potato44, chaotic female loli Rogue ################################################### ###### #}}}}}}}}}}}}.....................................# .....# # # -------------------.-----.........# |..|.|..(|.--------# |........|.| # |--|.|...|.| .# |....-----.| ------ #.#.. |..|.......--+--..... ...#. | ----.............----- ....# -..{...................|...|##....## # .............. -----.....----.......|. .....# .# |............... ##...## |...|..(|.#......... ----+------- +.....+ |...-----........# ##.{.#-----............# ..# |.....-.%%|................# ##.#.#|.%%|..#...#....-#- - # --|---|.%%|...........#$....# |.I...|----.#.........|(.%.$%# |.!@%%| #.........#...+ .|..# -------...............| .$..%# .......#........>.#.......# [Potato44 the Rogue] St10 Dx12 Co15 In11 Wi7 Ch9 RogLolFemCha Dlvl:5 $1661 HP0(84) Pw37(37) AC3 MC0 Mov12 Sn0 Xp6/364 Wt282/1710 T1143 Latest messages [-8 -> 63] It hits you! [-7 -> 56] It hits you! [-7 -> 49] It hits you! [-11 -> 38] It hits you! [-8 -> 30] It hits you! [-4 -> 26] "For you, scum ; only 35 per apple." b - 5 apples (unpaid, 175 zorkmids) {0}. 5 apples {0} for 175 zorkmids. Pay? [yn] (n) You bought 5 apples {0} for 175 gold pieces. It hits you! [-13 -> 13] Warning: HP low! It hits you! You die... Your inventory Weapons a - the blessed +0 short sword named Moonrend (weapon in hand) {12} f - 2 uncursed +0 orcish daggers {8} K - 3 cursed -1 orcish daggers named cursed {12} Armor p - an uncursed +0 elven helm (being worn) {12} x - an uncursed +0 scale mail (being worn) {100} Comestibles b - 5 uncursed apples {0} Scrolls h - a blessed finalized scroll of teleportation {0} i - a blessed very rotted scroll of teleportation {0} j - 2 blessed scrolls of teleportation {0} m - 6 uncursed scrolls of healing {0} o - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of cure {0} t - a blessed scroll of healing {0} Spellbooks u - an uncursed spellbook of totem summoning (0:1) {0} Wands T - an uncursed wand of sleep called sleep or death (0:9) {0} Tools k - an uncursed lock pick {0} l - an uncursed oilskin sack {138} Contents of the oilskin sack: a cursed amulet of strangulation {0} an uncursed +0 rain pipe {64} 24 uncursed +0 ya {0} 32 blessed +0 bullets {1} an uncursed +0 pistol {8} an uncursed +1 leather armor {60} an uncursed tin of peaches {0} an uncursed tin of hata-mata {0} an uncursed food ration {0} 7 uncursed melons {0} an uncursed fortune cookie {0} 2 uncursed tripe rations {0} 3 uncursed apples {0} an uncursed thoroughly greased scroll of standard id {0} a blessed scroll of genocide {0} a blessed scroll of fire {0} an uncursed scroll of heal other {0} 5 uncursed scrolls of mana {0} a blessed finalized scroll of gold detection {0} 3 blessed scrolls of gold detection {0} an uncursed spellbook of endure cold (5:2) {0} an uncursed potion of hallucination {0} an uncursed potion of gain ability {0} an uncursed finalized potion of polymorph {0} an uncursed potion of gain energy {0} an uncursed potion of sickness {0} an uncursed wand of light (0:6) {0} an uncursed wand of banishment called no message (0:14) {0} an uncursed leather saddle {0} an uncursed +1 sling ammo Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 15 You carried 0 sins You could not have this property at all: half physical damage Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 46% Wand drop chance was reduced to 78% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 78% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: squeaking The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: paddle (turn 465) The following skill became untrainable after a while: memorization (turn 33636) The following skill became harder to train at higher skill levels: spirituality Number of artifacts generated was 2 Number of fake artifacts generated was 6 Monster spawn increase started at turn 62612 Monster spawn increase reached its maximum at turn 116335 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1427800 The monster class that cannot be genocided was worm The monster class that was spawned more often: jelly (freq bonus 4) The monster species that spawned more often: tar force fungus (freq bonus 42) The monster species that spawned more often: Robo-Ky (freq bonus 36) The monster species that spawned more often: trapping chicken (freq bonus 24) The monster species that spawned more often: fire grue (freq bonus 48) The monster species that spawned more often: teleport trove (freq bonus 18) The monster species that spawned more often: selectee waifing (freq bonus 6) The monster species that spawned more often: horde lemming (freq bonus 24) The monster species that spawned more often: Venonir (freq bonus 16) The monster species that spawned more often: walking disk drive (freq bonus 32) The monster species that spawned more often: autoghost (freq bonus 14) The monster species that spawned more often: kenerop (freq bonus 16) The monster species that spawned more often: annubite (freq bonus 18) The monster species that spawned more often: master silver dragon (freq bonus 5) The monster species that spawned more often: evasive infantryman (freq bonus 48) The monster species that spawned more often: ruby mushroom (freq bonus 36) The monster species that spawned more often: ankou (freq bonus 48) The monster species that spawned more often: Aphrodite (freq bonus 14) The monster species that spawned more often: cerulean patch (freq bonus 36) The monster species that spawned more often: Anita (freq bonus 42) The monster species that spawned more often: centaur prince (freq bonus 18) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 1) The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: shimmerlloigor The monster species that never randomly spawned: real tiny lich The monster species that never randomly spawned: dull spore The monster species that never randomly spawned: wimpy black dragon The monster species that never randomly spawned: reaper spore The monster species that never randomly spawned: elan archer The monster species that never randomly spawned: hissing playmate The monster species that never randomly spawned: large newt The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: wing yellow stone (gray) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 5) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 39) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 21) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 14) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 8) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 5) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: quicksand (UUM MAAMA MIA) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 4) Trap randomization happened for 1 in 381 traps Next attribute increase check would have come at turn 9434 Strength training was 29 Dexterity training was 21 Wisdom training was 12 Constitution training was 10 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having half physical damage (0) You saw invisible You had infravision You had 1199 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 + protect 64% 94% Techniques known in the end Name Level Status critical strike 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Amulets amulet of strangulation (silkweave) Weapons orcish dagger (crude dagger) ya (bamboo arrow) Armor elven helm (runed helm) Scrolls scroll of gold detection (YOU EERIE SISTER FA) scroll of teleportation (A WILD STEELIX APPEARED) scroll of healing (ROBLOX HACKER MAN) scroll of mana (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of phase door (PHYSIC STUNT DAMAGE SMALLERS) scroll of standard id (AUTOEXEC BAT) scroll of cure (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of heal other (PAPOU) * scroll of extra healing (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) * scroll of greater mana restoration (DOLLARIQHACK BRIBERY SIMULATOR) scroll of genocide (LUX IS BAD AT NH) scroll of fire (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) Spellbooks spellbook of endure cold (fearsome) spellbook of totem summoning (moaning) Potions potion of sickness (tasteless) potion called acid (jasmine) potion of hallucination (cinnamon) potion of gain ability (hidden tea) potion of polymorph (incandescent) potion of gain energy (sauce) Wands wand of sleep called sleep or death (rollover) wand of banishment called no message (subsurface) wand of light (mineral) Tools * oilskin sack (bag) leather saddle (saddle) Gems sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 5: <- You are here Vanquished creatures 2 putties a blat 0 blobs of preserved organs (1 created) a tribble a jackal a weasel 0 phasing dingo puppies (1 created) a scrawny cat 0 kittens (1 created) 0 bugbears (1 created) an umler a levunt jelly a kobold 3 large group kobolds a mynock a permamimic a ragnarok girl a baby river hog (2 created) a petty rothe 0 sewer rats (2 created) 0 bus drivers (1 created) 0 packrats (1 created) 0 hole spiders (1 created) a giant spider 0 begin unicorns (1 created) a weit unicorn 0 white worm masses (1 created) 0 specific bugs (2 created) an insect swarm 0 damaged arcadian avengers (1 created) a zubat a score mold 0 score growths (1 created) 0 score patches (1 created) 0 brown molds (1 created) a sub-gnome 0 Kop Reinforcers (1 created) 0 Keystone Kops (1 created) 0 Keystone Warders (1 created) 0 Kop Sergeants (1 created) 0 adom mummies (1 created) 0 gecko mummies (1 created) 0 ratling mummies (1 created) 0 kobold mummies (4 created) 0 orc mummies (2 created) 0 elf mummies (1 created) 0 ven mummies (1 created) a hider naga a cloll 0 shieldon mutants (1 created) 0 shambling wights (1 created) a mini xorn a med xorn 0 baby monkeys (1 created) 0 rat zombies (1 created) 0 gnome zombies (1 created) 0 blob zombies (1 created) 0 pointed ear zombies (1 created) 0 miner zombies (1 created) 0 sad survivors (1 created) 0 white friars (1 created) a drunkard a sailor 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) a minighost 0 eh ghosts (1 created) 0 confined ghosts (1 created) a bu two 0 discharge floaters (1 created) 0 super mario boos (1 created) 0 demonoids (1 created) 0 hermit crabs (1 created) 0 oyster mussles (1 created) 0 giant oysters (1 created) 0 geckos (1 created) 0 baby cave lizards (1 created) 0 demitwens (1 created) 0 piles of worthless coins (3 created) 0 piles of pennies (1 created) 0 piles of copper coins (1 created) 0 piles of dimes (2 created) 0 piles of slimmer coins (1 created) 0 gully play figures (1 created) 0 piles of dotted coins (1 created) 0 piles of silver coins (1 created) 0 piles of nickels (1 created) 0 yerles machine infantries (1 created) 0 creeping tin coinses (1 created) 0 +1 nd walls (1 created) a crude turret 0 stun troves (1 created) a How about a pupil experiment - cut off your ears. 122 creatures born. 34 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 53 times You killed 30 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 22 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 2 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 5 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 7 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new loli 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (7 of 20) searching [Basic] (max Grand Master) (21 of 160) missile weapons [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (73 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye potato44 the Rogue... You died in The Dungeons of Doom on dungeon level 5 with 1766 points, and 0 pieces of gold, after 1143 moves. Killer: a monster (invisible Ms. Sarangan, the shopkeeper) You were level 6 with a maximum of 84 hit points when you died. You reached the 278th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 276 1852 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 16. Killed by an arrow. - [66] 277 1779 potato44-Sup-Nem-Fem-Cha quit in The Gnomish Mines on level 4. 66 [76] *278 1766 potato44-Rog-Lol-Fem-Cha died in The Dungeons of Doom * on level 5 [max 7]. Killed by a monster (invisible Ms. Sarangan, the shopkeeper). - [84] 279 1724 Natsume-Elp-Elf-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (guard). - [77] 280 1654 Andy-Mon-Hem-Mal-Neu died in The Gnomish Mines on level 5. Killed by an orcish spear. - [58]