C^ Player: porkman Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-08.21:04:28.ttyrec Time: (1578517468) Wed Jan 8 21:04:28 2020 C^[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. #ĿdH$@/*[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 TC^1  It is written in the Book of Manannan Mac Lir:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manannan Mac Lir seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Manannan Mac Lir. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manannan Mac Lir!--More--C^ױ @#ĿdH$@/*C^ mHello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest.--More--C^6~\ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--C^ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--C^#Ŀ[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S0  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 The moon is waxing tonight.C^T  Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed finalized scroll of enchant weapon {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed finalized spellbook of healing (5:5) {0} i - a blessed finalized spellbook of force bolt (C^k 0:5) {0} Potions d - 2 potions of holy water {0} e - 2 finalized potions of holy water {0}(end) C^}#ĿdH$@/* [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalC^Cha S0  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T1 C^ _[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S0  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T2 @<#C^f; pYou miss the large humanoid.[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S0  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1450 T3 dC^ You kill the large humanoid![Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S16  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T3 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S16  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T4 dC^m[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S16  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T5 @dC^G/@#5 gold pieces.[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21 5 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T5 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T6 dC^# [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T7 @d#C^w [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T7 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T8 @d#C^ph >[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T9 @C^xYou displaced your little dog.d@q - an uncursed barbed wand {0}.[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T9 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T10 dC^;6What do you want to zap? [q or ?*] C^-In what direction? [47896321><] C^%I[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T11 *dC^F] y[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T11 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T12 @d*C^M a[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T13 @dC^[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T13 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T14 d@C^Jd[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T15 d@C^c[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T15 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T16 @dC^Ti[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T17 @*dC^G[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T17 [Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21  28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T18 @dC^=Beware, there will be no return! Still climb? [yn] (n) C^[y[Porkman the Aspirant  28(28)  Pw 20(20) #Ŀ@*d####[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21 Dlvl:1 $5 HP 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T18 Do you want your possessions identified? DYWYPI? [ynq] (n) C^y Weapons  a - a blessed +0 mace (weapon in hand) {12}  Armor  b - a blessed +0 robe (being worn) {16}  c - a blessed +2 small shield (being worn) {12}  Comestibles  f - a blessed clove of garlic {0}  g - a blessed sprig of wolfsbane {0}  Scrolls  j - a blessed finalized scroll of enchant weapon {0}  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed finalized spellbook of healing (5:5) {0}  i - a blessed finalized spellbook of force bolt (0:5) {0}  Potions  d -C^ 2 potions of holy water {0}  e - 2 finalized potions of holy water {0}  Wands  q - an uncursed wand of slow monster (0:2) {0} (end) C^2C#Ŀ@*d####[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21 Dlvl:1 $5 HP 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T18 Do you want to see your attributes? [ynq] (n) C^nnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: shock resistance. You could not have this property intrinsically: scent view. Scroll identification only worked 100 times out of 153. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 11. Wand identification only worked 3 times out of 15. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 192. Monsters only dropped their musable items with 18% chance. Scroll drop chance was reduced to 67%. Wand drop chance was reduced to 23%. Amulet drop chance was reduced to 97%. Armor drop chance was reduced to 55%. C^[22;1HConcealing monsters were spawned underneath items 95% of the time only. Monster death drops spawned with only 89% chance. The following skill was trained at half the usual rate: saber. --More--C^{The following skill was trained at one fifth the usual rate: spear. The following skill was limited to skilled proficiency: hammer. The following skill was limited to expert proficiency: javelin. The following skill became untrainable if you tried to train it too early: form VII (Juyo) (turn 13). The following skill couldn't be trained before a certain turn number is reached: javelin (turn 63737). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 61608. Monster spawn increase had reached its maximum at turn 123118. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2277852. The monster class that cannot be genocided was fungus or mold. The monster species that was spawned more often: nexus bomb (freq bonus 8). The monster species that was spawned more often: tiktah sephirah (freq bonus 6)C^.The monster species that was spawned more often: cannibal poxed (freq bonus 18). The monster species that was spawned more often: gripper (freq bonus 2). The monster species that was spawned more often: landshark (freq bonus 12). The monster species that was spawned more often: petty elf-lord (freq bonus 4). The monster species that was spawned more often: barrow warrior (freq bonus 12). --More--C^c The monster species that was spawned more often: gnoll shaman (freq bonus 4). The monster species that was spawned more often: cold person (freq bonus 24). The monster species that was spawned more often: gunfish (freq bonus 9). The monster species that was spawned more often: ae (freq bonus 16). The monster species that was spawned more often: red nightmare (freq bonus 24). The monster species that was spawned more often: laughing disenchanter (freq bonus 4). The monster species that was spawned more often: berthmartar (freq bonus 4). The monster species that was spawned more often: bow bug (freq bonus 4). The monster species that was spawned more often: blackballed monophobia (freq bonus 4). The monster species that was spawned more often: snotling (freq bonus 2). The monster species that was spawned more often: flame giant (freq bonus 6). The monster species that was spawned more often: vacuumer (freq bonus 6). ^v i5;1HThe monster species that was spawned more often: blue-green stalk (freq bonus 3).The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1). The monster species that was never randomly spawned: gyving teeter whereof oystered spiry. The monster species that was never randomly spawned: dispensed prodding veniremen accusative slinging baring. The monster species that was never randomly spawned: Rhotomago, Prince of Time. The monster species that was never randomly spawned: mistranslated cake. --More--C^ #Ŀ@*d####[Porkman the Aspirant ] St11 Dx8 Co10 In10 Wi13 Ch5 PriRedMalCha S21 Dlvl:1 $5 HP 28(28)  Pw 20(20)  AC4 MC0 Mov12 Sn0 Xp1/4 Wt40/1450 T18 Do you want to see your discoveries? [ynq] (n) C^B q