epeʇ Player: potato44 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-12-06.12:11:54.ttyrec Time: (1701864715) Wed Dec 6 12:11:55 2023  epeF)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details.  epe<Restoring save file... epeiW$(0q(B epep [Potato44 the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576 Pacman:11 $0 HP 295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32105 Satiated You return to level 11 in Pacman Challenge.--More--epe (0x(B(0qqqqq(B(0qqqqqqqqqkqqqqqq(B(0x~~~~~~~~~~~~~~~(B^(0x~~~~~(B(0mqqqqqq(B(0qqq(B(0qqqk~(B((0~l(B(0x~~~x(B(0j(B@(0~~m(B(0~~~~x~~~~~(B(0qqqq~x~qqqqq(B(0~~(B(0~(B(0qqqq(B(0qq(Bepe< [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576 Pacman:11 $0 HP 295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32105 Satiated Hello Tam IV, the gridbug Quarterback, welcome back to SlashEMExtended!epea --More--epeK pAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--epe-' epeZ[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32105 Satiated The moon is waning tonight.epe& epe Pick an object.epe epeepeN epedP ( a useful item (pick-axe, key, lamp...) (key)[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32105 Satiated epe"P[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32105 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32106 Satiated (0~(B@epe5 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32106 Satiated @(0~(B(0~(B(0q(Bepe/@(0~(BepeDYou see here a key {0}.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32107 Satiated epe epe( p - a key {0}.epe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  295(301)  Pw 110(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32107 Satiated  epeQWhat do you want to use or apply? [eghjkpqtuwA-CEKS-U or ?*]  epe"  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) epe+ Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) #epe +#epe Put in what?   Amulets ('"')  W - " an uncursed amulet of second chance (being worn) {0}  Weapons (')')  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor ('[')  b - [ a +1 full lea#epe~d suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed rotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles ('%')  l - % a cork espadrille corpse {100}  r - % 4 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls ('?')  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scrol#epel labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings ('=')  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands ('/')  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0} (1 of 2)/epel B - / a wand of create monster {0}  T - / a corroded wand of toxic {0}  Tools ('(')  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  p - ( a key {0}  w - ( a cursed oilskin sack called bag 2 {1501}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems ('*')  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  v - * 5 rocks {0}  U - * 30 stones called stone 8  V - * 694 +0 rocks (in quiver) {21} (2 of 2)1epeS +;epe+[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 118(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32158 Satiated (0~(B(0~(B@epe)ge[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 118(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32158 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 118(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32159 Satiated (0w(B(0~(B@epe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 118(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32159 Satiated @@(0~(Bepe7What do you want to wield? [- acfgnoE-GKQ or ?*] epeJepeMQc - a blessed greased rotted +2 baseball bat (weapon in hand) {12}.--More--epe1}[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576 Pacman:11 $0 HP 301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32160 Satiated (0qqq(B(0~(B(0q~q(B(0~(B(0x(B(0qqqqq~qqqqqqqqqwqqqqqq(B(0x~~~~~~~~~~~~~~~(B^(0x~(B@(0~~~(B(0tqqqqqq~qwq~qqqk~~(B@(0l(B(0x~~~~~~~~x~~~(Bpew38;5;1m(0x~~~x(B(0tqqqqqq~qvq~qqqj~~~m(B(0x~~~~~~~~~~~~~~~~x~~~~~(B(0x~qqqqk~qqqqqqqq~x~qqqqqqqq(B(0l(B(0x~~~~~x~~~~~~~~~~~~~~~~~~~~~x(B(0tqqqq(B((0x~qwq~qqqqqwqqqqq(B(0qqq(B(0x(B(0x~~~~~~~~x~~~~~~~x(B(0x~qqqqqqqvqqqqqq~x(B(0qqqqqqqqqqqqqq(B(0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(Bpe:B0;30H(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bepe(0qqq(B(0qqqqq(B(0x(B@(0~~~~~~~~~~~x(B(0~(B(0qqq(B(0qqq(B(0qqqqqqj(BepeD[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32160 Satiated The tender babe produces tender farting noises with her sexy butt.epe"You're bleeding!epe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32160 Satiated  Bleed --More--epe BYour full lead suit blocks the tender babe's attack.epeepe&You hit the tender babe!epe-[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  300(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32161 Satiated  Bleed [-1 -> 300][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  300(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32161 Satiated  Bleed epe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 106% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 98% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 714% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 3% i - healing 1 + healing 30% 406% j - create monster 4 + attack 47% 101% k - turn undead 6*+ protect 98% 0% l - cure sickness 3!+ healing 71% 1% m - cure blindness 2 + healing 59% 127% n - summon undead 5 + epe attack 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 54% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 81% s - wizard lock 2 + matter 43% 68% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 82%(end) epeX%+epe'Y[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574576  300(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131254 Wt2754/2940 T32161 Satiated  Bleed In what direction? [hykulnjb><] epek(0q(BepeH epe KYou kill the tender babe!(0~q(Bepe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32161 Satiated  Bleed epe9 (0q(BepeGa (0q(Bepe2 (0q(Beped (0q(Bepe (0q(Bepe(0q(Bepe;(0q(BepeR(0q(Bepe--More--epeb[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32161 Satiated  Bleed (0~~~~~~~~~(BepeX -What do you want to eat? [lrxJZ or ?*] epeepeYou cannot eat that![Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32161 Satiated  Bleed epe/(0~(B@epe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  299(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32162 Satiated  Bleed [-1 -> 299][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  299(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32162 Satiated  Bleed epe8`[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  299(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32162 Satiated  Bleed (0~(B@epe c[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32163 Satiated  Bleed [-2 -> 297][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32163 Satiated  Bleed epe;[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32163 Satiated  Bleed (0~(B@epe>[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32164 Satiated  Bleed [-1 -> 296][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32164 Satiated  Bleed epes \[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32164 Satiated  Bleed (0~(B@(0~(B(0~~(B(0qj(Bepe[k(0~(B@(0q~(B(0~(Bepe^[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32165 Satiated  Bleed [-1 -> 295][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32165 Satiated  Bleed epe c[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32165 Satiated  Bleed (0~(B@(0~~(B(0x(B(0qq(Bepe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32166 Satiated  Bleed [-1 -> 294][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32166 Satiated  Bleed epeY[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32166 Satiated  Bleed (0~(B(0w(B(0~(B@[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  293(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32167 Satiated  Bleed epeZ[A[-1 -> 293]You're bleeding![Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  293(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32167 Satiated  Bleed epe epe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  293(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32167 Satiated  Bleed @(0~(Bepe/@(0~(Bepex[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  292(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32168 Satiated  Bleed [-1 -> 292][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  292(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32168 Satiated  Bleed epe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  292(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32168 Satiated  Bleed (0~(B@epe, [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  291(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32169 Satiated  Bleed [-1 -> 291][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  291(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32169 Satiated  Bleed epe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  291(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32169 Satiated  Bleed (0~(B@eped(0qq(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0qq(Bepeé[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32170 Satiated  Bleed [-1 -> 290]epeЪYou're bleeding![Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32170 Satiated  Bleed epe *(0qqq(B(0~(B(0q~(B(0~(B@(0q~(B(0~(B(0~(B(0~(B(0~(Bepeѹ [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  289(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32171 Satiated  Bleed [-1 -> 289][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  289(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32171 Satiated  Bleed epe{y[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  289(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32171 Satiated  Bleed (0qq(B(0q(B(0~~(B(0~(B@(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  288(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32172 Satiated  Bleed [-1 -> 288]epeYour bleeding stops.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32172 Satiated epe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32172 Satiated (0x(B(0qqqq(B(0qqqqqqq(B(0x(B(0qqqqq(B(0qq(B(0x(B(0x~~~~~~(B(0~~~~~~~~~~~~~~~~~(B@(0~~~~x(B(0~(Bepe* [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32173 Satiated (0q(B(0~(B(0~(B@epe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32173 Satiated (0~(B@epeȽ[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32174 Satiated (0~(B@epe J[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  290(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32174 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  293(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32175 Satiated (0~(B@epe 2[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  293(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32175 Satiated (0qk(B(0~x(B(0~(B(0~(B@(epe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32176 Satiated (0q(B(0~(B@epe: [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32177 Satiated (0qq(B(0~~(B@(0~(Bepe&R[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32177 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32178 Satiated (0~(B@epe)(0~(B@epe/jYou see here the beartrap named Place on top of snare {20}.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32178 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2754/2940 T32179 Satiated epeU epe v - the beartrap named Place on top of snare {20}.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32179 Satiated epevPWhat do you want to use or apply? [eghjkqt-wA-CEKS-U or ?*] epeQ  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) epep + Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) epe +epe& Put in what?  Tools ('(') g - ( a rusty +0 pick-axe {32} k - ( a credit card {0} v - ( the beartrap named Place on top of snare {20} w - ( a cursed oilskin sack called bag 2 {1501} C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0} K - ( a +0 unicorn horn {8} S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}(end) epe +epe[epe7You put the beartrap named Place on top of snare {20} into the oilskin sack called bag 2.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32179 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32179 Satiated epe6 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32180 Satiated @(0~(BepeU[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  294(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32180 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32181 Satiated @(0~(Bepef [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32181 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32182 Satiated (0lqqqqqqq(B(0q(B(0x~~~~~~~~(B(0~~~(B@(0~(Bepe$[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32182 Satiated @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32183 Satiated @(0~(Bepe K[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  295(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32183 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32184 Satiated @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32184 Satiated @(0~(Bepe5[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32185 Satiated @(0~(Bepeul [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32186 Satiated @(0~(BepesK[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  296(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32186 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32187 Satiated @(0~(BepeK[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32187 Satiated [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32188 Satiated @(0~(Bepe. [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32189 Satiated @(0~(Bepe1[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 109(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32189 Satiated @(0~(Beped4[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 111(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32190 Satiated @(0~(Bepe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 111(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32190 Satiated @(0~(Bepe_[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32191 @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32192 @(0~(B(0~(BepeӺ [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32192 @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32193 (0~(B@epe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32193 (0~(B@epew [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 112(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32194 (0qqq(B(0~~(B(0~(B@(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32195 (0w(B@(0~(Bepem[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  297(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32195 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  298(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32196 (0q(B(0~(B@(0~(Bepe<% [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  298(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32196 (0lqqqqq(B(0qqqq(B(0x~~~~~~(B(0~~~~~~(B@(0~(BepeŸ[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  298(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32197 @(0~(Bepeq [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  298(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32198 @(0~(Bepe+[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  298(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32198 @(0~(Bepe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  299(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32199 @(0~(Bepe¬[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  299(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32199 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32200 @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32200 @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32201 @(0~(Bepeg [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32201 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32202 @(0~(Bepev [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 115(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32202 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 116(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32203 @(0~(Bepe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  300(301)  Pw 116(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32203 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 117(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32204 @(0~(Bepez[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 117(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32204 @(0~(Bepe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32205 @(0~(BepetJ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32205 @(0~(Bepe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32206 @(0~(B(0~(Bepe C[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32206 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32207 @(0~(B(epex [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32207 (0~(B@epe6y [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32208 You no longer know how to cast the cure sickness spell.epe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32208 (0~(B@epe Message History  You hit the tender babe! [-1 -> 300] In what direction? [hykulnjb><]  You kill the tender babe! What do you want to eat? [lrxJZ or ?*]  You cannot eat that! [-1 -> 299] [-2 -> 297] [-1 -> 296] [-1 -> 295] [-1 -> 294] [-1 -> 293] You're bleeding! [-1 -> 292] [-1 -> 291] [-1 -> 290] You're bleeding! [-1 -> 289] [-1 -> 288] Your bleeding stops. You see here the beartrap named Place on top of snare {20}. v - the beartrap named Place on top of snare {20}. What do you want to use or apply? [eghjkqt-wA-CEKS-U or ?*]  You put the beartrap named Place on top of snare {20} into the oilskin sack called bag 2. You no longer know how to cast the cure sickness spell.--More--epe(0qqqqqqqqqqqqqwqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~x~~~~~~~~~~~~~~~~xqqq~qqqqqqqq~x~qqqqqqqq~qqqqq~x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~xqqq~qqqqqqqqqwqqqqqqqqq~qqqqq~x~~~~~~~~~~~~(B^(0x~~~~~~~~~~~~~~~~xqqq~qwq~qqqk~~~lqqq~qwq~qqqqqqj~~~~~x~~~(B(0x~~~x~~~~~epe[38;5;1mx(B(0~~qqq~qvq~qqqj~~~mqqq~qjq~qq~~~~~~~~~~~~~x~~~~~~(B(0~qqk~qqqqqqqq~x~qqqqqqqq~l(B[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32208 epeX)(0~(B@epeYou see here a beartrap {20}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32209 epe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 119(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32209 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32210 (@epei~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32210 (0~(B@epe}~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32211 (0~(B@epe ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32211 (0~(B@epeO~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32212 (0~(B@epeא[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32212 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32213 (0~(B@epe] ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32213 (0~(B@epe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32214 (0~(B@epe o[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32214 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32215 (0~(B@epe'[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32215 (0~(B@epe^z [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32216 (0~(B@epe#[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32216 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32217 (0~(B@epe@[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 120(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32217 (0~(B@epe{t [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32220 (0~~~~~~(B@epet U[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32221 epebI ~(0~(B@[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32221 epe# T[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32223 epeU (0~~~~~~~~~(B@(0~(B(0~~(B(0v(BepeGV U[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32228 epe6+ L(0~(B@(0~(Bepen+ U[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32228 epe (0~(B(0~(B7(0~~~(B@(0~(Bepew ~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32231 epeWA[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32231 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32232 (0~(B(0~(B@(0x~(B(0~(Bepe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32232 (0w(B(0~(B(0qqqqk(B@(0~~~~x(Bepe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32233 @(0~(Bepe# ~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32233 fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32233 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32234 (0~(B7@(0~(Bfped[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 121(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32234 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32235 @(0~(Bfpeb[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32235 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32236 (0~(B7@(0~(Bfpeε[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32236 (0~(B7@(0~(Bfpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32237 @(0~(BfpeYou hit the rub monster![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32237 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S574664  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131276 Wt2774/2940 T32238 fpe34You hit the rub monster!fpeX,The rub monster is zapped!fpeԔYou kill the rub monster![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32238 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32239 (0~(Bfpee[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32239 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32240 (0~(B@(0~(Bfpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32240 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32241 (0~(B(0~~~(B@fpe!i[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32241 @(0~(Bfpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32242 (0~(B@fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32242 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32243 @(0~(Bfpev [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32243 @(0~(Bfpe2[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32244 @(0~(Bfpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32244 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32245 @(0~(B(0~(B fpeo[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32245 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32246 (0~(B@ fpe^~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32246 (0~(B@ fper ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32247 (0~(B@ fpews[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32247 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32248 (0~(B@ fpe;~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249 (0~(B@ fpe0~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249  fpeF  fpe ~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249  fpe( fpe~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249  fpe> fpe@~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249  fperO fpe9Q~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249  fpeH[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 123(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32249 @(0~(B fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32250 @(0~(B fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32250 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32251 @(0~(B fpe~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32251 (0~(B@ fpe@"Favored, pretend to be strong! I will lay to do!"[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32252  fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32252 (0~(B@ fpe-~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32253 (0~(B@ fpe:& ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32253 (0~(B@ fpe { ~There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32253 fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32254 (0v(B(0q(B(0~~(B(0~(B@(0~(BfpezA[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32254 (0qqqk(B(0~(B@(0~~~~x(B(0~(B(0qqqq(B(0x(BfpeB"Thou ought to be a comedian, thy skills are so laughable!"[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32255 fpe@[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32255 (0~(B(0~(B@(0~(Bfpe0[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32256 (0u(B@(0~~~~x(B(0~(B(0u(Bfpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32256 @(0~(Bfpey[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32257 (0~(B@fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32257 (0~(B@fpe "DELETED!!"fpe6[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32258 (0~(B@fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32258 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32259 (0~(B@fpe9[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 125(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32259 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32260 &(0~(B@fpe ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32261 (0~(B@fpe< [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32261 (0~(B&(0~(B@fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32262 (0~(B@(0~(B(0~x(B(0u(BfpeP [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32262 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32263 (0~(B&(0~(B@fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32263 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32264 (0~(B(0~(B@(0~~(BfpeJ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 126(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32264 (0~(B(0~~(B@fpei[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32265 @(0~(Bfpe@[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32265 I@(0~(BfpeBmIt misses.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32266 fpefpeɲCritical hit!fpeYou hit it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32266 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32267 8fpe=+Pick an object.fpe+^ fpeCX8 a ghost (forgotten potato) (base level 4) (male)  Accessing Pokedex entry for forgotten potato...   Base statistics of this monster type:  Base level = 4, difficulty = 5, AC = 10, magic resistance = 0, alignment 0. Almost immobile (2). Normal generation, with frequency 6. Resists cold, sleep, disintegration, poison, level drain. Leaves no corpse. Not genocidable, breathless, amphibious, noncorporeal undead hider. May be eaten by vegans. Has infravision. Is a valid polymorph form.  Attacks: fpedX  1d1, touches - ordinary physical  --More--fpev$[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 128(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32267 fpeй Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 105% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 97% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 715% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 2% i - healing 1 + healing 30% 405% j - create monster 4 + attack 47% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 71% 0% m - cure blindness 2 + healing 59% 126% n - summon undead 5 + attafpeck 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 80% s - wizard lock 2 + matter 43% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 82%(end) fpei %+fpe;j {[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575120  301(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131390 Wt2774/2940 T32267 In what direction? [hykulnjb><] fpeq(0q(BfpeQThe magic missile hits the forgotten potato!(0q(BfpeMfpeLThe magic missile bounces!(0~(B8fpe(0q(Bfpe`(0q(Bfpe0WYou destroy the forgotten potato!(0~q(Bfpe0U[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32267 fpe\--More--fpeS/The magic missile whizzes by you!--More--fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32267 (0~(B@fpe? [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32268 @(0~(B( fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 113(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32268 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32269 @(0~(B fpeP )(0~(B@ fpeS You see here a beartrap {20}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32269  fpeIV "I'll cut you up slowly."[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32270 "fpe,[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32270 @("fpe$~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32271 (0~(B@#fpeY[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32271 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32272 (0~(B@#fpe{~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32272 (0~(B@#fpe1 ~[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32273 (0~(B@$fpev[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32273 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32274 @(0~(B$fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32274 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32275 @(0~(B%fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32275 @(0~(B%fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32276 @(0~(B&fpeH[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32276 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32277 @(0~(B&fpeK,[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32277 @(0~(B&fper0"I've met smarter (and prettier) acid blobs."[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32278 (fpe=[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32278 @(0~(B(fpef[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32279 @(0~(B)fpe,[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32279 @(0~(BIt casts aspersions on your ancestry."Your mother is so poor ducks throw bread at her!")fpeg18You were dimmed![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32279 Dim [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 114(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32279 Dim )fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 116(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32280 Dim @(0~(B*fpel Message History You hit the rub monster! You hit the rub monster! The rub monster is zapped! You kill the rub monster! There is a wall in the way! There is a wall in the way! There is a wall in the way! There is a wall in the way! There is a wall in the way! "Favored, pretend to be strong! I will lay to do!" There is a wall in the way! "Thou ought to be a comedian, thy skills are so laughable!" "DELETED!!" It misses. Critical hit! You hit it. Pick an object. 8 a ghost (forgotten potato) (base level 4) (male) Accessing Pokedex entry for forgotten potato... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 10, magic resistance = 0, alignment 0. Almost immobile (2). Normal generation, with frequency 6. Resists cold, sleep, disintegration, poison, level drain. Leaves no corpse. Not genocidable, breathless, amphibious, noncorporeal undead hide*fpe >r. May be eaten by vegans. Has infravision. Is a valid polymorph form. Attacks: 1d1, touches - ordinary physical In what direction? [hykulnjb><] The magic missile hits the forgotten potato! The magic missile bounces! You destroy the forgotten potato! The magic missile whizzes by you! You see here a beartrap {20}. "I'll cut you up slowly." "I've met smarter (and prettier) acid blobs." It casts aspersions on your ancestry. "Your mother is so poor ducks throw bread at her!" You were dimmed! --More--.fpelv[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376 Pacman:11 $0 HP 301(301)  Pw 116(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32280 Dim (0lqqqqqqqqqqqqqqqqwqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~x~~~~~~~~~~~~~~~~x(B(0x~qqqqq~qqqqqqqq~x~qqqqqqqq~qqqqq~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B((0qqqqq~qqqqqqqqqwqqqqqqqqq~qqqqq~[38;.fpe 5;1mx(B(0x~~~~~~~~~~~~~~~(B^(0x~~~~~~~~~~~~~~~~x(B(0tqqqqqq~qwq~qqqk~~~lqqq~qwq~qqqqqqu(B(0x~~~~~~~~x~~~(B(0x~~~x~~~~~x~~~~~~~~x(B(0tqqqqqq~qvq~qqqj~~~mqqq~qvq~qqqqqqu(B(0x~~~~~~~~~~~~~~~~x~~~~~~~(B@(0~~~~~~~~x(B(0x~qqqqk~qqqqqqqq~x~qqqqqqqq~lqqqq~.fpem=[38;5;1mx(B(0x~~~~~x~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0tqqqq(B((0x~qwq~qqqqqwqqqqq~qwq~x(B((0qqqqu(B(0x~~~~~~~~x~~~~~~~x~~~~~~~x~~~~~~~~x(B(0x~qqqqqqqvqqqqqq~x~qqqqqqvqqqqqqq(B(0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B.fpe ?[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 116(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32280 Dim [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 116(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32281 Dim @(0~(B/fpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 105% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 97% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 716% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 2% i - healing 1 + healing 30% 405% j - create monster 4 + attack 47% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 71% 0% m - cure blindness 2 + healing 59% 126% n - summon undead 5 + atta/fpeck 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 80% s - wizard lock 2 + matter 43% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 82%(end) /fpeSr X+You fail to cast the spell correctly.--More--0fpe K 0fpe>s [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 113(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32281 Dim 1fpe" Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 105% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 97% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 716% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 2% i - healing 1 + healing 30% 405% j - create monster 4 + attack 47% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 71% 0% m - cure blindness 2 + healing 59% 126% n - summon undead 5 + atta1fpe"ck 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 80% s - wizard lock 2 + matter 43% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 82%(end) 1fpe? X+You fail to cast the spell correctly.--More--2fpeW 2fpe  [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 110(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32282 Dim 3fpew Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 105% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 97% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 716% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 2% i - healing 1 + healing 30% 405% j - create monster 4 + attack 47% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 71% 0% m - cure blindness 2 + healing 59% 126% n - summon undead 5 + atta3fpeck 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 80% s - wizard lock 2 + matter 43% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 82%(end) 3fpe` %+3fpe߳ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32282 Dim You are no longer dimmed.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-6 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32282 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260) pe ZH AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32282 4fpeH[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32283 @(0~(B5fpeN#[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32283 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32284 @(0~(B5fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32284 @(0~(B6fpex[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32285 @(0~(B6fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32285 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32286 @(0~(B6fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32286 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32287 @(0~(B7fpeL[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32287 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32288 @(0~(B7fpez[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32288 @(0~(B7fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32289 @(0~(B8fpe_^[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32289 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32290 @(0~(B8fpe)[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32290 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32291 @(0~(B8fpe8 BDo you really want to step into that magic portal? [yn] (n) 9fpeI 8y@(0~(B9fpe1 kYou activated a magic portal!You feel dizzy for a moment, but the sensation passes.9fpe --More--;fpe)(0lqqqqk(B(0lqqqqqqqqqqqqqk(B##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~;fpe2~~~~~~~~~~~~~~~~x(B#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,@,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,#####,,,####,#(0x~~~~~~~~~~~~{;fpe8[38;5;7m~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)peh?8;5;6m(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~peE8;5;6mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~;fpeK~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B##;fpeQ[1m,,,,,###(0~~(B#,,,######,#(0x~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~;fpe?X`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(BpeYm(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(B;fpe2ZZ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376 Dlvl:11 $0 HP 301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32291 ;fpe>\[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32292 =fpe> # =fpePo>fpew\ verview>fpen3>fpegm8This level is currently annotated as sink.--More--?fpe2 The Dungeons of Doom: levels 1 to 14 Space Base: levels 15 to 26 Level 15: (space base top, U altar, N altar, bathroom) Level 19: (sinks, weapon shop(enchant, identify)) Level 21: (U altar) Level 22: (robot town) Level 24: (sewer stairs, long samurai sword and daggers) Level 25: (gamma caves stairs, L altar(priest)) Level 26: (mainframe stairs) Sewer Plant: levels 25 to 29 Gamma Caves: levels 26 to 31 Mainframe: levels 21 to 25 Level 23: (U altar) The Dungeons of Doom: levels 1 to 14 Level 11: (sink) <- You are here Level 12: (sink) Level 13: (grund stairs) Level 14: (space base stairs) Grund's Stronghold: level 14 Level 14: (nurse(decontamainated,slime,heal,re?fpe2Mstore)) Pacman Challenge: level 11--More--@fpe, (0lqqqqk(B(0lqqqqqqqqqqqqqk(B##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,(0mqqqqj(B,#(0x~~~~@fpe1 ~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,@,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,#####@fpe4 [38;5;6m,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk[@fpe8 1m(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)[@fpe@< m(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32292 fpeT# fpe afpe/N nnotatefpe, notatefpe~FThis level is currently annotated as sink.--More--fpeC<What do you want to call this dungeon level? fpepfpe afpeN cfpe:mfpeMafpe}nfpev fpe pfpex ofperfpetfpe5afpe lfpe@,fpe  fpeVsfpe"ifpewSnfpekfpem>c[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32292 fpe_[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32292 #,^@,#fpeMQ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32293 #,@,#fpeR [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32293 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32294 #,,@,#fpe/1 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 105(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32294 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32295 #,,@,#fpeز[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32295 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32296 #,@,#fpeܑ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32296 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32297 #,,@,#fpe$[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32297 #,,@,#fpe_[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32298 #,,@,#fpe>$[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32298 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32299 ,,,@,#fpebg[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32299 ,,,@fpe2 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32300 #,@,fpeS [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32300 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32301 #,@,,,fpeš[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32301 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575376  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32302 #$@,,,fpe m#,@,,fpe<1 buckazoid.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377 1 301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32302 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32303 fpeR[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32303 #,@,,fpes"[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32304 #,@,,fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32304 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32305 ,,@,,fpe<[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32305 ###@,,fpe' [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32305 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32306 ,,@,#fpeә [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32306 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32307 ,@,,,fpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32307 ###@,fpeO [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 107(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32308 #,@,,fpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32310 #######,@,,,,,,,,,fpexU[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32312 fpeKZ#,@,,fpeU[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  301(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32312 fped####,@,,,,,fpeG You hear a shooting sound.fpeQ)fpe)You are hit by an arrow!fpe߉[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  296(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32315 [-5 -> 296],)fpecg@fpeN fpeR sy - an arrow {0}.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  296(301)  Pw 108(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32315 fpeYX Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 43% 105% b - flame sphere 1 + matter 43% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 59% 102% e - chemistry 1 + divine 59% 99% f - magic missile 3 + attack 6% 716% g - mimicry 2*+ occult 59% 0% h - light 1!+ divine 59% 2% i - healing 1 + healing 30% 405% j - create monster 4 + attack 47% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 71% 0% m - cure blindness 2 + healing 59% 126% n - summon undead 5 + fpeX attack 65% 33% o - magic bolt 1 + attack 7% 689% p - endure cold 2 + protect 59% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 59% 80% s - wizard lock 2 + matter 43% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 47% 81%(end) fpe+################,@,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mfpexk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,pe38;5;5m^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,#fpef[m##,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~peU5;6m~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~fpemqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##fpeB,,,,,#fpe@v[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  296(301)  Pw 93(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32315 In what direction? [hykulnjb><] fpe(0q(BfpeK8The magic missile hits it.,fpeN,The magic missile hits it.--More--fpeu[ ][Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  297(301)  Pw 93(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32316 fpeD 8What do you want to wield? [- acfgnoyE-GKQ or ?*] fpefpe|RG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--fpe[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377 Dlvl:11 $1 HP 297(301)  Pw 93(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32316 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  297(301)  Pw 95(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32317 ################,@,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~xpem(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##fpe,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,fpe###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~fpe3[1mx(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(BfpeХ[C(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qpe;6mj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B##,,,,,###(0~~(B#,,,######pe38;5;7m,#(0x~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~xpe=0m(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bfpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 720% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attafpe˽ck 48% 33% o - magic bolt 1 + attack 4% 689% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) fpe +################,@,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mfpe k(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,peI 38;5;5m^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,#fpe [m##,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(Bfpe ###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqpe 2mg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,pe m#fpe v[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575377  297(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131454 Wt2774/2940 T32317 In what direction? [hykulnjb><] fpe (0q(Bfpe͸*You kill it!,fpeP[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  297(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32317 fpeA--More--fpe@[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  297(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32317 [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32318 fpeI [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32318 #,@,,,,,,fpeS[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32319 #)@,,,fpe##@,, Things that are here: a bow named cgDFK {12} 5 arrows {0}--More--fpeLF(0qqqk~~~x(BfpeW[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32319 fpeQ Pick up what?  Weapons (')') a - ) a bow named cgDFK {12} b - ) 5 arrows {0}(end) fpe +fpeyb##,###(0lqqqqk(B,,,##(0x~~~~x(B##,#,(0~~~~(B^(0x(B###,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(By - 5 arrows {0}.fpeYW[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32319 fpeOWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] fpeg<  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) fpe +####################@,,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~peY Fmmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) fpe+fpe#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkfpe[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xfpe\(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Weapons (')') a - ) a greased sling named Dole 'Em All Out {2} c - ) a blessed greased rotted +2 baseball bat {12} f - ) 179 +0 darts {2} n - ) a rotted +1 runed bow {12} o - ) 49 rusty +0 arrows {1} y - ) 6 arrows {0} E - ) a corrodeproof +1 impact staff {16} F - ) 25 uncursed rusty corroded +0 arrows {0} G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2} Q - ) 102 cubic stars {3}(enfped) fpe+fpe<####################@,,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~peu3mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,pe Im^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(Bfpe)[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32319 You put 6 arrows {0} into the oilskin sack called bag 2.[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  298(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32319 fpeV[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  299(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32320 jgpe*[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  299(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32320 (0lqqqqqqqq(B)(0x~~~~~~~~~(B@(0lqqk(Blgpe [Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  299(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32321 #,@,lgpeJ[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  299(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32321 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32322 #@,lgpe& [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32322 #@,mgpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32323 #,@,#mgpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32323 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32324 #,@,#mgpe4 xThere is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32324 ngpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 80(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32324 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32325 #,@,#ngped[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32325 #Z,@,,#ngpeg [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32326 #,@,,#ogpe,x [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32326 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32327 #,@,,#ogpeu [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32327 #,@,,#pgpe.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 84(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32328 #,@,,#pgper? [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 84(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32328 #(0~(B,@,,#qgpe[[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 87(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32329 #,@,,#qgpee0#[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 87(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32329 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 87(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32330 #o,@,,#rgpev[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 87(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32330 #,@,,#ugpez Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 723% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attaugpeck 48% 33% o - magic bolt 1 + attack 4% 689% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) ugpeA+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~gpeKmmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,ugpeU,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,ugpe4^###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~gpeem~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~gpe;m1mmqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,ugpem[38;5;3m#ugpeZnv[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 82(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32330 In what direction? [hykulnjb><] ugpe|jugpepoThe spell hits it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 83(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32331 wgpel Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 723% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + wgpel attack 48% 33% o - magic bolt 1 + attack 3% 691% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) wgpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~wgpe mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,wgpe ,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,wgpe [38;5;3m###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~wgpe ~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(Bgpe ;91H#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,gpe R8;5;7m,,,##,,,,,#wgpe v[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 68(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32331 In what direction? [hykulnjb><] wgpe[ (0q(BwgpeG->The magic missile hits it.(0q(Bwgpe YThe magic missile hits the curved alien!(0q(Bxgpe(0q(Bxgpe6}(0q(BxgpetP(0q(Bxgpe.!--More--ygpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 68(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32331 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 68(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32332 (0~~~~~(B,,zgpeS Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 725% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attazgpeTck 48% 33% o - magic bolt 1 + attack 3% 691% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) zgpeP)+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~zgpet5mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,zgpe?,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,zgpeJ[38;5;3m###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~zgpeGS[m(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(zgpe[0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##gpep\*m,,,,,#zgpeH]v[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 53(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32332 In what direction? [hykulnjb><] zgpe> (0q(Bzgpe iThe magic missile hits it.The magic missile hits it.(0q(Bzgpew (0q(BzgpeM (0q(BzgpeW*(0q(Bzgpe{(0q(B{gpe--More--|gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 53(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32332 (0~~~~~(B,}gpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 726% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + atta}gpePck 48% 33% o - magic bolt 1 + attack 3% 691% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) }gpe M+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~}gpeVmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,}gpe_,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,}gpeDi[38;5;3m###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~[3}gpe|p8;5;6m~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#[38;5;}gpew6m(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,#[38}gpepx2;5;3m#,,,,,#}gpe7yz[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575725  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131541 Wt2774/2940 T32332 In what direction? [hykulnjb><] ~gpeM(0q(B~gpeW{'The magic missile hits it.~gpe|You kill it!--More--gpe2[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32332 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32333 ,gpe<[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32333 #Z@,#gpeYou hit the rising prowling dead![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32334 gpeI)Pick an object.gpegpeZ a zombie (rising prowling dead) (base level 22) (male)  Accessing Pokedex entry for rising prowling dead...   Base statistics of this monster type:  Base level = 22, difficulty = 24, AC = 3, magic resistance = 25, alignment -3. Very slow (4). Normal generation, with frequency 1. Resists cold, sleep, poison. No conveyed resistances. Genocidable, breathless, amphibious, reviving mindlessundead. Follows you to other levels. Has infravision. Origin: Diablo. Is a valid polymorph form.  Attacks: gpeׯ  2d9, uses weapon - ordinary physical  --More--gpe9################### (0lqqqqqqqq(B#################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0x~~~~~~~~~(BZ@,,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0lqqk(B#############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~~~~~~~~~~gpe~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B[Tam IV the Star Player gpe$] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32334 gpeey[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 38(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32334 ,Z@,gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 39(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32335 ,,@,gpe9 Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 728% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attagpe:ck 48% 33% o - magic bolt 1 + attack 3% 691% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpeY+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~gpekmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,gpetz,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpe[38;5;3m###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~gpe~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(Bpez;5;3m#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,gpeFJ,##,,,,,#gpe z[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 24(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32335 In what direction? [hykulnjb><] gpe (0q(Bgpe >The magic missile hits it.(0q(Bgpe (0q(Bgpe (0q(Bgpe-c (0q(Bgpe@ --More--gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 24(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32335 (0~~~~(B,gpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attagpe ck 48% 33% o - magic bolt 1 + attack 3% 691% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pe mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,gpeY ,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpe ###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~gpe  ~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~xgpe# (B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,#gpeG$ ;[m#,,,,,#gpe$ z[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32335 In what direction? [hykulnjb><] gpegpeEsThe spell hits it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32336 gpe$ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + gpe<$ attack 48% 33% o - magic bolt 1 + attack 3% 693% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pe mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,gpeץ ,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpe ###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~pe 5;3m(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mgpe qg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,gpeq #gpe z[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32336 In what direction? [hykulnjb><] gpe?gpesThe spell hits it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32336 gpeyf Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + gpef attack 48% 33% o - magic bolt 1 + attack 3% 695% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpe>+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pemmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,gpe],,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpeT###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~pe2m~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~peǶ1mmqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,#pe˷/3m#,,,,,#gpey[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 9(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32336 In what direction? [hykulnjb><] gpe`gpe=rThe spell hits it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 9(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32337 gpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + gpe] attack 48% 33% o - magic bolt 1 + attack 3% 697% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpe'T +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~peKb mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,gpeo ,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpe-{ ###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~gpe [m~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#gpe [m(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,#gpeϏ n[m#,,,,,#You fail to cast the spell correctly.--More--gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 7(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32337 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 8(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32338 Zgpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 100% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 99% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 100% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + attagpekck 48% 33% o - magic bolt 1 + attack 3% 697% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 45% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 66% u - acid stream 4 + matter 35% 81%(end) gpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pe mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,gpeq ,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,gpeE ###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~pe> 3m~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~gpeM [mmqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##gpea +[m,,,,,#gpe\ y[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 3(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32338 In what direction? [hykulnjb><] gpeqMThe spell hits the rising prowling dead.0gpe#gpe @gpe #gpeF^ 0gpe$9 #gpe8 *gpe 9ZThe rising prowling dead resists!gped[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 3(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32338 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 3(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32339 gpe15[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993  301(301)  Pw 3(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32339 ,,@,gpe7What do you want to wield? [- acfgnoE-GKQ or ?*] gpebngpetNa - a greased sling named Dole 'Em All Out (weapon in hand) {2}.--More--gpe4 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S575993 Dlvl:11 $1 HP 301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/131608 Wt2774/2940 T32340 ###################(0lqqqqqqqq(B#################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0x~~~~~~~~~(B,,,,@,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqk(B#############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(gpes B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(BpeY& 74H(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~gpe - ~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~pe4 m(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~gpe4F x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(Bpe~F ;91H#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B##,,,,,###(0~~(B#,,,######,peL 8;5;3m#(0x~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,peS 5;3m##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bgpe&In what direction? [hykulnjb><] gpegpe,You shoot 3 rocks.*gpe,gpe3The 1st rock hits it.*gpev,gpeP&The 2nd rock hits it.gpe݋!You destroy it!gpe@g[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32340 *gpe ,*,gpeR +*(0~(Bgpe`k*(0~(Bgpe*(0~(Bgpe *(0~(Bgpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32340 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32341 *gpeDWhat do you want to wield? [- acfgnoE-GKQ or ?*] gpek`gpegRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--gpe+c[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573 Dlvl:11 $1 HP 301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32341 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32342 ###################(0lqqqqqqqq(B#################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0x~~~~(B*(0~~~~(B,,,,@gpeo,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0lqqk(B#############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,pez8;5;7m(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#pe4m,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqkgpeh(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~gpe~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~pe4mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(Bgpe#,,,##,,,,,#(0l~qqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~pe38;5;1mx(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(gpeB(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(BgpeK [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 5(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32342 *@,,gpeJn,@,,V - 2 +0 rocks (in quiver) {21}.gpeMYou see here a rising prowling dead corpse {1450}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 8(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32343 gpe{ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 8(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32343 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 8(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32344 ,@%,gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 8(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32344 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32345 #%@,#gpeq#@,,(0~(B#(0x(BgpeYou see here a curved alien corpse {400}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32345 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32346 gpe*w[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32346 (0k(B@%,(0~x(B(0~~(B(0x~(B(0j~(B(0~(B(0qq(Bgpe@7(0~(B@,gpe<You see here a curved alien corpse {400}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32346 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32347 gpe/v ;What do you want to eat? [lrxJZ or ?*,] gpe1  eat what?  Comestibles ('%') a - % a curved alien corpse {400}(end) gpedD+#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Bgpe~This curved alien corpse is delicious![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32347 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 11(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32348 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 13(260)  AC-23 MC3 Mov12 Sn104 Xp1gpeº5/132753 Wt2774/2940 T32349 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 13(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32349 Satiated gpeYou finish eating the curved alien corpse.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 13(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32350 Satiated gpeJ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 13(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32350 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32351 Satiated @,,gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32351 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32352 Satiated @(0~(B(0x(B(0~x(B(0~x(B(0~~x(Bgpe (0qqj(Bgpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32352 Satiated @(0~(BgpeiH[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32352 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32353 Satiated @(0~(Bgpe d@(0~(B(0a(B(0x(Bgpe* V - a +0 rock (in quiver) {21}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32353 Satiated gpeK[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32354 Satiated @(0~(B(0~(Bgpe:8 [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 14(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32354 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32355 Satiated @(0~(Bo(0~~(B(0x(B$(0x~(B(0x(Bgpe/|[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32355 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32356 Satiated @(0~(B(0x(B(0~x(B(0~m(B(0~~(B(0mqqq(Bgpe &You hit the curved alien!gpeܰ KThe curved alien is zapped![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32356 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32357 Satiated gpe1C )Pick an object.gpegpejo an orc (curved alien) (base level 4) (female)  Accessing Pokedex entry for curved alien...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 9, magic resistance = 0, alignment -3. Very slow (6). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable. Is a valid polymorph form.  Attacks:  1d5, uses weapon - ordinary physical gpe6  --More--gpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0x~(B@(0~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0a~(Bo(0lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~x(B(0x~~x(B(0~~~~~~~~~~~~~~~~~~~x(B#pe38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x(B$(0~x(B(0x~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~m(B(0j~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~(B(0~~~peN38;5;4mx(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(BgpeZ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32357 Satiated gpeIKYou hit the curved alien!The curved alien is zapped!gpeH[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32357 Satiated The curved alien wields a crude dagger {4}!--More--gpeVbThe curved alien thrusts her crude dagger.The curved alien hits you!gpe_[Tam IV the Star Playe r] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  300(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32357 Satiated [-1 -> 300]gpe gpe 2You suck some health from the target.gpeN [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32357 Satiated You hit the curved alien!The curved alien is zapped!gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580573  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132753 Wt2774/2940 T32358 Satiated gpe gpe]You kill the curved alien![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32358 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32359 Satiated (0~(Bgpe6 T[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32359 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32360 Satiated (0~(B@gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32360 Satiated (0~(B@gpeL[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580769  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32361 Satiated @(0~(B(0~(B(0q(BgpeC ((0~(B@gpe4M ?87 buckazoids.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856 88 HP 301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32361 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32362 Satiated gpeu[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32362 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32363 Satiated (0~(B@(0~~(Bgpez[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32363 Satiated (0~(B(0qq(B@gpenQ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 15(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32363 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32364 Satiated @(0~(Bgpe@q[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32364 Satiated @(0~(BgpeI[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32365 Satiated @(0~(BgpekThere is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32365 Satiated gpel[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32365 Satiated @(0~(Bgpeer[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32366 Satiated #,@(0~(B,gpeE [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32366 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32367 Satiated ##@(0a(B#####gpeOA[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32367 Satiated ,@#,gpeEw [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32368 Satiated ,,@#,gpeq[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32368 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32369 Satiated ,,@#,gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 17(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32369 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32370 Satiated ,,@#,gpe:[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32370 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32371 Satiated ,,@#,#gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32371 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32372 Satiated ,,@#,#gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32372 Satiated ,,@,,,gpe ;[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32373 Satiated ,,@,,,gpe [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32373 Satiated #,,@,,gpeӇ[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32374 Satiated #,,@#,,gpet` There is a wall in the way![Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32374 Satiated gpe) ,@#,#There's some graffiti on the ground here.gpee3 oUse "r." to read it.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 19(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32374 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 21(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32375 Satiated ,,gpesc[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 21(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32375 Satiated ,#,,@(,,(0~(Bgpeh ,#,,@,,,gpeͮ KYou see here a secret key {0}.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 21(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32375 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated gpeT)X - a secret key {0}.gpeA[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated gpe Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed gpeҀrotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 4 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ?gpe-[m 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - / a corroded wand of toxic {0} (1 of 2)gpe  Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( a cursed oilskin sack called bag 2 {1521}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  X - ( a secret key {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 694 +0 rocks (in quiver) {21} (2 of 2)gpeC+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B(0~~~~~~~~~~~~~~~~~~~x(B#,#pekLm,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~x(B(0x~gpeW~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,###,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,###,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(Bgpe`[m,,,,####,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,@,#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#,,#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgj~~gqk(B,###gpen,,,,,,,,,,,,,,,,###(0~(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B###(0gpeq~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~glgpey[38;5;3m(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~gpeā[38;5;3m(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~pe'8;5;1mx(B,##,#(0x~~~~x(B##(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~gpeSH[38;5;4mx(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(BgpeM[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856 Dlvl:11 $88 HP 301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated secret key - This is a tool. Color: transparent. Material: secree. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded.--More--gpe) n ###################It can be applied to fiddle with locks.gpe[ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated gpeQ& QWhat do you want to use or apply? [eghjkqtuwA-CEKS-UX or ?*] gpe>  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) gpe1+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~gpe4Emk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gpe+gpeR#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~peV;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkgpe,[[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xgpen\p(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Tools ('(') g - ( a rusty +0 pick-axe {32} k - ( a credit card {0} w - ( a cursed oilskin sack called bag 2 {1521} C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0} K - ( a +0 unicorn horn {8} S - ( an uncursed partly used tallow candle called candle 1 (1786) {0} X - ( a secret key {0}(end) gpe +gpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B(0~~~~~~~~~~~~~~~~~~~x(Bgpe [m#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0xgpel~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,###,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,###,,,,^,,,,,,,,,,0gpe2t,,,,,,,,,(0x~~~~~~~~~~~~~~~x(Bgpeb[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated You put a secret key {0} into the oilskin sack called bag 2.[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated gpe7[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32376 Satiated gpe0Vgpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32377 Satiated #,,@,,gpeZ [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32377 Satiated [Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32378 Satiated #,,@,,,gpe[Tam IV the Star Player ] St18/04 Dx17 Co20 In9 Wi13 Ch5 QuaGrdFemLaw S580856  301(301)  Pw 22(260)  AC-23 MC3 Mov12 Sn104 Xp15/132802 Wt2774/2940 T32378 Satiated #,,@,,,gpe#,,@,,,gpetP,^@###gpew;You find a display trap.,gpe|Message History What do you want to eat? [lrxJZ or ?*,] This curved alien corpse is delicious! You finish eating the curved alien corpse. V - a +0 rock (in quiver) {21}. You hit the curved alien! The curved alien is zapped! Pick an object. o an orc (curved alien) (base level 4) (female) Accessing Pokedex entry for curved alien... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 9, magic resistance = 0, alignment -3. Very slow (6). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable. Is a valid polymorph form. Attacks: 1d5, uses weapon - ordinary physical You hit the curved alien! The curved alien is zapped! The curved alien wields a crude dagger {4}! The curved alien thrusts her crude dagger. The curved alien hits you! [-1 -> 300] You suck some health from the target. You hit the curved alien! The curved alien is zgpe7|apped! You kill the curved alien! 87 buckazoids. There is a wall in the way! There is a wall in the way! There's some graffiti on the ground here. Use "r." to read it. You see here a secret key {0}. X - a secret key {0}. secret key - This is a tool. Color: transparent. Material: secree. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. It can be applied to fiddle with locks. What do you want to use or apply? [eghjkqtuwA-CEKS-UX or ?*] You put a secret key {0} into the oilskin sack called bag 2. You find a display trap. --More--gpeg& ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B(0~~~~~~~~~~~~~~~~~~~x(B#,#pe/ 38;5;0m,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~x(B(0x~~~~~~~~gpet8 ~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,###,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,###,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(Bpe@ 48H,,,,########,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#,,,,@,#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#####,#########(0lgperH [38;5;2mgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0xgpe|O ~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#peV ;6m(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,pe\ ;3m###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(Bped 5;3m#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#gpei ####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bgpe,,,,@,#gpem`l,,,@##gpel F##@,gped #,,@,,,gpe! L,,,,gpeP\#,@,,,gpefA,@##gpeg 6,,,,gpevs:,,,,gpe?':,,,,gpe6,,,,gpemm,,,@,,gpe>h+,,@##gpe_,#,@,,gpe"This door is locked.gpehgpeGj"This door is locked.gpe> #,#@,,,,gpe9 }#,,@,,,gpe) d###@,,gpeU g#,@,#gpeA#,,@,,#gpep x#,,@,#gpex#,,@,#gpelx#,,@,#gpe x#,,@,#gpehx#,,@,#gpeրx#,,@e#gpeˮ 'You hit the floating eye!gpeZ -The floating eye is zapped!gpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + gpe  attack 48% 32% o - magic bolt 1 + attack 3% 700% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) gpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pewmmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,@e##,###########,,#,,####,#(0x~~~~~peH5;7m~~~~~~~~~~x(B######,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgpe`5;6mj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(Bgpem[20;78H(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0xgpec[38;5;7m~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##gpe{,,,,,,##,,,,,#In what direction? [hykulnjb><] gpeD.The spell hits the floating eye.gpeƜgpea Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 105% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 405% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + gpe attack 48% 32% o - magic bolt 1 + attack 3% 702% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 80% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) gpeu+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~pe\mmk(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,@e##,###########,,#,,####,#(0x~~~~~pe(5;7m~~~~~~~~~~x(B######,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B##,#########(0lgpe5;6mj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~gpe x(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(Bpe\(5;6m(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B#pe)m#,,,,,,##,,,,,#In what direction? [hykulnjb><] gpeGIThe spell hits the floating eye.0gpel#gpe-;@gpeQ#gpem0gpe#gpe2*gpe|AeThe floating eye resists!gpe?You kill the floating eye!,hpe,,,@,,hpeRB K,,@$# hpex I,@,# hpe 1 buckazoid. hpe,,,@,,# hpeW [,,@,# hpeC[,,@,# hpeT_,,@,, hpe*O,,@#, hpe )There is a wall in the way! hpepP,@### hpe@y,#,@,# hpeP,@,, hpe؈)There is a wall in the way! hpe" I,@,hpe~P,@,,hpe^ a,@,,,hpec E,@,,hpeQ Au@,,hpe%You hit the green pony!hpe3>The green pony is zapped!,hpe0dYou hit the green pony!The green pony writhes in pain.hpe:The green pony is zapped!--More--hpeCYour full lead suit deflects the green pony's attack.hpeEYour full lead suit blocks the green pony's attack.hpe+Pick an object.hpehpeG$u a unicorn or horse (green pony) (base level 3)  Accessing Pokedex entry for green pony...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 6, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 4. Resists poison. Conveys poison resistance. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks: hpeg$<  1d6, kick - ordinary physical  1d2, bite - ordinary physical  --More--hpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B(0~~~~~~~~~~~~~~~~~~~x(Bhpe#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B#,(0x[hpe38;5;7m~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,u@,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(BhpeSYou're exceptionally doing things right! I didn't expect that at all!hpe;You kill the green pony!,hper,,@,,hpeU E,@,,hpe60s#,@,,hpeu#,@,,,,hpe q#,@,,hpeF"v#(01(B@,,hpe"1Really attack the odor dispenser? [yn] (n) hpe; nhpef,,@,hpeQ],,@,hpeTq,,@,,,hpe _,,@, hpeSz,,@#,# hped |,,,@#,#!hpeC,,@(0~~(B,#(0~~~(B(0~~~~(By(0~~~~~(B(0x~~~~~(B(0mqqqqq(B"hpe(0lqqqq(B(0x~~~~(B,(0~~~~~~(B,(0x~~~~~~(B@(0x~~~~(B###(0x~~(B(0x(B#hpe} (0qqq(B(0~~~(B(0~x(B@,(0x(B(0~(B(0~(B(0q(B$hpe4(0k(B(0x(B,@(0~(B,(0x(B(0~x(B(0~x(B(0qj(B$hpe1\(0~(B@(0~(By'hpe}?u(0~(B(0~(By@(0~(B)hpee  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + atta)hpef ck 48% 32% o - magic bolt 1 + attack 3% 704% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) *hpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[*hpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,*hpeg ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3*hpey 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~(By(0~~(B@(0x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%[*hpe 38;5;6m(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~*hpef x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~[*hpe 38;5;2mgg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#You fail to cast the spell correctly.--More--,hpe5(0~(By-hpe, Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + atta-hpeck 48% 32% o - magic bolt 1 + attack 3% 704% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) .hpeh+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[.hpeg{1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,.hpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3.hpeH8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~(By(0~(B@(0x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~.hpe[m(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x[38;5;7.hpeŲm~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0.hpe2~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] .hpe .hpe 5The spell hits the porter yellow light!0hpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + 0hpe  attack 48% 32% o - magic bolt 1 + attack 3% 705% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) 1hpeة+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe;1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,1hpe,####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~(By(0~(B@(0x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%1hpej[m(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~1hpeyx(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~ggpe9;5;0m~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] 1hpeQ 1hpe: YThe spell hits the porter yellow light!(0~(By3hpe0:@(0~(B3hpeb ^@,y(0~(B6hpe^ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + atta6hpe(_ck 48% 32% o - magic bolt 1 + attack 3% 708% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) 6hpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,6hpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~(B@(0~(B,6hpee[38;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~(By(0x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B6hpe%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B##6hpe#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~gpez;6m(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] 6hpe 6hpe 5The spell hits the porter yellow light.7hpe5@(0~(B,y(0~(B8hpe2 M@(0~(B,9hpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 102% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 2% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 126% n - summon undead 5 + atta9hpe ck 48% 32% o - magic bolt 1 + attack 3% 711% p - endure cold 2 + protect 40% 53% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 67% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) 9hpe; +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,9hpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~(B@(0x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~9hpeC [38;5;6m(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~(By(0x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~9hpet ~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B9hpe ###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~g9hpe` g~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] :hpez=The spell hits the porter yellow light!:hpePYou kill the porter yellow light!(0~(B;hpe 7(0~(B@hpe#@(0~(B>hpe#@(0~(B?hpe&In what direction? [hykulnjb><] ?hpe" ?hpe* WHAMMM!!!@hpevn 4In what direction? [hykulnjb><] @hpe! @hpe, KAs you kick the door, it crashes open!(0~(BBhpe6Ft,,@(0~(B,BhpeR S,@(0~(B,Bhpe^_,,@,Chpebj,,,@,,Dhpej,,,@#,DhpeS39#@,#Ehpe ,@EhpeBY h,,@#,Fhpe$sz,,,@#,Ghpe@c,,@,,Ghpeãa,@,,Ghpen F@,You find a secret door!--More--Hhpeh, +IhpeLThe door opens.IhpeoM7KABOOM!! The door was booby-trapped!IhpejBYou stagger...(0lqqqqqq(B(0~~~~~~~(B(0x~(B`(0~~~(B(0x~~~(B(0x~(B(0mq(BKhpe (0k(B,@,,{(0x(B,(0~~~(B$(0~~~(B(0qqqq(BKhpe 6You are about to forget the light spell.Lhpe z,(0~(B@,,Mhpej)There is a wall in the way!Nhpe_mZ,,@,NhpeK,,@,Ohpext,,@,,,OhpexP a,@,,Phpe_,,@,Qhpe a,@,,Qhpeb,@,,,QhpeCYou feel a bit steadier now.,Rhpe R,@,,Shpe_,,@,Shpe%A j,,,@,,Thpe!],,,@,Thpem!@,ThpeXLa,@,,,Thpe؎@(0~(B,(0x(B(0~x(B(0qj(BUhpeH@(0~(BA trap door opens up under you!Uhpe+--More--Whpe3############################################################################################################################ ############################################################################################################################ #(0lqqqwqqqqqqqqqqqwqqqqqqqwqwqqqqqqqqqqqwqqqwqqqqWhpe>5qqqqqwqqqqqwqqqqqwqqqqqwqqqqqqqqqqqqqwqqqqqqqqqqqqqqqwqqqqqqqwqqqqqqqqhpe8mqwqqqk(B 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#(0x~~~x~x~~~~~~~~~x(B^I(0~x~~~x~x~x~x(B`(0x~~~~~~(B`(0x(B`(0~~x~~~x~x~x~x~x~~~x[^hpeR38;5;0m~~~~(B0(0~~x~x~~~~~x~~~x~~~x~~~x~~~~~x~~~~(B%(0x~~~~~(B,(0~x~x~~(B`(0x~~~~~x~x(B #(0tqq~x~mqqqk~x(B)(0x(B)(0mqk~mqqqj~[^hpeT38;5;6mx~x(B`(0x~x~lqq~x~mqwqvqq~x~mqu~x~mqq~x~qqwqk~x~tqqqk~x~qqvqwqj~x~x~lqw(B,(0v[38;^hpeW5;3mqqq(B,(0qvqqqk~x~tqj~x~mqk~x~mqu(B #(0x~~~x~~~~~x~x~x~~~x~~~~~~~x~~~x~~(B^(0x~~~x~~~x~~~~~x~~~x~x~~~~~x~~~x~x~~~x~~~x~x~~~~~[38;5;7^hpeYmx~~~x~~~x~x(B^(0~(B{(0~~~~~~~~x~x~x~~~x(B`(0~~x~x~~~x(B #(0x~x~tqqqq~x~x~mqqqvqqqqqqqnqqqu~lqj~lqvq^hpe[qqj~lqqqvqq~x~x~lqqqvqk~x~mqqqvqq~x~mqqqk~x~lqvqk~x~x~q(B,(0qqwqqqk~x~x[38;5;^hpe^0m~x~lqvqk~x~m(B,(0k~x(B #(0x~x~x~~~~~x~x~~~~~~~~~~~(B0(0~x~~~x~x~~~(B,(0~~~(B[%(0~~x~~~~~~~~~x~x~~~~~x~x~~~~~~~~~x~`~~~x[38;5^hpea;0m~x~x~~~x~x~x~~~~~x~~~x~x~x~x~x~~~x~x~~~x~x(B #(0x~mqj~lqqqj~mqwqqqwqqqk~qqj~x~x~x~qqu~qqk~l(B^hpeb,(0vqqqqqwqqqu~x~qqk~x~x~qqwqqqk~mqk~x~x~mqj~x~x~x~tqq(B%(0k~x~x~x~x~x~x[^hpexe1m~x~qqj(B`(0tqq(B,(0u~x(B #(0x~~~~~x~~~~~~~x~~~x~~~x(B)(0~~~~x~~~x~(B`(0~x~~~x~x~~~~~(B)(0~x~~~x~x~~~x~x~x~~~x`~~x~~~x~x[38;5;0^hpegm~x~~~~~x~x~~~x~~~x~x~x~~~~~x~x~x~~~~~x~~~x(B^(0x(B #(0x(B)(0lqqqu~lqqqqqu~x~x~x~mqqqwqvqqqvqk~tqq~t[^hpeimqj~lqqqk~x~x~m(B,(0vqk~x~x~x~x~x~qqvqk~x~mqvqqqqqu~tqk~x~lqj~tqvqqqwqj~x~x~lqq[38;5^hpefl;3mqj~x(B%(0x~x(B #(0x~x~~~x~x~~~~~x~x~~~x~~~~~x~~~~~~~(B,(0~(B,(0~~~(B,(0~~~x~~~x~(B`(0~x~~~~~x~x~~~x~x~x~(B^(0~~~x~x~~~~~~~~[38;^hpen5;7m(B0(0x~x~x~~~x~~~x~~~~(B)(0x~~~x~x~x~~~~~x~~~x(B #(0x~x~x~mqj~lqq~x~tqqqvqqqq(B>(0x~lqqqq~x~x~qq^hpeypj~qqvqq~mqqqv(B,(0k~qqj~mqqqvqj~x~x~qqj~mqqqk~qqqqj~x~mqq~x~qqj~qqk~x~qqj~x^hpeht~mqq(B`(0lqvqq~x(B #(0x(B^(0~~x~~~~~x~~~~~x~~~~~~~~~~~x~~~~~(B^(0~x~~~~~(B^(0~~~~~~~~~~~x~~~~~~~~~~~~~(B,(0~x~~~~~~~~~(B,(0~(B)(0~~~~~(B,(0~~~~~x~~~~~~~x~~~~~~(B{(0x~~~~~(B,(0~~~~~x(B #^hpe=v[38;5;2m(0mqqqvqqqqqvqqqqqvqqqqqqqqqqqvqqqqqqqvqqqqqqqqqqqqqqqqqvqqqqqqqqqqqqqvqv[38;5;^hpew7mqqqqqqqqqvqqqqqqqvqqqqqvqqqqqqqvqqqqqqqvqqqqqvqqqqqj(Bahpe&BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ahpep ;In what direction do you want to dig? [hk>] ahpe6 ahpe !You start digging.ahpe`IYou hit the rock with all your might.aahpecc$You stop digging.chpe chpe` 3You kill the thorn bee!0ehpe!QWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ehpe;In what direction do you want to dig? [hk>] ehpe ehpeM $You continue digging.ehpe RYou hit the rock with all your might.,ehpe 3You make an opening in the wall.fhpe|(0~~(B@(0~(B(0~(BghpeZn(0~(B@,(0~~(BghpeQ(0~~(B@(0~(BghpeF U@(0~(B(0~~(Bghpeͽ7(0~(B@(0~(BhhpeX@(0~~(B(0~(Bhhpe T(0~(B@(0~(Bihpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#hpe 38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,hpe;4m(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,#ihpe###,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkhpe 5;7m~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(ihpe&B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0xhpeK-7m~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0xhpe4;5;7m~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqihpe9q~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###hpe@8;5;6m(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~~~(B@(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~ihpeF~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~hpe3GQ8;5;1m(B{(0x(B(0mqqqqqqqqqqqqqj(Bmhpe, !@>mhpe#@(0~(Bnhpe 7What do you want to wield? [- acfgnoE-GKQ or ?*] ohpe7ohpexRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--phpe_###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(BhpecC#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#hpesh4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#hpel4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#phpeYp(0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~hpes4m(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(phpew0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~~x(B###(0~x~(B%(0~~~~phpez(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqhpe}8;5;7mqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,hpem,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~(B@(0~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##hpe;4m(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(Bhpemm(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bqhpe!(0~(B@qhpe{5 N,,,@(0~(Bqhpen,G,@(0~(Bqhpe/The inappropriate gnome hits you!qhpe%?The inappropriate gnome casts a spell at you!qhpev}Scales cover your eyes!,,,,@,rhpeO5IWait! There's something there you can't see!--More--thpeWthpewIthpeOyJYour phase door technique is ready to be used!@uhpey Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + uhpey attack 48% 32% o - magic bolt 1 + attack 3% 714% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) vhpeq+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xhpeT1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,vhpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,hpe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%vhpe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###vhpe[38;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~ghpe,m(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#You fail to cast the spell correctly.--More--whpen@xhpea Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + attaxhpeck 48% 32% o - magic bolt 1 + attack 3% 714% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) xhpe/+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xhpe61m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,xhpe/<####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,hpe@8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~hpeVE5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~xhpeIx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,hpeqL;0m,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#You fail to cast the spell correctly.--More--yhpeiJ yhpeS DYour full lead suit deflects its attack.@{hpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + {hpe attack 48% 32% o - magic bolt 1 + attack 3% 714% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) {hpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[{hpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,{hpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3{hpe~ 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38;{hpeV 5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B##[38;5{hpe ;3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g[3{hpe4 8;5;6m(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] |hpe|hpeS  The spell hits it.|hpe(KYour helm of telepathy deflects its attack.@~hpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + ~hpe6 attack 48% 32% o - magic bolt 1 + attack 3% 715% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) ~hpeW+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[~hpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,~hpeI####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3~hpe{8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~[38;~hpe5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~~hpe[38;5;6mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,[~hpe1m,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpeahpelb The spell hits it.hpeQlFYour full lead suit blocks its attack.@hpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + hpe.  attack 48% 32% o - magic bolt 1 + attack 3% 717% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpe?+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeII1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpe@R####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peY8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe`5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~hpePh[1mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(hpemB,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpehpe.The spell hits it.@hpeK Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + hpe attack 48% 32% o - magic bolt 1 + attack 3% 718% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpeDe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xper1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpeE~####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%hpea[38;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###hpeڙ(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~hpeg(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpehpe The spell hits it.hpeFYour full lead suit blocks its attack.@hpe;  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + hpex<  attack 48% 32% o - magic bolt 1 + attack 3% 720% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpeUr+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpen####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~hper[38;5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###peϯ5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~gpe׶m(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpechpeɳ The spell hits it.hpe KYour helm of telepathy deflects its attack.@hpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + hpe/ attack 48% 32% o - magic bolt 1 + attack 3% 721% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpe^j+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeso1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpes####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peFw8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%hpez(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~hpe~[38;5;6mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,hpet}(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpeXEThe spell hits it.It resists!hpeAYou kill it!,@hpe#4@,hpe)@,hpe?You hear a metallic plinking sound.@hpe9k,,#@,,,,hpef Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 125% n - summon undead 5 + attahpeck 48% 32% o - magic bolt 1 + attack 3% 723% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpe/####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%hpek(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~pe&5;6mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,,hpeK-s(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#hpe4>Your blindness counter is reduced.@hpe:e Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 731% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 134% n - summon undead 5 + hpee attack 48% 32% o - magic bolt 1 + attack 3% 723% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 81%(end) hpe6+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeu1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe48;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~hpe[1mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x~~~~~~~x(B###(0~hpeZ[1mx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~x(B#(0~~~gg~g(B,,pe38;5;0m,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B####,##(0~~(B##,,,,,,##,,,,,#You don't have enough energy to cast that spell. The required amount was 10.--More--hpesf @hpe#,@hpe. p,,,@,,,,hpeEP 3,@,hpep@,hpe B,@,hpe܇)@,hpeuv\,,#,@,,hpe)@,hpek@,hpe ^,,,#@,#,,hpe )@,hpeRi##,,@,,,hpe,@hpe@r6@,,hpe#Y#,@,,hpe)@,hpe @hpe pWith great effort you move the boulder.0@,hpeJ,#@,hpe+A0@,hpe)#@,hpe R#,@,,,hpeq+##@,hpe#,@hpeϚA,,,@##hpe @,hpe@,hpe:- C##,@,##hpe"@,hpeF @,hpeC##,@,##hpe\8 @,hpeȚ@,hpeO##,@,0#hpe '@,,hpeq L#0@,,hpex7What do you want to wield? [- acfgnoE-GKQ or ?*] hpe hpe <g - a rusty +0 pick-axe (weapon in hand) {32}.--More--hpe.###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(Bpe4C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#pe;4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#pe(B4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~hpeRG~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(B,,(0xhpevL~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqkhpeQ[m~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0xpeW5;7m~~~~~~~~x(B(0x~~~~~~~~x(B0@,,,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,0########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B##,(0x~~~~~~~x(B#(0~~~gg~g(B,,,pe\8;5;3m(0mqk~~~~~~~~~~~~~~~lqj(B,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,pe=a8;5;3m##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~~~(B>(0~x(B,,,,pef;1m(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(Bpekh38;5;1m(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bhpe2BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] hpe ;In what direction do you want to dig? [hkj>] hpe| hpe2 :You start hitting the boulder.@hpe `You hit the boulder with all your might.@*hpe 8The boulder falls apart.@hpe PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] hpe:In what direction do you want to dig? [hk>] hpeWhpe9[:You start hitting the boulder.@hpeSlYou hit the boulder with all your might.*@,hpe<8The boulder falls apart.@hpe ]@,You try to feel what is lying here on the ground.hpe :You feel here 8 rocks {0}.@hpe @hpe <V - 8 +0 rocks (in quiver) {21}.@hpe 1,@hpe N,@You try to feel what is lying here on the ground.hpe :You feel here 8 rocks {0}.@hpeQY@hpe[,v - 8 rocks {0}.@hpePWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] hpeѭ  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) hpeT +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeX m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hpe +hpep #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkhpe [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xpe J89H(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Tools ('(') g - ( a rusty +0 pick-axe (weapon in hand) {32} k - ( a credit card {0} w - ( a cursed oilskin sack called bag 2 {1521} C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0} K - ( a +0 unicorn horn {8} S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}(end) hpeq###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~hpe]~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~hpe̎~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~hpeEP~~~~~~~~~~~x(B@hpe1VBWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] hpe+y  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) hpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe0m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hpe+hpe #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe5 ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkhpe [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xpe 89H(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Gems ('*') h - * an uncursed +0 healthstone u - * 12 +2 stones called graphite v - * 8 rocks {0} U - * 30 stones called stone 8 V - * 702 +0 rocks (in quiver) {21}(end) hpe +hpem #########,,,,,,,,###(0lqqqqkqqqqqqk(B,,,##(0x~~~~x~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~xpe ;7m~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bhpen8 SYou put 8 rocks {0} into the oilskin sack called bag 2.@hpeyF EWhat do you want to wield? [- acfgnoE-GKQ or ?*] hpethpe"RG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--hpe{ ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(Bpe C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#pe+ 4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#pe 4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~pe ;5;6m~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(B,,(0xpeS 5;7m~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqpe! mk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#pe(' ;0m,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,,,,,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,@########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B##,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqkhpeK, ~~~~~~~~~~~~~~~lqj(B,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,hpe31 #(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~hpe[6 ~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~hpe8 ~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(BhpeV_E,,,,@#,,hpe#,@hpe2 D,,@,###hpeC,@hpeg ,@hpe+,@,#,hpeX ,@hpeH+,@#,,hpeg#,@hpeR1 D,,@,###hpeR 0@,@hpeR,#,@,#hpeNLZ@,,@,hpe[@,@,hpe;oPick an object.hpe%hpehpehpel@ a human or elf (brigand) (base level 10) (male) [seen: telepathy]  Accessing Pokedex entry for brigand...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 0, magic resistance = 20, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Angband. Is a valid polymorph form. hpel5  Attacks:  2d4, uses weapon - steals item  --More--hpe^T ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~hpeY ~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~hpe_ ~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~pe2b Qm~~~~~~~~~~~x(B@hpe.@,hpeoB@,@,hpe(, B@,@,hpeX#)@,hpes M@,@,hpe (You hear multiple flinging sounds.hpe(6 hpeC6 You are hit!hpe-DhpeJDYou are hit!hpe&@hpe())@hpe'P=There is nothing here to pick up.@hpe+Pick an object.hpehpehpe;) a weapon (flint spears)@hpe]%  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 730% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 134% n - summon undead 5 + hpe%  attack 48% 32% o - magic bolt 1 + attack 3% 722% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 80%(end) hpev+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe!1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpeX'####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe+8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~hpe0x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##hpeP5[m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,)@,,@,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,hpeO9(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpeV@,You hear multiple flinging sounds.hpehpeYou are hit!hpeuhpeYou are hit!hpeECIt misses.hpe&@hpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 730% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 134% n - summon undead 5 + hpe?  attack 48% 32% o - magic bolt 1 + attack 3% 724% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 44% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 65% u - acid stream 4 + matter 35% 80%(end) hpe]+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeg1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,hpep####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peHx8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%peQ5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###peŇ8;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,)@,@,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~hpe~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] hpe5 hpeYThe spell misses the brigand.@@,hpe5 hpex The brigand's pair of regular gloves deflects your attack.The brigand talks to you seductively.--More--hpe 1The brigand hits you!@hpevhpeIThe brigand's banded mail blocks your attack.@hpeYou try to fully foul the brigand, but somehow you are the one who drops to the floor, and now you have to get up again, quick!--More--hpeA ###################hpeA@The brigand pretends to be friendly.@hpew @hpe{ ;X - 3 cursed flint spears {36}.@hpeRTGWhat do you want to drop? [$a-oq-uwxzA-QS-Z or ?*] hpe hpe @You drop 3 cursed flint spears {36}.@hpefEWhat do you want to wield? [- acfgnoE-GKQ or ?*] hpeـhpeQc - a blessed greased rotted +2 baseball bat (weapon in hand) {12}.--More--hpe@s###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(BpewC#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#pe6}4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#pe4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkpe;7m~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(B,,(0xhpe~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqpeэmqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,hpe(0x~~~~~~~~x(B(0x~~~~~~~~x(B,)@@,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B#(0~~~gg~peڕ;5;2mg(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####hpeY[38;5;6m(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##(0x~~~peZm(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~hpeCx(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bhpep@The brigand pretends to be friendly.@hpeɎ hpe# =The brigand's banded mail deflects your attack.hpe| DThe brigand pretends to be friendly.@hpehpe7FThe brigand's shield deflects your attack.@hpe[hpe!^6The brigand's shield blocks your attack.hpe^cDThe brigand pretends to be friendly.@hpe[X+Pick an object.hpe+hpec@ a human or elf (brigand) (base level 10) (male) [seen: telepathy]  Accessing Pokedex entry for brigand...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 0, magic resistance = 20, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Angband. Is a valid polymorph form. hped5  Attacks:  2d4, uses weapon - steals item  --More--hpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~hpe<~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~hpe~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~peQm~~~~~~~~~~~x(B@hpe0You hit the brigand.@hpehpeYou just miss the brigand.You feel a tug on your knapsackThe brigand talks to you seductively.--More--hpeE1The brigand hits you!@hpeV+Pick an object.hpeI hpe@ a human or elf (brigand) (base level 10) (male) [seen: telepathy]  Accessing Pokedex entry for brigand...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 0, magic resistance = 20, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Angband. Is a valid polymorph form. hpen5  Attacks:  2d4, uses weapon - steals item  --More--ipeE################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~ipe ~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~ipe~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~peOQm~~~~~~~~~~~x(B@ipe <You miss the brigand completely.@ipeVipe&XThe brigand's shield blocks your attack.The brigand tries to take off your amulet, but you resist!--More--ipeDDo you want to allow it to be stolen anyway? [yes/no] ipeYoipex  ipe%nipegoipey*AThe brigand talks to you seductively.ipeC55The brigand hits you!@ipe5 EWhat do you want to wield? [- acfgnoE-GKQ or ?*]  ipe2 ipe:HE - a corrodeproof +1 impact staff (weapon in hands) {16}.--More-- ipe'=###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B[ ipeCC#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#[38;5; ipe>L4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#[38;5; ipeS4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~ ipeY~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(B,, ipe_(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~m ipe fqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#[ ipel38;5;0m,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,)@@,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B#(0~~~gg iper~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#[38 ipeAx;5;1m,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#[ ipeI~m#(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##[ ipe"m(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(BYou hear multiple flinging sounds. ipe9!You dodge a projectile. ipe5Z ipe[You are hit! ipeA. ipew.It misses. ipem@ ipe` ipeb6The brigand's shield blocks your attack. ipejDThe brigand pretends to be friendly.@"ipe? "ipeA "You hit the brigand."ipeoK DThe brigand pretends to be friendly.@$ipeî $ipe 3You kill the brigand!@,&ipe )@You try to feel what is lying here on the ground.There are many objects here.&ipe @*ipe Pick up what?  Weapons (')') a - ) 3 knives {6} b - ) a long sword {16} c - ) a sling {2} d - ) a double-headed axe {48} e - ) a cursed flint spear {12} f - ) a mace named Foci of Visjerei {12} g - ) 2 crude daggers {8} h - ) a dagger {4} i - ) a sling {2} j - ) a cursed assault rifle (auto) {16} k - ) a knife {2} l - ) an uncursed crude dagger {4} m - ) a batleth {12} n - ) a crude dagger {4} o - ) a short sword {12} p - ) a long sword {16} q - ) a runed broadsword {30} r - ) 2 uncursed spears {24} s - [38;5;*ipe6m) a flail {7} Armor ('[') t - [ a ring mail {100} u - [ a banded mail {160} v - [ a standard helmet {20} w - [ a small shield {12} x - [ a pair of walking shoes {4} y - [ a blue and green shield {20} z - [ a +0 pair of regular gloves {4} A - [ an iron skull cap {12} B - [ an uncursed leather jacket {12} C - [ a +6 shield {50} D - [ an uncursed hooded cloak {4} E - [ a pair of hard shoes {20} F - [ a standard helmet {20} G - [ a large shield {40} H - [ a greased pair of jackboots {8} I - [ a striped shirt {5} J - [ a +0 elven cloak {4} Iron balls ('0') K*ipeC - 0 a heavy chitin ball {2400}(end) Tipe& +ripe+ipe ##############,,,,,,,,,,,,,###(0lqqqqkqqqqqqqqqqqk(B,,,##(0x~~~~x~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~ipe ~~~x~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~ipe ~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0qk(B)(0~~(B%(0~~~(B%(0~pe mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~xipe (B(0x~~~~~~~~x~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqjqq~qj(B#(0~~~(B(0q(B#pe m,,,##(0mqq~qqqqqqqqqqqqj(B##,##(0~~(B##,,,,,,##,,,,,#,,,##(0~~(B##,,,##,#######,######(0~~(B#,,,##,,,,,#(0l~qqqk(B##(0~~(B#,,,######,#(0x~~~~x(B#(0lqqqqqqqqqqqqqk(B)##,#(0xpe8;5;7m~~~~x(B###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B###(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~iped 4[38;5;3m(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(B@ipe$ 1p - a +6 shield {50}.@ipev8v - a striped shirt {5}.@ipeJPWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ipe,  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ipe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeGm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ipe +ipe #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pec ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkipe% [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xpe* 89H(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?   Coins ('$')  y - $ 89 buckazoids {0}  Amulets ('"')  W - " an uncursed amulet of second chance (being worn) {0}  Weapons (')')  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - pe+ m) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor ('[')  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  p - [ a +6 shield {50}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  v - [ a striped shirt {5}  I - [ an uncursed rotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles ('%')  l - % a cork espadrille corpse {100}  r - % 4 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - peQ, ;5;3m% 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls ('?')  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings ('=')  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands ('/')  e - / an uncursed burnt wand of digging (0:1) {0} (1 of 2)ipeF+ipe+ipe?} +ipe j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - / a corroded wand of toxic {0}  Tools ('(')  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( a cursed oilskin sack called bag 2 {1521}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems ('*')  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - pe'9m* 702 +0 rocks (in quiver) {21} (2 of 2)ipe'###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#pe,38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,pe83;4m(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,#ipeO9###,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~pe=;5;6m~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~(B^(0~~(B,,(0xpe5B5;7m~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0x~(B`(0~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqipeFqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0mqqqqqqj(B########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,ipeK(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))@,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B#(0~~~gg~gpePm(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#,,####peT28;91H#(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##peTY4H(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0xipe[W[m~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bipe[ZYou put 89 buckazoids {0} into the oilskin sack called bag 2.--More--ipeYYou put a +6 shield {50} into the oilskin sack called bag 2.--More--ipe[You put a striped shirt {5} into the oilskin sack called bag 2.@ipeFFn@)You try to feel what is lying here on the ground.ipeNIYou feel here 6 cursed flint spears {72}.@ipeM i@)You try to feel what is lying here on the ground.ipe IYou feel here 2 cursed flint spears {24}.@ipey*@)ipe(@,,ipeA U,#!@,#,,ipeP@,You try to feel what is lying here on the ground.ipe>;You feel here a potion {0}.@ipe,@ipe-R - a potion {0}.@ipe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 99% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 98% f - magic missile 3 + attack 3% 730% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 404% j - create monster 4 + attack 35% 99% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 134% n - summon undead 5 + ipem attack 48% 32% o - magic bolt 1 + attack 3% 725% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipe|####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe)8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~xipe+~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###(0~pemx~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(Bpe5;5;3m#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#ipeYou can see again.,,,,#,ipecn PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ipeR  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ipe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ipeS+ipe#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkipey[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xipe(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Potions ('!') R - ! a potion of ESP {0}(end) ipee_+ipeA~#(0lqqqqk(B##(0x~~~~x(B#,(0~~~~(B^(0x(B###,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(BipeMYou put a potion of ESP {0} into the oilskin sack called bag 2.ipeJ ,,@,,#,ipe:,,,,,ipeJ s#,,,@,#ipeXh o,,@,,#ipeՓo,,@,,#ipe7V,@,,#ipeGEV,@,,#ipeu V,@,,#ipen&V,@,,#ipeNV,@,,#ipe4*,@,,#ipe[e,,@,#ipe= ^##@,,#ipe{W#,@,ipeq#,@,,,ipeo#,@,,ipek c,,@,,ipeuo#,@,,ipe# -,,@ipe#e,,(0~(B@,ipes )(0~(B@ipe+~^ipe|'You find a pendulum trap.ipe~ipe{c.You hear water falling on coins.ipeEipe=You find a signed elemental posing as a statue.ipe ipeh +You hit the signed elemental!ipet ipe AYou kill the signed elemental!(0~(Bipe8EWhat do you want to wield? [- acfgnoE-GKQ or ?*] ipeLQipeFVRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--ipe ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(Bpe C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#pe 4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#pe 4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkipeR ~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,(0~~(B^(0~~(B^ipe? [m(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,(0x(B@(0~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,(0x~~~~~~x(B#,(0xpeS m~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,(0x~(B$(0~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B#ipe ##(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B##############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(Bipe8 #,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B#pex m#,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B###,,,,,###(0~~(B#,,,######,#(0x~~~~x(B##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,pe m##,#(0x~~~~x(B##(0x~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0x~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~~~~x(Bpe 1m(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0mqqqqqqqqqqqqqj(Bipesq)(0~(B@ipe)(0~(B@ipek!(0~(B@ipe64 buckazoids.ipe^0@(0~(Bipek/@(0~(Bipek /@(0~(Bipe9 /@(0~(BipeZ_k,,@(0~(B,ipe՗9,@(0~(Bipe82e,,@,#ipej#,,@,,#,ipe~}I,@,ipeԿC,,@ipe>1v,,@,,,ipe#,,@,,#ipe v,,@#,#ipeSy,,,,@#,#ipe@ v,,@#,#ipegyv,,@#,#ipeJ v,,@#,#ipec1v,,@#,#ipeR v,,@#,#ipev,,@#,#ipeRv,,@#,#ipe v,,@#,#ipeh,,@#,ipe8\,,@,,ipe0 \,,@,,ipeM h,,@#,ipe ,,,,@#,#ipe,,@##(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0qqqqqqqqqj(Bipe' )There is a wall in the way!ipeњ',ipeE ,ipe$,ipe D,You find a secret passage!--More--ipey,ipe3C (0x(B,(0qqqqqqqqj(B(0~~~x(B@(0~~(BY(0~~~(B@(0~~(B?(0~~~~~~~~~~~x(B#,#(0~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~x(B(0~~~~~~lqqqqqqqqj(B(0~~~~x(Bb(0~x(B(0x(Bipe Pick an object.ipePipeipe ipe< ipe ipeY an apelike creature (ice bear) (base level 8)  Accessing Pokedex entry for ice bear...   Base statistics of this monster type:  Base level = 8, difficulty = 14, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in very large groups, with frequency 1. Resists cold. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Is a valid polymorph form.  Attacks: ipe  1d10, claw (punch, hit, etc.) - ordinary physical  1d10, claw (punch, hit, etc.) - ordinary physical  2d6, crushing bearhug - ordinary physical  --More--ipe(################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~ipef!~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~ipe(~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~pe-m~~~~~~~~~~~x (B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(Bipe Pick an object.ipe7IipeipeiipeN ipe@ a human or elf (loader) (base level 6) (female)  Accessing Pokedex entry for loader...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is a valid polymorph form.  Attacks: ipe3  1d6, uses weapon - gravity  --More--ipe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~ipe`~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~ipen~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(BipeJ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 730% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + attaipeck 48% 31% o - magic bolt 1 + attack 3% 725% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipeP+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe=m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipe[m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%ipe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##ipe[m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpew7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ipe (0q(BipeT (0q(Bipey(0q(Bipe$W(0q(Bipe7(0q(BipeQThe magic missile hits the ice bear!(0q(Bipe(0q(Bipev--More--ipeE(0~~~~(BY(0~~(Bipe]F(0l(B(0~(B,@Y(0~(B@(0~(B(0x(B(0~(B(0~(B(0~(B(0~~(B(0qq(Bipe5  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 732% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + attaipe^ ck 48% 31% o - magic bolt 1 + attack 3% 725% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipe[m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%ipe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###pe8;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~ipek~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ipe80(0q(Bipe (0q(Bipe(0q(BipekQThe magic missile hits the ice bear!(0q(Bipe͒(0q(Bipel(0q(Bipe6 --More--ipeF4(0~~(BY(0~~~(Bipe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + attaipeck 48% 31% o - magic bolt 1 + attack 3% 725% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipe\ +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe) 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipeӵ ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe ;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##pe 3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~ipe `~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ipe ipe( `The spell hits the ice bear!Y(0~(B@(0~(Bipe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + ipe attack 48% 31% o - magic bolt 1 + attack 3% 727% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipe}+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe: 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe;&8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe2m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xipe=(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,peDG38;5;5m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ipeL2The spell hits the ice bear!ipeI8You kill the ice bear!%ipe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + ipe attack 48% 31% o - magic bolt 1 + attack 3% 728% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) ipeb|+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpel1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ipe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pez8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~ipeZx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###ipe[m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~pe|8;5;2mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ipeU ipe DThe spell hits the loader.@(0~(BjpeU Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1!+ divine 40% 1% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + jpey attack 48% 31% o - magic bolt 1 + attack 3% 739% p - endure cold 2 + protect 40% 52% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 79% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) jpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[jpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3jpei8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%jpeH(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##jpe#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x[jpe38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#You don't have enough energy to cast that spell. The required amount was 5.--More--jpe jpe7What do you want to wield? [- acfgnoE-GKQ or ?*] jpeJjpe~Na - a greased sling named Dole 'Em All Out (weapon in hand) {2}.--More--jpe ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B[jpe C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#[38;5;jpe+ 4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#[38;5;jpe 4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkjpe[ ~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,[38;5;2jpe, m(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,#jpel #,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#[38;5;4jpeC m,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~mqjpe g~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,[38;5;jped 3m######,,#####,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,###,,,,,###(0~~(Bjpe' [38;5;3m#,,,######,#(0x~~~~x(B,,##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0jpe2 x~~~~`qk(B#,(0lqqqqqqqqj(B(0~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,@(0~(B%(0~(B@(0~~~~~~(B?(0~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(jpe A0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0~~~~~~~~~(Bb(0~x(B(0~~~~~~~~~~~x(B(0qqqqqqqqqqqj(Bjpe&In what direction? [hykulnjb><] jpeEB You shoot 3 rocks.jpe`B*jpe(0~(B*jpe;%*jpe(0~(Bjpe<The 1st rock hits the loader!*jpe?(0~(B*jpe%*jpeP(0~(BjpeP'The 2nd rock hits the loader!jpeP*jpe#(0~(B*jpe%*jpe$ (0~(Bjpe ?The 3rd rock hits the loader!--More-- jpez MThe loader picks up 3 +0 rocks {0}.@(0~(B jpeE4In what direction? [hykulnjb><]  jpe You shoot 3 rocks. jpe * jpe (0~(B* jpe @%The 1st rock hits the loader! jpez CYou kill the loader!** jpe• (0~(B* jpea % jpe3 * jpe(0~(B* jpe(0~(B* jpe>h(0~(B* jpe9(0~(B* jpea(0~(B* jpeT(0~(B* jpe#** jpe|(0~(B* jpe}f% jpe8* jpeP(0~(B* jpee(0~(B* jpee(0~(B* jpef (0~(B* jpe0c (0~(B* jpe< (0~(B jpe  jpeX EWhat do you want to wield? [- acfgnoE-GKQ or ?*]  jpe jpeRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--jpeV###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B[jpei`C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#[38;5;jpefm4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#[38;5;jpehy4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkjpe~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,jpeNj(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,##,[38jpe;5;2m(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,#[3jpe 8;5;3m#,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl[38;5;3jpem(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,######,,#####[38;5;1jpe\m,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,###,,,,,###(0~~(B#,,,######,#(0x[38;5jpe;7m~~~~x(B,,##,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0laq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B#,(0lqqqqqqqjpeqj(B(0~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,@(0~(B%*(0~~~~~~(B*?(0~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0jpe}x~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0~~~~~~~~~(Bb(0~x(B(0~~~~~~~~~~~x(B(0qqqqqqqqqqqj(Bjpe$Cx,(0~(B,(0~(B@,(0x(B(0x~(B(0x~(B(0x~~(B(0x~~(B(0mqq(Bjpe q(0~(B(0~(B@You see here an ice bear corpse {1800}.jpe̴ jpe D(0~(B%@jpe .V - 3 +0 rocks (in quiver) {21}.jpeJ(0~(B(0~(B@jpe-~(0x(B(0~(B(0~(B(0~(B@jpea(0~~~(B(0~(B(0~(B@jpeZPick an object.jpeǟjpexV jpejpejpeHjpejpe?b a blob (grating blob) (base level 5)  Accessing Pokedex entry for grating blob...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 8, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 3. Resists sleep, poison. Conveys poison resistance. Genocidable, lithivorous mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks: jpe@  1d8, touches - ordinary physical  --More--jpe.################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~jpe3~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~jpe+=~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bjpeyk(0x(B(0~~~(B(0~~~(B(0~(BD(0~(B@jpe (0qqqqqqk(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@jpe (0qqqqqq(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@jpe.Pick an object.jpeIjpeB jpeH=D a dragon (wimpy rainbow dragon) (base level 4)  Accessing Pokedex entry for wimpy rainbow dragon...   Base statistics of this monster type:  Base level = 4, difficulty = 5, AC = 7, magic resistance = 5, alignment 0. Very slow (6). Normal generation, with frequency 2. No resistances. No conveyed resistances. Big, genocidable, carnivorous flyer. Is a valid polymorph form.  Attacks:  1d6, bite - ordinary physical jpe=6  --More--jpe ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~jpe ~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~jpe$ ~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(Bjpe(0lq(B(0x~(B(0x~(B(0x(B(0~(B@jpeM.V - 2 +0 rocks (in quiver) {21}.jpe</(0~(B@jpeJVYou see here a scroll called return {0}.(0~(BD!jpe !jpe -X - a scroll called return {0}.(jpe PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] (jpe5  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) )jpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1)jpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) +jpe++jpe6n #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38+jpe~ ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mk+jpe [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x+jpe (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Scrolls ('?') d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0} D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0} H - ? 8 uncursed scrolls of healing {0} M - ? 8 uncursed scrolls of mana {0} O - ? 7 scrolls of heal other {0} P - ? 4 scrolls of phase door {0} X - ? a scroll called return {0}(end) ,jpeQ+.jpebz ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~.jpe ~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~.jpe ~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~.jpeM ~~~~~~~~~~~x(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B.jpe TYou put a scroll called return {0} into the oilskin sack called bag 2.0jpeB f(0~(B(0~(B@D3jpeE7What do you want to wield? [- acfgnoE-GKQ or ?*] 3jpeme3jpepy<g - a rusty +0 pick-axe (weapon in hand) {32}.--More--4jpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(Bpe C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#pe*4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#peG4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkpey5;7m~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,4jpe\,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###pe4m,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B4jpe+#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~mq4jpeg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,pe} m######,,#####,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,#(0lqqqqqqqqqqqqqk(B##,,,,,##pe91H#(0~~(B#,,,######,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~4jpe(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,(0~~(B%(0~~~~~~~~~(B@(0~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(Bpe%m#,(0x(BD(0~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~(Bb(0~x(B4jpej'q[38;5;3m(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B4jpeh 7What do you want to wield? [- acfgnoE-GKQ or ?*] 5jpe5jpeRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--:jpet ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B[:jpe C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#[38;5;:jpe 4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#[38;5;:jpe 4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#:jpe; (0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###[17;4:jpe² 8H,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###[:jpe m,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B:jpe^ #,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#[:jpeq 38;5;6m(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,[:jpe m######,,#####,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,#(0lqqqqqqqqqqqqqk(B##,,,,,##[29;9:jpe 1H#(0~~(B#,,,######,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~:jpe (B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,(0~~(B%(0~~~~~~~~~(B@(0~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B[:jpe m#,(0x(BD(0~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~(Bb(0~x(B:jpeD u[1m(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BDjpebeD(0~(B(0~(B@Gjpe)(0~(B@Gjpe )(0~(B@Hjpe#)(0~(B@Hjpe UYou hit the grating blob!%DIjpe 5You hit the grating blob!Ijpe -The grating blob is zapped!Jjpe/ Jjpe You suck some health from the target.You hit the grating blob!The grating blob turns to flee!--More--Ljpeg>The grating blob is zapped!bMjpe.MjpeA\You miss the grating blob.(0~(BDNjpe;Njpe-You just miss the grating blob.Njpe NjpeL=You kill the grating blob!%Pjpe :@(0~(BQjpe `(0~(BD@(0~(BRjpeS7What do you want to wield? [- acfgnoE-GKQ or ?*] SjpeySjpeJNa - a greased sling named Dole 'Em All Out (weapon in hand) {2}.--More--Sjpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(Bjpe*C#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#jpef4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#jpe4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#Sjpe(0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###jpe ;3m,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,jpe;3m##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(Bjpel 5;3m#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~jpes 38;5;6mmqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,#jpe 38;5;3m#####,,#####,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,#(0lqqqqqqqqqqqqqk(B##,,,,,###Sjpe" (0~~(B#,,,######,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>Sjpe- [38;5;7m(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B#,(0xjpeC: m~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~~(BD(0~~~~~~~(B@(0~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~(B%(0~x(B(0xSjpe(< e~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BTjpe&In what direction? [hykulnjb><] Tjpe Tjpe -You shoot 2 rocks.*Tjpev *(0~(BTjpey *(0~(BTjpeS*(0~(BTjpe&*(0~(BUjpe*(0~(BUjpe=*(0~(BUjpeClZ(0~(BThe 1st rock hits the wimpy rainbow dragon!Ujpegl+The wimpy rainbow dragon screams.Ujpel*Ujpe=*(0~(BUjpe>*(0~(BUjpe*(0~(BUjpe>*(0~(BUjpeP*(0~(BUjpeq*(0~(BUjpeD,(0~(B--More--Vjpe9The 2nd rock hits the wimpy rainbow dragon!WjpeU4In what direction? [hykulnjb><] WjpeM You shoot 3 rocks.WjpeM *Wjpe. *(0~(BWjpe *(0~(BWjpe *(0~(BWjpe5 *(0~(BWjpekr*(0~(BXjpe*(0~(BXjpeV(0~(BXjpexTThe wimpy rainbow dragon shrugs off the projectile!--More--Xjpe HThe 1st rock misses the wimpy rainbow dragon.*Yjpe*(0~(BYjpeu*(0~(BYjpe0T*(0~(BYjpe$-*(0~(BYjpe# *(0~(BYjpej*(0~(BYjpei(0~(BThe 2nd rock hits the wimpy rainbow dragon!--More--ZjpemmWYou kill the wimpy rainbow dragon!**ZjpeD*(0~(BZjpe*(0~(BZjpeP*(0~(BZjpe%*(0~(BZjpe *(0~(BZjpe \ *(0~(BZjpe9 (0~(BZjpe' *Zjpe2 *(0~(BZjpe *[jpe+ 0@(0~(B\jpeK#@(0~(B\jpe#@(0~(B\jpe<Your whirlstaff technique is ready to be used!]jpe0@(0~(B_jpe Message History  What do you want to wield? [- acfgnoE-GKQ or ?*]  g - a rusty +0 pick-axe (weapon in hand) {32}. What do you want to wield? [- acfgnoE-GKQ or ?*]  G - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}. You hit the grating blob! You hit the grating blob! The grating blob is zapped! You suck some health from the target. You hit the grating blob! The grating blob turns to flee! The grating blob is zapped! You miss the grating blob. You just miss the grating blob. You kill the grating blob! What do you want to wield? [- acfgnoE-GKQ or ?*]  a - a greased sling named Dole 'Em All Out (weapon in hand) {2}. In what direction? [hykulnjb><]  You shoot 2 rocks. The 1st rock hits the wimpy rainbow dragon! The wimpy rainbow dragon screams. The 2nd rock hits the wimpy rainbow dragon! In wha_jpeQt direction? [hykulnjb><]  You shoot 3 rocks. The wimpy rainbow dragon shrugs off the projectile! The 1st rock misses the wimpy rainbow dragon. The 2nd rock hits the wimpy rainbow dragon! You kill the wimpy rainbow dragon! Your whirlstaff technique is ready to be used!--More--`jpeS###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~`jpe9~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~`jpeצ~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~`jpe,~~~~~~~~~~~x(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,[38`jpeB;5;3m#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~g[38;5;6`jpemqk(B,###,,,,,,,,,,,,,,,,###,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,`jpe(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#[38;5;6`jpeԸm,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B`jpe#,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B`jpey #@(0~(Bajpe#@(0~(Bajpe#@(0~(BajpeI Q@(0~(BV - 3 +0 rocks (in quiver) {21}.ajpe^ 62 buckazoids.ajpe' CYou see here a wimpy rainbow dragon corpse {500}.cjpe .@%djpe#@(0~(Bdjpeυ-V - a +0 rock (in quiver) {21}.fjpeX/+Pick an object.fjpeSfjpe fjpeyfjpeo}.% a piece of food (corpse)ijpeݨ EWhat do you want to wield? [- acfgnoE-GKQ or ?*] jjpe+jjpe5RG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--kjpe&n###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(BjpetC#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#jpe%{4m,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#jpe4m,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkkjpe~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###jpeȋ8H,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##jpe;5;3m#,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(Bjpe48H#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~mqkjpeg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#,#jpe";3m#####,,#####,##(0~~(B##,,,,,,##,,,,,##,##,,###,,,,##(0~~(B##,,,##,#######,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~kjpen~(B#,,,######,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>jpe5;7m(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B#,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B#,(0xjpe8;5;7m~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~(B@(0~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0x~~~~~~~~~~~(B%(0~x(B(0xkjpe1a[38;5;7m~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bkjpe6m #@(0~(Bljpe /@(0~(BmjpeG/@(0~(Bnjpe+k,,@(0~(B,njpe'@(0~(Bnjpe}=You no longer know how to cast the light spell.njpe w,,@#,ojpe5h,,@#,pjpe< Message History  The grating blob is zapped! You miss the grating blob. You just miss the grating blob. You kill the grating blob! What do you want to wield? [- acfgnoE-GKQ or ?*]  a - a greased sling named Dole 'Em All Out (weapon in hand) {2}. In what direction? [hykulnjb><]  You shoot 2 rocks. The 1st rock hits the wimpy rainbow dragon! The wimpy rainbow dragon screams. The 2nd rock hits the wimpy rainbow dragon! In what direction? [hykulnjb><]  You shoot 3 rocks. The wimpy rainbow dragon shrugs off the projectile! The 1st rock misses the wimpy rainbow dragon. The 2nd rock hits the wimpy rainbow dragon! You kill the wimpy rainbow dragon! Your whirlstaff technique is ready to be used! V - 3 +0 rocks (in quiver) {21}. 62 buckazoids. You see here a wimpy rainbow dragon corpse {500}. V - a +0 rock (in quiver) {21}.jpez"9;25H Pick an object. % a piece of food (corpse) What do you want to wield? [- acfgnoE-GKQ or ?*]  G - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}. You no longer know how to cast the light spell.--More--rjpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~rjpeg~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~rjpe~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~rjpe-~~~~~~~~~~~x(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,rjpe#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gjpew;5;6mqk(B,###,,,,,,,,,,,,,,,,###,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0rjpelqj~~~~~(B%(0~~~~~~~~~mqk(B###,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~jpeB7m(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,#jpe;3m##############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(Brjpet,,@(0~~(B,(0qq(Btjpee(0x(B,(0x(B|,(0x~(B@(0m(B##tjpe(0lq(B(0x~(B(0~~(B(0~x(B@,(0j(BujpeS(0qk(B(0~x(B(0x(B,@(0~(B,ujpe/@(0~(BvjpeH Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 101% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1*+ divine 40% 0% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 139% n - summon undead 5 + attavjpeTIck 48% 31% o - magic bolt 1 + attack 3% 739% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 78% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) }jpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[}jpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,}jpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3}jpe!8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~}jpe(x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##[}jpe0C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B[}jpeb5m#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#Where do you want to jump?(For instructions type a ?)jpe jpeHjpeDd ](0~(B,@,jpe!(0~(B@jpeI,@,jpe a,@,,jpeJa,@,,jpea,@,,jpe]a,@,,jpe8 c,,@,,jpe*rs,,@,,jpetU,#@,#jpe{,,@,,jpez,,#@,#,jpe%lt,#@,,jpe k##@,#,jpe?u,,#@,,jpe v,##@,,,jpe( Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1*+ divine 40% 0% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 138% n - summon undead 5 + attajpeKck 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) jpep ##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpey 0m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,peS ;3m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,#pe m#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~jpe~ [1mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##pe m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~pe Q;5;2mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#jpe"Unknown command ' '.jpe  Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1*+ divine 40% 0% i - healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 138% n - summon undead 5 + atjpe9 tack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80% ? - Describe a spell instead(end) jpeV+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpejf1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpesl####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pet8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe}m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##jpe*[C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpeȍ38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,pem##,#######,# Reordering spells; swap 'healing' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - light 1*+ divine 40% 0% i + healing 1 + healing 16% 403% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness jpeA 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80%(end) jpe9+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe98;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~xpe$m~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###pe-38;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(Bpe578;5;3m#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + majpe7tter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - light 1*+ divine 40% 0% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumpijpe7/ng 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - acid stream 4 + matter 35% 80% ? - Describe a spell instead(end) jpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%jpe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xjpe(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,pe38;5;3m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,jpe],##,#######,# Reordering spells; swap 'acid stream' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - light 1*+ divine 40% 0% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure jpemQblindness 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u + acid stream 4 + matter 35% 80%(end) jpe~+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe'1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peA8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe?;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xpe;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~jpe~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104%jpe b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control jpe_6 + occult 98% 43% r - jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) jpev +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeU 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~jpe x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xjpe (B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,peխ ;7m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##pe ;7m,#######,# Reordering spells; swap 'jumping' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - create monster 4 + attack 35% 98% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + heajpeb 5ling 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r + jumping 1 + body 40% 83% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0%(end) jpe,+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe@?1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpeO####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe{]8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe lm(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##jpeIy#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpeڊ38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchjpeant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m - cure blindness 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertiajpe o control 6 + occult 98% 43% r - create monster 4 + attack 35% 98% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) jpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe5####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe$F8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%jpe!Y(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##pei8;5;3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~jpez~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,peUm##,#######,# Reordering spells; swap 'cure blindness' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - turn undead 6*+ protect 98% 0% l - cure sickness 3*+ healing 51% 0% m + cure blindnessjpeH 2 + healing 40% 138% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - create monster 4 + attack 35% 98% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0%(end) jpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeo 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe0 ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~pe$ ;5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##peL5 C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xjpeL [m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104%jpe>N  b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - cure sickness 3*+ healing 51% 0% m - turn undead 6*+ protect 98% 0% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control jpeN _6 + occult 98% 43% r - create monster 4 + attack 35% 98% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) jpef +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%jpe (0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~pe& 0mx(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,jpe-0 [m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##pe7 m,,,##,#######,# Reordering spells; swap 'create monster' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - cure sickness 3*+ healing 51% 0%pe7 d16;68H m - turn undead 6*+ protect 98% 0% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r + create monster 4 + attack 35% 98% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0%(end) jpedž+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpea1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,jpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe-8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%jpeX(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xjpem[m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####pe6m,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep jpe 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - turn undead 6*+ protect 98% 0% n - summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51%pe0;68H q - inertia control 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) kpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[kpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpep ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3kpe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~kpe x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###kpe (0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B[24;91kpe H#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,####kpe ###,# Reordering spells; swap 'summon undead' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - turn undead 6*+ protect 98% kpeI ' 0% n + summon undead 5 + attack 48% 31% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0%(end) kpeZ +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[kpe$ 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpec/ ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3kpen7 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%kpeM@ (0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x[kpeH 38;5;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,kpekS [m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep kpeT  2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - turn undead 6*+ protect 98% 0% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% kpeT  51% q - inertia control 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s - wizard lock 2 + matter 30% 66% t - finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) kpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[kpeL1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpe)####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3kpe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%kpeb(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x[kped38;5;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x[kpe38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,kpe##,#######,# Reordering spells; swap 'finger of death' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summokpeQn undead 5 + attack 48% 31% n - turn undead 6*+ protect 98% 0% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s - wizard lock 2 + matter 30% 66% t + finger of death 7 + attack 99% 64% u - light 1*+ divine 40% 0%(end) kpe=.+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[kpeF41m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpe|9####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3kpe=8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38kpe1B;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xkpeF[m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,[kpe'L38;5;2m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant kpenL 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + attack 99% 64% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia conkpe~Lktrol 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s - wizard lock 2 + matter 30% 66% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) &kpe;+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[&kpeK1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,&kpeX####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3&kpeQd8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0&kpeMp~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##[&kpe{C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~&kpe~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,&kpe#######,# Reordering spells; swap 'wizard lock' with   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + at&kpe05tack 48% 31% n - finger of death 7 + attack 99% 64% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - inertia control 6 + occult 98% 43% r - cure sickness 3*+ healing 51% 0% s + wizard lock 2 + matter 30% 66% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) 'kpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x['kpe&1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,'kpe&####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3'kpe18;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38;5;6'kpe=m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##[3'kpeH8;5;3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x['kpeW38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,# Currently known spells   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104%'kpeFX b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + attack 99% 64% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - wizard lock 'kpeoX_2 + matter 30% 66% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 43% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0% ? - Describe a spell instead(end) kpe ##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 0m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,pe+ ;3m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,#pe m#,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~kpew [1mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##kpe [m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpe 8;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,##,,###,,,,##(0~~(B##,,,##,pe 738;5;3m#######,#kpe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 97% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + attakpeck 99% 64% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 66% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 43% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) kpeA+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpe3[m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pem;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%peg5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##peC#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(kpei0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#kpe:EYou call upon your chemical knowledge. Nothing happens.kpeƮ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 104% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 102% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 80% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + kpe attack 99% 64% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 66% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 43% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) kpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe׬1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,kpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0kpe?~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xpe;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,kpe(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#You don't have enough energy to cast that spell. The required amount was 25.--More--kpelkpeU,#@,#kpeH& ~###@#####,,kpe5{#,@,#,kpeC#,@,,#,kpe- r#,@,,#kpe4r#,@,,#kpe r#,@,,#kpeqV ,,@,,(0~(B(0x~(B(0j(Bkpe 7What do you want to wield? [- acfgnoE-GKQ or ?*] kpekpe,You are already wielding that!kpe2;#,@,,#(0~~(B@(0~(B(0k~~~(B(0x~~~(B(0mqqqq(BkpehPick an object.kpekpe kpe0kpe kpeiB @ a human or elf (peaceful priestess of Roger Staubach, on an altar) (base level 12) (female)  Accessing Pokedex entry for aligned priest...   Base statistics of this monster type:  Base level = 12, difficulty = 16, AC = 10, magic resistance = 50, alignment 0. Normal speed (12). Special generation. Resists electricity. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. kpeB >  Attacks:  4d10, uses weapon - ordinary physical  1d4, kick - ordinary physical  6d6, uses magic spell(s) - random clerical spell  --More--kpe ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## #,(0x~~x(B(0x~~x(B#,(0~~~~~~~~kpeu ~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~kpe ~~~~~~x (B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~pe "m~~~~~~~~~~~x (B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x (B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(Bkpe,,(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~x(B(0~~~x(B(0~~~x(B(0qqj(BThe priestess of Roger Staubach intones:"Pilgrim, you enter a sacred place!"--More--kpe`dYou experience a strange sense of peace._@kpeA# kpe0H akpeu nnotatekpe* notatekpeuBWhat do you want to call this dungeon level? kpe Lkpe1 kpeakpe^lkpe4tkpeWakpe] rkpe((kpe pkperkpe-ikpekekpeskpe tkpe)kpe< kpeBWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] kpe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) kpe0+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursekpe Bd X - Items of unknown B/C/U status(end) kpe| +kpe#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe*;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkkpe;[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xkpeF(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~kpeM(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Coins ('$') a - $ 13240 buckazoids {1}(end) kpe#kpeK##(0lqqqqk(B,##(0x~~~~x(B,#,(0~~~~(B^(0x(B##,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(BkpewR13240 buckazoids.kpe PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] kpe]  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) kpe>+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) kpeW+kpeH #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkkpe [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xkpe (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Coins ('$') v - $ 13366 buckazoids {1}(end) kpey} +kpe##(0lqqqqk(B,##(0x~~~~x(B,#,(0~~~~(B^(0x(B##,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(BkpeNYou put 13366 buckazoids {1} into the oilskin sack called bag 2.kpePWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] kpekpelNever mind.kpe3Message History What do you want to wield? [- acfgnoE-GKQ or ?*] G - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}. You no longer know how to cast the light spell. Where do you want to jump? (For instructions type a ?) Unknown command ' '. You call upon your chemical knowledge. Nothing happens. You don't have enough energy to cast that spell. The required amount was 25. What do you want to wield? [- acfgnoE-GKQ or ?*] You are already wielding that! Pick an object. @ a human or elf (peaceful priestess of Roger Staubach, on an altar) (base level 12) (female) Accessing Pokedex entry for aligned priest... Base statistics of this monster type: Base level = 12, difficulty = 16, AC = 10, magic resistance = 50, alignment 0. Normal speed (12). Special generation. Resists electricity. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Is the same race as kpe۔iyou. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 4d10, uses weapon - ordinary physical 1d4, kick - ordinary physical 6d6, uses magic spell(s) - random clerical spell The priestess of Roger Staubach intones: "Pilgrim, you enter a sacred place!" You experience a strange sense of peace. # annotate What do you want to call this dungeon level? L altar(priest) What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] 13240 buckazoids. What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] You put 13366 buckazoids {1} into the oilskin sack called bag 2. What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] Never mind. --More--lpe ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#pe 38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,pe ;4m(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,#lpe ###,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mklpez ~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,(0~lpe ~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,##,lpej (0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,##,lpe (0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#,###############,,,########,(0x~~~~~~~x(B#(0~mqg~glpe} l(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,,,,,,,,###pe ;5;4m,######,,#####,##(0~~(B##,,,,,,##,,,,,######(0l(B@(0q(B#####,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~(B##,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(Blpeh! (0j~~~~~(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B_(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0k(B@(0~~~~~x(B##,,#(0x~~~~~~~~~~~lpe&( ~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,#pe*/ H#,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0xpe5 5;7m~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Blpe)YBWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] lpe؉  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) lpei+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1lpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UncurselpeBd X - Items of unknown B/C/U status(end) lpea+lpe #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38lpen ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mklpeQ [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xlpe& (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~lpe (B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Coins ('$') a - $ 13366 buckazoids {1}(end) lpe#lpe ##(0lqqqqk(B,##(0x~~~~x(B,#,(0~~~~(B^(0x(B##,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Blpev 4000 buckazoids. lpeϪ,,,(0~(B(0qqqqk(B@(0~~~x(B(0~x(B(0~(B lpe{(0~(B@(0~~(B(0qq(B@ lpeJ(0lqqqq(B(0~(B(0x~~~(B@(0mqq(BlpeI # lpe"clpehatlpe{6Talk to whom? (in what direction) lpeB2 aThe priestess of Roger Staubach asks you for a contribution for the temple.--More--lpe3'How much will you offer? lpeP4lpe0lpeJ 0lpe 0lpeYou give the priestess of Roger Staubach all your gold."Thy devotion has been rewarded."--More--lpen b"Thou shall have some sacred water."@(0~(Blpem +y - a clear potion {0}.lpe< lpe3# lpe{snlpeOalpes*mlpeelpe 9Name an individual object? [ynq] (q) #lpeFnWhat do you want to call? [a-oq-uw-zA-QS-WYZ or ?*] $lpe e Never mind.$lpe 'lpePWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] (lpe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) (lpe6+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1(lpem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncurse(lpe*Bd X - Items of unknown B/C/U status(end) )lpe7+)lpe; #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38)lpe1 ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mk)lpeH [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x)lpe_ (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~)lpe (B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Coins ('$') a - $ 9366 buckazoids {0}(end) -lpe#-lpe #(0lqqqqk(B##(0x~~~~x(B#,(0~~~~(B^(0x(B###,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B4000 buckazoids.-lpeH 8(0~(B@/lpe]# /lpe8 c/lpes hat0lpe%6Talk to whom? (in what direction) 1lpebUaThe priestess of Roger Staubach asks you for a contribution for the temple.--More--3lpe'How much will you offer? 4lpe844lpe#C04lpe! 04lpek 05lpeRu SYou give the priestess of Roger Staubach all your gold.5lpeu B"Thy devotion has been rewarded."--More--7lpe *"Thou shall have some sacred water."7lpe 8lpe 8lpeR-R - a blessed clear potion {0}.=lpeAPWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] >lpe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) >lpeX+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1>lpeAm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncurse>lpedBd X - Items of unknown B/C/U status(end) @lpe)+@lpej,#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38@lpe3;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mk@lpe9[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x@lpes>(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~@lpeaA(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Coins ('$') a - $ 5366 buckazoids {0}(end) Blpe#Clpe~#(0lqqqqk(B##(0x~~~~x(B#,(0~~~~(B^(0x(B###,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(BClpeG4000 buckazoids.(0~(B@Elpe~ $@Flpef @Glpe[ 4@(0~(BHlpe # Ilpe.cIlpehatJlpe-&6Talk to whom? (in what direction) JlpeI aThe priestess of Roger Staubach asks you for a contribution for the temple.--More--KlpeG-'How much will you offer? Llpe 4Llpe0Llpev 0LlpeTy 0Mlpe+You give the priestess of Roger Staubach all your gold."Thy devotion has been rewarded."--More--Olpe2"Thou shall have some sacred water."PlpeT PlpeI %y - a clear potion {0}.Wlpe0 PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] Xlper  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) XlpeT+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xlpeXm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Ylpe_ +Zlpe#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~lpe_;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkZlpeB[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xZlpe(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Potions ('!') y - ! 2 clear potions {0} R - ! a blessed clear potion {0}(end) \lpe" ######,,,,,###(0lqqqqkqqqk(B,,,##(0x~~~~x~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B^lpe)@__lpe 97What do you want to drop? [a-oq-uw-zA-WYZ or ?*] _lpe._lpe+You drop 2 clear potions {0}.`lpe`lpe .R - 2 blessed clear potions {0}.blpeׅPWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] blpei  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) blpe,+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xlpe6m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) dlpe#+dlpeoS #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~lpec ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkdlpe{t [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xdlpe x (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B Put in what?  Potions ('!') R - ! 3 blessed clear potions {0}(end) flpe+klpeO -mlpejR#ulpe=#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Bulpe+UYou put 2 blessed clear potions {0} into the oilskin sack called bag 2.ylpe # zlpe"jdipzlpeDWhat do you want to dip? [a-oq-uwxzA-WYZ or ?*] zlpe6What do you want to dip into? [R or ?*] |lpe^HYour oilskin sack called bag 2 softly glows amber.--More--}lpe/ #Call a clear potion: lpeA wlpealpeXtlpeelpeirlpee 7@(0~(BlpeG BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] lpe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) lpe)+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe-m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncurselpe-Bd X - Items of unknown B/C/U status(end) lpe+lpe*#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe7;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mklpe[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xlpe(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~lpe(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Potions ('!') a - ! 2 blessed potions called water {0} b - ! an uncursed potion called restore ability? {0} c - ! a potion of object detection {0} d - ! a potion of booze {0} e - ! a blessed finalized potion of healing {0} f - ! an uncursed sparkling potion {0} g - ! a potion of enlightenment {0} h - ! a finalized potion of booze {0} i - !lpe} a potion of levitation {0} j - ! a poisoned potion {0} k - ! a potion of healing {0} l - ! a finalized blood-blue potion {0} m - ! a potion of full healing {0} n - ! an uncursed finalized potion called lev or burn {0} o - ! an uncursed finalized potion of healing {0} p - ! an uncursed finalized potion of full healing {0} q - ! an uncursed glassy potion {0} r - ! an uncursed finalized potion of object detection {0} s - ! an uncursed blood-red potion {0} t - ! 2 uncursed potions of invisibility {0} u - ! 2 uncursed potions of ESP {0} v - ! an uncursed blood-red potion {0} w - ! a cursed potion of ESP {0} x - ! an uncursed potion of confulpesion {0} y - ! 3 uncursed potions of monster detection {0} z - ! 3 uncursed potions of gain energy {0} A - ! the uncursed finalized potion of sleeping named The Three Musketeers {0} B - ! 2 uncursed finalized potions of levitation {0} C - ! 5 uncursed potions of extra healing called extra healing {0}(end) lpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~lpe~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~lpe]~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~lpe~~~~~~~~~~~x(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##lpe[38;5;6m,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgjpe8;5;0m~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~xpe0m~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B###,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B#,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~lpeg(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~pe93mx(B#,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,#####,,,,,,(0mqqqqqlpe-~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0k(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x(B#,##,###,,#,,lpes#####(0~~(B#,,,##,,,,,#(0l~qqqkx(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~xx(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~xx(B##,,lpe#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qkj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,lpe~[m##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BlpeG@(0~(B_lpeqn,,,@(0~(Blpeh,@(0~(B@lpee#,#@,,lpe[#,#@,,_lpe#,#@,,lpeN#,#@,,lpe #,#@,,lpe,,,@,,lpeQw-(0lqqq(B#,#(0x~~~a(B@,(0x(B,,@lpe'#,@,(0~(B#(0x(B(0~(Blpe<#,@,,(0~(B#,lpe k(0k(B@,,(0~x(B(0~(B%(0~(B(0x~~(B(0x(B$$(0x~(B(0mq(Blpe{I @(0a(B,(0x(B(0~x(B(0~x(B(0~~x(B(0qqj(Blpe Pick an object.lpe<lpe} lpe$^ lpee 6% a piece of food (fortune cookie)lpe*0@(0~(Blpe)(0~(B@lpef K(0~(B@You fall into a pit!lper 9You land on a set of sharp iron spikes!lpev <There is a spiked pit here.--More--lpe 0You see here a fortune cookie {0}.lpeGlpeC1r - an uncursed fortune cookie {0}.lpelpe %You are still in a pit.lpe^lpelpe8J/You crawl to the edge of the pit.lpeae5^@lpe4M)(0~(B@lpe_Mb1 buckazoid.Uh-oh, should have watched your step...--More--lpe(It seems that construction workers have carved tunnels through the rock.######lpez0@(0~(Blpeo104 buckazoids.lpe)#@lpeB !(0~(B@lpe_ /@(0~(Blpeb/@(0~(Blpe /@(0~(Blpe6/@(0~(Blpe 3(0~(B@,lpeʖ7(0a(B@,lpevo,,@,,lpeSH,,@,lpe #,,@,#Something is engraved here on the ground.lpe&Use "r." to read it.lpe^,,,,@,,#lpec  Message History  You drop 2 clear potions {0}. R - 2 blessed clear potions {0}. What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*]  You put 2 blessed clear potions {0} into the oilskin sack called bag 2. # dip What do you want to dip? [a-oq-uwxzA-WYZ or ?*]  What do you want to dip into? [R or ?*]  Your oilskin sack called bag 2 softly glows amber. Call a clear potion: water What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*]  Pick an object. % a piece of food (fortune cookie) You fall into a pit! You land on a set of sharp iron spikes! There is a spiked pit here. You see here a fortune cookie {0}. r - an uncursed fortune cookie {0}. You are still in a pit. You crawl to the edge of the pit. 1 buckazoid. Uh-oh, should have watched your step... It seems that construclpe;5;3mxlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##peeKm,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~lpehT~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Blpe|# lpez& enhancelpe nhancelpe2  Current skills: (10 slots available)   Fighting Skills  bare-handed combat Basic (max Master)  general combat Basic (max Master)  body armor Skilled (max Expert)  two-handed weapons Expert (max Expert)  devices Skilled (max Expert)  missile weapons Expert (max Master)  techniques Skilled (max Master)  implants Skilled (max Expert)  form II (Makashi) Basic (max Master)  form V (Djem So) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  two-weapon combat Unskilled (max Expert)  riding Basic (max Expert)  Weapon Skills  knife Unskilled (max Expert)  axe Unskilled (max Expert)  club Skilled (max Legendary)  paddle Basic (max Master)  mace Basic (max Master) pe 23;1H morning star Basic (max Master)  flail Basic (max Master)  hammer Basic (max Master)  quarterstaff Master (max Master)  polearms Basic (max Master)  spear Unskilled (max Expert)  javelin Basic (max Master)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Skilled (max Expert)  sling Master (max Legendary)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  dart Skilled (max Master)  shuriken Basic (max Expert)  boomerang Basic (max Legendary)  boulder-throwing Unskilled (max Expert)  whip Basic (max Master)  unicorn horn Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Explpe Jert)  enchantment spells Basic (max Expert) (1 of 2)lpeU  protection spells Unskilled (max Expert)  chaos spells Unskilled (max Expert)  matter spells Basic (max Basic) (2 of 2)lpe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#peE38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,peB;4m(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,#lpen###,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkpe5;7m~~~~~~~~~~~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,lpe,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,@,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~lpe ~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~a(B,,,,,,####,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~pemx(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~xlpe(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x(B#(0~~x(B#,##,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~lpe(B^(0~~~~(B^(0~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqj(B#,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(Bpe#37H,,,,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,######(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0llpe*~qqqk(B(0lqqqqj~~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B_(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#pem25;3m(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~xpe0:;0m(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(Blpe@+[m(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BlperW # lper tlpeechniquelpe^ Choose a technique  Name Level Status appraisal 15* Not Ready b - panic digging 15 Prepared c - phase door 15 Prepared d - invoke deity 15 Prepared e - disarm 7 Prepared recharge 6* Reloading g - zap em 4 Prepared h - whirlstaff 3 Prepared secure identify 1* Huge timeout(end) lpeh ##############,,,,,,,,,,,,,###(0lqqqqkqqqqqqqqqqqk(B,,,##(0x~~~~x~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~lpe ~~~x~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B##,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#,##############,,,####,#(0x~~~~lpe ~~~~~~~~{~~x(B#,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(Blpe  Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed rottedlpe  +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ? 4 slpe crolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - / a corroded wand of toxic {0} (1 of 2)lpe)i Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( an uncursed oilskin sack called bag 2 {1575}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (2 of 2)lpe>i###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#peq38;5;6m,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,pe*};4m(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,#lpe###,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~peяm~~~lj(B#,#,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,lpe,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,@,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~lpeߞ~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~a(B,,,,,,####,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~xpeߦ;3m(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(Bpe?1m(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x(B#(0~~x(B#,##,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~pe8;5;5m(B^(0~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqj(B#,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,,,,,,,,peq;5;3m###,######,,#####,##(0~~(B##,,,,,,##,,,,,######(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0llpeqqqqj~~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B_(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~lpe~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,#lpe#,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0xpe ;7m~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Blpee Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed rottedlpe +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ? 4 slpe%crolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - / a corroded wand of toxic {0} (1 of 2)Cmpe8$ Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( an uncursed oilskin sack called bag 2 {1575}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (2 of 2)DmpeY ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#mpe 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C,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,@,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~Dmpe [1mx(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~a(B,,,,,,####,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,DmpeU (0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(BDmpe (0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x(B#(0~~x(B#,##,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~mpe m(B^(0~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqj(B#,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,,,,,,,Dmpe) ,###,######,,#####,##(0~~(B##,,,,,,##,,,,,######(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(Bmpe5 5;6m(0lqqqqj~~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B_(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~DmpeB ~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,#DmpefP [33;106H#,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0xmpe[ 38;5;7m~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BEmpeE ,,,,@,#Fmpe ,(,,@,#Gmpesbv,,,,@,#Gmpe-Y###@,,GmpeR+You see here a glass orb {0}.Hmpe Hmpe "X - a glass orb {0}.Impe# QWhat do you want to use or apply? [eghjkqtuwA-CEKS-UX or ?*] ImpeVV  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) Impe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xmpe wm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Kmpeo+Kmpe'n #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~mpe9s ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkKmpex [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xKmpey =(B Put in what?  Tools ('(') g - ( a rusty +0 pick-axe {32} k - ( a credit card {0} w - ( an uncursed oilskin sack called bag 2 {1575} C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0} K - ( a +0 unicorn horn {8} S - ( an uncursed partly used tallow candle called candle 1 (1786) {0} X - ( a glass orb {0}(end) Kmpe +Lmpe ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0x~~x(B(0x~~x(B#,(0~~~~~~Lmpe$ ~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~Lmpew ~~~~~~~~x(B#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~Lmpe ~~~~~~~~~~~x(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(BLmpe2 IYou put a glass orb {0} into the oilskin sack called bag 2.Lmpe@ 5You hear a metallic plinking sound.NmpeX EWhat do you want to wield? [- acfgnoE-GKQ or ?*] OmpeYk,You are already wielding that!Ompe PmpeUB Pmpe! #,@,,,,Qmpe29#,@,,,,Qmpe.l#,@,,,,Qmpe(%{#,@,,,RmpeIu#,@,,,RmpeP q#,@,,,Smpeܢ,,@,,,,Smpe Y#,@,,Tmpe d###@,,Umpeϯ)There is a wall in the way!Umpe; E(0lqqqq(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B,You find a secret passage!--More--Wmpe6,,,Wmpe (0~(B(0~(B#,#@,Xmpe(0q(B(0~(B(0~(B(0~(B,,,@,,Xmpe _(0~(Bz,,,,mpe`(0~(Bz,,,,mpe,,,,,mpeQ|(0~(Bz,@,mpe> (0~(B,,@,,,mpe@,,,,,mpeN,,,,,mpev>,,,,,mpe,,,,,mpe- `z,@,mpe sV,,,,mpe(0~(Bf,,,The spear throwing cat thrusts her spear.mpe 0The spear throwing cat misses.mpe+Pick an object.mpenmpez3 f a cat or other feline (spear throwing cat) (base level 6) (female)  Accessing Pokedex entry for spear throwing cat...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 4, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. This monster is always female. Can be seen with infravision. Origin: Diablo. Is a valid polymorph form.  Attacks: mpe3  1d8, uses weapon - ordinary physical  --More--mpeN################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,mpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#mpe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bmpe y,,,f@,,,mpeI^,,,f@,mpeʤ_,,@,mpe"Xz,,,,@,You hear a flinging sound.mpe)mpempeOYou are hit by a spear.,)mpe@mpe mpe (0~(Bz,)@#You hear a flinging sound.mpec^mpe{^=You are almost hit by a spear.)mpeV3@mpe% mpe] h,@,@mpe<^ q(0~(B,,You hear a flinging sound.mpe5 )mpe mpev OYou are hit by a spear!,)mpe D@,_mpenz,,@mpe2a 1,,mpeMq(0~(B,sYou hear a flinging sound.mpe )mpe mpe OYou are hit by a spear.,)mpe݄ 1@(0~(Bmpe# 8fsmpe(-fsmpehPick an object.mpeDmpes an arachnid or centipede (spiderman) (base level 6)  Accessing Pokedex entry for spiderman...   Base statistics of this monster type:  Base level = 6, difficulty = 10, AC = 5, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 1. Resists poison, hits as a +1 weapon. Conveys poison resistance. Big, genocidable, carnivorous, poisonous. Is not a valid polymorph form.  Attacks: mpeC8  1d4, uses weapon - drains strength  1d4, uses weapon - ordinary physical  --More--mpe# ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,mpe. (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe: ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#mpeN ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bmpe7 tYou just miss the spiderman.The spear throwing cat thrusts her spear.--More--mpe dYour full lead suit deflects the spear throwing cat's attack.@mpe.1 mpe> nYou hit the spiderman!The spear throwing cat thrusts her spear.--More--mpeߖ ^Your full lead suit blocks the spear throwing cat's attack._mpeT) mpe 0 $You hit the spiderman!mpe:2You hit the spiderman!mpeN~The spiderman is zapped!Your Hawaiian shirt blocks the spiderman's attack.--More--mperThe spiderman just misses!The spear throwing cat thrusts her spear.--More--mpeh Your Hawaiian shirt deflects the spear throwing cat's attack.@The spear throwing cat throws a spear!--More--mpeW!9You are almost hit by a spear.)mpeO@mpe&Wmpe wnYou hit the spiderman!The spear throwing cat thrusts her spear.--More--mpeiYour helm of telepathy deflects the spear throwing cat's attack.(0~(Bmpej 2You hit the spiderman!mpey *The spiderman is zapped!mpempeYou kill the spiderman!%The spear throwing cat thrusts her spear.--More--mpeNYour helm of telepathy deflects the spear throwing cat's attack.mpe ,)@, Things that are here: a spiderman corpse {250} an arrow {0} 2 arrows {0}--More--mpe[} (0lqqqqkx~~~~x~~~~(B^(0x(B##fmpeĆ UThe spear throwing cat picks up 3 spears {36}.@mpe[. Pick up what?  Weapons (')') a - ) an arrow {0} b - ) 2 arrows {0} Comestibles ('%') c - % a spiderman corpse {250}(end) mpe+mpe####,,,###(0lqqqqkqk(B,,,##(0x~~~~x~x(B##,#,(0~~~~(B^(0x(B##(0~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~x(Bmpe#,#,,##,#(0x~~~~~~~~~~~~~~~x(BYou have a little trouble lifting a spiderman corpse {250}. Continue? [ynq] (q) mpeympekMYou have a little trouble lifting v - a spiderman corpse {250}.mpe  Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed mpe rotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  v - % a spiderman corpse {250}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scmpe rolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0} (1 of 2)mpe+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bpem(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0mpex~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#mpeɸ,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,peݼ38;5;3m###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,(0xpe7m~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(Bpe38;5;3m,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~a(Bmpe|,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gmpe g~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#)##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))mpe),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x(B#(0~~x(B#f##,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x(B##(0~x(B#@##,#pe,38;5;3m#,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqj(B#,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,,,,,,,,###,######,,#####,##(0~~(B##,,,pe;7m,,,##,,,,,######(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj~~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,##peG91H#(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B@(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0xpeB;7m~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~xmpe(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(B(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~mpe~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bcorpse - This is a comestible. Color: brown. Material: flesh. Appearance: (null). It can be eaten.--More--mpeCorpses can be eaten, but it's not always a good idea to do so. Depending on the type of monster and the age of a corpse, different effects can occur.--More--mpe ###################Accessing Pokedex entry for spiderman...   Base statistics of this monster type:  Base level = 6, difficulty = 10, AC = 5, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 1. Resists poison, hits as a +1 weapon. Conveys poison resistance. Big, genocidable, carnivorous, poisonous. Is not a valid polymorph form.  Attacks:  1d4, uses weapon - drains strength mpe*  1d4, uses weapon - ordinary physical  --More--mpem################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,mpeЫ(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#mpe5 ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bmpeby_#)@,,,mpe-tYour movements are slowed slightly because of your load.f_mpe ),@,@mpe,,@The priestess of Roger Staubach intones:"Pilgrim, you enter a sacred place!"--More--mpemYou experience a strange sense of peace.(0~(B@mpe,,(0~(B@@(0~(Bmpe (0~(Bmpet; D(0~(B@@mpep)(0~(B@mperQYou hear a mumbled incantation.You hear a flinging sound.mpeK)mpeK,)(0~(B)mpej )(0~(B)mpeB YYou are hit by a spear.(0~(B)mpe @mpe mpe"Unknown command ' '.mpe`# mpeW ompe ffermpe>What do you want to sacrifice? [lv or ?*] mpe%K Comestibles l - % a cork espadrille corpse {100} v - % a spiderman corpse {250}(end) mpe +##########,,,,,,,,,###(0lqqqqkqqqqqqqk(B,,,##(0x~~~~x~~~~~~~x(B##,#,(0~~~~(B^(0x(B##Your sacrifice is consumed in a flash of light!Your sanity was reduced greatly.mpe --More--mpe /You have a feeling of inadequacy.mpe NYour movements are now unencumbered.I--More--mpeqIt grabs you, but cannot hold onto your slippery cloak!@(0~(Bmpe:<(0~(B@mpe0 X@)(0~(B@mpe2 /@(0~(Bmpe+| You hear a mumbled incantation.f@(0~(BThe spear throwing cat thrusts her spear.--More--mpe KYour full lead suit deflects the spear throwing cat's attack.mpewmpe1You suck some mana from the target.mpe@You hit the spear throwing cat!--More--mpe{rThe spear throwing cat is startled for a moment.@(0~(Bmpe~* Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 103% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 101% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 79% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + mpe* attack 99% 63% o - magic bolt 1 + attack 3% 738% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 65% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) mpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe|$1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,mpe *####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe|.8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0mpew3~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##peL8C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~pe <T2mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] mpe<The spell hits the spear throwing cat!mpe$The spell hits it.mpeԵRThe spear throwing cat is startled for a moment.--More--mpe nThe spear throwing cat is startled for a moment.f(0~(BnpeX Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 103% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 101% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 79% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + npe attack 99% 63% o - magic bolt 1 + attack 3% 739% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 65% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) npes+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[npe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,npe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3npe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0npe*~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##[38;5;npe3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~xnpel(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] npe%# <The spell hits the spear throwing cat.npeH7 oThe spell hits it.The spear throwing cat thrusts her spear.--More--npe5KYour full lead suit deflects the spear throwing cat's attack.npeg Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 103% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 101% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 79% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + npe attack 99% 63% o - magic bolt 1 + attack 3% 742% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 65% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) npeZ+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[npeg1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,npes####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3npe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38;5;6npem(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x[npe38;5;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,npe[m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><]  npe npep~The spell hits the spear throwing cat!The spear throwing cat thrusts her spear.--More-- npe3IYour full lead suit blocks the spear throwing cat's attack. npe= Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 103% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 101% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 79% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + npeT= attack 99% 63% o - magic bolt 1 + attack 3% 744% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 65% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) npe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[ npeD1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,, npe)####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3 npe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~[38;5;6 npe mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B### npem(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B[2 npe`\4;91H#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><]  npe <The spell hits the spear throwing cat. npeH$The spell hits it. npefYou kill it!The spear throwing cat throws a spear!--More--npeY 9You are almost hit by a spear.)npeH @npe4  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 30% 103% b - flame sphere 1 + matter 30% 98% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 40% 100% e - chemistry 1 + divine 40% 101% f - magic missile 3 + attack 3% 733% g - mimicry 2*+ occult 40% 0% h - healing 1 + healing 16% 403% i - acid stream 4 + matter 35% 79% j - jumping 1 + body 40% 83% k - cure blindness 2 + healing 40% 138% l - create monster 4 + attack 35% 98% m - summon undead 5 + attack 48% 31% n - finger of death 7 + npe  attack 99% 63% o - magic bolt 1 + attack 3% 756% p - endure cold 2 + protect 40% 51% q - wizard lock 2 + matter 30% 65% r - cure sickness 3*+ healing 51% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 40% 0%(end) npeΈ+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[npe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,npe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3npe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%npe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xnpeT(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,[npe38;5;2m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] npeE <The spell hits the spear throwing cat!npeqm LYou kill the spear throwing cat!)npe,,,@) There is a doorway here.  Things that are here: 2 spears {24} an arrow {0}--More--npe %(0lqqqqkx~~~~x~~~~(B^(0x(B##(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B@npexJ,@)npe=V,@g,npe#L@,,,,npew%@,,gnpeuJThe asura picks up 2 spears {24}.(0~(Bnpe,@#,)npekYou see here a farmer corpse {1450}.You hear a flinging sound.)npenpeUYou are hit by a dagger.,)nper@npe  Pick up what?  Weapons (')') a - ) a +0 dagger {4} Comestibles ('%') b - % a farmer corpse {1450}(end) npem+!npe##,###(0lqqqqk(B,,,##(0x~~~~x(B##,#,(0~~~~(B^(0x(B###,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(BYou have a little trouble lifting a farmer corpse {1450}. Continue? [ynq] (q) #npey#npel&KYou have a little trouble lifting y - a farmer corpse {1450}.$npe,G,)@,(0~(Bg@$npef[FYour movements are slowed slightly because of your load.%npe#@,(0~(B(0~(B%npe,@,,,g@The asura throws a spear!)&npe>,)(0~(B&npeo/)(0~(B&npehVYou are hit by a spear.),&npeE@@(0~(B'npe~ +Pick an object.'npe (npeXZ(npes(npe)npeg a gremlin (asura) (base level 6) (female)  Accessing Pokedex entry for asura...   Base statistics of this monster type:  Base level = 6, difficulty = 14, AC = -10, magic resistance = 5, alignment 0. Normal speed (12). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable. Has infravision. Can be seen with infravision. Origin: Elona. Is a valid polymorph form.  Attacks: )npe@  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical  --More--+npe ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,+npe (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38+npe ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#+npe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,+npeQ (0x~~~~~~~~~~~~~~~x (B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B/npeX7What do you want to wield? [- acfgnoE-GKQ or ?*] 1npe/1npes4HE - a corrodeproof +1 impact staff (weapon in hands) {16}.--More--2npe*###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~pe24mx(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,pe=;5;4m(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(BpeG38;5;3m#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,2npe'Q,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,peYm(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~2npea[mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~pei5;7ma(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~xpekqm~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#)##,##,,,,,,,,,,,,,,,pe"zm))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x(B##(0~x(B#,##pe{m,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0mqqqj(B#@#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,,,,,,,,,###,######,,#####,##(0~~(B#2npe#,,,,,,##,,,,,######(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(Bg(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,2npe=[38;5;6m,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B@(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,#pes;3m#,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(2npeB%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|pesm(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B2npe")@(0~(Bg)@4npe,@The priestess of Roger Staubach intones:"Pilgrim, you enter a sacred place!"--More--5nped6You experience a strange sense of peace.5npe*The asura turns to flee!5npe7eThe asura wields 2 spears {24}!(0~(Bg7npe,,(0~(B@(0~(Bg8npe^(0~(B@You hear a flinging sound.)8npe)(0~(B)8npe8npeLYou dodge a spear.(0~(B)8npe=s@@g(0~(B(0~(B:npeq@)g(0~(B@;npe&\ Pick an object.npe|u ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,>npe (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38>npe) ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#>npeҨ ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B?npe)@There is an altar to Roger Staubach (lawful) here. Use #offer to make a sacrifice.?npe|<You see here a spear {12}.--More--@npeThe thief brigand turns to flee!(0~(BThe asura thrusts her spear.Your slippery cloak blocks the asura's attack.--More--Bnpe:MThe asura thrusts her spear.The asura misses.Bnpe6;=The asura thrusts her spear.--More--CnpePe gYour full lead suit blocks the asura's attack.The asura throws a spear!Cnpef 6You are hit by a spear.)Cnpe]Q ?@@(0~(BEnpeEEnpeV[The asura loses one single drop of blood as a result of your stinging attack.HnpeFYour sword makes the asura a head shorter.Hnpe;jYou kill the asura!@)(0~(BJnpe1 # KnpeoKnpefferKnpeS>What do you want to sacrifice? [ly or ?*] Mnpe#wYour sacrifice is consumed in a flash of light!Your sanity was reduced greatly.Mnpe[--More--Onpe'You have a feeling of inadequacy.OnpegOnperbYour movements are now unencumbered.@(0~(BTnpe)@ Things that are here: 2 arrows {0} a spear {12} an arrow {0}--More--UnpeB ~(0qqk~~x~(B^(0x(B##Unpeh VnpeR Pick up what?  Weapons (')') a - ) 2 arrows {0} b - ) a spear {12} c - ) an arrow {0}(end) Xnpe{8+Xnpetu (0kxx(B##(0~(B,#(0lqqqqqqqqqqqqqkx(B,#(0lj~~~~~~~~~~~~~mkj(B,#(0x~~~~~~~~~~~~~~~x(BXnpez R - an arrow {0}.Ynpe]PWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] Ynpel  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) Ynpe, +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xnpe wm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [nped+[npe+'#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38[npe0;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkpem9[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x[npe~:(B Put in what?  Weapons (')') a - ) a greased sling named Dole 'Em All Out {2} c - ) a blessed greased rotted +2 baseball bat {12} f - ) 179 +0 darts {2} n - ) a rotted +1 runed bow {12} o - ) 49 rusty +0 arrows {1} E - ) a corrodeproof +1 impact staff (weapon in hands) {16} F - ) 25 uncursed rusty corroded +0 arrows {0} G - ) an uncursed eagle ball named Sorc Tendency {2} Q - ) 102 cubic stars {3} R - ) an arrow {0}(end) [npe +]npe/8 ##################################),,,,,,,,,,,,,,,,###(0lqqqqk(B%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B###########(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^[3]npeF 8;5;7m(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,,,,,####,###########,,[38;]npeR 5;3m#,,####,#(0x~~~~~~~~~~~~~~~x(B,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk]npeV [m~~~~~~~~~~~~~lj(B,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B]npe| [You put an arrow {0} into the oilskin sack called bag 2.@_npe 9@)_npe .The thief brigand turns to flee!_npe:@ The thief brigand wields an uncursed short sword {12}!(0~(B)@bnpe)c@(0~(B)@cnpe(DF@(0~(Bcnpe:nThe bleachwhite spore lichen turns to flee!)@cnpeZn,,,@(0q(B(0~(BdnpeOk,@(0~(BYou hear a flinging sound.dnpe )dnpe҈ HYou are hit by a dagger.,)dnpeOt B@(0~(B@fnpe M,@)gnpe@,,,@(0~(Bhnpe{,@,,)inpe)a,@#,jnpe I,@,jnpe C,,@knpemk|,,@,@lnpe[,#@,lnpes v,@,,(0~(Bmnpe;I C,,@mnpeJ OYou see here a +0 dagger {4}.You hear a flinging sound.mnpem )mnpeOYou are almost hit by a dagger.,)nnpeO]1@@pnpeS#,@),)pnpe ,,@,You hear a flinging sound.)pnpe[ CYou dodge a dagger.,)pnpe/@rnpeR@@),The thief brigand thrusts his short sword.rnpe|-The thief brigand hits you!snpe<The thief brigand pretends to be friendly.unpeMkunpe^lYou hit the thief brigand!The thief brigand thrusts his short sword.The thief brigand misses.--More--vnpe@8The thief brigand pretends to be friendly.wnpeYwnpe;You kill the thief brigand!%wnpe' ,@, Things that are here: a thief brigand corpse {1450} a scroll of phase door {0} an uncursed short sword {12} a leather jacket {12}--More--ynpeM2##,###(0lqqqqk(B,,,##(0x~~~~x(B##,#,(0~~~~(B^(0x(B###,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Bznpe Pick up what?  Weapons (')') a - ) an uncursed short sword {12} Armor ('[') b - [ a leather jacket {12} Comestibles ('%') c - % a thief brigand corpse {1450} Scrolls ('?') d - ? a scroll of phase door {0}(end) {npe +}npeJ #########,,,,,,,,###(0lqqqqkqqqqqqk(B,,,##(0x~~~~x~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x[38;5}npe ;7m~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B}npe -p - a scroll of phase door {0}.~npet R,@%,npeߗI,@,#npe>r#,@,,#npe n##@,,#npepb##@,,#npehA^a###@#npe٦`a (0lqqqq(B(0x~~~~(B#(0x~~~~~~~~~(B?@#(0x~~~~(B#,(0mqqqq(Bnpe` (0q(B(0~(B#,@#(0~(B#(0q(Bnpe =You see here a scroll of identify {0}. npea npe +v - a scroll of identify {0}.npeYPAWhat do you want to read? [dmpvzDHMOP or ?*] npenpe]4As you read the scroll, it disappears.npe-This is an identify scroll.--More--npeF What would you like to identify first?   Weapons (')')  a - ) a greased sling named Dole 'Em All Out {2}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor ('[')  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  I - [ an uncursed rotted +2 slippery cloak (being worn) {4}  N - [ a pair of waxy gloves {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles ('%npeF')  l - % a cork espadrille corpse {100}  J - % 9 bananas {0}  Scrolls ('?')  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  O - ? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings ('=')  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands ('/')  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - peF38;5;3m/ a corroded wand of toxic {0}  Tools ('(')  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  Gems ('*')  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (end) npe; +npef###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bnpe[1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0xpe;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#pe5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#npeO##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,peAm(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~pe38;5;7mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#peG;7m(0~~a(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~npex~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,npe ,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqq(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~(B#####(0xpe% 8;5;1m(B##(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,@###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(Bnpe (0x~~~~~(B####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqq(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,#pez 5;3m##,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)#pe H#,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#pe? m,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##pe m(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqnpe, qqqqqqqqj(Bnpe4 =N - an uncursed +0 pair of gauntlets of reflection {4}.npe npe6 Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursednpe˫ rotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4}  N - [ an uncursed +0 pair of gauntlets of reflection {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0} pe  33;1H O - ? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0} (1 of 2)npe+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bpeٺm(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0npex~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#npe,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,pef38;5;3m###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,pe7m(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~pe;7mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~npe[38;5;7ma(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~pe38;5;2mgg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))pe38;5;6m),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqq(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~(B#####(0x(B##(0~peM1mx(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,@###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~~~~~(B###peK;1m#,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqq(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,####peM38;5;3m#(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#npex (0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqjnpe>~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~pe,;5;4mx(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bpair of gauntlets of reflectionpe_n - This is a piece of armor. Color: gray. Material: wax. Appearance: waxy gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.).--More--npeAA ###################npeufWear this pair of gloves, and you'll be able to reflect beams and certain other attacks!npe?2What do you want to wear? [*] npenpe Never mind.npe]| ?What do you want to take off? [sILY or ?*] npex Armor s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20} I - [ an uncursed rotted +2 slippery cloak (being worn) {4} L - [ an uncursed burnt +0 pair of rogues gloves (being worn) {4} Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}(end) npe[+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,pe}m(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(BanpeS0You finish taking off your gloves.npe9What do you want to wear? [LN or ?*] npe-npeLYou are putting on a pair of gauntlets of reflection. npeb4You finish your dressing maneuver.npe* Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursednpe- rotted +2 slippery cloak (being worn) {4}  L - [ an uncursed burnt +0 pair of rogues gloves {4}  N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0} pe 33;1H O - ? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0} (1 of 2)npe|B  T - / a corroded wand of toxic {0}  Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( an uncursed oilskin sack called bag 2 {1575}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (2 of 2)npel###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bnpe[1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0xpe;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#pe5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#npe##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,pe/m(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~pen1mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~npe[1ma(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~xpe;8;5;0m~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,pec;5;7m))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqq(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~(B#####(0x(B##(0~pe1mx(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,@###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0xpe(5;7m~~~~~(B####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqq(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#npe3,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##npe@[m,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#peN4m,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##pe]1m(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bnpe] npe.BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] npe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) npe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpejwm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) npe\ +npeI #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~peP ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mknpe:V [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xnpeV (B Put in what?  Armor ('[') b - [ a +1 full lead suit (being worn) {1000} i - [ a greased +3 Hawaiian shirt (being worn) {2} s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20} I - [ an uncursed rotted +2 slippery cloak (being worn) {4} L - [ an uncursed burnt +0 pair of rogues gloves {4} N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4} Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}(end) npeE? +npeD####################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,pe.4m(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~pef;38;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(Bpem###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,pe <3m(0x~~~~~~~~~~~~~~~x(Bnpe2hYou put an uncursed burnt +0 pair of rogues gloves {4} into the oilskin sack called bag 2.opem  Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursedopeQ  rotted +2 slippery cloak (being worn) {4}  N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - ? 7 scrolls of heal other {0}  P - ope [38;5;2m? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  T - / a corroded wand of toxic {0} (1 of 2)ope Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( an uncursed oilskin sack called bag 2 {1579}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (2 of 2)ope###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bope&[1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0x[38ope;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#[38;ope5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#ope##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,[ope m(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~ope[mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~opeg[38;5;7ma(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~[38;5ope ;2mgg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))ope'[44m),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqq(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~(B#####(0x(B##(0~x(B#[opei.1m,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,@###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~~~~~(B###[ope438;5;1m#,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqq(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,####[28;9ope6;1H#(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#[38; opel5;4m(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj[38; ope5;7m~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~ ope\x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B ope' BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*]  ope_  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ope[+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1 ope^wm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ope6 + opes #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38 opez ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mk ope [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x ope u(B Put in what?  Armor ('[') b - [ a +1 full lead suit (being worn) {1000} i - [ a greased +3 Hawaiian shirt (being worn) {2} s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20} I - [ an uncursed rotted +2 slippery cloak (being worn) {4} N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4} Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}(end) ope ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,[38;5;ope4m(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~[ope38;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B[38;5;3opem###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bope BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ope0  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) opeF+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1opem(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UncurseopeBd X - Items of unknown B/C/U status(end) opeA +ope #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38opej ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkopeW [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xope3(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~ope(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Armor ('[') a - [ an uncursed burnt +0 pair of rogues gloves {4} b - [ a striped shirt {5} c - [ a +6 shield {50} d - [ a pair of femmy boots {8} e - [ a leather armor named Tilling Fields {60} f - [ a pair of inverse gloves {4} g - [ a set of heroic dragon scales {20} h - [ an uncursed greased burnt +1 plate mail {200} i - [ a pair of unsexy boots named Sky Collaopepse {8} j - [ an uncursed greased rotted +0 standard helmet {20} k - [ a pair of enarmoring boots {8} l - [ a +0 pair of winged sandals {8} m - [ an uncursed pair of heeled sandals {2} n - [ a striped shirt {5} o - [ a cursed skort {4} p - [ an uncursed greased +0 T-shirt {2} q - [ a cursed -2 colorfade cloak {4} r - [ an uncursed greased mummy wrapping {2} s - [ a cursed +2 black robe {16} t - [ an uncursed glaring cloak {4} u - [ an uncursed black robe {16} v - [ an uncursed spellsucking cloak {4} w - [ an enchanted (of freezing) +1 pair of italian heels {5} x - [ an uncursed +0 elvopez en cloak {4} y - [ an uncursed +0 mummy wrapping {2} z - [ an uncursed white-handed shield {20} A - [ an uncursed greased +0 pair of elven boots {8} B - [ an uncursed +0 cornuthaum {2} C - [ an uncursed +0 pair of gauntlets {4} D - [ an uncursed elven cloak {4} E - [ a +0 victorian underwear {5} F - [ a cursed -3 pair of gauntlets of slowing {4} G - [ an uncursed +0 pair of sweet mocassins {1} H - [ an uncursed +0 mummy wrapping {2} I - [ an uncursed enchanted (of Tanja's curse) +0 coral cloak {4} J - [ an uncursed enchanted (of Team Nastytrap) burnt +0 pair of high-heeled skiers {8} K - [ an uncursed striped shirt {5} L - [ an uncursed +0 pair of walkinope cg shoes {4} M - [ an uncursed +0 pair of hard shoes {20}(end) Dopeu+Fopekg###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0xopen8;5;7m~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(BFopew#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,Fope(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~ope8;5;3mx(B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,Fope ,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~opeIm(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0k(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqjFope<~~~~~(B%(0~~~~~~~~~mqk(B##(0a(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xx(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###ope\;5;6m(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~xx(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~xx(B#,##,##,,,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~opemx(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~xx(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~xx(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~ggFope~g(B,,,(0mqk~~~~~~~~~~~~~~~lqjj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,###ope6m(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqkqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######Fope,#(0x~~~~x~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~xqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(Bopez38;5;3m##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~opema(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0xFope#,[38;5;7m~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BFopeCR - a +0 pair of winged sandals {8}.,IopeI  Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff (weapon in hands) {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursedIopeJ  rotted +2 slippery cloak (being worn) {4}  N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4}  R - [ a +0 pair of winged sandals {8}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - IopeJ [38;5;5m? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0} (1 of 2)Jope+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bopem(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0JopeQx~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#Jope˷,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,ope`38;5;3m###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,opem(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~ope38;5;7mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~Jopea(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~xope0m~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,ope2m))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqq(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~(B#####(0x(B##(0~opeI;7mx(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,@###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~~~~~(B###Jope[m#,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqq(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,####opeX28;91H#(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~(B))(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#Jope[38;5;4m(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqjJope[38;5;7m~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~Jopeqx(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bpair of winged sandals - TJopehis is a piece of armor. Color: gray. Material: stone. Appearance: winged sandals. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--KopeA ###################A pair of sandals with wings, which allows you to fly if you wear them, however they can never count as high heels or sexy flats no matter what their base type is.--More--MopeYA ###################MopecsUnfortunately you don't know more about it. You will gain more information if you identify this item.Nope;(0q(B(0~(B#,@,(0~(B#(0q(BOope4b a(0q(B(0~(B#@,(0~(B#(0q(BPopeY (0q(B(0~x(B@,,(0~x(B(0q(BQope5u(0k(B@(0~(B,(0j(BQope#C #@(0~(BRopeM#@(0~(BRopeM Ma@(0~(BSope^)There is a wall in the way!SopepTope,Ca (0~(B@UopeY#@(0~(BUope#@(0~(BUope "a Uope4h :@(0~(B^Uopek %You find an arrow trap.Uope~(a VopeDa @(0~(BVope(#@(0~(BWope Pick an object.Wopeͯ WopeXope9/^ a trap (arrow trap)XopeYope)Yope |Da @(0~(BYopex : (0~(B@Zope?!aZope} : (0~(B@[ope!(0~(B@[ope!(0~(B@\ope!(0~(B@]ope&In what direction? [hykulnjb><] ]ope6y]opeyCWhoops...@(0~(B]opek+You escape an arrow trap._ope4In what direction? [hykulnjb><] _ope3_ope$8"You disarm the trap.`opes`ope X - 29 arrows {0}.aopeݦPWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] aope8  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) aope+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xope˛wm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) cope/+cope#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~ope;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkcope/[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xcope(B Put in what?  Weapons (')') a - ) a greased sling named Dole 'Em All Out {2} c - ) a blessed greased rotted +2 baseball bat {12} f - ) 179 +0 darts {2} n - ) a rotted +1 runed bow {12} o - ) 49 rusty +0 arrows {1} E - ) a corrodeproof +1 impact staff (weapon in hands) {16} F - ) 25 uncursed rusty corroded +0 arrows {0} G - ) an uncursed eagle ball named Sorc Tendency {2} Q - ) 102 cubic stars {3} X - ) 29 arrows {0}(end) cope +eope##################################),,,,,,,,,,,,,,,,###(0lqqqqk(B%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B###########(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^ope.8;5;7m(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,,,,,####,###########,,ope5;3m#,,####,#(0x~~~~~~~~~~~~~~~x(B,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mkeope[m~~~~~~~~~~~~~lj(B,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(BeopeGYou put 29 arrows {0} into the oilskin sack called bag 2.fopeC/(0~(B@fope!(0~(B@fopei !(0~(B@gopeu!(0~(B@gopeIK3(0~(B@,gopen 3(0~(B@,hope@1,@,hope2 1,,@hopeץ 1,,@iope17J,#@,iope##@iope -#@,jopem1,@,jopedF,,@,jope0_1,,@jopejRYour helm of telepathy blocks the bleachwhite spore lichen's attack.jopeY ,,@, Things that are here: a thief brigand corpse {1450} an uncursed short sword {12} a leather jacket {12}--More--lope1##,###(0lqqqqk(B,,,##(0x~~~~x(B##,#,(0~~~~(B^(0x(B##lopeJPick an object.lopeyY mopezF a fungus or mold (bleachwhite spore lichen, in a wall) (base level 4)  Accessing Pokedex entry for bleachwhite spore lichen...   Base statistics of this monster type:  Base level = 4, difficulty = 5, AC = 7, magic resistance = 25, alignment 0. Almost immobile (2). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, phasing mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks: mope  1d4, touches - sticks to you  --More--vopezg################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,vopek(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~opep;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#vopev ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bwope/ F,@%,xopec Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 103% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 100% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 732% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 138% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attaxopecck 99% 63% o - magic bolt 1 + attack 3% 757% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) xopex5 +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xope= 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,xopeD ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,opeYJ 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~xopeP x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##opeV 3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~xope[ x~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] yope[The spell hits the bleachwhite spore lichen!0yopeR#yope@yopeIZ#yope+0yope#yopeS*yopeFyopeѺ7The bleachwhite spore lichen resists!zopef%  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 103% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 100% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 732% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 138% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + zope%  attack 99% 63% o - magic bolt 1 + attack 3% 758% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) {ope&+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[{ope1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,{ope&####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3{ope=.8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~{opeF6x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##{opeO@#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~[3{operG\8;5;4mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] {ope}[The spell hits the bleachwhite spore lichen.0{opewP#{ope"@{ope#{ope 0{opeŞ #{opep *{opeF F{ope*a 7The bleachwhite spore lichen resists!|ope  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 103% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 100% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 732% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 138% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + |ope  attack 99% 63% o - magic bolt 1 + attack 3% 761% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) }ope"+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[}opeQ01m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,}ope<####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3}opeR8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~[38;5;6}opeSmx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###(0~x}ope[[1m~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B#}opebD[m(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] }opeBThe spell hits the bleachwhite spore lichen!}ope WYou kill the bleachwhite spore lichen!(0q(Bope,,@, Things that are here: a thief brigand corpse {1450} an uncursed short sword {12} a leather jacket {12}--More--ope>1##,###(0lqqqqk(B,,,##(0x~~~~x(B##,#,(0~~~~(B^(0x(B##opeY 2,%@opeM1,@,ope@+You see here a +0 dagger {4}.opeP S,,)@ope P,@,@opeRYou see here 2 +0 daggers {8}.)@ope-M,@)ope# C,,@ope+ _You see here 2 +0 daggers {8}.)@ope,)@The priestess of Roger Staubach intones:"Pilgrim, you enter a sacred place!"--More--ope 6You experience a strange sense of peace.opeT,,(0~(B@@(0~(Bopew)(0~(B@ope{(You see here a spear {12}.opeĸ)@There is an altar to Roger Staubach (lawful) here. Use #offer to make a sacrifice.ope-You see here 2 spears {24}.opeyopeY y - 2 spears {24}.ope0QX@_)@ope B@(0~(B(0~(Bope 8What do you want to drop? [$a-uw-zA-KM-WYZ or ?*] opepMopeS%You drop 2 spears {24}.ope\)@@(0~(Bope(!(0~(B@opead BWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ope}  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ope +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe" m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UncurseopeD Bd X - Items of unknown B/C/U status(end) opeC +ope #######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe ;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkopef [m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xope~ (B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~ope (B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?  Scrolls ('?') a - ? a scroll called return {0} b - ? a finalized scroll labeled UNFORTUNATELY NOT A STOIAKMIDM {0} c - ? a scroll labeled MUDDIED SLEUTH {0} d - ? 18 uncursed scrolls of healing {0} e - ? 5 scrolls of phase door {0} f - ? a scroll of teleportation {0} g - ? a scroll labeled TEMOV {0} h - ? a scroll of fire {0} i - ? 2 uncursed scrolopeG ls called root password detection {0} j - ? a scroll of heal other {0} k - ? 2 uncursed burnt scrolls of heal other {0} l - ? a scroll of mana {0} m - ? a scroll of blank paper {0} n - ? a cursed scroll called remove curse {0} o - ? a cursed finalized scroll of earth {0} p - ? a scroll of create monster {0} q - ? 4 cursed scrolls of healing {0} r - ? 3 blessed scrolls of mana {0} s - ? an uncursed finalized scroll of fire {0} t - ? 11 scrolls of heal other {0} u - ? an uncursed scroll of lava {0} v - ? 2 scrolls of healing {0} w - ? an uncursed scroll of genocide {0} x - ? 2 uncursed oper Hscrolls of create monster {0} y - ? 2 scrolls of phase door {0} z - ? 2 cursed burnt scrolls of phase door {0} A - ? an uncursed greased scroll of mana {0} B - ? 2 scrolls of mana {0} C - ? a thoroughly burnt thoroughly rotted scroll of heal other {0} D - ? a sticky cursed scroll of healing {0} E - ? a cursed finalized scroll of charging {0}(end) opeX +ope[D +ope###################(0qqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~xqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Bpe,;4m(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mkqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B########ope###,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B########,(0x~~~~~~~x(B,######,############ope=##,,,####,#(0x~~~~~~~~~~~~{~~x(B,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqjqqqqqqk(B#,(0x~~~~~~~ope[38;5;7mx(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~xpem~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~ope~xqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,,,,,,,,,,,,,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B###########,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0xope[38;5;7m~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,#pe38;5;3m#,,,,,##,,###,,,,##(0~~(B##,,,##,#######,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqkpeS8;5;6m(B)##,#(0x~~~~x(B(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~`qkqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,pevm##,,,(0a~~~~~~x~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(Bope1L - a scroll of create monster {0}.opelX - 2 uncursed scrolls of create monster {0}.@)opeUOW)_@@open1!(0~(B@opeZ@)(0~(B@ope d(0~(B@(0~(B@opeP@_(0~(B@opeU !(0~(B@opeTd@(0~(BUh-oh, should have watched your step...opeSoft sand appears in the dungeon.(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(BopeNBWhat do you want to read? [dmpzDHLMOPX or ?*] opeЍ ope yAs you read the scroll, it disappears.@(0~(BgopeL +Pick an object.ope-g opeg a gremlin (player gremlin) (base level 5) (male) [seen: normal vision, telepathy]  Accessing Pokedex entry for player gremlin...   Base statistics of this monster type:  Base level = 5, difficulty = 8, AC = 2, magic resistance = 25, alignment -9. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Is not a valid polymorph form.  Attacks: ope#8  1d3, uses weapon - random curse  1d3, uses weapon - ordinary physical  --More--opez ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ope (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ope4 ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bope@)You hit the player gremlin!ope/The player gremlin is zapped!opeopeqlYou kill the player gremlin!@)(0~(BopeL|EWhat do you want to wield? [- acfgnoE-GKQ or ?*] ope/opeK6,You are already wielding that!opee@_(0~(B@opeW Message History You see here a +0 dagger {4}. You see here 2 +0 daggers {8}. You see here 2 +0 daggers {8}. The priestess of Roger Staubach intones: "Pilgrim, you enter a sacred place!" You experience a strange sense of peace. You see here a spear {12}. There is an altar to Roger Staubach (lawful) here. Use #offer to make a sacrifice. You see here 2 spears {24}. y - 2 spears {24}. What do you want to drop? [$a-uw-zA-KM-WYZ or ?*] You drop 2 spears {24}. What do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] L - a scroll of create monster {0}. X - 2 uncursed scrolls of create monster {0}. Uh-oh, should have watched your step... Soft sand appears in the dungeon. What do you want to read? [dmpzDHLMOPX or ?*] As you read the scroll, it disappears. Pick an object. g a gremlin (player gremlin) (base level 5) (male) [seen: normal vision, telepathy] Accessing Pokedex entry forope  player gremlin... Base statistics of this monster type: Base level = 5, difficulty = 8, AC = 2, magic resistance = 25, alignment -9. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Is not a valid polymorph form. Attacks: 1d3, uses weapon - random curse 1d3, uses weapon - ordinary physical You hit the player gremlin! The player gremlin is zapped! You kill the player gremlin! What do you want to wield? [- acfgnoE-GKQ or ?*] You are already wielding that! --More--ope ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bope[1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0xpex;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#pe5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#oper##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,pem(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~pe38;5;7mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~pe5;7ma(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~xpem~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,opeQ#,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqqqqqk(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~~x(B######(0xpe#;1m(B##(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,,,###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(BpeE38;5;1m(0x~~~~~~~~x(B#####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqqqqqj(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,peEm##,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B@(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~(B)(0~(B_)(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#peF38;5;1m,,,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~(B@(0~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,peje;3m##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~ope)f[38;5;7mx~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~opef~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BopeR/@(0~(BopeB4What do you want to read? [dmpzDHLMOPX or ?*] opeope"vAs you read the scroll, it disappears.)@@ope:+Pick an object.opev ope4 @ a human or elf (passant, in sand) (base level 1) (female)  Accessing Pokedex entry for passant...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 1. Very slow (7). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a valid polymorph form.  Attacks: ope\   1d1, uses weapon - ordinary physical  --More--opeC################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,opeŜ(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ope ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bopeh 7What do you want to wield? [- acfgnoE-GKQ or ?*] ope~opeRG - an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}.--More--ope###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~pe4mx(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,pe;5;4m(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(Bpe38;5;3m#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,ope ,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,(0xpem~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(Bope[m,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~opea(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~ggope~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,)))pe[!;5;3m,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqqqqqk(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~~x(B######(0x(B##(0~ope&[38;5;7mx(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,,,###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~ope*~~~~~~~x(B#####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqqqqqj(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,pe0/5;3m###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~(B)(0~(B_@(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#pe$4m(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~(B@(0~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~(B@(0~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,#peJ:8;5;3m#,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(Bope+@[m(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~pe[A5;7m(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bope*')(0~(B@ope: Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 732% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attaopemck 99% 63% o - magic bolt 1 + attack 3% 763% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ope,I +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpemP m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,opeV [m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe[ ;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~ope0a [38;5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(opeNf B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(ope7k 0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] opeDs (0q(BopeDHThe magic missile hits the passant!(0q(Bope (0q(Bope[(0q(Boper opes^The magic missile bounces!(0~~~(B@ope>L(0q(Bope --More--ope# *(0~(Bope: The passant turns to flee!@)@(0~(Bope:@(0~(Bope, Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 734% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attaope,ck 99% 63% o - magic bolt 1 + attack 3% 763% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ope@ +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeM m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,opeRX [m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe` ;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~opej x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xpe&s m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,pez 8;5;7m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ope'.(0q(Bope0(0q(BopeopeGYou kill the passant!(0q~(Bopec(0q(Bopep ope;qVThe magic missile bounces!(0~~(B(0~(BopeB(0q(Bope(0q(Bope(0q(Bope(0q(Bope(0q(Bope[i =The magic missile hits you!--More--ope DBut it reflects from your gauntlets!0opeR} #ope3T@ope,#opew0ope#opec*ope8:(0~~~~(B@--More--ope_{ B(0~(B@opeBWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] ope5  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) opev+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpeym(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be UncurseopezBd X - Items of unknown B/C/U status(end) ope:#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~peB;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkopeZK[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xopeQ(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~ope}Z(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(Bppe^3What do you want to read? [dmpzDHLMOP or ?*] ppeo Scrolls d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0} p - ? a scroll of phase door {0} D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0} H - ? 8 uncursed scrolls of healing {0} L - ? a scroll of create monster {0} M - ? 8 uncursed scrolls of mana {0} O - ? 7 scrolls of heal other {0} P - ? 4 scrolls of phase door {0} Rings m - = an uncursed ring of protection from shape changers (on left hand) {0} z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}(end) ppek+###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,[1ppewm(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~ppe[mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(Bppe̒###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,[ppe&m(0x~~~~~~~~~~~~~~~x(B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(BppeSkAs you read the scroll, it disappears.@_rppe+Pick an object.ppeEOppecr a rodent (shining hedgehog, in sand) (base level 8) [seen: normal vision, telepathy]  Accessing Pokedex entry for shining hedgehog...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 3, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Origin: Elona. Is a valid polymorph form.  Attacks: ppe:  2d6, bite - ordinary physical  3d6, passive - contamination  --More--ppe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38ppeo ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppeN##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bppen  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 735% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attappeo ck 99% 63% o - magic bolt 1 + attack 3% 763% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ppe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[ppe^1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ppe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3ppe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38ppeD;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##ppe-[C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~[1ppetmx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ppeppeJ2The spell hits the shining hedgehog!ppeA/The shining hedgehog screams.ppedBThe shining hedgehog bites you!rpper  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 735% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + ppe  attack 99% 63% o - magic bolt 1 + attack 3% 764% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ppe,+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[ppe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ppe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3ppe'8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38ppe6;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###[38;5ppe_D;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~[38;5;ppeOd3mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ppe:The spell hits the shining hedgehog!ppeΎFThe shining hedgehog writhes in pain.--More--ppeH sYour full lead suit blocks the shining hedgehog's attack.(0~(B@ppe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 735% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + ppe attack 99% 63% o - magic bolt 1 + attack 3% 766% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ppeiI+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1ppePm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ppetW[m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[38ppe\;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38;ppeb5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###[3ppe'h8;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~ppelwx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ppe~^ (0q(Bppe_6 QThe magic missile hits the shining hedgehog.(0q(Bppe (0q(BppeB (0q(Bppe5 ppe RThe magic missile bounces!(0~~~(Brppe(0q(Bppe-(0q(Bppep (0q(Bppe?(0q(Bppeú--More--ppe :The magic missile hits the shining hedgehog!--More--ppe4(0~~~(Brppe1The shining hedgehog turns to flee!@_(0~(Br!ppe` 7(0~(B@#ppe|f Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 738% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + atta#ppefck 99% 63% o - magic bolt 1 + attack 3% 766% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) #ppe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1#ppe m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,#ppe [m####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[38#ppe ;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38;#ppe] 5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###ppe; #(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~#ppe; w~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] $ppes(0q(B%ppe:@(0q(B%ppe%ppePYou kill the shining hedgehog!(0q~(B%ppe,(0q(B%ppe %ppe1VThe magic missile bounces!(0~~(B(0~(B%ppeǝ(0q(B%ppe#s(0q(B%ppevE(0q(B%ppe(0q(B%ppe(0q(B%ppe|@The magic missile hits you!0%ppeL#%ppee @%ppe; #%ppen 0%ppeS #%ppeʼ *%ppe2 8@The missiles bounce off!--More--'ppeMgd@(0~(B(0~~~~(B)ppe /@(0~(B*ppeBWhat do you want to use or apply? [eghjkqtuwA-CEKS-U or ?*] *ppe)!  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) *ppe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[1*ppe m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncurse*ppe Bd X - Items of unknown B/C/U status(end) -ppe)+-ppe*#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~[38-ppeG2;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mk-ppe:[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x-ppe`?(B##(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~-ppeC(B^(0~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B Take out what?   Wands ('/')  a - / a wand of fear {0}  b - / an uncursed wand of speed monster (0:1) {0}  c - / an uncursed wand of magic missile {0}  d - / an uncursed wand of magic missile named Professor Snape's Dildo {0}  e - / a wand of healing (0:0) {0}  f - / a wand of speed monster {0}  g - / the uncursed wand called trap disarming named Snare Begone (0:3) {0}  h - / a wand of sleep {0}  i - [38-ppeSD;5;0m/ a wand of create monster {0}  j - / a wand of healing {0}  k - / a wand of striking called striking {0}  l - / a wand of healing {0}  m - / a wand of magic missile {0}  n - / a wand of sleep {0}  o - / a wand of cold {0}  p - / a wand of striking called striking {0}  q - / a wand called ??, flexible {0}  r - / a wand of create monster {0}  s - / a wand of make invisible {0}  t - / a wand of make invisible {0}  u - / a wand of sleep {0}  v - / a wand of healing {0}  w - / a ! wand called slow {0}  x - / a wand of healing (3:0) {0}  y - / a wand called increase max hitpoints {0}  z - / a wand of trap creation {0}  A - / a wand-ppeD called prob death {0}  B - / a wand of lightning {0}  C - / a burnt wand of cold (0:1) {0}  D - / a rotted wand of sleep (0:8) {0}  E - / an uncursed wand of fire {0}  F - / a wand called gravity beam {0}  G - / an uncursed burnt wand of striking called striking (0:4) {0}  H - / an uncursed wand of digging (0:0) {0}  I - / an uncursed wand called ??, flexible {0}  J - / a wand of undead turning called ??, chitin (0:7) {0}  K - / an uncursed wand of create monster (0:0) {0}  L - / a wand of cold {0}  M - / an uncursed wand of cancellation (0:1) {0}  N - / a wand of light {0}  O - / a wand of teleportation named empty {0} (1 of 2)1ppe2K+5ppeKv +@ppe*  a - / a wand of sleep {0}  b - / a wand of bugging {0}  c - / a wand of create monster {0}  d - / a wand of speed monster (0:3) {0}  e - / a burnt wand of teleportation (3:0) {0}  f - / a wand of undead turning called ??, chitin {0}  g - / a wand of speed monster {0} (2 of 2)Cppe'+ppe###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(Bppe[1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0xpe8;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#pe5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#ppe[##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,(0xpem~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(Bpe17;81H,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~apegm(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~gppe'(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))),,,,,#,ppey[1m(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqqqqqk(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~~x(B######(0x(B##(0~x(Bpe,;3m#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,,,###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~~~~~~~~x(B#####,,,,ppe6[38;5;7m%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqqqqqj(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~~~x(B#,##,###,,#,,####ppeGA[38;5;3m#(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B@(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~(B)(0~(B_)(0~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,,,,,#(0lqqqqqqqqqqqqqk(B)pe=M;3m##,#(0x~~~~x(B(0mqqqqk~~~~(B@(0~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,##,##(0x~~~~pe[;5;4m`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~x~~~~~x(B(0x~(B#(0~~~~~pei38;5;4m(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~(B%(0~x(B(0xpek\;7m~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BppeZl/v - a wand of create monster {0}.ppem3y - a wand of create monster {0}.ppeI{3L - a wand of create monster {0}.ppe@What do you want to zap? [ejqtvyABLT or ?*] ppe$P)@@ppe\+Pick an object.ppe,6ppe@ a human or elf (pervert, in sand) (base level 6) (male)  Accessing Pokedex entry for pervert...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form.  Attacks: ppe+9  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical  --More--ppe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppeT(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(BppeJ ]@(0~(B@(0~(Bppe3?/@(0~(Bppeu-TThe pervert turns to flee!@(0~(Bppea(0~(B@@(0~(Bppe]The pervert picks up 2 arrows {0}.(0~(B@ppe"+Pick an object.ppeoppe ppe @ a human or elf (pervert) (base level 6) (male)  Accessing Pokedex entry for pervert...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form.  Attacks: ppe 9  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical  --More--ppetU################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppekg(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe};5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(BppeU #@(0~(Bppem #@(0~(Bppe 0The pervert picks up a spear {12}.ppet The pervert wields a spear {12}!@_(0~(B@ppe ppe Pick an object.ppez]ppeBq@ a human or elf (peaceful priestess of Roger Staubach, in sand) (base level 12) (female)  Accessing Pokedex entry for aligned priest...   Base statistics of this monster type:  Base level = 12, difficulty = 16, AC = 10, magic resistance = 50, alignment 0. Normal speed (12). Special generation. Resists electricity. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. ppeVq>  Attacks:  4d10, uses weapon - ordinary physical  1d4, kick - ordinary physical  6d6, uses magic spell(s) - random clerical spell  --More--pper]################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppea(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pef;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppel##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,pper(0x~~~~~~~~~~~~~~~x (B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(Bppee(0~(B@(0~(B@ppePick an object.ppeՊppe/ ppe< @ a human or elf (pervert, in sand) (base level 6) (male)  Accessing Pokedex entry for pervert...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form.  Attacks: ppeg 9  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical  --More--ppeP ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppe& (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe/ ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppe> ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bppe )@(0~(B@(0~(B@ppe5 @(0~(B(0~(B@(0~(B@ppe$)@(0~(B@@(0~(BppeYY (0~(B@ppe +You miss the pervert totally.ppe The pervert turns to flee!_@@(0~(Bppef@@(0~(B(0~(BppeJ[@@@(0~(Bppe3bYou hit the pervert!@(0~(B@(0~(Bppei:@(0~(Bppec You hit the pervert!(0~(B@(0~(B@ppe ppe "You hit the pervert!ppe; Amulets  W - " an uncursed amulet of second chance (being worn) {0}  Weapons  a - ) a greased sling named Dole 'Em All Out {2}  c - ) a blessed greased rotted +2 baseball bat {12}  f - ) 179 +0 darts {2}  n - ) a rotted +1 runed bow {12}  o - ) 49 rusty +0 arrows {1}  E - ) a corrodeproof +1 impact staff {16}  F - ) 25 uncursed rusty corroded +0 arrows {0}  G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2}  Q - ) 102 cubic stars {3}  Armor  b - [ a +1 full lead suit (being worn) {1000}  i - [ a greased +3 Hawaiian shirt (being worn) {2}  s - [ a blessed greased stainless +0 helm of telepathy (being worn) {20}  I - [ an uncursed pperotted +2 slippery cloak (being worn) {4}  N - [ an uncursed +0 pair of gauntlets of reflection (being worn) {4}  R - [ a +0 pair of winged sandals {8}  Y - [ an enchanted (of sleep resistance) fireproof +2 pair of speed boots (being worn) {8}  Comestibles  l - % a cork espadrille corpse {100}  r - % 5 uncursed fortune cookies {0}  x - % an uncursed cheese {0}  J - % 9 bananas {0}  Z - % 30 uncursed oranges {0}  Scrolls  d - ? a finalized scroll labeled HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK {0}  p - ? a scroll of phase door {0}  D - ? an uncursed scroll labeled YOU WILL NEVER HURT MY METAL PIANIST AGAIN {0}  H - ? 8 uncursed scrolls of healing {0}  M - ? 8 uncursed scrolls of mana {0}  O - pe38;5;5m? 7 scrolls of heal other {0}  P - ? 4 scrolls of phase door {0}  Rings  m - = an uncursed ring of protection from shape changers (on left hand) {0}  z - = the thoroughly greased rotted +2 ring of gain wisdom named Whoa Hold On Dude (on right hand) {0}  Wands  e - / an uncursed burnt wand of digging (0:1) {0}  j - / a wand of magic missile (0:3) {0}  q - / a wand of healing (0:5) {0}  t - / a wand called prob draining (0:2) {0}  v - / a wand of create monster {0}  y - / a wand of create monster {0} (1 of 2)ppe A - / a wand of teleportation (0:2) {0}  B - / a wand of create monster {0}  L - / a wand of create monster {0}  T - / a corroded wand of toxic {0}  Tools  g - ( a rusty +0 pick-axe {32}  k - ( a credit card {0}  w - ( an uncursed oilskin sack called bag 2 {1572}  C - ( the * pair of lenses named The Eyes of the Spying Academy (being worn) {0}  K - ( a +0 unicorn horn {8}  S - ( an uncursed partly used tallow candle called candle 1 (1786) {0}  Gems  h - * an uncursed +0 healthstone  u - * 12 +2 stones called graphite  U - * 30 stones called stone 8  V - * 700 +0 rocks (in quiver) {21} (2 of 2)ppeL ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(BppeW [1m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0xpemg ;5;7m~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#pev 5;6m,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,#ppeu ##########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,pe" 7m(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~pex ;7mx(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~a(B,ppe ,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~ppe [mgg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,))ppe [m),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqqqqqk(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~~x(B######(0x(B##pe 5;7m(0~x(B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,,,###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0xpe 38;5;7m~~~~~~~~x(B#####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqqqqqj(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~~~(B@(0~x(B#,##pe ;5;4m,###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~(B@(0~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~(B)(0~(B_(0~~~~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,ppeX ,,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk(B@(0~~~~~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~~x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~xpe 8;5;0m(B,##,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~pe m~x~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0xppej [m~~~~~~~~~~~(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BppeJ"You hit the pervert!ppecqThe pervert is zapped!@(0~(B@(0~(BppeppeA""You hit the pervert!ppe%CThe pervert is startled for a moment.@(0~(B_@--More--ppeG You are caught in a sandstorm, and the sand gets in your eye!(0~(B@(0~(Bppe mYou can see again.@@@ppe*+Pick an object.ppeppe ppe[[ @ a human or elf (pervert) (base level 6) (male)  Accessing Pokedex entry for pervert...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form.  Attacks: ppel[ 9  1d3, uses weapon - ordinary physical  1d3, uses weapon - ordinary physical  --More--ppeֹ ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppe (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Bppe Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 101% f - magic missile 3 + attack 3% 740% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 79% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attappeck 99% 63% o - magic bolt 1 + attack 3% 766% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 42% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) ppe; +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe@ 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,ppepE ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peCI 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%ppezM (0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xppekQ [m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,ppeT (0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ppe 1The spell hits the pervert!ppeC xYou kill the pervert!%@(0~(BppeW$@(0~(Bppe@(0~(B Things that are here: a pervert corpse {1450} 2 arrows {0} a spear {12}--More--ppe (0qqqqk~~~~x~~~(B^(0x(B##@(0~(Bppeԏ Pick up what?  Weapons (')') a - ) 2 arrows {0} b - ) a spear {12} Comestibles ('%') c - % a pervert corpse {1450}(end) ppeð+ppe###,,###(0lqqqqkk(B,,,##(0x~~~~xx(B##,#,(0~~~~(B^(0x(B##(0x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqkx(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mkx(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~xx(B#,#,,pem##,#(0x~~~~~~~~~~~~~~~x(BX - 2 arrows {0}.ppe\ppe^RWhat do you want to use or apply? [eghjkqt-wyA-CEKLS-U or ?*] ppe  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ppe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpewm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ppe0 +ppeE#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pe;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkppea[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xppe(B Put in what?  Weapons (')') a - ) a greased sling named Dole 'Em All Out {2} c - ) a blessed greased rotted +2 baseball bat {12} f - ) 179 +0 darts {2} n - ) a rotted +1 runed bow {12} o - ) 49 rusty +0 arrows {1} E - ) a corrodeproof +1 impact staff {16} F - ) 25 uncursed rusty corroded +0 arrows {0} G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2} Q - ) 102 cubic stars {3} X - ) 2 arrows {0}(end) ppe+ppelS###################(0qqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~xlqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqppe1_qqkx(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mkmqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xpem53Hqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B##########,(0x~~~~~~~x(B,#ppew#####,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqppexxRqqqqqj(BYou put 2 arrows {0} into the oilskin sack called bag 2.ppe(7_@ppeppe),%@ppe.3The dungeon no longer seems feminine.ppe1s(0~(B@@(0~(BpperV@(0~(B_@ppeʙX)@(0~(B@ppenL(0~(B@(0~(B@ppe>2What do you want to zap? [ejqtvyABLT or ?*] ppe* Wands e - / an uncursed burnt wand of digging (0:1) {0} j - / a wand of magic missile (0:3) {0} q - / a wand of healing (0:5) {0} t - / a wand called prob draining (0:2) {0} v - / a wand of create monster {0} y - / a wand of create monster {0} A - / a wand of teleportation (0:2) {0} B - / a wand of create monster {0} L - / a wand of create monster {0} T - / a corroded wand of toxic {0}(end) ppe4+########################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~ppe[mmk(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~pe8;5;3mx(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(Brppe* Pick an object.ppe pper a rodent (elif air canal) (base level 1) (female) [seen: normal vision, telepathy]  Accessing Pokedex entry for elif air canal...   Base statistics of this monster type:  Base level = 1, difficulty = 7, AC = 7, magic resistance = 20, alignment 15. Can't move around. Speed 18. Normal generation, with frequency 1. Resists disintegration, poison, petrification, death magic. Conveys poison resistance. Not genocidable, breathless, amphibious, carnivorous, herbivorous. This monster is always female. Follows you to other levels. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form. ppeO  Attacks:  1d4, uses weapon - ordinary physical  1d5, kick - ordinary physical  --More--ppeF################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,ppe=(0x~~~~~~~~~~~~~~~x(Bppe 3You suck some health from the target.ppe yYou kill the elif air canal!@(0~(B(0~(BppeM@What do you want to zap? [ejqtvyABLT or ?*] ppeN.L(0~(B@hppe +Pick an object.ppeppePh a humanoid (nonobvious yeek, in sand) (base level 2) (female)  Accessing Pokedex entry for nonobvious yeek...   Base statistics of this monster type:  Base level = 2, difficulty = 3, AC = 10, magic resistance = 0, alignment 6. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Origin: Angband. Is a valid polymorph form.  Attacks: ppe  1d5, uses weapon - ordinary physical  --More--ppeg ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,ppen (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pev ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#ppek ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bppe7#@(0~(BppeTmThe nonobvious yeek is startled for a moment.@(0~(BppeHoYou hit the nonobvious yeek!The nonobvious yeek shouts 'I'm hit!'ppe@The nonobvious yeek is zapped!--More--ppeThe nonobvious yeek turns to flee!@(0~(B(0~(Bhppe.`7(0~(B@ppeWThe nonobvious yeek misses.)@ppehppezYou hit the nonobvious yeek._@h(0~(Bppei(0~(B@@(0~(B(0~(Bhppe>L@(0~(B(0~(B@ppe)(0~(B@ppe?sYou kill the nonobvious yeek!(0~(B@%ppe(0~(B@ There is sand here.  Things that are here: a nonobvious yeek corpse {500} a greased leather armor {60} 43 bamboo arrows {1}--More--ppev###,,###(0lqqqqkk(B,,,##(0x~~~~xx(B##,#,(0~~~~(B^(0x(B##(0x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqkx(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(Bppe7& = Pick up what?  Weapons (')') a - ) 43 bamboo arrows {1} Armor ('[') b - [ a greased leather armor {60} Comestibles ('%') c - % a nonobvious yeek corpse {500}(end) ppe5 +ppeC##########,,,,,,,,,###(0lqqqqkqqqqqqqk(B,,,##(0x~~~~x~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~xpeFm~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(BppeK'X - 43 bamboo arrows {1}.ppe RWhat do you want to use or apply? [eghjkqt-wyA-CEKLS-U or ?*] ppeK  Do what?  o - Take something out of the oilskin sack called bag 2 i - Put something into the oilskin sack called bag 2 b - Both of the above, out first r - Both of the above, in first(end) ppe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpewm(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') I - Unidentified items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ppe+ppeQ#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~pem\;5;4mx(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#######,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B#########,,,####,#(0x~~~~~~~~~~~~{~~x(B(0lqqk(B,,###,#(0mkppeg[m~~~~~~~~~~~~~lj(B(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B####(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B#####(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xppesh(B Put in what?  Weapons (')') a - ) a greased sling named Dole 'Em All Out {2} c - ) a blessed greased rotted +2 baseball bat {12} f - ) 179 +0 darts {2} n - ) a rotted +1 runed bow {12} o - ) 49 rusty +0 arrows {1} E - ) a corrodeproof +1 impact staff {16} F - ) 25 uncursed rusty corroded +0 arrows {0} G - ) an uncursed eagle ball named Sorc Tendency (weapon in hand) {2} Q - ) 102 cubic stars {3} X - ) 43 bamboo arrows {1}(end) ppeM+ppe ###################(0qqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~xlqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqppe qqkx(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,[38;5;7m(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mkmqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xpeF 53Hqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B#,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B#,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B##########,(0x~~~~~~~x(B,#ppe #####,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B,,,,,,,#,,,(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqppeA qj(BppeK zYou put 43 bamboo arrows {1} into the oilskin sack called bag 2.(0~(B@ppe  Pick up what?  Armor ('[') a - [ a greased leather armor {60} Comestibles ('%') b - % a nonobvious yeek corpse {500}(end) ppe+ppe ##########,,,,,,,,,###(0lqqqqkqqqqqqqk(B,,,##(0x~~~~x~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(Bpe ^3HYou have a little trouble lifting a nonobvious yeek corpse {500}. Continue? [ynq] (q) ppeyppeSYou have a little trouble lifting X - a nonobvious yeek corpse {500}.ppej@[ppezYour movements are slowed slightly because of your load.@(0~(Bppe* 0@(0~(BppeO@_@(0~(BppeZ T(0~(B@@(0~(Bppe_ Z@_@(0~(Bppe#@(0~(Bppe A(0~(B@@ppeX # ppeΔoppe_fferppeܥ >What do you want to sacrifice? [lX or ?*] ppe[EYour sacrifice is consumed in a flash of light!ppe\]Your sanity was reduced.You have a feeling of inadequacy.ppe\--More--qpe 2Your movements are now unencumbered.qpeX_@(0~(B@qpe5P@(0~(B@(0~(Bqpet !(0~(B@qpe2What do you want to zap? [ejqtvyABLT or ?*] qpe= @_@Tqpe+Pick an object. qpe qpe T a troll (carnivorous tree) (base level 9) (male) [seen: normal vision, telepathy]  Accessing Pokedex entry for carnivorous tree...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 2. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. qpe ?  Attacks:  4d2, uses weapon - ordinary physical  4d2, claw (punch, hit, etc.) - ordinary physical  2d6, bite - ordinary physical  --More-- qpe}################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#, qpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38 qpe`;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B# qpe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,, qpe(0x~~~~~~~~~~~~~~~x (B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B qpe' qpeA 7What do you want to wield? [- acfgnoE-GKQ or ?*] qpeuqpe~HE - a corrodeproof +1 impact staff (weapon in hands) {16}.--More--qpe[qpeZ###################(0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk(B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0x~~~~~~~~x(B#,(0x~~x(B[38;5;qpeF4m(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B(0x~~(B^(0~~~~~x(B#,(0x~~qpemqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B###########,(0mqqqqqqqqq~qqqqqqqqj(B#,[qpe(38;5;3m##,###,#(0x~~~~~~~~~~~~~(B#(0x(B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,,,,,,,###########qpe,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B#,#,,,,,,,,,^,,,,,,(0~~~~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj(B#,##,#,,,,,,,#,,,[38;qpey5;7m(0x~~~~~~~~(B,##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj(B#,##########,#,#,(0lqqqqqqk(B#,(0x~~~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###,,,,,,,,,,,,,,,,,(0~~(B^(0~~(B^(0~~(B,,(0x~~~~~~~x(B[17qpe;81H,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0lqqqk(B##,##,,,,,,,#,###,(0x~~~~~(B{(0x(B#,(0x~~~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0x(B#(0~~aqpe(B,,,,,,#######,##,(0x~~~~~~x(B#,(0x~~~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~x(B(0x~~~x(B##,#####,##,(0x~~~~~~x(B#,(0mqqqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg[qpeQ38;5;0m~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B(0x(B#^(0~x(B#,##,##,(0mqqqqqqj(B#,,,#########,,,(0x~~~~~~~x(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B##(0~x(B#,##,##,,,,,,,,,,,,,,,)))[38;5qpe;3m,,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B(0lqqqqqqqqk(B(0x(B#(0~~x(B####,###############,,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B(0x~~~~~~~~x(B######(0x(B##(0~xqpe (B#,##,##,,,,####,(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B(0x~~~~~~~~~(B,,,###(0mqqqj(B##,#########,#####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B(0x~~~~~~~~x[3qpe8;5;3m(B#####,,,,%,),),,,,,,,###,######,,#####,##(0~~(B##,,,,,,##,,,,,#(0mqqqqqqqqj(B#########(0l~qqqqqk(B,,##,##,,###,,,,##(0~~(B##,,,##,#######,#(0x~~(B%(0~~~x(B#,##,[38qpe ;5;3m###,,#,,#####(0~~(B#,,,##,,,,,#(0l~qqqk(B(0lqqqqj(B)(0~~~~~x(B#,,#,#(0lqqqqqqqqqqqqqk(B##,,,,,###(0~~(B#,,,######,#(0x~~~~x(B(0x~~~(B)(0~(B_@(0~(B@(0~~x(B##,,,#(0x~~~~~~~~~~~~~x(B#,,,qpet,,,,#(0lqqqqqqqqqqqqqk(B)##,#(0x~~~~x(B(0mqqqqk~~~~(BT(0~x(B##,,#(0x~~~~~~~~~~~~~xlaq~qqk(B,###(0x~~~~~~~~~~~~~x(B,##,#(0x~~~~x(B#(0x~~~~~(B[(0x(B##,#(0x~~~~~~~~~~~~~xx~~~(B>(0~x(B,,,,(0~~~~~~~~~~~~~~x(B,#qpe#,##(0x~~~~`qk(B(0mqqqqqqj(B#,(0lqqqqqqqqj~~~~~~~~~~~~~xx~~~~~x(B####(0x~~~~~(B%(0~(B)(0~~~~~x(B,##,,,(0a~~~~~~x(B(0lqqk(B,(0~~(B%(0~~~~~~~~~~~~~~~~~~~~xx~~~~~x(B(0x~~~~~~~(B^(0~~~(B)(0~a(B,#####(0x~(B%(0~~~~x(BI(0x~~x(B,(0x~~~~~~~~~~~~~~~~~~~~~~~[38;qpe5;7mx~~~~~x(B(0x~(B#(0~~~~~(B^(0~~~(B)(0~x(B##(0x~~~~~~x(B(0x~~x(B,(0x~~~(B%(0~~~~~~~~~~~~~~~~~~xmqqqqqj(B(0x~~~~~~~~~~(B)(0~~x(B(0mqqqqqqj(B(0x(B|(0~x(B,(0x~~~~~~~~~~~~~lqqqqqqqqj(B(0x~~~~~~~~~~~~(B{(0x(B(0x~~~(B,(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqj(B#(0x~~~~~~~~~~~qpe [m(B%(0~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bqpe, The carnivorous tree hits you!Your helm of telepathy deflects the carnivorous tree's attack.--More--qpe?xYour gauntlets of reflection deflect the carnivorous tree's attack.@(0~(Bqpe+Pick an object.qpeqpe,T a troll (carnivorous tree) (base level 9) (male) [seen: normal vision, telepathy]  Accessing Pokedex entry for carnivorous tree...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 2. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. qpeE?  Attacks:  4d2, uses weapon - ordinary physical  4d2, claw (punch, hit, etc.) - ordinary physical  2d6, bite - ordinary physical  --More--qpe^################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,qped(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38qpek;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#qpeTr##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,qpe"v(0x~~~~~~~~~~~~~~~x (B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(Bqpeqpes_)(0~(B@qpe+You hit the carnivorous tree!qpeA_The carnivorous tree is zapped!@_qpeDqYou hit the carnivorous tree!The carnivorous tree is severely hurt!qpeWThe carnivorous tree turns to flee!(0~(B@T(0~(Bqpe7(0~(B@qpe<hT(0~(B@(0~(BqpeTT(0~(B@(0~(BThe carnivorous tree wields a hilted polearm {20}!qpeuOThe carnivorous tree thrusts a hilted polearm.--More--qpe ]You are hit by a hilted polearm._@qpe :@(0~(Bqpe8FS(0~(B(0~(B@Tqpe @You kill the carnivorous tree!%qpeE(0~(B@ Things that are here: a carnivorous tree corpse {800} a hilted polearm {20}--More--qpe;M####,,,###(0lqqqqkqk(B,,,##(0x~~~~x(B@(0~(Bqpeu Pick up what?  Weapons (')') a - ) a hilted polearm {20} Comestibles ('%') b - % a carnivorous tree corpse {800}(end) !qpe+!qpe###########,,,,,,,,,,###(0lqqqqkqqqqqqqqk(B,,,##(0x~~~~x~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B[!qpefmYou have a little trouble lifting a carnivorous tree corpse {800}. Continue? [ynq] (q) #qpeqy#qpe&TYou have a little trouble lifting X - a carnivorous tree corpse {800}.$qpe *@)$qpe8 {Your movements are slowed slightly because of your load.@(0~(B&qpe)(0~(B(0~(B@T@&qpe2You feel squirming in your backpack!&qpe86Your movements are now unencumbered.)qpe 9You hit the carnivorous tree!)qpe XThe carnivorous tree is zapped!@_*qpe9You hit the carnivorous tree!*qpe΃1The carnivorous tree is zapped!*qpeThe carnivorous tree turns to flee!@(0~(B(0~(BT+qpeiX )@@(0~(B(0~(BT,qpez (0~(B(0~(BT@@(0~(B-qpe.[T@(0~~(B@(0~(B.qpe; RT(0~(B@(0~(B.qpe nThe carnivorous tree picks up 2 spears {24}.@(0~(B0qpe#T(0~(B@(0~(BThe carnivorous tree throws 2 spears!)0qpe{ !(0~(B)0qpeW !(0~(B)0qpe+y DYou dodge the 1st spear._)0qpeUW #@)0qpe ) !(0~(B)0qpe!(0~(B)0qpeJIYou are hit by the 2nd spear!_)1qpeB@2qpe(PT(0~(B@)2qpeV<The carnivorous tree is startled for a moment.2qpea1 *@_2qpe` }The carnivorous tree turns to flee!)@T(0~(B3qpe*0@(0~(B4qpe (0~(B(0~(BT@(0~(B@4qpeT$You kill the carnivorous tree!4qpe%5qpe 0@(0~(B5qpe~ PYou see here a carnivorous tree corpse {800}._6qpeMkYou have a little trouble lifting a carnivorous tree corpse {800}. Continue? [ynq] (q) 7qpe!y7qpe@(TYou have a little trouble lifting X - a carnivorous tree corpse {800}.8qpe[N/(0~(B@8qpeoFYour movements are slowed slightly because of your load.9qpe/(0~(B@:qpeqU)(0~(B@@:qpeR K(0~(B@)@What do you want to sacrifice? [lX or ?*] >qpe'EYour sacrifice is consumed in a flash of light!>qpe'dYour sanity was reduced.Roger Staubach seems slightly mollified.>qpe(--More--Aqpec2Your movements are now unencumbered.qpe)_@qpek-QYou see here 2 spears {24}.@(0~(Bqpe))@qpe Q@(0~(B(0~(B@qpe!(0~(B@qpe DWhat do you want to use or apply? [eghjkqt-wyA-CEKLS-U or ?*] qpeZAre you really sure you want to break your wand of create monster? [yn] (n) qpe nqpey @What do you want to zap? [ejqtvyABLT or ?*] qpe$?@)%qpe qpe 'You hit the grave mewlip!qpe%;+Pick an object.qpeqpec% a piece of food (grave mewlip, in sand) (base level 10)  Accessing Pokedex entry for grave mewlip...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 3, magic resistance = 25, alignment -5. Normal speed (12). Normal generation, with frequency 1. Resists poison, petrification. Conveys poison, petrification resistances. Genocidable, breathless, amphibious, amorphous, acidic, carnivorous mindlessundead swimmer. Has infravision. Origin: Angband. Is a valid polymorph form.  Attacks: qpe  3d5, uses weapon - ordinary physical  --More--qpe7################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,qpe$(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe*2;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#qpe@ ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bqpe bYou destroy the grave mewlip!@_)qpeñ X(0~(B@There is sand here.qpe eYou see here a bone dagger {4}.(0~(B@qpef@(0~(B@)qpe6v2What do you want to zap? [ejqtvyABLT or ?*] qpe~ D)T@qpev+Pick an object.qpe8 qpe9 T a troll (ridiculous troll, in sand) (base level 7) (male) [seen: normal vision, telepathy]  Accessing Pokedex entry for ridiculous troll...   Base statistics of this monster type:  Base level = 7, difficulty = 10, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 11. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. qpe9 @  Attacks:  4d2, uses weapon - ordinary physical  4d2, claw (punch, hit, etc.) - ordinary physical  2d6, bite - level teleport or level drain  --More--qpeN ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,qpe#* (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pet> ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#qpe}V ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,qpeJr (0x~~~~~~~~~~~~~~~x (B,,,,,,,###########,(0x~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(Bqpe3RT(0~(B@(0~(Bqpe]nThe ridiculous troll picks up a hilted polearm {20}.@(0~(BqpeT(0~(B@(0~(BThe ridiculous troll wields a hilted polearm {20}!qpeOThe ridiculous troll thrusts a hilted polearm.--More--qpe|LYou are hit by a hilted polearm!_@qpe!:@(0~(BqpedThe ridiculous troll is startled for a moment.T(0~(BqpeH /(0~(B@qpe|You hit the ridiculous troll!The ridiculous troll thrusts his hilted polearm.--More--qpew5VYour full lead suit blocks the ridiculous troll's attack.--More--qpeIGYour full lead suit blocks the ridiculous troll's attack.qpeE_The ridiculous troll just misses!@)qpe qpeg rYou kill the ridiculous troll!%)@qpe @(0~(B There is sand here.  Things that are here: a ridiculous troll corpse {1200} a little red hat {1} an egg {0} a hilted polearm {20}--More--qpe#####,,,,###(0lqqqqkqqk(B,,,##(0x~~~~x~~x(B##,#,(0~~~~(B^(0x(B##(0~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(Bqpehd Pick up what?  Weapons (')') a - ) a hilted polearm {20} Armor ('[') b - [ a little red hat {1} Comestibles ('%') c - % a ridiculous troll corpse {1200} d - % an egg {0}(end) qpeN+qpe*+qpe############,,,,,,,,,,,###(0lqqqqkqqqqqqqqqk(B,,,##(0x~~~~x~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~pemx~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(BYou have a little trouble lifting a ridiculous troll corpse {1200}. Continue? [ynq] (q) qpe3yqpe3dYou have a little trouble lifting X - a ridiculous troll corpse {1200}.--More--qpeU ?You have a little trouble lifting # - an egg {0}.qpe6[@qpeuYour movements are slowed slightly because of your load.)@qpe0@(0~(Bqpe\@(0~(B@(0~(Bqpe0D@(0~(BThere is sand here.qpex`,You see here a spear {12}.qpe#@qpeA(0~(B_@qpe_ 5@@)qpe_# qpeoqpep^fferqpe: >What do you want to sacrifice? [lX or ?*] qpe25 EYour sacrifice is consumed in a flash of light!qpeX5 AYour sanity was reduced greatly.--More--qpe /You have a feeling of inadequacy.qpe ^Your movements are now unencumbered.)@qpeS 1_@qpe?X@)(0~(B@qpe`0rF(0~(B@(0~(B@qpeJFPick an object.qpedeqpe qpe qpeAqpeF a fungus or mold (small sounder) (base level 0)  Accessing Pokedex entry for small sounder...   Base statistics of this monster type:  Base level = 0, difficulty = 0, AC = 10, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 1. Resists poison, death magic. Conveys poison resistance. Genocidable, breathless, amphibious, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks: qpe  none  --More--qpe= ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,qpe@ (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~peDE ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#qpe@J ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Bqpe9/@(0~(Bqpe4 Z@)(0~(B@qpeľ#@(0~(Bqpe h@(0~(B@(0~(Bqpe5B@(0~(B(0~(Bqpe>You kill the small sounder!%qpec9,,@(0~(BThere is a doorway here.qpe@;You see here a small sounder corpse {50}.qpeJ,=What do you want to eat? [#lrxJZ or ?*,] qpei0 eat what?  Comestibles ('%') a - % a small sounder corpse {50}(end) qpeE+#######,,,,,,###(0lqqqqkqqqqk(B,,,##(0x~~~~x~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(Bqpe'PThis small sounder corpse tastes terrible!@qpepYou hear a mumbled incantation.)@--More--qpe+PYou finish eating the small sounder corpse._qpeYd,,(0~(B@qpeR(0~(B@(0~(B@qpeU)(0~(B@qpePI(0~(B@_@qpe W(0~(B@)@qpe4=`(0~(B@@(0~(BqpeTG:Your recharge technique is ready to be used!qpe0r@What do you want to zap? [ejqtvyABLT or ?*] qpe@N:@_gqpe +Pick an object.qpe6qpeg a gremlin (spell gremlin) (base level 5) (female) [seen: normal vision, telepathy]  Accessing Pokedex entry for spell gremlin...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = 3, magic resistance = 20, alignment -19. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. qpe  Attacks:  1d3, claw (punch, hit, etc.) - random curse  1d3, claw (punch, hit, etc.) - reduce spell memory  --More--qpeE> ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,qpeSE (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pefM ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#qpeV ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,qpeW 5(0x~~~~~~~~~~~~~~~x(Bqpez qpeu You hit the spell gremlin!qpe qpeF qpee nYou kill the spell gremlin!@(0~(B(0~(Bqpel *You hear a nether voice.qpe^@What do you want to zap? [ejqtvyABLT or ?*] qpe;@)@'qpeNRYou are caught in a sandstorm, and the sand gets in your eye!(0~(B@(0~(BqpeQ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 740% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 137% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + qpeQ attack 99% 62% o - magic bolt 1 + attack 3% 767% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) qpeY+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpehb1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,qpei####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peo8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~qpe&v[38;5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##peV|C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~qpe4Qx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#qpefYou can see again.(0~(B@'rpe +Pick an object.rperpe?' a golem (hose lieutenant) (base level 3) (male)  Accessing Pokedex entry for hose lieutenant...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 7, magic resistance = 20, alignment 11. Slow (10). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, nonliving. Is the same race as you. This monster is always male. May be eaten by vegans. Can be seen with infravision. Is a valid polymorph form.  Attacks: rpey  1d8, uses weapon - ordinary physical  --More--rpe ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpe (0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38rpek ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Brpe/9@)(0~(B@rpezsYou destroy the hose lieutenant!@_(0~(Brpe37(0~(B@rpem2What do you want to zap? [ejqtvyABLT or ?*] rpeG)@O rpe +Pick an object. rpe rpe;O an ogre (baby ogre) (base level 0) (male) [seen: normal vision, telepathy]  Accessing Pokedex entry for baby ogre...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment -3. Very slow (6). Normal generation, with frequency 4. No resistances. No conveyed resistances. Genocidable, carnivorous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: rpec  1d4, uses weapon - ordinary physical  --More-- rpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#, rpe$(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38 rpeF+;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B# rpe2 ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B rpej(0~(B@@(0~(B rpeO  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 740% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + atta rpes ck 99% 62% o - magic bolt 1 + attack 3% 767% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[rpe)1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rped(####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3rpe/8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(Brpe7%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~[3rpe?8;5;5mx(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,[rpe5G1m(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpe rpel ^The spell hits the baby ogre.The baby ogre wields a club {12}!rpe ?The baby ogre swings his club.--More--rperYour full lead suit blocks the baby ogre's attack._@rpeL@What do you want to zap? [ejqtvyABLT or ?*] rpe]3That is a silly thing to zap.--More--rpe>erpeM Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 740% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + attarpeck 99% 62% o - magic bolt 1 + attack 3% 768% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe;+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[rpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpeB&####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3rpe.8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%[38rpew7;5;6m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###rpeG[m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~rpe*G~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rperpe}XThe spell hits the baby ogre.(0~(B@rpef Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 740% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 97% m - summon undead 5 + attack 45% 30% n - finger of death 7 + rpeg attack 99% 62% o - magic bolt 1 + attack 3% 770% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe8+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[rpe^1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3rpe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~rpe x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###[rpe 38;5;6m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~rpeC ~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpeb3The spell hits the baby ogre!rpeAYou kill the baby ogre!$rpe#(0~(B@rpeW23 buckazoids.rpeVpYou see here a club {12}.k@(0~(Brpe N(0~(Bk@)rpe"( 9The kobold caster is startled for a moment.rpe27(0~(B@ rpe`Pick an object. rpe^ !rpe!rpe!rpe& k a kobold (kobold caster) (base level 2) (female)  Accessing Pokedex entry for kobold caster...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 10, alignment -4. Very slow (6). Normal generation, with frequency 1. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: !rpew  2d4, uses magic spell(s) - evil spellcasting  --More--$rpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,$rpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38$rpe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#$rpe  ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B%rpe/@(0~(B&rpeؑ`(0~(Bk@(0~(B&rpediThe kobold caster turns to flee!@(0~(B'rpe֥ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 30% n - finger of death 7 + 'rpe attack 99% 62% o - magic bolt 1 + attack 3% 771% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) 'rpe_+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x['rpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,'rpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3'rpe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0'rpe$~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B###'rpe)[m(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~x'rpe-l(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] (rpeG(rpeD/The spell hits the kobold caster!(rpe)_The air crackles around the kobold caster.k(0~(B*rpeρ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 30% n - finger of death 7 + *rpe" attack 99% 62% o - magic bolt 1 + attack 3% 773% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) +rpeN +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x[+rpe*1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,+rpe3####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,[3+rpe/;8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%+rpe_C(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##[3+rpe-K8;5;3m#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~[+rpeFQtmx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] ,rpey7The spell hits the kobold caster!,rpeFYou kill the kobold caster!(0~(B.rpee .rpe h(0~(B)@@/rpewf@(0~(B(0~(B@0rped 2What do you want to zap? [ejqtvyABLT or ?*] 1rpe Q@(0~(B;2rpe +Pick an object.3rpeԼ3rpey; a sea monster (peaceful tiny goldfish) (base level 0)  Accessing Pokedex entry for tiny goldfish...   Base statistics of this monster type:  Base level = 0, difficulty = 0, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, amphibious swimmer. May be eaten by vegetarians. Is a valid polymorph form.  Attacks: 3rpeny  none  --More--7rpeyWhat do you want to name? [#a-zA-WYZ or ?*] Prpe rDWhat do you want to name this wand of create monster? QrpeeQrpe mQrpe#P pRrpeJgtRrpeoyRrpe,Urpe2What do you want to zap? [ejqtvyABLT or ?*] Vrpe8 Wands e - / an uncursed burnt wand of digging (0:1) {0} j - / a wand of magic missile (0:3) {0} q - / a wand of healing (0:5) {0} t - / a wand called prob draining (0:2) {0} v - / a wand of create monster {0} y - / a wand of create monster named empty {0} A - / a wand of teleportation (0:2) {0} B - / a wand of create monster {0} L - / a wand of create monster {0} T - / a corroded wand of toxic {0}(end) Xrpe5+########################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B##,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~Xrpe[mmk(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~rpeV8;5;3mx(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x(B&Zrpe!Pick an object.Zrpe2ZrpeH& a major demon (jann, in sand) (base level 4) (female)  Accessing Pokedex entry for jann...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 6, magic resistance = 10, alignment 0. Normal speed (12). Normal generation, with frequency 2. Resists fire, poison. Leaves no corpse. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks: Zrpe9  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical  --More--^rpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,^rpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~[38^rpe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#^rpe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B^rpe!^rpeJYou hit the jann!The jann writhes in pain.^rpeѳThe jann is zapped!^rpeC^rpepThe jann is startled for a moment.&(0~(B--More--`rpe _The jann is startled for a moment.)@;[arpee :@(0~(Barpe:u VThe jann turns to flee!;(0~(Bbrpe\brpe5m^You kill the jann!;(0~(B)crpeO k;(0~(B(0~(B@erpe8 2What do you want to zap? [ejqtvyABLT or ?*] frpe Chrpe$+Pick an object.hrpe hrpe C a centaur (down centaur, in sand) (base level 1) (female)  Accessing Pokedex entry for down centaur...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 8, magic resistance = 0, alignment 0. Very slow (8). Normal generation, with frequency 3. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks: hrpe1  1d3, touches - ordinary physical  --More--krpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,krpe[(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~rpe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#krpe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(BkrpeYou kill the down centaur!;(0~(B(0~(B@%qrpeeX/(0~(B@qrpeX!There is sand here.qrpegYou see here a down centaur corpse {2500}.;(0~(B@_rrpez=What do you want to eat? [#lrxJZ or ?*,] rrpe! eat what?  Comestibles ('%') a - % a down centaur corpse {2500}(end) rrpe4 J+########,,,,,,,###(0lqqqqkqqqqqk(B,,,##(0x~~~~x~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(BrrpeU This down centaur corpse is delicious!(0~(B(0~(B%[)(0~(B_@(0~(BrrpeFk You are caught in a sandstorm, and the sand gets in your eye!)@--More--trpeU|FYou finish eating the down centaur corpse.@urpeܢ $@(0~(Bvrpev Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 402% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 82% k - cure blindness 2 + healing 37% 142% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 29% n - finger of death 7 + attavrpeck 99% 62% o - magic bolt 1 + attack 3% 774% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) zrpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xrpe:1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,zrpe#####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,rpe-8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%(0~rpe{5;6mx~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(zrpe B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,rpe $am(0x~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#zrpe9RYou can see again.@(0~(B|rpe@What do you want to zap? [ejqtvyABLT or ?*] }rpeQ)@@~rpe;+Pick an object.~rpeT ~rpe @ a human or elf (elf-lady) (base level 9) (female)  Accessing Pokedex entry for elf-lady...   Base statistics of this monster type:  Base level = 9, difficulty = 12, AC = 10, magic resistance = 20, alignment -9. Normal speed (12). Normal generation in groups, with frequency 1. Resists sleep. Conveys sleep resistance. Genocidable, carnivorous, herbivorous. See invisible. This monster is always female. Can be seen with infravision. Origin: DNetHack. Is a valid polymorph form.  Attacks: ~rpe 5  1d4, uses weapon - ordinary physical  1d4, uses magic spell(s) - random magic spell  --More--rpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe ;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe###########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Brpe/@(0~(BrpehThe elf-lady picks up a club {12}.@(0~(Brpe;B rpeWB You hit the elf-lady!rpeWc rpeft The elf-lady turns to flee!)(0~(B@@rpe7(0~(B@rpedThe air crackles around the elf-lady.(0~(B@rpeTThe elf-lady picks up a greased leather armor {60}.--More--rpeL@The elf-lady puts on a greased leather armor {60}.rpel@(0~(B(0~(B@rpeJQYou hit the elf-lady!@)rperpe<You kill the elf-lady!%rped/(0~(B@rpe There is sand here.  Things that are here: an elf-lady corpse {800} a scroll of healing {0} an uncursed leather hat {2} a club {12} a greased leather armor {60}--More--rpe####(0lqqqqk(B,,##(0x~~~~x(B#,#,(0~~~~(B^(0x(B###,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B@(0~(BrpeE Pick up what?  Weapons (')') a - ) a club {12} Armor ('[') b - [ an uncursed leather hat {2} c - [ a greased leather armor {60} Comestibles ('%') d - % an elf-lady corpse {800} Scrolls ('?') e - ? a scroll of healing {0}(end) rpe+rpe  +rpe%########,,,,,,,###(0lqqqqkqqqqqk(B,,,##(0x~~~~x~~~~~x(B##,#,(0~~~~(B^(0x(B##(0~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x~~~~rpe~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~xqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B########,,#,,####,#(0x~~~~~~~~~~~~~~~x(B,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x(B##########,,,####,#(0x~~~~~~~~~~~~{~~x(BYou have a little trouble lifting an elf-lady corpse {800}. Continue? [ynq] (q) rpe~yrpe\You have a little trouble lifting X - an elf-lady corpse {800}.--More--rpe; VYou have a little trouble lifting H - an uncursed scroll of healing {0}.rpe[#@[rpe mtYour movements are slowed slightly because of your load.)@rpeQ@(0~(BThere is sand here.rpe1You see here a bone dagger {4}.rpe$;P@)@)rpe*E@_@(0~(Brpe`@(0~(B@(0~(Brpe`c)@@(0~(Brpe4 @rpe +_@rpe|A@@(0~(BrpeH# rpe}, orpeWzfferrpe M>What do you want to sacrifice? [lX or ?*] rperpe~Your sacrifice is consumed in a flash of light!Your sanity was reduced greatly.--More--rpe96Roger Staubach seems slightly mollified.rpe!>6Your movements are now unencumbered.rpeM!)_@rpe0)You see here 2 spears {24}.rpeZ M@@(0~(Brpe]sH)(0~(B@@rpe] !(0~(B@rpe]J@(0~(B(0~(B@rpe~2What do you want to zap? [ejqtvyABLT or ?*] rpe K_@Zrpe+Pick an object.rpeL rpe!x Z a zombie (dostich) (base level 4) (male)  Accessing Pokedex entry for dostich...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 2. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Not genocidable, breathless, amphibious, carnivorous, poisonous mindlessundead. Follows you to other levels. Is a valid polymorph form.  Attacks: rpePx 4  1d2, uses weapon - paralyses  1d1, uses weapon - ordinary physical  --More--rpeV################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpeu(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe`##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Brpe%rpeP  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 401% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 81% k - cure blindness 2 + healing 37% 182% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 29% n - finger of death 7 + attarpep ck 99% 62% o - magic bolt 1 + attack 3% 774% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpef ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,peZ 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%rpe (0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~xpe% 38;5;3m(B###(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xrpe* [m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpe9B )The spell hits the dostich.rpe{ 2@(0~(Brpe +Pick an object.rpeJrpe^Z a zombie (dostich) (base level 4) (male)  Accessing Pokedex entry for dostich...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 2. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Not genocidable, breathless, amphibious, carnivorous, poisonous mindlessundead. Follows you to other levels. Is a valid polymorph form.  Attacks: rpe_4  1d2, uses weapon - paralyses  1d1, uses weapon - ordinary physical  --More--rpeN################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpe(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pey;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x(Brpe H  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 401% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 81% k - cure blindness 2 + healing 37% 182% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 29% n - finger of death 7 + attarpe&H ck 99% 62% o - magic bolt 1 + attack 3% 776% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe^ +##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe 1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpe ####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe 8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%pe* m(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##rpe, [C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpe p;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpeU rpeܵ ^The spell hits the dostich.@(0~(Brpe{ Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 401% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 81% k - cure blindness 2 + healing 37% 182% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 29% n - finger of death 7 + rpe{ attack 99% 62% o - magic bolt 1 + attack 3% 777% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpe]|+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpe####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~(B%rpe(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##rpeA[C#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0x~~~~~~~pep0mx(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpe0rpeOThe spell hits the dostich!_@rpe  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 + enchant 26% 102% b - flame sphere 1 + matter 26% 97% c - teleport away 6*+ body 98% 0% d - cure dim 1 + healing 37% 99% e - chemistry 1 + divine 37% 100% f - magic missile 3 + attack 3% 739% g - mimicry 2*+ occult 37% 0% h - healing 1 + healing 13% 401% i - acid stream 4 + matter 32% 78% j - jumping 1 + body 37% 81% k - cure blindness 2 + healing 37% 182% l - create monster 4 + attack 32% 96% m - summon undead 5 + attack 45% 29% n - finger of death 7 + rpeֆ  attack 99% 62% o - magic bolt 1 + attack 3% 779% p - endure cold 2 + protect 37% 50% q - wizard lock 2 + matter 26% 64% r - cure sickness 3*+ healing 48% 0% s - inertia control 6 + occult 98% 41% t - turn undead 6*+ protect 98% 0% u - light 1*+ divine 37% 0%(end) rpey+##############################),,,,,,,,,,,,,,,,###(0lqqqqk(B,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x(B#######(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B###,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0xpe1m(B,#(0lj~~~~~~~~~~~~~mk(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x(B######,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(B,,,,,,,,,,,,,####,###########,,#,,rpej####,#(0x~~~~~~~~~~~~~~~xqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,(0x~~~~~~~~~~~~~~~x~~~~~x(B,######,##############,,,####,#(0x~~~~~~~~~~~~{~~x~~~~~x(B,##,#(0lqqk(B,,###,#(0mk~~~~~~~~~~~~~lj~~~~~~(B,pe8;5;3m##,#(0x~~x(B,,,##,,#(0m~qqqqqqqqqqqqj~~~~~x(B####,#########(0lgj~~gqk(B,###,,,,,,,,,,,,,,,,###(0~~~~~x(B,,,,,,,,,,,,(0x~~~~~~~(B,#(0lqqqqqqqqqqqqqqqk(B,,,,(0~~~~~x(B(0lqqqqk(B)(0~~(B%(0~~~pem(B%(0~x~~~~~~x(B,(0lqj~~~~~(B%(0~~~~~~~~~mqk(B##(0~~~~~x(B(0x~~~~mqqk~~(B###(0~x~~~~~~x(B,(0x~~~~~~~~~~~~~~~~~~~xqqqqqj(B###0(0x~~~~~~~~~(B###(0~x~gg~g(B#,(0~(B0(0~~~~~(B)(0~lqk~~~~~~~~x(B########,,,(0x~~~~~~~x(B##rpe^#(0~x~(B%(0~~~~(B#,(0x~~~~~~~~x(B(0x~~~~~~~~x(B,))),,,,,#,(0x~~~~~~~x(B#(0~x~~~~~~(B#,(0x~~~~~~~~mqj~~~~~~~~x(B,,########,(0x~~~~~~~x(B#(0~mqg~gl(B$#,(0x~~~~~~(B^(0~~~~(B^(0~~~~~~~x(B#,,,,####,(0xpe%38;5;7m~~~~~~~x(B#(0~~~gg~g(B,,,(0mqk~~~~~~~~~~~~~~~lqj(B####,,,,,,(0mqqqqq~qj(B#(0~~~(B(0q(B#,,,##(0mqq~qqqqqqqqqqqqj(B#####,,#####,##(0~~(B##,,,,,,##,,,,,#In what direction? [hykulnjb><] rpeD1The spell hits the dostich!rpe)+gYou destroy the dostich!@)(0~(BrpeL@What do you want to zap? [ejqtvyABLT or ?*] rpeH@_@rpe+Pick an object.rperpeQ @ a human or elf (furry, in sand) (base level 0) (male)  Accessing Pokedex entry for furry...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 5, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Animeband. Is a valid polymorph form. rpe   Attacks:  1d6, claw (punch, hit, etc.) - ordinary physical  1d6, uses weapon - steals item  --More--rpe################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpe2(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x (B(0x~~~~`~~~x(B#,##,,,,,,,,,,,,,,,,,####,###########,,#,,####,#(0x~~~~~~~~~~~~~~~x (B(0mq~qqqqqqj(B#,####,(0lqqqqqqqk(B,#####,,,,,,,^,,,,,,,,,,0,,,,,,,,,rpe =(0x~~~~~~~~~~~~~~~x(Brpe6You kill the furry!?rpe[@(0~(BThere is sand here.rpe;oYou see here a scroll of healing {0}.(0~(B@rpeE rpeH 4H - an uncursed scroll of healing {0}.rpe#7(0~(B@rpet2What do you want to zap? [ejqtvyABLT or ?*] rpeڮM@G(0~(BrpeJ(+Pick an object.rpe}rpe'^G a gnome (gnome stalker, in sand) (base level 1) (male)  Accessing Pokedex entry for gnome stalker...   Base statistics of this monster type:  Base level = 1, difficulty = 3, AC = 10, magic resistance = 4, alignment 0. Very slow (6). Normal generation in groups, with frequency 6. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Follows you to other levels. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks: rpeK^  1d6, uses weapon - ordinary physical  --More--rpe+################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpei(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~peN;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpe ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Brpe_)@@(0~(Brpe?The gnome stalker turns to flee!@(0~(B(0~(BGrpe Y@(0~(B@(0~(Brpe)@(0~(B(0~(B@Grpe @(0~(BrpeT_@(0~(B@rpe jYou kill the gnome stalker!@(0~(B%rpe"V h@_@(0~(Brpe(!(0~(B@rpeQ(0~(B@(0~(B@rpeV 2What do you want to zap? [ejqtvyABLT or ?*] rpe[E_@&rpe0F +Pick an object.rpe5rpef & a major demon (gruff nut/mother, in sand) (base level 6)  Accessing Pokedex entry for gruff nut/mother...   Base statistics of this monster type:  Base level = 6, difficulty = 7, AC = 5, magic resistance = 0, alignment 0. Slow (11). Normal generation, with frequency 1. Resists acid. Leaves no corpse. Genocidable, unsolid demon flyer. This monster is always female. Silver weapons do extra damage to it. Origin: Joke monster. Is a valid polymorph form.  Attacks: rpe   2d4, uses weapon - ordinary physical  --More--rpeQ################### (0lqqqqqqqqk(B##################),,,,,,,,,,,,,,,,###(0lqqqqk (B(0lqqqqqqqqk(B##(0x~~~~~~~~~(B,,,%,,,,,,,,,,,,,,,(0lqqqqqqqqqqqqqk(B,,,##(0x~~~~x (B(0x~~~~~~~~x(B#,(0a~~lqqk~~x(B##############(0lqqqqj~~~~~~~~~~~~~x(B##,#,(0~~~~(B^(0x(B## (0x~~~~~~~~x(B#,rpe"&(0x~~x(B(0x~~x(B#,(0~~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0~(B,#(0lqqqqqqqqqqqqqk (B(0x~~~(B^(0~~~~x(B#,(0x~~x(B(0x~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0x~~~(B^(0x(B,#(0lj~~~~~~~~~~~~~mk (B(0x~~(B^(0~~~~~pe3;5;5mx(B#,(0x~~mqqj~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,(0mqqqqj(B,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~~~~(B+#,(0x~~~~~~~~x(B#,(0x~~~~~~~~~~~~~~~~~~x(B#,#,,##,#(0x~~~~~~~~~~~~~~~x (B(0x~~~~~(B<(0~~x(B#,(0mqqqqqqqqj(B#rpeC ##########,(0mqqqqqqqqq~qqqqqqqqj(B#,##,###,#(0x~~~~~~~~~~~~~(B#(0x(Brpe% YYou hit the gruff nut/mother!@)rpe9You hit the gruff nut/mother!rpe1The gruff nut/mother is zapped!rpenThe gruff nut/mother is startled for a moment.)@rperpe$You kill the gruff nut/mother!rpe3G_@(0~(Brpeo*Really save? [yn] (n) rpe !ySaving...rpe"Be seeing you...