porkman, chaotic male redguardian Priest -+-- ---.-----+- |`......@.f....| |..............| - -- ----------- [Porkman the Aspirant] St11 Dx4 Co10 In8 Wi12 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt140/1430 T16 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. You stop. Your kitten is in the way! You displaced your kitten. You see here an uncursed scale mail {100}. q - an uncursed scale mail {100}. The kitten picks up an uncursed wand {0}. r - an uncursed breakable wand {0}. There is nothing here to pick up. You displaced your kitten. The kitten drops an uncursed wand {0}. s - an uncursed viridian wand {0}. What do you want to zap? [rs or ?*] In what direction? [47896321><] Status of porkman (nominally chaotic): Level 1 HP 28(28) Pw 20(20) AC 4. What do you want to zap? [rs or ?*] In what direction? [47896321><] You feel much better. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} q - an uncursed +0 scale mail {100} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed scroll of teleportation {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed finalized spellbook of healing (4:2) {0} i - a blessed spellbook of sleep (7:2) {0} Potions d - a finalized potion of holy water {0} e - 3 potions of holy water {0} Wands r - an uncursed wand of extra healing (0:11) {0} s - an uncursed wand of probing (0:1) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: polymorph control Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 74% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 83% Implant drop chance was reduced to 87% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 90% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: memorization The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: knife The following skill became untrainable if you tried to train it too early: martial arts (turn 84) The following skill became untrainable after a while: unicorn horn (turn 14320) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 62524) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67124 Monster spawn increase reached its maximum at turn 123816 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1781958 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: loud warp patch (freq bonus 42) The monster species that spawned more often: vampire ritcher (freq bonus 8) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 6) The monster species that spawned more often: mutagenically broth frothing (freq bonus 10) The monster species that spawned more often: nave holocaust (freq bonus 1) The monster species that spawned more often: electro spider (freq bonus 3) The monster species that spawned more often: freight gaucherie (freq bonus 6) The monster species that spawned more often: karmic fungus (freq bonus 6) The monster species that spawned more often: oddity (freq bonus 8) The monster species that spawned more often: schlupper (freq bonus 2) The monster species that spawned more often: quadruped mummy (freq bonus 1) The monster species that spawned more often: Lucy Westenra (freq bonus 36) The monster species that spawned more often: acid colony (freq bonus 6) The monster species that spawned more often: petty robot terminator zombie (freq bonus 4) The monster species that spawned more often: doublemagic xorn (freq bonus 6) The monster species that spawned more often: child in a large car (freq bonus 15) The monster species that spawned more often: nerf orb (freq bonus 2) The monster species that spawned more often: oddish notification (freq bonus 8) The monster species that spawned more often: covtking (freq bonus 4) The monster species that spawned more often: scummy checksum cinque nazareth imprint (freq bonus 36) The monster trait that was more common: monsters that count as bats (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 8) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 3) The monster species that never randomly spawned: dharmic wholehearted dustily supplemental The monster species that never randomly spawned: chupacabura The monster species that never randomly spawned: cliff play figure The monster species that never randomly spawned: elite gamboge draconian The monster species that never randomly spawned: death dog The monster species that never randomly spawned: weight monster The monster species that never randomly spawned: ego dust elemental The monster species that never randomly spawned: removal bear The monster species that never randomly spawned: deceiving wort The monster species that never randomly spawned: speeding thing The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: bricklayer bar ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: implant of pain (scintillating) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was generated more often: arcane horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 15) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 15) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 38) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 44) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 8) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 4) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 51) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 98) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: implant of blizzard (bloody) The RNG hath decreed that this item was always generated cursed: force stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: container kaboom trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 2) Trap randomization happened for 1 in 984 traps Next attribute increase check would have come at turn 118 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having jumping (0) Your chance to block was 21% You had 1464 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Aslan, the Emperor-beyond-the-Sea and Tash Your deity was Tash The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (437) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of teleportation (FAT PINK BLOB) scroll of healing (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of mana (PUFFIN HELL) scroll of phase door (TEENAGE MUTANT UGLY THINGS) scroll of standard id (IRC CHANNEL SLASHEMEXTENDED) scroll of cure (WOE TO THE PLIERS) scroll of heal other (OUCH THAT REALLY HURT MY FEFES) * scroll of extra healing (VAS CORP BET MANI) * scroll of greater mana restoration (BOOM BITCH GET OUT DA WAY) Spellbooks spellbook of healing (credited) spellbook of sleep (patterned) Potions * potion of water (clear) Wands wand of probing (viridian) wand of extra healing (breakable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (65 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,