"]  Player: porkman Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-17.21:35:30.ttyrec Time: (1574026530) Sun Nov 17 21:35:30 2019 "] [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ĿC)f=@_ [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0 Dlvl:1 $0 HP 25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T1  It is written in the Book of Anhur:  "] JAfter the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--#]|8Hello porkman, welcome to SlashEMExtended! You are a chaotic male redguardian Wizard.--More--#]:3 [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T1 #] Weapons a - the blessed +1 quarterstaff named Mexico's Secret Agency (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of identify {0} j - an uncursed scroll of enchant weapon {0} k - an uncursed scroll of scare monster {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} s - an uncursed greased scroll of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Spellbooks l - a blessed finalized spellbook of sleep (0:5) {0} m - a blessed spellbook of resist sleep (0:1) {0} n - [32#]̳zma blessed finalized spellbook of light (0:4) {0} o - a blessed finalized spellbook of slow monster (0:0) {0} Potions f - an uncursed potion of fruit juice {0} g - an uncursed finalized potion of levitation {0} h - an uncursed potion of acid {0} Rings d - an uncursed ring of sleeping {0} e - an uncursed ring of protection from shape changers {0} Wands c - an uncursed wand of stun monster (0:2) {0}(end) %]F [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0 Dlvl:1 $0 HP 25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T1 [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T1 &]@ [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T2 <@&]ba [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T3 f_@&]8H { [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T4 (C@f']-iYou stop. Your kitten is in the way![Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T5 C'] [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T6 fC@']@ | [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T7 =fC@(]%P xThere is an altar to Moloch (unaligned) here. Use #offer to make a sacrifice.[Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T7 )]mYou miss the mini centaur.f [Porkman the Evoker ] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  25(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T7 The mini centaur touches you! [Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T7 [-1 -> 24]The mini centaur kicks you! [Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  23(25)  Pw 28(28) [24;2)]m8H AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T7 [-1 -> 23][Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S0  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/1240 T8 f)]You kill the mini centaur![Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S16  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T9 %f)]u (@_9 gold pieces. [Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25 9 23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T9 There is a staircase up here.You see here a mini centaur corpse {2500}.[Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T10 f*]Cs dYou have much trouble lifting a mini centaur corpse {2500}. Continue? [ynq] (q) ,]yv - a mini centaur corpse {2500}.[Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt2520/1240 T10 Snd -]X1<@ [Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt2520/1240 T10 Snd You stagger under your heavy load. Movement is very hard.[Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt2520/1240 T12 Snd =f.]# /]o/]ffer/]r v 0]h 0]+c fer1]=What do you want to sacrifice? [v or ?*] 1]Your sacrifice is consumed in a burst of flame!You sense a conflict between Anhur and Moloch.--More--2]Unluckily, you feel the power of Anhur decrease. [Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T12 Your movements are now unencumbered.[Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T13 f3] u[Porkman the Evok er] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  23(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T14 @_f3]i[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T15 @f4]X@w - a plain ring {0}.[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T16 f5]r[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T17 @f5]>[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T18 @5]T g[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T19 @f5]Gm [Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25  24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T20 f@6]=Beware, there will be no return! Still climb? [yn] (n) 6]w Ly[Porkman the Evoke  24(25)  Pw 28(28) Ŀ()f@_ [Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25 Dlvl:1 $9 HP 24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T20 Do you want your possessions identified? DYWYPI? [ynq] (n) 7]y y Weapons a - the blessed +1 quarterstaff named Mexico's Secret Agency (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of identify {0} j - an uncursed scroll of enchant weapon {0} k - an uncursed scroll of scare monster {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} s - an uncursed greased scroll of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Spellbooks l - a blessed finalized spellbook of sleep (0:5) {0} m - a blessed spellbook of resist sleep (0:1) {0}[7] K n - a blessed finalized spellbook of light (0:4) {0} o - a blessed finalized spellbook of slow monster (0:0) {0} Potions f - an uncursed potion of fruit juice {0} g - an uncursed finalized potion of levitation {0} h - an uncursed potion of acid {0} Rings d - an uncursed ring of sleeping {0} e - an uncursed ring of protection from shape changers {0} w - an uncursed +1 ring of protection {0} Wands c - an uncursed wand of stun monster (0:2) {0}(end) 9]:[Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25 Dlvl:1 $9 HP 24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T20 Do you want to see your attributes? [ynq] (n) 9]U!yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: technicality. You could not have this property extrinsically: curse resistance. You could not have this property intrinsically: quad attacks. Scroll identification only worked 100 times out of 153. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 26. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 13. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 95% chance. Scroll drop chance was reduced to 82%. Ring drop chance was reduced to 94%. Wand drop chance was reduced to 98%. Potion drop chance was reduced to 77%. Armor drop chance was reduced to 48%. Food dr9]d!op chance was reduced to 73%. Musable item generation frequency had a negative bias of 9%. Monster death drops spawned with only 93% chance. The following skill was trained at half the usual rate: shield. The following skill was limited to basic proficiency: healing spells. The following skill was limited to skilled proficiency: techniques. The following skill was limited to expert proficiency: chaos spells. The following skill couldn't be trained before a certain turn number is reached: saber (turn 28893). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 56824. --More--:]* Monster spawn increase had reached its maximum at turn 200044. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 418094. The monster class that cannot be genocided was piercer. The monster class that was spawned more often: ant or other insect (freq bonus 1). The monster species that was spawned more often: harem servent (freq bonus 9). The monster species that was spawned more often: half-dragon zombie (freq bonus 18). The monster species that was spawned more often: excusing wearer turpitude (freq bonus 16). The monster species that was spawned more often: black kopeteer (freq bonus 10). The monster species that was spawned more often: spell gremlin (freq bonus 18). The monster species that was spawned more often: silver force fungus (freq bonus 36). The monster species that was spawned more often: dishier uninvited voided scatted (freq bonus 40). The monster species that was spawned more of:]* ten: squeake part (freq bonus 12). The monster species that was spawned more often: deanship annular (freq bonus 6). The monster species that was spawned more often: venom spore (freq bonus 6). The monster species that was spawned more often: xerophthalmia salvagee (freq bonus 18). The monster species that was spawned more often: Sandra's plateau boot (freq bonus 12). The monster species that was spawned more often: paingod (freq bonus 12). The monster species that was spawned more often: quarterback (freq bonus 6). The monster species that was spawned more often: exploding sheep (freq bonus 8). The monster species that was spawned more often: disease sphere (freq bonus 3). The monster species that was spawned more often: pencil elf (freq bonus 3). The monster species that was spawned more often: pawn of dead stone (freq bonus 12). The monster species that was spawned more often: reaccredited recalled duplicity yep (freq bonus 2). [:]* I25;1HThe monster species that was spawned more often: runner trickster (freq bonus 16). The monster trait that was more common: monsters that wander randomly (freq bonus 1). The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1). The monster trait that was more common: monsters whose attacks numb you (freq bonus 1). The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2). The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 6). The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2). The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 5). --More--;]The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1). The monster trait that was more common: monsters that wail (freq bonus 1). The monster species that was never randomly spawned: blade golem. The monster species that was never randomly spawned: absent warp fungus. The monster species that was never randomly spawned: ministrant hot. The monster species that was never randomly spawned: rotten food ration. The monster species that was never randomly spawned: comparison evolved. The monster species that was never randomly spawned: dimmer turret. The monster species that was never randomly spawned: unstoppable mumak. The monster species that was never randomly spawned: cursed beam. The monster species that was never randomly spawned: domestic dwarven mastah. The monster species that was never randomly spawned: octarine mushroom. The RNG hath decreed that this item was never gene;]rated: cloak of magical drainage (deep cloak). The RNG hath decreed that this item was never generated: slice of pizza ((null)). The RNG hath decreed that this item was never generated: bad part stone (gray). The RNG hath decreed that this item was never generated: diamond dragon scales ((null)). The RNG hath decreed that this item was never generated: droven bow (spider-legged bow). The RNG hath decreed that this item was never generated: cone of cold (dog eared). The RNG hath decreed that this item was never generated: elasthan chain ((null)). The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet). The RNG hath decreed that this item was never generated: stinking cloud (vaporized). The RNG hath decreed that this item was never generated: chrysoberyl (yellow). The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 8). The RNG hath decreed that this it;]em was generated more often: confuse monster (NR 9, freq bonus 6). The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 18). The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 18). The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 52). The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 6). --More--;]5+ The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 15). The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 8). The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 14). The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 10). The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 11). The RNG hath decreed that this ite;]F+ m was generated more often: helm of steel (steel helmet, freq bonus 81). The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet). The RNG hath decreed that this item was always generated cursed: battery stone (gray). The RNG hath decreed that this item was always generated cursed: magical shield ((null)). The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet). The RNG hath decreed that this item was always generated cursed: extra healing (bronze). The RNG hath decreed that this item was always generated cursed: radium (crimson). The RNG hath decreed that this item was always generated cursed: lag stone (gray). The RNG hath decreed that this item was always generated cursed: aquamarine (green). The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare). The RNG hath decreed that this item was always generated cursed: gauntlets;]X+ v of fumbling (padded gloves). The RNG hath decreed that this trap was always invisible: super nupesell nix area. The RNG hath decreed that this trap was generated more often: spell forgetting trap (freq bonus 11). Trap randomization happened for 1 in 131 traps. Next attribute increase check would have come at turn 848. Strength training was 1. Dexterity training was 0. Wisdom training was 1. Constitution training was 1. Your sanity was 0. You were poison resistant. You were immune to sickness. You were magic-protected. --More--<] JYou had not decided on your sexuality yet. You were prevented from having technicality (0). You leeched mana. You had 1461 points of nutrition remaining. You had mana regeneration. You were unlucky (-1). You could not have safely prayed (223). You survived. --More--=]0Ŀ()f@_ [Porkman the Evoke r] St8 Dx10 Co11 In19 Wi8 Ch5 WizRedMalCha S25 Dlvl:1 $9 HP 24(25)  Pw 28(28)  AC9 MC3 Mov12 Sn0 Xp1/4 Wt20/1240 T20 Do you want to see your discoveries? [ynq] (n) =]t q