potato44, chaotic female impish Jester ----.-,#` |....@,,,# |.<..|,## |..(.- |....| ------ [Potato44 the Little Fool] St15 Dx6 Co10 In9 Wi9 Ch9 JesWimFemCha Dlvl:1 $0 HP13(13) Pw4(4) AC4 MC0 Mov10 Sn0 Xp1/0 Wt3616/1440 T125 Otd Latest messages You hear a flinging sound. It misses. You can see again. The priest called Septimus the aspirant looks hungry. The priest called Septimus the aspirant swings his morning star at the operated hc child. The priest called Septimus the aspirant misses the operated hc child. The priest called Septimus the aspirant swings his morning star at the operated hc child. The priest called Septimus the aspirant misses the operated hc child. You hear some noises in the distance. The operated hc child throws a cream pie! You are hit by a cream pie. Yecch! You've been creamed. There is a wall in the way! (2x) You try to move the boulder, but in vain. There is a wall in the way! (2x) You can see again. The priest called Septimus the acolyte eats a tripe ration {0}. You displaced your priest called Septimus the acolyte. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons w - 2 uncursed +1 daggers (wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls E - 5 uncursed scrolls of healing {0} F - 4 uncursed scrolls of mana {0} G - 3 uncursed scrolls of phase door {0} H - 2 uncursed scrolls of standard id {0} I - an uncursed scroll of cure {0} J - an uncursed scroll of heal other {0} Gems f - 3 cursed +0 loadstones j - a cursed +0 mommy stone v - a cursed +0 blacky stone Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: teleport control You could not have this property intrinsically: stealth Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 84% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 60% Implant drop chance was reduced to 95% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 82% Tool drop chance was reduced to 33% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance The following skill was limited to expert proficiency: divination spells The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 52089) The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 67232 Monster spawn increase reached its maximum at turn 213896 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 423092 The monster class that cannot be genocided was troll The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: saver elemental (freq bonus 4) The monster species that spawned more often: large pile of slinger coins (freq bonus 15) The monster species that spawned more often: terchet wort (freq bonus 96) The monster species that spawned more often: blank force fungus (freq bonus 3) The monster species that spawned more often: wand golem (freq bonus 8) The monster species that spawned more often: reaper spore (freq bonus 9) The monster species that spawned more often: giant green jellyfish (freq bonus 8) The monster species that spawned more often: kali (freq bonus 3) The monster species that spawned more often: confusing turret (freq bonus 3) The monster species that spawned more often: dog mummy (freq bonus 21) The monster species that spawned more often: touch spore (freq bonus 3) The monster species that spawned more often: giant slug (freq bonus 15) The monster species that spawned more often: clerical warp patch (freq bonus 8) The monster species that spawned more often: imposter mortally (freq bonus 4) The monster species that spawned more often: graphology kidnapped hyaena (freq bonus 28) The monster species that spawned more often: young water dragon (freq bonus 9) The monster species that spawned more often: contenting winking (freq bonus 36) The monster species that spawned more often: insolvent insulting (freq bonus 16) The monster species that spawned more often: aklash (freq bonus 5) The monster species that spawned more often: time force patch (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 16) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 24) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 8) The monster species that never randomly spawned: pewsounder The monster species that never randomly spawned: loud zombie The monster species that never randomly spawned: aquatic kobold The monster species that never randomly spawned: slowgoblin The monster species that never randomly spawned: absent warp patch The monster species that never randomly spawned: mother lichen The monster species that never randomly spawned: great ice wyrm The monster species that never randomly spawned: shuri banger The monster species that never randomly spawned: badmouth diluting The monster species that never randomly spawned: lame naga The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 16) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 6) The RNG hath decreed that this item was generated more often: death (long, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 31) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 8) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 8) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 3) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 11) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: urine (pewet, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 5) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: deprovement trap (freq bonus 2) Trap randomization happened for 1 in 775 traps Next attribute increase check would have come at turn 505 Strength training was -1 Dexterity training was -9 Wisdom training was -1 Constitution training was 2 Your sanity was 0 You were fire resistant You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had not decided on your sexuality yet You had infravision You had 1235 points of nutrition remaining You had teleportitis You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Shaco The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (74) You survived Spells known in the end Name Level Category Fail Memory a - acidshield 6 + protect 98% 499% b - force bolt 1 + attack 0% 99% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) leather gloves (moth-bitten gloves) Scrolls scroll of healing (KILOBAT GIGABAT TERABAT) scroll of mana (LAM EQUENUS) scroll of phase door (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of standard id (GENE FFS) scroll of cure (FELLOW LEAF ELF STAT CANNT LOWED) scroll of heal other (HALUAT OMAISUUTENSA TUNNISTETTU) * scroll of extra healing (FUCKER HIKIKOMOR) * scroll of greater mana restoration (AM PO COLVATIO) Spellbooks spellbook of acidshield (ragged) spellbook of force bolt (spotted) Gems worthless piece of yellow glass (yellow) loadstone (gray) sling ammo (gray) worthless piece of black glass (black) mommy stone (gray) worthless piece of yellowish brown glass (yellowish brown) worthless piece of white glass (white) prehnite stone (radiant) bone fragment (gray) opal (white) worthless piece of red glass (red) blacky stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures an operated hc child 0 lichens (1 created) 0 priests (1 created) 3 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new imp 0 times Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye potato44 the Jester... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 125 moves. Killer: quit You were level 1 with a maximum of 13 hit points when you quit. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 378 17 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Zuggtmoy). - [16] 379 15 Leeroy-Dra-Jap-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 potato44-Jes-Wim-Fem-Cha quit in The Dungeons of Doom on level 1. 13 [13]