### |......| ######## #,,,,,,,,,,,,,,# |......| -------##,,,,,,,# #,########----.--- |......| |<....|,,,-----,# #,# |>.....| #####|......| |(.....,---...|,. #,# |......|##,,,,.......| |.....|,|.....|,# #,,# |......-,,,###|......| |.....|,|.[...|,# #,,## --.-----### |......| ---.---,......-,######,,,# ###,#,#########|......| #,I,,,|.....|,[,,,,,,### #,,,,,,,,,,,,,,-......| .I^.|,# ,###,....---####,,,,#,# ##,,###########-------- .^^*.,` -|------#,----- ###,,,,# #,# .I^.|,# .......|#,# ###,,# #,# @ #,# |....}.|,,# #,,,# #,# #,# |.......,## #,-.-----.----- #,##|......|## #,....{.......| #,,,-......| ##|...........| ###-------- |...........| -.----------- #,# [Potato44 the Teenie] St6 Dx5 Co9 In9 Wi17 Ch9 MahHrbFemCha Dlvl:2 $65 HP0(34) Pw19(19) AC6 MC0 Mov10 Sn0 Xp3/54 Wt899/1040 T996 Blind Latest messages It misses. It claws you! [-2 -> 20] You just miss it. It claws you! [-3 -> 17] It claws you! [-3 -> 14] You miss it. It claws you! [-2 -> 12] It claws you! [-3 -> 9] You try to feel what is lying here on the floor. You feel here 11 gold pieces {0}. It pretends to be friendly. Your chain mail deflects its attack. It claws you! It rips into your breast with maniacal fervor! You die... Your inventory Weapons i - an uncursed +1 scalpel {2} C - an uncursed +0 short sword (weapon in hand) {12} Armor a - an uncursed +0 chain mail (being worn) {120} Comestibles v - 28 uncursed apples {0} Scrolls w - 2 uncursed scrolls of healing {0} x - 4 uncursed scrolls of mana {0} y - 3 uncursed scrolls of phase door {0} A - an uncursed scroll of cure {0} B - an uncursed scroll of heal other {0} Spellbooks M - an uncursed spellbook of clairvoyance (0:4) {0} Potions m - 2 blessed potions of healing {0} n - an uncursed finalized potion of healing {0} o - an uncursed potion of healing {0} p - 3 uncursed potions of extra healing {0} q - an uncursed finalized potion of extra healing {0} Wands c - a * uncursed wand of striking (0:1) {0} r - an uncursed wand of sleep (0:7) {0} s - an uncursed wand of healing (0:2) {0} Tools j - an uncursed chest {750} k - an uncursed stethoscope {0} l - an uncursed medical kit {15} Contents of the chest: an uncursed tin of porter lichen {0} an uncursed tin of karate scrub meat {0} an uncursed finalized scroll of random enchantment {0} 2 uncursed scrolls of standard id {0} a blessed spellbook of stone to flesh (0:-1) {0} a blessed spellbook of healing (0:1) {0} an uncursed spellbook of confuse monster (0:4) {0} an uncursed spellbook of jumping (1:2) {0} an uncursed spellbook of levitation (0:5) {0} an uncursed potion of object detection {0} an uncursed ring of stealth {0} Contents of the medical kit: 3 uncursed pills {0} an uncursed bandage {1} a cursed bandage {1} 2 * uncursed phials {4} a * cursed phial {2} a cursed bandage {1} an uncursed bandage {1} 5 uncursed bandages {5} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property extrinsically: stealth Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 37 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 49% Armor drop chance was reduced to 79% Tool drop chance was reduced to 87% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 60% of the time only The following skill became untrainable if you tried to train it too early: spirituality (turn 51) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 39701) The following skill became harder to train at higher skill levels: healing spells Items were more likely to be generated cursed by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21051 Monster spawn increase reached its maximum at turn 172803 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2336895 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: Keystone Kop (freq bonus 3) The monster species that spawned more often: reductor gargoyle (freq bonus 12) The monster species that spawned more often: purple mushroom (freq bonus 20) The monster species that spawned more often: lesser nishikiori (freq bonus 36) The monster species that spawned more often: swarm centipede (freq bonus 15) The monster species that spawned more often: curled sepoy (freq bonus 36) The monster species that spawned more often: responding gunsel (freq bonus 8) The monster species that spawned more often: pustulent warp fungus (freq bonus 18) The monster species that spawned more often: bony lich (freq bonus 15) The monster species that spawned more often: queen gi-ant (freq bonus 36) The monster species that spawned more often: brain-eating ghoul (freq bonus 21) The monster species that spawned more often: wimpy glop dragon (freq bonus 24) The monster species that spawned more often: tin golem (freq bonus 42) The monster species that spawned more often: baby amethyst dragon (freq bonus 18) The monster species that spawned more often: snipe hermit (freq bonus 24) The monster species that spawned more often: hammer lich (freq bonus 15) The monster species that spawned more often: cerulean sentai (freq bonus 10) The monster species that spawned more often: giant fire tick (freq bonus 18) The monster species that spawned more often: undead medium (freq bonus 24) The monster species that spawned more often: juggle vortex (freq bonus 6) The monster species that spawned more often: case turret (freq bonus 40) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 5) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 3) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster species that never randomly spawned: gray wort The monster species that never randomly spawned: hc refugee The monster species that never randomly spawned: Jane's dancing shoe The monster species that never randomly spawned: abyss smasher The monster species that never randomly spawned: headless brute The monster species that never randomly spawned: kudzu The monster species that never randomly spawned: nyrse The monster species that never randomly spawned: timid vacuum devil The monster species that never randomly spawned: god smasher The monster species that never randomly spawned: illu nymph The RNG hath decreed that this item was never generated: left inventory stone (gray) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: fallout helmet (post-nuclear helmet) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: symheal (todo) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: implant of maggots (hexing) The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 7) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 90) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 12) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 3) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 2) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 75) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar) The RNG hath decreed that this item was always generated cursed: noisy boots (marji shoes) The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this trap was always invisible: melee prefix trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 6) Trap randomization happened for 1 in 459 traps Next attribute increase check would have come at turn 1581 Strength training was 50 Dexterity training was 16 Wisdom training was 4 Constitution training was 31 Your sanity was 0 You were poison resistant You were magic-protected You were blinded (115) You had reduced magic cancellation. (15) You were possessed by the ghost of Maurah. (1036) You were heterosexual You had 1139 points of nutrition remaining You aggravated monsters You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could have safely prayed (22) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 + body 90% 391% b - jumping 1 + body 52% 191% c - confuse monster 2 + enchant 52% 191% d - healing 1 + healing 66% 191% e - stone to flesh 3 + healing 53% 291% Techniques known in the end Name Level Status surgery 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) s-pressing 3 O LIMIT(0) Discoveries Scrolls scroll of healing (PUTO FER LO) scroll of mana (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) scroll of phase door (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of standard id (POKEMON LETS GO HOUSECAT) scroll of cure (SERGEANT MC SHITHEAD) scroll of heal other (SABAOTH) * scroll of extra healing (NNA GI NA ARA MKPURU AMU) * scroll of greater mana restoration (PEWDYWYPIE) scroll of random enchantment (SUPER LOTSA EDIBLE XORNSHACK) Spellbooks spellbook of levitation (magnificent) spellbook of jumping (calligraphed) spellbook of confuse monster (volatile) spellbook of healing (hardcover) spellbook of stone to flesh (leafy) spellbook of clairvoyance (russian) Potions potion of healing (violet-red) potion of extra healing (orange) potion of object detection (ketchup) Rings ring of stealth (engagement) Wands wand of striking (soviet) wand of sleep (fir) wand of healing (crusty) Tools medical kit (leather bag) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a blot 0 gravity jackals (1 created) a backbringer a tickle jelly a baby mimic a young nymph a rishrash rat 0 hamsters (1 created) 0 scavengers (2 created) a grabhappy plant 0 crawling worm masses (1 created) a spore lichen 0 golden molds (1 created) 2 pale mushrooms (1 created) a mininaga a monkey zombie an akira girl a human 0 kickboxing girls (1 created) a confined ghost (2 created) a newt 0 twens (1 created) a nuut an oval food 0 novice dark walls (1 created) 27 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 10 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 4 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 6 times You successfully searched for doors or corridors 2 times You heard farting noises 8 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 6 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 1 time You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 8 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new herbalist 0 times Your skills at the end (3 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (24 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (11 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (24 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye potato44 the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 2 with 325 points, and 65 pieces of gold, after 996 moves. Killer: cowardly attack on her breasts You were level 3 with a maximum of 34 hit points when you died. You reached the 408th place on the top 10000 list. No Points Name Hp [max] 1 592989 Ina-Pra-Cup-Fem-Cha died in The Dungeons of Doom on level 36 [max 83]. Killed by a monster (shady missingno). - [120] 2 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 3 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 406 339 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 6. 29 [29] 407 338 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 6. Killed by a monster (the King in Yellow), while vomiting. - [27] *408 325 potato44-Mah-Hrb-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a cowardly attack on her breasts. - [34] 409 317 potato44-Mah-Lol-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a monster (large bat). - [27] 410 309 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 5. Killed by a monster (green sentai). - [37]