.cO  Player: positronium Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-12-12.03:38:22.ttyrec Time: (1670816302) Mon Dec 12 03:38:22 2022 .c This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. .c4 WShall I pick a character's race, role, gender and alignment for you? [ynq] /ce fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)7cH v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster (2 of 8)8c60 S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek (3 of 8)9c\(% p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hedderjedi  z - a Hussy  A - an Ice Mage  B - an Intel Scribe  C - a Janitor  D - a Jedi  E - a Jester  F - a Justice Keeper  G - a Knight  H - a Korsair  I - a Kurwa  J - a Ladiesman  K - a Librarian  L - a Locksmith (4 of 8)9c* 0 S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek (3 of 8);cq% p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hedderjedi  z - a Hussy  A - an Ice Mage  B - an Intel Scribe  C - a Janitor  D - a Jedi  E - a Jester  F - a Justice Keeper  G - a Knight  H - a Korsair  I - a Kurwa  J - a Ladiesman  K - a Librarian  L - a Locksmith (4 of 8);cn> M - a Lunatic  N - a Mahou Shoujo  O - a Mason  P - a Mastermind  Q - a Medium  R - a Midget  S - a Mill Swallower  T - a Monk  U - a Murderer  V - a Musician  W - a Mystic  X - a Necromancer  Y - a Ninja  Z - a Nobleman/Noblewoman  a - a Noob Mode Barb  b - a Nuclear Physicist  c - an Occult Master  d - an Officer  e - an Ordinator  f - an Otaku  g - a Paladin  h - a Pickpocket  i - a Pirate (5 of 8);cmV B j - a Poison Mage  k - a Pokemon  l - a Politician  m - a Practicant  n - a Preversioner  o - a Priest/Priestess  p - a Prostitute  q - a Psion  r - a Psyker  s - a Quarterback  t - a Ranger  u - a Ringseeker  v - a Rocker  w - a Rogue  x - a Sage  y - a Saiyan  z - a Samurai  A - a Scientist  B - a Secret Advice Member  C - a Shadow Jedi  D - a Shapeshifter  E - a Shoe Fetishist  F - a Singslave (6 of 8);cB n G - a Slave Master  H - a Social Justice Warrior  I - a Software Engineer  J - a Space Marine  K - a Spacewars Fighter  L - a Stormboy  M - a Supermarket Cashier  N - a Symbiant  O - a Thalmor  P - a Topmodel  Q - a Tosser  R - a Tourist  S - a Tracer  T - a Transsylvanian  U - a Transvestite  V - a Twelph  W - an Unbeliever  X - an Undead Slayer  Y - an Undertaker  Z - an User of Stand  a - a Valkyrie  b - a Vanilla Valk  c - a Walscholar (7 of 8)Hc' !+Choosing Race Pick the race of your Symbiant   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria (1 of 12)JcR v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger  L - changeling  M - chiquai  N - chiropteran  O - clockwork automaton  P - cockatrice  Q - colorator  R - cortex (2 of 12)Lc  S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental (3 of 12)Oc3 p - elf  q - engchip  r - ent  s - erosator  t - etherealoid  u - evilvariant  v - expert  w - extravator  x - fairy  y - fawn  z - felid  A - feminizer  B - fenek  C - fiend  D - fixer  E - frendian  F - fro  G - gastly  H - gavil  I - gelatinous cube  J - gerteut  K - giant  L - glorkum (4 of 12)Oc+ S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental (3 of 12)Pc )+Use hybrid races? [yn] (n) Rc&nChoosing Gender Pick the gender of your droven Symbiant  m - male f - female * - Random ! - Quit(end) Sc\7+Choosing Alignment Pick the alignment of your female droven Symbiant  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Tc^ b+Tc NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--VcĿF@Vc [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T1It is written in the Book of Wonderful Rubbing Noises:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Wonderful Rubbing Noises seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Moldhome, have been heralded from birth as the instrument of Wonderful Rubbing Noises. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake ofVc-I us all: Go bravely with Wonderful Rubbing Noises! --More--Wc% WcĿF@Wc3[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T1Hello positronium, welcome to SlashEMExtended! You are a neutral female droven Symbiant.--More--Ycs[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--c  Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! --More--c) hĿc׈ [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T1The moon is waning tonight.cRCount: 99cCount: 999cy[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T2<@#c[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T5/@####>c There is a wall in the way![Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T5c DDo you want to turn on the number pad? [yn] (n) c y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)c}ii[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T5Ŀ/<@#####>c+ Z[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T5 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T6#@l[cK d[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T7Ŀ@c2|[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T7 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T8@cru[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T8 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T9@c {[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T9 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T10@c[ z[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T10 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T11>@c, v[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T11 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T12@c1Nv[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T12 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T13@cV~[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T13 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T14@c[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T15@c You miss the baby tuchechaun.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T15c The baby tuchechaun misses.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T16cctYou kill the baby tuchechaun![Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T16 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T17$c-%@crYou see here 4 gold pieces {0}.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T17 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T18c)$@cYou see here a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T19c &@[c~ You see here 4 gold pieces {0}.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T19 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T20cc)$@cYou see here a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T20 [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21cU c D - a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21cL Weapons  u - an uncursed +0 mace (weapon in hand) {12}  Armor  v - an uncursed +0 lizard scales (being worn) {10}  w - an uncursed +0 dragon horned headpiece (being worn) {1}  D - a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}  Scrolls  x - 5 uncursed scrolls of healing {0}  y - 4 uncursed scrolls of mana {0}  z - 3 uncursed scrolls of phase door {0}  A - 2 uncursed scrolls of standard id {0}  B - an uncursed scroll of cure {0}  C - an uncursed scroll of heal other {0}  Tools  a - an uncursed symbiote {0}  b - an uncursed symbiote {0}  c - an uncursed symbiote {0}  d - an uncursed symbiote {0}  e - an uncursed symbiote {0}  f - an uncursed symbiote {0}  g - an uncursed symbiote {0}  h - an uncursed symbiote {0}  i - an uncursed symbiote {0} (1 of 2)ŢcҶ [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Ŀ/<##Ŀ>$@Ƣc-What do you want to wield? [- u or ?*] Ǣc30 Ǣc0 Never mind.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21Ȣc=2What do you want to wear? [*] ɢcrɢcNever mind.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21ɢc< Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ɢc< [Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21ʢc^$What do you want to wear? [*] ѢcN ѢctO Never mind.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21Ңc2What do you want to wear? [*] Ӣc]ӢcNever mind.[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21Ӣc  Weapons  u - an uncursed +0 mace (weapon in hand) {12}  Armor  v - an uncursed +0 lizard scales (being worn) {10}  w - an uncursed +0 dragon horned headpiece (being worn) {1}  D - a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}  Scrolls  x - 5 uncursed scrolls of healing {0}  y - 4 uncursed scrolls of mana {0}  z - 3 uncursed scrolls of phase door {0}  A - 2 uncursed scrolls of standard id {0}  B - an uncursed scroll of cure {0}  C - an uncursed scroll of heal other {0}  Tools  a - an uncursed symbiote {0}  b - an uncursed symbiote {0}  c - an uncursed symbiote {0}  d - an uncursed symbiote {0}  e - an uncursed symbiote {0}  f - an uncursed symbiote {0}  g - an uncursed symbiote {0}  h - an uncursed symbiote {0}  i - an uncursed symbiote {0} (1 of 2)٢c[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Ŀ/<##Ŀ>$@ڢc Weapons  u - an uncursed +0 mace (weapon in hand) {12}  Armor  v - an uncursed +0 lizard scales (being worn) {10}  w - an uncursed +0 dragon horned headpiece (being worn) {1}  D - a leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}  Scrolls  x - 5 uncursed scrolls of healing {0}  y - 4 uncursed scrolls of mana {0}  z - 3 uncursed scrolls of phase door {0}  A - 2 uncursed scrolls of standard id {0}  B - an uncursed scroll of cure {0}  C - an uncursed scroll of heal other {0}  Tools  a - an uncursed symbiote {0}  b - an uncursed symbiote {0}  c - an uncursed symbiote {0}  d - an uncursed symbiote {0}  e - an uncursed symbiote {0}  f - an uncursed symbiote {0}  g - an uncursed symbiote {0}  h - an uncursed symbiote {0}  i - an uncursed symbiote {0} (1 of 2)ۢct )+Ŀ/<##Ŀ>$@ۢc k[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21symbiote - This is a tool. Color: white. Material: mysterious. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded.--More--࢖co An item that allows you to go in symbiosis with a monster, which is done by applying it at a stationary monster. If successful, the monster in question will become your symbiote, allowing you to benefit from its attacks and abilities in a limited fashion. Using it while you already have a symbiote will replace your previous one (which will be removed permanently) with the new one. A successful use of this item will use it up, but if you fail, you can try again (unless the monster gets frenzied, which can happen sometimes).--More--cJ[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu  10(10)  Pw 17(17)  AC7 Exp1 T21c Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) cu+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) c1 +Really quit? WARNING: this will erase your game permanently! [yes/no]? cyc[ ecS scu[Positroni the Moldhome  10(10)  Pw 17(17)c@Ŀ/<##Ŀ>$@co[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Do you want your possessions identified? DYWYPI? [ynq] (n) c n Weapons  u - an uncursed +0 mace (weapon in hand) {12}  Armor  v - an uncursed +0 lizard scales (being worn) {10}  w - an uncursed +0 dragon horned headpiece (being worn) {1}  D - the uncursed +0 leather armor named s[l=)~Q?Eh|4O&];A,?GgR#& {60}  Scrolls  x - 5 uncursed scrolls of healing {0}  y - 4 uncursed scrolls of mana {0}  z - 3 uncursed scrolls of phase door {0}  A - 2 uncursed scrolls of standard id {0}  B - an uncursed scroll of cure {0}  C - an uncursed scroll of heal other {0}  Tools  a - an uncursed symbiote {0}  b - an uncursed symbiote {0}  c - an uncursed symbiote {0}  d - an uncursed symbiote {0}  e - an uncursed symbiote {0}  f - an uncursed symbiote {0}  g - an uncursed symbiote {0}  h - an uncursed symbiote {0}  i - an uncursed symbiote {0} (1 of 2)cW!Ŀ/<##Ŀ>$@cW[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Do you want to see your attributes? [ynq] (n) cxnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. Scroll identification only worked 100 times out of 125. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 16. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 8. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 93% chance. Ring drop chance was reduced to 66%. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 91%. Potion drop chance was reduced to 98%. Armor drop chance was reduced to 91%. Monster death drops spawned with only 97% chance. Mastering the following skill c=xtaught you the hidden power: boomerang. The following skill could not be trained at all: divination spells. --More--cԹ The following skill was trained at half the usual rate: sling. The following skill was limited to expert proficiency: searching. The following skill became untrainable after a while: javelin (turn 46675). The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 19663). The following skill became harder to train at higher skill levels: protection spells. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'brush bundle'. The last time you got a new haircut was 5020 turns ago. Your areola diameter was 28. Monster spawn increase would have started at turn 40508. Monster spawn increase had reached its maximum at turn 108581. In this game, Eevee's evolution was leafeon. Maximum amount of combined random monster spawn freqs was 2087. Your limit for ascension was at turn 7906991. The monster class that cc Lannot be genocided was gnome. The monster species that was spawned more often: misnumber shivering (freq bonus 27). The monster species that was spawned more often: mind sucker (freq bonus 2). The monster species that was spawned more often: undead barbarian (freq bonus 15). --More--c The monster species that was spawned more often: airplane (freq bonus 2). The monster species that was spawned more often: spiegel implorer (freq bonus 9).The monster species that was spawned more often: really dangerous warp fungus (freq bonus 24). The monster species that was spawned more often: deformed zombie (freq bonus 9).The monster species that was spawned more often: huge flaming sphere (freq bonus 12). The monster species that was spawned more often: upreached bowel (freq bonus 18). The monster species that was spawned more often: sludgebomb lich (freq bonus 9).The monster species that was spawned more often: pointergnoll (freq bonus 12). The monster species that was spawned more often: registered trademark (freq bonus 3). The monster species that was spawned more often: petty dim monster (freq bonus 2).The monster species that was spawned more often: muddily lenity seethinc g (freq bonus 9). The monster species that was spawned more often: young glop dragon (freq bonus 72). The monster species that was spawned more often: heretical forbidding (freq --More--c bonus 12). The monster species that was spawned more often: aquae vibrant (freq bonus 9). The monster species that was spawned more often: real healer (freq bonus 12). The monster species that was spawned more often: Countess Bathory (freq bonus 4).The monster species that was spawned more often: very old evil dragon (freq bonus 12). The monster trait that was more common: monsters who can cast clerical spells (freq bonus 8). The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 8). The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1). The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4). The monster trait that was more common: monsters that count as werecreatures (freq bonus 2). The monster trait that was more common: monsters that squawk (freq bonus 2). Thec F monster trait that was more common: monsters who attack with the touch of death (freq bonus 3). The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2). The monster trait that was more common: monsters that have a proper name (freq --More--c>~bonus 1). The monster species that was never randomly spawned: death hulk. The monster species that was never randomly spawned: shocking ghost. The monster species that was never randomly spawned: conciliar pact. The monster species that was never randomly spawned: perdy bonnier pettiest pelf nicely penetratingly. The monster species that was never randomly spawned: defirmatory wort. The monster species that was never randomly spawned: mesa flier. The monster species that was never randomly spawned: merchuck. The monster species that was never randomly spawned: fire nymph. The monster species that was never randomly spawned: nerdy engineer. The monster species that was never randomly spawned: pan charlatan flaky overtrained dreamily. The RNG hath decreed that this item was never generated: menu bug stone (gray). The RNG hath decreed that this item was never generated: cancel dragon scale shield (cancel dc[~ragonhide shield). The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 37). The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: copper rifle --More--c(bullet ((null), freq bonus 41). The RNG hath decreed that this item was generated more often: artifact blasting (blasted, freq bonus 35). The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 15). The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 15). The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 7). The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 8). The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 7). The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED c(BY ARABELLA, freq bonus 8). The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 8). --More--cThe RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10). The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: elite knuckles ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4). The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 6). The RNG hath decreed that this item was always generated cursed: enchant armor (thin). The RNG hath decreed that this item was always generated cursed: weapon sign ((null)). The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves). The RNG hath decreed that this item was always generated cursed: bulky gemstone ball ((null)). 5HThe RNG hath decreed that this item was always generated cursed: implant of faith (resonant). The RNG hath decreed that this item was always generated cursed: covid stone (gray). The RNG hath decreed that this item was always generated cursed: commander suit --More--c (black men's suit). The RNG hath decreed that this trap was always invisible: field break trap. The RNG hath decreed that this trap was generated more often: inversion trap (freq bonus 1). Trap randomization happened for 1 in 80 traps. Traps were spawned invisible 1 times in 94. Traps were extra hard to find 3% of the time. Next attribute increase check would have come at turn 414. Strength training was 2. Dexterity training was 1. Wisdom training was -2. Constitution training was 6. Your sanity was 0. You had 1000 alla remaining. You were petrification resistant. You had not decided on your sexuality yet. You recognized peaceful creatures. You had 1478 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 75 spells. You could not have safely prayed (136). You survived. --More--c_<!Ŀ/<##Ŀ>$@c<[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Do you want to see your discoveries? [ynq] (n) cn Discoveries   Weapons  * dark elven short sword (black runed short sword)  * dark elven arrow (black runed arrow)  * dark elven bow (black runed bow)  * dark elven dagger (black runed dagger)  Armor  dragon horned headpiece (headpiece)  Scrolls  scroll of healing (OCTAHEXAOCTA)  scroll of mana (BUEP IS THE STUPID)  scroll of phase door (BLOCK HEELS MADE OF CUDDLE CLOTH)  scroll of standard id (MA MILLOCOR)  scroll of cure (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL  scroll of heal other (HASH EM EXTENDED BREAKFAST)  * scroll of extra healing (THE COURSE SETS TOO SMALL COURSES)  * scroll of greater mana restoration (IT IS LITERALLY SATANIC TO MAKE DISINTEG  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * accܚ0id venom (splash of venom) (1 of 2)c*B * segfault venom (splash of venom) (2 of 2)ct!Ŀ/<##Ŀ>$@c[Positroni the Moldhome ] St6 Dx8 Co4 In12 Wi14 Ch9 SymDroFemNeu Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC7 Exp1 T21Do you want an account of creatures vanquished? [ynq] (n) cL n Vanquished creatures:  0 jackals (1 created) a baby tuchechaun 0 baby mimics (1 created) 0 eggoblins (1 created) 0 koks (1 created) 0 little spiders (2 created) 0 spike molds (1 created) 0 village inhabitants (1 created)  9 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--c Ŀ/<#ĿDo you want to see your conduct? [ynq] (n) cl= 5n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--c Ŀ/<#ĿcG Goodbye positronium the Symbiant... You quit in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 21 moves. You were level 1 with a maximum of 10 hit points when you quit.--More--cC'  c' 7 Since you quit, the score list will not be checked.