potato44, chaotic female nemesis Supermarket Cashier ---- --- --..| ------- -..--- --.... |.....---- -....)| |.... |........-- ......| |*... --.......@| ..[%.-- --.*- ---.....-- .|..%------|.-- |.|`...|.--.| |.--........| |.........-- ---..... [Potato44 the Shift Worker] St5 Dx6 Co12 In6 Wi8 Ch13 SupNemFemCha Min:4 $889 HP66(76) Pw64(64) AC7 MC3 Mov10 Sn0 Xp5/310 Wt131/1210 T1336 Latest messages You see here 9 rocks {0}. You suddenly get teleported! The freezing penguin misses. The freezing penguin touches you! [-1 -> 75] [-5 -> 70] The freezing penguin touches you! [-1 -> 69] [-3 -> 66] You kill the freezing penguin! You fall into a pit! You land on a set of sharp iron spikes! [-8 -> 66] You are still in a pit. (3x) What do you want to ready? [- aQR or ?*] Never mind. Autopickup: ON, for all objects. You don't have anything to drink. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 knife {2} k - the uncursed +7 trident named Glimmershred (weapon in hand) {10} Q - a cursed -4 crossbow bolt {0} R - an uncursed +0 arrow {0} Armor c - an uncursed +0 pair of low boots (being worn) {4} r - an uncursed +0 leather armor (being worn) {60} G - an uncursed +0 archaic cloak (being worn) {4} M - an uncursed +0 mummy wrapping {2} Scrolls l - 5 uncursed scrolls of healing {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} u - a blessed scroll of healing {0} J - an uncursed scroll of confuse monster {0} K - an uncursed scroll of acquirement {0} L - a blessed scroll of heal other {0} P - a blessed scroll of greater mana restoration {0} Wands N - an uncursed wand of striking (0:0) {0} Tools e - a blessed tin opener (alternate weapon; not wielded) {0} j - an uncursed oilskin sack {17} O - an uncursed +0 pick-axe {32} Contents of the oilskin sack: an uncursed +1 leather jacket {12} 3 uncursed melons {0} 5 uncursed food rations {0} an uncursed scroll of teleportation {0} 2 uncursed finalized scrolls of teleportation {0} the uncursed finalized scroll of stinking cloud named Gurthang {0} an uncursed scroll of heal other {0} 5 uncursed scrolls of mana {0} an uncursed finalized spellbook of magic missile (0:1) {0} an uncursed spellbook of botox resist (0:0) {0} a blessed potion of booze {0} an uncursed thoroughly burnt diluted potion of booze {0} a blessed finalized potion of fruit juice {0} 2 blessed potions of fruit juice {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: peacevision You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 175 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 21 Monsters only dropped their musable items with 26% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 83% Armor drop chance was reduced to 99% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 79% of the time only The following skill was trained at half the usual rate: occult spells The following skill was limited to basic proficiency: bow The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 1) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 46583) Heavy curses were more common by 27% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 70892 Monster spawn increase reached its maximum at turn 132505 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3641986 The monster class that cannot be genocided was gnome The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: mess monster (freq bonus 14) The monster species that spawned more often: bastard of the forest (freq bonus 12) The monster species that spawned more often: cage nonagreement (freq bonus 4) The monster species that spawned more often: gean stealach (freq bonus 36) The monster species that spawned more often: zyborg (freq bonus 16) The monster species that spawned more often: unstop webby (freq bonus 2) The monster species that spawned more often: item trove (freq bonus 30) The monster species that spawned more often: domestic dwarven mastah (freq bonus 12) The monster species that spawned more often: anderson viticulture envyingly (freq bonus 8) The monster species that spawned more often: totes sentai (freq bonus 4) The monster species that spawned more often: chaffy naugahyde (freq bonus 2) The monster species that spawned more often: invited premeditating (freq bonus 12) The monster species that spawned more often: Eden (freq bonus 24) The monster species that spawned more often: parenthetical leasehold (freq bonus 21) The monster species that spawned more often: sqaaker (freq bonus 6) The monster species that spawned more often: Pitworm (freq bonus 18) The monster species that spawned more often: Celia (freq bonus 9) The monster species that spawned more often: xeren auto tank (freq bonus 4) The monster species that spawned more often: Riverman (freq bonus 3) The monster species that spawned more often: Laura (freq bonus 20) The monster trait that was more common: monsters with levitation attacks (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 9) The monster trait that was more common: monsters that are humanoid (freq bonus 8) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters that rattle with their bones (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 16) The monster trait that was more common: monsters whose attacks stun you (freq bonus 1) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster species that never randomly spawned: annoying horseman The monster species that never randomly spawned: Mother Lilith The monster species that never randomly spawned: fool fish The monster species that never randomly spawned: surveyable hap The monster species that never randomly spawned: friction stalk The monster species that never randomly spawned: Medusa The monster species that never randomly spawned: baby husky The monster species that never randomly spawned: cognitional stockroom redried The monster species that never randomly spawned: dnd triceratops The monster species that never randomly spawned: techno force fungus The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: stack javelin ((null)) The RNG hath decreed that this item was never generated: shining wave (virtual) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 31) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 27) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 35) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 16) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 18) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 42) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 37) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 42) The RNG hath decreed that this item was always generated cursed: implant of nirvana (singing) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this trap was always invisible: trap of longing The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 3) Trap randomization happened for 1 in 274 traps Next attribute increase check would have come at turn 2897 Strength training was 31 Dexterity training was 14 Wisdom training was 11 Constitution training was 5 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having flying (0) You had 1715 points of nutrition remaining You aggravated monsters You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Motherfuckers The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - botox resist 6 + protect 98% 93% b - magic missile 3 + attack 90% 95% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Armor low boots (walking shoes) archaic cloak (chinese cloak) Scrolls scroll of healing (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of mana (ANGEL WITH THE SAMPLE) scroll of phase door (YUM YUM) scroll of standard id (BUGGY DEBUGGED OPTIMIZED) scroll of cure (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of heal other (DPIEV WENWWSG UNNZMI) * scroll of extra healing (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) * scroll of greater mana restoration (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of confuse monster (SONIC VALHOG 3 AND KNUCKLES) scroll of acquirement (WHAT THE HELL THE YES NO CONFIRMATION IS TEH UBER SUX) scroll of teleportation (ITS TIME TO PAY) scroll of stinking cloud (VERR YED HORRE) Spellbooks spellbook of botox resist (zone-specific) spellbook of magic missile (pigtail) Potions potion of fruit juice (herbal) potion of booze (laurel) Wands wand of striking (living) Tools oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 4: <- You are here Vanquished creatures 0 ants (1 created) 0 mimic ants (1 created) 0 older dog sisters (1 created) 0 wolves (1 created) 0 telehobbits (1 created) a group hobbit 0 dwarven children (1 created) 0 rapolds (1 created) a destructomondaine a freezing penguin a rishrash rat a broad rat 2 green killer tomatoes a housebat a grounded parrot 0 tiny dragons (2 created) 0 tiny pseudodragons (1 created) 0 tiny dragoms (2 created) 0 wimpy black dragons (1 created) 0 wimpy heroic dragons (1 created) 0 above callers (1 created) 0 drug distributors (1 created) 0 bavaria stars (1 created) a vulnerato lichen (0 created) 0 gnomes (1 created) 0 normal gnomes (1 created) a bowme a gnome thief an intermediate gnome 0 gnome comrades (1 created) a feel gnome 0 gnome lords (1 created) 0 gnomish psychics (1 created) a deep gnome digger 0 blah mummies (1 created) a summy mummy a slo ogre 0 norming puddings (1 created) an easy vamp an actual miner zombie 0 greener zombies (1 created) a scratchy girl a sad survivor 0 nords (1 created) a redguard an apologetic customer a navi a farting brat 0 shopkeepers (1 created) a gene jinn 0 newts (1 created) an attack food a dream-beam 0 rain elbows (1 created) a low gurgler a health trove 58 creatures born. 30 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 33 times You killed 28 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 9 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 8 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 7 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 9 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 38 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nemesis 0 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (9 of 20) petkeeping [Basic] (max Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (9 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (33 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye potato44 the Supermarket Cashier... You quit in The Gnomish Mines on dungeon level 4 with 1779 points, and 889 pieces of gold, after 1336 moves. Killer: quit You were level 5 with a maximum of 76 hit points when you quit. You reached the 258th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 256 1893 Leeroy-Dra-Out-Mal-Law quit in Space Base on level 15. 32 [61] 257 1852 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 16. Killed by an arrow. - [66] *258 1779 potato44-Sup-Nem-Fem-Cha quit in The Gnomish Mines on level 4. 66 [76] 259 1724 Natsume-Elp-Elf-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (guard). - [77] 260 1654 Andy-Mon-Hem-Mal-Neu died in The Gnomish Mines on level 5. Killed by an orcish spear. - [58]